Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.30 @ 21:38:49 // Winter2022/Polymind Player: deepledi Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (16) 80 Value Destroyed (725) 725 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (5976) 5976 TOTAL SCORE: 10161 Bonus ------- Polymind Skill 4959 Pacifist 834 Entered Garrisons 200 Friendly Fire -17 Cogmind --------- Core Integrity 510/850 Matter 75/100 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -6/Garrison Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink Improved Heat Sink Improved Light Armor Plating > --- WEAPON (2) ------- Gatling Laser Flak Gun > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- (None) [Rating: 23] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Matter Pod Processor Salvage Targeting Computer Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Flak Gun Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Gar Slots Evolved . | . . . . . . . . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . Power . | . . . . . . . . . . . Engine . | . . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility . | . . . . . . . . . . . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon . | . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 9 | . . . . . . . 4 . . 5 Power 2 | . . . . . . . . . . 2 Propulsion 2 | . . . . . . . 1 . . 1 Utility 2 | . . . . . . . 1 . . 1 Weapon 3 | . . . . . . . 2 . . 1 Highest Loss Streak 2 | . . . . . . . 2 . . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 100 100 100 100 83 98 100 100 90 Engine 12 | . 19 25 25 25 25 20 8 12 12 9 Core 2 | . . . . . . . 6 . . . Treads 13 | . . . . . . . 17 25 25 18 Leg 5 | . . . . . . . 12 . . 6 Wheel 12 | . 39 50 50 50 50 41 . . . . Device 18 | . 21 . . . . . 22 25 25 23 Storage 5 | . 8 25 25 25 25 20 . . . . Processor 1 | . . . . . . . 1 . . 2 Protection 6 | . . . . . . . 6 12 12 8 Energy Gun 9 | . . . . . . . 12 12 12 12 Ballistic Gun 5 | . . . . . . . 9 12 12 4 Naked Turns 71 | . 4 . . . . 59 4 . . 4 Heaviest Build 23 | 6 6 4 4 4 4 4 23 23 23 23 Greatest Support 40 | 20 20 20 20 20 20 20 40 40 40 40 Greatest Overweight (x) . | . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 1 | . 1 1 1 1 1 1 1 1 1 1 Average Capacity . | . . 1 1 1 1 . . 1 1 . Most Carried . | . . . . . . . . . . . Average Carried . | . . . . . . . . . . . Final Capacity 1 | . 1 1 1 1 1 . 1 1 1 1 Final Carried . | . . . . . . . . . . . Class Distribution -------------------- 51% | Sentry 22% | Worker 14% | Grunt 4% | Mutant 3% | Tunneler Dominant Class ---------------- Tunneler | -10/Materials Worker | -10/Mines Worker | -9/Materials Worker | -9/Mines Worker | -8/Materials Worker | -7/Factory Sentry | -7/Lower Caves Sentry | -7/Lower Caves Sentry | -6/Factory Sentry | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Gar Matter Collected 336 | . . 25 . 25 . . 234 . . 52 Remotely . | . . . . . . . . . . . Salvage Created 399 | . . . . . . . 347 . . 52 Parts 30 | . . . . . . . 21 . . 9 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 21 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 16 | . . . . . . . 9 . . 7 Melee 1 | . . . . . . . . . . 1 Guns 15 | . . . . . . . 9 . . 6 Classes Destroyed 6 | . . . . . . . 4 . . 2 Swarmer 3 | . . . . . . . . . . 3 Grunt 9 | . . . . . . . 6 . . 3 Brawler 1 | . . . . . . . 1 . . . Duelist 1 | . . . . . . . 1 . . . Sentry 1 | . . . . . . . . . . 1 Programmer 1 | . . . . . . . 1 . . . Best Kill Streak 6 | . . . . . . . 6 . . 5 Combat Bots Only 6 | . . . . . . . 6 . . 5 Max Kills in Single Turn 1 | . . . . . . . 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Gar Damage Taken 2116 | . 2 . . . . 80 903 . . 1131 Core 524 | . . . . . . 56 128 . . 340 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 94 | 100 . 100 . 100 100 . . 73 . . Volleys Fired 95 | . . . . . . . 41 . . 54 Largest 2 | . . . . . . . 2 . . 2 Hottest 108 | . . . . . . . 108 . . 108 Shots Fired 138 | . . . . . . . 69 . . 69 Gun 138 | . . . . . . . 69 . . 69 Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 71 | . . . . . . . 56 . . 15 Thermal 67 | . . . . . . . 13 . . 54 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 22 | . . . . . . . 13 . . 22 Robot Miss Streak 9 | . . . . . . . 8 . . 9 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 97 | . . . . . . . 53 . . 44 Core Hits 57 | . . . . . . . 28 . . 29 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . 1 Burn 1 | . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2023 | . 5 . . . . . 1022 . . 996 Guns 2013 | . . . . . . . 1022 . . 991 Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 10 | . 5 . . . . . . . . 5 Kinetic 1063 | . . . . . . . 829 . . 234 Thermal 950 | . . . . . . . 193 . . 757 Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 . . Average Corruption 1 | . . . . . . . 1 2 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 17 | . . . . . . . 13 4 . . Message Errors 2 | . . . . . . . 1 1 . . Matter Fused 4 | . . . . . . . 3 1 . . Heat Flow Errors 2 | . . . . . . . 2 . . . Energy Discharges 4 | . . . . . . . 4 . . . Data Loss (minor) 2 | . . . . . . . 1 1 . . Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 2 | . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 2 | . 2 . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 3 | . 1 . . . . . . . . 2 Targets Rammed 3 | . 1 . . . . . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 187 | . . . . . . 1 187 . . 89 Average Temperature 32 | . . . . . . 1 35 . . 31 Received Heat Transfer 897 | . . . . . . 6 369 . . 522 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 2040 | . . . . . . . 399 . . 1641 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Gar Peak Influence 576 | . 15 5 1 . . 104 . . 4 576 Initial 5 | . . 5 1 . . . . . . 2 Average 94 | . 1 5 1 . . 21 . . . 188 Maximum Alert Level 2 | . . . . . . . . . . 2 Low Security (%) 85 | 100 100 100 100 100 100 100 . . 100 69 Level 1 8 | . . . . . . . . . . 17 Level 2 6 | . . . . . . . . . . 13 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched . | . . . . . . . . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement . | . . . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Gar Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 41 | . . . . . . 1 14 . . 26 Peak Tracking Total 11 | . . . . . . 1 4 . . 11 Tactical Retreats 5 | . . . . . . . 1 . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Gar Traps Triggered 5 | . . . . . . . . . . 5 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Gar Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Gar Machines Accessed 4 | . . . . . . . 1 . 1 2 Terminals 2 | . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 6 | . . . . . . . 2 . 2 2 Successful 5 | . . . . . . . 2 . 1 2 Failed 1 | . . . . . . . . . 1 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 2 | . . . . . . . . . . 2 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . Terminal Hacks 4 | . . . . . . . 2 . . 2 Record 2 | . . . . . . . 2 . . . Open Door 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . . . . . . . . . 1 2 Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked 7 | . . . . . . 1 2 . . 4 Non-combat 2 | . . . . . . 1 . . . 1 Combat 5 | . . . . . . . 2 . . 3 Robot Hacks Applied 7 | . . . . . . 1 2 . . 4 find_chute 1 | . . . . . . 1 . . . . mark_security 1 | . . . . . . . . . . 1 find_shortcuts 5 | . . . . . . . 2 . . 3 Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Gar Total Allies 5 | . . . . . . . . . . 5 Largest Group 3 | . . . . . . . . . . 3 Highest-Rated Group 96 | . . . . . . . . . . 96 Highest-Rated Ally 46 | . . . . . . . . . . 46 Total Orders . | . . . . . . . . . . . Ally Attacks 7 | . . . . . . . . . . 7 Total Damage 209 | . . . . . . . . . . 209 Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Gar Robot Analysis Total 7 | 1 1 . . . . . 3 . . 2 Derelict Logs Recovered 4 | . . 1 . . . . 2 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Gar Turns Passed 4621 | 18 279 211 99 209 98 366 1545 474 76 1246 Spaces Moved 3695 | 26 339 264 121 260 123 470 991 291 48 762 Core 130 | 18 8 . . . . 88 6 . . 10 Treads 1423 | . . . . . . . 611 291 48 473 Legs 500 | . . . . . . . 374 . . 126 Wheels 1489 | 8 331 264 121 260 123 382 . . . . Hover 153 | . . . . . . . . . . 153 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 50 80 80 80 80 50 50 160 160 50 Average Speed 114 | 59 79 80 80 80 80 74 144 160 160 131 Slowest Speed 170 | 80 80 80 80 80 80 80 170 160 160 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 3 50 66 14 46 15 16 92 53 1 62 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . 1 . 2 . . 3 . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Gar Total 3955 | 28 348 263 122 260 122 485 1046 300 47 934 Wait 99 | . . . 2 1 . 15 15 10 . 56 Move 3680 | 25 338 263 120 259 122 469 990 290 47 757 Hop . | . . . . . . . . . . . Pick Up . | . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . Attach . | . . . . . . . . . . . Detach . | . . . . . . . . . . . Swap . | . . . . . . . . . . . Drop . | . . . . . . . . . . . Fire 95 | . . . . . . . 41 . . 54 Melee . | . . . . . . . . . . . Ram 1 | . 1 . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 Escape Stasis 37 | . . . . . . . . . . 37 Rewire 29 | . . . . . . 1 . . . 28 Trap . | . . . . . . . . . . . Miscellaneous 12 | 3 9 . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 19 | -11/Junkyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 10) 270 | -10/Materials | Discovered new exit (range 13) 298 | -10/Materials | Entered Mines 324 | -10/Mines | Discovered new exit (range 7) 338 | -10/Mines | Learned Materials security intel 509 | -10/Mines | Entered Materials 602 | -9/Materials | Discovered new exit (range 7) 608 | -9/Materials | Entered Mines 649 | -9/Mines | Discovered new exit (range 8) 654 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 810 | -9/Mines | Discovered new exit (range 7) 817 | -9/Mines | Entered Materials 905 | -8/Materials | Discovered new exit (range 14) 915 | -8/Materials | Entered Factory 1273 | -7/Factory | Discovered new exit (range 15) 1281 | -7/Factory | Entered Lower Caves 1282 | -7/Lower Caves | Encountered a Warlord checkpoint 1309 | -7/Lower Caves | Learned 4 Factory zone layouts 1348 | -7/Lower Caves | Learned location of Zion (-7) 1928 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2821 | -7/Lower Caves | Discovered new exit (range 4) 2826 | -7/Lower Caves | Entered another Lower Caves area 2826 | -7/Lower Caves | Spotted B-75 Beast 3019 | -7/Lower Caves | Encountered a Warlord checkpoint 3188 | -7/Lower Caves | Learned location of 1 exit from Factory 3291 | -7/Lower Caves | Discovered new exit (range 5) 3300 | -7/Lower Caves | Entered Factory 3301 | -6/Factory | Identified exit to Factory 3374 | -6/Factory | Identified exit to Garrison 3376 | -6/Factory | Entered Garrison 3452 | -6/Garrison | Triggered checkpoint 3468 | -6/Garrison | Rescued a captive Derelict 3468 | -6/Garrison | Rescued a captive Derelict 3520 | -6/Garrison | Triggered checkpoint 3576 | -6/Garrison | Triggered checkpoint 3774 | -6/Garrison | Triggered checkpoint 3820 | -6/Garrison | Triggered checkpoint 4048 | -6/Garrison | Discovered exit to Factory (range 13) 4113 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4424 | -6/Garrison | Triggered checkpoint 4441 | -6/Garrison | Discovered exit to Factory (range 11) 4447 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4470 | -6/Garrison | Triggered checkpoint 4622 | -6/Garrison | Self-destructed Last Messages --------------- 04428_ S-27 Virus destroyed. Garrison Door activated. 04441_ EXIT=FOUND: FACTORY 04447_ Attempting to access garrison exit controls... 04447_ Remote lockdown engaged. 04470_ Beams of light sweep through the air. An alarm sounds. 04471_ Lgt. Deuterium Engine destroyed. 04471_ Imp. Hover Unit destroyed. 04472_ Released control of W-25 Informer. 04472_ Took control of Y-54 Guardian. 04472_ Attempting to rewire W-25 Informer. 04472_ W-25 Informer is rebooting, system inaccessible. 04473_ W-25 Informer reactivates. 04503_ Attempting to rewire Y-54 Guardian. 04503_ Y-54 Guardian rewired. 04504_ Attempting to rewire Y-54 Guardian. 04523_ Y-54 Guardian rewired. 04524_ Attempting to rewire Y-54 Guardian. 04527_ Y-54 Guardian rewired. 04576_ ALERT: Garrison interior compromised. Map ----- +----------------------------------------------------+ | ???# ????????# #???????????????????????????????? | | ???# ?????????# #???????????????????????????????? | | ???# ?????????# #???????????????????????????????? | | ???# ?????????# #???????????????????????????????? | | ???? ?????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????# #???????#####???????????????????? | | ??????????????# #???????# #???????????????????? | | ??????????????# ######### < ########++#?????????? | | ??????????????# #?????????? | | ??????????????# #?????????? | | ??????????????####################### #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????" #?????????? | | ???????????????????????#####????????" #?????????? | | ???????????????????????# ##???????" #?????????? | | ???????????????????????# # ##??????# #?????????? | | ???????????????????????# #??????# #?????????? | | ???????????????????????## #??????# #?????????? | | ???????????????????????# #######?# #?????????? | | ???????????????????????#### #?# #?# #?????????? | | ??????????????????????????# ### ### #?????????? | | ??????????????????????##### #?????????? | | ??????????????????????#Y Y+ #?????????? | | ?????????????#######??#Y####### ######?????????? | | ?????????????#"""""##?# #????#"""""#?????????????? | | ?????????????#" ### ##???#######?????????????? | | ?????????????#" #???????????????????????? | | ?????????????#" "### #???????????????????????? | | ?????????????#"""""#?#####???????????????????????? | | ?????????????#######?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 31 Energy Capacity 240 Matter Stores 150 Matter Capacity 150 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 50 Resistance: I 25 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Fac Gar Hosts 10 | 1 1 . . . . 1 3 . . 4 Combat Hostiles 5 | . . . . . . . 2 . . 3 Allies 1 | . . . . . . . 1 . . . Unique Host Classes 6 | 1 1 . . . . . 3 . . 1 Average Host Suspicion 58 | . 48 7 12 5 7 26 83 7 9 86 Unsuspicious Activity 711 | 17 104 93 135 102 75 80 55 . . 50 Returns to Shadow . | . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . Protomatter Created 260 | . . . . 14 . . 110 . . 136 Used 286 | 5 5 . . . . 5 101 . . 170 Decayed 4 | . . . . 4 . . . . . . Highest Spend 51 | 5 5 . . . . 5 51 . . 51 Top 5 Hosts by Kills: Y-54 Guardian (-7/Lower Caves: 7) 1I-JMF(M) (-7/Lower Caves: 6) G-50 Soldier (-6/Garrison: 2) G-47 Trooper (-7/Lower Caves: 1) Game ------ Seed GyrokineticDisruptorCharger Manual? 0 Play Time 00:29:35 Cumulative 75.6 hours Start 2023.12.15 @ 19:24:26 End 2024.01.30 @ 21:38:49 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 89 Rogue 88 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d99e4298-6ef9-4dc1-aff2-f7375b78993c