Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 17:23:21 Player: Genericgamer16 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (177) 885 Value Destroyed (8432) 8432 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3500) 3500 TOTAL SCORE: 19077 Bonus ------- High Alert Combat Kills 649 Follower Combat Kills 472 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 1000 Friendly Fire -21 Cogmind --------- Core Integrity 0/1300 Matter 256/300 Energy 80/100 System Corruption 33% Temperature Cool (0) Movement Treading (170) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Armored Medium Treads > --- UTILITY (8) ------ Improved Armor Integrity Analyzer Jamming Amplifier Improved Heavy Armor Plating Graphene Brace Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Energy Well (0) Graphene Brace Remote Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core Hybrid Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Heavy Siege Treads Heavy Siege Treads > --- UTILITY ---------- Improved Coolant Injector Huge Storage Unit Compact Matter Pod Improved Armor Integrity Analyzer Improved Core Shielding Graphene Brace Advanced Force Field Hacking Suite > --- WEAPON ----------- KE Penetrator KE Penetrator KE Penetrator Heavy Flak Cannon > --- INVENTORY -------- Micro Fission Core Micro Fission Core Advanced Medium Treads Heavy Siege Treads Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Energy Well Energy Well Matter Filter Weapon Cycler Advanced Transmission Jammer Improved System Shield Authchip [R/Combat] Relay Coupler [Grunt] Relay Coupler [Hunter] Compact HERF Cannon Compact HERF Cannon Linear Accelerator Heavy Linear Accelerator Gamma Bomb Array Improved Datajack [Rating: 136] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Weapon Cycler Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Gar Fac DSF Res Slots Evolved 14 | . . . 2 2 2 . 2 . 2 . 2 . 2 Power 2 | . . . . . . . . . 1 . 1 . . Propulsion 4 | . . . . 2 . . . . 1 . . . 1 Utility 6 | . . . 2 . 1 . 2 . . . . . 1 Weapon 2 | . . . . . 1 . . . . . 1 . . Parts Attached 180 | 6 2 . 11 20 7 12 15 28 9 17 4 18 31 Power 29 | 1 . . 1 2 . 1 4 4 1 3 1 3 8 Engine 14 | 1 . . 1 1 . 1 3 3 . 1 . . 3 Core 10 | . . . . 1 . . 1 . 1 2 . 2 3 Reactor 5 | . . . . . . . . 1 . . 1 1 2 Propulsion 42 | 2 . . 4 6 1 4 1 9 1 3 . 6 5 Treads 26 | 1 . . 3 4 . 4 . 5 1 . . 5 3 Leg 2 | . . . . . 1 . . 1 . . . . . Wheel 12 | 1 . . 1 2 . . 1 2 . 2 . 1 2 Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . 1 . 1 . . . Utility 61 | 1 2 . 3 6 2 3 6 7 6 6 2 4 13 Device 27 | . . . 3 1 1 2 4 3 5 2 1 2 3 Storage 10 | 1 1 . . 1 . . . . 1 1 . . 5 Processor 5 | . 1 . . 1 . . . . . 1 1 . 1 Hackware 7 | . . . . . 1 . . . . 1 . 2 3 Protection 12 | . . . . 3 . 1 2 4 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 48 | 2 . . 3 6 4 4 4 8 1 5 1 5 5 Energy Gun 7 | 1 . . . . . 1 1 2 . 2 . . . Energy Cannon 9 | . . . 1 . 1 3 2 1 . . . . 1 Ballistic Gun 18 | 1 . . 2 4 1 . . 1 1 3 1 3 1 Ballistic Cannon 8 | . . . . 1 1 . . 2 . . . 2 2 Launcher 3 | . . . . 1 . . 1 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . Corrupted Parts 3 | . . . . . . . . . . . . 1 2 System Corruption 18 | . . . . . . . . . . . . 6 12 Parts Lost 109 | . . . 5 9 . 5 13 11 4 11 . 12 39 Power 25 | . . . 1 2 . 1 3 1 1 2 . 3 11 Propulsion 30 | . . . 2 3 . 2 3 3 1 5 . 3 8 Utility 27 | . . . 1 3 . 1 4 4 . 2 . 3 9 Weapon 27 | . . . 1 1 . 1 3 3 2 2 . 3 11 Highest Loss Streak 11 | . . . 3 3 . 5 6 4 4 5 . 6 11 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 21 | 4 14 19 19 22 24 23 20 24 24 24 23 23 17 Power 2 | . 2 4 3 2 6 4 3 2 2 2 1 1 1 Propulsion 4 | 2 7 9 8 5 2 2 3 5 3 . . 1 1 Utility 9 | . 1 2 2 9 10 11 8 9 10 12 14 13 11 Weapon 5 | 1 2 4 4 5 4 4 3 6 6 7 5 6 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 54 | . 2 1 8 6 . 2 . 13 1 6 2 1 12 Power 8 | . . . 4 . . 1 . 3 . . . . . Propulsion 7 | . . 1 1 . . 1 . 1 . 1 1 1 . Utility 24 | . . . . 3 . . . 6 . 3 1 . 11 Weapon 15 | . 2 . 3 3 . . . 3 1 2 . . 1 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 100 95 96 98 97 95 91 93 87 88 84 78 Engine 5 | . 14 14 11 8 . 5 5 3 . 3 . . 2 Core 2 | . . . . . 7 1 . . 4 6 10 7 4 Reactor 1 | . . . . . . . . 2 4 . 5 4 3 Treads 15 | . 14 14 10 29 14 23 14 15 23 10 . 6 12 Wheel 7 | . 14 14 10 5 14 4 7 6 . 7 15 8 . Device 16 | . . . 18 10 6 11 26 19 24 20 20 15 12 Storage 8 | . 14 14 11 9 7 7 6 6 8 6 5 5 10 Processor 5 | . 9 14 11 8 7 7 2 . . 3 4 5 4 Hackware 1 | . . . . . 6 7 1 . . . . 4 4 Protection 6 | . . . . 6 7 3 5 15 5 6 5 5 2 Energy Gun 3 | . 14 14 9 . . 1 2 4 4 3 . . . Energy Cannon 3 | . . . 4 . 5 15 15 4 . . . . 1 Ballistic Gun 7 | . 14 14 7 15 10 1 . 3 2 9 20 15 8 Ballistic Cannon 2 | . . . . 2 4 3 . 2 8 2 . 3 2 Peak Build Rating 136 | 6 10 10 21 31 41 55 63 111 109 98 100 125 136 Average Rating 60 | 3 8 9 15 27 39 47 54 70 101 83 94 104 109 On Entrance 50 | . 6 10 10 21 28 39 51 57 95 81 83 100 125 Avg Prop Armor Cover (%) 12 | 16 12 12 11 18 11 9 11 9 . 16 . 7 12 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 164 | 14 49 49 57 108 107 118 137 161 151 139 140 150 164 Greatest Support 200 | 10 10 10 16 80 32 112 112 130 150 150 72 160 200 Greatest Overweight (x) 15 | 1 4 4 5 6 3 3 4 14 1 8 1 5 15 Average Overweight (x) 2 | . 3 4 3 2 3 1 2 2 . 3 1 2 2 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 19 20 20 24 25 25 25 25 25 25 25 25 24 Most Carried 25 | 7 20 20 20 25 25 25 24 25 25 25 25 25 25 Average Carried 22 | 4 14 19 19 22 24 24 21 24 24 24 24 24 19 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 20 20 20 25 25 25 24 25 25 24 25 25 3 Class Distribution -------------------- 44% | Scavenger-Tank 24% | Mutant 10% | Scavenger-Mutant 9% | Scavenger-Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/DSF Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Gunner | -4/Factory Scavenger-Tank | -4/DSF Scavenger-Tank | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Gar Fac DSF Res Matter Collected 6634 | 260 194 18 267 1136 . 433 196 859 72 849 240 812 1298 Remotely . | . . . . . . . . . . . . . . Salvage Created 8320 | . 184 . 738 1134 . 495 1032 1019 193 912 . 775 1838 Parts 355 | . 16 . 33 51 . 21 36 45 12 33 . 32 76 Haulers Intercepted 2 | . . . 1 . . . . . . . . . 1 Recyclers Shooed 8 | . 1 . . 1 . . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Gar Fac DSF Res Combat Hostiles Destroyed 142 | . 4 . 13 24 . 10 16 22 4 15 . 15 19 Guns 70 | . 4 . 10 17 . . . 12 1 12 . 10 4 Cannons 46 | . . . 1 4 . 9 13 8 . 1 . 2 8 AOE 15 | . . . . 3 . . 1 1 2 2 . 3 3 Classes Destroyed 19 | . 4 . 3 5 . 1 2 1 . 1 . . 2 Worker 6 | . . . . 2 . . 1 . 1 . . . 2 Builder 8 | . . . . . . . 1 . 2 . . . 5 Tunneler 1 | . . . . . . . . . . . . . 1 Hauler 2 | . . . 1 . . . . . . . . . 1 Recycler 7 | . 1 . 1 2 . . . . . . . . 3 Mechanic 1 | . . . . . . . . . . . . . 1 Operator 1 | . . . . 1 . . . . . . . . . Watcher 9 | . 1 . 4 1 . . 1 . 1 . . . 1 Swarmer 46 | . 3 . 3 3 . 6 . 8 1 9 . 9 4 Cutter 2 | . . . . 2 . . . . . . . . . Grunt 40 | . 1 . 5 11 . 2 8 4 2 4 . . 3 Brawler 1 | . . . . . . . 1 . . . . . . Duelist 5 | . . . 1 1 . . 1 2 . . . . . Sentry 12 | . . . 4 4 . . . 4 . . . . . Specialist 10 | . . . . 2 . . 2 1 . . . 5 . Hunter 12 | . . . . . . . . 2 1 1 . . 8 Programmer 7 | . . . . . . 1 3 . . . . . 3 Heavy 6 | . . . . 1 . 1 1 1 . . . 1 1 Behemoth 1 | . . . . . . . . . . 1 . . . Best Kill Streak 11 | . 4 . 4 5 . 3 9 5 6 5 . 5 11 Combat Bots Only 8 | . 3 . 3 4 . 3 8 5 3 5 . 5 6 Max Kills in Single Turn 5 | . 1 . 2 3 . 1 2 2 5 2 . 4 4 Gunslinging 1 | . . . 1 1 . . . . . 1 . . . Exploded 3 | . . . . 3 . . 1 1 2 2 . 3 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Gar Fac DSF Res Hostile Shots Fired 1664 | . 11 . 85 141 . 65 118 301 73 121 2 234 513 Missed 477 | . 5 . 17 38 . 20 28 78 11 25 . 90 165 Hits 1187 | . 6 . 68 103 . 45 90 223 62 96 2 144 348 Melee 31 | . . . 6 6 . . 3 15 1 . . . . Projectile 1156 | . 6 . 62 97 . 45 87 208 61 96 2 144 348 AOE 1 | . . . . 1 . . . . . . . . . Critical Strikes 48 | . . . 3 7 . 3 6 7 1 3 . 4 14 Actively Blocked 23 | . . . . . . 3 6 1 1 . . 1 11 Part Disruptions 8 | . . . . . . . . . . . . 4 4 Damage Taken 20506 | . 51 . 1016 1790 . 1045 1879 2765 1031 1682 43 1720 7484 Core 2743 | . 12 . 255 266 . 143 248 187 44 165 . 104 1319 Absorbed by Shields 1259 | . . . . . . . . . 287 318 . 229 425 Reduced by Siege Mode 60 | . . . . . . . . . . 18 . . 42 Redirected to Shielding 143 | . . . . . . . . 14 7 20 . 15 87 Ignored by Resistances 354 | . . . . 89 . . . 265 . . . . . Regen/Repaired (Parts) 326 | . . . 17 . . . 110 . . . 199 . . Core Remaining (%) 72 | 100 . 95 36 51 . 79 . 48 . 79 . 90 . Volleys Fired 556 | . 14 . 74 104 . 30 45 87 13 62 . 38 89 Largest 4 | . 2 . 2 2 . 3 3 3 3 3 . 4 4 Hottest 286 | . 70 . 110 65 . 195 199 273 226 219 . 179 286 Shots Fired 1316 | . 28 . 147 199 . 85 111 179 39 153 . 131 244 Gun 814 | . 28 . 117 172 . 24 8 84 19 130 . 109 123 Cannon 468 | . . . 30 24 . 61 102 87 20 22 . 20 102 Launcher 22 | . . . . 3 . . 1 8 . 1 . 2 7 Special 12 | . . . . . . . . . . . . . 12 Kinetic 814 | . 14 . 60 196 . 35 . 43 27 130 . 129 180 Thermal 404 | . 14 . 87 . . 37 110 122 12 22 . . . Explosive 3 | . . . . 3 . . . . . . . . . Electromagnetic 83 | . . . . . . 13 1 14 . 1 . 2 52 Robot Hit Streak 24 | . 4 . 10 11 . 6 22 16 11 24 . 11 12 Robot Miss Streak 9 | . 3 . 4 9 . 5 4 7 5 4 . 4 5 Penetration Max 1 | . . . . 1 . . . . . 1 . 1 1 Secondary Targets 4 | . . . 1 1 . . . 1 . 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 . 1 . . . Shots Hit Robots 831 | . 13 . 96 132 . 49 81 106 17 97 . 73 167 Core Hits 377 | . 8 . 27 63 . 14 29 47 9 44 . 33 103 Critical Kills 9 | . . . . 1 . . 1 . . 3 . 3 1 Critical Parts Destroyed 9 | . 1 . . 2 . . . . . . . 3 3 Critical Strikes 38 | . 1 . 3 3 . . 2 11 2 3 . 6 7 Burn 11 | . . . 3 . . . 1 7 . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . Destroy 17 | . 1 . . 3 . . . . . 3 . 6 4 Blast 7 | . . . . . . . . 4 2 . . . 1 Corrupt 2 | . . . . . . . . . . . . . 2 Melee Attacks 12 | . . . . . . . . 2 1 3 . 1 5 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 2 1 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 21092 | . 177 . 1421 2600 . 1160 2499 2743 1035 2189 . 1468 5800 Guns 10452 | . 177 . 1102 1949 . 322 109 1334 212 1714 . 1233 2300 Cannons 8221 | . . . 319 427 . 838 2269 1226 241 328 . 126 2447 Explosions 2406 | . . . . 224 . . 121 183 574 147 . 109 1048 Melee . | . . . . . . . . . . . . . . Ramming 13 | . . . . . . . . . 8 . . . 5 Kinetic 11404 | . 102 . 616 2376 . 420 . 781 286 1782 . 1359 3682 Thermal 6094 | . 75 . 805 . . 447 2406 1779 167 260 . . 155 Explosive 857 | . . . . 224 . . . . 574 59 . . . Electromagnetic 2724 | . . . . . . 293 93 183 . 88 . 109 1958 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 32 | . . . . 1 . 1 3 3 . . . 9 32 Average Corruption 3 | . . . . 1 . 1 2 3 . . . 6 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 85 | . . . . 3 . 5 8 37 . . . 7 25 Message Errors 14 | . . . . . . 1 2 5 . . . 1 5 Matter Fused 13 | . . . . . . 1 . 5 . . . 1 6 Heat Flow Errors 8 | . . . . . . . 1 4 . . . 3 . Energy Discharges 13 | . . . . . . 2 2 4 . . . 1 4 Parts Rejected 2 | . . . . 1 . . . 1 . . . . . Parts Fused 2 | . . . . . . . . 2 . . . . . Data Loss (minor) 11 | . . . . . . . 2 7 . . . . 2 Data Loss (major) 6 | . . . . . . . . 5 . . . . 1 Misfires 2 | . . . . . . 1 . 1 . . . . . Alerts 4 | . . . . 1 . . . 2 . . . . 1 Weapon Failures 10 | . . . . 1 . . 1 1 . . . 1 6 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 165 | . . . 7 3 . 5 29 6 5 . . . 110 Projectiles 154 | . . . 7 . . 5 29 6 . . . . 107 Explosions 11 | . . . . 3 . . . . 5 . . . 3 Melee . | . . . . . . . . . . . . . . Knockbacks 44 | . . . . 12 . . . 2 3 1 . 1 25 Impact . | . . . . . . . . . . . . . . Kinetic 40 | . . . . 12 . . . 2 3 1 . 1 21 Secondary 4 | . . . . . . . . . . . . . 4 Self-Inflicted Damage 136 | . . . . . . . 16 13 97 . . . 10 Shots 5 | . . . . . . . 1 1 2 . . . 1 Rammed 5 | . . . . . . . . . 1 . . . 4 Targets Rammed 5 | . . . . . . . . . 1 . . . 4 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 579 | . 45 . 108 47 . 76 358 579 146 322 . 222 199 Average Temperature 96 | . 17 . 31 14 . 17 119 177 71 90 . 126 85 Received Heat Transfer 2857 | . 18 . 357 621 . 90 423 345 115 370 . 360 158 Effects 17 | . . . . . . . 3 14 . . . . . Shutdowns 2 | . . . . . . . . 2 . . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . . Interference 8 | . . . . . . . 2 6 . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . Short Circuit 2 | . . . . . . . . 2 . . . . . Damage (minor) 2 | . . . . . . . 1 1 . . . . . Siege Activations 2 | . . . . . . . . . . 1 . . 1 Total Turns 12 | . . . . . . . . . . 8 . . 4 Longest Duration 8 | . . . . . . . . . . 8 . . 4 Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 . . . . . . 4 Combat Hostiles 5 | . . . . . . 1 . . . . . . 4 Parts Fried 15 | . . . . . . 3 . . . . . . 12 Impact Corruptions 1 | . . . . . . . . . . . . . 1 Robots Melted 7 | . . . 2 . . . 2 2 1 . . . . Combat Hostiles 6 | . . . 2 . . . 2 1 1 . . . . Parts Melted 31 | . 1 . 4 . . . 18 7 1 . . . . Heat Transferred 10682 | . 222 . 2294 . . 592 3219 3524 298 433 . . 100 Parts Sabotaged 3 | . . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Gar Fac DSF Res Maximum Alert Level 4 | . . . . 1 . 1 1 4 3 4 2 2 1 Low Security (%) 52 | 100 100 100 100 90 100 92 91 13 . . . . 36 Level 1 13 | . . . . 9 . 7 8 13 . . . 33 63 Level 2 16 | . . . . . . . . 22 92 32 100 66 . Level 3 13 | . . . . . . . . 39 7 52 . . . Level 4 3 | . . . . . . . . 11 . 14 . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . 1 . . . . . 1 . Peak Influence 1301 | . 105 21 77 279 121 230 221 1301 749 1258 649 687 386 Initial 682 | . . 21 . 13 121 . 120 55 682 490 649 380 386 Average 328 | . 50 3 18 78 54 73 117 671 630 790 600 514 210 Influence Increases 5783 | . 142 . 392 843 . 261 478 1396 265 878 5 447 676 Destroy 0b10 Robot/C 3120 | . 80 . 260 480 . 200 320 660 80 340 . 300 400 Destroy 0b10 Robot/NC 205 | . 10 . 30 30 . 5 15 5 20 20 . . 70 Destroy Leader 522 | . 22 . 70 112 . 40 72 30 22 40 . 40 74 Allied During Kill 102 | . . . . . . . . 73 . 12 . . 17 Successful Hack 81 | . . . 17 11 . . 14 30 . . 5 . 4 Disable Machine 255 | . . . 15 120 . 15 . 30 60 . . 15 . Anti-Garrison Action 650 | . . . . . . . . 450 . 200 . . . Destroy Structure 308 | . . . . 15 . 1 12 43 68 131 . 2 36 Lose Combat Pursuer 540 | . 30 . . 75 . . 45 75 15 135 . 90 75 Influence Decreases 5769 | . 87 55 359 609 267 31 629 174 865 341 699 304 1349 Entered New Map 2218 | . . 34 . 20 146 . 110 24 619 211 589 164 301 Time Decay 2205 | . 87 21 344 499 121 . 389 . 206 . 110 . 428 Lost Part 1036 | . . . 15 90 . 31 130 110 40 110 . 120 390 Lost Ally 160 | . . . . . . . . 40 . 20 . 20 80 Purge Threat 150 | . . . . . . . . . . . . . 150 Squads Dispatched 26 | . 2 . . 4 . 1 4 . 6 . 1 2 6 Investigation 7 | . 2 . . . . . 1 . 1 . 1 . 2 Extermination 3 | . . . . . . . 1 . . . . . 2 Reinforcement 12 | . . . . 4 . 1 2 . 1 . . 2 2 Assault 1 | . . . . . . . . . 1 . . . . Garrison 3 | . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Gar Fac DSF Res Distress Signals 9 | . . . 1 4 . . 2 . . . . . 2 Communications Jammed 3 | . . . . . . . . . . . . 2 1 Distress Signals 1 | . . . . . . . . . . . . . 1 Times Spotted 234 | . 9 . 19 41 . 10 21 35 13 21 1 22 42 Peak Tracking Total 10 | . 3 . 4 6 . 3 6 8 8 5 1 6 10 Tactical Retreats 22 | . 1 . . 3 . . 2 3 1 5 . 3 4 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Gar Fac DSF Res Traps Triggered 26 | . . . 1 1 2 1 2 12 . 3 . 1 3 Indirectly 6 | . . . . . . . . 5 . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Gar Fac DSF Res Machines Disabled 25 | . . . 1 8 . 1 . 6 4 4 . 1 . Max in Single Turn 4 | . . . 1 1 . 1 . 1 4 2 . 1 . Garrison Access 1 | . . . . . . . . . 1 . . . . Garrison Relay 6 | . . . . . . . . 4 . 2 . . . Phase Generator 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Gar Fac DSF Res Machines Accessed 31 | . 2 . 5 8 1 . 4 2 3 1 3 . 2 Terminals 22 | . 2 . 4 7 1 . 1 2 . 1 2 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . 2 . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . 1 . . . . Garrison Access 3 | . . . . . . . 1 . 2 . . . . Total Hacks 84 | . 5 . 15 25 2 . 8 6 11 2 7 . 3 Successful 45 | . 2 . 8 12 1 . 5 3 9 . 3 . 2 Failed 39 | . 3 . 7 13 1 . 3 3 2 2 4 . 1 Catastrophic 10 | . . . 2 3 . . 2 1 . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 40 | . 4 . 13 18 . . 2 1 . 1 . . 1 Terminals 59 | . 5 . 13 21 2 . 2 6 . 2 5 . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 9 | . . . 2 . . . 5 . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 12 | . . . . 4 . . . . 8 . . . . Garrison Access 4 | . . . . . . . 1 . 3 . . . . Terminal Hacks 16 | . 2 . 3 5 1 . . 2 . . 1 . 2 Robot Analysis 5 | . . . 2 3 . . . . . . . . . Prototype ID Bank 3 | . 2 . . 1 . . . . . . . . . Open DSF 3 | . . . . . 1 . . . . . 1 . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . 1 Security Stations 1 | . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . . . 4 . . . 2 . . Scan Component 4 | . . . 1 . . . 2 . . . 1 . . Repair 4 | . . . 1 . . . 2 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 10 | . . . . 4 . . . . 6 . . . . Insert Component 4 | . . . . 1 . . . . 3 . . . . Analyze 4 | . . . . 1 . . . . 3 . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 3 . . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Coupler Status 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 7 | . . . 3 3 . . . 1 . . . . . Terminals 7 | . . . 3 3 . . . 1 . . . . . Botnet 7 | . . . 3 3 . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . 4 8 . . 3 2 3 1 2 . 2 Full Trace Events 7 | . 2 . . . . . 1 1 1 1 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . . Parts Repaired 4 | . . . 1 . . . 2 . . . 1 . . Time 234 | . . . 38 . . . 101 . . . 95 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 1 . . . . 3 . . . . Part Schematics Acquired 3 | . . . . 1 . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Gar Fac DSF Res Used RIF Installer 2 | . . . . . . . . 1 . 1 . . . Program Shield 1 | . . . . . . . . . . 1 . . . Robots Hacked 12 | . . . . . . . . 1 . 2 . 1 8 Non-combat 1 | . . . . . . . . . . . . . 1 Combat 11 | . . . . . . . . 1 . 2 . 1 7 Robot Hacks Applied 15 | . . . . . . . . 2 . 2 . 1 10 parse_system 3 | . . . . . . . . 2 . . . . 1 find_recycling 1 | . . . . . . . . . . . . . 1 find_garrison 1 | . . . . . . . . . . . . . 1 amplify_resonance 1 | . . . . . . . . . . . . . 1 overwrite_iff 4 | . . . . . . . . . . . . . 4 streamctrl_high 1 | . . . . . . . . . . . . . 1 formatsys_high 4 | . . . . . . . . . . 2 . 1 1 Relay Couplers Released 23 | . . . . . . . . 14 . 9 . . . Machine Destruction 23 | . . . . . . . . 14 . 9 . . . Attached 5 | . . . . . . . . . . 1 . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Gar Fac DSF Res Total Allies 11 | . . . . . . . . 2 . 2 . 1 6 Largest Group 4 | . . . . . . . . 2 . 2 1 1 4 Highest-Rated Group 185 | . . . . . . . . 175 . 98 49 49 185 Highest-Rated Ally 95 | . . . . . . . . 95 . 49 49 49 64 Initial Warlord ECA Mod 9 | . . . . . . . 9 9 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 67 | . . . . . . . . 34 . 11 . 2 20 Total Damage 2504 | . . . . . . . . 1474 . 311 . 122 597 Kills 14 | . . . . . . . . 11 . 2 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Gar Fac DSF Res Active Infowar (turns) 3508 | . 185 195 1152 1354 . . . 1 . . 81 192 348 Optics 1573 | . 185 195 1152 41 . . . . . . . . . Sensors 786 | . . . . 786 . . . . . . . . . Terrain 1843 | . . . 1004 839 . . . . . . . . . Traps 1 | . . . . . . . . 1 . . . . . Jamming 621 | . . . . . . . . . . . 81 192 348 Robot Analysis Total 5 | . . . 2 3 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Gar Fac DSF Res Turns Passed 9824 | 56 251 195 1152 1429 290 456 942 1961 421 946 229 453 1043 Spaces Moved 4214 | 46 137 135 533 589 199 162 356 848 189 416 113 169 322 Core 11 | 9 . . . . . . . . . . . . 2 Treads 1410 | . . . . 274 . 123 119 381 189 73 . 13 238 Legs . | . . . . . . . . . . . . . . Wheels 2793 | 37 137 135 533 315 199 39 237 467 . 343 113 156 82 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 140 140 120 135 135 135 135 155 111 111 111 95 Average Speed 165 | 80 137 140 147 176 135 197 171 178 182 157 111 144 205 Slowest Speed 800 | 95 140 140 155 200 135 400 240 290 225 224 111 239 800 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 26 35 45 47 6 94 15 67 6 38 3 85 7 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . Spaces Dug 7 | . . . . . . . . . 7 . . . . Terrain Destroyed 180 | . . . . 15 . 1 13 1 36 83 . 6 25 Melee . | . . . . . . . . . . . . . . Projectile 46 | . . . . 2 . . 5 1 15 9 . 5 9 AOE 132 | . . . . 13 . . 8 . 21 74 . . 16 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Gar Fac Gar Fac DSF Res Total 6024 | 63 173 141 761 795 217 234 615 1173 232 590 219 284 527 Wait 547 | 2 1 5 117 40 . 2 174 59 2 22 82 28 13 Move 4202 | 45 136 134 532 588 198 161 355 847 189 415 112 168 322 Hop . | . . . . . . . . . . . . . . Pick Up 232 | 10 17 1 14 27 5 9 19 45 6 24 10 13 32 Fast Attach 41 | 2 . . 5 1 2 6 . 8 . 6 2 7 2 Attach 125 | 4 2 . 5 14 3 3 15 19 2 12 2 10 34 Detach 6 | . 1 . . . . . . 2 . . . . 3 Swap 112 | . . . 3 12 7 9 6 24 13 12 2 10 14 Drop 122 | . 2 1 11 9 2 12 1 37 5 16 9 9 8 Fire 556 | . 14 . 74 104 . 30 45 87 13 62 . 38 89 Melee 12 | . . . . . . . . 2 1 3 . 1 5 Ram 4 | . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . Escape Stasis 63 | . . . . . . 2 . 43 . 18 . . . Rewire 1 | . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 107 | -10/Materials | Discovered new exit (range 12) 169 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Entered Mines 315 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 336 | -10/Mines | Build established: Mutant 480 | -10/Mines | Discovered new exit (range 15) 503 | -10/Mines | Entered Materials 503 | -9/Materials | Evolved 2 slots: Utility x2 901 | -9/Materials | Identified exit to Mines 901 | -9/Materials | Identified exit to Storage 963 | -9/Materials | Lost 3 parts (1p1n1w) 1215 | -9/Materials | Discovered new exit (range 15) 1371 | -9/Materials | Repaired Imp. Terrain Scanner 1516 | -9/Materials | Core integrity fell below 50% 1655 | -9/Materials | Entered another Materials area 1655 | -8/Materials | Evolved 2 slots: Propulsion x2 2032 | -8/Materials | Discovered new exit (range 3) 2036 | -8/Materials | Identified exit to Factory 2888 | -8/Materials | Discovered exit to Factory (range 14) 3042 | -8/Materials | Lost 3 parts (1p2u) 3084 | -8/Materials | Entered Factory 3084 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3225 | -7/Factory | Allied Derelicts emerged from ambush trap array 3373 | -7/Factory | Identified exit to DSF 3374 | -7/Factory | Entered DSF 3380 | -7/DSF | Build established: Scavenger-Tank 3397 | -7/DSF | Discovered new exit (range 16) 3411 | -7/DSF | Additional patrols routed to DSF 3489 | -7/DSF | Lost 5 parts (1p2n1u1w) 3816 | -7/DSF | Identified exit to Factory 3829 | -7/DSF | Sterilization system engaged 3830 | -7/DSF | Entered Factory 3830 | -6/Factory | Evolved 2 slots: Utility x2 4011 | -6/Factory | Discovered new exit (range 15) 4048 | -6/Factory | Identified exit to Factory 4133 | -6/Factory | Build established: Tank 4243 | -6/Factory | Destroyed 8 combat bots 4243 | -6/Factory | Lost 6 parts (2n1u3w) 4321 | -6/Factory | Lost 4 parts (1p1n2u) 4468 | -6/Factory | Repaired Broken Adv. Heat Sink 4624 | -6/Factory | Repaired Graphene Brace 4633 | -6/Factory | Build established: Scavenger-Tank 4768 | -6/Factory | Identified exit to Garrison 4772 | -6/Factory | Entered Garrison 4840 | -6/Garrison | Triggered checkpoint 4886 | -6/Garrison | Lost 3 parts (1p1n1u) 4950 | -6/Garrison | Lost 4 parts (2n1u1w) 5102 | -6/Garrison | Discovered exit to Factory (range 15) 5141 | -6/Garrison | Heavy support dispatched to Factory 5177 | -6/Garrison | Learned Factory security intel 5391 | -6/Garrison | Garrison Relay disabled 5453 | -6/Garrison | Found embedded Infiltrators 5530 | -6/Garrison | Triggered checkpoint 5540 | -6/Garrison | Heavy support dispatched to Factory 5592 | -6/Garrison | Triggered checkpoint 5733 | -6/Garrison | Spotted B-75 Beast 5744 | -6/Garrison | Allies destroyed B-75 Beast 5754 | -6/Garrison | Found Unknown Launcher 5754 | -6/Garrison | Identified Gamma Bomb Array 5861 | -6/Garrison | Found Adv. Powered Armor 6000 | -6/Garrison | Discovered exit to Factory (range 11) 6046 | -6/Garrison | Triggered checkpoint 6104 | -6/Garrison | Triggered checkpoint 6130 | -6/Garrison | Garrison Relay disabled 6336 | -6/Garrison | Triggered checkpoint 6444 | -6/Garrison | Heavy support dispatched to Factory 6452 | -6/Garrison | Triggered checkpoint 6494 | -6/Garrison | Discovered exit to Factory (range 12) 6501 | -6/Garrison | Core integrity fell below 50% 6605 | -6/Garrison | Garrison Relay disabled 6619 | -6/Garrison | Installed Relay Interface Framework 6648 | -6/Garrison | Heavy support dispatched to Factory 6692 | -6/Garrison | Found Prototype Device 6692 | -6/Garrison | Identified Active Sensor Suite 6733 | -6/Garrison | Entered Factory 6733 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6757 | -5/Factory | Discovered new exit (range 5) 7033 | -5/Factory | First assault squad dispatched 7121 | -5/Factory | Garrison activated, responded to threat 7154 | -5/Factory | Identified exit to Garrison 7154 | -5/Factory | Entered Garrison 7184 | -5/Garrison | Lost 4 parts (1p1n2w) 7213 | -5/Garrison | Triggered checkpoint 7283 | -5/Garrison | Lost 3 parts (1p1n1w) 7312 | -5/Garrison | Garrison Relay disabled 7553 | -5/Garrison | Spotted B-75 Beast 7604 | -5/Garrison | Destroyed B-75 Beast 7630 | -5/Garrison | Lost 5 parts (2n2u1w) 7730 | -5/Garrison | Triggered checkpoint 7876 | -5/Garrison | Triggered checkpoint 7895 | -5/Garrison | Triggered checkpoint 7943 | -5/Garrison | Garrison Relay disabled 8028 | -5/Garrison | Discovered new exit (range 12) 8058 | -5/Garrison | Expanded RIF knowledge: Program Shield 8088 | -5/Garrison | Phase Generator disabled 8100 | -5/Garrison | Entered Factory 8100 | -4/Factory | Accompanied by 1 ally 8100 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 8122 | -4/Factory | Build established: Scavenger-Gunner 8237 | -4/Factory | Repaired Broken Adv. Powered Armor 8328 | -4/Factory | Identified exit to DSF 8329 | -4/Factory | Entered DSF 8363 | -4/DSF | Additional patrols routed to DSF 8413 | -4/DSF | Lost 3 parts (1p1n1u) 8569 | -4/DSF | Lost 6 parts (1n2u3w) 8636 | -4/DSF | Sterilization system engaged 8656 | -4/DSF | Ambient heat levels rising (+10) 8671 | -4/DSF | Ambient heat levels rising (+10) 8686 | -4/DSF | Ambient heat levels rising (+10) 8701 | -4/DSF | Ambient heat levels rising (+10) 8710 | -4/DSF | Discovered new exit (range 15) 8716 | -4/DSF | Ambient heat levels rising (+10) 8731 | -4/DSF | Ambient heat levels rising (+10) 8746 | -4/DSF | Ambient heat levels rising (+10) 8761 | -4/DSF | Ambient heat levels rising (+10) 8776 | -4/DSF | Ambient heat levels rising (+10) 8782 | -4/DSF | Entered Research 8782 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8809 | -3/Research | Build established: Scavenger-Tank 9282 | -3/Research | Spotted B-86 Titan 9386 | -3/Research | Lost 3 allies 9418 | -3/Research | Lost 9 parts (2p4n1u2w) 9468 | -3/Research | Core integrity fell below 50% 9495 | -3/Research | Lost 9 parts (2p1n2u4w) 9555 | -3/Research | System corruption reached 10% 9581 | -3/Research | Lost 7 parts (2p2n1u2w) 9779 | -3/Research | Core integrity fell below 20% 9809 | -3/Research | System corruption reached 30% 9825 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 09791_ Coil Gun destroyed. 09792_ P-80 Master resets P-80 Master, system corruption cleaned. 09794_ Adv. Transmission Jammer destroyed. 09796_ Acquired Wheel. 09798_ Com. HERF Cannon destroyed. 09798_ Dropped Energy Well. 09801_ Acquired Energy Well. 09802_ Imp. Coolant Injector destroyed. 09807_ Slammed into P-80 Master. 09807_ P-80 Master resets P-80 Master, system corruption cleaned. 09808_ Slammed into P-80 Master. 09808_ Force Field destroyed. 09808_ System corrupted by crushing effect (+3). 09809_ Slammed into P-80 Master. 09812_ 3V OW