Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 17:04:04 Player: Deo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (108) 540 Value Destroyed (2888) 2888 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (256) 256 TOTAL SCORE: 5684 Bonus ------- High Alert Combat Kills 56 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 80/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Armored Huge Wheel > --- UTILITY (4) ------ Improved Signal Interpreter Targeting Computer Armor Integrity Analyzer Hacking Suite > --- WEAPON (3) ------- Beam Rifle Particle Gun Heavy Assault Rifle > --- INVENTORY (5) ---- Hardlight Generator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Armored Huge Wheel > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Armor Integrity Analyzer Hacking Suite > --- WEAPON ----------- Minigun Gauss Rifle Assault Cannon > --- INVENTORY -------- Improved Ion Engine Armored Huge Wheel Hardlight Generator [Rating: 38] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Flight Unit Cesium-ion Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . 1 1 . . Weapon 1 | . . 1 . . . Parts Attached 100 | 7 8 31 38 15 1 Power 15 | 2 2 4 4 3 . Engine 11 | 2 1 4 2 2 . Core 4 | . 1 . 2 1 . Reactor . | . . . . . . Propulsion 30 | 2 . 8 16 4 . Treads 6 | 2 . 2 . 2 . Leg 17 | . . 2 14 1 . Wheel 2 | . . . 1 1 . Hover . | . . . . . . Flight 5 | . . 4 1 . . Utility 19 | 1 2 6 9 1 . Device 7 | . 1 1 5 . . Storage 1 | 1 . . . . . Processor 7 | . . 3 3 1 . Hackware 2 | . . 1 1 . . Protection 2 | . 1 1 . . . Artifact . | . . . . . . Weapon 36 | 2 4 13 9 7 1 Energy Gun 7 | 1 1 2 . 3 . Energy Cannon 6 | . . 3 3 . . Ballistic Gun 15 | 1 1 5 3 4 1 Ballistic Cannon 2 | . . . 2 . . Launcher 4 | . 2 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 1 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 29 | . 1 8 7 13 . Power 5 | . . 1 1 3 . Propulsion 10 | . . 3 3 4 . Utility 4 | . . 1 2 1 . Weapon 10 | . 1 3 1 5 . Highest Loss Streak 8 | . 1 5 2 8 . To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 93 85 92 78 72 Engine 6 | . 10 6 5 4 . Core 3 | . 3 4 2 2 . Treads 9 | . 28 9 . 4 . Leg 9 | . . 4 22 5 9 Wheel 1 | . . . . 6 9 Flight 1 | . . 4 . . . Device 6 | . 11 2 8 7 . Storage 4 | . 14 4 . . . Processor 14 | . . 19 16 19 27 Hackware 4 | . . 1 6 9 9 Protection 1 | . 1 1 1 . . Energy Gun 2 | . . 4 . 4 18 Energy Cannon 2 | . . 2 4 . . Ballistic Gun 11 | . 10 15 8 9 . Ballistic Cannon 1 | . . . 4 3 . Launcher 3 | . 12 1 . . . Slashing Weapon 4 | . . 2 9 3 . Peak Build Rating 38 | 6 9 19 37 38 24 Average Rating 19 | 4 7 12 29 30 24 On Entrance 15 | . 6 9 18 37 24 Naked Turns . | . . . . . . Heaviest Build 24 | 14 17 20 24 22 6 Greatest Support 43 | 40 40 40 43 40 10 Greatest Overweight (x) 5 | . . 2 1 5 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 7 8 6 5 5 5 Most Carried 8 | 5 8 8 5 5 2 Average Carried 4 | 2 6 3 4 3 1 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 8 | 3 8 4 5 1 1 Class Distribution -------------------- 56% | Mutant 21% | Scavenger-Mutant 6% | Bomber 4% | Scavenger-Gunner 3% | Sprinter 3% | Scavenger-Bomber 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2339 | 241 312 609 660 473 44 Remotely 28 | . . . 28 . . Salvage Created 3834 | . 417 1402 1361 550 104 Parts 248 | . 32 92 92 26 6 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 74 | . 11 27 22 12 2 Melee 6 | . . 1 5 . . Guns 44 | . 5 18 10 9 2 Cannons 16 | . . 6 7 3 . AOE 8 | . 6 2 . . . Classes Destroyed 13 | . 6 6 1 . . Worker 4 | . . 1 3 . . Builder 3 | . 1 . 2 . . Tunneler 4 | . . 1 3 . . Hauler 2 | . 1 1 . . . Recycler 8 | . 1 3 4 . . Mechanic 1 | . . 1 . . . Operator 1 | . . 1 . . . Watcher 11 | . 3 5 3 . . Swarmer 21 | . 3 8 10 . . Grunt 30 | . 8 12 4 6 . Duelist 2 | . . 1 . 1 . Sentry 17 | . . 6 7 2 2 Hunter 4 | . . . 1 3 . Best Kill Streak 8 | . 5 8 5 7 1 Combat Bots Only 7 | . 3 5 5 7 1 Max Kills in Single Turn 2 | . 2 2 2 1 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . 1 1 . . . Melee 1 | . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 521 | . 36 169 160 140 16 Missed 158 | . 10 56 53 36 3 Damage Taken 4876 | . 364 1368 1352 1605 187 Core 957 | . 53 349 247 247 61 Absorbed by Shields 168 | . . . 168 . . Redirected to Shielding 1 | . 1 . . . . Regen/Repaired (Parts) 42 | . 42 . . . . Core Remaining (%) 63 | 100 78 12 . . . Volleys Fired 237 | . 28 87 62 52 8 Largest 3 | . 2 3 2 3 2 Hottest 123 | . 50 99 123 107 121 Shots Fired 455 | . 41 168 115 115 16 Gun 340 | . 25 138 68 93 16 Cannon 90 | . . 21 47 22 . Launcher 25 | . 16 9 . . . Special . | . . . . . . Kinetic 333 | . 25 115 90 103 . Thermal 69 | . . 16 25 12 16 Explosive 25 | . 16 9 . . . Electromagnetic 28 | . . 28 . . . Robot Hit Streak 17 | . 8 10 13 17 8 Robot Miss Streak 7 | . 3 4 7 5 2 Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 318 | . 23 108 101 74 12 Core Hits 172 | . 26 63 46 33 4 Critical Kills 3 | . 1 1 . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 1 4 1 2 3 Burn 6 | . . 2 . 1 3 Destroy 3 | . 1 1 . 1 . Corrupt 1 | . . 1 . . . Sever 1 | . . . 1 . . Melee Attacks 42 | . . 7 35 . . Impact . | . . . . . . Slashing 42 | . . 7 35 . . Piercing . | . . . . . . Sneak Attacks 16 | . . . 16 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7163 | . 838 1942 2848 1361 174 Guns 2974 | . 149 1033 607 1011 174 Cannons 1270 | . . 365 555 350 . Explosions 1110 | . 644 466 . . . Melee 1760 | . . 74 1686 . . Ramming 49 | . 45 4 . . . Kinetic 3068 | . 149 811 862 1246 . Thermal 907 | . . 318 300 115 174 Explosive 964 | . 644 320 . . . Electromagnetic 415 | . . 415 . . . Impact . | . . . . . . Slashing 1760 | . . 74 1686 . . Piercing . | . . . . . . Highest Corruption 3 | . 3 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . 25 . . . . Message Errors 7 | . 7 . . . . Matter Fused 5 | . 5 . . . . Heat Flow Errors 5 | . 5 . . . . Energy Discharges 3 | . 3 . . . . Data Loss (minor) 4 | . 4 . . . . Data Loss (major) 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 440 | . 38 52 350 . . Projectiles 31 | . . 10 21 . . Explosions 80 | . 38 42 . . . Melee 329 | . . . 329 . . Knockbacks 6 | . . . 3 3 . Impact . | . . . . . . Kinetic 6 | . . . 3 3 . Secondary . | . . . . . . Self-Inflicted Damage 112 | . 67 45 . . . Shots 5 | . 4 1 . . . Rammed 15 | . 12 3 . . . Targets Rammed 17 | . 14 3 . . . Kicked . | . . . . . . Crushed 2 | . 2 . . . . Highest Temperature 384 | . 227 156 384 259 162 Average Temperature 75 | . 68 50 106 90 72 Received Heat Transfer 1509 | . 138 537 312 459 63 Effects 3 | . . . 3 . . Shutdowns 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 1 1 . 4 Heat Transferred 2124 | . . 742 444 272 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 552 | . 227 423 552 427 273 Initial 183 | . . 8 172 128 183 Average 234 | . 68 211 346 285 225 Maximum Alert Level 2 | . 1 2 2 2 1 Low Security (%) 46 | 100 91 47 20 35 30 Level 1 35 | . 8 46 30 60 69 Level 2 18 | . . 5 49 4 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 2 1 . 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 5 | . 2 . 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 122 | . 17 41 48 12 4 Peak Tracking Total 9 | . 4 3 9 6 2 Tactical Retreats 11 | . 4 1 4 2 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 8 | . 3 2 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 6 | . . 6 . . . Max in Single Turn 2 | . . 2 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 22 | . 5 5 9 3 . Terminals 14 | . 3 3 5 3 . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 1 2 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . 1 . . Total Hacks 47 | . 10 5 28 4 . Successful 35 | . 6 4 22 3 . Failed 12 | . 4 1 6 1 . Catastrophic 2 | . 1 . 1 . . Database Lockouts . | . . . . . . Manual 8 | . . . 6 2 . Terminals 27 | . 4 3 16 4 . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 6 | . 2 2 2 . . Scanalyzers 8 | . . . 8 . . Garrison Access 2 | . . . 2 . . Terminal Hacks 20 | . 2 3 12 3 . Record 9 | . 1 1 7 . . Alert Level 6 | . 1 1 2 2 . Unreport Threat 2 | . . . 2 . . Security Status 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 4 | . 2 1 1 . . Report Inventory 3 | . 1 1 1 . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 8 | . . . 8 . . Insert Component 4 | . . . 4 . . Analyze 4 | . . . 4 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 12 | . 3 2 4 3 . Full Trace Events 2 | . 1 . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . 4 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . . 4 . . Part Schematics Acquired 4 | . . . 4 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 7102 | 115 1377 2225 2300 1000 85 Spaces Moved 4293 | 77 785 1626 1242 516 47 Core 84 | 23 . 55 . 6 . Treads 1456 | 54 785 483 . 134 . Legs 1965 | . . 380 1239 299 47 Wheels 80 | . . . 3 77 . Hover . | . . . . . . Flight 708 | . . 708 . . . Fastest Speed 32 | 50 160 32 100 100 120 Average Speed 128 | 127 160 108 125 151 120 Slowest Speed 300 | 160 160 195 200 300 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . . 6 . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 5 94 70 61 44 4 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 192 | . 118 56 18 . . Melee . | . . . . . . Projectile 18 | . . . 18 . . AOE 174 | . 118 56 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 5433 | 94 860 1942 1831 646 60 Wait 546 | . 2 133 371 37 3 Move 4274 | 76 784 1613 1241 513 47 Hop 6 | . . 6 . . . Pick Up 119 | 10 16 33 44 15 1 Fast Attach . | . . . . . . Attach 74 | 6 4 18 30 15 1 Detach 7 | . . 3 4 . . Swap 26 | 1 4 13 8 . . Drop 78 | 1 8 26 36 7 . Fire 237 | . 28 87 62 52 8 Melee 42 | . . 7 35 . . Ram . | . . . . . . Kick . | . . . . . . Crush 17 | . 14 3 . . . Escape Stasis 5 | . . . . 5 . Rewire 2 | . . . . 2 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 333 | -10/Materials | Build established: Mutant 522 | -10/Materials | Discovered new exit (range 14) 567 | -10/Materials | Repaired Assault Rifle? 567 | -10/Materials | Discovered new exit (range 14) 1031 | -10/Materials | Discovered new exit (range 12) 1199 | -10/Materials | Discovered new exit (range 9) 1493 | -10/Materials | Entered another Materials area 1493 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1654 | -9/Materials | Discovered new exit (range 13) 1798 | -9/Materials | Build established: Bomber 2098 | -9/Materials | Discovered new exit (range 7) 2660 | -9/Materials | Lost 5 parts (1p2n1u1w) 2797 | -9/Materials | Core integrity fell below 50% 3105 | -9/Materials | Build established: Mutant 3315 | -9/Materials | Core integrity fell below 20% 3483 | -9/Materials | Discovered new exit (range 3) 3501 | -9/Materials | Identified exit to Materials 3511 | -9/Materials | Build established: Scavenger-Mutant 3718 | -9/Materials | Entered another Materials area 3718 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4873 | -8/Materials | Build established: Mutant 6016 | -8/Materials | Identified exit to Garrison 6018 | -8/Materials | Entered Garrison 6098 | -8/Garrison | Triggered checkpoint 6344 | -8/Garrison | Triggered checkpoint 6386 | -8/Garrison | Core integrity fell below 50% 6438 | -8/Garrison | Destroyed 7 combat bots 6544 | -8/Garrison | Triggered checkpoint 6595 | -8/Garrison | Lost 3 parts (1p2n) 6703 | -8/Garrison | Discovered new exit (range 9) 6729 | -8/Garrison | Identified exit to Materials 6732 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6753 | -8/Garrison | Learned Materials security intel 6845 | -8/Garrison | Core integrity fell below 20% 6888 | -8/Garrison | Lost 8 parts (1p2n1u4w) 7006 | -8/Garrison | Discovered exit to Materials (range 10) 7018 | -8/Garrison | Entered Materials 7074 | -8/Materials | Garrison activated, responded to threat 7103 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07074_ Y-45 Defender suffers critical hit (Burn). 07074_ Y-45 Defender calls for garrison reinforcements. 07074_ ALERT: Activating Garrison Access M001. [Achievement: Troublemaker] 07075_ Y-45 Defender heat damages Beam Rifle. 07075_ R-06 Scavenger collects Beam Rifle. 07077_ Melted Imp. Ion Engine. 07080_ Y-45 Defender suffers critical hit (Burn). 07080_ Lgt. Treads melted. 07080_ Heat Sink melted. 07080_ Y-45 Defender destroyed. 07087_ K-01 Serf collects debris. 07088_ Acquired 44 matter. 07089_ K-01 Serf collects debris. 07093_ Acquired Hvy. Assault Rifle. 07096_ K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????#???????????????? | | ???????????????????????# #####?? #????+??????????? | | ???????????##+########## ### ### ?????????? | | ???????????? ku ! ?????????? | | ???????????????? % ????????? | | ???????????????????? ????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????##%!g##################???? | | ????????????????????????# m ??? | | ????????????????????????# ??? | | ????????????????????????# ??? | | ????????????????????????# ########### #????????? | | ???????????????#######??# #????????????????????? | | ???????????????# ####@ #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ???????????????# ########????????????????????? | | ???????????????## ##???????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????# #????????????????????????????? | | ????????????????#####????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Lgt. Assault Rifle | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control I Spy Please Form A Line Troublemaker Challenges ------------ None Game ------ Seed EnergyLightpackTerrabomb Manual? 0 Play Time 01:06:06 Cumulative 3.0 hours Start 2024.10.07 @ 15:57:27 End 2024.10.07 @ 17:04:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51d9352f-5d0f-4f6b-b152-718b1c19b528