Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 05:13:18 Player: clay gamer Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (278) 278 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 958 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 251/300 Energy 125/125 System Corruption 0% Temperature Cool (6) Movement Core (250) Ox4 Location -7/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Subdweller Optics > --- WEAPON (2) ------- Heavy Laser Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Shield Generator > --- WEAPON ----------- Heavy Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Subdweller Power Source Heat Sink Small Storage Unit Small Storage Unit Visual Processing Unit Subdweller Optics Tractor Beam Medium Laser Light Assault Rifle [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 15 | 7 2 2 4 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 1 . 2 Device 3 | 1 . . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 . 1 1 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 1 3 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Backups 8 | . 4 11 9 Power 3 | . 1 4 3 Propulsion . | . . . . Utility 4 | . 1 6 5 Weapon . | . . 1 1 Tool/Special . | . . . . Unused Backups 7 | . . 2 5 Power 2 | . . 1 1 Propulsion . | . . . . Utility 5 | . . 1 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 98 98 81 Engine 13 | . 13 14 13 Leg 23 | . 27 26 12 Device 13 | . 13 14 13 Storage 13 | . 14 14 13 Energy Gun 14 | . 14 14 14 Ballistic Gun 13 | . 13 14 14 Peak Build Rating 13 | 7 8 9 13 Average Rating 7 | 5 7 8 8 On Entrance 5 | . 7 8 7 Naked Turns . | . . . . Heaviest Build 32 | 12 27 27 32 Greatest Support 20 | 20 20 20 10 Greatest Overweight (x) 4 | 1 1 2 4 Average Overweight (x) . | . . 1 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 14 Most Carried 15 | 1 10 15 11 Average Carried 9 | . 4 13 9 Final Capacity 15 | 8 15 15 8 Final Carried 11 | 1 10 11 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 417 | 280 99 38 . Remotely . | . . . . Salvage Created 485 | 38 238 209 . Parts 38 | 4 19 15 . Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 3 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 16 | . . 16 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 7 | . 3 4 . Guns 7 | . 3 4 . Classes Destroyed 8 | 1 4 3 . Builder 2 | . 2 . . Tunneler 3 | 2 1 . . Recycler 1 | . 1 . . Turret 2 | . . 2 . Watcher 1 | . 1 . . Swarmer 4 | . 3 1 . Sentry 1 | . . 1 . Subdweller 2 | . . 2 . Best Kill Streak 3 | 1 3 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 173 | . 19 97 57 Missed 69 | . 8 43 18 Hits 104 | . 11 54 39 Projectile 104 | . 11 54 39 Damage Taken 733 | . 92 380 261 Core 250 | . 21 103 126 Absorbed by Shields 35 | . . . 35 Core Remaining (%) 100 | 100 . . . Volleys Fired 66 | 10 29 23 4 Largest 2 | 2 2 2 2 Hottest 89 | 70 70 70 89 Shots Fired 132 | 20 58 46 8 Gun 132 | 20 58 46 8 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 66 | 10 29 23 4 Thermal 66 | 10 29 23 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | 4 7 12 11 Robot Miss Streak 4 | 4 4 3 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 80 | 9 35 28 8 Core Hits 36 | 4 15 16 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Burn 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 880 | 111 364 296 109 Guns 880 | 111 364 296 109 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 311 | 34 138 109 30 Thermal 569 | 77 226 187 79 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 230 | 90 230 20 181 Average Temperature 60 | 40 72 6 88 Received Heat Transfer 352 | . . 270 82 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1739 | 222 740 555 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 78 | 5 77 . 78 Initial 78 | . . . 78 Average 14 | 1 15 . 15 Influence Increases 381 | 10 112 245 14 Destroy 0b10 Robot/C 140 | . 60 80 . Destroy 0b10 Robot/NC 35 | 10 25 . . Destroy Leader 12 | . 12 . . Successful Hack 14 | . . . 14 Lose Combat Pursuer 180 | . 15 165 . Influence Decreases 381 | 10 63 131 177 Entered New Map 110 | . . 25 85 Time Decay 257 | 10 63 96 88 Lost Part 14 | . . 10 4 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 6 21 1 Peak Tracking Total 6 | . 4 6 1 Tactical Retreats 5 | . 1 4 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 7 | . 3 . 4 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 14 . 15 Successful 12 | . 5 . 7 Failed 17 | . 9 . 8 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 24 | . 14 . 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 5 . 4 Record 1 | . 1 . . Dispatch Records 2 | . 1 . 1 Surveillance Status 1 | . 1 . . Patrol Status 1 | . . . 1 Assault Status 1 | . . . 1 Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . . 3 Report Inventory 2 | . . . 2 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 2 | . . . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 1703 | 29 531 834 309 Optics 27 | . . . 27 Seismic 1676 | 29 531 834 282 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 1907 | 84 535 834 454 Spaces Moved 893 | 39 307 379 168 Core 32 | 6 . . 26 Treads . | . . . . Legs 861 | 33 307 379 142 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 100 Average Speed 185 | 115 141 195 257 Slowest Speed 330 | 120 190 260 330 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 30 21 25 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1024 | 56 351 434 183 Wait 26 | . 2 22 2 Move 890 | 38 306 378 168 Hop . | . . . . Pick Up 13 | 1 7 5 . Fast Attach 12 | 7 5 . . Attach 3 | . . . 3 Detach . | . . . . Swap 7 | . 2 2 3 Drop 7 | . . 4 3 Fire 66 | 10 29 23 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [Min] / [*Sub]) -10/Subcaves -7/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 17) 301 | -10/Materials | Build established: Mutant 610 | -10/Materials | Discovered new exit (range 6) 620 | -10/Materials | Entered Subcaves 621 | -10/Subcaves | Approached by a straggling Scientist 813 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1073 | -10/Subcaves | Ambushed by swarm of Subdwellers 1121 | -10/Subcaves | Lost 3 allies 1331 | -10/Subcaves | Discovered new exit (range 9) 1454 | -10/Subcaves | Entered Recycling 1455 | -7/Recycling | Met a Zionite searching for Scraptown 1827 | -7/Recycling | Discovered new exit (range 16) 1853 | -7/Recycling | Core integrity fell below 50% 1874 | -7/Recycling | Core integrity fell below 20% 1890 | -7/Recycling | Lost 3 parts (1p1n1u) 1908 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- >>Enumerate(Squads) Retrieving dispatch records... No active records found. >>Enumerate(Patrols) Retrieving latest reported positions... No active patrol squads found. Connecting with Terminal... EXIT=FOUND >>Layout(Zone) Retrieving Zone 7E layout... Downloaded map data. >>Enumerate(Assaults) Retrieving latest reported positions... No active assault squads found. Y-54 Guardian suffers critical hit (Burn). Y-54 Guardian springs to life. Aluminum Leg destroyed. Lgt. Ion Engine destroyed. Imp. Shield Generator destroyed. Dropped Lrg. Storage Unit. 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""" """ # | | ""# # #??????????????? + | | ""# # #??????????????????###???#+##### | | T"# < # #??????????????????????????????? | | ""# # #??????????????????????????????? | | ""###############??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed GrenadeGodMantle Manual? 0 Play Time 00:39:44 Cumulative 4.0 hours Start 2025.05.27 @ 04:21:11 End 2025.05.27 @ 05:13:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 65% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3e53e0fa-7ace-4276-abda-fc0d2d8d21e4