Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.06.03 @ 15:31:11 // Winter2019/RPGLIKE Player: Grimbling Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (733) 733 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2823 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 600/600 Matter 280/300 Energy 445/445 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location -9/Exiles Parts ------- > --- POWER (2) -------- Improved Ion Engine Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY (4) ------ Experimental Sensor Array Improved Terrain Scanner Medium Armor Plating > --- WEAPON (4) ------- XL Autogun Array > --- INVENTORY (3) ---- Hardlight Generator Rocket Launcher Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Experimental Sensor Array Improved Terrain Scanner Medium Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Hardlight Generator Rocket Launcher Datajack [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Protection Medium Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun XL Autogun Array Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 10 | 5 . 1 3 . 1 Power 1 | . . . 1 . . Propulsion 3 | 1 . . 2 . . Utility 3 | 2 . 1 . . . Weapon 3 | 2 . . . . 1 Parts Attached 28 | 8 2 5 11 . 2 Power 4 | 1 . . 3 . . Engine 4 | 1 . . 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 4 . 1 2 . . Treads 2 | 2 . . . . . Leg 5 | 2 . 1 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 2 4 4 . 1 Device 8 | 1 . 3 3 . 1 Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 5 | 1 2 1 1 . . Artifact . | . . . . . . Weapon 4 | 1 . . 2 . 1 Energy Gun 2 | 1 . . 1 . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 2 . 2 Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 74 | . 72 75 73 76 75 Engine 11 | . 11 10 11 15 15 Leg 21 | . 22 21 20 23 23 Device 18 | . 11 19 20 23 22 Protection 12 | . 17 12 10 7 7 Energy Gun 10 | . 11 10 10 7 7 Naked Turns . | . . . . . . Heaviest Build 39 | 9 16 16 32 32 39 Greatest Support 45 | 45 25 27 42 42 42 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 3 | 3 3 3 3 3 3 Average Capacity 2 | 2 3 3 3 3 3 Most Carried 3 | 2 2 3 3 2 3 Average Carried 2 | . 1 2 2 2 2 Final Capacity 3 | 3 3 3 3 3 3 Final Carried 3 | . 2 3 2 2 3 Class Distribution -------------------- 98% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 473 | 280 15 68 110 . . Remotely . | . . . . . . Salvage Created 1294 | 183 330 415 366 . . Parts 91 | 13 25 26 27 . . Haulers Intercepted 3 | . 2 . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 27 | . 7 11 9 . . Guns 22 | . 4 9 9 . . AOE 2 | . 1 1 . . . Classes Destroyed 8 | 2 5 . 1 . . Builder 1 | . 1 . . . . Tunneler 4 | 3 . . 1 . . Hauler 3 | . 2 . 1 . . Recycler 1 | 1 . . . . . Watcher 2 | . 2 . . . . Swarmer 13 | . 4 4 5 . . Grunt 13 | . 3 7 3 . . Sentry 1 | . . . 1 . . Best Kill Streak 4 | 4 4 2 2 . . Combat Bots Only 4 | . 4 2 2 . . Max Kills in Single Turn 2 | 1 2 1 1 . . Gunslinging . | . . . . . . Exploded 1 | . 1 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 672 | . 112 272 288 . . Core 417 | . 68 174 175 . . Absorbed by Shields . | . . . . . . Redirected to Core 304 | . 55 125 124 . . Redirected to Shielding 13 | . 4 9 . . . Core Remaining (%) 99 | 100 . 98 . . . Volleys Fired 149 | 9 41 47 52 . . Largest 2 | 1 1 1 2 . . Hottest 85 | 40 40 40 85 . . Shots Fired 159 | 9 41 48 61 . . Gun 159 | 9 41 48 61 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 159 | 9 41 48 61 . . Robot Hit Streak 17 | 9 13 14 17 . . Robot Miss Streak 3 | . 3 2 2 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 136 | 9 35 40 52 . . Core Hits 57 | 4 13 21 19 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 5 . . Corrupt 5 | . . . 5 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2030 | 125 649 583 673 . . Guns 1783 | 125 476 515 667 . . Cannons . | . . . . . . Explosions 212 | . 169 43 . . . Melee . | . . . . . . Ramming 35 | . 4 25 6 . . Kinetic . | . . . . . . Thermal 212 | . 169 43 . . . Explosive . | . . . . . . Electromagnetic 1783 | 125 476 515 667 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 11 | . . 11 . . . Message Errors 1 | . . 1 . . . Matter Fused 3 | . . 3 . . . Heat Flow Errors 1 | . . 1 . . . Energy Discharges 3 | . . 3 . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 7 | . . 7 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed 8 | . 1 6 1 . . Kicked 8 | . 1 6 1 . . Crushed . | . . . . . . Highest Temperature 192 | . 192 156 . . . Average Temperature 78 | . 79 76 . . . Received Heat Transfer 471 | . 93 210 168 . . Siege Activations . | . . . . . . Robots Corrupted 3 | . 2 1 . . . Combat Hostiles 3 | . 2 1 . . . Parts Fried 7 | 1 1 4 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 250 | . 150 100 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . 3 1 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 217 | 20 217 180 120 33 . Initial 33 | . 9 1 27 33 . Average 65 | 11 75 74 61 33 . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 99 | 100 96 100 100 100 . Level 1 . | . 3 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . . 1 2 . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 5 | . 1 . 4 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 13 13 29 . . Peak Tracking Total 5 | . 5 3 4 . . Tactical Retreats 2 | . 1 1 . . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered 3 | . 2 . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 10 | . 6 1 3 . . Terminals 8 | . 5 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 29 | . 17 1 11 . . Successful 17 | . 10 1 6 . . Failed 12 | . 7 . 5 . . Catastrophic 5 | . 3 . 2 . . Database Lockouts . | . . . . . . Manual 27 | . 15 . 11 . 1 Terminals 26 | . 15 . 11 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 1 3 . . Open Door 1 | . . 1 . . . Unreport Threat 6 | . 3 . 3 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 5 . 3 . . Terminals 8 | . 5 . 3 . . Botnet 8 | . 5 . 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 . 3 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 2985 | 254 644 1057 619 16 395 Spaces Moved 2159 | 160 445 786 398 15 355 Core 15 | 15 . . . . . Treads 103 | 103 . . . . . Legs 2041 | 42 445 786 398 15 355 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 105 105 110 110 Average Speed 115 | 139 120 116 105 110 110 Slowest Speed 160 | 160 120 120 110 110 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 5 79 98 38 10 82 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 17 | . 12 5 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 17 | . 12 5 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 2483 | 180 513 882 534 14 360 Wait 78 | . 20 18 40 . . Move 2154 | 159 444 785 397 14 355 Hop . | . . . . . . Pick Up 4 | . 2 1 1 . . Fast Attach 24 | 8 2 4 8 . 2 Attach 2 | . . . 2 . . Detach 6 | 2 . 1 1 . 2 Swap 2 | . . 1 1 . . Drop 14 | 2 . 5 6 . 1 Fire 149 | 9 41 47 52 . . Melee . | . . . . . . Ram . | . . . . . . Kick 8 | . 1 6 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 42 | . 3 14 25 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 1 exit: *Min) History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 16) 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 15 | -11/Scrapyard | Upgraded with Utility slot (x2) 15 | -11/Scrapyard | Upgraded with Weapon slot (x2) 255 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Hacker-Mutant 408 | -10/Materials | Identified exit to Materials 408 | -10/Materials | Discovered exit to Materials (range 16) 415 | -10/Materials | Identified exit to Mines 415 | -10/Materials | Discovered exit to Mines (range 15) 568 | -10/Materials | Discovered exit to Mines (range 15) 589 | -10/Materials | Discovered exit to Materials (range 15) 693 | -10/Materials | Discovered exit to Materials (range 12) 899 | -10/Materials | Entered Mines 979 | -10/Mines | Reached level 2 1045 | -10/Mines | Discovered exit to Materials (range 11) 1049 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1052 | -10/Mines | Found Prototype Device 1052 | -10/Mines | Identified Exp. Sensor Array 1248 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1433 | -10/Mines | Discovered exit to Materials (range 9) 1444 | -10/Mines | Learned Materials terminal intel 1680 | -10/Mines | Met a Derelict shopkeep closing up shop 1719 | -10/Mines | Upgraded with Utility slot (x1) 1956 | -10/Mines | Entered Materials 1957 | -9/Materials | Loaded intel: 12 terminal locations 1958 | -9/Materials | Reached level 3 1958 | -9/Materials | Reached level 4 2107 | -9/Materials | Identified exit to Mines 2107 | -9/Materials | Discovered exit to Mines (range 12) 2202 | -9/Materials | Identified exit to Materials 2202 | -9/Materials | Discovered exit to Materials (range 3) 2352 | -9/Materials | Reached level 5 2370 | -9/Materials | Discovered exit to Mines (range 15) 2401 | -9/Materials | Upgraded with Power slot (x1) 2431 | -9/Materials | Upgraded with Propulsion slot (x2) 2575 | -9/Materials | Entered Mines 2585 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2586 | -9/Mines | Identified exit to Exiles 2586 | -9/Mines | Discovered exit to Exiles (range 5) 2591 | -9/Mines | Met a Derelict bent on vengeance 2591 | -9/Mines | Entered Exiles 2607 | -9/Exiles | Identified exit to Mines 2607 | -9/Exiles | Discovered exit to Mines (range 16) 2635 | -9/Exiles | Met 8R-AWN 2649 | -9/Exiles | Met EX-HEX 2709 | -9/Exiles | Met EX-DEC 2732 | -9/Exiles | Visited The Gauntlet 2927 | -9/Exiles | Met EX-BIN 2939 | -9/Exiles | Aligned with FarCom system 2940 | -9/Exiles | Given EX-Vault access code 2968 | -9/Exiles | Opened EX-Vault 2974 | -9/Exiles | Found Prototype Device 2974 | -9/Exiles | Identified Chronowheel 2974 | -9/Exiles | Activated Chronowheel 2981 | -9/Exiles | Upgraded with Weapon slot (x1) 2982 | -9/Exiles | Found Prototype Ballistic Gun 2982 | -9/Exiles | Identified XL Autogun Array 2986 | -9/Exiles | Self-destructed Last Messages --------------- thing to perfection, the faster I can get back to my spacelab designs." 02940_ FarCom alignment achieved. EX-BIN: All done! Way to be a champ, here's the access code as promised: \\NAKL. Only take ONE, mind you, and sorry we don't have much left to pick from. A bunch of our other prototypes were already given to Derelicts out handling other tasks for us. I haven't taken inventory for a while and I'm not sure what's in there now, but if there are more than one of the same prototype you can choose to take all of those and it just counts as your one! 02968_ Connecting with EX-Vault Access... 02974_ Acquired Prototype Device. 02974_ Identified Chronowheel. 02974_ Spacetime feels off. 02975_ Discarded Chronowheel. 02975_ Spacetime feels normal again. 02981_ Upgraded: Weapon Slot (+1) 02981_ Dropped Hvy. EM Pulse Gun. 02982_ Acquired Prototype Ballistic Gun. 02982_ Identified XL Autogun Array. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????##?#?##?##?#########??##??#?#??????????? | | ?????????#######??#??#[ = #?####???##?????????? | | ???????#?#?#??####?#?# @ ####????#???????????? | | ??????????###?##?##??# #?#####?#???????????? | | ?????????###?###???### X#########?#?????????? | | ???????????#??#?##?#?## ##?#?###???##????????? | | ????????##?###?????#?#X ###?###?###?#????????? | | ??????????#?#???####### ##?####??#??#????????? | | ????????????#??######?# ###?#####?##?????????? | | ??????????##?#???###??# #?#?#####????????????? | | ????????##??##?###?#??# #??"""""####?????????? | | ????????????#??###?##?# ## """?????????????? | | ??????????######?###?## X""?????????????? | | ??????????#?########### ## """?#?#?????????? | | ??????????##??######### ##""""""###???#??????? | | ?????????#?#??#""""""## ########??###?#??????? | | ???????????#???"""" ## ##?##?#####?#????????? | | ????????????#?#""X" ####?#####?#?##??????? | | ?????????????##" ##?########?##??#?#??? | | ????????????###" ## ##?######?#???????#??? | | ??????????#??##""""""## ###########???###????? | | ??#???????###?##"###?## ###"""""""#??????#??#? | | ???????????#? ?##?### ###"""""""#??#?##???#? | | ??????????#?#""????#### #?#"""""""#??#???????? | | ????????????#""" ##??## ###"" """"####?#?????? | | ??#????#??????""??####" """"###??#?#???? | | ????#????##?####?#####" """##?#?#???#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 31 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 16 Terrain Scan Density 310 Armor Coverage 375 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Levels Raised 4 | . . 1 3 . . XP Earned 13388 | 6000 990 1850 3698 500 350 XP Spent 11820 | 5870 . 1600 3250 . 1100 Upgrades 27 | 14 . 7 5 . 1 Power Slot 1 | . . . 1 . . Propulsion Slot 3 | 1 . . 2 . . Utility Slot 3 | 2 . 1 . . . Weapon Slot 3 | 2 . . . . 1 Heat Dissipation 5 | . . 5 . . . Energy Generation 2 | . . . 2 . . Mass Support 1 | 1 . . . . . Inventory Capacity 3 | 3 . . . . . Sensor Range 1 | . . 1 . . . Terrain Scan Density 3 | 3 . . . . . Ranged Accuracy 2 | 2 . . . . . Protomatter Created 263 | . 107 94 62 . . Integrity Restored 742 | . 37 276 429 . . Core 417 | . 26 208 183 . . Parts 325 | . 11 68 246 . . Protomatter Decayed 199 | . 92 . 107 . . Game ------ Seed SpreadImprinterStorage Manual? 0 Play Time 00:25:33 Cumulative 204.5 hours Start 2022.06.03 @ 14:42:44 End 2022.06.03 @ 15:31:11 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 67 Rogue 0 Adventurer 1 Explorer 66 Win Type - Total 15 Types 8/0/4/3/0/0/0/0/0 Lore% 83 Gallery% 85 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters BRIGHTNESS(150) Filters NONE Steam 1 RUN: 17e86218-d04d-4813-adfa-5e7f92113328