Cogmind - Beta 11 *** ADVENTURER MODE // 2023.02.04 @ 15:08:43 Player: ZarZap Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (70) 350 Value Destroyed (2385) 2385 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 5487 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 100/100 System Corruption 17% Temperature Cool (7) Movement Hovering (60) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Gravmag System > --- UTILITY (4) ------ Improved Heat Sink > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Wheel VTOL Module Improved Heat Sink Advanced Assault Cannon Blade Saw Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Gravmag System Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Cooling System Transmission Jammer > --- WEAPON ----------- Shock Rifle Ion Cannon Shotgun > --- INVENTORY -------- Compact Wheel VTOL Module Improved Heat Sink Advanced Assault Cannon Blade Saw [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 2 | . . 1 . 1 . . Propulsion 1 | . . . 1 . . . Utility 2 | . . . 1 1 . . Weapon 1 | . . 1 . . . . Parts Attached 71 | 6 3 14 9 38 1 . Power 14 | 1 . 4 2 6 1 . Engine 12 | 1 . 4 2 5 . . Core 1 | . . . . 1 . . Reactor 1 | . . . . . 1 . Propulsion 23 | 3 . 3 2 15 . . Treads 10 | 2 . 3 2 3 . . Leg 3 | . . . . 3 . . Wheel 4 | 1 . . . 3 . . Hover 2 | . . . . 2 . . Flight 4 | . . . . 4 . . Utility 14 | 1 2 2 1 8 . . Device 8 | . 1 . 1 6 . . Storage 3 | 1 1 1 . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 2 | . . 1 . 1 . . Artifact . | . . . . . . . Weapon 20 | 1 1 5 4 9 . . Energy Gun 12 | 1 1 3 4 3 . . Energy Cannon 2 | . . 1 . 1 . . Ballistic Gun 4 | . . 1 . 3 . . Ballistic Cannon 1 | . . . . 1 . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . Parts Lost 28 | . . 2 2 17 7 . Power 9 | . . . 1 6 2 . Propulsion 5 | . . . . 5 . . Utility 8 | . . 1 . 4 3 . Weapon 6 | . . 1 1 2 2 . Highest Loss Streak 10 | . . 1 1 10 5 . To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 85 | . 92 98 95 76 69 15 Engine 16 | . 14 21 17 16 6 . Core 1 | . . . . 1 4 . Treads 15 | . 28 21 26 7 . . Wheel 1 | . . . . 3 . . Hover 1 | . . . . 2 11 7 Flight 1 | . . . . 2 . . Device 9 | . 8 9 6 7 26 7 Storage 7 | . 14 11 9 2 . . Protection 3 | . . . 9 5 . . Energy Gun 17 | . 26 25 20 11 4 . Energy Cannon 2 | . . 4 . 2 4 . Ballistic Gun 3 | . . 2 6 5 4 . Naked Turns . | . . . . . . . Heaviest Build 70 | 12 20 47 55 70 41 1 Greatest Support 60 | 40 40 40 60 60 18 9 Greatest Overweight (x) 3 | . . 1 1 3 3 . Average Overweight (x) . | . . . . 1 1 . Largest Inventory Capacity 15 | 8 10 15 15 15 5 5 Average Capacity 10 | 6 9 14 15 9 5 5 Most Carried 15 | 5 6 15 15 13 5 5 Average Carried 7 | 4 5 9 13 6 5 5 Final Capacity 15 | 8 10 15 15 5 5 5 Final Carried 14 | 5 5 13 14 5 5 5 Class Distribution -------------------- 27% | Tank 27% | Mutant 22% | Scavenger-Gunner 15% | Skirmisher 4% | Scavenger-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 1555 | 205 85 175 133 895 62 . Remotely . | . . . . . . . Salvage Created 3100 | . 298 672 573 1241 316 . Parts 143 | . 15 45 21 56 6 . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 54 | . 5 14 9 25 1 . Guns 46 | . 5 11 9 20 1 . Cannons 7 | . . 2 . 5 . . AOE 1 | . . 1 . . . . Classes Destroyed 12 | . 2 4 3 2 1 . Worker 2 | . . . . 2 . . Hauler 1 | . . . 1 . . . Recycler 4 | . . 1 . 3 . . Watcher 9 | . 2 3 2 2 . . Swarmer 11 | . . 3 . 8 . . Grunt 28 | . 5 7 3 13 . . Brawler 3 | . . 1 . 2 . . Duelist 2 | . . . 1 1 . . Sentry 6 | . . 3 3 . . . Hunter 2 | . . . 2 . . . Programmer 1 | . . . . 1 . . Compactor 1 | . . . . . 1 . Best Kill Streak 7 | . 4 5 6 7 1 . Combat Bots Only 6 | . 4 4 6 5 1 . Max Kills in Single Turn 2 | . 1 1 2 2 1 . Gunslinging 1 | . . . 1 . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 3752 | . 175 399 497 2508 114 59 Core 887 | . 57 85 38 662 7 38 Absorbed by Shields . | . . . . . . . Core Remaining (%) 87 | 100 77 78 93 . . . Volleys Fired 140 | . 15 36 25 60 4 . Largest 3 | . 2 3 3 3 3 . Hottest 180 | . 90 170 180 180 133 . Shots Fired 367 | . 30 88 74 164 11 . Gun 298 | . 30 67 74 120 7 . Cannon 69 | . . 21 . 44 4 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 100 | . . 11 22 63 4 . Thermal 216 | . 15 47 52 98 4 . Explosive . | . . . . . . . Electromagnetic 51 | . 15 30 . 3 3 . Robot Hit Streak 29 | . 15 12 29 16 8 . Robot Miss Streak 5 | . 2 2 2 5 1 . Penetration Max . | . . . . . . . Secondary Targets 9 | . 1 2 4 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 262 | . 22 56 66 107 11 . Core Hits 128 | . 11 24 24 65 4 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . 2 2 1 4 . . Burn 6 | . 2 1 1 2 . . Blast 2 | . . . . 2 . . Corrupt 1 | . . 1 . . . . Melee Attacks 4 | . . . . 4 . . Impact . | . . . . . . . Slashing 4 | . . . . 4 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4701 | . 300 1047 1142 2046 166 . Guns 3546 | . 300 692 1114 1365 75 . Cannons 951 | . . 231 . 629 91 . Explosions 124 | . . 124 . . . . Melee 52 | . . . . 52 . . Ramming 28 | . . . 28 . . . Kinetic 1306 | . . 108 276 850 72 . Thermal 2798 | . 126 627 838 1116 91 . Explosive . | . . . . . . . Electromagnetic 517 | . 174 312 . 28 3 . Impact . | . . . . . . . Slashing 52 | . . . . 52 . . Piercing . | . . . . . . . Highest Corruption 17 | . . 2 . 6 17 17 Average Corruption 5 | . . 2 . 5 13 17 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 41 | . . 10 . 20 9 2 Message Errors 10 | . . . . 8 1 1 Matter Fused 12 | . . 4 . 4 3 1 Heat Flow Errors 4 | . . 1 . 2 1 . Energy Discharges 5 | . . 2 . 1 2 . Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 6 | . . 1 . 4 1 . Weapon Failures 3 | . . 2 . . 1 . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . . 6 . . Impact . | . . . . . . . Kinetic 5 | . . . . 5 . . Secondary 1 | . . . . 1 . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 2 | . . . 2 . . . Targets Rammed 2 | . . . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 1031 | . 275 707 198 1031 101 . Average Temperature 251 | . 95 232 100 363 67 . Received Heat Transfer 1425 | . 150 234 162 849 . 30 Effects 139 | . . 39 . 100 . . Shutdowns 48 | . . 12 . 36 . . Energy Bleed 12 | . . 3 . 9 . . Interference 20 | . . 9 . 11 . . Matter Decay 14 | . . 3 . 11 . . Short Circuit 10 | . . 2 . 8 . . Damage (minor) 9 | . . 3 . 6 . . Damage (major) 22 | . . 7 . 15 . . Damage (core) 4 | . . . . 4 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . 1 2 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 13 | . 3 . 4 6 . . Heat Transferred 6638 | . 518 1421 1813 2738 148 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 2 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 435 | . 177 328 404 435 83 45 Initial 157 | . . 63 117 157 83 . Average 209 | . 55 242 301 265 54 26 Maximum Alert Level 2 | . . 1 2 2 . . Low Security (%) 45 | 100 100 30 25 25 100 100 Level 1 47 | . . 69 52 64 . . Level 2 7 | . . . 22 10 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 1 1 5 7 . 1 Investigation 2 | . 1 1 . . . . Extermination 2 | . . . . 2 . . Reinforcement 5 | . . . 2 2 . 1 Assault . | . . . . . . . Garrison 6 | . . . 3 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 5 | . . 2 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 7 18 15 33 5 3 Peak Tracking Total 6 | . 2 5 5 6 4 4 Tactical Retreats 2 | . . . . 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 5 | . 3 . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 2 | . . 2 . . . . Terminals 1 | . . 1 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 10 | . . 10 . . . . Successful 8 | . . 8 . . . . Failed 2 | . . 2 . . . . Catastrophic 1 | . . 1 . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 4 | . . 4 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 6 | . . 6 . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . 2 . . . . Record 2 | . . 2 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . 6 . . . . Insert Component 3 | . . 3 . . . . Analyze 3 | . . 3 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . 2 . . . . Full Trace Events 2 | . . 2 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . 1 . Largest Group 1 | . . . . . 1 . Highest-Rated Group 31 | . . . . . 31 . Highest-Rated Ally 31 | . . . . . 31 . Total Orders . | . . . . . . . Ally Attacks 20 | . . . . . 20 . Total Damage 337 | . . . . . 337 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 2762 | 79 363 657 392 1009 209 53 Spaces Moved 1374 | 48 193 307 156 454 128 88 Core 24 | 11 . . . 13 . . Treads 790 | 37 193 307 156 97 . . Legs 19 | . . . . 19 . . Wheels 127 | . . . . 127 . . Hover 331 | . . . . 115 128 88 Flight 83 | . . . . 83 . . Fastest Speed 50 | 50 160 160 166 100 60 60 Average Speed 151 | 134 160 167 168 151 151 60 Slowest Speed 330 | 160 160 250 250 330 240 60 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 4 41 32 18 18 88 2 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 14 | . . 9 . 5 . . Melee . | . . . . . . . Projectile 5 | . . . . 5 . . AOE 9 | . . 9 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 1752 | 62 218 381 229 642 132 88 Wait 74 | . 4 . 25 45 . . Move 1369 | 47 192 306 155 454 127 88 Hop . | . . . . . . . Pick Up 65 | 8 3 18 9 27 . . Fast Attach 9 | 2 . 1 . 5 1 . Attach 53 | 4 3 10 8 28 . . Detach 2 | 1 . 1 . . . . Swap 9 | . . 3 1 5 . . Drop 25 | . 1 6 4 14 . . Fire 140 | . 15 36 25 60 4 . Melee 4 | . . . . 4 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 6) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 731 | -9/Materials | Build established: Skirmisher 1023 | -9/Materials | Discovered new exit (range 13) 1100 | -9/Materials | Entered another Materials area 1100 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1199 | -8/Materials | Garrison activated, responded to threat 1372 | -8/Materials | Build established: Tank 1416 | -8/Materials | Discovered new exit (range 16) 1492 | -8/Materials | Entered Factory 1492 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1947 | -7/Factory | Garrison activated, responded to threat 1962 | -7/Factory | Core integrity fell below 50% 1976 | -7/Factory | Lost 10 parts (3p1n4u2w) 2162 | -7/Factory | Core integrity fell below 20% 2202 | -7/Factory | Lost 5 parts (3p2n) 2501 | -7/Factory | Sucked down chute 2501 | -7/Factory | Entered Waste 2502 | -7/Waste | Met a frightened Derelict 2516 | -7/Waste | EMP discharged 2516 | -7/Waste | System corruption reached 10% 2535 | -7/Waste | Spotted C-40 Crusher 2539 | -7/Waste | Destroyed C-40 Crusher 2556 | -7/Waste | Spotted C-40 Crusher 2556 | -7/Waste | Spotted C-40 Crusher 2565 | -7/Waste | Spotted C-40 Crusher 2598 | -7/Waste | Spotted C-40 Crusher 2616 | -7/Waste | EMP discharged 2628 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2637 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2693 | -7/Waste | Lost 5 parts (1p2u2w) 2704 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2704 | -7/Waste | Discovered new exit (range 11) 2710 | -7/Waste | Entered Factory 2763 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02662_ Transmission Jammer destroyed. 02662_ Imp. Heat Sink destroyed. 02669_ System corrupted: Component data lost. 02698_ System corrupted: Energy discharge (-87). 02704_ Antimatter Reactor crushed. 02704_ Lgt. Ion Engine crushed. 02704_ Cooling System destroyed. 02704_ EXIT=FOUND 02706_ ALERT: Foreign system detected. Charging EMP. 02708_ Lgt. Ion Engine crushed. LOCATION=UNKNOWN GOAL=ESCAPE You have entered the same map type at the same depth as a previous visit, though this is a different location at that depth rather than "revisiting" the exact same area. 02715_ System corrupted: Matter fused (-6). 02719_ ALERT: All DSF locations entering lockdown mode. 02736_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02739_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F007. 02752_ H3ZVTZS