Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 17:41:32 Player: Faunarr Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1772) 1772 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (69) 69 TOTAL SCORE: 3956 Bonus ------- High Alert Combat Kills 69 Cogmind --------- Core Integrity 0/550 Matter 281/300 Energy 160/160 System Corruption 4% Temperature Cool (9) Movement Rolling (135) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Treads Armored Wheel > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Terrain Scanner Improved Terrain Scan Processor Improved Power Shielding Hardened Medium Armor Plating > --- WEAPON (2) ------- Heavy EM Pulse Gun Katana > --- INVENTORY (15) --- Nuclear Core Light Treads Light Treads Improved Heat Sink Medium Storage Unit Large Storage Unit Improved Signal Interpreter System Shield Heavy EM Pulse Gun Heavy Particle Cannon Heavy Particle Cannon Advanced EMP Blaster Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Terrain Scanner Improved Terrain Scan Processor Improved Terrain Scan Processor Reflective Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Thermal Generator Cryofiber Web Improved Heat Sink Medium Storage Unit Large Storage Unit Improved Signal Interpreter System Shield Particle Gun Particle Gun Heavy Particle Cannon Advanced EMP Blaster Rocket Launcher [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon High-powered Shotgun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 53 | 8 5 4 . 36 Power 7 | 1 2 . . 4 Engine 4 | 1 2 . . 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 8 | 3 . . . 5 Treads 6 | 2 . . . 4 Leg . | . . . . . Wheel 2 | 1 . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 20 | 2 1 2 . 15 Device 6 | 1 . 2 . 3 Storage 3 | 1 1 . . 1 Processor 5 | . . . . 5 Hackware . | . . . . . Protection 6 | . . . . 6 Artifact . | . . . . . Weapon 18 | 2 2 2 . 12 Energy Gun 6 | 1 2 . . 3 Energy Cannon 3 | . . . . 3 Ballistic Gun 5 | 1 . 2 . 2 Ballistic Cannon . | . . . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 25 | . 4 . . 21 Power 5 | . 2 . . 3 Propulsion 5 | . . . . 5 Utility 6 | . . . . 6 Weapon 9 | . 2 . . 7 Highest Loss Streak 8 | . 2 . . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 96 100 100 95 Engine 8 | . 13 11 11 4 Core 2 | . . . . 3 Treads 18 | . 28 22 22 12 Wheel 2 | . . . . 3 Device 17 | . 14 33 33 14 Storage 10 | . 14 11 11 9 Processor 10 | . . . . 19 Protection 4 | . . . . 9 Energy Gun 6 | . 15 5 . 2 Ballistic Gun 12 | . 9 16 22 11 Naked Turns . | . . . . . Heaviest Build 41 | 15 30 34 34 41 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 6 | . . . . 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 5 13 14 15 15 Average Carried 10 | 3 7 11 14 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 12 14 15 13 Class Distribution -------------------- 56% | Mutant 21% | Scavenger-Mutant 7% | Scavenger-Skirmisher 5% | Scavenger-Assassin 5% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1340 | 310 92 103 . 835 Remotely . | . . . . . Salvage Created 2047 | 165 353 209 . 1320 Parts 122 | 14 18 11 . 79 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 4 | . . . . 4 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 46 | . 7 5 . 34 Guns 41 | . 7 5 . 29 Cannons 1 | . . . . 1 AOE 4 | . . . . 4 Classes Destroyed 9 | 2 2 1 . 4 Worker 2 | . . . . 2 Builder 2 | . . . . 2 Tunneler 5 | 5 . . . . Hauler 1 | . 1 . . . Recycler 3 | 1 . . . 2 Swarmer 11 | . . . . 11 Grunt 27 | . 7 3 . 17 Sentry 6 | . . 2 . 4 Specialist 2 | . . . . 2 Best Kill Streak 5 | 4 4 4 . 5 Combat Bots Only 4 | . 4 4 . 4 Max Kills in Single Turn 3 | 1 1 3 . 3 Gunslinging 1 | . . 1 . 1 Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 270 | . 28 8 . 234 Missed 55 | . 8 2 . 45 Damage Taken 3195 | . 465 86 . 2644 Core 600 | . 47 . . 553 Absorbed by Shields . | . . . . . Redirected to Shielding 28 | . . . . 28 Ignored by Resistances 56 | . . . . 56 Core Remaining (%) 93 | 100 81 . 100 . Volleys Fired 142 | 10 26 6 . 100 Largest 2 | 2 2 2 . 2 Hottest 140 | 60 85 50 . 140 Shots Fired 237 | 18 33 13 . 173 Gun 222 | 18 33 13 . 158 Cannon 7 | . . . . 7 Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 172 | 10 25 13 . 124 Thermal 47 | . 8 . . 39 Explosive 8 | . . . . 8 Electromagnetic 10 | 8 . . . 2 Robot Hit Streak 16 | 6 16 14 . 13 Robot Miss Streak 7 | 1 2 2 . 7 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 163 | 14 22 9 . 118 Core Hits 102 | 7 15 8 . 72 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . . . . 3 Destroy 3 | . . . . 3 Melee Attacks 9 | . . . . 9 Impact . | . . . . . Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3534 | 229 328 219 . 2758 Guns 2588 | 182 306 219 . 1881 Cannons 150 | . . . . 150 Explosions 570 | 47 . . . 523 Melee 136 | . . . . 136 Ramming 90 | . 22 . . 68 Kinetic 2036 | 92 218 219 . 1507 Thermal 647 | 47 88 . . 512 Explosive 523 | . . . . 523 Electromagnetic 102 | 90 . . . 12 Impact . | . . . . . Slashing 136 | . . . . 136 Piercing . | . . . . . Highest Corruption 4 | . . 2 2 4 Average Corruption 2 | . . 2 2 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . 2 4 9 Message Errors 2 | . . . 1 1 Matter Fused 6 | . . . 1 5 Heat Flow Errors 2 | . . 1 . 1 Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . . 1 Misfires 1 | . . 1 . . Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 7 | . . . . 7 Projectiles . | . . . . . Explosions 7 | . . . . 7 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 105 | . . . . 105 Shots 3 | . . . . 3 Rammed 16 | . 3 . . 13 Targets Rammed 16 | . 3 . . 13 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 321 | . 102 198 . 321 Average Temperature 82 | . 35 74 . 89 Received Heat Transfer 1335 | . 153 48 . 1134 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 1308 | 50 185 . . 1073 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 653 | 30 140 188 73 653 Initial 73 | . 19 12 73 27 Average 184 | 15 52 99 73 311 Maximum Alert Level 2 | . . . . 2 Low Security (%) 69 | 100 100 100 100 38 Level 1 14 | . . . . 28 Level 2 15 | . . . . 32 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 1 . 6 Investigation 6 | . . 1 . 5 Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 8 | . . 2 . 6 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 18 10 . 61 Peak Tracking Total 7 | . 3 5 . 7 Tactical Retreats 4 | . . . . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 5 | . 1 1 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . . . . 4 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 3 1 . 5 Terminals 5 | . 1 1 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 28 | . 7 3 . 18 Successful 10 | . 5 . . 5 Failed 18 | . 2 3 . 13 Catastrophic 5 | . . 1 . 4 Database Lockouts . | . . . . . Manual 26 | . 8 3 . 15 Terminals 15 | . 3 3 . 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 13 | . 4 . . 9 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . . 2 Investigation Status 1 | . . . . 1 Recall Reinforcements 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 4 . . 3 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 4 . . 3 Reject 4 | . 2 . . 2 Mask 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 3 1 . 5 Full Trace Events 6 | . . 1 . 5 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3003 | 134 863 319 211 1476 Spaces Moved 1551 | 62 487 180 131 691 Core 10 | 9 . . . 1 Treads 1156 | 48 487 180 131 310 Legs . | . . . . . Wheels 385 | 5 . . . 380 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 120 Average Speed 152 | 139 160 160 160 144 Slowest Speed 350 | 160 160 160 160 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 75 18 41 54 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 5 | . . . . 5 Terrain Destroyed 58 | 4 . . . 54 Melee 5 | . . . . 5 Projectile . | . . . . . AOE 53 | 4 . . . 49 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1932 | 93 536 199 133 971 Wait 87 | . 2 2 . 83 Move 1547 | 61 486 179 130 691 Hop . | . . . . . Pick Up 59 | 12 13 6 2 26 Fast Attach 4 | . . . . 4 Attach 39 | 8 4 2 . 25 Detach 3 | 1 . . . 2 Swap 10 | . 1 2 . 7 Drop 16 | 1 1 2 1 11 Fire 142 | 10 26 6 . 100 Melee 9 | . . . . 9 Ram 4 | . . . . 4 Kick . | . . . . . Crush 12 | . 3 . . 9 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 15) 475 | -10/Materials | Discovered new exit (range 13) 998 | -10/Materials | Entered another Materials area 998 | -9/Materials | Evolved 2 slots: Utility x2 1294 | -9/Materials | Discovered new exit (range 13) 1317 | -9/Materials | Entered Mines 1319 | -9/Mines | Met a Derelict bent on vengeance 1504 | -9/Mines | Discovered new exit (range 13) 1511 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1528 | -9/Mines | Entered Materials 1528 | -8/Materials | Evolved 2 slots: Utility x2 1833 | -8/Materials | Lost 3 parts (2n1u) 2333 | -8/Materials | Build established: Scavenger-Mutant 2337 | -8/Materials | Core integrity fell below 50% 2379 | -8/Materials | Lost 8 parts (1p2n2u3w) 2618 | -8/Materials | Core integrity fell below 20% 3004 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02848_ Structural Scanner discarded by recycling unit. 02848_ R-06 Scavenger inserts Particle Gun into recycling unit. 02848_ Particle Gun discarded by recycling unit. 02872_ Sneak attack on K-01 Serf. 02872_ K-01 Serf destroyed. 02873_ Extracted 7 matter. 02879_ R-06 Scavenger collects Med. Matter Pod. 02884_ R-06 Scavenger collects Lgt. Ion Engine. 02920_ Connecting with Terminal... 02921_ J9/L#SD,