Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.31 @ 06:13:48 Player: time Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (2142) 2142 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (309) 309 TOTAL SCORE: 5971 Bonus ------- High Alert Combat Kills 161 Follower Combat Kills 148 Cogmind --------- Core Integrity 0/700 Matter 174/300 Energy 74/100 System Corruption 11% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Lightning Gun Makeshift Spear > --- INVENTORY (5) ---- Deuterium Engine Advanced ECM Suite Mini Assault Cannon Spear Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Melee Analysis Suite Launcher Guidance Computer Makeshift Transmission Jammer System Shield > --- WEAPON ----------- Improved Spread Laser Mini Assault Cannon > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Signal Interpreter Advanced ECM Suite Heavy Rocket Launcher Makeshift Spear [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Melee Analysis Suite Hackware System Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 2 | . . . . . 1 1 Utility 3 | . . . . . 3 . Weapon . | . . . . . . . Parts Attached 77 | 9 . . 4 3 14 47 Power 11 | 1 . . . . 2 8 Engine 4 | 1 . . . . . 3 Core 7 | . . . . . 2 5 Reactor . | . . . . . . . Propulsion 30 | 2 . . 2 1 3 22 Treads 2 | . . . 2 . . . Leg 18 | 2 . . . 1 3 12 Wheel 8 | . . . . . . 8 Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 16 | 3 . . 1 . 5 7 Device 6 | 2 . . . . 2 2 Storage 3 | 1 . . 1 . . 1 Processor 4 | . . . . . 1 3 Hackware 3 | . . . . . 2 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | 3 . . 1 2 4 10 Energy Gun 8 | 3 . . 1 1 . 3 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 4 | . . . . 1 2 1 Ballistic Cannon 2 | . . . . . . 2 Launcher 3 | . . . . . 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . 1 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 Corrupted Parts 1 | . . . . . . 1 System Corruption 1 | . . . . . . 1 Parts Lost 40 | . . . . . 8 32 Power 9 | . . . . . 1 8 Propulsion 16 | . . . . . 2 14 Utility 9 | . . . . . 4 5 Weapon 6 | . . . . . 1 5 Highest Loss Streak 8 | . . . . . 3 8 To Critical Strikes . | . . . . . . . Average Backups 6 | 3 6 8 7 7 5 6 Power . | . 1 1 1 1 . . Propulsion 1 | 1 2 3 2 1 . 1 Utility 1 | . 2 3 3 3 1 1 Weapon 2 | . 1 1 1 2 2 3 Tool/Special . | . . . . . . . Unused Backups 10 | . 1 . 4 1 . 4 Power 2 | . . . 1 . . 1 Propulsion 3 | . 1 . 1 . . 1 Utility 3 | . . . 2 . . 1 Weapon 2 | . . . . 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 100 100 99 100 88 87 Engine 9 | . 14 14 14 14 3 6 Core 3 | . . . . . 5 4 Treads 5 | . . . 24 2 . . Leg 19 | . 28 28 3 25 22 22 Device 11 | . 14 14 14 14 16 8 Storage 9 | . 14 14 14 14 9 6 Processor 7 | . . . . . 1 14 Hackware 3 | . . . . . 11 4 Energy Gun 12 | . 28 28 27 22 7 2 Ballistic Gun 2 | . . . . 5 8 2 Ballistic Cannon 2 | . . . . . . 4 Piercing Weapon 1 | . . . . . 1 1 Peak Build Rating 46 | 7 7 7 12 16 33 46 Average Rating 24 | 5 7 7 9 15 29 36 On Entrance 10 | . 7 7 7 12 16 27 Avg Prop Armor Cover (%) 8 | . . . . . . 8 Naked Turns . | . . . . . . . Heaviest Build 37 | 15 15 15 15 16 25 37 Greatest Support 70 | 20 20 20 40 40 42 70 Greatest Overweight (x) 5 | 3 . . . . 1 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 5 8 8 8 8 7 8 Average Carried 6 | 3 6 8 7 7 5 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 5 8 8 8 8 5 4 Class Distribution -------------------- 65% | Mutant 15% | Scavenger-Mutant 10% | Commander-Mutant 7% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 1808 | 261 29 . 40 67 282 1129 Remotely . | . . . . . . . Salvage Created 2009 | 69 164 . 90 . 269 1417 Parts 116 | 11 7 . 4 . 20 74 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed 7 | . 1 . . 1 . 5 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 39 | . 2 . . . 8 29 Melee 1 | . . . . . . 1 Guns 14 | . 1 . . . 7 6 Cannons 8 | . . . . . . 8 AOE 14 | . 1 . . . 1 12 Classes Destroyed 14 | 1 2 . . . 5 6 Worker 6 | . . . . . . 6 Builder 3 | . . . . . 1 2 Tunneler 4 | 3 . . . . . 1 Hauler 1 | . . . . . . 1 Recycler 6 | . 1 . . . . 5 Watcher 1 | . . . . . . 1 Swarmer 6 | . . . . . 3 3 Grunt 14 | . 2 . . . . 12 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 3 | . . . . . 1 2 Specialist 5 | . . . . . 3 2 Hunter 5 | . . . . . 1 4 Programmer 4 | . . . . . . 4 Best Kill Streak 4 | 2 3 . . . 3 4 Combat Bots Only 4 | . 2 . . . 3 4 Max Kills in Single Turn 2 | 1 1 . . . 2 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 . . . 1 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 408 | . 5 . . . 92 311 Missed 145 | . 3 . . . 40 102 Hits 263 | . 2 . . . 52 209 Melee 7 | . . . . . . 7 Projectile 256 | . 2 . . . 52 202 Critical Strikes 15 | . . . . . 3 12 Damage Taken 4839 | 30 117 . . 12 1208 3472 Core 969 | . 51 . . . 183 735 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 147 | . . . . . . 147 Core Remaining (%) 81 | 100 . . . 79 66 . Volleys Fired 124 | 6 5 . 3 1 24 85 Largest 2 | 2 2 . 2 2 2 2 Hottest 95 | 90 90 . 90 90 78 95 Shots Fired 230 | 12 10 . 7 2 46 153 Gun 122 | 12 10 . 7 2 43 48 Cannon 93 | . . . . . . 93 Launcher 15 | . . . . . 3 12 Special . | . . . . . . . Kinetic 141 | . . . . . 22 119 Thermal 36 | 6 5 . 3 1 21 . Explosive 12 | . . . . . 3 9 Electromagnetic 41 | 6 5 . 4 1 . 25 Robot Hit Streak 13 | 4 4 . 5 1 5 13 Robot Miss Streak 4 | 2 2 . 1 1 4 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 151 | 8 6 . 5 1 22 109 Core Hits 86 | 3 6 . 2 1 14 60 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . . . . 1 8 Destroy 1 | . . . . . 1 . Blast 4 | . . . . . . 4 Corrupt 2 | . . . . . . 2 Impale 2 | . . . . . . 2 Melee Attacks 54 | . . . . . 17 37 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 54 | . . . . . 17 37 Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5876 | 152 116 . 55 39 594 4920 Guns 1270 | 109 66 . 55 18 368 654 Cannons 1682 | . . . . . . 1682 Explosions 2372 | 43 50 . . . 223 2056 Melee 482 | . . . . . . 482 Ramming 70 | . . . . 21 3 46 Kinetic 2229 | . . . . . 202 2027 Thermal 440 | 69 76 . 28 18 166 83 Explosive 2012 | . . . . . 223 1789 Electromagnetic 643 | 83 40 . 27 . . 493 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 482 | . . . . . . 482 Highest Corruption 11 | . 1 1 1 1 5 11 Average Corruption 3 | . 1 1 1 1 5 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 77 | . . . 7 1 15 54 Message Errors 17 | . . . 1 . 3 13 Matter Fused 18 | . . . 1 . 7 10 Heat Flow Errors 9 | . . . . . . 9 Energy Discharges 10 | . . . 3 . 2 5 Parts Rejected 3 | . . . . . 1 2 Data Loss (minor) 8 | . . . 1 1 . 6 Data Loss (major) 2 | . . . . . . 2 Misfires 5 | . . . 1 . 1 3 Alerts 2 | . . . . . . 2 Weapon Failures 3 | . . . . . 1 2 Overload Shots . | . . . . . . . Overflow Damage 320 | . . . . . 34 286 Projectiles 89 | . . . . . . 89 Explosions 179 | . . . . . 34 145 Melee 52 | . . . . . . 52 Knockbacks 25 | . . . . 1 . 24 Impact 1 | . . . . 1 . . Kinetic 23 | . . . . . . 23 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 426 | 31 53 . . . 58 284 Shots 11 | 1 1 . . . 2 7 Rammed 1 | . . . . . . 1 Targets Rammed 12 | . . . . 2 1 9 Kicked 11 | . . . . 2 1 8 Crushed . | . . . . . . . Highest Temperature 522 | 72 108 . 30 30 8 522 Average Temperature 98 | 33 46 . 18 18 6 112 Received Heat Transfer 852 | . 12 . . 6 36 798 Effects 7 | . . . . . . 7 Shutdowns 3 | . . . . . . 3 Interference 3 | . . . . . . 3 Damage (major) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 729 | 74 124 . 74 37 370 50 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | 1 1 . . . . 2 Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 71 | 100 100 100 . 100 100 52 Level 1 4 | . . . . . . 6 Level 2 24 | . . . . . . 40 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 668 | 5 49 11 . 59 128 668 Initial 58 | . . 11 . . . 58 Average 164 | 1 13 . . 12 60 249 Influence Increases 2034 | 15 80 . 10 94 464 1371 Destroy 0b10 Robot/C 920 | . 40 . . 60 240 580 Destroy 0b10 Robot/NC 125 | 15 5 . 10 . 15 80 Destroy Leader 224 | . 10 . . 10 60 144 Allied During Kill 18 | . . . . 9 9 . Successful Hack 87 | . 21 . . . 21 45 Select Force Hacks 30 | . . . . . 30 . Disable Machine 300 | . . . . 15 15 270 Destroy Structure 150 | . 4 . . . 29 117 Lose Combat Pursuer 180 | . . . . . 45 135 Influence Decreases 1366 | 15 50 30 10 94 336 831 Entered New Map 89 | . . 19 . . . 70 Time Decay 854 | 15 50 11 10 59 230 479 Lost Part 342 | . . . . . 60 282 Lost Ally 75 | . . . . 35 40 . Purge Threat 6 | . . . . . 6 . Squads Dispatched 20 | . 1 . . . 5 14 Investigation 2 | . . . . . 1 1 Extermination 5 | . . . . . . 5 Reinforcement 12 | . 1 . . . 4 7 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . . 2 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . . . 4 Communications Jammed 22 | . . . . . 22 . Distress Signals 22 | . . . . . 22 . Times Spotted 74 | . 4 . . 5 18 47 Peak Tracking Total 5 | . 3 . . 3 4 5 Tactical Retreats 10 | . . . . . 3 7 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 7 | . 2 . . . . 5 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 4 | . . . . . 4 . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 20 | . . . . 1 1 18 Max in Single Turn 4 | . . . . . 1 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 31 | . 4 . 5 . 7 15 Terminals 18 | . 3 . . . 5 10 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . . . . 2 Recycling Units 4 | . 1 . . . 1 2 Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 108 | . 12 . 36 . 30 30 Successful 76 | . 4 . 36 . 19 17 Failed 32 | . 8 . . . 11 13 Catastrophic 10 | . 2 . . . . 8 Database Lockouts . | . . . . . . . Manual 42 | . 7 . 2 . 15 18 Terminals 49 | . 9 . . . 21 19 Fabricators 2 | . . . . . . 2 Repair Stations 4 | . . . . . . 4 Recycling Units 11 | . 3 . . . 3 5 Scanalyzers 6 | . . . . . 6 . Garrison Access . | . . . . . . . Terminal Hacks 45 | . 1 . 36 . 6 2 Record 36 | . . . 35 . . 1 Level Access Points 1 | . . . . . 1 . Branch Access Points 2 | . 1 . . . 1 . Terminal Index 1 | . . . . . 1 . Unreport Threat 2 | . . . . . 1 1 Disarm Traps 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 Load Schematic 1 | . . . . . . 1 Build 1 | . . . . . . 1 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks 8 | . . . . . 3 5 Recycle Component 1 | . . . . . . 1 Process 1 | . . . . . . 1 Report Inventory 1 | . . . . . . 1 Retrieve Matter 3 | . . . . . 2 1 Retrieve Components 2 | . . . . . 1 1 Scanalyzer 5 | . . . . . 5 . Retrieve Study 5 | . . . . . 5 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 14 | . 3 . . . 5 6 Terminals 13 | . 3 . . . 4 6 Botnet 13 | . 3 . . . 4 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Extract 1 | . . . . . 1 . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used . | . . . . . . . Hacking Detections 24 | . 4 . . . 6 14 Full Trace Events 2 | . 1 . . . . 1 Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built 2 | . . . . . . 2 Authchips . | . . . . . . . Time 73 | . . . . . . 73 Total Part Build Rating 6 | . . . . . . 6 Part Studies Acquired 5 | . . . . . 5 . Parts Repaired 1 | . . . . . . 1 Time 70 | . . . . . . 70 Parts Recycled 1 | . . . . . . 1 Recycled Matter 238 | . . . . . . 238 Retrieved Matter 238 | . . . . . . 238 Retrieved Components 12 | . . . . . 2 10 Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 4 | . . . 4 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 4 | . . . 4 . . . Largest Group 4 | . . . 4 4 2 . Highest-Rated Group 58 | . . . 58 58 29 . Highest-Rated Ally 21 | . . . 21 21 21 . Total Orders . | . . . . . . . Ally Attacks 26 | . . . . 11 15 . Total Damage 392 | . . . . 152 240 . Kills 9 | . . . . 3 6 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 4787 | 36 181 385 1213 290 714 1968 Sensors 336 | . . . . . 336 . Seismic 3616 | 36 181 385 1213 290 141 1370 T.N.C. 121 | . . . . . 121 . Jamming 1075 | . . . . . 576 499 ECM 148 | . . . . . . 148 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5545 | 114 181 385 1213 290 714 2648 Spaces Moved 3656 | 63 130 320 744 184 403 1812 Core 31 | 6 . . . . . 25 Treads 634 | . . . 623 11 . . Legs 2784 | 57 130 320 121 173 403 1580 Wheels 89 | . . . . . . 89 Hover 118 | . . . . . . 118 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 50 Average Speed 122 | 124 120 120 153 122 123 110 Slowest Speed 300 | 200 120 120 160 160 200 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 12 | . . . . . 7 5 Cave-ins Triggered 3 | . . . . . 1 2 Exploration Rate (%) 40 | 3 28 43 94 44 24 45 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 33 | . . . . . 17 16 Terrain Destroyed 174 | 3 3 . . . 38 130 Melee 33 | . . . . . 17 16 Projectile 6 | . . . . . . 6 AOE 135 | 3 3 . . . 21 108 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 4403 | 82 145 321 811 247 549 2248 Wait 301 | 1 6 . . 47 77 170 Move 3650 | 62 129 319 743 183 402 1812 Hop . | . . . . . . . Pick Up 45 | 3 4 1 7 3 5 22 Fast Attach 44 | 8 . . 1 1 2 32 Attach 34 | . . . . . 9 25 Detach 16 | 1 . . . 1 1 13 Swap 39 | 1 . . 4 4 10 20 Drop 39 | . 1 1 8 5 1 23 Fire 124 | 6 5 . 3 1 24 85 Melee 54 | . . . . . 17 37 Ram 1 | . . . . . . 1 Kick 11 | . . . . 2 1 8 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 45 | . . . 45 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 11) 284 | -10/Materials | Identified exit to Mines 296 | -10/Materials | Entered Mines 305 | -10/Mines | Learned 2 Materials zone layouts 312 | -10/Mines | Build established: Mutant 546 | -10/Mines | Learned location of Storage (-8) 676 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 676 | -10/Mines | Discovered new exit (range 5) 681 | -10/Mines | Entered Exiles 681 | -10/Exiles | Found Exiles lab destroyed 702 | -10/Exiles | Discovered new exit (range 15) 967 | -10/Exiles | Learned location of Zion (-6) 1331 | -10/Exiles | Discovered new exit (range 10) 1617 | -10/Exiles | Build established: Commander-Mutant 1732 | -10/Exiles | Opened EX-Vault 1736 | -10/Exiles | Found Prototype Processor 1745 | -10/Exiles | Identified Modified TNC 1894 | -10/Exiles | Entered Mines 1894 | -9/Mines | Accompanied by 4 allies 2026 | -9/Mines | Assembled infested the area 2031 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2051 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2108 | -9/Mines | Discovered new exit (range 7) 2122 | -9/Mines | Learned 2 Materials zone layouts 2184 | -9/Mines | Entered Materials 2184 | -8/Materials | Accompanied by 2 allies 2184 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2306 | -8/Materials | Crushed by falling debris 2379 | -8/Materials | Identified exit to Storage 2379 | -8/Materials | Identified exit to Factory 2567 | -8/Materials | Lost 3 parts (1n1u1w) 2825 | -8/Materials | Build established: Mutant 2898 | -8/Materials | Entered Factory 2898 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3100 | -7/Factory | Lost 5 parts (1p2n1u1w) 3587 | -7/Factory | Discovered new exit (range 15) 3737 | -7/Factory | Identified exit to Factory 3901 | -7/Factory | Repaired Mni. Assault Cannon 3970 | -7/Factory | Discovered exit to Factory (range 14) 4558 | -7/Factory | Build established: Scavenger-Mutant 4766 | -7/Factory | Core integrity fell below 50% 4810 | -7/Factory | Lost 4 parts (1p3n) 4849 | -7/Factory | Lost 3 parts (1p1n1w) 5065 | -7/Factory | Build established: Mutant 5136 | -7/Factory | Fabricated Lgt. Nuclear Core? 5464 | -7/Factory | Garrison activated, responded to threat 5465 | -7/Factory | Core integrity fell below 20% 5527 | -7/Factory | Crushed by falling debris 5527 | -7/Factory | System corruption reached 10% 5547 | -7/Factory | Crushed by falling debris 5547 | -7/Factory | Smashed by cave-in Last Messages --------------- 05527_ Crushed by falling debris. 05527_ Melee Analysis Suite destroyed. 05527_ System corrupted by crushing effect (+3). 05529_ The unstable cave ceiling collapses. 05529_ G-47 Trooper crushed by falling debris. 05530_ G-47 Trooper misfires. 05531_ System corrupted: Spear rejected. 05534_ G-47 Trooper suffers critical hit (Impale). 05535_ Imp. Titanium Leg destroyed. 05539_ G-47 Trooper suffers critical hit (Impale). 05542_ The unstable cave ceiling collapses. 05542_ G-47 Trooper crushed by falling debris. 05542_ G-47 Trooper system corrupted by crushing effect. 05543_ G-47 Trooper system terminally corrupted. 05543_ The unstable cave ceiling collapses. 05543_ Y-54 Guardian crushed by falling debris. 05543_ Y-54 Guardian system corrupted by crushing effect. 05546_ Acquired Spear. 05547_ The unstable cave ceiling collapses. 05547_ Crushed by falling debris. 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" " " " " " " " " " | | ????????????+ !! | | ????????????# | | ????????????# | | ????????????# | | ??????????????????# | | ??????????????????# ############################## | | ??????????????????# #???## #?????????????????????? | | ??????????????????# #???#@##?????????????????????? | | ??????????????????# #???####????????????########## | | ??????????????????# #??## ##????????????# | | ??????????????????# #??# ##?????????????# | | ??????????????????# #??##"######????????# | | ??????????????????# #???## #????????# """ " | | ??????????????????# #????#] #????????# """ " | | ??????????????????# #????# #????????# """ " | | ??????????????????# ####?# #????????# | | ??????????????????# ## ### #????????# =!== " | | ?????????????????## " #????????#!![/! " | | ?????????????????#" # # #????????# "!" " | | ?????????????????#" ##???????# "Y" | | ?????????????????#" #???????# """ | | ?????????????????## #???????########## | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# % ##????????????????? | | ??????????????????# ???????????????? | | ??????????????????# ??????????????? | | ??????????????????/ ?????????????? | | ????????????????? # ????????????? | | ????????????????? # ?????????????? | | ???????????????? ?# """"""?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Evasion (%) 55 Melee Accuracy 5 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 21 Defensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Lgt. Nuclear Core | x2 | -7/Factory Repaired ---------- Mni. Assault Cannon | 26% | -7/Factory Studied --------- Rocket Launcher | -8/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Luggage Code Challenges ------------ None Game ------ Seed BarrageIntegratedCloak Manual? 0 Play Time 00:59:48 Cumulative 33.7 hours Start 2025.10.31 @ 05:15:33 End 2025.10.31 @ 06:13:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 23 Adventurer 18 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6c6ddbd-9084-4eb5-b81e-0650121f22fb