Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.28 @ 15:04:33 Player: ZLD1 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (40) 200 Value Destroyed (1055) 1055 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (302) 302 TOTAL SCORE: 4297 Bonus ------- High Alert Combat Kills 2 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 29/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Heat Sink Heat Sink Small Storage Unit Core Shielding Weapon Shielding Bomb Drone Bay (16/16) Beam Rifle Spread Laser Heavy Particle Cannon AWS/Gauss Heavy Assault Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Bomb Drone Bay > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Heat Sink Heat Sink Small Storage Unit Advanced Weight Redist. System Structural Scanner Core Shielding Weapon Shielding Hardened Medium Armor Plating Beam Rifle Spread Laser Heavy Assault Cannon Heavy Assault Cannon [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy Assault Cannon Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Parts Attached 36 | 6 1 17 5 . 7 . Power 3 | 1 . . 1 . 1 . Engine 3 | 1 . . 1 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | 2 . 6 1 . 3 . Treads 3 | . . 3 . . . . Leg 9 | 2 . 3 1 . 3 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 13 | 1 1 6 3 . 2 . Device 6 | . 1 1 3 . 1 . Storage 3 | 1 . 2 . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 4 | . . 3 . . 1 . Artifact . | . . . . . . . Weapon 8 | 2 . 5 . . 1 . Energy Gun 3 | . . 3 . . . . Energy Cannon . | . . . . . . . Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 3 | . . 2 . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 13 | . . 2 . . 4 7 Power 2 | . . . . . 1 1 Propulsion 7 | . . 2 . . 2 3 Utility 3 | . . . . . 1 2 Weapon 1 | . . . . . . 1 Highest Loss Streak 7 | . . 2 . . 2 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 98 84 87 88 86 58 Engine 10 | . 14 11 11 11 10 7 Treads 1 | . . 8 . . . . Leg 29 | . 28 20 32 33 32 21 Device 14 | . 12 13 22 22 13 8 Storage 11 | . 14 10 11 11 11 9 Protection 5 | . . 7 . . 8 5 Ballistic Gun 2 | . 28 . . . . . Ballistic Cannon 9 | . . 8 11 11 11 7 Naked Turns . | . . . . . . . Heaviest Build 106 | 12 13 97 96 96 106 106 Greatest Support 60 | 20 20 60 39 39 39 33 Greatest Overweight (x) 26 | . . 3 2 2 5 26 Average Overweight (x) 1 | . . . 2 2 2 4 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 Average Capacity 21 | 6 8 13 25 25 25 25 Most Carried 20 | 4 8 12 18 19 20 14 Average Carried 12 | 2 4 8 15 17 14 13 Final Capacity 25 | 8 8 25 25 25 25 25 Final Carried 19 | 3 8 12 17 19 13 14 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 936 | 205 26 225 199 . 281 . Remotely . | . . . . . . . Salvage Created 795 | . 76 297 126 . 205 91 Parts 66 | . 9 35 9 . 13 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 35 | . 4 11 6 . 11 3 Guns 4 | . 4 . . . . . Cannons 28 | . . 8 6 . 11 3 AOE 2 | . . 2 . . . . Classes Destroyed 5 | . 2 3 . . . . Worker 1 | . . 1 . . . . Builder 4 | . . 4 . . . . Swarmer 15 | . 3 4 3 . 5 . Grunt 16 | . 1 4 3 . 6 2 Sentry 4 | . . 3 . . . 1 Best Kill Streak 10 | . 3 10 3 . 3 3 Combat Bots Only 3 | . 3 3 3 . 3 3 Max Kills in Single Turn 5 | . 1 5 1 . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 2941 | . 57 667 124 . 789 1304 Core 758 | . 17 101 32 . 57 551 Absorbed by Shields . | . . . . . . . Redirected to Shielding 57 | . . 57 . . . . Regen/Repaired (Parts) 174 | . . 174 . . . . Core Remaining (%) 81 | 100 93 . . . 52 . Volleys Fired 97 | . 7 34 9 . 36 11 Largest 2 | . 2 2 1 . 1 1 Hottest 112 | . 40 112 60 . 60 60 Shots Fired 108 | . 14 38 9 . 36 11 Gun 22 | . 14 8 . . . . Cannon 86 | . . 30 9 . 36 11 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 100 | . 14 30 9 . 36 11 Thermal 8 | . . 8 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 6 11 8 . 6 5 Robot Miss Streak 7 | . 2 7 2 . 4 1 Penetration Max 1 | . . 1 . . 1 . Secondary Targets . | . . . . . . . Shots Hit Robots 64 | . 8 23 7 . 19 7 Core Hits 34 | . 5 12 5 . 9 3 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . 3 1 . 3 . Burn 1 | . . 1 . . . . Blast 6 | . . 2 1 . 3 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3549 | . 102 1508 346 . 1207 386 Guns 219 | . 102 117 . . . . Cannons 2888 | . . 992 346 . 1165 385 Explosions 399 | . . 399 . . . . Melee . | . . . . . . . Ramming 43 | . . . . . 42 1 Kinetic 2990 | . 102 992 346 . 1165 385 Thermal 516 | . . 516 . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 296 | . . 153 38 . 105 . Projectiles 191 | . . 48 38 . 105 . Explosions 105 | . . 105 . . . . Melee . | . . . . . . . Knockbacks 11 | . . 3 . . 5 3 Impact . | . . . . . . . Kinetic 10 | . . 3 . . 5 2 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 114 | . . 114 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed 5 | . . . . . 4 1 Kicked 5 | . . . . . 4 1 Crushed . | . . . . . . . Highest Temperature 195 | . . 195 55 . 148 17 Average Temperature 38 | . . 37 21 . 45 12 Received Heat Transfer 1062 | . 12 123 36 . 333 558 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 4 | . . 4 . . . . Heat Transferred 670 | . . 670 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 406 | . 158 406 253 . 337 89 Initial 92 | . . 66 92 . . . Average 134 | . 26 239 184 . 108 51 Maximum Alert Level 2 | . . 2 1 . 1 . Low Security (%) 70 | 100 100 30 76 . 78 100 Level 1 26 | . . 58 23 . 21 . Level 2 2 | . . 10 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 2 . . 1 2 Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 2 | . . 1 . . 1 . Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 2 | . . 1 . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 56 | . 7 18 6 . 19 6 Peak Tracking Total 5 | . 3 5 4 . 4 4 Tactical Retreats 13 | . . 1 . . 12 . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 1 | . . 1 . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 4 | . . 1 1 . 2 . Max in Single Turn 1 | . . 1 1 . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 5 | . 2 1 1 1 . . Terminals 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations 1 | . . 1 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 16 | . 4 10 1 1 . . Successful 13 | . 3 8 1 1 . . Failed 3 | . 1 2 . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . 2 . . Terminals 4 | . 4 . . . . . Fabricators . | . . . . . . . Repair Stations 10 | . . 10 . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 3 . 1 1 . . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . . 1 . . . Emergency Access Points 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . 8 . . . . Scan Component 4 | . . 4 . . . . Repair 4 | . . 4 . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 1 . . . . Full Trace Events 2 | . 1 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . 4 . . . . Time 110 | . . 110 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 4503 | 59 311 885 362 636 2030 220 Spaces Moved 1404 | 42 162 349 126 245 436 44 Core 8 | 5 . . . . . 3 Treads 90 | . . 90 . . . . Legs 1306 | 37 162 259 126 245 436 41 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 260 260 260 260 Average Speed 242 | 111 120 172 260 260 326 399 Slowest Speed 1350 | 120 120 330 260 260 470 1350 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 3 36 21 21 42 91 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 64 | . . 42 2 . 15 5 Melee . | . . . . . . . Projectile 41 | . . 19 2 . 15 5 AOE 23 | . . 23 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 2349 | 51 264 582 150 245 982 75 Wait 760 | . 88 160 1 . 493 18 Move 1398 | 41 161 348 125 244 435 44 Hop . | . . . . . . . Pick Up 33 | 4 6 13 5 1 3 1 Fast Attach 15 | 5 1 8 1 . . . Attach 19 | 1 . 7 4 . 7 . Detach 3 | . . . 3 . . . Swap 2 | . . 2 . . . . Drop 17 | . 1 10 2 . 4 . Fire 97 | . 7 34 9 . 36 11 Melee . | . . . . . . . Ram . | . . . . . . . Kick 5 | . . . . . 4 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 371 | -10/Materials | Entered another Materials area 371 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 483 | -9/Materials | Repaired Weapon Shielding 516 | -9/Materials | Repaired Beam Rifle 582 | -9/Materials | Discovered new exit (range 15) 790 | -9/Materials | Repaired Weapon Shielding 818 | -9/Materials | Repaired Sml. Storage Unit 1256 | -9/Materials | Entered Mines 1342 | -9/Mines | Found the Drone Emporium 1354 | -9/Mines | Found Prototype Device 1356 | -9/Mines | Identified Bomb Drone Bay 1472 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1472 | -9/Mines | Discovered new exit (range 5) 1559 | -9/Mines | Assembled infested the area 1618 | -9/Mines | Entered Exiles 1686 | -9/Exiles | Met 8R-AWN 1728 | -9/Exiles | Met EX-HEX 1806 | -9/Exiles | Met EX-BIN 1837 | -9/Exiles | Aligned with FarCom system 1839 | -9/Exiles | Given EX-Vault access code 1907 | -9/Exiles | Opened EX-Vault 1951 | -9/Exiles | Found AWS/Gauss 2012 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2220 | -9/Exiles | Discovered new exit (range 14) 2254 | -9/Exiles | Left Exiles lab with AWS/Gauss 2254 | -9/Exiles | Entered Mines 2677 | -8/Mines | Build established: Scavenger-Mutant 3571 | -8/Mines | Discovered new exit (range 3) 4284 | -8/Mines | Entered Materials 4284 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4304 | -8/Materials | Discovered new exit (range 15) 4343 | -8/Materials | Garrison activated, responded to threat 4486 | -8/Materials | Core integrity fell below 50% 4499 | -8/Materials | Core integrity fell below 20% 4504 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04365_ U-05 Engineer builds a Wall. 04369_ K-01 Serf collects debris. 04375_ Critical hit (Burn: +37). 04377_ Acquired Hvy. Particle Cannon. 04377_ K-01 Serf collects debris. 04377_ Critical hit (Burn: +37). 04384_ U-05 Engineer builds a Door. 04384_ Processing Tank disabled. 04386_ U-05 Engineer destroyed. 04404_ R-06 Scavenger collects Welding Torch. 04410_ R-06 Scavenger collects Wheel. 04417_ Critical hit (Burn: +37). 04421_ Hrd. Medium Armor Plating destroyed. 04445_ Aluminum Leg destroyed. 04465_ Hvy. Assault Cannon destroyed. 04465_ Ion Engine destroyed. 04468_ Imp. Aluminum Leg destroyed. 04471_ Critical hit (Burn: +37). 04488_ Adv. Heat Sink destroyed. 04503_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????###########??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????########@#??????????????????????? | | ?????????????+ ^Y #??????????????????????? | | ?????#+??????????######## #??????????????????????? | | ????? ????????????????# #??????????????????????? | | ?????? ???????????????# #??????????????????????? | | ???????? ??????????????# #??????????????????????? | | ?????##### #######???####Y#??????????????????????? | | ####?? / #???# k #??????????????????????? | | #?????# #???# "###??????????????????????? | | #?????# ##### ##????????????????????????? | | #?????# #?????????????????????????? | | #?????# ##### #######?????????????????????????? | | #?????? #???# #???????????????????????????????? | | #######+##### ##??????????????????????????????? | | # ! ## #??????????????????????????????? | | # ! =/ T #??????????????????????????????? | | # % %## #??????????????????????????????? | | # =######??????????????????????????????? | | %/% """ " #???????????????????????????????????? | | #% """"" #???????????????????????????????????? | | % # """"" #???????????????????????????????????? | | # #???????????????????????????????????? | | ###########???????????????????????????????????? | | ###???????????????????????????????????????????? | | #?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 263 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipPointComputer Manual? 0 Play Time 00:28:51 Cumulative 5.3 hours Start 2022.07.28 @ 14:22:33 End 2022.07.28 @ 15:04:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 873a8bf7-5b04-4828-b5c0-0c2144b96132