Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.29 @ 11:32:27 Player: Horse Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1338) 1338 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 4034 Bonus ------- High Alert Combat Kills 21 Cogmind --------- Core Integrity 660/700 Matter 197/300 Energy 323/325 System Corruption 4% Temperature Cool (4) Movement Hovering (38) Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Micro Nuclear Core > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY (5) ------ Improved Cooling System Small Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (2) ------- Gatling Laser Gatling Laser > --- INVENTORY (8) ---- Cooled Airjet Advanced Weight Redist. System Transmission Jammer Improved Shield Generator Gatling Laser Gatling Laser Gauss Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Cooling System Small Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Cooled Airjet Advanced Weight Redist. System Transmission Jammer Improved Shield Generator Gatling Laser Gatling Laser Gauss Cannon Shock Bomb Launcher [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Aerolev Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 69 | 8 7 12 21 21 Power 6 | 1 . 1 2 2 Engine 3 | 1 . 1 . 1 Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 12 | 3 . . 7 2 Treads . | . . . . . Leg . | . . . . . Wheel 7 | 3 . . 4 . Hover 5 | . . . 3 2 Flight . | . . . . . Utility 23 | 2 2 5 9 5 Device 12 | 1 . 4 3 4 Storage 2 | 1 1 . . . Processor 3 | . . . 2 1 Hackware 2 | . . . 2 . Protection 4 | . 1 1 2 . Artifact . | . . . . . Weapon 28 | 2 5 6 3 12 Energy Gun 13 | 2 2 1 . 8 Energy Cannon 5 | . 1 3 1 . Ballistic Gun 4 | . 1 2 1 . Ballistic Cannon 3 | . . . 1 2 Launcher 2 | . . . . 2 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 2 2 Parts Lost 10 | . . 2 7 1 Power 2 | . . 1 1 . Propulsion 2 | . . . 2 . Utility 4 | . . . 3 1 Weapon 2 | . . 1 1 . Highest Loss Streak 4 | . . 2 4 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 100 90 94 97 Engine 7 | . 14 10 . 6 Core 3 | . . . 8 7 Wheel 17 | . 28 22 21 . Hover 8 | . . . 4 29 Device 12 | . 10 13 19 6 Storage 10 | . 14 11 9 7 Processor 5 | . . . 5 15 Hackware 2 | . . . 4 6 Protection 4 | . 3 11 2 . Energy Gun 9 | . 19 3 4 9 Energy Cannon 3 | . 1 7 3 . Ballistic Gun 4 | . 3 10 3 . Ballistic Cannon 2 | . . . 6 3 Naked Turns . | . . . . . Heaviest Build 34 | 13 17 22 25 34 Greatest Support 33 | 26 20 20 33 32 Greatest Overweight (x) 3 | . . 1 3 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 8 8 8 8 8 Average Carried 7 | 6 7 6 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 8 8 7 7 8 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1208 | 280 94 223 248 363 Remotely . | . . . . . Salvage Created 1642 | 114 187 380 405 556 Parts 96 | 11 15 27 25 18 Haulers Intercepted 4 | . . . 1 3 Recyclers Shooed 3 | 2 . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 35 | . 5 14 8 8 Guns 15 | . 4 7 . 4 Cannons 19 | . 1 7 8 3 AOE 1 | . . . . 1 Classes Destroyed 13 | 2 4 1 4 2 Worker 2 | . 1 . . 1 Builder 1 | . . . 1 . Tunneler 3 | 3 . . . . Hauler 4 | . . . 1 3 Recycler 1 | 1 . . . . Operator 2 | . . . 2 . Watcher 3 | . 2 . . 1 Swarmer 11 | . 3 8 . . Grunt 15 | . 2 4 5 4 Brawler 1 | . . . . 1 Duelist 2 | . . . 1 1 Sentry 5 | . . 2 2 1 Hunter 1 | . . . . 1 Best Kill Streak 5 | 3 3 5 4 4 Combat Bots Only 5 | . 2 5 4 2 Max Kills in Single Turn 2 | 1 2 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1756 | . 225 458 558 515 Core 213 | . . 98 75 40 Absorbed by Shields 27 | . . . . 27 Core Remaining (%) 90 | 100 100 75 86 . Volleys Fired 140 | 6 23 39 25 47 Largest 2 | 2 2 2 2 2 Hottest 160 | 100 100 88 112 160 Shots Fired 247 | 12 39 74 48 74 Gun 142 | 12 33 46 11 40 Cannon 98 | . 6 28 37 27 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 96 | . 8 39 25 24 Thermal 137 | 12 31 35 23 36 Explosive . | . . . . . Electromagnetic 14 | . . . . 14 Robot Hit Streak 21 | 9 10 8 14 21 Robot Miss Streak 7 | . 4 7 5 5 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 164 | 9 20 39 40 56 Core Hits 127 | 5 12 21 41 48 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | 1 1 . . . Burn 2 | 1 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3252 | 125 275 696 802 1354 Guns 1643 | 125 255 329 129 805 Cannons 1417 | . 20 367 673 357 Explosions 192 | . . . . 192 Melee . | . . . . . Ramming . | . . . . . Kinetic 1013 | . 68 261 390 294 Thermal 1884 | 125 207 435 412 705 Explosive . | . . . . . Electromagnetic 355 | . . . . 355 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 3 | . . 3 . . Projectiles 3 | . . 3 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 24 | . . . 16 8 Impact . | . . . . . Kinetic 24 | . . . 16 8 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 515 | 96 306 117 378 515 Average Temperature 115 | 43 110 36 106 137 Received Heat Transfer 636 | . 81 144 225 186 Effects 10 | . 2 . 1 7 Shutdowns 5 | . . . 1 4 Energy Bleed 3 | . 2 . . 1 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 10 | 1 2 . . 7 Heat Transferred 4113 | 444 666 775 692 1536 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 528 | 20 181 528 330 408 Initial 138 | . 13 46 138 112 Average 194 | 8 59 306 206 268 Maximum Alert Level 2 | . . 2 1 2 Low Security (%) 58 | 100 100 34 60 22 Level 1 32 | . . 26 39 74 Level 2 9 | . . 38 . 3 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 2 3 4 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 7 | . 1 2 2 2 Assault . | . . . . . Garrison 2 | . . . 1 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 11 22 17 21 Peak Tracking Total 8 | . 4 6 8 4 Tactical Retreats 14 | . 1 4 4 5 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . 3 . . Reused 3 | . . 3 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . . 3 . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 17 | . 7 3 3 4 Terminals 12 | . 6 3 2 1 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 50 | . 25 7 8 10 Successful 29 | . 15 7 5 2 Failed 21 | . 10 . 3 8 Catastrophic 3 | . 1 . 1 1 Database Lockouts . | . . . . . Manual 28 | . 17 3 5 3 Terminals 37 | . 23 7 4 3 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units 6 | . 2 . 4 . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 11 | . 7 4 . . Record 1 | . 1 . . . Robot Analysis 5 | . 3 2 . . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . 1 . . . Locate Traps 2 | . 1 1 . . Reprogram Traps 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks 2 | . 1 . 1 . Retrieve Components 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 15 | . 7 3 4 1 Terminals 14 | . 7 3 3 1 Track 4 | . 2 . 2 . Assimilate 2 | . 1 . . 1 Botnet 5 | . 3 2 . . Detonate 1 | . . 1 . . Disrupt 1 | . . . 1 . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Reject 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 17 | . 7 3 3 4 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 2 . 1 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 2 | . 1 . . 1 Largest Group 1 | . 1 1 . 1 Highest-Rated Group 26 | . 10 10 . 26 Highest-Rated Ally 26 | . 10 10 . 26 Total Orders 1 | . . 1 . . STAY 1 | . . 1 . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 5 | . 3 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2122 | 117 539 452 501 513 Spaces Moved 1972 | 81 396 351 412 732 Core 2 | 2 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 1137 | 79 396 351 311 . Hover 833 | . . . 101 732 Flight . | . . . . . Fastest Speed 38 | 50 80 80 42 38 Average Speed 64 | 85 80 82 71 40 Slowest Speed 235 | 90 80 95 235 98 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 85 33 35 20 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 9 | . . . . 9 Melee . | . . . . . Projectile 9 | . . . . 9 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2572 | 119 578 437 569 869 Wait 317 | . 144 31 93 49 Move 1968 | 80 395 350 411 732 Hop . | . . . . . Pick Up 40 | 17 3 3 10 7 Fast Attach 24 | 6 2 4 5 7 Attach 18 | 2 . 5 9 2 Detach 3 | . . 1 1 1 Swap 27 | . 5 3 7 12 Drop 35 | 8 6 1 8 12 Fire 140 | 6 23 39 25 47 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 7) 345 | -10/Materials | Discovered new exit (range 16) 641 | -10/Materials | Discovered new exit (range 16) 657 | -10/Materials | Entered another Materials area 657 | -9/Materials | Accompanied by 1 ally 657 | -9/Materials | Evolved 2 slots: Utility x2 734 | -9/Materials | Build established: Mutant 793 | -9/Materials | Discovered new exit (range 11) 941 | -9/Materials | Discovered new exit (range 15) 1109 | -9/Materials | Entered another Materials area 1109 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1181 | -8/Materials | Lost 3 parts (1p1n1u) 1202 | -8/Materials | Garrison activated, responded to threat 1313 | -8/Materials | Build established: Scavenger-Mutant 1427 | -8/Materials | Lost 4 parts (1n2u1w) 1470 | -8/Materials | Discovered new exit (range 10) 1610 | -8/Materials | Entered Factory 1610 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1803 | -7/Factory | Discovered new exit (range 7) 1958 | -7/Factory | Build established: Mutant 2053 | -7/Factory | Garrison activated, responded to threat 2123 | -7/Factory | Self-destructed Last Messages --------------- 02056_ B-48 Gladiator destroyed. 02060_ Acquired 71 matter. 02063_ System corrupted: Matter fused (-6). 02068_ Particle Gun melted. 02068_ G-47 Trooper destroyed. 02069_ Power failure, Deuterium Engine shutdown. 02071_ Overheating: Energy bleed (-44). 02072_ Power failure, Mic. Nuclear Core shutdown. 02075_ Power failure, Deuterium Engine shutdown. 02078_ Acquired Prototype Hover Unit. 02087_ Slug penetrates Earth. 02093_ System corrupted: Matter fused (-7). 02106_ Penetrated by Slug. 02107_ R-06 Scavenger collects Corrupted Aluminum Leg. 02109_ Penetrated by Slug. 02113_ Carbon-fiber Leg melted. 02113_ H-55 Commando destroyed. 02117_ Acquired 43 matter. 02123_ Connecting with Garrison Access... 02123_ ALERT: Suspicious activity at Garrison Access F004. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | # # """ ""# | | # """"% # """ ""# | | # """" / T"# | | # """" [ # "" = ! ""# | | # """" # "" ""# | | # """" # """ ""# | | # """" # """ ""# | | # # """ "# | | # # | | #########"### | | #####?### #?# | | ##?###### ##? | | [#####?#?#"### | | * ########## ## | | !# # | | ####+##### # ? # | | ? ?? ? # #// """""? # | | ? ?? # #/! """""" # | | ? ? # #/! """""" # | | ?? " # # """""" # | | ? "?? ? # + # | | ?????? ?# # # | | ?? ?? ?# # h # | | ?????? ? # # "h" # | | ???????? # # "G" # | | ???????? # # @" # | | ?????????+ # ! # | | ?????????####### ############? | | ???????????????? ???????????#? | | ???????????????? ?#???????#??? | | ???????????????? ??#??????##?? | | ???????????????? ???#?#???#??? | | ???????????????# ? ?????? ???? | | ???????????????? ????????#??? | | ???????????????? ????????????? | | ?????????????????????????????? | | ??????????????????#???????##?? | | ????????????? ???##??????????? | | ??????????????????#??????????# | | ?????????????????????????????? | | ??????????????????????? ?????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 24 Energy Capacity 335 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 57 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingElectronMultirail Manual? 0 Play Time 00:42:11 Cumulative 963.3 hours Start 2022.11.29 @ 02:17:38 End 2022.11.29 @ 11:32:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 381 Rogue 381 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 81 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 784a6309-74ee-44ee-bad6-14b3c26713df