Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 16:27:05 Player: ROOK Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (22) 110 Value Destroyed (432) 432 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2262 Bonus ------- None Cogmind --------- Core Integrity 361/400 Matter 260/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Improved Terrain Scanner Hardened Light Armor Plating > --- WEAPON (2) ------- Improved Medium Laser Mining Laser > --- INVENTORY (8) ---- Nuclear Core Improved Medium Laser Improved Medium Laser Assault Rifle Heavy Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg EM Pulse Gun Improved Medium Laser Assault Rifle Grenade Launcher Mining Laser [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 22 | 7 8 2 1 4 . . Power 5 | 1 2 1 . 1 . . Engine 5 | 1 2 1 . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 2 1 . . . . Treads . | . . . . . . . Leg 5 | 2 2 1 . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 4 | 2 . . 1 1 . . Device 2 | 1 . . 1 . . . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . . 1 . . Artifact . | . . . . . . . Weapon 8 | 2 4 . . 2 . . Energy Gun 7 | 2 4 . . 1 . . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 4 | . 1 2 . 1 . . Power 2 | . 1 1 . . . . Propulsion 1 | . . 1 . . . . Utility 1 | . . . . 1 . . Weapon . | . . . . . . . Highest Loss Streak 2 | . 1 2 . 1 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 81 | . 98 84 66 62 77 77 Engine 9 | . 13 12 . . 11 11 Leg 17 | . 28 14 11 11 11 11 Device 15 | . 14 14 22 17 11 11 Storage 12 | . 14 14 11 11 11 11 Protection 1 | . . . . . 11 11 Energy Gun 24 | . 27 28 22 21 11 11 Special Weapon 1 | . . . . . 11 11 Naked Turns . | . . . . . . . Heaviest Build 18 | 13 15 15 13 18 18 18 Greatest Support 20 | 20 20 20 10 10 10 10 Greatest Overweight (x) 3 | . . 3 1 1 1 1 Average Overweight (x) . | . . . 1 . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 2 8 8 7 7 6 6 Average Carried 6 | 1 5 7 6 6 5 6 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 2 8 7 7 5 6 6 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 371 | 138 154 65 . 14 . . Remotely . | . . . . . . . Salvage Created 620 | 84 247 214 32 43 . . Parts 45 | 7 16 16 1 5 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 19 | . 7 8 1 3 . . Guns 16 | . 4 8 1 3 . . AOE 3 | . 3 . . . . . Classes Destroyed 6 | 2 3 1 . . . . Tunneler 1 | 1 . . . . . . Recycler 1 | 1 . . . . . . Watcher 1 | . 1 . . . . . Swarmer 12 | . 3 6 . 3 . . Grunt 5 | . 4 . 1 . . . Sentry 2 | . . 2 . . . . Best Kill Streak 5 | 1 3 5 1 3 . . Combat Bots Only 5 | . 3 5 1 3 . . Max Kills in Single Turn 2 | 1 2 1 1 1 . . Gunslinging . | . . . . . . . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 108 | . 20 65 5 16 . 2 Missed 30 | . 6 19 . 5 . . Damage Taken 830 | . 166 495 56 95 . 18 Core 173 | . 8 126 12 19 . 8 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 37 | . 37 . . . . . Core Remaining (%) 73 | 100 . 46 . . . . Volleys Fired 58 | 7 15 21 2 6 7 . Largest 2 | 2 2 2 2 2 2 . Hottest 156 | 80 112 112 112 156 156 . Shots Fired 98 | 12 30 30 4 12 10 . Gun 94 | 12 30 30 4 11 7 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special 4 | . . . . 1 3 . Kinetic . | . . . . . . . Thermal 64 | . 8 30 4 12 10 . Explosive . | . . . . . . . Electromagnetic 34 | 12 22 . . . . . Robot Hit Streak 7 | 3 7 5 4 3 . . Robot Miss Streak 4 | 2 4 3 2 1 . . Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 45 | 7 16 16 2 4 . . Core Hits 28 | 2 11 11 1 3 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 2 . 1 . . Burn 3 | . . 2 . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 899 | 92 412 289 36 70 . . Guns 699 | 92 213 288 36 70 . . Cannons . | . . . . . . . Explosions 175 | . 175 . . . . . Melee . | . . . . . . . Ramming 25 | . 24 1 . . . . Kinetic . | . . . . . . . Thermal 654 | . 260 288 36 70 . . Explosive . | . . . . . . . Electromagnetic 220 | 92 128 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 5 5 . . . . Average Corruption 4 | . 3 5 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 21 | . 4 17 . . . . Message Errors 7 | . 2 5 . . . . Matter Fused 4 | . 1 3 . . . . Heat Flow Errors 2 | . . 2 . . . . Energy Discharges 2 | . . 2 . . . . Parts Rejected 2 | . . 2 . . . . Data Loss (minor) 4 | . 1 3 . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 31 | . 31 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed 8 | . 7 1 . . . . Kicked 8 | . 7 1 . . . . Crushed . | . . . . . . . Highest Temperature 407 | 90 154 407 9 63 205 . Average Temperature 104 | 47 55 175 6 24 87 . Received Heat Transfer 150 | . 39 81 30 . . . Effects 1 | . . 1 . . . . Interference 1 | . . 1 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 2 . . . . Heat Transferred 1458 | . 385 777 74 222 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . 3 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 213 | 10 213 109 84 107 . . Initial 33 | . 6 4 33 32 . . Average 60 | 5 78 66 43 60 . . Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 96 | 100 86 100 100 100 . 100 Level 1 3 | . 13 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 28 | . 9 9 2 4 . 4 Peak Tracking Total 5 | . 3 5 1 3 . 4 Tactical Retreats 2 | . . 1 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 3 | . 2 . 1 . . . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 7 . 6 . . . Successful 8 | . 4 . 4 . . . Failed 5 | . 3 . 2 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 10 | . 4 . 6 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 3 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . 4 . . . Robot Analysis 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Maintenance Status 1 | . . . 1 . . . Transport Status 1 | . . . 1 . . . Reinforcement Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . 3 . . . . . Scan Component 2 | . 2 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 2 . . . . . Full Trace Events 2 | . 2 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 1866 | 113 472 644 126 344 106 61 Spaces Moved 997 | 75 298 320 63 165 44 32 Core 22 | 16 . 6 . . . . Treads . | . . . . . . . Legs 975 | 59 298 314 63 165 44 32 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 190 120 190 190 Average Speed 160 | 105 120 182 190 189 190 190 Slowest Speed 200 | 120 120 200 190 190 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 4 43 64 5 27 9 7 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 12 | . 12 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 12 | . 12 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 1160 | 97 380 352 66 182 51 32 Wait 48 | . 36 4 . 8 . . Move 991 | 74 297 319 62 164 43 32 Hop . | . . . . . . . Pick Up 26 | 9 12 3 1 . 1 . Fast Attach 1 | . 1 . . . . . Attach 14 | 7 2 2 1 2 . . Detach . | . . . . . . . Swap 7 | . 5 . . 2 . . Drop 7 | . 5 2 . . . . Fire 58 | 7 15 21 2 6 7 . Melee . | . . . . . . . Ram . | . . . . . . . Kick 8 | . 7 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Exi] / [Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 383 | -10/Materials | Repaired EM Pulse Gun 533 | -10/Materials | Discovered new exit (range 16) 586 | -10/Materials | Entered Mines 587 | -10/Mines | Assembled infested the area 796 | -10/Mines | Learned location of Storage (-8) 1151 | -10/Mines | Core integrity fell below 50% 1197 | -10/Mines | Discovered new exit (range 10) 1230 | -10/Mines | Entered Materials 1230 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1235 | -9/Materials | Discovered new exit (range 12) 1356 | -9/Materials | Entered Mines 1403 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1630 | -9/Mines | Discovered new exit (range 11) 1700 | -9/Mines | Entered Exiles 1779 | -9/Exiles | Discovered new exit (range 16) 1806 | -9/Exiles | Entered Mines 1867 | -8/Mines | Self-destructed Last Messages --------------- "Blame H1-IDC, who apparently didn't care about the consequences of repeatedly making a mess in Materials. Shooting at robots and generally destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." S-10 Pest destroyed. S-10 Pest suffers critical hit (Burn). Heat Sink destroyed. S-10 Pest destroyed. Acquired 14 matter. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Lgt. Ion Engine. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Acquired Rigged Nuclear Core. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ??????????????????????????#????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????#??????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????##????????????? | | ??????????????????????????#????????????????? | | ??????????????????????#?????????#??????????? | | ??????????????????????????????????????#????? | | ????????????????????????????????#???##?????? | | ???????????????????????????#?????????????#?? | | ???????????????????????????####???????#????? | | ????????????????????#??????# ##???????????? | | ???????????????????????????# ##??????????? | | ???????????????????????????# ##?????????? | | ????????????????????#??????## #??????#??? | | ??????????????????????????#?# ##????????? | | ???????????????????????????## ##????#????# | | ?????????????????? #?????### #??????????? | | ????????????????? ??????## #??????????? | | ????????????????????????# #??????#???? | | ????????????????????????# #?###??????? | | ???????????????#???#????# # ##?????? | | ?????????????# ####?????# #?????? | | ?????????? s ## t#?????? | | ?????????? s ss @ ### #?????? | | ?????????????????#### ##??### #?????? | | ?????????????????#??#### #????#??#?????? | | ???????????????????????# ##?????????????? | | ???????????????????????## ##??????????????? | | ??????????????#??????##?####???????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????#???? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalPowerBrace Manual? 0 Play Time 00:11:29 Cumulative 4.0 hours Start 2024.05.22 @ 16:15:29 End 2024.05.22 @ 16:27:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 79542063-d0b9-4dcc-839d-66bad65e5863