Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.02 @ 21:02:59 Player: CrossedViper Result: Destroyed by P1-3CE with P1-3CE's Gatling Flakker Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (907) 907 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 3497 Bonus ------- Aligned with FarCom 300 Friendly Fire -135 Cogmind --------- Core Integrity 0/400 Matter 235/300 Energy 246/280 System Corruption 1% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Armor Integrity Analyzer Hardened Light Armor Plating Reflective Plating Reflective Plating > --- WEAPON (2) ------- AWS/Gauss > --- INVENTORY (4) ---- Ion Engine High-capacity Storage Unit AWS/Thermal Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Armor Integrity Analyzer Hardened Light Armor Plating > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Ion Engine Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Disposable Heat Sink Terrain Scan Processor Hardened Light Armor Plating Reflective Plating Reflective Plating Reflective Plating Reflective Plating PSU Rigger Improved Medium Laser AWS/Thermal Light Assault Rifle Autogun [Rating: 33] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 37 | 4 3 3 16 3 2 6 Power 5 | . 1 1 2 . . 1 Engine 4 | . 1 1 1 . . 1 Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 8 | 2 . . 4 2 . . Treads 7 | 2 . . 4 1 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Utility 13 | . 2 1 4 . 2 4 Device 1 | . 1 . . . . . Storage 4 | . 1 . 1 . 2 . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 7 | . . 1 2 . . 4 Artifact . | . . . . . . . Weapon 11 | 2 . 1 6 1 . 1 Energy Gun 4 | . . . 3 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 7 | 2 . 1 3 . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . Parts Lost 12 | . . 1 8 1 . 2 Power 1 | . . . 1 . . . Propulsion 4 | . . . 2 . . 2 Utility 1 | . . . 1 . . . Weapon 6 | . . 1 4 1 . . Highest Loss Streak 7 | . . 1 7 1 . 2 Average Slot Usage (%) 98 | . 75 100 98 100 100 97 Engine 10 | . 5 14 6 11 11 11 Treads 23 | . 28 28 21 22 22 20 Storage 19 | . 5 14 21 22 22 22 Processor 7 | . . . 9 11 11 11 Protection 11 | . . 13 12 11 11 11 Energy Gun 13 | . . . 9 22 22 19 Ballistic Gun 9 | . 28 28 12 . . 1 Naked Turns . | . . . . . . . Heaviest Build 87 | 2 24 28 51 51 83 87 Greatest Support 43 | 3 40 40 43 40 40 40 Greatest Overweight (x) 4 | . . . 2 1 2 4 Average Overweight (x) . | . . . . 1 1 2 Largest Inventory Capacity 20 | 4 10 10 16 16 20 20 Average Capacity 15 | 4 6 10 15 16 18 19 Most Carried 20 | 4 8 10 16 16 20 20 Average Carried 13 | 2 5 9 12 15 17 18 Final Capacity 20 | 4 10 10 16 16 20 4 Final Carried 20 | 4 8 10 16 15 20 4 Class Distribution -------------------- 77% | Mutant 22% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 729 | 195 . 143 283 108 . . Remotely . | . . . . . . . Salvage Created 1577 | . . 151 1084 300 42 . Parts 82 | . . 10 45 21 6 . Haulers Intercepted 3 | . . . 3 . . . Recyclers Shooed 3 | . . 1 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 32 | . . 7 14 10 1 . Guns 30 | . . 7 12 10 1 . Classes Destroyed 10 | . . 3 4 2 1 . Builder 1 | . . . . 1 . . Hauler 3 | . . . 3 . . . Recycler 3 | . . . 3 . . . Watcher 2 | . . . 2 . . . Swarmer 12 | . . 5 1 6 . . Grunt 16 | . . 1 12 3 . . Brawler 1 | . . . . 1 . . Duelist 1 | . . . 1 . . . Programmer 1 | . . . . . 1 . Assembled 1 | . . 1 . . . . Thug 1 | . . . 1 . . . Best Kill Streak 6 | . . 3 6 3 1 . Combat Bots Only 5 | . . 3 5 3 1 . Max Kills in Single Turn 2 | . . 1 2 2 1 . Gunslinging 1 | . . . 1 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3054 | . 9 478 1334 340 175 718 Core 491 | . . 82 109 63 68 169 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 . 67 . . . . Volleys Fired 133 | . 1 26 71 29 6 . Largest 2 | . 2 2 2 2 2 . Hottest 112 | . 40 40 79 112 112 . Shots Fired 265 | . 2 52 131 57 12 11 Gun 265 | . 2 52 131 57 12 11 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 147 | . 2 52 82 . . 11 Thermal 78 | . . . 9 57 12 . Explosive . | . . . . . . . Electromagnetic 40 | . . . 40 . . . Robot Hit Streak 19 | . 1 10 19 5 5 12 Robot Miss Streak 4 | . 1 3 4 4 2 . Penetration Max . | . . . . . . . Secondary Targets 8 | . . 3 4 1 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Autonomous 11 | . . . . . . 11 Shots Hit Robots 173 | . 1 33 91 31 6 11 Core Hits 75 | . . 17 38 13 2 5 Critical Hits 4 | . . 1 3 . . . Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2822 | . 6 254 1513 605 123 321 Guns 2609 | . 6 244 1317 605 123 314 Cannons . | . . . . . . . Explosions 196 | . . . 196 . . . Melee . | . . . . . . . Ramming 17 | . . 10 . . . 7 Kinetic 1087 | . 6 244 523 . . 314 Thermal 1044 | . . . 316 605 123 . Explosive . | . . . . . . . Electromagnetic 674 | . . . 674 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 1 Average Corruption 1 | . . . . . 1 1 Corruption Purged . | . . . . . . . Effects 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 54 | . . . 54 . . . Shots 2 | . . . 2 . . . Rammed 6 | . . 4 . . . 2 Targets Rammed 6 | . . 4 . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 439 | . . 52 380 439 255 . Average Temperature 120 | . . 14 106 183 114 . Received Heat Transfer 660 | . . 36 531 93 . . Effects 7 | . . . 1 6 . . Shutdowns 1 | . . . . 1 . . Interference 3 | . . . 1 2 . . Matter Decay 1 | . . . . 1 . . Damage (minor) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . 2 . . . Combat Hostiles 2 | . . . 2 . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . 1 5 . . Heat Transferred 1939 | . . . 459 1258 222 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 283 | . 83 101 283 234 . 1 Initial 109 | . . 31 17 109 . . Average 88 | . 48 65 100 120 . . Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 86 | 100 100 100 79 76 . 100 Level 1 13 | . . . 20 23 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 1 3 . . . Investigation 4 | . . 1 3 . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 8 | . 2 . 6 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 73 | . 6 26 27 11 2 1 Peak Tracking Total 15 | . 5 15 6 4 2 1 Tactical Retreats 5 | . 1 2 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Exploded 1 | . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 9 | . 3 1 3 . 2 . Terminals 4 | . 3 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 21 | . 11 1 7 . 2 . Successful 13 | . 7 1 3 . 2 . Failed 8 | . 4 . 4 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 18 | . 10 . 7 . 1 . Terminals 14 | . 11 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . 4 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 4 1 1 . 2 . Record 1 | . . . . . 1 . Part Schematic 1 | . 1 . . . . . Robot Analysis 3 | . 2 . 1 . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . 1 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 5 | . 3 . 2 . . . Terminals 3 | . 3 . . . . . Track 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Tunnel 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 3 . 2 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 23 | . . 23 . . . . Total Damage 211 | . . 211 . . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 5 | . . 3 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 4063 | 40 142 886 766 1002 1071 156 Spaces Moved 1934 | 59 159 493 295 494 425 9 Core 189 | 59 130 . . . . . Treads 1745 | . 29 493 295 494 425 9 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 50 160 160 180 180 200 Average Speed 164 | 50 70 160 179 180 191 204 Slowest Speed 240 | 50 160 160 200 180 200 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 4 28 92 22 94 69 2 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 1 2 . 1 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 15 | . . . 5 . . 10 Melee . | . . . . . . . Projectile 10 | . . . . . . 10 AOE 5 | . . . 5 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2589 | 68 190 547 419 550 670 145 Wait 418 | . 18 13 7 23 233 124 Move 1928 | 58 158 492 294 493 424 9 Hop . | . . . . . . . Pick Up 46 | 6 8 6 22 1 3 . Fast Attach 5 | 2 1 . 2 . . . Attach 18 | 2 2 1 11 1 . 1 Detach 1 | . . . . . . 1 Swap 14 | . . 2 3 2 2 5 Drop 20 | . 2 3 9 1 2 3 Fire 133 | . 1 26 71 29 6 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 6 | . . 4 . . . 2 Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Identified exit to Mines 183 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 391 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 513 | -10/Mines | Assembled infested the area 518 | -10/Mines | Assisted by a Guerilla fighting off Assembled 551 | -10/Mines | Learned location of 1 exit from Materials 684 | -10/Mines | Met a Derelict shopkeep closing up shop 1007 | -10/Mines | Learned Materials terminal intel 1052 | -10/Mines | Discovered new exit (range 11) 1069 | -10/Mines | Entered Materials 1069 | -9/Materials | Evolved 2 slots: Utility x2 1070 | -9/Materials | Identified exit to Mines 1071 | -9/Materials | Loaded intel: 7 terminal locations 1221 | -9/Materials | Lost 7 parts (1p2n1u3w) 1835 | -9/Materials | Entered Mines 1925 | -9/Mines | Learned Materials garrison access intel 2706 | -9/Mines | Discovered new exit (range 9) 2807 | -9/Mines | Learned location of 1 exit from Materials 2830 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2830 | -9/Mines | Discovered new exit (range 5) 2837 | -9/Mines | Entered Exiles 2882 | -9/Exiles | Met 8R-AWN 2913 | -9/Exiles | Met EX-HEX 2992 | -9/Exiles | Met EX-DEC 3095 | -9/Exiles | Learned location of Zion (-7) 3222 | -9/Exiles | Met EX-BIN 3246 | -9/Exiles | Aligned with FarCom system 3248 | -9/Exiles | Given EX-Vault access code 3294 | -9/Exiles | Opened EX-Vault 3310 | -9/Exiles | Found AWS/Gauss 3313 | -9/Exiles | Found AWS/Thermal 3320 | -9/Exiles | Found PSU Rigger 3365 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3378 | -9/Exiles | Exiles lab attacked by MAIN.C 3462 | -9/Exiles | Build established: Hauler-Mutant 3487 | -9/Exiles | Discovered new exit (range 12) 3501 | -9/Exiles | Attacked by the Exiles 3728 | -9/Exiles | Core integrity fell below 50% 3908 | -9/Exiles | Stole three prototypes: AWS/Gauss, AWS/Thermal, PSU Rigger 3908 | -9/Exiles | Entered Mines 4046 | -8/Mines | P1-3CE came to Exiles' defense 4062 | -8/Mines | Core integrity fell below 20% 4064 | -8/Mines | Destroyed by P1-3CE with P1-3CE's Gatling Flakker Last Messages --------------- 03914_ Slammed into K-01 Serf. 03916_ K-01 Serf knocked back. 03922_ Dropped Cld. Ion Engine. 03977_ System corrupted: Energy discharge (-61). 04046_ P1-3CE: "I came as fast as I could... Wait, it was you!" 04048_ Dropped Imp. Medium Laser. 04054_ Slug penetrates P1-3CE. 04055_ Slug penetrates Earth. 04056_ Lgt. Treads destroyed. 04057_ Dropped Hrd. Light Armor Plating. 04059_ Slug penetrates P1-3CE. 04059_ Slug penetrates Wall. 04059_ Lgt. Treads destroyed. 04059_ Knocked back. 04060_ Slug penetrates P1-3CE. 04060_ Slug penetrates Earth. 04062_ Slug penetrates P1-3CE. 04062_ Destroyed Tractor Beam. 04063_ Slug penetrates P1-3CE. 04063_ Slug penetrates Earth. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????###???????????????????????? | | ??????????####;##??????????????????????? | | ??????????# #??????????????????????? | | ??????????# =[#??????????????????????? | | ??????????# !!!#??????????????????????? | | ??????????# =![@#??????????????????????? | | ??????????# [!!#??????????????????????? | | ??????????###M=##??????????????????????? | | ???????????#;[######???????????????????? | | ??????????# #* #???????????????????? | | ?????????# ##"#### #???????????????????? | | ????????# #?# #????????????????????????? | | ???????# #??# #????????????????????????? | | ??????? #???###????????????????????????? | | ?????? #???????????????????????????????? | | ?????#?????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 50 Armor Integrity Analysis 33 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeldingPoweredRegenerator Manual? 0 Play Time 00:17:42 Cumulative 361.7 hours Start 2021.03.02 @ 20:42:50 End 2021.03.02 @ 21:02:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 285 Rogue 278 Adventurer 0 Explorer 7 Win Type - Total 13 Types 3/1/9/0/0/0/0/0/0 Lore% 79 Gallery% 93 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bc41beb-a1d1-4cf2-9489-8d3fa7ab3efc