Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 12:45:06 // Winter2019/RPGLIKE Player: obl-vn Result: Destroyed by OG-DS4(E) with Overtuned Barrage Gun Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (242) 1210 Value Destroyed (7406) 7406 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (-409) -409 TOTAL SCORE: 11607 Bonus ------- High Alert Combat Kills 413 Follower Combat Kills 361 Friendly Fire -1183 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 191/200 System Corruption 0% Temperature Cool (0) Movement Rolling (115) Ox3 Location -8/Scraptown Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (1) --- Wheel > --- UTILITY (1) ------ System Purifier > --- WEAPON (9) ------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Beamcaster > --- INVENTORY (3) ---- Protomatter-52 Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Wheel > --- UTILITY ---------- System Purifier > --- WEAPON ----------- Improved Medium Laser Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- 8R-AWN's Armor/EX [Rating: 54] Favorites ----------- Power Cold Fusion Reactor Engine Light Angular Momentum Engine Power Core Light Neutrino Core Reactor Cold Fusion Reactor Propulsion Wheel Wheel Wheel Utility System Purifier Device System Purifier Processor Target Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 8 | 2 2 . 3 . . . 1 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon 8 | 2 2 . 3 . . . 1 . . . Parts Attached 51 | 5 8 1 7 1 7 . 11 11 . . Power 6 | 1 1 . 1 . 3 . . . . . Engine 4 | 1 1 . 1 . 1 . . . . . Core 1 | . . . . . 1 . . . . . Reactor 1 | . . . . . 1 . . . . . Propulsion 1 | 1 . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 9 | . 2 1 2 . 4 . . . . . Device 6 | . . 1 1 . 4 . . . . . Storage . | . . . . . . . . . . . Processor 1 | . . . 1 . . . . . . . Hackware 1 | . 1 . . . . . . . . . Protection 1 | . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 35 | 3 5 . 4 1 . . 11 11 . . Energy Gun 24 | 3 . . 1 . . . 10 10 . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 9 | . 4 . 3 1 . . 1 . . . Ballistic Cannon 1 | . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 14 | . 1 . . . 7 . 3 3 . . Parts Lost . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . Average Backups . | . . . . . . 1 1 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . 1 1 . . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Unused Backups 10 | . . . . . 9 . . 1 . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 10 | . . . . . 9 . . 1 . . Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 98 100 100 99 100 100 Engine 5 | . 15 12 9 9 6 . . . . . Reactor 4 | . . . . . 2 9 8 8 8 8 Wheel 9 | . 15 12 9 9 9 9 8 8 8 8 Device 6 | . . 5 8 9 7 9 8 8 8 8 Hackware 2 | . 13 6 . . . . . . . . Energy Gun 29 | . 4 . 1 . . . 54 74 75 75 Ballistic Gun 36 | . 35 50 57 70 71 72 19 . . . Special Weapon 3 | . 9 12 9 1 . . . . . . Peak Build Rating 54 | 5 20 21 30 28 39 39 48 54 53 53 Average Rating 34 | 3 13 20 27 27 29 39 45 52 53 52 On Entrance 30 | . 5 20 21 28 28 39 39 48 53 53 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 41 | 9 20 23 34 35 40 40 41 41 37 37 Greatest Support 10 | 10 10 10 10 10 10 10 10 10 10 10 Greatest Overweight (x) 4 | 2 1 2 3 3 3 3 4 4 3 3 Average Overweight (x) 2 | . . 1 2 3 2 3 3 3 3 3 Largest Inventory Capacity 3 | . 1 1 1 1 3 3 3 3 3 3 Average Capacity 1 | . . 1 1 1 1 3 3 3 3 3 Most Carried 3 | . 1 1 1 1 3 3 3 3 3 3 Average Carried 1 | . . 1 1 1 . 3 3 2 3 2 Final Capacity 3 | . 1 1 1 1 3 3 3 3 3 3 Final Carried 3 | . 1 1 1 1 3 3 3 3 3 1 Class Distribution -------------------- 42% | Executioner 30% | Pyromaniac-Executioner 22% | Gunner 4% | Commander-Executioner Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Executioner | -9/Materials Executioner | -9/Mines Executioner | -9/Exiles Executioner | -8/Mines Pyromaniac-Executioner | -8/Materials Pyromaniac-Executioner | -8/Storage Commander-Executioner | -8/Recycling Pyromaniac-Executioner | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Matter Collected 4419 | 250 309 58 1054 142 1099 542 835 130 . . Remotely . | . . . . . . . . . . . Salvage Created 9362 | . 344 248 1131 209 468 607 1961 2074 . 2320 Parts 520 | . 23 15 92 16 58 29 110 106 1 70 Haulers Intercepted 18 | . 2 . 5 . . . 5 6 . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 178 | . 11 5 27 6 8 13 37 36 1 34 Guns 174 | . 11 5 27 6 8 13 35 34 1 34 Classes Destroyed 25 | . 5 2 3 . 3 4 1 1 . 6 Worker 12 | . . . 3 . . . 3 6 . . Builder 6 | . . . 1 . . 1 1 3 . . Hauler 18 | . 2 . 5 . . . 5 6 . . Recycler 6 | . . 1 . . . . 4 1 . . Carrier 1 | . . . . . . 1 . . . . Mechanic 4 | . . . 1 . . . . 3 . . Operator 6 | . 1 . 2 . . . 3 . . . Turret 1 | . . . . . 1 . . . . . Watcher 5 | . 1 . . . . . 2 2 . . Swarmer 42 | . 6 3 12 3 . 3 12 3 . . Grunt 49 | . 5 . 7 3 . 7 14 13 . . Brawler 4 | . . . . . . 1 . 3 . . Duelist 6 | . . . . . . 1 . 5 . . Protector 1 | . . . . . . . . 1 . . Sentry 30 | . . 2 8 . . . 9 10 1 . Hunter 3 | . . . . . . 1 1 1 . . Heavy 1 | . . . . . . . 1 . . . Bolteater 5 | . . . . . . . . . . 5 Federalist 3 | . . . . . . . . . . 3 Explorer 3 | . . . . . . . . . . 3 Ranger 1 | . . . . . . . . . . 1 Scrapper 15 | . . . . . . . . . . 15 Elite 6 | . . . . . . . . . . 6 Zionite 8 | . . . . . 8 . . . . . Assembled 7 | . . . . . 7 . . . . . Thug 2 | . . . . . . . . 1 . 1 Best Kill Streak 17 | . 3 3 9 3 9 4 7 9 1 17 Combat Bots Only 17 | . 3 3 8 3 7 3 5 8 1 17 Max Kills in Single Turn 3 | . 2 2 2 2 2 2 3 3 1 2 Gunslinging 2 | . . 1 1 1 1 1 1 2 . 1 Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . 1 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) Triborg (-8/Scraptown) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 384 | . 27 7 62 7 40 24 72 31 . 114 Missed 86 | . 7 1 17 3 3 7 17 7 . 24 Hits 298 | . 20 6 45 4 37 17 55 24 . 90 Melee 14 | . . . . . 4 . . . . 10 Projectile 284 | . 20 6 45 4 33 17 55 24 . 80 Critical Strikes 26 | . . . 1 1 12 1 4 1 . 6 Damage Taken 4516 | . 171 38 542 36 794 233 748 368 . 1586 Core 3578 | . 128 28 434 29 621 182 589 287 . 1280 Absorbed by Shields 173 | . . . 9 15 149 . . . . . Redirected to Core 3182 | . 99 22 362 22 621 173 529 287 . 1067 Core Remaining (%) 93 | 100 . 100 . . . 79 . . . . Volleys Fired 313 | . 31 6 48 5 43 19 63 62 1 35 Largest 9 | . 4 4 7 8 8 8 9 9 9 9 Hottest 563 | . 120 92 161 184 184 184 542 563 563 563 Shots Fired 2267 | . 92 24 288 38 281 152 540 551 9 292 Gun 2266 | . 91 24 288 38 281 152 540 551 9 292 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 1 | . 1 . . . . . . . . . Kinetic 1046 | . 73 24 288 38 281 152 190 . . . Thermal 1215 | . 13 . . . . . 350 551 9 292 Explosive . | . . . . . . . . . . . Electromagnetic 6 | . 6 . . . . . . . . . Robot Hit Streak 53 | . 6 13 11 4 20 14 14 29 13 53 Robot Miss Streak 12 | . 4 1 12 5 6 4 5 2 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 51 | . . 1 6 4 3 5 6 11 . 15 Max Gunslinging Chain 3 | . . 1 1 2 2 1 1 3 . 2 Shots Hit Robots 1053 | . 47 20 121 14 147 76 234 193 8 193 Core Hits 433 | . 19 8 54 7 59 27 93 89 1 76 Critical Kills 3 | . . . 1 . . 2 . . . . Critical Parts Destroyed 9 | . 2 . 6 . 1 . . . . . Critical Strikes 65 | . 2 . 7 . 2 2 11 18 . 23 Burn 52 | . . . . . . . 11 18 . 23 Destroy 13 | . 2 . 7 . 2 2 . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 19066 | . 730 302 2108 233 2253 1092 4163 4188 160 3837 Guns 19054 | . 718 302 2108 233 2253 1092 4163 4188 160 3837 Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 8238 | . 555 302 2108 233 2253 1092 1695 . . . Thermal 10775 | . 122 . . . . . 2468 4188 160 3837 Explosive . | . . . . . . . . . . . Electromagnetic 53 | . 53 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 377 | . . . 45 123 201 24 377 256 4 230 Average Temperature 58 | . . . 15 47 83 18 91 46 2 47 Received Heat Transfer 1222 | . 39 . 105 25 15 108 306 153 . 471 Effects 1 | . . . . . . . . 1 . . Interference 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . . . . . . 2 2 . 1 Combat Hostiles 4 | . . . . . . . 2 2 . . Parts Melted 93 | . 2 . . . . . 13 38 2 38 Heat Transferred 22861 | . 287 . . . . . 5920 9319 296 7039 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Maximum Alert Level 3 | . 1 . 2 1 . . 2 3 1 . Low Security (%) 50 | 100 83 100 54 64 . 100 40 . . . Level 1 21 | . 16 . 17 35 . . 31 18 100 . Level 2 21 | . . . 27 . . . 27 49 . . Level 3 6 | . . . . . . . . 31 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 928 | . 256 159 523 265 . 154 514 928 378 . Initial 354 | . . 94 1 195 . . 56 205 354 . Average 273 | . 131 64 219 148 . 83 272 594 340 . Influence Increases 5293 | . 759 190 1158 155 . 360 1164 1473 34 . Destroy 0b10 Robot/C 2780 | . 220 100 540 120 . 280 740 760 20 . Destroy 0b10 Robot/NC 295 | . 20 5 60 . . 5 90 115 . . Destroy Leader 706 | . 46 10 170 20 . 60 194 206 . . Allied During Kill 53 | . . . . . . . . 39 14 . Successful Hack 96 | . 33 . 8 . . . 23 32 . . Disable Machine 1080 | . 375 75 375 15 . 15 75 150 . . Anti-Garrison Action 150 | . . . . . . . . 150 . . Destroy Structure 28 | . 5 . 5 . . . 12 6 . . Lose Combat Pursuer 105 | . 60 . . . . . 30 15 . . Influence Decreases 5293 | . 515 428 661 650 8 214 823 1050 646 298 Entered New Map 1697 | . . 150 5 308 8 . 90 282 556 298 Time Decay 3130 | . 515 278 510 342 . 214 583 598 90 . Lost Ally 20 | . . . . . . . . 20 . . Purge Threat 446 | . . . 146 . . . 150 150 . . Squads Dispatched 16 | . 1 . 3 . . . 5 7 . . Investigation 3 | . . . 1 . . . 2 . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 1 . 2 . . . 1 . . . Assault 4 | . . . . . . . . 4 . . Garrison 5 | . . . . . . . 2 3 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Distress Signals 14 | . 2 . 4 . . . 6 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 266 | . 24 5 45 5 16 12 56 44 . 59 Peak Tracking Total 20 | . 4 3 6 2 9 3 4 8 . 20 Tactical Retreats 7 | . 2 . . . 1 . 2 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 2 | . . . 1 . . . 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 5 | . . 5 5 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 87 | . 25 6 25 1 10 1 5 11 . 3 Max in Single Turn 2 | . 1 1 1 1 1 1 2 1 . 1 Garrison Access 2 | . . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 53 | . 24 5 23 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 39 | . 6 . 7 . 1 . 14 11 . . Terminals 32 | . 5 . 6 . . . 11 10 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . Garrison Access 2 | . . . . . . . 1 1 . . Total Hacks 65 | . 7 . 15 . 2 . 22 19 . . Successful 46 | . 7 . 11 . 2 . 15 11 . . Failed 19 | . . . 4 . . . 7 8 . . Catastrophic 3 | . . . . . . . 1 2 . . Database Lockouts . | . . . . . . . . . . . Manual 43 | . 6 . 9 . . . 13 15 . . Terminals 55 | . 6 . 13 . . . 19 17 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 2 . . . Garrison Access 3 | . . . . . . . 1 2 . . Terminal Hacks 14 | . 1 . 3 . 2 . 4 4 . . Record 2 | . . . . . 2 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 3 | . . . 1 . . . 2 . . . Open Door 3 | . . . . . . . . 3 . . Unreport Threat 3 | . . . 1 . . . 1 1 . . Locate Traps 2 | . . . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . 2 . . . Insert Component 1 | . . . . . . . 1 . . . Retrieve Study 3 | . . . 2 . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . Unlock Access 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 26 | . 6 . 6 . . . 8 6 . . Terminals 25 | . 5 . 6 . . . 8 6 . . Botnet 1 | . . . . . . . 1 . . . Skim 24 | . 5 . 6 . . . 7 6 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Mask 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 4 | . 1 . . . . . 3 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 19 | . 2 . 4 . . . 8 5 . . Full Trace Events 2 | . . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . . 1 . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total Allies 12 | . . . . . . . . 12 . . Largest Group 10 | . . . . . . . . 10 10 10 Highest-Rated Group 173 | . . . . . . . . 173 173 173 Highest-Rated Ally 31 | . . . . . . . . 31 29 29 Total Orders 14 | . . . . . . . . . 2 12 STAY 7 | . . . . . . . . . 1 6 FOLLOW 7 | . . . . . . . . . 1 6 Ally Attacks 94 | . . . . . . . . 23 . 71 Total Damage 1172 | . . . . . . . . 316 . 856 Kills 13 | . . . . . . . . 4 . 9 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Turns Passed 10358 | 41 1517 642 1437 777 1112 458 1814 1913 190 457 Spaces Moved 6484 | 41 937 523 744 561 751 315 1105 1222 132 153 Core 16 | 16 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels 6468 | 25 937 523 744 561 751 315 1105 1222 132 153 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 95 110 115 100 115 115 115 115 115 Average Speed 112 | 81 94 101 115 115 114 115 126 115 115 115 Slowest Speed 150 | 150 95 110 125 115 115 115 130 130 115 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 65 | 2 94 87 86 98 77 63 86 93 21 12 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 8 | . 2 1 . . 1 . 3 1 . . Known Exits Taken 2 | . . . . . . 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 5 | . . 2 . 2 . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total 8308 | 45 1286 580 1029 673 923 369 1360 1543 168 332 Wait 938 | . 188 26 106 98 46 16 124 194 34 106 Move 6474 | 40 936 522 743 560 750 314 1104 1221 131 153 Hop . | . . . . . . . . . . . Pick Up 33 | . 1 . . . 21 . . 7 1 3 Fast Attach 51 | 5 8 1 7 1 10 . 12 7 . . Attach . | . . . . . . . . . . . Detach . | . . . . . . . . . . . Swap 7 | . 1 . . . . . . 6 . . Drop 77 | . 6 1 4 1 30 . 11 18 1 5 Fire 313 | . 31 6 48 5 43 19 63 62 1 35 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 415 | . 115 24 121 8 23 20 46 28 . 30 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / [*Scr]) -8/Scraptown History --------- Turn | Location | Event 2 | -11/Scrapyard | Upgraded with Weapon slot (x2) 3 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Gunner 430 | -10/Materials | Learned 4 Subcaves zone layouts 465 | -10/Materials | Discovered new exit (range 10) 499 | -10/Materials | Discovered new exit (range 15) 615 | -10/Materials | Reached level 2 626 | -10/Materials | Learned location of 2 exits from Subcaves 673 | -10/Materials | Learned location of Storage (-8) 710 | -10/Materials | Learned Storage trap positions 755 | -10/Materials | Learned 4 Recycling zone layouts 966 | -10/Materials | Discovered new exit (range 11) 974 | -10/Materials | Discovered new exit (range 10) 1347 | -10/Materials | Reached level 3 1441 | -10/Materials | Upgraded with Weapon slot (x2) 1559 | -10/Materials | Entered Mines 1710 | -10/Mines | Discovered new exit (range 12) 1763 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1855 | -10/Mines | Found a hidden stash of uninstalled traps 1914 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2058 | -10/Mines | Reached level 4 2106 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2146 | -10/Mines | Discovered new exit (range 8) 2201 | -10/Mines | Entered Materials 2203 | -9/Materials | Reached level 5 2326 | -9/Materials | Upgraded with Weapon slot (x1) 2546 | -9/Materials | Reached level 6 2632 | -9/Materials | Build established: Executioner 2722 | -9/Materials | Discovered new exit (range 15) 2734 | -9/Materials | Upgraded with Weapon slot (x1) 2891 | -9/Materials | Discovered new exit (range 7) 2913 | -9/Materials | Upgraded with Weapon slot (x1) 2968 | -9/Materials | Reached level 7 2995 | -9/Materials | Destroyed 8 combat bots 3094 | -9/Materials | Discovered new exit (range 12) 3211 | -9/Materials | Reached level 8 3442 | -9/Materials | Discovered new exit (range 7) 3492 | -9/Materials | Learned Storage trap positions 3620 | -9/Materials | Identified exit to Materials 3638 | -9/Materials | Entered Mines 3733 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3803 | -9/Mines | Discovered exit to Materials (range 11) 3862 | -9/Mines | Reached level 9 3894 | -9/Mines | Learned Materials terminal intel 4173 | -9/Mines | Discovered exit to Materials (range 9) 4410 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4410 | -9/Mines | Discovered new exit (range 5) 4415 | -9/Mines | Entered Exiles 4444 | -9/Exiles | Met 8R-AWN 4463 | -9/Exiles | Met EX-HEX 4507 | -9/Exiles | Met EX-DEC 4514 | -9/Exiles | Learned location of Zion (-7) 4703 | -9/Exiles | Attacked by the Exiles 4775 | -9/Exiles | Destroyed 7 combat bots 4818 | -9/Exiles | Destroyed 8R-AWN 4842 | -9/Exiles | Found Prototype Device 4842 | -9/Exiles | Identified AS-neutralizer No. 17b 4896 | -9/Exiles | Core integrity fell below 50% 5093 | -9/Exiles | Destroyed EX-DEC 5123 | -9/Exiles | Destroyed EX-HEX 5150 | -9/Exiles | Destroyed EX-BIN 5315 | -9/Exiles | Found Prototype Protection 5408 | -9/Exiles | Found Prototype Device 5408 | -9/Exiles | Identified System Purifier 5512 | -9/Exiles | Discovered new exit (range 10) 5527 | -9/Exiles | Entered Mines 5527 | -8/Mines | Discovered exit to Materials (range 10) 5726 | -8/Mines | Reached level 10 5948 | -8/Mines | Discovered exit to Materials (range 11) 5985 | -8/Mines | Entered Materials 5986 | -8/Materials | Identified exit to Storage 5987 | -8/Materials | Loaded intel: 12 terminal locations 5987 | -8/Materials | Reached level 11 6130 | -8/Materials | Reached level 12 6393 | -8/Materials | Upgraded with Weapon slot (x1) 6651 | -8/Materials | Garrison activated, responded to threat 6964 | -8/Materials | Discovered new exit (range 9) 7012 | -8/Materials | Reached level 13 7033 | -8/Materials | Build established: Pyromaniac-Executioner 7203 | -8/Materials | Learned location of Extension (-6) 7266 | -8/Materials | Discovered new exit (range 5) 7313 | -8/Materials | Identified exit to Factory 7375 | -8/Materials | Identified 8R-AWN's Armor/EX 7438 | -8/Materials | Learned Factory recycling unit intel 7536 | -8/Materials | Learned Factory scanalyzer intel 7799 | -8/Materials | Entered Storage 7800 | -8/Storage | Loaded intel: 7 trap records 8110 | -8/Storage | Met a pair of Derelict thieves 8229 | -8/Storage | Reached level 14 8423 | -8/Storage | Discovered exit to Factory (range 15) 8754 | -8/Storage | Garrison activated, responded to threat 8803 | -8/Storage | Identified exit to Garrison 8949 | -8/Storage | Learned Factory garrison access intel 9001 | -8/Storage | Loaded intel: 16 terminal locations 9042 | -8/Storage | Learned 4 Recycling zone layouts 9046 | -8/Storage | Used back door to open Recycling access 9046 | -8/Storage | Discovered new exit (range 4) 9090 | -8/Storage | Learned location of 1 exit from Lower Caves 9099 | -8/Storage | Learned Factory stockpile data 9100 | -8/Storage | Learned Factory garrison access intel 9315 | -8/Storage | Destroyed 8 combat bots 9604 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9712 | -8/Storage | Entered Recycling 9712 | -8/Recycling | Accompanied by 10 allies 9713 | -8/Recycling | Identified exit to Factory 9807 | -8/Recycling | Scanned before Scraplab entrance 9865 | -8/Recycling | Entered Scraplab 9874 | -8/Recycling | Discovered new exit (range 3) 9902 | -8/Recycling | Build established: Commander-Executioner 9902 | -8/Recycling | Entered Scraptown 9902 | -8/Scraptown | Accompanied by 10 allies 10025 | -8/Scraptown | Murdered Triborg 10026 | -8/Scraptown | Attacked by Scraptown defenders 10067 | -8/Scraptown | Visited Assassins FH 10082 | -8/Scraptown | Destroyed 8 combat bots 10117 | -8/Scraptown | Lost 10 allies 10179 | -8/Scraptown | Core integrity fell below 50% 10238 | -8/Scraptown | Destroyed 17 combat bots 10357 | -8/Scraptown | Build established: Pyromaniac-Executioner 10357 | -8/Scraptown | Core integrity fell below 20% 10359 | -8/Scraptown | Destroyed by OG-DS4(E) with Overtuned Barrage Gun Last Messages --------------- 10353_ CG-EFG(p): "Did MC send you?" 10353_ Penetrated by Slug. 10355_ Adv. Beam Rifle ripped off. 10355_ Penetrated by Slug. 10356_ XE-CEG(j): "Eat nuts!" 10356_ BT-NST(r) follow-up attacks with Ripteeth. 10356_ Penetrated by Slug. 10356_ Slug penetrates Wall. 10356_ 9Q-JYO(j) destroyed. 10356_ 24-G6P(r) follow-up attacks with Ripteeth. 10356_ Ripteeth melted. 10356_ 24-G6P(r) destroyed. 10356_ Switching to secondary target: 9U-NO1(E). 10356_ 9U-NO1(E) suffers critical hit (Burn). 10358_ BT-NST(r) suffers critical hit (Destroy). 10358_ Penetrated by Slug. 10358_ Slug penetrates BT-NST(r). Map ----- +----------------------------------------------------+ | ????????????????????????????# #??????????? | | ????????????????????????????# #??????????? | | ????????????????????????????# #??????????? | | ????????????????????????????# % #??????????? | | ????????????????????????????# #??????????? | | ????????????????????????????# ###????????? | | ????????????????????????????# % ""#????????? | | ??????? ????????????????# = =%""?????????? | | ??????# #???????????????#%! [% ??????????? | | ??????# #???????????????#=% !!#??????????? | | ??????# #???????????????# #########"?? | | ??????# ???????????????# ?? | | ???#??# #???????????????# *& ??? | | ???# ?# #???????????????# % "??????? | | ???# ?# #???????????????# % !! "??????? | | ???# # ################# !%= "??????? | | ???# # E !!! "??????? | | ????? %% "??????? | | ??????# *[! "??????? | | ??????# *%[% %%[ "??????? | | ####### j = !%= === ! == "??????? | | # == == [% E ==!p #"??????? | | =% =[ =[= !E!=!![ #???????? | | # * [*p[ =![ #???????? | | ############ #####;;;[%[###j##!%= ####???????? | | #????????? #??# ==@xgjE&%!*#%[ #??????????? | | # #???????""""" #?# /%r%=E%=!!#! #??????????? | | # #??????" "" #?# %!%!3p%%!"# #??????????? | | # #?????" " #?# !=!=%%%=!# #??????????? | | # #?????" " #?#" =[[=!=! # #??????????? | | # #?????" " #?##""""""" !"## #??????????? | | # #?????" " #??#"c j l Y"#? #??????????? | | # #?????"" "? ???## j x ##? #??????????? | | # #??????"""""???????#j g x #?? #??????????? | | # #????????? ????????##########??? ????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | ##???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ## ##????????????????????????????????????????????? | | ??##?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ""???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Energy Generation 32 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Target Analysis 5 Offensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Autogun | -9/Materials | Hacked Wheel | -9/Materials | Hacked Field Laser | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Levels Raised 13 | . 2 1 4 1 . 1 3 1 . . XP Earned 23864 | 3000 3305 1425 6541 841 97 2275 3902 2063 278 137 XP Spent 22120 | 1300 3200 . 6000 . 2060 . 8390 1170 . . Upgrades 37 | 2 8 . 3 . 6 . 15 3 . . Weapon Slot 8 | 2 2 . 3 . . . 1 . . . Heat Dissipation 19 | . 5 . . . 3 . 8 3 . . Energy Generation 3 | . . . . . 1 . 2 . . . Inventory Capacity 3 | . 1 . . . 2 . . . . . Ranged Accuracy 4 | . . . . . . . 4 . . . Protomatter Created 3145 | . 142 48 332 39 143 196 541 756 53 895 Integrity Restored 3726 | . 123 73 582 59 471 427 844 477 . 670 Core 2964 | . 111 45 434 29 377 305 640 357 . 666 Parts 762 | . 12 28 148 30 94 122 204 120 . 4 Protomatter Decayed 1464 | . 37 22 152 18 6 . 193 414 50 572 Game ------ Seed PiercingActuatorObfuscator Manual? 0 Play Time 01:15:50 Cumulative 268.5 hours Start 2026.09.05 @ 00:13:20 End 2026.09.05 @ 12:45:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/0/1/0/0 Lore% 62 Gallery% 75 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0be61650-b2c8-45bf-b103-d9536e8d8371