Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 22:30:31 Player: ilja Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (323) 323 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1503 Bonus ------- None Cogmind --------- Core Integrity 228/400 Matter 287/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Seismic Detector > --- WEAPON (2) ------- Ion Cannon > --- INVENTORY (8) ---- Light Ion Engine Compact Wheel Compact Wheel EM Pulse Gun Medium Laser Beam Rifle Ion Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array Seismic Detector Light Armor Plating > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Compact Wheel Compact Wheel EM Pulse Gun Medium Laser Beam Rifle Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 14 | 7 . 6 1 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 2 . 2 . Device 2 | 1 . 1 . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 6 | 2 . 4 . Energy Gun 2 | 1 . 1 . Energy Cannon 2 | . . 2 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . . 6 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 6 | . . . 6 To Critical Strikes . | . . . . Average Backups 6 | 3 7 7 7 Power 1 | . 2 2 1 Propulsion 1 | 1 2 2 2 Utility . | . 1 . . Weapon 2 | . 1 3 4 Tool/Special . | . . . . Unused Backups 5 | . . 1 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 100 98 67 Engine 12 | . 14 11 6 Treads 24 | . 28 22 12 Device 17 | . 14 22 17 Storage 12 | . 14 11 11 Protection 3 | . . 9 3 Energy Gun 9 | . 14 4 . Energy Cannon 3 | . . 6 11 Ballistic Gun 12 | . 14 10 6 Peak Build Rating 13 | 7 7 13 13 Average Rating 7 | 5 7 11 8 On Entrance 6 | . 7 7 13 Naked Turns . | . . . . Heaviest Build 22 | 12 12 22 15 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 4 | . . . 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 3 7 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 5 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 401 | 294 7 100 . Remotely . | . . . . Salvage Created 509 | 160 46 219 84 Parts 27 | 5 2 17 3 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 10 | . 1 7 2 Guns 3 | . 1 2 . Cannons 7 | . . 5 2 Classes Destroyed 6 | 3 1 2 . Worker 2 | 2 . . . Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Swarmer 4 | . . 4 . Grunt 5 | . 1 2 2 Sentry 1 | . . 1 . Best Kill Streak 5 | 1 1 5 1 Combat Bots Only 5 | . 1 5 1 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 108 | . 14 47 47 Missed 21 | . 2 10 9 Hits 87 | . 12 37 38 Projectile 87 | . 12 37 38 Critical Strikes 1 | . . 1 . Damage Taken 1027 | . 187 370 470 Core 246 | . 74 65 107 Absorbed by Shields . | . . . . Core Remaining (%) 85 | 100 70 . . Volleys Fired 62 | 24 7 19 12 Largest 2 | 2 2 2 2 Hottest 120 | 70 70 120 83 Shots Fired 116 | 48 14 32 22 Gun 89 | 48 14 16 11 Cannon 27 | . . 16 11 Launcher . | . . . . Special . | . . . . Kinetic 57 | 24 7 15 11 Thermal 59 | 24 7 17 11 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 7 5 11 4 Robot Miss Streak 5 | 3 1 5 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 68 | 27 10 18 13 Core Hits 25 | 10 4 9 2 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1031 | 300 104 352 275 Guns 596 | 300 104 104 88 Cannons 435 | . . 248 187 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 318 | 86 53 91 88 Thermal 713 | 214 51 261 187 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 22 | . . . 22 Projectiles 22 | . . . 22 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 315 | 90 211 315 170 Average Temperature 82 | 33 110 116 104 Received Heat Transfer 489 | . 108 123 258 Effects 2 | . . 2 . Interference 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | 1 . . . Heat Transferred 1517 | 629 148 444 296 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 111 | 5 45 111 51 Initial 31 | . . . 31 Average 10 | . 6 26 20 Influence Increases 322 | 30 69 171 52 Destroy 0b10 Robot/C 200 | . 20 140 40 Destroy 0b10 Robot/NC 30 | 30 . . . Destroy Leader 50 | . 10 30 10 Successful Hack 9 | . 9 . . Destroy Structure 3 | . . 1 2 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 15 | . 15 . . Influence Decreases 322 | 30 69 90 133 Entered New Map 50 | . . . 50 Time Decay 212 | 30 69 90 23 Lost Part 60 | . . . 60 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . 5 8 2 Peak Tracking Total 6 | . 2 6 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 4 | . 3 1 . Terminals 3 | . 2 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 3 2 . Successful 3 | . 3 . . Failed 2 | . . 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 2 2 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Process 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 2 | . 2 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 1095 | 74 608 354 59 Sensors 388 | . . 354 34 Seismic 1095 | 74 608 354 59 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1448 | 417 608 354 69 Spaces Moved 746 | 212 361 164 9 Core 8 | 4 . . 4 Treads 738 | 208 361 164 5 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 157 160 160 200 Slowest Speed 250 | 160 160 160 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 14 37 11 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . . 1 2 Melee . | . . . . Projectile 3 | . . 1 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 884 | 248 379 224 33 Wait 45 | . 9 28 8 Move 743 | 211 360 163 9 Hop . | . . . . Pick Up 12 | 6 3 3 . Fast Attach 6 | 6 . . . Attach 4 | 1 . 2 1 Detach . | . . . . Swap 7 | . . 7 . Drop 2 | . . 2 . Fire 62 | 24 7 19 12 Melee . | . . . . Ram 3 | . . . 3 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 418 | -11/Scrapyard | Entered Materials 419 | -10/Materials | Build established: Mutant 855 | -10/Materials | Discovered new exit (range 7) 1026 | -10/Materials | Entered another Materials area 1026 | -9/Materials | Evolved 2 slots: Utility x2 1288 | -9/Materials | Discovered new exit (range 11) 1380 | -9/Materials | Entered Mines 1421 | -9/Mines | Met a Derelict bent on vengeance 1449 | -9/Mines | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01380_ G-34 Mercenary destroyed. 01380_ G-47 Trooper suffers critical hit (Destroy). 01380_ Destroyed Aluminum Leg. 01381_ Lgt. Ion Engine destroyed. 01392_ Lgt. Treads destroyed. 01392_ Lgt. Armor Plating destroyed. 01404_ Destroyed Lgt. Nuclear Core. 01404_ G-47 Trooper destroyed. 01410_ Hvy. Assault Rifle destroyed. 01414_ Sensor Array destroyed. 01430_ Lgt. Treads destroyed. 01434_ Slammed into G-34 Mercenary. 01434_ Destabilizing: System interference. 01434_ Ion Cannon temporarily disabled. 01436_ Slammed into G-34 Mercenary. 01439_ Seismic Detector broken. 01439_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????####???????????????????????? | | ????????????????????###;!##??????????????????????? | | ????????????????????# *%@#??????????????????????? | | ????????????????????# %[ #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# g ########???????????????? | | ????????????????????# ????????? | | ????????????????????# ^ #????????? | | ????????????????????# ############???????????? | | ????????????????????#######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedStormRail Manual? 0 Play Time 00:17:24 Cumulative 8.7 hours Start 2025.08.08 @ 21:57:09 End 2025.08.08 @ 22:30:31 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 218150b6-ea96-4c7e-aad6-6138173b8762