Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.26 @ 01:09:25 Player: Nalzok Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (76) 380 Value Destroyed (2404) 2404 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 6751 Bonus ------- Follower Combat Kills 76 Friendly Fire -69 Cogmind --------- Core Integrity 0/1000 Matter 70/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Cooled Plasma Rifle Disruptor Cannon Heavy Phase Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Core Analyzer Layered Heavy Armor Plating > --- WEAPON ----------- Tesla Rifle Wave Gun Variable Charge Gun Variable Charge Gun > --- INVENTORY -------- Fission Core Armored Huge Wheel Armored Huge Wheel Improved Transmission Jammer Variable Charge Gun Cooled Plasma Rifle Proton Cannon Advanced Plasma Cannon Heavy Phase Cannon KE Penetrator Magnetic Acceleration Cannon Heavy Flak Cannon Enhanced Gauss Cannon Heavy Rocket Launcher Improved Remote Datajack Axe [Rating: 88] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Hover Unit Backup Propulsion I Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Wave Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 1 | . . . . . . . 1 Propulsion . | . . . . . . . . Utility 7 | . . 2 . 2 . 2 1 Weapon 2 | . . . . . 2 . . Parts Attached 105 | . 7 18 11 3 8 13 45 Power 12 | . . 3 2 . . 1 6 Engine 7 | . . 3 2 . . 1 1 Core 4 | . . . . . . . 4 Reactor 1 | . . . . . . . 1 Propulsion 12 | . 2 3 2 . . . 5 Treads . | . . . . . . . . Leg 1 | . . 1 . . . . . Wheel 11 | . 2 2 2 . . . 5 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | . 2 5 2 2 2 4 11 Device 12 | . . 1 . 1 1 1 8 Storage 4 | . 1 1 1 . . . 1 Processor 5 | . 1 2 1 . . . 1 Hackware 1 | . . 1 . . . . . Protection 6 | . . . . 1 1 3 1 Artifact . | . . . . . . . . Weapon 53 | . 3 7 5 1 6 8 23 Energy Gun 13 | . 1 2 . . 2 1 7 Energy Cannon 3 | . . . . . 1 . 2 Ballistic Gun 14 | . 1 2 3 . 2 2 4 Ballistic Cannon 8 | . . . . . . 2 6 Launcher 11 | . 1 3 2 1 1 2 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . . 1 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 . . Parts Lost 35 | . . 3 6 . . 2 24 Power 6 | . . 2 1 . . . 3 Propulsion 5 | . . . 2 . . . 3 Utility 9 | . . . 1 . . . 8 Weapon 15 | . . 1 2 . . 2 10 Highest Loss Streak 20 | . . 1 5 . . 2 20 Average Slot Usage (%) 95 | . 100 98 97 97 96 99 91 Engine 7 | . 14 10 10 9 7 5 5 Core 1 | . . . . . . . 3 Leg 1 | . 14 1 . . . . . Wheel 13 | . 13 20 21 18 15 13 8 Device 9 | . . 2 . 8 7 12 14 Storage 12 | . 14 11 17 18 15 13 10 Processor 11 | . 14 21 14 9 7 6 10 Hackware 5 | . . 8 11 9 7 6 2 Protection 6 | . . . . 8 7 13 6 Energy Gun 8 | . 9 . . . 8 11 11 Ballistic Gun 6 | . 13 10 13 9 12 5 1 Ballistic Cannon 1 | . . . . . . 1 3 Launcher 4 | . 4 11 7 9 5 5 . Slashing Weapon 1 | . . . . . . . 2 Naked Turns 28 | . . . . . . . 28 Heaviest Build 119 | 12 23 28 49 55 63 78 119 Greatest Support 37 | 20 24 28 24 24 24 24 37 Greatest Overweight (x) 8 | . 1 2 2 2 2 3 8 Average Overweight (x) 2 | . . . 1 2 2 2 3 Largest Inventory Capacity 18 | 6 10 10 16 16 16 16 18 Average Capacity 14 | 6 8 10 13 16 16 16 16 Most Carried 18 | 5 10 10 16 16 16 16 18 Average Carried 14 | 4 8 9 11 14 15 15 16 Final Capacity 16 | 6 10 10 16 16 16 16 4 Final Carried 16 | 4 10 10 16 16 16 16 4 Class Distribution -------------------- 50% | Mutant 21% | Tank 14% | Scavenger-Skirmisher 7% | Scavenger-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Matter Collected 2156 | 177 58 353 402 33 103 181 849 Remotely . | . . . . . . . . Salvage Created 2420 | . 93 469 324 87 53 262 1132 Parts 116 | . 8 26 24 1 . 22 35 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . 2 . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 57 | . 5 13 16 3 1 8 11 Melee 1 | . . . . . . . 1 Guns 23 | . 2 6 4 1 1 3 6 Cannons 2 | . . . . . . . 2 AOE 31 | . 3 7 12 2 . 5 2 Classes Destroyed 13 | . 2 3 3 . . 4 1 Worker 4 | . . . 2 . . 1 1 Builder 5 | . . 1 . . . 2 2 Tunneler 1 | . . . . . . 1 . Recycler 5 | . . 2 . . . . 3 Operator 2 | . . . . . . 1 1 Watcher 1 | . . . . . . . 1 Swarmer 17 | . 3 4 6 . . 4 . Grunt 24 | . 2 7 8 3 . . 4 Duelist 2 | . . . 2 . . . . Sentry 5 | . . 2 . . 1 . 2 Hunter 3 | . . . . . . 2 1 Programmer 6 | . . . . . . 2 4 Zionite 1 | . . . 1 . . . . Best Kill Streak 10 | . 3 10 5 3 1 6 8 Combat Bots Only 8 | . 3 8 5 3 1 4 6 Max Kills in Single Turn 5 | . 2 2 5 1 1 2 1 Gunslinging . | . . . . . . . . Exploded 3 | . 2 2 3 1 . 2 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Damage Taken 7665 | . 144 670 674 108 73 776 5220 Core 1567 | . 27 138 209 35 10 131 1017 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 79 | 100 89 . 13 93 98 84 . Volleys Fired 173 | . 9 46 25 8 4 21 60 Largest 4 | . 2 2 2 2 4 4 4 Hottest 588 | . 70 53 56 56 195 224 588 Shots Fired 372 | . 18 54 38 15 16 65 166 Gun 274 | . 16 46 22 8 16 46 120 Cannon 51 | . . . . . . 10 41 Launcher 47 | . 2 8 16 7 . 9 5 Special . | . . . . . . . . Kinetic 171 | . 7 46 22 8 8 25 55 Thermal 108 | . 2 . . . 8 22 76 Explosive 47 | . 2 8 16 7 . 9 5 Electromagnetic 46 | . 7 . . . . 9 30 Robot Hit Streak 20 | . 3 16 18 8 8 7 20 Robot Miss Streak 14 | . 3 1 3 2 2 6 14 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 270 | . 10 44 28 10 12 40 126 Core Hits 151 | . 7 25 27 8 4 28 52 Critical Hits 7 | . . 2 1 . 1 . 3 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 5 | . . 2 1 . 1 . 1 Melee Attacks 27 | . . . . . . 3 24 Impact . | . . . . . . . . Slashing 27 | . . . . . . 3 24 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8649 | . 200 1191 1718 344 225 1563 3408 Guns 3653 | . 76 580 206 87 225 364 2115 Cannons 585 | . . . . . . 103 482 Explosions 4018 | . 124 611 1512 257 . 1054 460 Melee 393 | . . . . . . 42 351 Ramming . | . . . . . . . . Kinetic 1718 | . 21 580 206 87 99 171 554 Thermal 2168 | . . . . . 126 372 1670 Explosive 3800 | . 124 611 1512 257 . 836 460 Electromagnetic 570 | . 55 . . . . 142 373 Impact . | . . . . . . . . Slashing 393 | . . . . . . 42 351 Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . . . 11 Average Corruption 6 | . . . . . . . 6 Corruption Purged . | . . . . . . . . Effects 45 | . . . . . . . 45 Message Errors 7 | . . . . . . . 7 Matter Fused 9 | . . . . . . . 9 Heat Flow Errors 8 | . . . . . . . 8 Energy Discharges 2 | . . . . . . . 2 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . 5 Data Loss (major) 2 | . . . . . . . 2 Misdirections 1 | . . . . . . . 1 Targeting Errors 9 | . . . . . . . 9 Weapon Failures 1 | . . . . . . . 1 Overload Shots 5 | . . . . . . . 5 Overflow Damage 261 | . 8 18 70 . . 57 108 Projectiles 12 | . . . . . . . 12 Explosions 142 | . 8 18 70 . . 37 9 Melee 107 | . . . . . . 20 87 Knockbacks 9 | . . . . . . 1 8 Impact . | . . . . . . . . Kinetic 8 | . . . . . . 1 7 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 447 | . 37 49 302 24 . 35 . Shots 12 | . 1 1 7 1 . 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 756 | . 76 18 12 . 207 80 756 Average Temperature 152 | . 35 11 4 . 105 22 210 Received Heat Transfer 657 | . 42 219 57 45 42 . 252 Effects 43 | . . . . . . . 43 Shutdowns 14 | . . . . . . . 14 Energy Bleed 3 | . . . . . . . 3 Interference 9 | . . . . . . . 9 Matter Decay 4 | . . . . . . . 4 Short Circuit 2 | . . . . . . . 2 Damage (minor) 2 | . . . . . . . 2 Damage (major) 8 | . . . . . . . 8 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . 2 . 1 Heat Transferred 3069 | . . . . . 274 473 2322 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Peak Influence 397 | . 70 255 397 154 66 209 328 Average Influence 108 | . 43 84 266 97 57 83 100 Maximum Alert Level 1 | . . 1 1 . . 1 1 Low Security (%) 79 | 100 100 89 37 100 100 86 76 Level 1 20 | . . 10 62 . . 13 23 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . . 2 1 3 . 3 4 Investigation 3 | . . 1 1 1 . . . Extermination 4 | . . . . . . 1 3 Reinforcement 6 | . . 1 . 2 . 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Distress Signals . | . . . . . . . . Communications Jammed 2 | . . . . . . . 2 Distress Signals 2 | . . . . . . . 2 Times Spotted 88 | . 6 16 19 7 1 14 25 Peak Tracking Total 6 | . 3 6 5 2 1 4 5 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Disabled 11 | . . 1 3 . . 3 4 Max in Single Turn 2 | . . 1 1 . . 2 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Accessed 13 | . 1 2 1 2 . 3 4 Terminals 6 | . 1 1 . 1 . 1 2 Fabricators 3 | . . . . . . 1 2 Repair Stations 2 | . . 1 . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 2 5 1 5 . 5 8 Successful 15 | . 1 4 1 2 . 3 4 Failed 11 | . 1 1 . 3 . 2 4 Catastrophic 2 | . . . . . . 1 1 Database Lockouts . | . . . . . . . . Manual 9 | . 2 1 . . . 1 5 Terminals 12 | . 2 1 . 2 . 1 6 Fabricators 3 | . . . . . . 1 2 Repair Stations 7 | . . 4 . . . 3 . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . 3 . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 1 . 1 1 . . 2 Open Door 1 | . . . 1 . . . . Unreport Threat 3 | . 1 . . 1 . . 1 Recall Extermination 1 | . . . . . . . 1 Fabricator Hacks 3 | . . . . . . 1 2 Build 3 | . . . . . . 1 2 Repair Station Hacks 5 | . . 3 . . . 2 . Scan Component 2 | . . 1 . . . 1 . Repair 2 | . . 1 . . . 1 . Refit 1 | . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . 1 . . . Insert Component 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . 2 . . . . . Terminals 1 | . . 1 . . . . . Search 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 1 Used . | . . . . . . . . Hacking Detections 7 | . 1 . . 2 . 1 3 Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 4 | . . . . . . 1 3 Matter 720 | . . . . . . 190 530 Time 257 | . . . . . . 95 162 Total Part Build Rating 23 | . . . . . . 5 18 Parts Repaired 2 | . . 1 . . . 1 . Time 76 | . . 32 . . . 44 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total Allies 2 | . . . 2 . . . . Largest Group 2 | . . . 2 1 1 . . Highest-Rated Group 43 | . . . 43 31 31 . . Highest-Rated Ally 31 | . . . 31 31 31 . . Total Orders 5 | . . . . . . . 5 GOTO 1 | . . . . . . . 1 FOLLOW 1 | . . . . . . . 1 EXPLORE 3 | . . . . . . . 3 Ally Attacks 14 | . . . 13 1 . . . Total Damage 208 | . . . 208 . . . . Kills 4 | . . . 4 . . . . Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches 4 | . . . . . . 2 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Turns Passed 4923 | 2 313 576 572 185 230 1098 1947 Spaces Moved 3143 | 1 228 396 457 141 172 718 1030 Core 27 | . . . . . . . 27 Treads . | . . . . . . . . Legs 89 | 1 88 . . . . . . Wheels 3027 | . 140 396 457 141 172 718 1003 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 90 90 90 110 110 110 50 Average Speed 113 | 120 106 99 104 110 110 115 125 Slowest Speed 170 | 120 150 110 110 110 110 120 170 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 2 46 38 81 21 4 23 34 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 17 | . . . . . . 2 15 Terrain Destroyed 460 | . 20 60 128 71 . 62 119 Melee 17 | . . . . . . 2 15 Projectile 25 | . . . . . . 1 24 AOE 418 | . 20 60 128 71 . 59 80 Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total 4163 | 2 284 523 514 160 205 937 1538 Wait 563 | . 20 47 6 . 4 159 327 Move 3136 | . 227 395 456 140 171 717 1030 Hop . | . . . . . . . . Pick Up 71 | . 11 4 12 5 8 11 20 Fast Attach 42 | . 4 11 3 . 2 4 18 Attach 23 | . . 2 6 2 2 2 9 Detach 1 | . . . 1 . . . . Swap 40 | . 3 5 2 1 4 7 18 Drop 85 | 2 10 13 3 4 10 12 31 Fire 173 | . 9 46 25 8 4 21 60 Melee 27 | . . . . . . 3 24 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 2 | . . . . . . 1 1 Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered another Materials area 316 | -9/Materials | Evolved 2 slots: Utility x2 711 | -9/Materials | Repaired Arm. Wheel? 851 | -9/Materials | Destroyed 8 combat bots 875 | -9/Materials | Discovered new exit (range 15) 892 | -9/Materials | Entered Mines 896 | -9/Mines | Core integrity fell below 50% 936 | -9/Mines | Lost 5 parts (1p2n2w) 980 | -9/Mines | Met a Derelict shopkeep closing up shop 1089 | -9/Mines | Identified exit to Materials 1091 | -9/Mines | Core integrity fell below 20% 1464 | -9/Mines | Entered Materials 1464 | -8/Materials | Accompanied by 1 ally 1464 | -8/Materials | Evolved 2 slots: Utility x2 1469 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1568 | -8/Materials | Discovered new exit (range 20) 1649 | -8/Materials | Entered Factory 1649 | -7/Factory | Accompanied by 1 ally 1649 | -7/Factory | Evolved 2 slots: Weapon x2 1766 | -7/Factory | Discovered new exit (range 21) 1879 | -7/Factory | Entered another Factory area 1879 | -6/Factory | Evolved 2 slots: Utility x2 2345 | -6/Factory | Build established: Tank 2442 | -6/Factory | Fabricated Imp. Transmission Jammer (x1) 2619 | -6/Factory | Repaired Imp. Deuterium Engine 2851 | -6/Factory | Discovered new exit (range 14) 2977 | -6/Factory | Entered another Factory area 2977 | -5/Factory | Accompanied by 2 allies 2977 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3085 | -5/Factory | Build established: Mutant 3129 | -5/Factory | Fabricated Variable Charge Gun (x2) 4130 | -5/Factory | Fabricated Cld. Plasma Rifle (x1) 4363 | -5/Factory | Build established: Scavenger-Skirmisher 4388 | -5/Factory | System corruption reached 10% 4857 | -5/Factory | Core integrity fell below 50% 4893 | -5/Factory | Core integrity fell below 20% 4896 | -5/Factory | Released all parts (6) 4924 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04890_ HV Slug penetrates Wall. 04891_ K-01 Serf collects debris. 04891_ Slug penetrates Wall. 04891_ Hyp. Gauss Rifle destroyed. 04891_ Slug penetrates Wall. 04892_ Acquired Lgt. Fission Core. 04895_ Slug penetrates Wall. 04895_ Penetrated by Slug. 04895_ Adv. Weight Redist. System destroyed. 04896_ Released Lgt. Fission Core. 04896_ Released Arm. Huge Wheel. 04896_ Released Imp. Heat Sink. 04896_ Released Core Analyzer. 04896_ Released Lrg. Storage Unit. 04896_ Released Enh. Optical Array. 04897_ Slug penetrates Wall. 04898_ Penetrated by Slug. 04902_ Slug penetrates Wall. 04903_ System corrupted: Heat flow error (+250). 04924_ Slug penetrates Wall. 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Transmission Jammer | x1 | -6/Factory | Preloaded Variable Charge Gun | x2 | -5/Factory | Preloaded Cld. Plasma Rifle | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingCatalystFlakker Manual? 0 Play Time 00:56:08 Cumulative 241.3 hours Start 2020.03.24 @ 19:36:13 End 2020.03.26 @ 01:09:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 372 Rogue 371 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 65 Gallery% 78 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: be392a3e-b577-46cf-9d30-61a178813077