Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.24 @ 23:44:16 // Winter2019/RPGLIKE Player: Exeight Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (185) 925 Value Destroyed (5744) 5744 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3782) 3782 TOTAL SCORE: 13751 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2315 Follower Combat Kills 957 Entered Garrisons 200 Friendly Fire -190 Cogmind --------- Core Integrity 0/600 Matter 219/300 Energy 197/200 System Corruption 4% Temperature Cool (35) Movement Hovering (48) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (3) --- Gravmag System Gravmag System Improved Airjet > --- UTILITY (6) ------ Improved Cooling System Enhanced Optical Array Long-range Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON (1) ------- Beamcaster > --- INVENTORY (1) ---- Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag System Gravmag System Improved Airjet > --- UTILITY ---------- Improved Cooling System Enhanced Optical Array Long-range Sensor Array Improved Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Beamcaster > --- INVENTORY -------- Proton Missile Launcher [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Sensor Array Device Sensor Array Processor Signal Interpreter Weapon Advanced Beam Cannon Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Slots Evolved 8 | . 2 2 . . . 1 . 3 Power 1 | . . . . . . . . 1 Propulsion 2 | . . 1 . . . . . 1 Utility 5 | . 2 1 . . . 1 . 1 Weapon . | . . . . . . . . . Parts Attached 73 | 3 5 16 3 3 . 5 4 34 Power 10 | 1 . 3 . . . . . 6 Engine 8 | 1 . 3 . . . . . 4 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 16 | 1 1 6 . . . . . 8 Treads . | . . . . . . . . . Leg 2 | 1 . 1 . . . . . . Wheel . | . . . . . . . . . Hover 13 | . 1 4 . . . . . 8 Flight 1 | . . 1 . . . . . . Utility 14 | . 3 1 . . . 3 2 5 Device 8 | . 1 1 . . . 1 2 3 Storage . | . . . . . . . . . Processor 6 | . 2 . . . . 2 . 2 Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 33 | 1 1 6 3 3 . 2 2 15 Energy Gun 13 | . . 3 . . . . 1 9 Energy Cannon 8 | . 1 3 1 2 . 1 . . Ballistic Gun 2 | 1 . . 1 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 10 | . . . 1 1 . 1 1 6 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . 6 1 . . . . 3 Parts Lost 1 | . . 1 . . . . . . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . 1 . . . . . . Average Slot Usage (%) 99 | . 99 99 100 100 100 99 100 99 Engine 14 | . 22 13 12 12 12 11 11 13 Leg 3 | . 14 4 . . . . . . Hover 19 | . 7 14 25 25 25 22 22 25 Device 21 | . 22 22 25 25 25 22 22 17 Processor 25 | . 8 28 25 25 25 30 33 30 Energy Gun 2 | . . . . . . . 8 8 Energy Cannon 8 | . 12 13 11 11 12 11 . . Ballistic Gun 1 | . 10 . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 27 | 6 9 14 14 14 14 15 17 27 Greatest Support 35 | 10 10 16 16 16 16 16 16 35 Greatest Overweight (x) 4 | . 1 4 . . . . 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 1 | . . . 1 1 1 1 1 1 Average Capacity . | . . . . 1 1 1 1 1 Most Carried 1 | . . . 1 1 1 1 1 1 Average Carried . | . . . . 1 . 1 . . Final Capacity 1 | . . . 1 1 1 1 1 1 Final Carried 1 | . . . 1 1 1 1 1 1 Class Distribution -------------------- 66% | Mutant 17% | Scout 15% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Scout | -7/Factory Mutant | -7/Waste Scavenger-Scout | -7/Factory Resources | -11 -10 -9 -9 -9 -9 -7 -7 -7 ----------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Matter Collected 1241 | 233 85 160 70 50 . 94 63 486 Remotely . | . . . . . . . . . Salvage Created 5196 | 85 204 1110 717 505 118 395 . 2062 Parts 376 | 1 28 102 55 40 23 19 5 103 Haulers Intercepted 13 | . 1 4 6 . . . . 2 Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Combat Hostiles Destroyed 147 | . 13 30 12 18 14 11 1 48 Guns 48 | . 8 1 . . . . 1 38 Cannons 88 | . 5 29 12 18 14 10 . . AOE 8 | . . . . . . 1 . 7 Classes Destroyed 17 | 1 4 3 1 1 1 1 1 4 Worker 2 | . . . . . . . . 2 Builder 4 | . . . 1 . . . . 3 Hauler 13 | . 1 4 6 . . . . 2 Recycler 4 | 1 . . . . . . . 3 Mechanic 2 | . . . . . . . . 2 Operator 2 | . . 1 1 . . . . . Drone 14 | . . . . . 14 . . . Watcher 10 | . 2 4 . . . 2 . 2 Swarmer 37 | . 9 10 4 3 . 4 . 7 Grunt 56 | . 4 10 2 10 . 5 . 25 Brawler 5 | . . . . 1 . . . 4 Duelist 6 | . . 2 . . . . . 4 Protector 2 | . . . . . . . . 2 Sentry 19 | . . 8 6 4 . 1 . . Hunter 2 | . . . . . . . . 2 Programmer 5 | . . . . . . 1 . 4 Compactor 1 | . . . . . . . 1 . Thug 1 | . . . . . . . . 1 Best Kill Streak 7 | 1 3 4 6 6 4 6 1 7 Combat Bots Only 7 | . 3 4 5 6 4 6 1 7 Max Kills in Single Turn 2 | 1 1 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 1 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Damage Taken 5623 | . 476 1021 648 553 3 366 30 2526 Core 4613 | . 388 871 534 456 1 290 24 2049 Absorbed by Shields 12 | . . . . 12 . . . . Redirected to Core 3404 | . 273 524 423 327 1 241 24 1591 Core Remaining (%) 94 | 100 92 . . . 91 . . . Volleys Fired 702 | 3 75 114 128 43 37 48 9 245 Largest 1 | 1 1 1 1 1 1 1 1 1 Hottest 75 | 20 60 68 68 68 68 68 75 75 Shots Fired 702 | 3 75 114 128 43 37 48 9 245 Gun 273 | 3 35 5 . . . . 6 224 Cannon 395 | . 40 109 124 41 37 44 . . Launcher 34 | . . . 4 2 . 4 3 21 Special . | . . . . . . . . . Kinetic 38 | 3 35 . . . . . . . Thermal 630 | . 40 114 124 41 37 44 6 224 Explosive 29 | . . . 4 2 . 4 3 16 Electromagnetic 5 | . . . . . . . . 5 Robot Hit Streak 49 | 1 13 22 20 20 11 43 49 35 Robot Miss Streak 3 | 1 3 2 1 1 3 1 1 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 531 | 2 52 99 55 36 25 43 8 211 Core Hits 266 | 2 18 45 20 19 14 21 2 125 Critical Hits 38 | . 2 14 9 5 3 5 . . Critical Kills 17 | . 1 6 4 2 2 2 . . Critical Parts Destroyed 20 | . 1 8 4 3 1 3 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14879 | 24 764 2271 1304 883 721 1166 387 7359 Guns 5474 | 24 174 83 . . . . 151 5042 Cannons 6598 | . 590 2141 1304 870 714 979 . . Explosions 2746 | . . 31 . 13 . 187 236 2279 Melee . | . . . . . . . . . Ramming 61 | . . 16 . . 7 . . 38 Kinetic 198 | 24 174 . . . . . . . Thermal 11874 | . 590 2224 1304 870 714 979 151 5042 Explosive 2319 | . . . . 13 . 187 236 1883 Electromagnetic 427 | . . 31 . . . . . 396 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . 1 1 1 . . 4 Average Corruption 1 | . . . 1 1 1 . . 3 Corruption Purged . | . . . . . . . . . Effects 31 | . . . 3 4 3 . . 21 Message Errors 9 | . . . 1 1 1 . . 6 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 5 | . . . . . . . . 5 Energy Discharges 6 | . . . 2 2 . . . 2 Data Loss (minor) 3 | . . . . 1 1 . . 1 Targeting Errors 6 | . . . . . 1 . . 5 Overload Shots . | . . . . . . . . . Overflow Damage 139 | . 9 29 12 . 38 22 . 29 Projectiles 110 | . 9 29 12 . 38 22 . . Explosions 29 | . . . . . . . . 29 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 89 | . . 50 . . 3 17 . 19 Shots 2 | . . 1 . . . 1 . . Rammed 5 | . . 1 . . 2 . . 2 Targets Rammed 5 | . . 1 . . 2 . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 416 | . 196 416 194 111 42 206 42 351 Average Temperature 57 | . 63 66 52 40 14 67 19 62 Received Heat Transfer 1663 | . 72 267 135 211 . 162 . 816 Effects 6 | . . 5 . . . . . 1 Shutdowns 1 | . . 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Interference 3 | . . 3 . . . . . . Damage (minor) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . . . 1 . . . . 6 Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . 3 Parts Melted 30 | . 2 8 1 2 1 4 . 12 Heat Transferred 18069 | . 1258 3700 2072 1369 1073 1480 222 6895 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Peak Influence 1833 | 5 208 548 927 1182 731 1361 515 1833 Average Influence 679 | 1 67 251 714 852 628 1181 483 1202 Maximum Alert Level 5 | . 1 2 3 4 3 4 2 5 Low Security (%) 22 | 100 94 38 . . . . . . Level 1 12 | . 5 40 9 . 1 . . 4 Level 2 16 | . . 20 17 25 68 . 100 2 Level 3 24 | . . . 72 62 30 20 . 33 Level 4 18 | . . . . 11 . 79 . 40 Level 5 2 | . . . . . . . . 10 High Security 1 | . . . . . . . . 6 Max Security . | . . . . . . . . . Squads Dispatched 39 | . 2 4 2 . . 3 . 28 Investigation 8 | . 1 1 1 . . 1 . 4 Extermination 5 | . . . . . . 1 . 4 Reinforcement 12 | . 1 3 1 . . 1 . 6 Assault 9 | . . . . . . . . 9 Garrison 5 | . . . . . . . . 5 Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Distress Signals 8 | . 3 . 2 . . 2 . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 281 | . 23 55 34 18 21 19 8 103 Peak Tracking Total 18 | . 4 5 6 3 3 4 5 18 Tactical Retreats 16 | . . 2 2 2 . 3 1 6 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Traps Triggered 17 | . 3 1 2 4 . 2 . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 4 | . 4 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -7 ---------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Machines Disabled 21 | . . 1 3 2 . 5 . 10 Max in Single Turn 3 | . . 1 1 1 . 3 . 1 Garrison Relay 2 | . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Machines Accessed 44 | . 5 8 11 . 5 4 . 11 Terminals 39 | . 5 8 10 . 5 2 . 9 Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . . . . 1 . 2 Garrison Access 1 | . . . 1 . . . . . Total Hacks 77 | . 9 10 23 . 12 5 . 18 Successful 39 | . 5 8 7 . 8 5 . 6 Failed 38 | . 4 2 16 . 4 . . 12 Catastrophic 6 | . 2 . 2 . . . . 2 Database Lockouts . | . . . . . . . . . Manual 67 | . 9 10 18 . 9 3 . 18 Terminals 68 | . 9 10 20 . 12 2 . 15 Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . . 1 . 3 Garrison Access 3 | . . . 3 . . . . . Terminal Hacks 6 | . 1 . 1 . 3 . . 1 Part Schematic 1 | . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . Disarm Traps 1 | . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . 2 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . Unlock Access 1 | . . . 1 . . . . . Unauthorized Hacks 76 | . 11 18 15 . 13 6 . 13 Terminals 28 | . 4 8 5 . 5 2 . 4 Track 28 | . 4 8 5 . 5 2 . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . 1 Extract 2 | . . . . . . 1 . 1 Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 23 | . 3 2 10 . 1 2 . 5 Full Trace Events 3 | . . . 1 . 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . 2 . 6 Parts Built 1 | . . . . . . 1 . . Matter 168 | . . . . . . 168 . . Time 84 | . . . . . . 84 . . Total Part Build Rating 4 | . . . . . . 4 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------------ Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . Machine Destruction 4 | . . . . 4 . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -7 -------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Total Allies 21 | . . . 1 . . . 20 . Largest Group 19 | . . . 1 1 . . 19 11 Highest-Rated Group 477 | . . . 99 99 . . 477 297 Highest-Rated Ally 99 | . . . 99 99 . . 35 35 Total Orders . | . . . . . . . . . Ally Attacks 201 | . . . 26 . . . 109 66 Total Damage 6572 | . . . 1155 . . . 3437 1980 Kills 48 | . . . 17 . . . 11 20 Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -7 ------------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Turns Passed 8510 | 58 1204 1938 1003 441 438 797 361 2270 Spaces Moved 7558 | 44 761 1342 991 405 546 611 348 2510 Core 25 | 12 . 13 . . . . . . Treads . | . . . . . . . . . Legs 646 | 32 403 211 . . . . . . Wheels . | . . . . . . . . . Hover 6886 | . 358 1117 991 405 546 611 348 2510 Flight 1 | . . 1 . . . . . . Fastest Speed 48 | 50 120 56 56 56 56 56 56 48 Average Speed 68 | 100 120 82 56 56 56 56 78 55 Slowest Speed 250 | 120 120 250 56 56 56 56 116 116 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . Exploration Rate (%) 68 | 3 94 97 95 62 98 13 95 60 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . 1 1 1 . 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 23 | . . 1 10 . . . . 12 Terrain Destroyed 171 | . . 5 26 27 7 16 23 67 Melee . | . . . . . . . . . Projectile 23 | . . 5 11 . 7 . . . AOE 148 | . . . 15 27 . 16 23 67 Actions | -11 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Total 10198 | 53 982 2058 1310 573 641 1016 425 3140 Wait 1507 | 4 117 519 152 59 45 315 60 236 Move 7550 | 43 760 1341 991 402 545 611 347 2510 Hop . | . . . . . . . . . Pick Up 5 | . . . 1 . 1 . 1 2 Fast Attach 53 | 3 5 16 2 . . 3 2 22 Attach . | . . . . . . . . . Detach . | . . . . . . . . . Swap 20 | . . . 1 3 . 2 2 12 Drop 40 | . 2 13 2 . 1 2 3 17 Fire 702 | 3 75 114 128 43 37 48 9 245 Melee . | . . . . . . . . . Ram 5 | . . 1 . . 2 . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 74 | . . . . 50 . 13 . 11 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 242 | . 23 54 33 16 10 22 1 83 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / Gar) -9/Garrison (discovered 2 exits: *Rec x2) -9/Recycling -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 16) 668 | -10/Materials | Reached level 2 785 | -10/Materials | Discovered new exit (range 10) 910 | -10/Materials | Upgraded with Utility slot (x1) 988 | -10/Materials | Upgraded with Utility slot (x1) 1068 | -10/Materials | Discovered new exit (range 16) 1262 | -10/Materials | Identified exit to Materials 1263 | -10/Materials | Entered another Materials area 1265 | -9/Materials | Reached level 3 1336 | -9/Materials | Core integrity fell below 50% 1593 | -9/Materials | Discovered new exit (range 16) 1810 | -9/Materials | Reached level 4 1955 | -9/Materials | Upgraded with Utility slot (x1) 2444 | -9/Materials | Upgraded with Propulsion slot (x1) 2459 | -9/Materials | Discovered new exit (range 12) 2612 | -9/Materials | Reached level 5 2753 | -9/Materials | Discovered new exit (range 9) 2771 | -9/Materials | Identified exit to Storage 2956 | -9/Materials | Discovered new exit (range 16) 2965 | -9/Materials | Identified exit to Materials 3082 | -9/Materials | Discovered exit to Materials (range 14) 3201 | -9/Materials | Entered Storage 3203 | -9/Storage | Reached level 6 3289 | -9/Storage | Reached level 7 3363 | -9/Storage | Met 01-MTF 3468 | -9/Storage | Reached level 8 3494 | -9/Storage | Discovered exit to Materials (range 16) 3647 | -9/Storage | Crushed by falling debris 4033 | -9/Storage | Reached level 9 4204 | -9/Storage | Identified exit to Garrison 4204 | -9/Storage | Entered Garrison 4204 | -9/Garrison | Accompanied by 1 ally 4209 | -9/Garrison | 01-MTF left 4270 | -9/Garrison | Triggered checkpoint 4365 | -9/Garrison | Garrison Relay disabled 4372 | -9/Garrison | Triggered checkpoint 4390 | -9/Garrison | Discovered new exit (range 14) 4396 | -9/Garrison | Identified exit to Recycling 4424 | -9/Garrison | Triggered checkpoint 4424 | -9/Garrison | Triggered checkpoint 4448 | -9/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4586 | -9/Garrison | Triggered checkpoint 4596 | -9/Garrison | Reached level 10 4604 | -9/Garrison | Garrison Relay disabled 4638 | -9/Garrison | Discovered exit to Recycling (range 10) 4645 | -9/Garrison | Entered Recycling 4673 | -9/Recycling | Spotter reported a threat 4675 | -9/Recycling | Spotter reported a threat 4708 | -9/Recycling | Spotter reported a threat 4728 | -9/Recycling | Spotter reported a threat 4753 | -9/Recycling | Spotter reported a threat 4781 | -9/Recycling | Spotter reported a threat 4804 | -9/Recycling | Spotter reported a threat 4827 | -9/Recycling | Spotter reported a threat 4834 | -9/Recycling | Spotter reported a threat 4887 | -9/Recycling | Spotter reported a threat 4910 | -9/Recycling | Spotter reported a threat 4921 | -9/Recycling | Spotter reported a threat 4923 | -9/Recycling | Spotter reported a threat 4969 | -9/Recycling | Spotter reported a threat 4969 | -9/Recycling | Spotter reported a threat 5007 | -9/Recycling | Spotter reported a threat 5056 | -9/Recycling | Spotter reported a threat 5070 | -9/Recycling | Spotter reported a threat 5071 | -9/Recycling | Discovered new exit (range 9) 5083 | -9/Recycling | Identified exit to Factory 5083 | -9/Recycling | Entered Factory 5085 | -7/Factory | Reached level 11 5312 | -7/Factory | Upgraded with Utility slot (x1) 5431 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 5609 | -7/Factory | Build established: Scout 5626 | -7/Factory | Reached level 12 5880 | -7/Factory | Sucked down chute 5880 | -7/Factory | Entered Waste 5881 | -7/Waste | Met a frightened Derelict 5886 | -7/Waste | Spotted C-40 Crusher 5887 | -7/Waste | Spotted C-40 Crusher 5894 | -7/Waste | Spotted C-40 Crusher 5900 | -7/Waste | Spotted C-40 Crusher 5933 | -7/Waste | Warlord forces began an assault 5978 | -7/Waste | Destroyed C-40 Crusher 5984 | -7/Waste | Spotted C-40 Crusher 5993 | -7/Waste | Allies destroyed C-40 Crusher 6002 | -7/Waste | Reached level 13 6002 | -7/Waste | Allies destroyed C-40 Crusher 6004 | -7/Waste | Allies destroyed C-40 Crusher 6004 | -7/Waste | Allies destroyed C-40 Crusher 6021 | -7/Waste | Spotted C-40 Crusher 6024 | -7/Waste | Allies destroyed C-40 Crusher 6101 | -7/Waste | Discovered new exit (range 13) 6223 | -7/Waste | Identified exit to Factory 6241 | -7/Waste | Entered Factory 6241 | -7/Factory | Accompanied by 11 allies 6334 | -7/Factory | Build established: Mutant 6419 | -7/Factory | Reached level 14 6533 | -7/Factory | Upgraded with Propulsion slot (x1) 6585 | -7/Factory | Upgraded with Power slot (x1) 6641 | -7/Factory | First assault squad dispatched 6820 | -7/Factory | Build established: Scavenger-Scout 6836 | -7/Factory | Reached level 15 7082 | -7/Factory | Discovered new exit (range 11) 7089 | -7/Factory | Identified exit to Factory 7329 | -7/Factory | Discovered new exit (range 21) 7403 | -7/Factory | Garrison activated, responded to threat 7432 | -7/Factory | Reached level 16 7471 | -7/Factory | Destroyed 7 combat bots 7529 | -7/Factory | Upgraded with Utility slot (x1) 7915 | -7/Factory | Core integrity fell below 50% 8000 | -7/Factory | Core integrity fell below 20% 8120 | -7/Factory | Build established: Scout 8285 | -7/Factory | Discovered exit to Factory (range 14) 8326 | -7/Factory | Identified exit to Lower Caves 8347 | -7/Factory | Garrison activated, responded to threat 8355 | -7/Factory | High security lockdown imminent 8435 | -7/Factory | High security lockdown engaged 8507 | -7/Factory | Discovered exit to Factory (range 8) 8511 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- B-48 Gladiator destroyed. Used Protomatter to restore core integrity (+165, depleted) System corrupted: Heat flow error (+115). ALERT: Machine network offline. Destroyed Particle Gun. ALERT: Performing unscheduled system reset. System corrupted: Component data lost. ALERT: Lockdown in effect, collecting threat data. ALERT: Assault forces dispatched. G-47 Trooper destroyed. System corrupted: Beamcaster targeting data glitched. G-47 Trooper destroyed. Destroyed Lgt. Deuterium Engine. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. M-28 Smith unfolds itself. M-28 Smith fits Backup Power III on W-25 Informer. EXIT=FOUND: FACTORY Slammed into Y-54 Guardian. Map ----- +----------------------------------------------------+ | ??????# #??????????# #?????? | | ??????# #??????????##############?????? | | ??????# #?????????????????????????????? | | ??????# " " #?????????????????????????????? | | ??????# """ #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????##############?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#+#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????????### ###????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# ###??????????????????? | | ??????????????????????+ < bg???????????????????? | | ??????????????????????# aYYg#????????????????????? | | ??????????????????????# Y@g #????????????????????? | | ??????????????????????### ###????????????????????? | | ????????????????????????#Y#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????##########+###????????????????????? | | ???????????????# #????????????????????? | | ???????????????# #????????????????????? | | ##+############# #????????????????????? | | # #????????????????????? | | g # #????????????????????# | | g # #????????????????????# | | g + """ """ #??????????????????### | | # """ """ #??????????????????+ | | # """ """ #????????????????????# | | # "" "" #????????????????????# | | ##########+###+# "" "" #????????????????????# | | ???????????????# #????????????????????? | | ???????????????##############????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Salvage Targeting 1 Item Schematics ----------------- Lrn. Sensor Array | -9/Storage | Hacked Greatsword | -7/Factory | Extracted Dynamic Insulation System | -7/Factory | Extracted Weapon Cycler | -7/Factory | Extracted Particle Gun | -7/Factory | Extracted Carbon-fiber Leg | -7/Factory | Extracted Imp. Cooling System | -7/Factory | Extracted Utility Shielding | -7/Factory | Extracted Kinecellerator | -7/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -9 -9 -7 -7 -7 --------- Run | Scr Mat Mat Sto Gar Rec Fac Was Fac Levels Raised 15 | . 1 3 4 1 . 2 1 3 XP Earned 26727 | 3000 1655 5723 4765 1473 496 3664 280 5671 XP Spent 25350 | . 4300 3100 250 4700 3000 2600 . 7400 Upgrades 34 | . 7 5 1 9 3 2 . 7 Power Slot 1 | . . . . . . . . 1 Propulsion Slot 2 | . . 1 . . . . . 1 Utility Slot 5 | . 2 1 . . . 1 . 1 Inventory Capacity 1 | . . . 1 . . . . . Ranged Accuracy 12 | . 5 . . . 3 1 . 3 KI Resistance % 4 | . . . . 4 . . . . TH Resistance % 4 | . . . . 4 . . . . TH Damage % 4 | . . 3 . 1 . . . . EX Damage % 1 | . . . . . . . . 1 Protomatter Created 2658 | . 217 552 182 389 55 205 96 962 Integrity Restored 4834 | . 406 1092 616 315 165 460 24 1756 Core 4013 | . 342 911 540 240 165 342 24 1449 Parts 821 | . 64 181 76 75 . 118 . 307 Protomatter Decayed 1729 | . 78 179 378 280 . 17 225 572 Game ------ Seed NodeGravityMembrane Manual? 0 Play Time 02:10:36 Cumulative 49.3 hours Start 2019.12.23 @ 21:43:30 End 2019.12.24 @ 23:44:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 25 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 457edf07-9314-470f-b376-c2c7064566c0