Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.20 @ 18:08:50 // Winter2019/RPGLIKE Player: Delirus Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (106) 530 Value Destroyed (3483) 3483 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (825) 825 TOTAL SCORE: 10658 Bonus ------- High Alert Combat Kills 250 Follower Combat Kills 336 Met Data Miner 300 Friendly Fire -61 Cogmind --------- Core Integrity 0/900 Matter 350/350 Energy 277/282 System Corruption 1% Temperature Cool (20) Movement Flying (40) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Neutrino-Momentum Core > --- PROPULSION (5) --- Flying NPT Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Improved Weapon Cycler Improved Transmission Jammer > --- WEAPON (4) ------- Phase Cannon Neutron Missile Launcher Thermal Caster Construct/G Kinetic Gauss Construct/G > --- INVENTORY (4) ---- Phase Shifter Long-range Tractor Beam Long-range Proton Cannon Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino-Momentum Core > --- PROPULSION ------- Flying NPT Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Signal Interpreter Improved Terrain Scanner Seismic Detector Improved Transmission Jammer Reaction Control System > --- WEAPON ----------- Phase Cannon Neutron Missile Launcher Kinetic Gauss Construct/G Power Maul > --- INVENTORY -------- Phase Shifter Advanced Shield Generator Long-range Tractor Beam [Rating: 98] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Constructs Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 14 | . 4 1 . 3 2 . . . 1 . . 3 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 4 | . 1 1 . . 1 . . . . . . 1 . . Utility 6 | . 2 . . 2 1 . . . . . . 1 . . Weapon 3 | . 1 . . 1 . . . . 1 . . . . . Parts Attached 88 | 3 11 13 . 15 9 1 16 3 3 . 3 10 1 . Power 3 | . 1 1 . 1 . . . . . . . . . . Engine 3 | . 1 1 . 1 . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 23 | 1 6 5 . 5 5 . 1 . . . . . . . Treads 7 | . . 3 . 3 1 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 2 | 1 . . . 1 . . . . . . . . . . Hover 12 | . 4 2 . 1 4 . 1 . . . . . . . Flight 2 | . 2 . . . . . . . . . . . . . Utility 23 | 2 2 1 . 3 1 1 7 . . . . 6 . . Device 17 | 2 1 . . 1 1 1 5 . . . . 6 . . Storage . | . . . . . . . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . . . Hackware 1 | . . . . 1 . . . . . . . . . . Protection 4 | . 1 1 . 1 . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 39 | . 2 6 . 6 3 . 8 3 3 . 3 4 1 . Energy Gun 3 | . 1 . . . . . 1 . . . 1 . . . Energy Cannon 6 | . . 2 . 1 . . . . 1 . 1 1 . . Ballistic Gun 10 | . . 1 . 5 2 . 2 . . . . . . . Ballistic Cannon 5 | . 1 2 . . . . 1 1 . . . . . . Launcher 9 | . . 1 . . 1 . 1 1 1 . 1 2 1 . Special Weapon 2 | . . . . . . . . 1 1 . . . . . Impact Weapon 2 | . . . . . . . 1 . . . . 1 . . Slashing Weapon 2 | . . . . . . . 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . 2 1 . 1 1 . . . 1 . . Parts Lost 1 | . . . . . . . . . . . . 1 . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 90 99 100 96 98 92 84 66 61 60 60 62 65 65 Engine 7 | . 11 11 11 8 7 7 7 7 6 6 6 4 . . Treads 8 | . . 14 33 23 13 . . . . . . . . . Hover 9 | . 20 18 . 1 3 28 16 . . . . . . . Flight 3 | . 7 . . . . . 4 7 6 6 6 5 5 5 Device 22 | . 19 22 22 22 16 28 26 21 20 20 20 21 27 27 Processor 1 | . . . . . . . 2 7 6 6 6 5 5 5 Protection 9 | . 13 11 11 14 15 7 5 7 6 6 6 3 . . Energy Gun 1 | . 5 . . . . . 1 . . . . . 4 4 Energy Cannon 4 | . . 7 11 8 7 7 . . . . 2 5 5 5 Ballistic Gun 4 | . . 3 . 6 15 14 7 . . . . 2 5 5 Ballistic Cannon 6 | . 11 11 11 5 . . 6 5 . . . 2 . . Launcher 1 | . . . . . . . . 3 4 6 6 3 5 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 55 | 5 14 26 26 39 40 40 39 37 32 32 38 55 49 49 Greatest Support 70 | 10 19 65 65 68 42 42 49 59 59 59 59 70 70 70 Greatest Overweight (x) 3 | . 1 3 . 2 2 . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 2 2 3 3 3 3 3 3 3 3 3 3 4 4 4 Average Capacity 2 | . 2 2 3 3 3 3 3 3 3 3 3 3 4 4 Most Carried 4 | 2 2 3 3 3 3 3 3 3 3 3 3 4 4 4 Average Carried 2 | . 1 2 3 2 3 3 2 2 3 3 2 3 4 4 Final Capacity 4 | 2 2 3 3 3 3 3 3 3 3 3 3 4 4 4 Final Carried 4 | 2 2 3 3 3 3 3 3 3 3 3 2 4 4 4 Scrap Engine Consumption 34 | . . . . . . 1 11 2 1 . . 16 1 2 Constructs Created 5 | . . . . . . . 1 . . . . 2 1 1 Constructs Modified 8 | . . . . . . . 3 1 . . . 4 . . Class Distribution -------------------- 32% | Hacker-Scout 21% | Scavenger-Skirmisher 21% | Scout 11% | Hacker-Construct 3% | Hacker-Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Scout | -10/Materials Scout | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Gunner | -8/Storage Hacker-Scout | -8/Recycling Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Scout | -5/Proximity Caves Hacker-Construct | -5/Factory Hacker-Construct | -5/Upper Caves Hacker-Construct | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Matter Collected 2800 | 230 309 620 . 476 158 144 388 51 104 . 33 247 40 . Remotely 84 | . . . . . . . 84 . . . . . . . Salvage Created 3393 | 75 298 808 . 640 414 78 229 . 52 . 20 680 99 . Parts 203 | 6 27 63 . 32 21 5 8 . 4 . 3 31 3 . Haulers Intercepted 12 | . 1 4 . 5 2 . . . . . . . . . Recyclers Shooed 5 | 1 1 1 . . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 5 . 5 . 2 . Prevented 1 | . . . . . . . . . . . . . 1 . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 75 | . 12 23 . 13 5 1 4 . 4 . . 12 1 . Melee 2 | . . . . . . . . . . . . 2 . . Guns 12 | . 2 2 . 1 3 1 1 . . . . 2 . . Cannons 47 | . 10 18 . 11 1 . 3 . . . . 3 1 . AOE 6 | . . 2 . . . . . . 3 . . 1 . . Classes Destroyed 15 | 2 4 6 . . . . . . . . 1 2 . . Worker 2 | . . 1 . . . . . . . . . 1 . . Builder 2 | . . 1 . 1 . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . Hauler 12 | . 1 4 . 5 2 . . . . . . . . . Recycler 4 | 1 1 1 . . . . . . . . . 1 . . Minesweeper 2 | . . . . . . . . . . . 2 . . . Mechanic 1 | . . 1 . . . . . . . . . . . . Operator 4 | . 1 . . 1 1 . . . . . . 1 . . Watcher 3 | . . 1 . . . . . . . . . 2 . . Swarmer 10 | . 6 . . . . . . . 4 . . . . . Grunt 41 | . 6 15 . 11 4 . 1 . . . . 4 . . Duelist 1 | . . 1 . . . . . . . . . . . . Sentry 17 | . . 7 . 2 1 1 3 . . . . 2 1 . Hunter 5 | . . . . . . . . . . . . 5 . . Programmer 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 5 | 2 5 5 . 4 5 1 1 . 4 . 1 5 1 . Combat Bots Only 5 | . 5 3 . 3 3 1 1 . 4 . . 5 1 . Max Kills in Single Turn 2 | 1 1 2 . 2 2 1 1 . 2 . 1 2 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . 2 . . 1 . . Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Damage Taken 4344 | . 285 776 . 730 131 13 247 . 243 . 303 1294 280 42 Core 3091 | . 216 547 . 473 93 10 172 . 169 . 209 937 232 33 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Core 2555 | . 156 459 . 460 49 10 172 . 145 . 162 722 187 33 Regen/Repaired (Parts) 28 | . . . . . . . . . . . . 28 . . Core Remaining (%) 92 | 100 100 . 100 . . 90 . . . . 72 . . . Volleys Fired 359 | 4 68 82 . 72 14 3 38 . 7 . 15 37 16 3 Largest 3 | 1 1 2 . 3 3 3 3 . 1 . 1 3 3 1 Hottest 196 | 50 50 107 . 118 110 110 103 . 36 . 85 196 162 85 Shots Fired 585 | 4 68 149 . 154 42 9 49 . 7 . 15 63 22 3 Gun 144 | 4 17 22 . 38 28 6 11 . . . . 12 6 . Cannon 422 | . 51 126 . 116 14 3 38 . . . 5 50 16 3 Launcher 4 | . . 1 . . . . . . 2 . . 1 . . Special 15 | . . . . . . . . . 5 . 10 . . . Kinetic 342 | . 51 103 . 82 28 6 49 . . . . 20 3 . Thermal 221 | 4 17 45 . 72 14 3 . . . . 5 42 16 3 Explosive 4 | . . 1 . . . . . . 2 . . 1 . . Electromagnetic 3 | . . . . . . . . . . . . . 3 . Robot Hit Streak 22 | 4 10 12 . 15 10 11 19 . 6 . 4 15 22 . Robot Miss Streak 4 | . 4 3 . 3 2 . 1 . 1 . 1 2 . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 364 | 4 42 102 . 98 26 9 17 . 4 . 12 43 7 . Core Hits 143 | 3 18 38 . 32 12 2 10 . 4 . 1 20 3 . Critical Kills 7 | . . 1 . 2 1 . . . . . . 3 . . Critical Parts Destroyed 3 | . . . . . . . 1 . . . . 2 . . Critical Strikes 18 | 1 2 4 . 3 1 . 2 . . . . 5 . . Burn 1 | 1 . . . . . . . . . . . . . . Meltdown 5 | . . 1 . 2 1 . . . . . . 1 . . Destroy 3 | . . . . . . . 1 . . . . 2 . . Blast 7 | . 2 3 . 1 . . 1 . . . . . . . Smash 2 | . . . . . . . . . . . . 2 . . Melee Attacks 32 | . . . . . . . 10 1 . . . 21 . . Impact 25 | . . . . . . . 3 1 . . . 21 . . Slashing 7 | . . . . . . . 7 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8302 | 49 745 2137 . 2040 578 170 459 . 144 . 124 1691 165 . Guns 1659 | 49 151 227 . 347 359 99 162 . . . . 196 69 . Cannons 5561 | . 586 1768 . 1684 219 71 297 . . . 124 716 96 . Explosions 361 | . . 142 . . . . . . 144 . . 75 . . Melee 704 | . . . . . . . . . . . . 704 . . Ramming 17 | . 8 . . 9 . . . . . . . . . . Kinetic 4444 | . 586 1407 . 1155 359 99 459 . . . . 343 36 . Thermal 2743 | 49 151 588 . 876 219 71 . . . . 124 569 96 . Explosive 361 | . . 142 . . . . . . 144 . . 75 . . Electromagnetic 33 | . . . . . . . . . . . . . 33 . Impact 704 | . . . . . . . . . . . . 704 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . 4 4 . . . . . . . . 1 1 1 Average Corruption 2 | . . 3 4 . . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 48 | . . 34 8 . . . . . . . . 2 3 1 Message Errors 10 | . . 7 . . . . . . . . . 2 1 . Matter Fused 13 | . . 9 3 . . . . . . . . . 1 . Heat Flow Errors 9 | . . 6 2 . . . . . . . . . . 1 Energy Discharges 5 | . . 3 2 . . . . . . . . . . . Data Loss (minor) 5 | . . 3 1 . . . . . . . . . 1 . Misfires 4 | . . 4 . . . . . . . . . . . . Alerts 1 | . . 1 . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 358 | . . 23 . 7 . . . . . . 31 297 . . Projectiles 95 | . . 23 . 7 . . . . . . 31 34 . . Explosions . | . . . . . . . . . . . . . . . Melee 263 | . . . . . . . . . . . . 263 . . Knockbacks 32 | . 3 11 . 9 . . 3 . . . . 6 . . Impact 4 | . . . . . . . . . . . . 4 . . Kinetic 25 | . 3 9 . 8 . . 3 . . . . 2 . . Secondary 3 | . . 2 . 1 . . . . . . . . . . Self-Inflicted Damage 104 | . 4 . . . . . . . . . . 100 . . Shots 1 | . . . . . . . . . . . . 1 . . Rammed 4 | . 2 . . 2 . . . . . . . . . . Targets Rammed 4 | . 2 . . 2 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 388 | . 100 388 228 81 8 2 6 . . . . 60 104 111 Average Temperature 69 | . 21 128 98 29 6 2 6 . . . . 18 43 50 Received Heat Transfer 1341 | . 120 312 . 423 81 . 102 . 42 . 57 192 . 12 Effects 2 | . . 2 . . . . . . . . . . . . Shutdowns 2 | . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . 4 . . Impact Corruptions 7 | . . . . . . . . . . . . 7 . . Robots Melted 5 | . . 1 . 2 1 . . . . . . 1 . . Combat Hostiles 4 | . . 1 . 1 1 . . . . . . 1 . . Parts Melted 4 | . . . . 1 1 . . . . . . 2 . . Heat Transferred 4625 | 222 444 1036 . 1517 333 111 . . . . 148 703 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Peak Influence 623 | 10 375 617 196 391 447 166 172 . . . . 623 . . Initial 501 | . 6 157 196 76 2 166 14 . . . . 501 . . Average 249 | 7 239 421 196 154 163 40 80 . . . . 426 . . Maximum Alert Level 2 | . 1 2 . 1 2 . . . . . . 2 . . Low Security (%) 47 | 100 35 5 100 60 61 100 100 . . . . . . . Level 1 26 | . 64 30 . 39 15 . . . . . . 30 . . Level 2 25 | . . 64 . . 23 . . . . . . 69 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 3 . . 3 . 1 . 1 . . 5 . . Investigation 5 | . 2 1 . . . . . . . . . 2 . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 7 | . . 2 . . 2 . 1 . . . . 2 . . Assault 2 | . . . . . . . . . 1 . . 1 . . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Distress Signals 10 | . 2 2 . 2 1 . . . . . 1 2 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 155 | . 24 39 . 20 14 1 12 . 12 . 4 26 1 2 Peak Tracking Total 7 | . 4 7 . 4 5 1 4 . 7 . 3 4 1 1 Tactical Retreats 9 | . . 2 . 1 . . 3 . 1 . . 2 . . Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 8 | . 1 2 . 2 2 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 1 . 3 . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 7 | . 1 2 . 1 . . 1 1 . . . 1 . . Max in Single Turn 1 | . 1 1 . 1 . . 1 1 . . . 1 . . Garrison Access 3 | . . . . . . . 2 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 41 | . 5 8 . 3 3 6 6 . 2 2 . 5 . 1 Terminals 28 | . 4 8 . 3 3 5 2 . . . . 3 . . Fabricators 3 | . . . . . . . 2 . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . . . . 1 . . Total Hacks 126 | . 10 24 . 10 9 19 12 . 3 19 . 19 . 1 Successful 82 | . 7 11 . 7 5 9 7 . 3 19 . 13 . 1 Failed 44 | . 3 13 . 3 4 10 5 . . . . 6 . . Catastrophic 3 | . . 1 . . . 1 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 69 | . 8 18 . 5 8 14 2 1 . . . 13 . . Terminals 90 | . 8 24 . 10 9 18 5 . . . . 16 . . Fabricators 7 | . . . . . . . 5 . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 2 . . . . 1 . . Terminal Hacks 58 | . 5 5 . 6 3 6 2 . 3 19 . 8 . 1 Record 8 | . . . . . . . . . 2 6 . . . . Part Schematic 11 | . . . . . . 1 . . . 10 . . . . Robot Analysis 3 | . 2 . . . . 1 . . . . . . . . Prototype ID Bank 5 | . . 1 . 1 . . . . . 3 . . . . Open Door 3 | . . . . . 1 . . . 1 . . . . 1 Branch Access Points 5 | . . 1 . 1 1 . 1 . . . . 1 . . Terminal Index 5 | . 1 1 . 1 1 . . . . . . 1 . . Alert Level 3 | . . . . . . 1 . . . . . 2 . . Unreport Threat 6 | . . 1 . 2 . 2 . . . . . 1 . . Locate Traps 2 | . 1 . . . . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . Hauler Manifests 5 | . 1 1 . 1 . 1 1 . . . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . . 2 . . . . 1 . . Network Status 2 | . . . . . . . 1 . . . . 1 . . Build 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 2 . . . . 1 . . Seal Access 3 | . . . . . . . 2 . . . . 1 . . Unauthorized Hacks 17 | . 2 6 . 1 2 2 1 . . . . 3 . . Terminals 16 | . 1 6 . 1 2 2 1 . . . . 3 . . Track 1 | . . . . 1 . . . . . . . . . . Assimilate 6 | . 1 3 . . 1 . . . . . . 1 . . Botnet 7 | . . 2 . . 1 2 1 . . . . 1 . . Operators 2 | . . 1 . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 5 . 3 1 4 3 . . . . 3 . . Full Trace Events 2 | . . 1 . . . . . . . . . 1 . . Feedback Events 2 | . . 1 . . . . . . . . . 1 . . Corruption 2 | . . 1 . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 . . . 10 . . . . Parts Built 2 | . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 64 | . . . . . . . 64 . . . . . . . Total Part Build Rating 16 | . . . . . . . 16 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Total Allies 16 | . 1 1 1 . 10 1 . . . . 1 . . 1 Largest Group 10 | . 1 1 2 2 10 1 . . . . 1 . . 1 Highest-Rated Group 173 | . 10 10 41 41 173 15 . . . . 96 . . 146 Highest-Rated Ally 146 | . 10 10 31 31 29 15 . . . . 96 . . 146 Total Orders 3 | . 3 . . . . . . . . . . . . . STAY 2 | . 2 . . . . . . . . . . . . . FOLLOW 1 | . 1 . . . . . . . . . . . . . Ally Attacks 86 | . . . . 1 67 1 . . . . 17 . . . Total Damage 1731 | . . . . 20 946 32 . . . . 733 . . . Kills 12 | . . . . 1 7 . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Robot Analysis Total 3 | . 2 . . . . 1 . . . . . . . . Derelict Logs Recovered 6 | . . . 1 . . . . 1 1 . 2 . . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Turns Passed 6757 | 36 724 1224 340 1031 339 179 1041 197 208 32 200 910 137 159 Spaces Moved 7961 | 30 1000 985 213 474 213 389 1449 409 391 81 363 1404 267 293 Core 31 | 20 4 7 . . . . . . . . . . . . Treads 958 | . . 273 213 408 64 . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . . Wheels 137 | 9 . . . 51 77 . . . . . . . . . Hover 2939 | . 668 705 . 15 72 389 1090 . . . . . . . Flight 3895 | . 328 . . . . . 359 409 391 81 363 1404 267 293 Fastest Speed 37 | 50 37 52 160 115 38 38 38 40 40 40 40 40 40 40 Average Speed 61 | 61 50 83 160 159 127 38 50 43 40 40 40 40 40 40 Slowest Speed 240 | 120 120 240 160 240 240 38 106 45 40 40 40 40 40 40 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . 3 2 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . Exploration Rate (%) 55 | 3 87 89 55 44 44 96 46 56 49 72 41 43 52 48 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 3 | . 1 . 1 . . . . . . 1 . . . . Known Exits Taken 10 | . . 1 . 1 1 . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . . . . . . . . Scrap Searched 6 | . . . . . . . . 2 1 . 1 . 2 . Spaces Dug 44 | . . 2 . 1 . . 27 . . . . 10 3 1 Terrain Destroyed 176 | . . 19 . 5 3 . 32 . 20 . 1 80 13 3 Melee 14 | . . . . . . . 9 . . . . 5 . . Projectile 76 | . . 4 . 5 3 . 23 . . . 1 24 13 3 AOE 86 | . . 15 . . . . . . 20 . . 51 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Total 9225 | 43 1150 1248 212 624 257 415 1692 424 428 80 388 1648 283 333 Wait 563 | 2 45 114 . 19 9 17 153 10 7 . 10 141 . 36 Move 7936 | 29 999 984 212 473 212 388 1448 408 390 80 356 1399 265 293 Hop 5 | . . . . . . . . . . . 3 2 . . Pick Up 20 | 2 2 5 . 2 1 . 2 . . . . 6 . . Fast Attach 62 | 2 8 8 . 14 9 1 10 1 1 . 2 6 . . Attach 5 | . 1 1 . . . . . 1 . . 1 1 . . Detach 2 | . . . . . . . . 1 . . . 1 . . Swap 21 | 1 2 4 . 1 . . 6 1 2 . . 3 1 . Drop 72 | 3 6 13 . 11 6 2 18 1 1 . 1 9 . 1 Fire 359 | 4 68 82 . 72 14 3 38 . 7 . 15 37 16 3 Melee 32 | . . . . . . . 10 1 . . . 21 . . Ram 2 | . 2 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 . Rewire 4 | . . . . . . 4 . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 139 | . 17 37 . 30 6 . 7 . 20 . . 22 . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*Zhi]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 37 | -11/Junkyard | Entered Materials 87 | -10/Materials | Upgraded with Utility slot (x1) 123 | -10/Materials | Upgraded with Propulsion slot (x1) 148 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Scout 420 | -10/Materials | Discovered new exit (range 15) 517 | -10/Materials | Reached level 2 522 | -10/Materials | Discovered new exit (range 18) 528 | -10/Materials | Upgraded with Utility slot (x1) 528 | -10/Materials | Upgraded with Weapon slot (x1) 600 | -10/Materials | Discovered new exit (range 11) 761 | -10/Materials | Entered another Materials area 763 | -9/Materials | Reached level 3 765 | -9/Materials | Upgraded with Propulsion slot (x1) 808 | -9/Materials | Discovered new exit (range 12) 1210 | -9/Materials | Reached level 4 1262 | -9/Materials | Discovered new exit (range 14) 1359 | -9/Materials | Core integrity fell below 50% 1375 | -9/Materials | Discovered new exit (range 11) 1619 | -9/Materials | Reached level 5 1736 | -9/Materials | Build established: Scavenger-Skirmisher 1913 | -9/Materials | Identified exit to Mines 1985 | -9/Materials | Entered Mines 1985 | -9/Mines | Accompanied by 1 ally 2013 | -9/Mines | Learned location of Storage (-8) 2039 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2052 | -9/Mines | Discovered new exit (range 16) 2092 | -9/Mines | Received a Mining Laser from a helpful Derelict 2292 | -9/Mines | Discovered new exit (range 16) 2325 | -9/Mines | Entered Materials 2325 | -8/Materials | Accompanied by 2 allies 2327 | -8/Materials | Reached level 6 2402 | -8/Materials | Reached level 7 2411 | -8/Materials | Identified exit to Storage 2468 | -8/Materials | Upgraded with Utility slot (x1) 2535 | -8/Materials | Upgraded with Utility slot (x1) 2535 | -8/Materials | Upgraded with Weapon slot (x1) 3081 | -8/Materials | Reached level 8 3083 | -8/Materials | Discovered new exit (range 16) 3356 | -8/Materials | Entered Storage 3524 | -8/Storage | Identified exit to Recycling 3527 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3537 | -8/Storage | Reached level 9 3603 | -8/Storage | Upgraded with Utility slot (x1) 3612 | -8/Storage | Reached level 10 3650 | -8/Storage | Upgraded with Propulsion slot (x1) 3686 | -8/Storage | Garrison activated, responded to threat 3694 | -8/Storage | Used back door to open Recycling access 3695 | -8/Storage | Entered Recycling 3697 | -8/Recycling | Reached level 11 3698 | -8/Recycling | Found Scrap Engine 3871 | -8/Recycling | Discovered new exit (range 7) 3874 | -8/Recycling | Entered Factory 3876 | -6/Factory | Reached level 12 3962 | -6/Factory | Build established: Hacker-Scout 4117 | -6/Factory | Fabricated Q-thruster (x2) 4125 | -6/Factory | Discovered new exit (range 17) 4608 | -6/Factory | Identified exit to Lower Caves 4608 | -6/Factory | Identified exit to Extension 4915 | -6/Factory | Entered Lower Caves 5046 | -6/Lower Caves | Learned Factory garrison access intel 5083 | -6/Lower Caves | Discovered new exit (range 7) 5086 | -6/Lower Caves | Identified exit to Lower Caves 5096 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5101 | -6/Lower Caves | Found Prototype Special Weapon 5101 | -6/Lower Caves | Identified Molecular Deconstructor 5112 | -6/Lower Caves | Entered another Lower Caves area 5114 | -6/Lower Caves | Reached level 13 5116 | -6/Lower Caves | Learned Factory emergency access door positions 5120 | -6/Lower Caves | Discovered new exit (range 10) 5193 | -6/Lower Caves | Upgraded with Weapon slot (x1) 5215 | -6/Lower Caves | Encountered a Warlord checkpoint 5238 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5317 | -6/Lower Caves | Discovered new exit (range 6) 5319 | -6/Lower Caves | Identified exit to Data Miner 5320 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5320 | -6/Lower Caves | Entered Data Miner 5320 | -6/Data Miner | Discovered new exit (range 6) 5327 | -6/Data Miner | Met Data Miner 5327 | -6/Data Miner | Reached level 14 5339 | -6/Data Miner | Learned location of Section 7 (-3) 5339 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5342 | -6/Data Miner | Received God Mode back door access code from Data Miner 5352 | -6/Data Miner | Identified exit to Proximity Caves 5352 | -6/Data Miner | Entered Proximity Caves 5371 | -5/Proximity Caves | Escorted by Enhanced Grunt 5410 | -5/Proximity Caves | Spotted B-75 Beast 5433 | -5/Proximity Caves | Learned 4 Factory zone layouts 5433 | -5/Proximity Caves | Spotter reported a threat 5433 | -5/Proximity Caves | Spotter reported a threat 5438 | -5/Proximity Caves | Allies destroyed B-75 Beast 5495 | -5/Proximity Caves | Learned 4 Factory zone layouts 5501 | -5/Proximity Caves | Spotter reported a threat 5547 | -5/Proximity Caves | Discovered new exit (range 13) 5551 | -5/Proximity Caves | Identified exit to Factory 5552 | -5/Proximity Caves | Entered Factory 5553 | -5/Factory | Identified exit to Upper Caves 5554 | -5/Factory | Reached level 15 5555 | -5/Factory | Loaded intel: 4 garrison access locations 5831 | -5/Factory | Reached level 16 5834 | -5/Factory | Upgraded with Propulsion slot (x1) 5834 | -5/Factory | Upgraded with Utility slot (x1) 5852 | -5/Factory | Search patrols dispatched 5976 | -5/Factory | Core integrity fell below 50% 6063 | -5/Factory | Discovered new exit (range 5) 6064 | -5/Factory | Identified exit to Factory 6212 | -5/Factory | Upgraded with Power slot (x1) 6359 | -5/Factory | Reached level 17 6369 | -5/Factory | Build established: Hacker-Construct 6452 | -5/Factory | First assault squad dispatched 6462 | -5/Factory | Entered Upper Caves 6479 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6496 | -5/Upper Caves | Encountered a Warlord checkpoint 6549 | -5/Upper Caves | Crushed by falling debris 6550 | -5/Upper Caves | Core integrity fell below 20% 6592 | -5/Upper Caves | Discovered new exit (range 14) 6599 | -5/Upper Caves | Identified exit to Upper Caves 6599 | -5/Upper Caves | Entered another Upper Caves area 6609 | -5/Upper Caves | Discovered exit to Factory (range 16) 6738 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 6756 | -5/Upper Caves | Discovered new exit (range 7) 6758 | -5/Upper Caves | Spotted B-75 Beast 6758 | -5/Upper Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06590_ Found 24 Matter. 06591_ Acquired 8 matter. 06592_ EXIT=FOUND 06599_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 06609_ EXIT=FOUND: FACTORY 06661_ System corrupted: Heat flow error (+150). 06716_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 06719_ Arm. Scrap Engine consumes Hvy. Beamcaster. 06721_ Discarded Electro Disruptor Construct/G. 06721_ Arm. Scrap Engine damaged due to network destabilization (-8). 06729_ Slug penetrates Wall. A strange signal echoes through the caves. 06738_ Acquired derelict log, extracted data. Data stored: Proximity Caves exits (x1). 06751_ Arm. Scrap Engine constructs Thermal Caster Construct/G. 06756_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????#??##?#?#### ###### ###++### # | | ???#?#??##??##??## ###?## + + ## # | | ??#???????#?##### ##?### # $ # ## # | | ??????????###?# #??#?# #""""""# # ###### | | ???????##???#?## ####?# ######## ####?##?# | | ????#???????##?# ##### #?##??#?# | | ???????#????####### ################??###? | | ???#???###??????### ###?#####??#?#??# ? | | ????????????##?##?# ###?#?#?###?##? ?? ? | | ???????????####?#?# ######??##?## ?? ? | | ???????#??#?#?###### #####???#???????? | | ??????#???????????## ## ##?##????? ? ??? | | ????????##?#?#???#?# #? ####### ? ? ??? ? | | ????????#??????###?# #?? ####??## ? ???? #?? | | ??????#?#?#???#?#?## #?# #####?? ????? #??? | | ?????????##?#?###?## ##?####??? ?? ? ?????? | | ??????????#???#?#### ##??#?? ?? ? ?? ????? | | ?????#???????###?#?# ##?#???? ?? ?? ????# | | ????????###?######## ##?#????? ??????? | | ?????????????# ###???? ???????? | | ?????#??#?#?# ## #### ##?????????? | | ????????#???# # # # #? ????????? | | ?????????##?# # # # ##?????????? | | ??????#?#??## # #### ##??????????????? | | ?????##?????# ###??? #?#?? ??????????? | | ??????????#?## # @#?#???? ##? ???????????? | | ?????????#??# # # ??????###????????????? | | ???????#?#??#### < ???????#???????????? | | ???????????#???# BB ? ????? ?????????? | | ???????????????# #$ BB ??#????????????? | | ???????????????# #? # #?????????????? | | ?????????????#?#####? #?##?????????????? | | ????????????????#????#######???#????????????? | | ??????????#????#?#???#??????????????????????? | | ???????????????#?????????#????#?#???????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????#????#??????#????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 36 Energy Capacity 332 Matter Stores 350 Matter Capacity 350 Sight Range 19 Terrain Scan Range 16 Terrain Scan Density 410 Jamming Range 14 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 10 Resistance: TH 10 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 75 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 15 Defensive Hacking 15 Item Schematics ----------------- Adv. Targeting Computer | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Force Lance | -6/Data Miner | Free KE Penetrator | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Q-thruster | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Deconstruction Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Levels Raised 16 | . 1 3 . 3 2 1 1 . 1 1 . 3 . . XP Earned 28274 | 3000 1770 4945 500 3426 3407 1089 2270 500 950 650 1386 3281 600 500 XP Spent 26500 | 1190 2800 3200 . 5910 3400 1260 1600 . 1600 . . 5540 . . Upgrades 59 | 6 7 11 . 14 3 6 2 . 3 . . 7 . . Power Slot 1 | . . . . . . . . . . . . 1 . . Propulsion Slot 4 | . 1 1 . . 1 . . . . . . 1 . . Utility Slot 6 | . 2 . . 2 1 . . . . . . 1 . . Weapon Slot 3 | . 1 . . 1 . . . . 1 . . . . . Core Integrity 6 | . . . . . . 4 . . . . . 2 . . Heat Dissipation 8 | . . 5 . 3 . . . . . . . . . . Energy Generation 1 | . . . . . . . . . 1 . . . . . Energy Storage 1 | . . . . . . . . . 1 . . . . . Matter Storage 1 | . . . . 1 . . . . . . . . . . Mass Support 3 | . 1 . . . 1 . 1 . . . . . . . Inventory Capacity 4 | 2 . 1 . . . . . . . . . 1 . . Sight Range 3 | . 2 . . . . 1 . . . . . . . . Terrain Scan Density 4 | 4 . . . . . . . . . . . . . . Ranged Accuracy 2 | . . 2 . . . . . . . . . . . . Hack Attack % 3 | . . . . 2 . 1 . . . . . . . . Hack Defense % 2 | . . . . 1 . . . . . . . 1 . . KI Resistance % 2 | . . 1 . 1 . . . . . . . . . . TH Resistance % 2 | . . 1 . 1 . . . . . . . . . . KI Damage % 2 | . . . . 1 . . 1 . . . . . . . TH Damage % 1 | . . . . 1 . . . . . . . . . . Protomatter Created 1008 | . 115 338 . 223 47 . 50 . 10 . . 225 . . Integrity Restored 2861 | . 282 754 . 610 140 . 146 . 425 . . 504 . . Core 2174 | . 216 547 . 473 24 . 104 . 306 . . 504 . . Parts 687 | . 66 207 . 137 116 . 42 . 119 . . . . . Protomatter Decayed 357 | . 19 67 . 15 118 . . . 53 . . 85 . . Game ------ Seed DataRemoteJammer Manual? 1 Play Time 02:05:43 Cumulative 92.3 hours Start 2023.03.20 @ 15:50:47 End 2023.03.20 @ 18:08:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 53 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ffc8730b-1cf6-4f90-a367-4b2c19109df2