Cogmind - Beta 16 --- EXPLORER MODE // 2025.11.17 @ 10:53:23 Player: K.K.Y. Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (783) 783 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1648 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 294/300 Energy 280/280 System Corruption 1% Temperature Hot (200) Movement Rolling (160) Ox5 Location -7/Recycling Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Humpback > --- WEAPON (2) ------- Autobeam Battle Rifle > --- INVENTORY (35) --- Heavy Ion Engine Heavy Ion Engine Makeshift Leg Large Storage Unit Transport Network Coupler Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Makeshift Light Armor Plating Authchip [Power] Authchip [Device] Authchip [Weapon] Battle Rifle Heavy Missile Launcher SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Humpback > --- WEAPON ----------- Autobeam Battle Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Makeshift Leg Large Storage Unit Transport Network Coupler Light Armor Plating Light Armor Plating Light Armor Plating Light Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Makeshift Light Armor Plating Authchip [Power] Authchip [Device] Authchip [Weapon] Battle Rifle SUBCON Basin [Rating: 35] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Storage Large Storage Unit Hackware Makeshift System Shield Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion 1 | . 1 . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 6 3 13 . Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 2 . Treads 3 | 2 1 . . Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 3 . Device . | . . . . Storage 3 | 1 1 1 . Processor . | . . . . Hackware 1 | . . 1 . Protection 1 | . . 1 . Artifact . | . . . . Weapon 10 | 2 . 8 . Energy Gun 2 | 1 . 1 . Energy Cannon 1 | . . 1 . Ballistic Gun 5 | 1 . 4 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . . 8 . Power . | . . . . Propulsion 3 | . . 3 . Utility 1 | . . 1 . Weapon 4 | . . 4 . Highest Loss Streak 3 | . . 3 . To Critical Strikes . | . . . . Average Backups 10 | 1 5 13 15 Power 1 | . . 2 2 Propulsion . | . . . 1 Utility 7 | . 3 9 11 Weapon 1 | 1 1 . 1 Tool/Special . | . . . . Unused Backups 17 | . . . 17 Power 2 | . . . 2 Propulsion 1 | . . . 1 Utility 12 | . . . 12 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 80 | . 86 76 75 Engine 12 | . 12 12 12 Treads 23 | . 36 21 . Wheel 5 | . . 2 25 Storage 12 | . 12 12 12 Hackware 1 | . . 3 . Protection 2 | . . 5 . Energy Gun 7 | . 12 1 12 Energy Cannon 1 | . . 2 . Ballistic Gun 11 | . 12 11 12 Peak Build Rating 35 | 6 11 33 35 Average Rating 14 | 3 7 13 34 On Entrance 12 | . 6 11 33 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 215 | 19 32 215 215 Greatest Support 60 | 40 60 60 40 Greatest Overweight (x) 9 | . . 9 5 Average Overweight (x) 1 | . . . 5 Largest Inventory Capacity 35 | 10 15 35 35 Average Capacity 16 | 8 11 15 35 Most Carried 33 | 5 14 29 33 Average Carried 13 | 1 5 13 30 Final Capacity 35 | 10 15 35 35 Final Carried 33 | 1 14 29 33 Class Distribution -------------------- 83% | Hacker-Mutant 16% | Hauler-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Subcaves Hauler-Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 976 | 221 210 426 119 Remotely . | . . . . Salvage Created 966 | . 650 316 . Parts 61 | . 34 27 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 23 | . 12 11 . Guns 21 | . 11 10 . AOE 2 | . 1 1 . Classes Destroyed 9 | . 7 2 . Worker 1 | . 1 . . Builder 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 8 | . 4 4 . Grunt 8 | . 8 . . Subdweller 7 | . . 7 . Best Kill Streak 6 | . 4 6 . Combat Bots Only 4 | . 4 4 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging 1 | . . 1 . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 207 | . 52 137 18 Missed 60 | . 15 39 6 Hits 147 | . 37 98 12 Projectile 147 | . 37 98 12 Critical Strikes 1 | . . 1 . Damage Taken 1456 | . 274 1136 46 Core 252 | . 45 194 13 Absorbed by Shields . | . . . . Ignored by Resistances 900 | . 178 689 33 Core Remaining (%) 100 | 100 . . . Volleys Fired 143 | . 49 92 2 Largest 2 | . 2 2 1 Hottest 120 | . 60 120 25 Shots Fired 245 | . 98 131 16 Gun 231 | . 98 117 16 Cannon 7 | . . 7 . Launcher 4 | . . 4 . Special 3 | . . 3 . Kinetic 166 | . 49 115 2 Thermal 24 | . . 10 14 Explosive . | . . . . Electromagnetic 55 | . 49 6 . Robot Hit Streak 48 | . 23 48 18 Robot Miss Streak 2 | . 1 2 1 Penetration Max . | . . . . Secondary Targets 6 | . 3 3 . Max Gunslinging Chain 1 | . 1 1 . Autonomous 14 | . . . 14 Shots Hit Robots 196 | . 79 101 16 Core Hits 59 | . 33 25 1 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 2 | . 1 1 . Destroy 2 | . 1 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2537 | . 1260 1206 71 Guns 2212 | . 1069 1072 71 Cannons 27 | . . 27 . Explosions 244 | . 185 59 . Melee . | . . . . Ramming 6 | . 6 . . Kinetic 1654 | . 488 1131 35 Thermal 296 | . 185 75 36 Explosive . | . . . . Electromagnetic 581 | . 581 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 1 Average Corruption 1 | . 1 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 22 | . 1 19 2 Message Errors 4 | . . 3 1 Matter Fused 5 | . . 4 1 Heat Flow Errors 2 | . . 2 . Energy Discharges 2 | . 1 1 . Parts Rejected 1 | . . 1 . Data Loss (minor) 3 | . . 3 . Data Loss (major) 1 | . . 1 . Misfires 3 | . . 3 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 12 | . 12 . . Projectiles . | . . . . Explosions 12 | . 12 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 81 | . 20 61 . Shots 3 | . 1 2 . Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 401 | . 69 239 401 Average Temperature 76 | . 25 53 169 Received Heat Transfer 786 | . 168 594 24 Effects 1 | . . 1 . Interference 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 512 | . 250 137 125 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . 3 . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 65 | . 65 . 15 Initial 15 | . . . 15 Average 4 | . 6 . . Influence Increases 524 | . 362 150 12 Destroy 0b10 Robot/C 360 | . 240 120 . Destroy 0b10 Robot/NC 40 | . 40 . . Destroy Leader 60 | . 60 . . Successful Hack 24 | . 12 . 12 Destroy Structure 10 | . 10 . . Lose Combat Pursuer 30 | . . 30 . Influence Decreases 524 | . 347 120 57 Entered New Map 40 | . . 10 30 Time Decay 484 | . 347 110 27 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 20 14 1 Peak Tracking Total 5 | . 3 5 1 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . 6 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 12 | . 7 2 3 Terminals 10 | . 7 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 24 3 8 Successful 17 | . 12 3 2 Failed 18 | . 12 . 6 Catastrophic 4 | . 2 . 2 Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 32 | . 24 . 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 17 | . 12 3 2 Record 1 | . . 1 . Part Schematic 1 | . . . 1 Prototype ID Bank 3 | . 3 . . Open Door 1 | . . 1 . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . . . 1 Disarm Traps 3 | . 3 . . Hauler Manifests 1 | . 1 . . Zone Layout 4 | . 4 . . Release Object 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 6 . 3 Full Trace Events 7 | . 5 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 4265 | 61 1535 2026 643 Spaces Moved 2181 | 49 848 943 341 Core 34 | 26 . 8 . Treads 1678 | 23 848 807 . Legs . | . . . . Wheels 469 | . . 128 341 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 110 160 Average Speed 169 | 101 160 185 160 Slowest Speed 500 | 160 160 500 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 4 96 46 69 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched 1 | . . 1 . Spaces Dug 15 | . . 15 . Terrain Destroyed 77 | . 9 68 . Melee . | . . . . Projectile . | . . . . AOE 77 | . 9 68 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2514 | 59 927 1092 436 Wait 118 | . 8 21 89 Move 2178 | 48 847 942 341 Hop . | . . . . Pick Up 41 | 5 15 17 4 Fast Attach 8 | 2 . 6 . Attach 11 | 4 2 5 . Detach 2 | . 1 1 . Swap 5 | . 1 4 . Drop 5 | . 1 4 . Fire 143 | . 49 92 2 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -7/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 16) 62 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Evolved 1 slot: Propulsion x1 309 | -10/Materials | Build established: Hacker-Mutant 324 | -10/Materials | Identified exit to Materials 324 | -10/Materials | Discovered exit to Materials (range 17) 529 | -10/Materials | Identified exit to Mines 529 | -10/Materials | Discovered exit to Mines (range 9) 623 | -10/Materials | Discovered exit to Materials (range 6) 1112 | -10/Materials | Discovered exit to Materials (range 15) 1471 | -10/Materials | Identified exit to Subcaves 1471 | -10/Materials | Discovered exit to Subcaves (range 8) 1597 | -10/Materials | Entered Subcaves 1601 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1684 | -10/Subcaves | Identified exit to Materials 1684 | -10/Subcaves | Discovered exit to Materials (range 14) 1833 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1840 | -10/Subcaves | Lost 3 parts (3w) 1864 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2283 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 2665 | -10/Subcaves | Core integrity fell below 50% 2705 | -10/Subcaves | Lost 3 parts (1n1u1w) 2958 | -10/Subcaves | Learned location of Zion (-6) 3070 | -10/Subcaves | Ambushed by Subdweller buried in earth 3161 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3169 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3365 | -10/Subcaves | Core integrity fell below 20% 3380 | -10/Subcaves | Learned Materials interactive machine intel 3493 | -10/Subcaves | Identified exit to Recycling 3493 | -10/Subcaves | Discovered exit to Recycling (range 8) 3555 | -10/Subcaves | Found SUBCON Basin 3623 | -10/Subcaves | Entered Recycling 3839 | -7/Recycling | Identified exit to Factory 3839 | -7/Recycling | Discovered exit to Factory (range 6) 3841 | -7/Recycling | Build established: Hauler-Mutant 4266 | -7/Recycling | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Phase Shifter Rating: 5 Schematic downloaded. 03759_ Connecting with Terminal... 03820_ System corrupted: Matter fused (-7). 03839_ EXIT=FOUND: FACTORY 03852_ Connecting with Terminal... >>Access(Emergency) Found 2 emergency access doors: (4,71) (4,69) Map updated. 03892_ Acquired Authchip [Weapon]. 03904_ Acquired Authchip [Power]. 03913_ Acquired Authchip [Device]. 03959_ %NNTN/FWAFZC=590DMQLOR6BLZD AH,ERCSBQM 04130_ Acquired Hvy. Missile Launcher. 04137_ Acquired 69 matter. 04139_ Acquired 50 matter. 04261_ Y-54 Guardian springs to life. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#???##??????##????????????????????????? | | ???????????# ?????# ????????????????????????? | | ???????????# """ #????# #????????????????????????? | | ???????????# "Y" #????# #????????????????????????? | | ???????????# " " #????# #????????????????????????? | | ???????????# #????# #???????????? ???????????? | | ???????????# #????# #####+###### ??????????? | | ???????????# #????# ??????????? | | ???????????# """ #????# ??????????? | | ???????????# """ ###### ?????????? | | ???????????# """ r ?????????? | | ???????????# # ""??????????? | | ???????????# """ # r""??????????? | | ???????????# """ + @Y ""??????????? | | ???????????# """ #### ### # ""??????????? | | ???????????# ##%% ###???????? ""??????????? | | ???????????########% !#??????????????????????? | | ??????????????????# % ! #??????????????????????? | | ??????????????????### #??????????????????????? | | ????????????????????# ###?????? ?????????????? | | ????????????????????# #???????? ??????????????? | | ????????????######### #??????? ???????????????? | | ????????????# # ########+##??????????????? | | ????????????# " # # #??????????????? | | ????????????#""" # # #??????????????? | | ????????????#"" # # #??????????????? | | #####???????#""" # # #??????????????? | | #???????# "" + + ##?????????????? | | #???????#""" # # #?????????????? | | #######?#""" # # ##?????????????? | | # #?#""" # # #??????????????? | | # #?# " # ##+########??????????????? | | + #?# # ## #?????????????????????? | | # #?############## #?????????????????###?? | | # #??????????????# #??##########???### ### | | ## ##??????????????# #??# #???# | | ## #???????????????# #??# ##### | | ## #?????###???????# #??# + + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 11 Authchip Count 3 Item Schematics ----------------- Phase Shifter | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireCoordinationSuite Manual? 0 Play Time 00:18:05 Cumulative 99.7 hours Start 2025.11.17 @ 10:37:26 End 2025.11.17 @ 10:53:23 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 111 Rogue 0 Adventurer 0 Explorer 111 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0cad17e-8b21-4813-96e2-9ae17a1c405b