Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.26 @ 13:57:29 Player: User Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (96) 480 Value Destroyed (3148) 3148 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (878) 878 TOTAL SCORE: 7366 Bonus ------- High Alert Combat Kills 178 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 207/300 Energy 239/240 System Corruption 0% Temperature Cool (6) Movement Walking (120) Location -7/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Target Analyzer > --- WEAPON (3) ------- Autogun > --- INVENTORY (15) --- Light Deuterium Engine Improved Deuterium Engine Titanium Leg Improved Heat Sink Improved Cooling System Weapon Cycler Hacking Suite Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Matter Pod Visual Processing Unit Target Analyzer Kinecellerator > --- WEAPON ----------- Gauss Rifle Flak Gun Improved Light Cannon > --- INVENTORY -------- Light Deuterium Engine Nuclear Core Improved Deuterium Engine Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Heat Sink Improved Cooling System Weapon Cycler Hacking Suite Assault Cannon Advanced Assault Cannon Advanced Assault Cannon [Rating: 37] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Concussive RPG Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Gar Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 4 | . . 1 2 1 . . Weapon 1 | . . . . 1 . . Parts Attached 77 | 6 8 9 29 4 9 12 Power 8 | 1 1 1 3 . 1 1 Engine 4 | 1 1 1 1 . . . Core 4 | . . . 2 . 1 1 Reactor . | . . . . . . . Propulsion 27 | 2 3 4 9 1 3 5 Treads 17 | . 2 4 5 1 3 2 Leg 10 | 2 1 . 4 . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 19 | 1 2 1 10 2 2 1 Device 7 | . . . 4 1 2 . Storage 5 | 1 1 1 2 . . . Processor 4 | . 1 . 1 1 . 1 Hackware . | . . . . . . . Protection 3 | . . . 3 . . . Artifact . | . . . . . . . Weapon 23 | 2 2 3 7 1 3 5 Energy Gun 2 | 1 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 11 | 1 1 . 4 1 2 2 Ballistic Cannon 9 | . . 2 3 . 1 3 Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 41 | . 3 3 11 . 9 15 Power 5 | . 1 1 1 . 1 1 Propulsion 11 | . 1 1 2 . 3 4 Utility 12 | . . . 6 . 2 4 Weapon 13 | . 1 1 2 . 3 6 Highest Loss Streak 13 | . 2 2 5 . 6 13 To Critical Strikes 1 | . . . . . 1 . Average Slot Usage (%) 94 | . 94 92 98 100 85 89 Engine 5 | . 12 11 4 . . . Core 3 | . . . 4 7 7 6 Treads 16 | . 2 26 13 23 20 19 Leg 8 | . 24 . 13 . . 1 Device 7 | . . . 9 15 8 14 Storage 17 | . 14 22 17 15 15 14 Processor 10 | . 11 11 10 15 9 8 Protection 2 | . . . 6 . . . Energy Gun 4 | . 16 11 . . . . Ballistic Gun 8 | . 11 . 4 23 21 13 Ballistic Cannon 8 | . . 9 13 . 1 6 Naked Turns . | . . . . . . . Heaviest Build 48 | 10 29 36 42 42 48 48 Greatest Support 69 | 20 40 69 66 64 64 60 Greatest Overweight (x) 1 | 1 1 . 1 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 8 15 15 15 15 15 Most Carried 15 | 8 8 15 15 15 15 15 Average Carried 12 | 3 6 13 13 13 11 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 4 7 15 15 12 12 7 Class Distribution -------------------- 71% | Mutant 10% | Scavenger-Gunner 7% | Scavenger-Skirmisher 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac DSF Gar Matter Collected 2821 | 209 151 276 1483 . 377 325 Remotely 235 | . . . 235 . . . Salvage Created 3069 | . 242 577 1248 . 530 472 Parts 180 | . 16 42 70 . 19 33 Haulers Intercepted 6 | . . 2 4 . . . Recyclers Shooed 4 | . . 1 3 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Gar Combat Hostiles Destroyed 66 | . 5 10 26 . 10 15 Guns 31 | . 5 3 6 . 10 7 Cannons 35 | . . 7 20 . . 8 Classes Destroyed 13 | . 3 4 4 . 1 1 Worker 8 | . . . 8 . . . Builder 1 | . . 1 . . . . Hauler 6 | . . 2 4 . . . Recycler 5 | . . 1 4 . . . Operator 2 | . 1 1 . . . . Watcher 8 | . 1 3 4 . . . Swarmer 16 | . . . 7 . 3 6 Grunt 34 | . 5 8 13 . 3 5 Sentry 9 | . . 2 4 . . 3 Specialist 3 | . . . . . 3 . Hunter 2 | . . . 1 . 1 . Programmer 1 | . . . . . . 1 Heavy 1 | . . . 1 . . . Best Kill Streak 8 | . 5 8 7 . 5 7 Combat Bots Only 7 | . 5 4 5 . 5 7 Max Kills in Single Turn 2 | . 1 1 2 . 2 2 Gunslinging 1 | . . . 1 . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac DSF Gar Damage Taken 7119 | . 416 742 2156 . 1177 2628 Core 1143 | . 84 112 243 . 178 526 Absorbed by Shields . | . . . . . . . Redirected to Shielding 209 | . . . 209 . . . Core Remaining (%) 73 | 100 66 72 55 . . . Volleys Fired 276 | . 26 47 126 . 28 49 Largest 3 | . 2 2 2 . 3 3 Hottest 120 | . 105 105 88 . 90 120 Shots Fired 588 | . 52 89 251 . 84 112 Gun 306 | . 52 37 74 . 79 64 Cannon 281 | . . 51 177 . 5 48 Launcher 1 | . . 1 . . . . Special . | . . . . . . . Kinetic 523 | . 25 51 251 . 84 112 Thermal 64 | . 27 37 . . . . Explosive 1 | . . 1 . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 26 | . 26 10 19 . 10 13 Robot Miss Streak 5 | . 3 3 3 . 5 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 6 | . 1 . 3 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . 1 . Shots Hit Robots 399 | . 39 53 176 . 55 76 Core Hits 172 | . 18 26 69 . 23 36 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 20 | . . 5 9 . . 6 Burn 1 | . . 1 . . . . Destroy 1 | . . . . . . 1 Blast 18 | . . 4 9 . . 5 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8019 | . 450 954 3782 . 974 1859 Guns 3404 | . 398 291 882 . 872 961 Cannons 4563 | . . 663 2900 . 102 898 Explosions 52 | . 52 . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 7433 | . 155 663 3782 . 974 1859 Thermal 586 | . 295 291 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 78 | . 68 5 5 . . . Projectiles 10 | . . 5 5 . . . Explosions 68 | . 68 . . . . . Melee . | . . . . . . . Knockbacks 48 | . . 7 37 . 2 2 Impact . | . . . . . . . Kinetic 42 | . . 7 31 . 2 2 Secondary 6 | . . . 6 . . . Self-Inflicted Damage 174 | . 149 25 . . . . Shots 3 | . 2 1 . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 271 | . 163 271 93 . 1 22 Average Temperature 58 | . 74 69 26 . 1 8 Received Heat Transfer 2337 | . 165 387 990 . 153 642 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1335 | . 600 735 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Gar Peak Influence 682 | . 221 354 682 178 304 603 Initial 228 | . . 92 109 173 124 228 Average 277 | . 121 190 348 173 213 407 Maximum Alert Level 2 | . 1 1 2 . 1 2 Low Security (%) 37 | 100 61 51 29 100 40 . Level 1 38 | . 38 48 30 . 59 47 Level 2 24 | . . . 40 . . 52 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 2 4 . 2 . Investigation 2 | . 1 . 1 . . . Extermination . | . . . . . . . Reinforcement 8 | . 1 2 3 . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Gar Distress Signals 7 | . . 2 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 8 15 44 . 11 20 Peak Tracking Total 9 | . 5 5 5 . 3 9 Tactical Retreats 12 | . . . 5 . 1 6 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Gar Traps Triggered 3 | . 1 . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac DSF Gar Machines Disabled 5 | . 2 . 1 . 1 1 Max in Single Turn 2 | . 2 . 1 . 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Gar Machines Accessed 17 | . 4 4 8 1 . . Terminals 15 | . 4 3 7 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 40 | . 13 10 16 1 . . Successful 25 | . 10 5 9 1 . . Failed 15 | . 3 5 7 . . . Catastrophic 3 | . 1 1 1 . . . Database Lockouts . | . . . . . . . Manual 10 | . 3 . 7 . . . Terminals 37 | . 13 8 15 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Terminal Hacks 19 | . 7 3 8 1 . . Record 2 | . 2 . . . . . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 5 | . 3 2 . . . . Open DSF 1 | . . . . 1 . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 2 | . 1 . 1 . . . Zone Layout 3 | . 1 . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . 3 . 1 . . . Terminals 4 | . 3 . 1 . . . Track 1 | . 1 . . . . . Botnet 2 | . 1 . 1 . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 3 4 8 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac DSF Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac DSF Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac DSF Gar Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac DSF Gar Turns Passed 2804 | 66 313 549 1127 65 249 435 Spaces Moved 1161 | 47 159 236 427 39 80 173 Core 26 | 26 . . . . . . Treads 773 | . 14 236 233 39 80 171 Legs 362 | 21 145 . 194 . . 2 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 160 130 150 150 120 Average Speed 148 | 107 123 160 145 150 176 160 Slowest Speed 240 | 120 190 160 200 150 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 36 32 50 1 56 26 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 78 | . 53 8 17 . . . Melee . | . . . . . . . Projectile 19 | . . 2 17 . . . AOE 59 | . 53 6 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac DSF Gar Total 1720 | 62 230 328 686 46 125 243 Wait 86 | . 23 3 60 . . . Move 1155 | 46 158 235 426 38 79 173 Hop . | . . . . . . . Pick Up 92 | 10 11 24 29 2 9 7 Fast Attach . | . . . . . . . Attach 55 | 6 6 6 16 2 9 10 Detach . | . . . . . . . Swap 22 | . 2 3 13 2 . 2 Drop 34 | . 4 10 16 2 . 2 Fire 276 | . 26 47 126 . 28 49 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 5 exits: *Mat / *Min x2 / Sto x2) -8/Materials -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 14) 67 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 15) 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 388 | -9/Materials | Identified exit to Mines 388 | -9/Materials | Identified exit to Storage 895 | -9/Materials | Discovered new exit (range 14) 929 | -9/Materials | Entered another Materials area 929 | -8/Materials | Evolved 2 slots: Utility x2 1829 | -8/Materials | Lost 5 parts (2n2u1w) 2024 | -8/Materials | Discovered new exit (range 5) 2056 | -8/Materials | Entered Factory 2056 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2119 | -7/Factory | Identified exit to DSF 2121 | -7/Factory | Entered DSF 2139 | -7/DSF | Discovered new exit (range 18) 2143 | -7/DSF | Additional patrols routed to DSF 2281 | -7/DSF | Lost 6 parts (3n1u2w) 2370 | -7/DSF | Entered Garrison 2398 | -7/Garrison | Triggered checkpoint 2440 | -7/Garrison | Triggered checkpoint 2478 | -7/Garrison | Garrison Relay disabled 2730 | -7/Garrison | Triggered checkpoint 2735 | -7/Garrison | Triggered checkpoint 2748 | -7/Garrison | Core integrity fell below 50% 2775 | -7/Garrison | Core integrity fell below 20% 2805 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02748_ Kinecellerator destroyed. 02750_ Lgt. Treads destroyed. 02751_ Y-54 Guardian Lgt. Treads blasted off. 02751_ Y-54 Guardian destroyed. 02752_ Acquired 39 matter. 02753_ Flak Gun destroyed. 02757_ Assault Cannon destroyed. 02758_ S-27 Virus destroyed. 02759_ Acquired 14 matter. 02760_ Nuclear Core destroyed. 02769_ Adv. Assault Cannon destroyed. 02770_ Hcp. Matter Pod destroyed. 02776_ Adv. Heat Sink destroyed. 02778_ S-27 Virus destroyed. 02786_ Adv. Assault Cannon destroyed. 02787_ Acquired Autogun. 02792_ S-27 Virus destroyed. 02793_ Acquired 19 matter. 02794_ Y-54 Guardian suffers critical hit (Destroy). 02794_ Destroyed Imp. Deuterium Engine. 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