Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.04.17 @ 21:37:51 Player: viper Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (97) 485 Value Destroyed (3207) 3207 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (64) 64 TOTAL SCORE: 6516 Bonus ------- High Alert Combat Kills 64 Cogmind --------- Core Integrity 0/700 Matter 450/450 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1650) Ox32 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Large Matter Pod > --- WEAPON (4) ------- (None) > --- INVENTORY (28) --- Light Ion Engine Heavy Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg Medium Matter Pod (100) Targeting Computer Target Analyzer Weapon Shielding Hacking Suite System Shield System Shield Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Large Matter Pod Structural Scanner Core Shielding > --- WEAPON ----------- Light Cannon Light Cannon Light Cannon Light Cannon > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Aluminum Leg Titanium Leg Medium Matter Pod Targeting Computer Target Analyzer Weapon Shielding Hacking Suite System Shield [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Core Shielding Weapon Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 7 | . 1 2 . 2 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 4 | . 1 1 . 2 . Weapon 2 | . . 1 . . 1 Parts Attached 38 | 7 6 7 2 9 7 Power 8 | 1 1 1 . 2 3 Engine 8 | 1 1 1 . 2 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 1 1 . 2 2 Treads . | . . . . . . Leg 8 | 2 1 1 . 2 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 2 3 . 2 . Device 2 | . 1 1 . . . Storage 6 | 1 1 2 . 2 . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | 1 . . . . . Artifact . | . . . . . . Weapon 13 | 2 2 2 2 3 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 11 | . 2 2 2 3 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 15 | . 1 . . 2 12 Power 4 | . 1 . . 1 2 Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon 6 | . . . . 1 5 Highest Loss Streak 8 | . 1 . . 1 8 Average Slot Usage (%) 95 | . 100 99 100 99 86 Engine 10 | . 12 10 10 8 11 Leg 17 | . 25 19 20 16 11 Device 8 | . 12 9 10 8 5 Storage 24 | . 12 19 20 33 28 Protection 8 | . 12 10 10 8 5 Ballistic Gun 3 | . 23 . . . . Ballistic Cannon 21 | . 1 29 30 24 21 Naked Turns . | . . . . . . Heaviest Build 135 | 15 43 51 51 118 135 Greatest Support 32 | 20 20 20 20 32 32 Greatest Overweight (x) 32 | 3 3 2 2 11 32 Average Overweight (x) 2 | . 1 2 2 4 4 Largest Inventory Capacity 28 | 8 12 12 12 28 28 Average Capacity 20 | 7 10 12 12 27 28 Most Carried 14 | 5 12 11 11 13 14 Average Carried 10 | 2 7 9 11 10 12 Final Capacity 28 | 8 12 12 12 28 28 Final Carried 14 | 5 12 11 11 13 14 Class Distribution -------------------- 48% | Hauler-Tank 26% | Hacker-Tank 18% | Hacker-Mutant 6% | Hauler-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -9/Mines Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 2889 | 164 506 608 58 874 679 Remotely . | . . . . . . Salvage Created 2922 | . 427 790 28 930 747 Parts 169 | . 21 53 2 57 36 Haulers Intercepted 4 | . . 1 . 2 1 Recyclers Shooed 4 | . 2 . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 77 | . 7 22 2 26 20 Melee 2 | . . . . . 2 Guns 7 | . 7 . . . . Cannons 67 | . . 22 2 26 17 AOE 1 | . . . . . 1 Classes Destroyed 12 | . 3 5 1 1 2 Worker 4 | . . 1 . 2 1 Builder 1 | . . 1 . . . Hauler 4 | . . 1 . 2 1 Recycler 2 | . 1 . . . 1 Operator 2 | . . . . 1 1 Watcher 7 | . 2 3 . 2 . Swarmer 14 | . . 2 . 6 6 Grunt 51 | . 7 17 1 16 10 Brawler 3 | . . . 1 1 1 Sentry 7 | . . 3 . 3 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 11 | . 5 5 2 11 4 Combat Bots Only 7 | . 2 4 2 7 3 Max Kills in Single Turn 2 | . 1 2 1 2 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 3367 | . 235 243 22 733 2134 Core 829 | . 29 12 . 86 702 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 88 . 97 84 . Volleys Fired 208 | . 42 40 5 70 51 Largest 4 | . 2 3 3 3 4 Hottest 140 | . 70 105 105 105 140 Shots Fired 569 | . 84 120 15 204 146 Gun 82 | . 82 . . . . Cannon 487 | . 2 120 15 204 146 Launcher . | . . . . . . Special . | . . . . . . Kinetic 569 | . 84 120 15 204 146 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 29 | . 24 24 10 18 29 Robot Miss Streak 5 | . 2 2 1 2 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 404 | . 70 79 13 138 104 Core Hits 164 | . 21 33 3 56 51 Critical Hits 2 | . . 1 . 1 . Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6669 | . 681 1471 252 2286 1979 Guns 681 | . 681 . . . . Cannons 5737 | . . 1471 252 2286 1728 Explosions 178 | . . . . . 178 Melee . | . . . . . . Ramming 73 | . . . . . 73 Kinetic 6418 | . 681 1471 252 2286 1728 Thermal . | . . . . . . Explosive 178 | . . . . . 178 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 75 | . . 23 . 13 39 Projectiles 75 | . . 23 . 13 39 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 72 | . . 14 . 29 29 Impact . | . . . . . . Kinetic 64 | . . 13 . 26 25 Secondary 8 | . . 1 . 3 4 Self-Inflicted Damage 69 | . . . . . 69 Shots 1 | . . . . . 1 Rammed 8 | . . . . . 8 Targets Rammed 13 | . . . . . 13 Kicked 5 | . . . . . 5 Crushed . | . . . . . . Highest Temperature 394 | . 18 265 157 362 394 Average Temperature 92 | . 9 69 81 95 117 Received Heat Transfer 1647 | . 219 195 . 594 639 Effects 5 | . . . . 2 3 Interference 2 | . . . . . 2 Short Circuit 1 | . . . . 1 . Damage (minor) 2 | . . . . 1 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 532 | . 139 359 87 532 277 Average Influence 126 | . 78 146 40 194 106 Maximum Alert Level 2 | . . 1 . 2 1 Low Security (%) 80 | 100 100 67 100 57 91 Level 1 18 | . . 32 . 35 8 Level 2 1 | . . . . 7 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 2 7 . 4 8 Investigation 14 | . 2 6 . 2 4 Extermination 2 | . . . . . 2 Reinforcement 5 | . . 1 . 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 6 | . 2 1 . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 135 | . 12 26 2 43 52 Peak Tracking Total 10 | . 4 4 2 6 10 Tactical Retreats 20 | . 1 5 . 4 10 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 3 | . 3 . . . . Reused 1 | . 1 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 8 | . . 2 . 4 2 Max in Single Turn 1 | . . 1 . 1 1 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 23 | . 5 10 . 4 4 Terminals 19 | . 5 8 . 4 2 Fabricators . | . . . . . . Repair Stations 3 | . . 2 . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 101 | . 21 49 . 18 13 Successful 72 | . 15 40 . 13 4 Failed 29 | . 6 9 . 5 9 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 85 | . 21 39 . 18 7 Fabricators . | . . . . . . Repair Stations 13 | . . 10 . . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 60 | . 15 31 . 13 1 Record 6 | . . 5 . 1 . Part Schematic 1 | . . . . . 1 Prototype ID Bank 7 | . 2 5 . . . Level Access Points 1 | . . . . 1 . Branch Access Points 1 | . . 1 . . . Emergency Access Points 8 | . 2 6 . . . Repair Station Index 1 | . 1 . . . . Alert Level 4 | . 2 1 . 1 . Locate Traps 3 | . 1 . . 2 . Reprogram Traps 1 | . 1 . . . . Dispatch Records 3 | . 1 . . 2 . Maintenance Status 1 | . . 1 . . . Surveillance Status 1 | . . 1 . . . Patrol Status 1 | . 1 . . . . Transport Status 2 | . . 2 . . . Investigation Status 1 | . . . . 1 . Reinforcement Status 1 | . 1 . . . . Assault Status 2 | . . 1 . 1 . Recall Investigation 1 | . . . . 1 . Recall Assault 2 | . . 2 . . . Hauler Manifests 3 | . 1 1 . 1 . Registered Components 2 | . 1 1 . . . Registered Prototypes 1 | . . 1 . . . Zone Layout 6 | . 1 3 . 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . . 9 . . 2 Scan Component 6 | . . 5 . . 1 Repair 5 | . . 4 . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 5 10 . 2 3 Full Trace Events 20 | . 5 10 . 2 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . 4 . . 1 Time 109 | . . 96 . . 13 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 4530 | 79 693 1004 269 1078 1407 Spaces Moved 1668 | 62 330 403 139 327 407 Core 34 | 25 . . . . 9 Treads . | . . . . . . Legs 1634 | 37 330 403 139 327 398 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 180 180 215 215 Average Speed 209 | 103 156 180 180 244 280 Slowest Speed 1650 | 200 210 180 180 450 1650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 3 56 37 48 29 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 43 | . . . . . 43 Melee . | . . . . . . Projectile . | . . . . . . AOE 43 | . . . . . 43 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 2216 | 73 430 590 146 447 530 Wait 263 | . 40 139 1 36 47 Move 1663 | 61 329 402 138 326 407 Hop . | . . . . . . Pick Up 23 | 5 9 1 . 5 3 Fast Attach 15 | 7 2 4 . . 2 Attach 12 | . 2 2 . 4 4 Detach . | . . . . . . Swap 12 | . 2 1 2 5 2 Drop 7 | . 4 1 . 1 1 Fire 208 | . 42 40 5 70 51 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 11 | . . . . . 11 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Identified exit to Materials 2 | -11/Scrapyard | Discovered exit to Materials (range 16) 80 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Evolved 1 slot: Utility x1 234 | -10/Materials | Identified exit to Materials 234 | -10/Materials | Discovered exit to Materials (range 15) 326 | -10/Materials | Build established: Hacker-Mutant 712 | -10/Materials | Discovered exit to Materials (range 8) 773 | -10/Materials | Entered another Materials area 773 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 880 | -9/Materials | Identified exit to Mines 1081 | -9/Materials | Build established: Hacker-Tank 1201 | -9/Materials | Repaired Lgt. Cannon 1228 | -9/Materials | Repaired Lrg. Matter Pod 1256 | -9/Materials | Repaired Structural Scanner 1483 | -9/Materials | Repaired Broken Aluminum Leg 1777 | -9/Materials | Entered Mines 2007 | -9/Mines | Identified exit to Materials 2007 | -9/Mines | Discovered exit to Materials (range 7) 2046 | -9/Mines | Entered Materials 2046 | -8/Materials | Evolved 2 slots: Utility x2 2144 | -8/Materials | Identified exit to Factory 2334 | -8/Materials | Build established: Hauler-Tank 2710 | -8/Materials | Destroyed 7 combat bots 2819 | -8/Materials | Destroyed 7 combat bots 3124 | -8/Materials | Entered Factory 3124 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3918 | -7/Factory | Repaired Lgt. Cannon 4367 | -7/Factory | Core integrity fell below 50% 4385 | -7/Factory | Lost 8 parts (2p2n2u2w) 4468 | -7/Factory | Core integrity fell below 20% 4528 | -7/Factory | Build established: Hauler-Mutant 4531 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04313_ Destabilizing: Short circuit. 04315_ Acquired 40 matter. 04328_ Hvy. Deuterium Engine destroyed. 04328_ Structural Scanner destroyed. 04330_ Kicked G-47 Trooper out of the way. 04332_ Slammed into S-27 Virus. 04332_ S-27 Virus destroyed. 04334_ Slammed into G-47 Trooper. 04336_ R-06 Scavenger collects VTOL Module. 04336_ Broken Hvy. Deuterium Engine destroyed. 04336_ Kicked G-47 Trooper out of the way. 04337_ Carbon-fiber Leg destroyed. 04338_ Slammed into G-47 Trooper. 04354_ Titanium Leg destroyed. 04387_ K-01 Serf collects debris. 04458_ ALERT: Rogue bot located, Programmers report to Factory Zone 3Z. 04491_ C-30 ARC bursts open, deploying its payload. 04491_ K-01 Serf collects debris. 04509_ Slammed into S-27 Virus. 04525_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????# """"" #????????? ! | | ????????????????????????????# """"" #?????? 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