Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.11 @ 23:05:59 Player: Maha Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (114) 570 Value Destroyed (3527) 3527 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (336) 336 TOTAL SCORE: 8493 Bonus ------- High Alert Combat Kills 42 Met Data Miner 300 Friendly Fire -6 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (6) Movement Core (100) Ox1 Location -6/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hardened Light Armor Plating > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Advanced Signal Interpreter Improved Targeting Computer Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON ----------- Gauss Rifle Flak Gun Coil Gun Assault Cannon > --- INVENTORY -------- Nuclear Core Angular Momentum Engine Light Antimatter Reactor Matter Compressor Improved Sensor Array Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating Layered Light Armor Plating Minigun Flak Gun Advanced Assault Cannon Grenade Launcher Grenade Launcher Rocket Launcher Heavy Mace [Rating: 56] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Flak Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Slots Evolved 8 | . . 2 2 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . . 2 2 . . . Weapon 2 | . . 2 . . . . . . Parts Attached 85 | 6 3 16 7 9 7 10 18 9 Power 8 | 1 1 1 1 . 1 . 2 1 Engine 4 | 1 . 1 1 . . . . 1 Core 3 | . 1 . . . 1 . 1 . Reactor 1 | . . . . . . . 1 . Propulsion 15 | 2 . 2 5 1 2 1 2 . Treads 15 | 2 . 2 5 1 2 1 2 . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 2 5 . 2 2 . 3 3 Device 6 | . . . . 1 1 . 2 2 Storage 9 | 1 2 5 . . . . 1 . Processor 2 | . . . . 1 1 . . . Hackware . | . . . . . . . . . Protection 1 | . . . . . . . . 1 Artifact . | . . . . . . . . . Weapon 44 | 2 . 8 1 6 2 9 11 5 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 20 | 2 . 5 . 2 1 2 8 . Ballistic Cannon 10 | . . 3 1 1 1 3 1 . Launcher 6 | . . . . . . 3 . 3 Special Weapon . | . . . . . . . . . Impact Weapon 8 | . . . . 3 . 1 2 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 1 . . . . 1 . Parts Lost 46 | . 1 6 3 2 4 2 14 14 Power 7 | . 1 1 1 . 1 . 1 2 Propulsion 13 | . . 2 1 1 2 1 4 2 Utility 4 | . . . . . . . 1 3 Weapon 22 | . . 3 1 1 1 1 8 7 Highest Loss Streak 11 | . 1 2 2 1 3 2 8 11 Average Slot Usage (%) 96 | . 91 98 99 99 98 100 88 70 Engine 4 | . 12 6 9 7 1 . . . Core 3 | . 1 3 . . 4 6 6 4 Treads 25 | . 28 21 35 29 26 26 17 8 Device 5 | . . . . 6 13 13 9 4 Storage 16 | . 20 22 18 15 13 13 15 14 Processor 6 | . . . . 7 11 13 12 11 Ballistic Gun 18 | . 28 24 15 14 18 14 17 13 Ballistic Cannon 10 | . . 19 20 10 6 6 5 . Impact Weapon 1 | . . . . 4 1 3 . 4 Naked Turns 3 | . . . . . . . . 3 Heaviest Build 107 | 11 19 89 94 95 93 94 106 107 Greatest Support 93 | 40 40 46 92 89 93 90 90 48 Greatest Overweight (x) 4 | . . 1 1 1 1 1 4 2 Average Overweight (x) . | . . . . . . . 1 1 Largest Inventory Capacity 20 | 6 8 20 20 20 20 20 20 20 Average Capacity 17 | 5 6 14 20 20 20 20 20 17 Most Carried 20 | 3 8 17 20 20 20 20 19 10 Average Carried 15 | 1 4 11 19 19 19 19 15 8 Final Capacity 20 | 6 8 20 20 20 20 20 20 4 Final Carried 20 | 2 8 17 20 20 19 19 11 2 Class Distribution -------------------- 42% | Hauler-Skirmisher 14% | Hauler-Gunner 12% | Gunner 11% | Mutant 10% | Hauler-Assassin 8% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Assassin | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Data Miner Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Matter Collected 4488 | 284 347 1411 760 417 435 254 563 17 Remotely . | . . . . . . . . . Salvage Created 4705 | 87 582 1679 813 470 242 225 461 146 Parts 238 | 2 29 94 56 15 13 7 20 2 Haulers Intercepted 5 | . . 2 3 . . . . . Recyclers Shooed 7 | . . 4 2 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 31 | . . . . . . 11 20 . Prevented 8 | . . . . . . 8 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Combat Hostiles Destroyed 83 | . 11 31 17 2 4 5 10 3 Guns 54 | . 11 18 8 1 3 2 8 3 Cannons 26 | . . 13 9 1 1 . 2 . AOE 1 | . . . . . . 1 . . Classes Destroyed 12 | 1 4 5 1 1 . . . . Worker 4 | . 1 2 1 . . . . . Builder 2 | . . 2 . . . . . . Hauler 5 | . . 2 3 . . . . . Recycler 17 | 1 3 6 2 5 . . . . Watcher 3 | . 1 2 . . . . . . Swarmer 18 | . 6 7 3 . . . 2 . Grunt 34 | . 5 13 5 . 3 4 4 . Brawler 3 | . . 2 1 . . . . . Duelist 1 | . . 1 . . . . . . Sentry 16 | . . 8 6 . . 1 1 . Hunter 4 | . . . 2 . . . 2 . Programmer 4 | . . . . 2 1 . 1 . Enhanced Grunt 3 | . . . . . . . . 3 Best Kill Streak 7 | 1 3 5 4 2 3 2 7 3 Combat Bots Only 7 | . 3 4 3 1 3 2 7 3 Max Kills in Single Turn 2 | 1 1 2 2 1 1 1 1 2 Gunslinging 1 | . . . . . . . . 1 Exploded 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Damage Taken 7268 | . 416 985 895 279 411 605 2062 1615 Core 1031 | . 63 49 60 . . 78 106 675 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 90 | 100 74 87 89 100 . . . . Volleys Fired 226 | 4 37 76 47 10 7 7 27 11 Largest 4 | 2 2 4 4 4 4 4 4 4 Hottest 155 | 40 40 134 155 141 145 150 150 123 Shots Fired 752 | 8 74 301 154 32 28 24 103 28 Gun 481 | 8 74 185 64 23 19 8 76 24 Cannon 258 | . . 116 90 9 9 7 27 . Launcher 13 | . . . . . . 9 . 4 Special . | . . . . . . . . . Kinetic 739 | 8 74 301 154 32 28 15 103 24 Thermal . | . . . . . . . . . Explosive 13 | . . . . . . 9 . 4 Electromagnetic . | . . . . . . . . . Robot Hit Streak 23 | 8 23 19 12 10 14 19 17 6 Robot Miss Streak 9 | . 2 9 7 4 3 2 6 1 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 3 | . 2 . . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . . 1 Shots Hit Robots 509 | 8 56 173 115 21 21 12 74 29 Core Hits 287 | 2 23 92 68 10 16 13 37 26 Critical Hits 6 | . 1 3 . 1 . . . 1 Critical Kills 3 | . 1 1 . . . . . 1 Critical Parts Destroyed 2 | . . 2 . . . . . . Melee Attacks 33 | . . . . 19 . 4 4 6 Impact 33 | . . . . 19 . 4 4 6 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . 2 . 3 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8654 | 104 709 2322 1595 500 394 697 1293 1040 Guns 5133 | 104 709 1475 712 215 355 117 998 448 Cannons 2259 | . . 847 883 128 39 67 295 . Explosions 666 | . . . . . . 274 . 392 Melee 564 | . . . . 157 . 239 . 168 Ramming 32 | . . . . . . . . 32 Kinetic 7392 | 104 709 2322 1595 343 394 184 1293 448 Thermal . | . . . . . . . . . Explosive 666 | . . . . . . 274 . 392 Electromagnetic . | . . . . . . . . . Impact 564 | . . . . 157 . 239 . 168 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 2 2 1 1 1 5 Average Corruption 1 | . . . 2 1 1 1 1 1 Corruption Purged . | . . . . . . . . . Effects 18 | . . . 2 2 . 6 7 1 Message Errors 6 | . . . 1 . . 2 2 1 Energy Discharges 6 | . . . . 2 . 2 2 . Data Loss (minor) 2 | . . . . . . 1 1 . Targeting Errors 4 | . . . 1 . . 1 2 . Overload Shots . | . . . . . . . . . Overflow Damage 166 | . . . . 97 . 60 . 9 Projectiles 4 | . . . . . . 4 . . Explosions . | . . . . . . . . . Melee 162 | . . . . 97 . 56 . 9 Knockbacks 40 | . . 10 17 7 2 1 2 1 Impact 2 | . . . . 1 . . . 1 Kinetic 36 | . . 10 16 5 2 1 2 . Secondary 2 | . . . 1 1 . . . . Self-Inflicted Damage 13 | . . . . . . . . 13 Shots . | . . . . . . . . . Rammed 14 | . . . . . . . . 14 Targets Rammed 14 | . . . . . . . . 14 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 347 | . 2 286 347 143 134 120 219 273 Average Temperature 84 | . 2 79 104 54 71 34 83 132 Received Heat Transfer 1536 | . 117 324 243 . 159 165 324 204 Effects 4 | . . . 4 . . . . . Interference 4 | . . . 4 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 6 | . . . . 5 . 1 . . Impact Corruptions 8 | . . . . 4 . 3 . 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Peak Influence 514 | 5 188 514 318 148 63 . . . Initial 217 | . 3 27 217 103 7 . . . Average 140 | 1 61 255 199 36 35 . . . Maximum Alert Level 2 | . . 2 1 . . . . . Low Security (%) 68 | 100 100 39 39 100 100 . . . Level 1 23 | . . 36 60 . . . . . Level 2 7 | . . 24 . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . 2 4 5 4 . . . . Investigation 3 | . . 2 1 . . . . . Extermination 3 | . . . . 3 . . . . Reinforcement 8 | . 2 2 3 1 . . . . Assault . | . . . . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Distress Signals 5 | . . 3 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 145 | . 18 51 35 8 5 13 11 4 Peak Tracking Total 7 | . 3 5 5 2 4 7 7 3 Tactical Retreats 9 | . . 4 1 . . 3 1 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Traps Triggered 4 | . . 1 3 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Machines Disabled 5 | . . . . 1 . . 3 1 Max in Single Turn 1 | . . . . 1 . . 1 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Machines Accessed 27 | . 6 6 4 4 . 2 1 4 Terminals 21 | . 6 6 4 4 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 88 | . 11 14 12 8 . 8 5 30 Successful 59 | . 6 4 3 3 . 8 5 30 Failed 29 | . 5 10 9 5 . . . . Catastrophic 11 | . 3 6 1 1 . . . . Database Lockouts . | . . . . . . . . . Manual 26 | . 2 12 10 2 . . . . Terminals 50 | . 11 14 12 8 . . 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 58 | . 6 4 3 2 . 8 5 30 Record 25 | . 1 . . 1 . 7 5 11 Part Schematic 8 | . . . . . . . . 8 Robot Schematic 8 | . . . . . . . . 8 Prototype ID Bank 3 | . . . . . . . . 3 Open Door 1 | . . . . . . 1 . . Alert Level 6 | . 2 2 2 . . . . . Unreport Threat 2 | . . 1 1 . . . . . Locate Traps 4 | . 2 1 . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . Terminals 1 | . . . . 1 . . . . Assimilate 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . 5 6 4 4 . . 1 . Full Trace Events 2 | . . 1 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 1 . . . Highest-Rated Group 26 | . . . . 26 26 . . . Highest-Rated Ally 26 | . . . . 26 26 . . . Total Orders 1 | . . . . . 1 . . . STAY 1 | . . . . . 1 . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Turns Passed 9804 | 110 950 1909 1309 1534 423 1728 1578 263 Spaces Moved 4532 | 52 449 872 629 779 203 798 650 100 Core 22 | 3 . . . . . . . 19 Treads 4510 | 49 449 872 629 779 203 798 650 81 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 162 165 165 50 Average Speed 174 | 153 160 170 165 180 169 174 191 177 Slowest Speed 250 | 160 160 180 180 182 185 185 250 205 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 51 | 5 79 70 52 18 6 81 69 79 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 6 | . . . . . . 2 4 . Spaces Dug 17 | . . . . 13 . 1 3 . Terrain Destroyed 104 | . . . . 13 4 62 7 18 Melee 17 | . . . . 13 . 1 3 . Projectile 14 | . . . . . 4 6 4 . AOE 73 | . . . . . . 55 . 18 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Total 5879 | 74 609 1104 799 848 269 1103 915 158 Wait 868 | 5 103 107 91 18 42 283 209 10 Move 4524 | 51 448 871 628 778 202 797 649 100 Hop . | . . . . . . . . . Pick Up 90 | 8 13 25 18 9 8 2 6 1 Fast Attach 1 | . . 1 . . . . . . Attach 55 | 6 2 7 7 4 6 2 13 8 Detach . | . . . . . . . . . Swap 30 | . 1 8 . 5 1 8 6 1 Drop 38 | . 5 9 8 5 3 . 1 7 Fire 226 | 4 37 76 47 10 7 7 27 11 Melee 33 | . . . . 19 . 4 4 6 Ram 14 | . . . . . . . . 14 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner (discovered 1 exit: *Pro) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 6) 556 | -10/Materials | Discovered new exit (range 10) 607 | -10/Materials | Discovered new exit (range 15) 952 | -10/Materials | Discovered new exit (range 4) 1061 | -10/Materials | Entered another Materials area 1061 | -9/Materials | Evolved 2 slots: Weapon x2 1381 | -9/Materials | Build established: Gunner 2215 | -9/Materials | Discovered new exit (range 7) 2591 | -9/Materials | Build established: Hauler-Gunner 2815 | -9/Materials | Discovered new exit (range 10) 2970 | -9/Materials | Entered another Materials area 2970 | -8/Materials | Evolved 2 slots: Propulsion x2 3471 | -8/Materials | Build established: Hauler-Mutant 4038 | -8/Materials | Build established: Hauler-Gunner 4132 | -8/Materials | Garrison activated, responded to threat 4210 | -8/Materials | Discovered new exit (range 16) 4279 | -8/Materials | Entered Factory 4279 | -7/Factory | Evolved 2 slots: Utility x2 4576 | -7/Factory | Build established: Hauler-Skirmisher 5630 | -7/Factory | Discovered new exit (range 10) 5685 | -7/Factory | Identified exit to Factory 5813 | -7/Factory | Entered another Factory area 5813 | -6/Factory | Accompanied by 1 ally 5813 | -6/Factory | Evolved 2 slots: Utility x2 5978 | -6/Factory | Lost 3 parts (1p1n1w) 6150 | -6/Factory | Discovered new exit (range 15) 6223 | -6/Factory | Identified exit to Lower Caves 6236 | -6/Factory | Entered Lower Caves 6305 | -6/Lower Caves | Encountered a Warlord checkpoint 6614 | -6/Lower Caves | Learned Factory emergency access door positions 6688 | -6/Lower Caves | Learned Factory emergency access door positions 6782 | -6/Lower Caves | Learned Extension trap positions 6782 | -6/Lower Caves | Learned Extension stockpile data 6782 | -6/Lower Caves | Learned Extension security intel 6782 | -6/Lower Caves | Learned Factory terminal intel 6782 | -6/Lower Caves | Learned Armory terminal intel 7041 | -6/Lower Caves | Build established: Hauler-Assassin 7430 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7591 | -6/Lower Caves | Discovered new exit (range 15) 7807 | -6/Lower Caves | Identified exit to Lower Caves 7964 | -6/Lower Caves | Entered another Lower Caves area 7965 | -6/Lower Caves | Identified exit to Factory 7974 | -6/Lower Caves | Build established: Hauler-Skirmisher 7992 | -6/Lower Caves | Encountered a Warlord checkpoint 8589 | -6/Lower Caves | Attracted the attention of an 0b10 base 8686 | -6/Lower Caves | Destroyed 7 combat bots 8692 | -6/Lower Caves | Lost 6 parts (3n3w) 8695 | -6/Lower Caves | Learned location of 1 exit from Factory 8695 | -6/Lower Caves | Learned Factory trap positions 8862 | -6/Lower Caves | Lost 8 parts (1p1n1u5w) 9182 | -6/Lower Caves | Discovered new exit (range 15) 9208 | -6/Lower Caves | Identified exit to Data Miner 9397 | -6/Lower Caves | Found Alien Artifact 9398 | -6/Lower Caves | Identified Core Expander 9398 | -6/Lower Caves | Installed Core Expander, added new Power slot 9542 | -6/Lower Caves | Entered Data Miner 9543 | -6/Data Miner | Discovered new exit (range 6) 9554 | -6/Data Miner | Identified exit to Proximity Caves 9584 | -6/Data Miner | Met Data Miner 9650 | -6/Data Miner | Learned location of Section 7 (-2) 9650 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9685 | -6/Data Miner | Received God Mode back door access code from Data Miner 9709 | -6/Data Miner | Data Conduit disabled 9771 | -6/Data Miner | Core integrity fell below 50% 9786 | -6/Data Miner | Lost 11 parts (2p2n1u6w) 9789 | -6/Data Miner | Core integrity fell below 20% 9805 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 09768_ Acquired 10 matter. 09771_ Enhanced Grunt knocked back. 09781_ Destroyed Adv. Heat Sink. 09781_ Enhanced Grunt system corrupted by crushing effect. 09786_ Hvy. Mace destroyed. 09786_ Adv. Terrain Scan Processor destroyed. 09787_ Slammed into Enhanced Grunt. 09792_ Adv. Signal Interpreter permanently disabled. 09792_ Destabilizing: Short circuit. 09793_ Slammed into Enhanced Grunt. 09796_ Broken Adv. Signal Interpreter destroyed. 09796_ System corrupted by crushing effect (+4). 09797_ Slammed into Enhanced Grunt. 09800_ Acquired 5 matter. 09800_ Slammed into Enhanced Grunt. 09801_ Acquired 2 matter. 09802_ VD6EQKMC9TYE4JKE QF/YHGE| 09802_ Enhanced Grunt heat damages Prototype Device. 09803_ Critical hit. 09804_ Slammed into Enhanced Grunt. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????##########?????????####????????? | | ????############# # # #######?### #????????? | | ??#"""""""""""""" ## # # ### #????????? | | ?#""""""""" " # # ; ## > ##????????? | | ?"""""""""" % ######???? | | ?""""""" ! %! #???? | | #"""""" %= #???? | | #""""" ! #???? | | #""""" !!! %@g ##???? | | ?""""""" !* % %%"""""""""""#####????? | | ?"""""" " %%%%%############????????? | | ?#""""""" """" ;%####???????????????????? | | ??#"""""" " "#######??????????????????????? | | ???#######"## "#????????????????????????????? | | ?????????#"### "#????????????????????????????? | | ?????????#"### "#????????????????????????????? | | ?????????#"## "#????????????????????????????? | | ?????????#"## "#????????????????????????????? | | ???????????# "#????????????????????????????? | | ???????????### "#????????????????????????????? | | ?????????????# "##???????????????????????????? | | ????????????## ""#???????????????????????????? | | ???????????## ""#???????????????????????????? | | ????????##"#"X ""#???????????????????????????? | | ????????""""" "####????????????????????????? | | ????????""""" X"""""????????????????????????? | | ????????##"#"X "##"#????????????????????????? | | ?????????#?## X""""#????????????????????????? | | ????????????## "##"#????????????????????????? | | ?????????????#######???????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 30 Energy Capacity 310 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed SegregatorGuidanceStabilizer Manual? 0 Play Time 01:12:22 Cumulative 36.2 hours Start 2021.12.11 @ 21:11:57 End 2021.12.11 @ 23:05:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 626dff8b-5f87-44ac-96e4-2baf1bfb6ed8