Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.18 @ 10:36:29 Player: Minty Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (935) 935 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 3058 Bonus ------- Follower Combat Kills 68 Cogmind --------- Core Integrity 0/550 Matter 26/300 Energy 77/100 System Corruption 1% Temperature Cool (9) Movement Treading (160) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Wheel > --- UTILITY (4) ------ Small Storage Unit Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON (2) ------- High-powered Shotgun Flak Cannon > --- INVENTORY (8) ---- Improved Heat Sink Trap Scanner Reaction Control System Improved Light Armor Plating Hardlight Generator High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Heat Sink Trap Scanner Reaction Control System Improved Light Armor Plating Hardlight Generator High-powered Tractor Beam Flak Cannon Flak Cannon [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 59 | . 4 24 24 7 Power 8 | . . 4 4 . Engine 8 | . . 4 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | . 1 7 7 2 Treads 5 | . . 2 1 2 Leg 1 | . 1 . . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight 10 | . . 5 5 . Utility 17 | . 1 3 9 4 Device 5 | . . . 5 . Storage 1 | . . 1 . . Processor 3 | . 1 . 2 . Hackware 2 | . . 2 . . Protection 6 | . . . 2 4 Artifact . | . . . . . Weapon 17 | . 2 10 4 1 Energy Gun 4 | . 2 2 . . Energy Cannon 2 | . . 2 . . Ballistic Gun 7 | . . 4 2 1 Ballistic Cannon 4 | . . 2 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . . 10 8 1 Power 4 | . . 2 2 . Propulsion 9 | . . 5 4 . Utility 3 | . . 1 1 1 Weapon 3 | . . 2 1 . Highest Loss Streak 6 | . . 6 3 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 97 81 72 63 Engine 9 | . 14 11 4 . Treads 5 | . . 7 6 9 Leg 7 | . 28 . . . Flight 10 | . . 21 9 . Device 3 | . . . 9 5 Storage 10 | . 14 8 9 9 Processor 8 | . 12 5 7 9 Hackware 3 | . . 5 5 . Protection 2 | . . . 4 12 Energy Gun 7 | . 13 9 . . Ballistic Gun 7 | . 14 7 2 . Ballistic Cannon 5 | . . 2 12 9 Naked Turns . | . . . . . Heaviest Build 23 | 13 14 19 23 23 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 6 | . . 2 6 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 7 | . 8 7 8 8 Most Carried 8 | . 8 8 8 8 Average Carried 7 | . 7 6 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 6 8 7 8 6 Class Distribution -------------------- 69% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Jun Mat Mat Mat Sto Matter Collected 773 | 200 97 251 141 84 Remotely . | . . . . . Salvage Created 1129 | . 262 731 136 . Parts 75 | . 17 43 15 . Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | . 1 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Combat Hostiles Destroyed 29 | . 6 13 10 . Guns 18 | . 6 11 1 . Cannons 11 | . . 2 9 . Classes Destroyed 9 | . 4 4 1 . Builder 1 | . 1 . . . Hauler 1 | . . 1 . . Recycler 2 | . . 2 . . Watcher 2 | . 1 1 . . Swarmer 10 | . 2 4 4 . Grunt 12 | . 4 6 2 . Duelist 1 | . . 1 . . Sentry 4 | . . 2 2 . Hunter 2 | . . . 2 . Best Kill Streak 5 | . 3 4 5 . Combat Bots Only 5 | . 2 4 5 . Max Kills in Single Turn 2 | . 2 1 1 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Damage Taken 2485 | . 122 695 1379 289 Core 726 | . 32 135 446 113 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 38 | . 23 15 . . Core Remaining (%) 84 | 100 87 66 . . Volleys Fired 123 | . 19 61 37 6 Largest 2 | . 2 2 2 2 Hottest 136 | . 60 136 88 69 Shots Fired 208 | . 38 112 49 9 Gun 156 | . 38 104 11 3 Cannon 52 | . . 8 38 6 Launcher . | . . . . . Special . | . . . . . Kinetic 118 | . 19 41 49 9 Thermal 68 | . . 68 . . Explosive . | . . . . . Electromagnetic 22 | . 19 3 . . Robot Hit Streak 9 | . 4 8 9 3 Robot Miss Streak 12 | . 5 3 12 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 146 | . 20 73 44 9 Core Hits 91 | . 13 32 38 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2044 | . 274 833 717 220 Guns 1186 | . 264 718 131 73 Cannons 822 | . . 115 562 145 Explosions . | . . . . . Melee . | . . . . . Ramming 36 | . 10 . 24 2 Kinetic 1310 | . 146 253 693 218 Thermal 558 | . . 558 . . Explosive . | . . . . . Electromagnetic 140 | . 118 22 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 1 | . . 1 . . Projectiles 1 | . . 1 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 33 | . . 1 26 6 Impact 2 | . . . 2 . Kinetic 29 | . . 1 22 6 Secondary 2 | . . . 2 . Self-Inflicted Damage 6 | . . . 6 . Shots . | . . . . . Rammed 18 | . . . 16 2 Targets Rammed 19 | . 1 . 16 2 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 225 | . 24 225 20 24 Average Temperature 44 | . 12 52 8 10 Received Heat Transfer 582 | . 45 240 171 126 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 4 . . Heat Transferred 1318 | . . 1318 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Peak Influence 365 | . 220 365 329 121 Initial 93 | . . 8 93 58 Average 155 | . 106 165 204 84 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 65 | . 84 67 38 100 Level 1 34 | . 15 32 61 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 1 3 2 2 Investigation 4 | . . 2 2 . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 11 17 14 13 Peak Tracking Total 13 | . 3 5 5 13 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . . 1 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -8 ---------- Run | Jun Mat Mat Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Machines Accessed 14 | . 5 6 2 1 Terminals 10 | . 4 4 2 . Fabricators . | . . . . . Repair Stations 2 | . 1 1 . . Recycling Units 2 | . . 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 43 | . 11 21 8 3 Successful 28 | . 7 12 6 3 Failed 15 | . 4 9 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 14 | . 6 5 3 . Terminals 29 | . 9 12 8 . Fabricators . | . . . . . Repair Stations 7 | . 2 5 . . Recycling Units 7 | . . 4 . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 4 4 . Record 1 | . . 1 . . Prototype ID Bank 2 | . 1 1 . . Alert Level 3 | . 1 1 1 . Locate Traps 2 | . . 1 1 . Reprogram Traps 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 2 3 . . Scan Component 2 | . 1 1 . . Repair 2 | . 1 1 . . Refit 1 | . . 1 . . Recycling Unit Hacks 5 | . . 2 . 3 Process 1 | . . . . 1 Report Inventory 2 | . . 1 . 1 Retrieve Matter 1 | . . . . 1 Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 3 3 2 . Terminals 8 | . 3 3 2 . Botnet 8 | . 3 3 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 5 6 2 . Full Trace Events 5 | . 1 3 1 . Feedback Events 1 | . . 1 . . Hackware Fried 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 1 1 . . Time 39 | . 26 13 . . Parts Recycled . | . . . . . Recycled Matter 38 | . . . . 38 Retrieved Matter 38 | . . . . 38 Retrieved Components 5 | . . 5 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Jun Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Jun Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 11 | . . . . 11 Total Damage 187 | . . . . 187 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Jun Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Jun Mat Mat Mat Sto Turns Passed 1663 | . 442 607 497 117 Spaces Moved 1168 | 1 284 492 308 83 Core 11 | . . 2 9 . Treads 229 | . . 108 102 19 Legs 285 | 1 284 . . . Wheels 109 | . . . 45 64 Hover . | . . . . . Flight 534 | . . 382 152 . Fastest Speed 31 | 120 120 31 31 95 Average Speed 94 | 120 120 74 100 109 Slowest Speed 350 | 120 120 160 350 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 17 | . . 14 3 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 2 43 34 23 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Jun Mat Mat Mat Sto Total 1492 | . 351 619 422 100 Wait 56 | . 31 18 7 . Move 1135 | . 283 467 302 83 Hop 12 | . . 10 2 . Pick Up 35 | . 6 16 13 . Fast Attach 27 | . 3 9 11 4 Attach 15 | . . 6 6 3 Detach 13 | . 1 4 6 2 Swap 17 | . 1 9 7 . Drop 40 | . 6 19 15 . Fire 123 | . 19 61 37 6 Melee . | . . . . . Ram 9 | . . . 9 . Kick 1 | . 1 . . . Crush 9 | . . . 7 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 5) 227 | -10/Materials | Repaired EM Pulse Gun 237 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 16) 443 | -10/Materials | Entered another Materials area 443 | -9/Materials | Evolved 2 slots: Propulsion x2 844 | -9/Materials | Lost 6 parts (1p3n2w) 906 | -9/Materials | Hacking Suite fried by hacking feedback 919 | -9/Materials | Repaired Flight Unit 1013 | -9/Materials | Discovered new exit (range 5) 1050 | -9/Materials | Entered another Materials area 1050 | -8/Materials | Evolved 2 slots: Utility x2 1052 | -8/Materials | Discovered new exit (range 14) 1148 | -8/Materials | Identified exit to Storage 1253 | -8/Materials | Lost 3 parts (1p1n1u) 1327 | -8/Materials | Lost 3 parts (1p2n) 1454 | -8/Materials | Core integrity fell below 50% 1484 | -8/Materials | Core integrity fell below 20% 1547 | -8/Materials | Entered Storage 1553 | -8/Storage | Met a pair of Derelict thieves 1664 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- >>Recycling(Report) Matter reserves: 0 Inventory: Hvy. Flail (60%) Unknown Device (70%) Imp. Light Armor Plating (31%) >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Hvy. Flail (24) Unknown Device (6) Imp. Light Armor Plating (8) >>Retrieve(Matter) Matter ejected: 38 01652_ L-31 Rogue knocked back. 01655_ Slammed into L-31 Rogue. 01656_ L-31 Rogue destroyed. 01661_ Discarded Imp. Targeting Computer. 01662_ Acquired 30 matter. 01664_ G-50 Soldier knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????#######?????????###### | | ???????????????????????????? ??????? | | ????????????????????????????? """ ???????# """"" " | | ????????????????????????????? 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