Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 18:02:41 Player: DreamCore Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (216) 1080 Value Destroyed (8049) 8049 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1118) 1118 TOTAL SCORE: 15847 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 333 Entered DSFs 500 Acquired ECA 300 Friendly Fire -109 Cogmind --------- Core Integrity 0/1150 Matter 257/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Improved Medium Armor Plating Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Structural Scanner Advanced Signal Interpreter Encrypted Comm Array Improved Targeting Computer Advanced Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Machine Gun KE Penetrator Scythe > --- INVENTORY -------- Carbon-fiber Leg Flexi-carbon Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Matter Compressor Enhanced Optical Array Improved Melee Analysis Suite Advanced Target Analyzer Improved Weapon Cycler Transmission Jammer Improved Medium Armor Plating Medium Reflective Plating Improved Thermal Shield Authchip [R/Combat] High-powered Tractor Beam Tesla Rifle Autogun Enhanced Gauss Cannon Rocket Launcher [Rating: 99] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Airjet Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Layered Medium Armor Plating Weapon Spear Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . . . . . 2 1 Utility 6 | . . . 2 . 1 1 . 1 . . . 1 Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 215 | 2 14 4 21 16 25 3 4 47 6 . 51 22 Power 39 | . 2 1 3 6 4 . 2 5 1 . 9 6 Engine 19 | . 2 1 3 6 3 . 2 1 . . 1 . Core 14 | . . . . . 1 . . 3 1 . 7 2 Reactor 6 | . . . . . . . . 1 . . 1 4 Propulsion 58 | 2 3 2 3 6 8 . . 12 2 . 14 6 Treads 25 | 1 2 . 3 6 8 . . 2 . . 1 2 Leg 28 | . 1 . . . . . . 8 2 . 13 4 Wheel 1 | 1 . . . . . . . . . . . . Hover 4 | . . 2 . . . . . 2 . . . . Flight . | . . . . . . . . . . . . . Utility 63 | . 2 . 9 1 4 1 2 20 2 . 17 5 Device 30 | . . . 6 1 2 . . 10 . . 9 2 Storage 2 | . 1 . . . . . . 1 . . . . Processor 16 | . 1 . 3 . 2 . 2 3 . . 3 2 Hackware 4 | . . . . . . . . 2 . . 1 1 Protection 11 | . . . . . . 1 . 4 2 . 4 . Artifact . | . . . . . . . . . . . . . Weapon 55 | . 7 1 6 3 9 2 . 10 1 . 11 5 Energy Gun 11 | . 2 . 2 . 2 . . 1 . . 4 . Energy Cannon 1 | . 1 . . . . . . . . . . . Ballistic Gun 22 | . 3 . 3 1 3 . . 4 . . 6 2 Ballistic Cannon 8 | . . 1 . . 1 2 . 2 . . 1 1 Launcher 6 | . . . 1 . 2 . . 2 . . . 1 Special Weapon 2 | . 1 . . 1 . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . 1 . . . . . . . 1 Piercing Weapon 2 | . . . . . 1 . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 . . 1 1 Corrupted Parts 1 | . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . 6 . Parts Lost 105 | . 3 5 3 . 9 . 5 17 7 . 30 26 Power 20 | . 1 1 2 . 1 . 2 3 1 . 5 4 Propulsion 35 | . 1 3 . . 3 . . 8 2 . 9 9 Utility 24 | . . . 1 . 1 . 2 2 2 . 11 5 Weapon 26 | . 1 1 . . 4 . 1 4 2 . 5 8 Highest Loss Streak 24 | . 2 5 1 . 4 . 3 7 6 . 5 24 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 16 | 6 13 14 14 14 14 14 14 19 19 20 19 19 Power . | 1 2 . . 1 1 2 1 . . . . . Propulsion 2 | 4 1 . 2 4 2 . 1 3 5 5 2 2 Utility 9 | . 3 7 6 5 6 7 8 12 11 13 13 13 Weapon 3 | 1 5 5 4 4 4 4 3 3 . 1 2 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 83 | . 6 5 13 5 12 1 2 19 1 . 8 11 Power 8 | . 2 1 1 1 1 . . . . . 2 . Propulsion 12 | . 1 . 2 . 1 . . 2 1 . 3 2 Utility 42 | . 2 2 6 3 5 . 1 12 . . 2 9 Weapon 21 | . 1 2 4 1 5 1 1 5 . . 1 . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 95 95 98 99 99 99 96 97 94 93 95 94 Engine 6 | . 13 13 10 11 7 . 3 4 . . . . Core 3 | . . . . . 1 7 1 5 9 6 5 7 Treads 11 | . 18 9 6 22 26 23 23 7 . . 2 . Leg 10 | . 8 . . . . . . 11 20 20 25 28 Hover 2 | . . 16 15 . . . . . . . . . Device 10 | . . . 16 10 14 7 1 11 3 . 15 14 Storage 8 | . 14 14 11 11 9 7 7 6 6 6 5 4 Processor 18 | . 12 14 16 22 21 23 28 20 26 26 13 15 Protection 2 | . . . . . . 6 6 5 8 13 3 4 Energy Gun 3 | . 7 5 11 . 5 5 . . . . 2 2 Ballistic Gun 8 | . 15 . 6 21 6 13 6 6 7 6 5 5 Ballistic Cannon 3 | . . 7 1 . 5 2 14 7 . . 2 2 Piercing Weapon 1 | . . . . . . . . 3 6 6 4 . Peak Build Rating 99 | 6 9 21 32 22 31 36 40 73 70 64 86 99 Average Rating 44 | 6 7 15 26 21 27 31 37 60 65 64 77 89 On Entrance 34 | 6 6 8 21 22 22 25 36 37 65 64 64 74 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 90 | 12 29 34 39 34 41 51 63 86 77 70 88 90 Greatest Support 130 | 16 40 40 40 46 66 60 60 69 55 51 95 130 Greatest Overweight (x) 7 | . 1 7 1 . . . 1 4 1 1 2 2 Average Overweight (x) . | . . . . . . . . 1 1 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 8 14 15 15 15 15 15 15 19 20 20 20 19 Most Carried 20 | 6 15 15 15 15 15 15 15 20 20 20 20 20 Average Carried 16 | 6 13 14 14 14 14 14 14 19 19 20 19 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 15 15 14 19 20 20 20 5 Class Distribution -------------------- 48% | Mutant 31% | Scavenger-Mutant 13% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Fac Matter Collected 7557 | 202 359 138 423 798 1160 . 462 1437 291 . 1602 685 Remotely 430 | . . . . . 139 . . 231 . . . 60 Salvage Created 9235 | . 737 56 839 763 1911 . 735 1420 467 136 1540 631 Parts 439 | . 36 4 51 52 95 . 12 82 11 . 60 36 Haulers Intercepted 17 | . 2 . 3 5 4 . . 1 1 . . 1 Recyclers Shooed 11 | . 1 . . 2 1 . . 4 . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Fac Combat Hostiles Destroyed 156 | . 16 2 13 11 31 . 10 23 12 . 30 8 Melee 16 | . . . . . 5 . . 7 . . 4 . Guns 78 | . 16 . 7 10 11 . 1 9 2 . 17 5 Cannons 32 | . . 2 1 . 10 . 7 6 . . 4 2 AOE 27 | . . . 5 1 4 . 2 1 10 . 3 1 Classes Destroyed 18 | . 5 1 5 . 4 . . 3 . . . . Worker 9 | . 2 . . . 2 . . 1 . . 1 3 Builder 6 | . . . 1 . 2 . . 1 . . . 2 Tunneler 3 | . . . . . 1 . . 1 . . . 1 Hauler 17 | . 2 . 3 5 4 . . 1 1 . . 1 Recycler 5 | . . . 1 . 2 . . 1 . . . 1 Mechanic 1 | . . . 1 . . . . . . . . . Operator 4 | . . . 1 1 1 . . . . . 1 . Watcher 14 | . 2 . 5 2 3 . . 2 . . . . Swarmer 29 | . 3 . 4 3 3 . 2 . 7 . 6 1 Grunt 58 | . 13 . 6 1 15 . 6 4 5 . 6 2 Brawler 3 | . . . . . 1 . . . . . 2 . Duelist 1 | . . . . . . . . 1 . . . . Sentry 31 | . . . 4 7 7 . . 6 . . 7 . Demolisher 2 | . . 2 . . . . . . . . . . Specialist 5 | . . . . . 4 . 1 . . . . . Hunter 4 | . . . . . . . . 2 . . . 2 Programmer 20 | . . . . . . . . 9 . . 8 3 Heavy 3 | . . . . . 1 . 1 1 . . . . Guerrilla 1 | . . . . . . . . . . . 1 . Best Kill Streak 8 | . 5 2 5 6 6 . 3 4 5 . 4 8 Combat Bots Only 6 | . 3 2 4 5 6 . 3 3 4 . 4 3 Max Kills in Single Turn 4 | . 1 1 3 2 3 . 3 2 4 . 2 2 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 4 | . . . 2 1 3 . 2 1 4 . 2 1 Melee 1 | . . . . . 1 . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Fac Hostile Shots Fired 1550 | . 85 18 60 42 163 . 67 394 39 . 354 328 Missed 457 | . 21 3 13 13 41 . 26 134 12 . 104 90 Hits 1093 | . 64 15 47 29 122 . 41 260 27 . 250 238 Melee 3 | . . . . . 3 . . . . . . . Projectile 1090 | . 64 15 47 29 119 . 41 260 27 . 250 238 AOE 17 | . . 12 . . . . . . . . . 5 Critical Strikes 36 | . . . 2 1 3 . 2 6 . . 15 7 Part Disruptions 4 | . . . . . . . . . . . 4 . Damage Taken 19169 | . 759 589 652 468 2247 . 932 3777 491 . 4922 4332 Core 2722 | . 122 119 106 82 363 . 66 196 76 . 429 1163 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 68 | . . . . . . . . . . . 68 . Ignored by Resistances 414 | . . . . . . . . . . . 414 . Regen/Repaired (Parts) 659 | . 61 . 51 69 211 . . . . . 267 . Core Remaining (%) 57 | 100 . 3 . 53 34 . 90 . . 68 57 . Volleys Fired 551 | . 90 6 42 45 87 . 22 64 20 . 138 37 Largest 3 | . 2 2 2 2 2 . 3 3 2 . 3 3 Hottest 189 | . 105 100 138 50 138 . 116 161 71 . 189 155 Shots Fired 1106 | . 176 11 84 84 168 . 59 155 28 . 261 80 Gun 851 | . 174 5 73 79 124 . 14 93 20 . 216 53 Cannon 208 | . 1 6 3 . 35 . 41 59 . . 45 18 Launcher 41 | . . . 8 . 9 . 4 3 8 . . 9 Special 6 | . 1 . . 5 . . . . . . . . Kinetic 804 | . 113 . 20 79 118 . 55 133 20 . 206 60 Thermal 253 | . 63 11 56 5 41 . . 19 . . 48 10 Explosive 30 | . . . 8 . 3 . . 2 8 . . 9 Electromagnetic 19 | . . . . . 6 . 4 1 . . 7 1 Robot Hit Streak 23 | . 17 3 7 13 23 . 9 19 14 . 15 6 Robot Miss Streak 10 | . 5 4 4 3 5 . 5 10 1 . 8 3 Penetration Max 1 | . . . . . . . . 1 . . 1 1 Secondary Targets 11 | . 4 . . 1 2 . . . . . 4 . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . 1 . Shots Hit Robots 804 | . 119 5 54 51 145 . 36 132 27 3 176 56 Core Hits 421 | . 43 2 33 22 106 . 21 72 24 1 64 33 Critical Kills 3 | . . . . 1 . . . 1 . . . 1 Critical Parts Destroyed 8 | . 1 . . 1 . . . 2 . . 3 1 Critical Strikes 41 | . 2 . 2 2 3 . 3 6 . . 13 10 Burn 6 | . 1 . 2 . 1 . . . . . 1 1 Destroy 11 | . 1 . . 2 . . . 3 . . 3 2 Blast 15 | . . . . . . . 3 1 . . 8 3 Corrupt 2 | . . . . . . . . . . . 1 1 Sever 4 | . . . . . 1 . . . . . . 3 Impale 3 | . . . . . 1 . . 2 . . . . Melee Attacks 112 | . . . . 1 24 . . 31 3 3 33 17 Impact 5 | . . . . . . . . . . . 5 . Slashing 22 | . . . . 1 4 . . . . . . 17 Piercing 85 | . . . . . 20 . . 31 3 3 28 . Sneak Attacks 16 | . . . . . 4 . . 4 . . . 8 Combat Hostiles 1 | . . . . . . . . 1 . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 . Damage Inflicted 22720 | . 1320 90 1995 1033 3751 . 1042 3667 2029 161 5122 2510 Guns 10863 | . 1316 10 942 953 1711 . 178 1644 325 . 2994 790 Cannons 3600 | . . 71 39 . 765 . 660 998 . . 736 331 Explosions 4872 | . . . 1009 61 561 . 204 214 1528 . 626 669 Melee 3311 | . . . . . 691 . . 803 176 161 766 714 Ramming 64 | . 4 9 5 9 23 . . 8 . . . 6 Kinetic 11093 | . 747 . 244 953 1834 . 838 2248 325 . 2922 982 Thermal 3807 | . 569 81 737 10 687 . 21 394 . . 1174 134 Explosive 3671 | . . . 1009 61 92 . . 128 1528 . 184 669 Electromagnetic 774 | . . . . . 424 . 183 86 . . 76 5 Impact 122 | . . . . . . . . . . . 122 . Slashing 849 | . . . . . 135 . . . . . . 714 Piercing 2340 | . . . . . 556 . . 803 176 161 644 . Highest Corruption 29 | . 1 1 . 2 2 . 1 4 . . 29 13 Average Corruption 7 | . 1 1 . 1 2 . 1 3 . . 19 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 174 | . 4 7 . 8 6 . . 46 . . 101 2 Message Errors 31 | . 1 2 . 1 1 . . 10 . . 16 . Matter Fused 42 | . 1 4 . 1 4 . . 7 . . 25 . Heat Flow Errors 24 | . . . . . 1 . . 10 . . 13 . Energy Discharges 23 | . 2 . . 2 . . . 6 . . 12 1 Parts Rejected 1 | . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 20 | . . . . 4 . . . 5 . . 11 . Data Loss (major) 8 | . . . . . . . . 2 . . 6 . Misfires 10 | . . 1 . . . . . 5 . . 4 . Alerts 1 | . . . . . . . . . . . 1 . Misdirections 4 | . . . . . . . . . . . 3 1 Weapon Failures 9 | . . . . . . . . 1 . . 8 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 757 | . . . 50 . 8 . 3 167 130 60 255 84 Projectiles 49 | . . . . . . . 3 33 . . 2 11 Explosions 338 | . . . 50 . . . . . 50 . 216 22 Melee 370 | . . . . . 8 . . 134 80 60 37 51 Knockbacks 27 | . . . . . 11 . 4 6 . . 4 2 Impact 2 | . . . . . . . . 1 . . 1 . Kinetic 24 | . . . . . 10 . 4 5 . . 3 2 Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage 474 | . . 4 14 36 70 . 76 7 . . 267 . Shots 12 | . . . 1 1 2 . 3 1 . . 4 . Rammed 12 | . 1 2 1 2 6 . . . . . . . Targets Rammed 16 | . 1 2 1 2 7 . . 2 . . . 1 Kicked 3 | . . . . . . . . 2 . . . 1 Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 272 | . 255 126 218 21 192 . 40 256 10 . 272 72 Average Temperature 54 | . 57 66 57 7 42 . 16 50 8 . 80 24 Received Heat Transfer 3561 | . 339 . 243 51 765 . 216 528 195 . 1143 81 Effects 5 | . 3 . . . . . . . . . 2 . Interference 5 | . 3 . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . . 2 . Combat Hostiles 3 | . . . . . 1 . . . . . 2 . Parts Fried 11 | . . . . 2 7 . . . . . 2 . Impact Corruptions 2 | . . . . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 17 | . 1 1 5 . 3 . . . . . 7 . Heat Transferred 7070 | . 1331 173 1517 37 1345 . 50 850 . . 1471 296 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 2 . 2 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Fac Maximum Alert Level 2 | . . . 1 1 2 1 1 1 . . 2 1 Low Security (%) 71 | 100 100 100 68 54 73 76 74 67 . . 64 27 Level 1 24 | . . . 31 45 19 23 25 32 . . 14 72 Level 2 4 | . . . . . 6 . . . . . 20 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Peak Influence 532 | . 165 30 277 308 476 212 318 352 . . 532 354 Initial 256 | . . . . 101 123 212 92 166 . . . 256 Average 130 | . 48 1 137 207 137 173 153 109 . . 183 250 Influence Increases 6588 | . 591 50 873 834 1099 . 276 781 290 5 1333 456 Destroy 0b10 Robot/C 3460 | . 320 40 420 400 620 . 200 460 240 . 600 160 Destroy 0b10 Robot/NC 310 | . 30 . 60 40 75 . . 35 15 5 10 40 Destroy Leader 888 | . 58 10 106 164 164 . 10 196 20 . 140 20 Allied During Kill 135 | . . . 32 103 . . . . . . . . Successful Hack 158 | . 16 . 28 37 41 . . . . . 8 28 Select Force Hacks 120 | . 30 . 60 30 . . . . . . . . Disable Machine 465 | . 15 . 75 45 75 . 15 30 . . 210 . Destroy Structure 497 | . 2 . 47 15 49 . 6 30 . . 260 88 Partial Spotted 15 | . . . . . 15 . . . . . . . Lose Combat Pursuer 540 | . 120 . 45 . 60 . 45 30 15 . 105 120 Influence Decreases 6522 | . 591 50 633 781 925 335 90 747 599 48 809 914 Entered New Map 1164 | . . . . 139 170 255 40 152 131 9 . 268 Time Decay 4254 | . 561 30 543 502 665 80 . 475 398 39 575 386 Lost Part 904 | . 30 20 30 . 90 . 50 120 70 . 234 260 Lost Ally 200 | . . . 60 140 . . . . . . . . Squads Dispatched 45 | . 2 . 5 3 9 . 1 13 . . 9 3 Investigation 11 | . 2 . 4 2 2 . . . . . 1 . Extermination 18 | . . . . . . . . 11 . . 5 2 Reinforcement 9 | . . . 1 1 3 . 1 2 . . . 1 Assault 1 | . . . . . 1 . . . . . . . Garrison 6 | . . . . . 3 . . . . . 3 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Fac Distress Signals 17 | . 4 . 2 3 2 . . 4 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 322 | . 33 18 37 25 59 . 13 36 13 . 55 33 Peak Tracking Total 16 | . 5 16 8 6 6 . 5 4 5 . 5 9 Tactical Retreats 26 | . 5 . 3 . 4 . 2 2 1 . 5 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Fac Traps Triggered 17 | . 3 1 1 2 . . 1 2 . . 7 . Indirectly 1 | . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Fac Machines Disabled 32 | . 1 . 6 3 5 . 1 2 . . 14 . Max in Single Turn 4 | . 1 . 1 1 1 . 1 1 . . 4 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Fac Machines Accessed 69 | . 8 1 12 14 12 2 . 11 . . 4 5 Terminals 45 | . 6 . 7 11 6 2 . 5 . . 3 5 Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 6 | . 1 . 1 1 2 . . 1 . . . . Recycling Units 8 | . 1 . 2 1 2 . . 2 . . . . Scanalyzers 7 | . . . 2 . 2 . . 3 . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 196 | . 21 1 43 33 47 3 . 30 . . 9 9 Successful 108 | . 9 1 29 15 32 1 . 13 . . 4 4 Failed 87 | . 11 . 14 18 15 2 . 17 . . 5 5 Catastrophic 20 | . 6 . 1 3 3 . . 4 . . 2 1 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 58 | . 17 . 10 7 10 2 . 6 . . 6 . Terminals 100 | . 17 . 18 23 14 3 . 9 . . 7 9 Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 20 | . 3 . 3 6 6 . . 2 . . . . Recycling Units 17 | . 1 . 5 1 6 . . 4 . . . . Scanalyzers 53 | . . . 17 . 21 . . 15 . . . . Garrison Access 3 | . . . . 3 . . . . . . . . Terminal Hacks 37 | . 4 1 8 10 7 1 . . . . 2 4 Record 1 | . . . . . . . . . . . . 1 Robot Analysis 5 | . 4 . . 1 . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . Open Door 3 | . . 1 . 2 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Branch Access Points 3 | . . . 1 . 1 . . . . . 1 . Terminal Index 4 | . . . 1 1 1 . . . . . 1 . Scanalyzer Index 1 | . . . . . 1 . . . . . . . Alert Level 2 | . . . . 1 . . . . . . . 1 Locate Traps 8 | . . . 2 3 2 . . . . . . 1 Dispatch Records 1 | . . . . . 1 . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 Hauler Manifests 2 | . . . 1 1 . . . . . . . . Zone Layout 2 | . . . . 1 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Load Schematic 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 12 | . 2 . 2 4 4 . . . . . . . Scan Component 6 | . 1 . 1 2 2 . . . . . . . Repair 6 | . 1 . 1 2 2 . . . . . . . Recycling Unit Hacks 8 | . . . 2 . 3 . . 3 . . . . Report Inventory 6 | . . . 2 . 2 . . 2 . . . . Retrieve Components 2 | . . . . . 1 . . 1 . . . . Scanalyzer 41 | . . . 15 . 17 . . 9 . . . . Insert Component 22 | . . . 7 . 10 . . 5 . . . . Analyze 19 | . . . 8 . 7 . . 4 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . 3 . 2 1 1 . . 1 . . . . Terminals 2 | . 2 . . . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . 1 . 2 1 1 . . 1 . . . . Reject 2 | . . . . . 1 . . 1 . . . . Tunnel 4 | . 1 . 2 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . Hacking Detections 57 | . 8 . 10 10 11 1 . 9 . . 3 5 Full Trace Events 8 | . 2 . 2 1 2 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 7 . 5 . . 4 . . . . Parts Built 1 | . . . . . . . . . . . 1 . Authchips 1 | . . . . . . . . . . . 1 . Time 20 | . . . . . . . . . . . 20 . Total Part Build Rating 2 | . . . . . . . . . . . 2 . Parts Repaired 6 | . 1 . 1 2 2 . . . . . . . Time 204 | . 26 . 50 70 58 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 5 | . . . . . 2 . . 3 . . . . Parts Scanalyzed 19 | . . . 7 . 7 . . 5 . . . . Part Schematics Acquired 16 | . . . 7 . 5 . . 4 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Fac Total Allies 15 | . . 5 . 10 . . . . . . . . Largest Group 10 | . . 5 5 10 . . . . . . . . Highest-Rated Group 88 | . . 86 86 88 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 16 . . . . . . . . Initial Warlord ECA Mod 37 | . . . . . . . . 9 9 9 8 2 Warlord Squad Rendezvous 6 | . . . . . . . . . . . 5 1 Infantry 1 | . . . . . . . . . . . 1 . Geek 1 | . . . . . . . . . . . . 1 Ranger 1 | . . . . . . . . . . . 1 . Pyro 2 | . . . . . . . . . . . 2 . Chimera 1 | . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 113 | . . . 36 77 . . . . . . . . Total Damage 994 | . . . 417 577 . . . . . . . . Kills 18 | . . . 9 9 . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Fac Active Infowar (turns) 8172 | . . . 1074 857 2920 173 63 1840 . . 399 846 Sensors 244 | . . . 244 . . . . . . . . . IFF 1840 | . . . . . . . . 1840 . . . . Structural 5697 | . . . 830 857 2920 173 63 . . . 8 846 Seismic 399 | . . . . . . . . . . . 399 . Robot Analysis Total 5 | . 4 . . 1 . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Fac Turns Passed 18763 | 4 2452 719 1612 1353 2920 173 246 4564 957 207 2650 906 Spaces Moved 9078 | 2 982 431 864 683 1490 103 96 1946 472 106 1359 544 Core 8 | . . 8 . . . . . . . . . . Treads 4463 | . 931 139 259 683 1490 103 96 754 . . 2 6 Legs 3665 | . . . . . . . . 1192 472 106 1357 538 Wheels 53 | 2 51 . . . . . . . . . . . Hover 889 | . . 284 605 . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 100 | 100 100 147 147 160 160 160 160 160 186 190 122 120 Average Speed 172 | 100 203 157 150 160 160 160 160 210 187 190 147 124 Slowest Speed 480 | 100 240 400 160 160 160 160 240 480 190 190 320 320 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 96 70 73 86 74 3 82 35 66 13 27 15 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 8 | . 1 1 2 2 . . . . 2 . . . Known Exits Taken 3 | . . . 1 . . 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . 1 1 1 . . Scrap Searched 3 | . . 1 . . . . . . 2 . . . Spaces Dug 11 | . . . . . . . . . . . 10 1 Terrain Destroyed 499 | . . . 51 15 59 . 7 56 116 . 153 42 Melee 1 | . . . . . . . . . . . . 1 Projectile 70 | . . . 1 . 2 . 1 3 . . 52 11 AOE 428 | . . . 50 15 57 . 6 53 116 . 101 30 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Fac Fac Total 11064 | 3 1270 462 1103 871 1834 111 138 2253 509 108 1723 679 Wait 591 | . 134 3 115 95 121 . . 40 . . 66 17 Move 9066 | 1 981 430 863 682 1489 102 95 1945 471 105 1358 544 Hop . | . . . . . . . . . . . . . Pick Up 227 | . 28 10 29 6 32 3 6 57 7 . 36 13 Fast Attach 49 | . 3 1 2 2 5 1 1 13 2 . 18 1 Attach 107 | . 8 4 5 . 13 2 4 21 5 . 29 16 Detach 1 | . . . . . . . . 1 . . . . Swap 150 | 2 9 . 19 21 24 1 7 26 . . 23 18 Drop 194 | . 16 6 27 17 32 2 3 53 1 . 23 14 Fire 551 | . 90 6 42 45 87 . 22 64 20 . 138 37 Melee 111 | . . . . 1 24 . . 31 3 3 32 17 Ram 2 | . . 1 . . . . . . . . . 1 Kick 3 | . . . . . . . . 2 . . . 1 Crush 12 | . 1 1 1 2 7 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 1) 5 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 3) 480 | -10/Materials | Central database locked down 515 | -10/Materials | Discovered new exit (range 11) 716 | -10/Materials | Discovered new exit (range 13) 782 | -10/Materials | Discovered new exit (range 13) 1961 | -10/Materials | Discovered new exit (range 8) 2298 | -10/Materials | Repaired Lgt. Treads 2457 | -10/Materials | Entered Mines 2556 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2658 | -10/Mines | Assembled infested the area 2663 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2673 | -10/Mines | Core integrity fell below 50% 2708 | -10/Mines | Core integrity fell below 20% 2744 | -10/Mines | Lost 5 parts (1p3n1w) 2816 | -10/Mines | Learned location of Storage (-9) 2897 | -10/Mines | Found DCF Scrap (12 items) 3103 | -10/Mines | Discovered new exit (range 7) 3113 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3176 | -10/Mines | Entered Materials 3176 | -9/Materials | Accompanied by 5 allies 3176 | -9/Materials | Evolved 2 slots: Utility x2 3181 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3190 | -9/Materials | Identified exit to Mines 3190 | -9/Materials | Identified exit to Storage 3700 | -9/Materials | Repaired Cmb. Airjet 4423 | -9/Materials | Discovered new exit (range 10) 4788 | -9/Materials | Entered Storage 5050 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5104 | -9/Storage | Learned location of Armory (-3) 5179 | -9/Storage | Repaired Rocket Launcher 5218 | -9/Storage | Repaired Imp. Heat Sink 5345 | -9/Storage | Build established: Commander-Mutant 5470 | -9/Storage | Lost 3 allies 5488 | -9/Storage | Discovered new exit (range 11) 5933 | -9/Storage | Build established: Mutant 6141 | -9/Storage | Entered Materials 6141 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6884 | -8/Materials | Discovered new exit (range 9) 7106 | -8/Materials | Build established: Scavenger-Mutant 7787 | -8/Materials | Repaired Imp. Treads 8289 | -8/Materials | Core integrity fell below 50% 8327 | -8/Materials | Discovered new exit (range 7) 8340 | -8/Materials | Lost 4 parts (2n2w) 8557 | -8/Materials | Garrison activated, responded to threat 8735 | -8/Materials | Repaired Lgt. Treads 8941 | -8/Materials | First assault squad dispatched 9061 | -8/Materials | Entered Factory 9061 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9234 | -7/Factory | Identified exit to DSF 9234 | -7/Factory | Entered DSF 9292 | -7/DSF | Additional patrols routed to DSF 9328 | -7/DSF | Lost 3 parts (1p1u1w) 9372 | -7/DSF | Build established: Scavenger-Gunner 9423 | -7/DSF | Discovered new exit (range 15) 9477 | -7/DSF | Sterilization system engaged 9480 | -7/DSF | Entered Factory 9480 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10164 | -6/Factory | Specialist reinforcements revealed to be Infiltrators 10453 | -6/Factory | Build established: Scavenger-Mutant 11287 | -6/Factory | Build established: Scavenger-Gunner 11740 | -6/Factory | Build established: Gunner 11779 | -6/Factory | Cargo convoy interrupted 12756 | -6/Factory | Lost 7 parts (1p3n1u2w) 12849 | -6/Factory | Build established: Mutant 13985 | -6/Factory | Discovered new exit (range 15) 14039 | -6/Factory | Lost 3 parts (1p2w) 14044 | -6/Factory | Entered Lower Caves 14050 | -6/Lower Caves | Met a Warlord Commander 14051 | -6/Lower Caves | Learned location of Warlord (-5) 14052 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14053 | -6/Lower Caves | Found Encrypted Comm Array 14172 | -6/Lower Caves | Encountered a Warlord checkpoint 14190 | -6/Lower Caves | Learned location of Extension (-6) 14593 | -6/Lower Caves | Lost 6 parts (1p2n2u1w) 14613 | -6/Lower Caves | Found Imp. Powered Armor 14978 | -6/Lower Caves | Discovered new exit (range 13) 15001 | -6/Lower Caves | Entered another Lower Caves area 15144 | -6/Lower Caves | Discovered new exit (range 9) 15180 | -6/Lower Caves | Learned Factory stockpile data 15208 | -6/Lower Caves | Entered Factory 15208 | -5/Factory | Evolved 2 slots: Propulsion x2 15398 | -5/Factory | Identified exit to Upper Caves 15664 | -5/Factory | Build established: Scavenger-Mutant 15784 | -5/Factory | Lost 5 parts (1p1n3u) 15867 | -5/Factory | System corruption reached 10% 15868 | -5/Factory | Lost 4 parts (1p1n1u1w) 15870 | -5/Factory | Garrison activated, responded to threat 15993 | -5/Factory | Joined by Warlord Ranger squad 16025 | -5/Factory | P-80 Master assimilated allied O1-FBC(h) 16433 | -5/Factory | Joined by Warlord Chimera squad 16798 | -5/Factory | P-70 Sage assimilated allied UB-TM6(M) 17089 | -5/Factory | Joined by Warlord Pyro squad 17291 | -5/Factory | P-70 Sage assimilated allied E9-DU2(i) 17354 | -5/Factory | Lost 3 parts (1p2n) 17366 | -5/Factory | Joined by Warlord Infantry squad 17479 | -5/Factory | Lost 3 allies 17492 | -5/Factory | Lost 3 parts (1n2w) 17658 | -5/Factory | Fabricated Rocket Launcher (x1) 17704 | -5/Factory | Joined by Warlord Pyro squad 17774 | -5/Factory | Build established: Scavenger-Gunner 17840 | -5/Factory | Discovered new exit (range 13) 17852 | -5/Factory | Identified exit to Factory 17858 | -5/Factory | Entered another Factory area 17858 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17948 | -4/Factory | Spotted B-86 Titan 18460 | -4/Factory | Spotted B-86 Titan 18477 | -4/Factory | Joined by Warlord Geek squad 18578 | -4/Factory | Build established: Scavenger-Mutant 18590 | -4/Factory | Cargo convoy interrupted 18731 | -4/Factory | Core integrity fell below 50% 18732 | -4/Factory | System corruption reached 10% 18752 | -4/Factory | Core integrity fell below 20% 18764 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 18751_ U-05 Engineer builds a Wall. 18752_ P-70 Sage heat damages core (-13). 18753_ M-36 Artificer repairs P-70 Sage. 18753_ P-70 Sage resets S-27 Virus, system corruption cleaned. 18753_ K-01 Serf collects debris. 18753_ M-36 Artificer fits Unknown Hover Unit on S-27 Virus. 18753_ K-01 Serf collects debris. 18755_ M-36 Artificer repairs P-70 Sage Imp. Remote Datajack. 18757_ M-36 Artificer repairs P-70 Sage Broken Antigrav System. 18757_ K-01 Serf collects debris. 18758_ P-70 Sage heat spikes uncontrollably. 18759_ M-36 Artificer repairs P-70 Sage Tesla Rifle. 18759_ U-05 Engineer lays Concrete. 18760_ K-01 Serf collects debris. 18761_ U-05 Engineer lays Concrete. 18762_ P-70 Sage heat damages core (-9). 18762_ U-05 Engineer lays Concrete. 18763_ P-70 Sage heat spikes uncontrollably. 18764_ U-05 Engineer lays Concrete. 18764_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????? #??????????????????? | | ????????????????????????????#########????????????? | | ?????????????????????????? #######????????????? | | ??????????????????? ## ????????? | | ????????????????? ######????????? | | ?????????????? ????????? | | ???????????? ?????????? | | ?????????? ??????????? | | ?????????? ???????????? | | ????????? ????????????? | | ????????? ????? | | ??????????? ###+######????? | | ???????? ############## # ##????? | | ???????? ####+##=% # ## # """"" ##????? | | ???????? # # # "" F" ##????? | | ???????? # u # # "" "" ##????? | | ???????? # # % # ##????? | | ???????? # s # #####+####????? | | ???????? # ####????? | | ???????? # k ### ##??????? | | ???????? # #### ##??????? | | ???????? ######; % #;# ## ##??????? | | ???????? #####;; %ss!;;;# ######## ##??????? | | ???????? m ;[p@!!=;; ######## ##??????? | | ???????? ####### %!%[ ;; ######## ##??????? | | ?????????? ####### ;=!!k ;; ######## ##??????? | | ?????????????? / ;; ;; ## ## ##??????? | | ???????????? 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" ! + ms#; ;; ## "T ## ####### ? | | ???????????# ? ## #;;;;;;; # "" # #######? | | ???????????##+#?### ###;; + "" + T | | ??????????? ?? # ??? ## # # #######? | | ????????????????? # ??? ### ## !## ########? | | ????????????????? + ??? ### ## ## # ##? | | ????????????????? # ??? ### #####+## # ### | | ????????????????? # ???? ### # ### | | ????????????????????????? ######### # ### | | ????????????????????????? ?######## ##+##### | | ??????????????????????????????????### + | | ??????????????????????????????????###+##+## # | | ??????????????????????????????????## # # | | ??????????????????????????????^???##! # # | | ??????????????????????????????^???## """ # # | | ??????????????????????????????????## """ # + | | ??????????????????????????????????## """ # # | | ??????????????????????????????????##! # # | | ??????????????????????????????????######### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 50 Energy Generation 41 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 400 Resistance: TH 25 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 24 Melee Accuracy 8 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Energy Filtering 50 Kinecelleration 30 Offensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Cmb. Airjet | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Beamcaster | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed IFF Parser | -6/Factory | Scanalyzed Assault Cannon | -6/Factory | Scanalyzed Adv. EMP Blaster | -6/Factory | Scanalyzed Prc. Assault Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Rocket Launcher | x1 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 56% | -10/Materials Cmb. Airjet | 60% | -9/Materials Rocket Launcher | 32% | -9/Storage Imp. Heat Sink | 45% | -9/Storage Imp. Treads | 6% | -8/Materials Lgt. Treads | 52% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Prolific Hacker Challenges ------------ None Game ------ Seed BehemothLightSegregator Manual? 0 Play Time 03:50:49 Cumulative 46.4 hours Start 2025.06.23 @ 21:21:28 End 2025.06.24 @ 18:02:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c921d40b-d2e7-48a6-b28f-c0d2f209c765