Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 03:56:27 Player: Bean Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (2296) 2296 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6876 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 414/550 Energy 99/100 System Corruption 27% Temperature Critical (503) Movement Core (100) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Matter Compressor Advanced Terrain Scan Processor Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Medium Treads Medium Treads > --- UTILITY ---------- Compact Battery Compact Battery Matter Compressor Advanced Terrain Scan Processor Experimental Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Heavy Riot Gun Wave Gun > --- INVENTORY -------- (None) [Rating: 57] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 2 | . . . . 1 1 . . . Utility 6 | . . 2 1 1 . 2 . . Weapon 1 | . . . 1 . . . . . Parts Attached 114 | 7 13 12 15 24 9 15 19 . Power 15 | 1 2 1 1 3 . 2 5 . Engine 10 | 1 2 1 1 2 . 1 2 . Core 5 | . . . . 1 . 1 3 . Reactor . | . . . . . . . . . Propulsion 27 | 2 2 1 4 6 5 2 5 . Treads 6 | . . . . . . 2 4 . Leg 10 | 2 2 1 4 1 . . . . Wheel 2 | . . . . . 1 . 1 . Hover . | . . . . . . . . . Flight 9 | . . . . 5 4 . . . Utility 40 | 2 5 6 5 7 2 8 5 . Device 17 | 1 3 3 . 4 2 4 . . Storage 7 | 1 2 . . 1 . . 3 . Processor 11 | . . 2 2 2 . 4 1 . Hackware . | . . . . . . . . . Protection 5 | . . 1 3 . . . 1 . Artifact . | . . . . . . . . . Weapon 32 | 2 4 4 5 8 2 3 4 . Energy Gun 12 | 2 . 2 2 1 . 1 4 . Energy Cannon 9 | . . . 2 3 2 2 . . Ballistic Gun 3 | . . . 1 2 . . . . Ballistic Cannon 4 | . . 2 . 2 . . . . Launcher 1 | . 1 . . . . . . . Special Weapon 3 | . 3 . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . 1 . 2 1 1 . . Corrupted Parts 4 | . . . . . . 1 3 . System Corruption 22 | . . . . . . 3 19 . Parts Lost 62 | . 5 1 1 21 2 6 15 11 Power 9 | . 1 . . 2 . 2 2 2 Propulsion 15 | . 2 . . 4 . 2 3 4 Utility 20 | . . 1 1 8 1 1 5 3 Weapon 18 | . 2 . . 7 1 1 5 2 Highest Loss Streak 16 | . 5 1 1 16 1 3 7 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 81 | . 95 98 99 87 40 56 56 78 Engine 7 | . 13 10 9 3 . 1 3 4 Core 1 | . . . . 1 . 2 2 4 Treads 2 | . . . . . . 8 6 21 Leg 14 | . 25 21 18 18 . . . . Device 11 | . 14 15 13 12 4 13 2 . Storage 7 | . 14 11 2 . . . 6 16 Processor 11 | . . 12 15 14 6 12 20 11 Protection 3 | . . 4 13 11 . . . 4 Energy Gun 9 | . 13 14 21 . . 4 6 10 Energy Cannon 3 | . . . 2 7 15 7 1 . Ballistic Gun 1 | . . . 2 5 . . . . Ballistic Cannon 1 | . . 4 . 5 . . . . Special Weapon 3 | . 12 3 . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 47 | 15 30 39 42 45 23 46 47 47 Greatest Support 102 | 20 20 20 34 51 28 46 102 102 Greatest Overweight (x) 9 | . 7 1 2 4 1 4 9 1 Average Overweight (x) . | . . 1 . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 Average Capacity 8 | 7 12 15 7 5 5 5 5 5 Most Carried 15 | 5 7 15 9 5 5 5 5 . Average Carried 3 | 1 3 10 5 3 2 . . . Final Capacity 15 | 8 15 15 5 5 5 5 5 5 Final Carried 10 | 1 7 10 4 3 3 3 . . Class Distribution -------------------- 47% | Mutant 18% | Gunner 17% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Matter Collected 1846 | 175 141 298 148 537 . 210 286 51 Remotely . | . . . . . . . . . Salvage Created 2843 | 94 385 686 415 597 . 224 391 51 Parts 124 | 2 16 22 15 38 . 13 16 2 Haulers Intercepted 4 | . 2 2 . . . . . . Recyclers Shooed 4 | . 1 2 . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 10 1 Prevented 4 | . . . . . . . 4 . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 51 | . 6 9 5 14 . 3 12 2 Melee 4 | . . 1 . . . 1 2 . Guns 26 | . 4 8 5 2 . . 5 2 Cannons 17 | . . . . 12 . 2 3 . AOE 2 | . 2 . . . . . . . Classes Destroyed 13 | 2 4 1 2 2 . 1 1 . Worker 5 | . 2 2 . . . 1 . . Builder 2 | . . . . . . 2 . . Tunneler 1 | 1 . . . . . . . . Hauler 4 | . 2 2 . . . . . . Recycler 5 | 1 . 2 1 1 . . . . Minesweeper 1 | . . . . . . . 1 . Operator 1 | . . . 1 . . . . . Watcher 6 | . 2 2 1 1 . . . . Swarmer 18 | . . . . 5 . . 11 2 Grunt 20 | . 6 8 3 3 . . . . Sentry 7 | . . 1 1 3 . 1 1 . Hunter 1 | . . . 1 . . . . . Programmer 5 | . . . . 3 . 2 . . Best Kill Streak 7 | 1 3 4 4 7 . 2 4 2 Combat Bots Only 7 | . 2 3 3 7 . 1 4 2 Max Kills in Single Turn 2 | 1 2 2 1 2 . 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . 1 . . . . . . . Melee 1 | . . 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Hostile Shots Fired 750 | . 65 55 39 296 60 32 142 61 Missed 187 | . 12 19 13 74 20 9 35 5 Damage Taken 7694 | . 744 297 384 2356 492 572 1738 1111 Core 1912 | . 210 51 74 505 68 103 680 221 Absorbed by Shields 142 | . . 109 33 . . . . . Regen/Repaired (Parts) 189 | . 37 132 . 20 . . . . Core Remaining (%) 68 | 100 16 87 86 27 92 . . . Volleys Fired 224 | 8 45 34 29 44 3 14 38 9 Largest 3 | 2 2 2 3 3 3 3 3 2 Hottest 233 | 100 200 200 168 171 155 233 233 141 Shots Fired 427 | 16 85 68 73 89 9 30 43 14 Gun 299 | 16 68 62 73 24 . 13 29 14 Cannon 109 | . . 4 . 65 9 17 14 . Launcher 5 | . 5 . . . . . . . Special 14 | . 12 2 . . . . . . Kinetic 62 | . . 4 6 52 . . . . Thermal 345 | 16 80 64 67 37 9 30 35 7 Explosive 5 | . 5 . . . . . . . Electromagnetic 15 | . . . . . . . 8 7 Robot Hit Streak 16 | 3 9 6 9 16 2 9 15 4 Robot Miss Streak 7 | 2 5 4 4 3 2 3 4 7 Penetration Max 1 | . . . 1 . . . . . Secondary Targets 6 | . 2 2 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . Shots Hit Robots 248 | 9 43 39 44 54 4 17 31 7 Core Hits 126 | 3 25 23 16 22 1 10 19 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 16 | 3 4 4 3 1 . . 1 . Burn 15 | 3 4 4 3 . . . 1 . Blast 1 | . . . . 1 . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5616 | 114 746 830 819 1323 109 572 914 189 Guns 3226 | 114 475 694 816 263 . 221 454 189 Cannons 1861 | . . 70 . 1054 109 317 311 . Explosions 206 | . 175 . . . . . 31 . Melee . | . . . . . . . . . Ramming 203 | . . 42 3 6 . 34 118 . Kinetic 818 | . . 70 135 613 . . . . Thermal 4204 | 114 571 718 681 704 109 538 672 97 Explosive 175 | . 175 . . . . . . . Electromagnetic 216 | . . . . . . . 124 92 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 27 | . 1 . . 6 . 6 27 27 Average Corruption 5 | . 1 . . 1 . 5 9 27 Corruption Purged . | . . . . . . . . . Corruption Blocked 6 | . . . . . . 2 4 . Effects 63 | . 8 . . 7 . 11 24 13 Message Errors 11 | . 1 . . 1 . 1 7 1 Matter Fused 22 | . 3 . . 2 . 5 9 3 Heat Flow Errors 7 | . 2 . . 1 . . 1 3 Energy Discharges 5 | . . . . 1 . 2 2 . Parts Fused 2 | . . . . 1 . . 1 . Data Loss (minor) 6 | . 2 . . . . . 3 1 Data Loss (major) 2 | . . . . 1 . 1 . . Misfires 3 | . . . . . . 2 1 . Misdirections 2 | . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 94 | . 18 . . 24 . 43 9 . Projectiles 94 | . 18 . . 24 . 43 9 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 5 | . . 2 . 2 . 1 . . Impact 2 | . . 1 . . . 1 . . Kinetic 3 | . . 1 . 2 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 58 | . 16 . . . . . 42 . Shots 1 | . 1 . . . . . . . Rammed 70 | . . . . . . 9 61 . Targets Rammed 96 | . . 19 1 4 . 10 62 . Kicked 24 | . . 19 1 4 . . . . Crushed 2 | . . . . . . 1 1 . Highest Temperature 747 | 235 634 366 496 747 149 442 129 565 Average Temperature 142 | 109 130 94 192 202 73 154 43 225 Received Heat Transfer 1608 | . 420 138 108 501 . 27 27 387 Effects 39 | . 9 . 7 13 . 3 . 7 Shutdowns 5 | . . . 3 1 . 1 . . Energy Bleed 7 | . . . 2 2 . 1 . 2 Interference 4 | . 3 . . . . 1 . . Matter Decay 6 | . 2 . 1 1 . . . 2 Short Circuit 5 | . . . 1 3 . . . 1 Damage (minor) 1 | . . . . 1 . . . . Damage (major) 10 | . 4 . . 4 . . . 2 Damage (core) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 3 | . . . . . . . 3 . Impact Corruptions 2 | . . . . . . . 2 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 27 | 1 6 6 4 2 . 6 1 1 Heat Transferred 9180 | 555 1902 1826 1702 1076 174 681 1116 148 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Peak Influence 261 | 10 142 167 261 130 1 89 . . Initial 70 | . 6 . 70 27 . . . . Average 56 | 2 52 63 125 56 . 34 . . Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 97 | 100 100 100 72 100 100 100 . . Level 1 2 | . . . 27 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 15 | . . 2 1 10 . 2 . . Investigation 4 | . . 1 1 2 . . . . Extermination 5 | . . . . 3 . 2 . . Reinforcement 2 | . . 1 . 1 . . . . Assault . | . . . . . . . . . Garrison 4 | . . . . 4 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Distress Signals 2 | . . 2 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 90 | . 15 18 10 20 2 5 13 7 Peak Tracking Total 6 | . 4 5 4 4 2 2 4 6 Tactical Retreats 2 | . 1 . . . . . 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Traps Triggered 4 | . 2 1 . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Disabled 3 | . 1 . 1 . . 1 . . Max in Single Turn 1 | . 1 . 1 . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Machines Accessed 15 | . 7 2 1 5 . . . . Terminals 10 | . 6 . 1 3 . . . . Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 2 . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 38 | . 18 6 3 11 . . . . Successful 19 | . 9 4 2 4 . . . . Failed 19 | . 9 2 1 7 . . . . Catastrophic 3 | . 1 . . 2 . . . . Database Lockouts . | . . . . . . . . . Manual 23 | . 16 . 2 5 . . . . Terminals 25 | . 16 . 3 6 . . . . Fabricators . | . . . . . . . . . Repair Stations 10 | . 2 6 . 2 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 5 | . 2 . 1 2 . . . . Record 1 | . 1 . . . . . . . Open DSF 1 | . . . . 1 . . . . Unreport Threat 2 | . 1 . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . 2 4 . 2 . . . . Scan Component 4 | . 1 2 . 1 . . . . Repair 4 | . 1 2 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 6 | . 5 . 1 . . . . . Terminals 6 | . 5 . 1 . . . . . Botnet 6 | . 5 . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 12 | . 6 1 1 4 . . . . Full Trace Events 4 | . . 1 1 2 . . . . Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . 1 2 . 1 . . . . Time 128 | . 38 52 . 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Turns Passed 5329 | 116 1317 771 439 815 203 525 941 202 Spaces Moved 2698 | 56 670 285 159 474 212 362 368 112 Core 148 | 3 5 . . 14 . . 124 2 Treads 534 | . . . . . . 204 220 110 Legs 1547 | 53 665 285 159 385 . . . . Wheels 85 | . . . . . 61 . 24 . Hover . | . . . . . . . . . Flight 384 | . . . . 75 151 158 . . Fastest Speed 26 | 50 120 190 120 29 26 29 95 100 Average Speed 150 | 116 160 190 182 123 73 115 202 158 Slowest Speed 500 | 120 400 190 260 352 104 295 500 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 25 | 5 78 27 15 14 3 9 47 27 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . 1 . Spaces Dug 1 | . . . . . . 1 . . Terrain Destroyed 51 | . 22 1 . 15 1 7 5 . Melee . | . . . . . . . . . Projectile 33 | . 4 1 . 15 1 7 5 . AOE 18 | . 18 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Total 3538 | 91 807 431 257 630 254 440 507 121 Wait 221 | 13 54 55 13 52 17 16 1 . Move 2690 | 55 669 284 158 473 211 361 367 112 Hop . | . . . . . . . . . Pick Up 128 | 8 18 16 21 22 7 19 17 . Fast Attach . | . . . . . . . . . Attach 100 | 7 11 12 7 21 9 15 18 . Detach 12 | . 4 3 . 3 2 . . . Swap 15 | . 2 . 8 4 . . 1 . Drop 52 | . 4 8 20 7 5 5 3 . Fire 224 | 8 45 34 29 44 3 14 38 9 Melee . | . . . . . . . . . Ram 54 | . . . . . . . 54 . Kick 24 | . . 19 1 4 . . . . Crush 18 | . . . . . . 10 8 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 8) 717 | -10/Materials | Core integrity fell below 50% 734 | -10/Materials | Core integrity fell below 20% 771 | -10/Materials | Lost 5 parts (1p2n2w) 782 | -10/Materials | Discovered new exit (range 12) 1044 | -10/Materials | Discovered new exit (range 10) 1267 | -10/Materials | Repaired Imp. Heat Sink 1434 | -10/Materials | Entered another Materials area 1434 | -9/Materials | Evolved 2 slots: Utility x2 1903 | -9/Materials | Repaired Ion Engine 2070 | -9/Materials | Repaired Aluminum Leg 2173 | -9/Materials | Discovered new exit (range 10) 2205 | -9/Materials | Entered another Materials area 2205 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2554 | -8/Materials | Discovered new exit (range 12) 2644 | -8/Materials | Entered Factory 2644 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2870 | -7/Factory | Build established: Gunner 2886 | -7/Factory | Repaired Lgt. Deuterium Engine 3334 | -7/Factory | Core integrity fell below 50% 3341 | -7/Factory | Destroyed 7 combat bots 3370 | -7/Factory | Lost 16 parts (2p3n6u5w) 3437 | -7/Factory | Garrison activated, responded to threat 3457 | -7/Factory | Discovered new exit (range 9) 3459 | -7/Factory | Entered another Factory area 3459 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3482 | -6/Factory | Lost 4 parts (1n2u1w) 3657 | -6/Factory | Discovered new exit (range 14) 3662 | -6/Factory | Entered another Factory area 3662 | -5/Factory | Evolved 2 slots: Utility x2 3957 | -5/Factory | Found Prototype Processor 3958 | -5/Factory | Identified Exp. Targeting Computer 4039 | -5/Factory | Lost 3 parts (2p1u) 4094 | -5/Factory | Discovered new exit (range 9) 4187 | -5/Factory | Entered Upper Caves 4262 | -5/Upper Caves | Lost 7 parts (1p2n2u2w) 4664 | -5/Upper Caves | Core integrity fell below 50% 4682 | -5/Upper Caves | Lost 6 parts (1p1n3u1w) 4937 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4977 | -5/Upper Caves | System corruption reached 10% 5047 | -5/Upper Caves | Build established: Scavenger-Mutant 5114 | -5/Upper Caves | Discovered new exit (range 9) 5128 | -5/Upper Caves | Entered another Upper Caves area 5312 | -5/Upper Caves | Attracted the attention of an 0b10 base 5313 | -5/Upper Caves | Core integrity fell below 20% 5330 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- System corrupted: Hvy. Riot Gun failed to cycle. Imp. Treads broken. Overheating: Short circuit. Broken Imp. Treads destroyed. Wave Gun destroyed. Overheating: Matter decay (-57). Med. Treads destroyed. Penetrated by Slug. Hvy. Riot Gun destroyed. Com. Battery destroyed. Overheating: Matter decay (-92). Acquired 29 matter. Overheating: Imp. Treads damaged (-9). Overheating: Imp. Medium Armor Plating damaged (-5). Imp. Medium Armor Plating destroyed. Imp. Treads destroyed. Med. Treads destroyed. VTOL Module fries itself beyond repair. Acquired 22 matter. 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" """ #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 30 Energy Capacity 905 Matter Stores 550 Matter Capacity 550 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Corruption Block 15 Armor Coverage 450 Resistance: EX 25 Evasion (%) 64 Targeting Accuracy 14 Target Analysis 8 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Quantum Hacking Troublemaker Challenges ------------ None Game ------ Seed ScatterDerelictRipper Manual? 0 Play Time 00:51:14 Cumulative 7.2 hours Start 2024.04.04 @ 03:06:22 End 2024.04.04 @ 03:56:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 911aa2cc-b58d-48d4-9bff-da084b4fb690