Cogmind - Beta 13 *** ADVENTURER MODE // 2024.08.04 @ 09:26:25 Player: Fqbits Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (144) 720 Value Destroyed (5552) 5552 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1030) 1030 TOTAL SCORE: 13242 Bonus ------- High Alert Combat Kills 605 Follower Combat Kills 125 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 86/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Signal Interpreter Improved Propulsion Shielding Improved Utility Shielding Improved Weapon Shielding Hardened Heavy Armor Plating Improved Shield Generator Dynamic Insulation System Long-range Tractor Beam > --- WEAPON ----------- Ragnarok Missile Launcher Ragnarok Missile Launcher Ragnarok Missile Launcher Ragnarok Missile Launcher > --- INVENTORY -------- Heavy Treads Advanced Heat Sink Machine Analyzer [Rating: 110] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Flight Unit Field Propulsion Array Utility Small Storage Unit Device Long-range Tractor Beam Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Weapon Shielding Weapon Ragnarok Missile Launcher Energy Gun Improved Arc Projector Ballistic Gun XL Autogun Array Launcher Ragnarok Missile Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Fac Slots Evolved 12 | . . . . . 4 2 . . 4 . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . 2 . . . . . . Utility 7 | . . . . . 2 . . . 4 . . 1 Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 57 | 7 . 2 . 1 15 2 2 . 5 6 9 8 Power 6 | 1 . . . 1 2 . . . . 1 . 1 Engine 3 | 1 . . . 1 1 . . . . . . . Core 1 | . . . . . 1 . . . . . . . Reactor 2 | . . . . . . . . . . 1 . 1 Propulsion 17 | 2 . . . . 4 2 . . . 4 3 2 Treads 11 | . . . . . 2 2 . . . 4 3 . Leg 4 | 2 . . . . 2 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . 2 Utility 24 | 2 . . . . 8 . 2 . 5 1 2 4 Device 9 | 1 . . . . 3 . . . 2 1 1 1 Storage 2 | 1 . . . . 1 . . . . . . . Processor 3 | . . . . . 1 . . . . . . 2 Hackware 2 | . . . . . 2 . . . . . . . Protection 8 | . . . . . 1 . 2 . 3 . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 10 | 2 . 2 . . 1 . . . . . 4 1 Energy Gun 1 | . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . 1 . . . . . . . . 4 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . 1 . Parts Lost 17 | . . . . . 3 . 1 1 . . 1 11 Power 2 | . . . . . . . . . . . . 2 Propulsion 2 | . . . . . . . . 1 . . . 1 Utility 10 | . . . . . 1 . 1 . . . 1 7 Weapon 3 | . . . . . 2 . . . . . . 1 Highest Loss Streak 5 | . . . . . 3 . 1 1 . . 1 5 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 74 | . 100 100 100 100 73 75 75 71 68 62 64 61 Engine 2 | . 14 14 14 14 3 . . . . . . . Core 3 | . . . . . 5 7 7 7 5 1 . . Treads 12 | . . . . . 4 29 30 25 17 11 10 8 Leg 6 | . 28 28 28 28 13 . . . . . . . Device 9 | . 14 14 14 14 13 . . . 11 9 16 12 Storage 5 | . 14 14 14 14 4 7 7 7 . . . . Processor 1 | . . . . . . . . . . . . 8 Hackware 7 | . . . . . 11 15 15 15 11 11 1 . Protection 8 | . . . . . 5 7 6 7 15 17 21 11 Ballistic Gun 5 | . 28 22 . . 6 7 7 7 5 5 4 . Launcher 5 | . . 2 14 14 2 . . . . . 1 17 Slashing Weapon 2 | . . 3 14 14 2 . . . . . . . Naked Turns 86 | . . . . . . . . . . . . 86 Heaviest Build 101 | 11 11 14 14 16 31 30 30 30 51 58 101 101 Greatest Support 150 | 20 20 20 20 20 56 112 112 112 84 140 150 150 Greatest Overweight (x) 4 | . . . . . 1 . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 Average Capacity 6 | 7 8 8 8 8 6 8 8 8 5 5 5 5 Most Carried 8 | 2 1 8 8 8 8 7 8 8 6 5 5 5 Average Carried 5 | . . 3 7 8 6 6 7 8 3 3 4 2 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | . 1 8 8 8 8 7 8 8 3 5 5 . Class Distribution -------------------- 40% | Hacker-Skirmisher 24% | Mutant 11% | Tank 11% | Scavenger-Tank 8% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Storage Hacker-Skirmisher | -7/Recycling Hacker-Tank | -5/Factory Hacker-Tank | -5/Waste Scavenger-Tank | -5/Factory Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Fac Matter Collected 5336 | 289 . . . 30 890 68 1414 62 97 764 1185 537 Remotely 2787 | 113 . . . 30 245 . . . 97 764 1035 503 Salvage Created 7444 | 104 . . . 314 1342 66 2155 62 . 1575 1242 584 Parts 323 | 9 . . . 15 66 4 112 1 . 31 62 23 Haulers Intercepted 9 | . . . . . 4 . 4 . . . 1 . Recyclers Shooed 2 | . . . . 1 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Fac Combat Hostiles Destroyed 101 | . . . . 3 20 1 35 1 . 6 19 16 Melee 3 | . . . . 3 . . . . . . . . Guns 75 | . . . . . 14 1 35 1 . 6 18 . AOE 23 | . . . . . 6 . . . . . 1 16 Classes Destroyed 17 | 2 . . . 2 7 . 3 . . 1 2 . Worker 7 | . . . . . 6 . 1 . . . . . Builder 6 | . . . . . 3 . 1 . . . 1 1 Tunneler 4 | 2 . . . 1 . . . . . . 1 . Hauler 9 | . . . . . 4 . 4 . . . 1 . Recycler 9 | 1 . . . 2 2 . 1 . . . 1 2 Operator 4 | . . . . . 2 . . . . . 1 1 Watcher 4 | . . . . . 2 . 2 . . . . . Swarmer 18 | . . . . . . . 7 . . . 7 4 Grunt 35 | . . . . 2 10 . 11 . . . 5 7 Brawler 2 | . . . . 1 . . 1 . . . . . Duelist 2 | . . . . . . . 2 . . . . . Sentry 22 | . . . . . 5 1 13 1 . . 1 1 Specialist 1 | . . . . . . . . . . . 1 . Hunter 10 | . . . . . 5 . . . . . 3 2 Programmer 4 | . . . . . . . 1 . . . 1 2 Heavy 1 | . . . . . . . . . . . 1 . Compactor 6 | . . . . . . . . . . 6 . . Best Kill Streak 11 | 3 . . . 3 6 1 8 1 . 3 5 11 Combat Bots Only 8 | . . . . 3 4 1 7 1 . 3 4 8 Max Kills in Single Turn 3 | 1 . . . 1 3 1 2 1 . 1 1 3 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . . . . . 1 3 Melee 1 | . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Fac Hostile Shots Fired 577 | . 6 . . 9 71 9 136 18 . 5 68 255 Missed 207 | . 4 . . 2 24 3 57 4 . . 16 97 Damage Taken 4822 | . 16 . . 78 579 38 763 70 . 189 781 2308 Core 1595 | . . . . 9 117 9 87 . . . 223 1150 Absorbed by Shields 161 | . . . . . . . . . . . 100 61 Redirected to Shielding 410 | . . . . . 16 5 128 6 . 19 188 48 Ignored by Resistances 1357 | . 5 . . 21 165 15 229 26 . 50 194 652 Regen/Repaired (Parts) 41 | . . . . . . . . . 41 . . . Core Remaining (%) 87 | 100 . . . 96 78 . . 86 . . 77 . Volleys Fired 309 | 15 . . . . 63 2 93 7 . 39 61 29 Largest 2 | 2 . . . . 1 1 1 1 . 1 1 1 Hottest 70 | 40 . . . . 60 60 60 60 . 60 70 70 Shots Fired 318 | 19 . . . . 63 2 93 7 . 42 63 29 Gun 262 | 19 . . . . 31 2 93 7 . 42 61 7 Cannon . | . . . . . . . . . . . . . Launcher 56 | . . . . . 32 . . . . . 2 22 Special . | . . . . . . . . . . . . . Kinetic 255 | 19 . . . . 31 2 93 7 . 42 61 . Thermal . | . . . . . . . . . . . . . Explosive 56 | . . . . . 32 . . . . . 2 22 Electromagnetic 7 | . . . . . . . . . . . . 7 Robot Hit Streak 34 | 10 . . . . 21 8 34 13 . 27 27 21 Robot Miss Streak 4 | . . . . . 4 . 3 1 . 3 4 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 264 | 10 . . . 7 47 2 74 5 . 41 62 16 Core Hits 274 | 5 . . . 5 67 2 79 2 . 23 56 35 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 3 | . . . . . 3 . . . . . . . Sever 3 | . . . . . 3 . . . . . . . Melee Attacks 14 | . . . . 7 7 . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 14 | . . . . 7 7 . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 7 | . . . . 4 3 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 19648 | 92 . . . 335 2979 177 5174 163 . 3482 4011 3235 Guns 14477 | 92 . . . . 1601 177 5168 163 . 3482 3713 81 Cannons . | . . . . . . . . . . . . . Explosions 4448 | . . . . . 1057 . . . . . 298 3093 Melee 638 | . . . . 335 303 . . . . . . . Ramming 85 | . . . . . 18 . 6 . . . . 61 Kinetic 14396 | 92 . . . . 1601 177 5168 163 . 3482 3713 . Thermal 215 | . . . . . 215 . . . . . . . Explosive 4233 | . . . . . 842 . . . . . 298 3093 Electromagnetic 81 | . . . . . . . . . . . . 81 Impact . | . . . . . . . . . . . . . Slashing 638 | . . . . 335 303 . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . 1 1 . 18 18 7 Average Corruption 8 | . . . . . . . 1 1 . 11 18 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 63 | . . . . . . . 2 3 . 11 42 5 Message Errors 14 | . . . . . . . . 2 . 1 10 1 Matter Fused 12 | . . . . . . . 1 1 . 3 7 . Heat Flow Errors 8 | . . . . . . . . . . 1 7 . Energy Discharges 5 | . . . . . . . . . . 2 3 . Parts Rejected 2 | . . . . . . . . . . 1 . 1 Parts Fused 2 | . . . . . . . . . . . 2 . Data Loss (minor) 8 | . . . . . . . 1 . . . 4 3 Data Loss (major) 3 | . . . . . . . . . . . 3 . Misfires 5 | . . . . . . . . . . 3 2 . Alerts 2 | . . . . . . . . . . . 2 . Misdirections 2 | . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 235 | . . . . 28 136 . . . . . 24 47 Projectiles . | . . . . . . . . . . . . . Explosions 128 | . . . . . 57 . . . . . 24 47 Melee 107 | . . . . 28 79 . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 79 | . . . . . . . 51 . . . . 28 Shots 1 | . . . . . . . 1 . . . . . Rammed 15 | . . . . . . . 3 . . . . 12 Targets Rammed 20 | . 1 . . . 3 . 4 . . . . 12 Kicked 4 | . 1 . . . 3 . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . Highest Temperature 575 | . . . . . 199 68 358 188 . 575 565 106 Average Temperature 139 | . . . . . 72 43 102 87 . 209 180 27 Received Heat Transfer 856 | . 12 . . 36 216 18 252 18 . . 152 152 Effects 25 | . . . . . . . 4 . . 6 15 . Shutdowns 5 | . . . . . . . 1 . . 2 2 . Energy Bleed 7 | . . . . . . . 2 . . 2 3 . Interference 4 | . . . . . . . 1 . . . 3 . Matter Decay 3 | . . . . . . . . . . 2 1 . Short Circuit 1 | . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . 1 . Damage (major) 3 | . . . . . . . . . . . 3 . Damage (core) 1 | . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 150 | . . . . . 150 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Fac Peak Influence 761 | 15 24 7 . 117 634 202 761 287 132 49 360 554 Initial 250 | . 8 7 . . 38 156 78 250 131 32 29 67 Average 280 | 5 21 7 . 84 407 162 452 190 128 47 119 403 Maximum Alert Level 3 | . . . . . 2 1 3 1 . . 1 2 Low Security (%) 43 | 100 100 100 . 100 11 85 24 45 100 100 78 5 Level 1 21 | . . . . . 15 14 12 54 . . 21 36 Level 2 32 | . . . . . 72 . 48 . . . . 57 Level 3 2 | . . . . . . . 14 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . . . 5 . 5 . . . 7 7 Investigation 7 | . 1 . . . 2 . . . . . 2 2 Extermination 4 | . . . . . . . 1 . . . 1 2 Reinforcement 10 | . . . . . 3 . 1 . . . 4 2 Assault 2 | . . . . . . . 1 . . . . 1 Garrison 2 | . . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Fac Distress Signals 15 | . 2 . . . 3 . 3 . . . 6 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 147 | . 3 . . 3 30 1 42 1 . 6 32 29 Peak Tracking Total 9 | . 3 . . 3 6 1 7 1 . 3 7 9 Tactical Retreats 6 | . . . . . 3 . . . . . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Fac Traps Triggered 10 | . . . . . 3 . 3 . 2 . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 12 | . . . . . 6 . . . . . 6 . Reused 4 | . . . . . 1 . . . . . 3 . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 4 | . . . . . 1 . . . . . 3 . Most Traps Carried 2 | . . 2 2 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Fac Machines Disabled 30 | . . . . . 4 . 4 . . . . 22 Max in Single Turn 3 | . . . . . 2 . 1 . . . . 3 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Fac Machines Accessed 32 | . 3 1 2 . 3 . 7 4 1 . 5 6 Terminals 24 | . 3 . . . 3 . 6 4 . . 5 3 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units 3 | . . . . . . . 1 . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 106 | . 12 1 24 . 6 . 19 10 2 . 16 16 Successful 68 | . 4 1 24 . 4 . 13 2 2 . 9 9 Failed 38 | . 8 . . . 2 . 6 8 . . 7 7 Catastrophic 4 | . 1 . . . . . . 1 . . 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . 7 . 2 . 1 . 3 . . . . . Terminals 72 | . 12 . . . 6 . 18 10 . . 16 10 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . 2 . . . Recycling Units 5 | . . . . . . . 1 . . . . 4 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 Terminal Hacks 61 | . 4 1 24 . 4 . 12 2 . . 9 5 Record 31 | . . . 23 . . . 3 1 . . 1 3 Part Schematic 1 | . . . . . . . 1 . . . . . Robot Analysis 2 | . . . . . . . . 1 . . 1 . Prototype ID Bank 1 | . . . . . . . 1 . . . . . Open Door 4 | . . 1 . . . . 3 . . . . . Open DSF 1 | . . . . . . . . . . . 1 . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . . 1 . . . 1 . Locate Traps 6 | . 2 . . . 1 . 1 . . . 2 . Reprogram Traps 2 | . . . . . 1 . . . . . 1 . Security Status 1 | . . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 4 | . . . . . 1 . . . . . 2 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . . . . . . . 1 . . . . 4 Report Inventory 3 | . . . . . . . 1 . . . . 2 Retrieve Components 2 | . . . . . . . . . . . . 2 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 3 . . . 2 . 3 3 . . 4 4 Full Trace Events 10 | . 3 . . . 1 . . 2 . . 2 2 Feedback Events 1 | . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . Time 38 | . . . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . . 11 Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Fac Total Allies 7 | . . . . 3 . . 1 . 3 . . . Largest Group 3 | . . . . 3 1 . 1 1 3 . . . Highest-Rated Group 100 | . . . . 40 16 . 100 100 93 . . . Highest-Rated Ally 100 | . . . . 16 16 . 100 100 31 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 41 | . . . . 19 17 . . 3 2 . . . Total Damage 621 | . . . . 217 226 . . 137 41 . . . Kills 4 | . . . . 3 . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Fac Robot Analysis Total 2 | . . . . . . . . 1 . . 1 . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Fac Turns Passed 7160 | 98 181 133 458 345 1283 273 1082 729 183 280 855 1260 Spaces Moved 4025 | 53 148 103 377 222 600 168 578 442 87 139 434 674 Core 187 | 13 . . . . . . . . . . . 174 Treads 2334 | . . . . . 162 168 578 442 87 139 434 324 Legs 1328 | 40 148 103 377 222 438 . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 176 | . . . . . . . . . . . . 176 Fastest Speed 40 | 50 120 120 120 120 120 160 160 160 160 160 160 40 Average Speed 139 | 102 120 120 120 120 150 160 160 160 160 160 160 101 Slowest Speed 250 | 120 120 120 120 120 240 160 160 160 160 160 160 250 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 27 28 71 63 60 7 82 77 2 70 15 24 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . Spaces Dug 16 | . . . . . 4 . 12 . . . . . Terrain Destroyed 475 | . . . . . 139 . 92 11 . 1 20 212 Melee . | . . . . . . . . . . . . . Projectile 101 | . . . . . 26 . 58 11 . 1 5 . AOE 374 | . . . . . 113 . 34 . . . 15 212 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac Was Fac Fac Total 5472 | 81 151 111 384 290 938 172 735 464 132 199 592 1223 Wait 956 | . 2 . . 60 222 . 47 16 38 4 81 486 Move 4014 | 52 147 102 376 221 599 167 577 441 87 138 433 674 Hop . | . . . . . . . . . . . . . Pick Up 54 | 7 1 7 1 . 16 1 6 . 1 7 2 5 Fast Attach 11 | . . . . . 3 . 1 . . . 7 . Attach 35 | 7 . . . . 6 2 . . 5 5 2 8 Detach 1 | . . . . . . . . . . . 1 . Swap 11 | . . 2 . 1 6 . 1 . . 1 . . Drop 44 | . . . 4 1 13 . 6 . 1 5 5 9 Fire 309 | 15 . . . . 63 2 93 7 . 39 61 29 Melee 14 | . . . . 7 7 . . . . . . . Ram 12 | . . . . . . . . . . . . 12 Kick 4 | . 1 . . . 3 . . . . . . . Crush 4 | . . . . . . . 4 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 3 | . . . 3 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory -5/Waste -5/Factory -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 9) 280 | -10/Materials | Entered Mines 281 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Build established: Mutant 325 | -10/Mines | Discovered new exit (range 7) 341 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 383 | -10/Mines | Found a hidden stash of uninstalled traps 407 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 408 | -10/Mines | Discovered new exit (range 5) 413 | -10/Mines | Entered Exiles 442 | -10/Exiles | Met 8R-AWN 463 | -10/Exiles | Met EX-HEX 522 | -10/Exiles | Met EX-BIN 539 | -10/Exiles | Aligned with FarCom system 540 | -10/Exiles | Given EX-Vault access code 568 | -10/Exiles | Opened EX-Vault 581 | -10/Exiles | Found XL Autogun Array 609 | -10/Exiles | Warned to stay clear of 0b10 Research branches 645 | -10/Exiles | Met EX-DEC 655 | -10/Exiles | Learned location of Zion (-6) 689 | -10/Exiles | Discovered new exit (range 15) 855 | -10/Exiles | Discovered new exit (range 14) 871 | -10/Exiles | Left Exiles lab with XL Autogun Array 871 | -10/Exiles | Entered Mines 964 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 984 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1164 | -9/Mines | Discovered new exit (range 12) 1190 | -9/Mines | Learned Materials interactive machine intel 1200 | -9/Mines | Discovered new exit (range 14) 1202 | -9/Mines | Learned Materials emergency access door positions 1216 | -9/Mines | Entered Materials 1216 | -8/Materials | Accompanied by 1 ally 1216 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 1218 | -8/Materials | Loaded intel: 16 interactive machine locations 1618 | -8/Materials | Lost 3 parts (1u2w) 2003 | -8/Materials | Build established: Hacker-Skirmisher 2454 | -8/Materials | Discovered new exit (range 16) 2499 | -8/Materials | Entered Factory 2499 | -7/Factory | Evolved 2 slots: Propulsion x2 2740 | -7/Factory | Discovered new exit (range 16) 2772 | -7/Factory | Entered Storage 3537 | -7/Storage | Garrison activated, responded to threat 3572 | -7/Storage | First assault squad dispatched 3642 | -7/Storage | Destroyed 7 combat bots 3673 | -7/Storage | Garrison activated, responded to threat 3711 | -7/Storage | Met 01-MTF 3834 | -7/Storage | Discovered new exit (range 6) 3854 | -7/Storage | Entered Recycling 3854 | -7/Recycling | Accompanied by 1 ally (01-MTF) 3859 | -7/Recycling | 01-MTF left 4570 | -7/Recycling | Discovered new exit (range 9) 4583 | -7/Recycling | Entered Factory 4583 | -5/Factory | Evolved 4 slots: Utility x4 4644 | -5/Factory | Repaired Imp. Weapon Shielding 4681 | -5/Factory | Allied Derelicts emerged from ambush trap array 4762 | -5/Factory | Lost 3 allies 4766 | -5/Factory | Sucked down chute 4766 | -5/Factory | Entered Waste 4776 | -5/Waste | Spotted C-40 Crusher 4781 | -5/Waste | EMP discharged 4791 | -5/Waste | Spotted C-40 Crusher 4800 | -5/Waste | Spotted C-40 Crusher 4803 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4806 | -5/Waste | Destroyed C-40 Crusher 4810 | -5/Waste | Destroyed C-40 Crusher 4826 | -5/Waste | Spotted C-40 Crusher 4829 | -5/Waste | Spotted C-40 Crusher 4830 | -5/Waste | Destroyed C-40 Crusher 4870 | -5/Waste | Destroyed C-40 Crusher 4881 | -5/Waste | EMP discharged 4881 | -5/Waste | System corruption reached 10% 4891 | -5/Waste | Spotted C-40 Crusher 4900 | -5/Waste | Destroyed C-40 Crusher 4904 | -5/Waste | Build established: Hacker-Tank 4912 | -5/Waste | Destroyed C-40 Crusher 4981 | -5/Waste | EMP discharged 5022 | -5/Waste | Discovered new exit (range 16) 5046 | -5/Waste | Entered Factory 5072 | -5/Factory | Hacking Suite fried by hacking feedback 5479 | -5/Factory | Build established: Scavenger-Tank 5627 | -5/Factory | Cargo convoy interrupted 5794 | -5/Factory | Discovered new exit (range 14) 5830 | -5/Factory | Found Prototype Launcher 5830 | -5/Factory | Identified Ragnarok Missile Launcher 5842 | -5/Factory | Found Ragnarok Missile Launcher 5847 | -5/Factory | Found Ragnarok Missile Launcher 5852 | -5/Factory | Found Ragnarok Missile Launcher 5901 | -5/Factory | Entered another Factory area 5901 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6020 | -4/Factory | Destroyed 8 combat bots 6345 | -4/Factory | Build established: Tank 6943 | -4/Factory | Lost 3 parts (3u) 7059 | -4/Factory | Core integrity fell below 50% 7100 | -4/Factory | Lost 5 parts (1p1n2u1w) 7139 | -4/Factory | Core integrity fell below 20% 7161 | -4/Factory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 07131_ Slug penetrates Wall. 07131_ Penetrated by Slug. 07131_ Slug penetrates Wall. 07131_ Penetrated by Slug. 07135_ Slug penetrates Wall. 07137_ Penetrated by Slug. 07138_ Slug penetrates Power Conduit. 07138_ Penetrated by Slug. 07138_ Slug penetrates Power Conduit. 07140_ Repair Station disabled. 07142_ Penetrated by Slug. 07146_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07155_ Neutrino Reactor explodes. 07155_ Door malfunctions. 07155_ Slug penetrates Wall. 07156_ System corrupted: Component data lost. 07158_ Slug penetrates Wall. 07158_ Penetrated by Slug. 07160_ Slammed into P-70 Sage. 07161_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????H??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##############???????????????????????? | | ????????????# #???????????????????????? | | ???? ?????# #???????????????????????? | | ?? ? ?? #! #?????x?????????????????? | | ?? # #???????????????????????? | | ??? # #?????x?????????????????? | | % ??# # #???????????????????????? | | ! ??? # #???????????????????????? | | ???# # #???????????????????????? | | ????# #""" #???????????????????????? | | ???# #"Y #???????????????????????? | | ???# #""" #???????????????????????? | | ? ????# # #????? #???????????????? | | ###/####### ############/### #???????????????? | | h p@ #???????????????? | | h #???????????????? | | #???????????????? | | #???????????????? | | u #???????????????? | | ###/############+ #### #???????????????? | | ! #??? ?? #???????????????? | | #? " #?? T#??????????????? | | """" #? " #?? #??????????????? | | """" #? #??? ##??????????????? | | """" ##= #??? #???????????????? | | """" ## #???? #???????????????? | | ## #???? #???????????????? | | """?? ## " #????? ????????????????? | | ??????## " ##??????????????????????? | | ???????# "##???????????????????????? | | ?????????? #?????????????????????????? | | ??????????? ?????????????????????????????? | | ????????????###????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 62 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Kinecellerator | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Challenges ------------ None Game ------ Seed MiniHoverThermoblaster Manual? 0 Play Time 01:30:14 Cumulative 34.8 hours Start 2024.08.04 @ 07:57:42 End 2024.08.04 @ 09:26:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 41 Rogue 33 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87db84de-bd24-4bd1-8890-f43d524dc5e0