Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.13 @ 18:32:59 Player: AxaxaxasMlo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (749) 749 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-152) -152 TOTAL SCORE: 2572 Bonus ------- Friendly Fire -152 Cogmind --------- Core Integrity 475/550 Matter 200/300 Energy 32/100 System Corruption 0% Temperature Cool (0) Movement Flying (157) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Treads Advanced Treads Flight Unit Flight Unit > --- UTILITY (3) ------ Advanced Weight Redist. System Enhanced Optical Array System Shield > --- WEAPON (2) ------- Assault Cannon Flak Cannon > --- INVENTORY (4) ---- Heavy Ion Cannon Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Enhanced Optical Array Maneuvering Thrusters System Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Ion Engine Heavy Ion Cannon Heavy Ion Cannon [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Matter Pod Processor Seismic Analyzer Hackware System Shield Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 74 | 10 9 18 18 19 Power 7 | 1 1 1 2 2 Engine 5 | 1 . 1 2 1 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 23 | 4 2 5 8 4 Treads 5 | . . . 3 2 Leg 8 | . 2 5 . 1 Wheel 5 | 4 . . 1 . Hover 1 | . . . 1 . Flight 4 | . . . 3 1 Utility 14 | 3 . 3 2 6 Device 4 | 1 . 1 . 2 Storage 2 | 1 . 1 . . Processor 7 | 1 . 1 2 3 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 30 | 2 6 9 6 7 Energy Gun 9 | 2 4 3 . . Energy Cannon . | . . . . . Ballistic Gun 4 | . . . . 4 Ballistic Cannon 3 | . . . . 3 Launcher 3 | . . 2 1 . Special Weapon 9 | . 1 3 5 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . 1 1 . . Unidentified Prototypes . | . . . . . Parts Lost 21 | . 2 10 6 3 Power 2 | . . 1 . 1 Propulsion 6 | . 1 1 3 1 Utility 3 | . . 2 . 1 Weapon 10 | . 1 6 3 . Highest Loss Streak 6 | . 2 4 6 2 Average Slot Usage (%) 85 | . 98 87 73 79 Engine 4 | . 12 . 7 6 Core 5 | . 1 10 . 1 Treads 3 | . . . 12 6 Leg 12 | . 3 23 . 4 Wheel 5 | . 24 . 6 . Flight 2 | . . . . 23 Device 8 | . 14 10 . 6 Storage 5 | . . 11 . . Processor 14 | . 14 11 24 10 Energy Gun 6 | . 10 9 . . Launcher 2 | . . 1 8 . Special Weapon 6 | . 10 5 11 . Special Melee Weapon 2 | . 5 4 . . Naked Turns . | . . . . . Heaviest Build 21 | 13 12 21 12 16 Greatest Support 45 | 26 20 45 30 21 Greatest Overweight (x) 2 | 2 . . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 4 4 4 4 Average Capacity 4 | 5 4 4 4 4 Most Carried 6 | 6 4 4 4 4 Average Carried 3 | 4 4 3 1 3 Final Capacity 4 | 4 4 4 4 4 Final Carried 4 | 4 4 1 2 2 Class Distribution -------------------- 54% | Scavenger-Mutant 38% | Mutant 7% | Derelict-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1181 | 300 206 60 438 177 Remotely . | . . . . . Salvage Created 751 | 138 212 139 193 69 Parts 62 | 15 9 19 16 3 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 24 | . 4 6 12 2 Guns 4 | . 3 . . 1 Cannons 4 | . . . 3 1 AOE 15 | . . 6 9 . Classes Destroyed 9 | 1 1 5 1 1 Worker 1 | . . . 1 . Builder 1 | . . 1 . . Tunneler 7 | 5 . 1 1 . Recycler 1 | . . 1 . . Operator 1 | . . 1 . . Swarmer 11 | . . 4 7 . Grunt 9 | . 4 . 5 . Sentry 3 | . . 2 . 1 Hunter 1 | . . . . 1 Best Kill Streak 6 | 2 4 6 3 1 Combat Bots Only 4 | . 4 3 3 1 Max Kills in Single Turn 3 | 1 1 2 3 1 Gunslinging . | . . . . . Exploded 3 | . . 1 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2175 | . 333 816 570 456 Core 523 | . 111 174 163 75 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 55 . 15 . Volleys Fired 83 | 7 24 20 18 14 Largest 2 | 2 2 2 2 2 Hottest 165 | 80 130 165 120 88 Shots Fired 114 | 14 35 24 21 20 Gun 48 | 14 25 2 . 7 Cannon 13 | . . . . 13 Launcher 29 | . . 17 12 . Special 24 | . 10 5 9 . Kinetic 20 | . . . . 20 Thermal 30 | . 14 7 9 . Explosive 29 | . . 17 12 . Electromagnetic 35 | 14 21 . . . Robot Hit Streak 13 | 3 8 13 4 6 Robot Miss Streak 7 | 2 3 . 3 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 74 | 9 23 19 9 14 Core Hits 56 | 5 8 17 18 8 Critical Hits 3 | . . . 2 1 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 2 | . . . 1 1 Melee Attacks 12 | . 5 7 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 11 | . 4 7 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2728 | 187 300 882 1152 207 Guns 514 | 153 256 15 . 90 Cannons 117 | . . . . 117 Explosions 1979 | 34 44 863 1038 . Melee . | . . . . . Ramming 10 | . . 4 6 . Kinetic 207 | . . . . 207 Thermal 201 | 34 44 15 108 . Explosive 1901 | . . 863 1038 . Electromagnetic 409 | 153 256 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Effects 1 | . 1 . . . Data Loss (minor) 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 175 | . 10 55 110 . Projectiles 4 | . . . 4 . Explosions 171 | . 10 55 106 . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 343 | . 13 125 205 . Shots 13 | . 1 5 7 . Rammed 3 | . . 1 2 . Targets Rammed 4 | . . 2 2 . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 291 | 36 291 60 8 2 Average Temperature 60 | 17 91 17 4 2 Received Heat Transfer 360 | . 180 135 45 . Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 5 | 3 2 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 398 | . 100 37 261 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 220 | 25 120 213 220 184 Average Influence 51 | 10 31 35 91 97 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 98 | 100 100 99 92 100 Level 1 1 | . . . 7 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 . 2 Investigation 3 | . 1 1 . 1 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . . 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 10 13 22 9 Peak Tracking Total 7 | . 4 7 4 6 Tactical Retreats 9 | . 2 . 7 . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . 1 2 1 . Max in Single Turn 2 | . 1 2 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 11 | . 5 3 . 3 Terminals 9 | . 4 3 . 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 11 8 . 7 Successful 12 | . 4 5 . 3 Failed 14 | . 7 3 . 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 24 | . 9 8 . 7 Terminals 23 | . 9 8 . 6 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 3 5 . 3 Terminals 9 | . 2 5 . 2 Assimilate 2 | . . 2 . . Botnet 6 | . 2 3 . 1 Sabotage 1 | . . . . 1 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Mechanics 1 | . . . . 1 Recycling Units 1 | . 1 . . . Monitor 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 5 3 . 1 Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 7 | . 3 4 . . Non-combat 7 | . 3 4 . . Combat . | . . . . . Robot Hacks Applied 10 | . 4 6 . . parse_system 3 | . 2 1 . . no_distress 5 | . 1 4 . . find_recycling 2 | . 1 1 . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 10 | . . 10 . . Highest-Rated Ally 10 | . . 10 . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 3456 | 208 561 1601 708 378 Spaces Moved 1707 | 165 339 291 609 303 Core 127 | 11 . . 116 . Treads 155 | . . . 155 . Legs 339 | . 42 291 6 . Wheels 647 | 154 297 . 196 . Hover 116 | . . . 116 . Flight 323 | . . . 20 303 Fastest Speed 34 | 50 80 120 34 34 Average Speed 90 | 82 84 120 99 56 Slowest Speed 220 | 150 120 120 220 157 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . . 2 Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 8 63 27 94 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 12 | . 8 4 . . Terrain Destroyed 260 | . 11 123 125 1 Melee . | . . . . . Projectile 14 | . 8 4 1 1 AOE 246 | . 3 119 124 . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 3428 | 220 550 1499 668 491 Wait 1494 | 26 167 1158 9 134 Move 1699 | 164 338 290 608 299 Hop 2 | . . . . 2 Pick Up 15 | 7 2 . 2 4 Fast Attach 45 | 9 5 4 13 14 Attach 12 | . . 4 3 5 Detach 4 | . . . . 4 Swap 17 | 1 4 10 2 . Drop 36 | 6 5 4 6 15 Fire 83 | 7 24 20 18 14 Melee 12 | . 5 7 . . Ram 1 | . . . 1 . Kick 2 | . . 2 . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire 5 | . . . 5 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 209 | -11/Scrapyard | Entered Materials 415 | -10/Materials | Discovered new exit (range 13) 516 | -10/Materials | Build established: Scavenger-Mutant 520 | -10/Materials | Discovered new exit (range 13) 755 | -10/Materials | Discovered new exit (range 9) 770 | -10/Materials | Entered another Materials area 770 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2196 | -9/Materials | Lost 3 parts (1u2w) 2316 | -9/Materials | Lost 3 parts (1p2w) 2351 | -9/Materials | Discovered new exit (range 16) 2371 | -9/Materials | Entered Mines 2389 | -9/Mines | Core integrity fell below 50% 2397 | -9/Mines | Learned Materials garrison access intel 2408 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2415 | -9/Mines | Lost 6 parts (2n1u3w) 2468 | -9/Mines | Build established: Mutant 2758 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2952 | -9/Mines | Lost 3 parts (1n2w) 3037 | -9/Mines | Core integrity fell below 20% 3074 | -9/Mines | Discovered new exit (range 10) 3079 | -9/Mines | Entered Materials 3079 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 3080 | -8/Materials | Identified exit to Storage 3081 | -8/Materials | Loaded intel: 1 garrison access location 3457 | -8/Materials | Self-destructed Last Messages --------------- 03401_ H-55 Commando knocked back. 03402_ Penetrated by Slug. 03406_ H-55 Commando knocked back. 03409_ Penetrated by Slug. 03412_ H-55 Commando destroyed. 03414_ Acquired 19 matter. 03421_ Connecting with Terminal... >>Force(Sabotage) SYSTEM_VULNERABLE[Neutrino Reactor] NETWORK_OVERLOAD_FAIL 03421_ ALERT: Suspicious activity at Terminal M010. Dispatching Investigation squad. 03422_ C-30 ARC bursts open, deploying its payload. 03422_ H-55 Commando unfolds itself. 03422_ Lgt. Nuclear Core destroyed. 03429_ Slug penetrates Wall. 03429_ Flight Unit destroyed. 03441_ Penetrated by Slug. 03449_ Acquired 108 matter. 03450_ Penetrated by Slug. 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