Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.16 @ 12:57:18 Player: Lolterzard Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (32) 160 Value Destroyed (563) 563 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1203 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 54/300 Energy 124/125 System Corruption 4% Temperature Cool (18) Movement Rolling (110) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Grenade Launcher > --- INVENTORY (20) --- Aluminum Leg Wheel Wheel Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Assault Rifle Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Wheel Wheel Wheel Wheel Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 7 10 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 3 2 Treads . | . . . Leg . | . . . Wheel 7 | 2 3 2 Hover . | . . . Flight . | . . . Utility 7 | 2 4 1 Device 2 | 1 1 . Storage 4 | 1 3 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 3 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 1 | . 1 . Weapon 1 | . . 1 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Backups 11 | 4 11 14 Power . | . 1 . Propulsion 4 | 3 5 4 Utility 1 | . . 3 Weapon 4 | . 4 4 Tool/Special . | . . . Unused Backups 10 | 2 2 6 Power . | . . . Propulsion 5 | 2 1 2 Utility 3 | . . 3 Weapon 2 | . 1 1 Tool/Special . | . . . Average Slot Usage (%) 91 | . 92 89 Engine 13 | . 14 10 Wheel 26 | . 27 21 Device 8 | . 7 13 Storage 14 | . 14 14 Energy Gun 1 | . 1 . Ballistic Gun 24 | . 25 22 Launcher 1 | . . 5 Peak Build Rating 10 | 7 10 10 Average Rating 7 | 5 7 9 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) 15 | 15 . . Naked Turns . | . . . Heaviest Build 53 | 13 50 53 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 15 | 3 2 15 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 17 20 Most Carried 15 | 8 15 15 Average Carried 11 | 5 11 14 Final Capacity 20 | 8 20 20 Final Carried 15 | 8 15 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 845 | 283 556 6 Remotely . | . . . Salvage Created 996 | 172 761 63 Parts 60 | 10 48 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 15 | . 12 3 Guns 13 | . 12 1 AOE 2 | . . 2 Classes Destroyed 10 | 3 5 2 Worker 2 | 1 1 . Builder 2 | . 2 . Tunneler 5 | 3 2 . Hauler 2 | . 2 . Recycler 2 | 1 1 . Turret 1 | . . 1 Watcher 3 | . 3 . Swarmer 5 | . 3 2 Grunt 9 | . 9 . Subdweller 1 | . . 1 Best Kill Streak 6 | 4 6 3 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 134 | . 58 76 Missed 49 | . 13 36 Hits 85 | . 45 40 Projectile 85 | . 45 40 Critical Strikes 1 | . 1 . Damage Taken 1017 | . 564 453 Core 254 | . 111 143 Absorbed by Shields . | . . . Regen/Repaired (Parts) 162 | . 162 . Core Remaining (%) 100 | 100 . . Volleys Fired 118 | 13 88 17 Largest 2 | 2 2 2 Hottest 60 | 60 60 50 Shots Fired 228 | 26 172 30 Gun 214 | 26 172 16 Cannon . | . . . Launcher 14 | . . 14 Special . | . . . Kinetic 189 | 13 160 16 Thermal 25 | 13 12 . Explosive 14 | . . 14 Electromagnetic . | . . . Robot Hit Streak 18 | 8 7 18 Robot Miss Streak 11 | 1 11 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 119 | 18 82 19 Core Hits 57 | 7 40 10 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1599 | 184 1003 412 Guns 1308 | 184 1003 121 Cannons . | . . . Explosions 291 | . . 291 Melee . | . . . Ramming . | . . . Kinetic 1090 | 70 899 121 Thermal 218 | 114 104 . Explosive 291 | . . 291 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 4 Average Corruption 3 | . 3 4 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 18 | . 14 4 Message Errors 5 | . 5 . Matter Fused 2 | . . 2 Heat Flow Errors 2 | . 2 . Energy Discharges 2 | . 2 . Parts Rejected 1 | . 1 . Data Loss (minor) 5 | . 4 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 55 | . . 55 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 220 | 40 220 . Average Temperature 40 | 15 51 . Received Heat Transfer 471 | . 279 192 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 475 | 250 225 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 162 | 10 162 . Initial . | . . . Average 47 | 1 52 . Influence Increases 654 | 25 449 180 Destroy 0b10 Robot/C 300 | . 240 60 Destroy 0b10 Robot/NC 80 | 25 55 . Destroy Leader 80 | . 80 . Successful Hack 13 | . 13 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 180 | . 60 120 Influence Decreases 584 | 25 440 119 Entered New Map 5 | . . 5 Time Decay 519 | 25 420 74 Lost Part 60 | . 20 40 Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 4 | . 4 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 29 7 Peak Tracking Total 5 | . 5 5 Tactical Retreats 6 | . 2 4 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 6 | . 4 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 3 | . . 3 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 5 1 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 9 4 Successful 11 | . 7 4 Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 3 4 Record 4 | . . 4 Prototype ID Bank 2 | . 2 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1051 | 28 687 336 Terrain 607 | . 271 336 Seismic 444 | 28 416 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1783 | 149 1283 351 Spaces Moved 1182 | 94 879 209 Core 44 | 34 . 10 Treads . | . . . Legs . | . . . Wheels 1138 | 60 879 199 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 109 | 96 102 143 Slowest Speed 800 | 200 110 800 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 96 14 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 19 | . . 19 Terrain Destroyed 54 | . . 54 Melee . | . . . Projectile . | . . . AOE 54 | . . 54 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1452 | 125 1094 233 Wait 100 | . 100 . Move 1180 | 93 878 209 Hop . | . . . Pick Up 18 | 10 8 . Fast Attach 12 | 7 5 . Attach 7 | . 2 5 Detach . | . . . Swap 7 | . 6 1 Drop 10 | 2 7 1 Fire 118 | 13 88 17 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Discovered new exit (range 14) 327 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 9) 621 | -10/Materials | Discovered new exit (range 7) 748 | -10/Materials | Discovered new exit (range 5) 1081 | -10/Materials | Repaired Assault Rifle 1108 | -10/Materials | Repaired Assault Rifle 1330 | -10/Materials | Discovered new exit (range 16) 1433 | -10/Materials | Entered Subcaves 1524 | -10/Subcaves | Visited Clippyterm 1527 | -10/Subcaves | Identified exit to Recycling 1527 | -10/Subcaves | Identified exit to Materials 1613 | -10/Subcaves | Core integrity fell below 50% 1642 | -10/Subcaves | Ambushed by Subdweller buried in earth 1649 | -10/Subcaves | Core integrity fell below 20% 1711 | -10/Subcaves | Lost 4 parts (1p2n1w) 1784 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 01678_ Destroyed Autobeam. 01678_ Autobeam Turret destroyed. 01680_ Wheel destroyed. 01683_ S-10 Pest destroyed. 01684_ System corrupted: Matter fused (-8). 01684_ The unstable cave ceiling collapses. 01687_ Subatomizers dissect the Sub. Optics. 01695_ The unstable cave ceiling collapses. 01701_ Subatomizers dissect the Sub. Optics. 01705_ EB-BBH(O) puts together Shrapnel Trap. 01707_ The unstable cave ceiling collapses. 01707_ 12 Matter crushed. 01715_ Subatomizers dissect the Sub. Optics, destroying it. 01727_ The unstable cave ceiling collapses. 01740_ System corrupted: Matter fused (-10). 01740_ The unstable cave ceiling collapses. 01748_ EB-BBH(O) collects matter. 01769_ Dropped Imp. Terrain Scanner. 01771_ Subatomizers dissect the Imp. Terrain Scanner. 01780_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ???? #? ? | | ???????????????????????????????????????????? | | ?????????????????????????????#??????????? ?? | | ????????????????????????????#??? ??? ??????? | | ???????????????? ?????????? ? ??????????? | | ???????????????? ??? ?????????#????#????? | | ???????????????? ##??? ???????###?#?????? | | ?????????????????# ??????????## ##??#?#? | | ???????????????#### ##????##??# ##???## ? | | ???????????????#" ???????## ##??# #?? | | ???????????????# #???????# ##### % #??? | | ???????????????# #########?# ## #???# | | ???????????????#" t # ### #?#?? | | ???????????????#" ; # ##??# | | ????????????????" ## ## ;;# & #??? | | ?????????????????# #> ""# #??? | | ??????????????????????## @ # #??? | | ?????????????????????## # #??? | | ??????????????????????# # " #!# ###? | | ?????????????????????# ^######## ###? | | ??????????????????#?## ##??????### ##? | | ?????????????????????# ; #??#?????### ##?? | | ?????????????????????## # ### #?????#??# ##? | | ?????????????????????# ##### =###???????# #?? | | ?????????????????????## ? ?# #??#??????## ##?? | | ????????????????????#?# ? ? ##?#???#???# #??? | | ???????????????????#??# ???? ?#??????### #??? | | ??????????????????????# ??? ?????#??## ##?? | | ????????????????????#?## ???? ##??????#??# #?? | | ??????????????????#?????###? ##??????????## ##?? | | ??????????????????????????#???????????????## #??? | | ???????????????????????????????????????#### #?#? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ??????????????????????????????#????????# ##??? | | ???????????????????????????????????????# ##???? | | ???????????????????????????????????????# #????? | | ??????????????????????????????????#?#??# #????? | | ????????????????????????????#???##??# ?# ###??? | | ??????????????????????????????????#?# ## ## #### | | ???????????????????????????????????## ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 2% | -10/Materials Assault Rifle | 36% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupBlinkVibroblade Manual? 0 Play Time 00:13:27 Cumulative 24.2 hours Start 2026.06.16 @ 12:45:39 End 2026.06.16 @ 12:57:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83ba5e5f-53e2-4f46-a1e8-a8f2f8c99f00