Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.09 @ 13:02:13 Player: P9H Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (44) 220 Value Destroyed (1055) 1055 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4375 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 120/300 Energy 160/160 System Corruption 20% Temperature Cool (0) Movement Core (1500) Ox29 Location -7/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (3) ------- Autogun > --- INVENTORY (25) --- Coolant Injector Coolant Injector Compact Matter Pod (0) Improved Shield Generator Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit High-powered Tractor Beam > --- WEAPON ----------- Shock Rifle Shock Rifle Flak Gun > --- INVENTORY -------- Light Ion Engine Armored Treads Xenon Bombardment Thruster Improved Heat Sink Coolant Injector Kinecellerator Tractor Beam Flak Gun Flak Gun [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Armored Treads Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Coolant Injector Storage Medium Storage Unit Weapon Beam Cannon Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Battle Cannon Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power 2 | . . . . . . 2 . . Propulsion 3 | . . . 2 . 1 . . . Utility . | . . . . . . . . . Weapon 1 | . . . . . 1 . . . Parts Attached 99 | 7 4 9 13 12 23 10 1 20 Power 22 | 1 . 2 2 3 2 3 . 9 Engine 12 | 1 . 2 2 3 1 2 . 1 Core 10 | . . . . . 1 1 . 8 Reactor . | . . . . . . . . . Propulsion 37 | 2 2 4 9 6 12 2 . . Treads 1 | . . . . . . 1 . . Leg . | . . . . . . . . . Wheel 21 | 2 1 2 2 1 12 1 . . Hover . | . . . . . . . . . Flight 15 | . 1 2 7 5 . . . . Utility 16 | 2 1 1 1 1 3 2 1 4 Device 12 | 1 . 1 1 1 3 2 1 2 Storage 4 | 1 1 . . . . . . 2 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 24 | 2 1 2 1 2 6 3 . 7 Energy Gun 11 | 2 . . . . 5 2 . 2 Energy Cannon 6 | . . 1 1 1 1 . . 2 Ballistic Gun 6 | . 1 . . 1 . 1 . 3 Ballistic Cannon 1 | . . 1 . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 1 | . . . . . 1 . . . System Corruption 2 | . . . . . 2 . . . Parts Lost 48 | . 2 . 5 9 14 . 6 12 Power 13 | . . . 1 2 2 . 2 6 Propulsion 13 | . 1 . 3 5 3 . 1 . Utility 5 | . . . 1 1 1 . 1 1 Weapon 17 | . 1 . . 1 8 . 2 5 Highest Loss Streak 7 | . 2 . 3 6 7 . 5 5 To Critical Strikes 1 | . . . . . . . 1 . Average Slot Usage (%) 71 | . 94 88 96 84 61 77 54 50 Engine 7 | . 14 14 10 9 3 15 7 2 Core 4 | . . . . . 2 5 3 11 Wheel 11 | . 24 20 10 7 24 20 14 . Flight 9 | . . 2 30 31 . . . . Device 7 | . 14 9 10 3 6 4 7 9 Storage 8 | . 14 14 11 11 9 7 4 4 Energy Gun 4 | . 19 8 . . 9 15 8 1 Energy Cannon 5 | . . 6 11 11 3 . . 5 Ballistic Gun 6 | . 6 11 . 7 2 4 3 13 Ballistic Cannon 2 | . . 3 11 3 . . . . Peak Build Rating 38 | 9 10 11 13 11 35 38 36 27 Average Rating 17 | 5 9 8 11 8 25 31 24 20 On Entrance 12 | . 9 10 11 11 10 20 36 5 Naked Turns . | . . . . . . . . . Heaviest Build 109 | 14 19 20 20 20 29 32 32 109 Greatest Support 66 | 20 20 20 20 20 66 54 54 3 Greatest Overweight (x) 36 | . 1 5 4 4 4 . . 36 Average Overweight (x) 1 | . . . . . . . . 9 Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 10 25 Average Capacity 11 | 7 9 10 10 10 10 10 8 16 Most Carried 10 | 7 10 10 10 10 10 10 10 10 Average Carried 7 | 2 7 8 8 7 8 8 8 5 Final Capacity 25 | 8 10 10 10 10 10 10 5 25 Final Carried 10 | 6 10 10 10 10 10 10 5 4 Class Distribution -------------------- 39% | Gunner 33% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Matter Collected 1208 | 270 30 97 316 140 142 30 . 183 Remotely 130 | . . . . 10 . . . 120 Salvage Created 1451 | 139 85 54 338 219 325 30 . 261 Parts 84 | 8 4 6 35 5 14 . . 12 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . 1 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 43 | . 2 3 14 12 6 . . 6 Guns 14 | . 2 3 . 2 3 . . 4 Cannons 28 | . . . 14 10 2 . . 2 Classes Destroyed 10 | 2 1 2 2 1 1 1 . . Worker 2 | . . 1 1 . . . . . Builder 1 | . . . 1 . . . . . Tunneler 4 | 3 . . . . . . . 1 Recycler 2 | 1 . . 1 . . . . . Operator 1 | . . . . . . 1 . . Swarmer 18 | . . 3 11 1 . . . 3 Grunt 10 | . 2 . . 2 4 . . 2 Sentry 5 | . . . 3 . 1 . . 1 Hunter 1 | . . . . . 1 . . . Assembled 9 | . . . . 9 . . . . Best Kill Streak 6 | 3 2 3 6 5 3 1 . 2 Combat Bots Only 5 | . 2 3 5 5 3 . . 2 Max Kills in Single Turn 2 | 2 1 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Hostile Shots Fired 667 | . 13 15 79 58 213 8 6 275 Missed 214 | . 2 5 23 12 62 5 . 105 Damage Taken 5799 | 28 144 78 500 777 2075 51 295 1851 Core 1584 | . 11 12 131 196 529 . 101 604 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 52 | 100 . 90 . 18 3 . . . Volleys Fired 167 | 8 5 8 31 34 45 5 . 31 Largest 3 | 2 2 2 2 2 3 2 . 3 Hottest 175 | 80 80 99 99 99 175 100 . 111 Shots Fired 325 | 16 9 16 62 66 89 10 . 57 Gun 175 | 16 9 14 . 25 74 10 . 27 Cannon 150 | . . 2 62 41 15 . . 30 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 121 | . . 8 31 32 26 . . 24 Thermal 146 | 8 5 8 31 34 30 . . 30 Explosive . | . . . . . . . . . Electromagnetic 58 | 8 4 . . . 33 10 . 3 Robot Hit Streak 13 | 3 5 4 4 6 13 5 . 11 Robot Miss Streak 15 | 5 2 2 2 2 3 2 . 15 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . Shots Hit Robots 204 | 7 7 9 35 41 63 6 . 36 Core Hits 97 | 5 5 5 17 21 21 2 . 21 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . 1 . 3 . 2 . . . Burn 2 | . . . . . 2 . . . Blast 3 | . . . 3 . . . . . Corrupt 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3455 | 172 98 109 788 586 847 170 1 684 Guns 1417 | 85 98 92 . 128 567 133 . 314 Cannons 1875 | . . 17 788 458 244 . . 368 Explosions 126 | 87 . . . . . 37 . 2 Melee . | . . . . . . . . . Ramming 37 | . . . . . 36 . 1 . Kinetic 1132 | . . 37 442 253 129 . . 271 Thermal 1716 | 120 58 72 346 333 382 37 . 368 Explosive . | . . . . . . . . . Electromagnetic 570 | 52 40 . . . 300 133 . 45 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 20 | . . . . 2 2 . 17 20 Average Corruption 11 | . . . . 2 2 . 11 17 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 56 | . . . . 6 3 . 6 41 Message Errors 15 | . . . . 1 . . 1 13 Matter Fused 10 | . . . . 1 1 . 1 7 Heat Flow Errors 4 | . . . . . 1 . . 3 Energy Discharges 11 | . . . . 2 . . 1 8 Parts Rejected 1 | . . . . . . . 1 . Data Loss (minor) 9 | . . . . 1 . . 1 7 Data Loss (major) 3 | . . . . 1 1 . . 1 Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 25 | . . . 18 . . 7 . . Projectiles 18 | . . . 18 . . . . . Explosions 7 | . . . . . . 7 . . Melee . | . . . . . . . . . Knockbacks 4 | . . . 3 . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic 3 | . . . 3 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 67 | 28 . . . . 15 24 . . Shots 2 | 1 . . . . . 1 . . Rammed 16 | . . . . . 15 . 1 . Targets Rammed 16 | . . . . . 15 . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 423 | 120 165 39 387 390 423 108 . 375 Average Temperature 141 | 52 95 15 141 166 205 39 . 100 Received Heat Transfer 1409 | . 99 . 45 146 729 . . 390 Effects 7 | . . . 1 3 3 . . . Energy Bleed 1 | . . . . 1 . . . . Interference 3 | . . . . 1 2 . . . Matter Decay 1 | . . . 1 . . . . . Short Circuit 1 | . . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 2 | . . . . . 1 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . 1 1 . . 1 Heat Transferred 3546 | 175 125 162 740 703 999 50 . 592 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | 1 . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Peak Influence 334 | 20 58 98 334 171 140 100 35 105 Initial 126 | . 13 22 37 126 . 40 35 . Average 67 | 6 29 88 155 115 47 71 12 19 Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 93 | 100 100 100 61 100 100 100 100 100 Level 1 6 | . . . 38 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . . . 2 . 2 2 . 4 Investigation . | . . . . . . . . . Extermination 2 | . . . . . . 1 . 1 Reinforcement 5 | . . . 2 . 2 1 . . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Distress Signals 5 | . . . 1 . 2 . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 98 | . 3 3 27 18 27 3 6 11 Peak Tracking Total 14 | . 2 3 8 14 8 2 6 4 Tactical Retreats 13 | . . . 3 1 7 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Traps Triggered 1 | . . . . . . 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Disabled 2 | . . . 1 . . . . 1 Max in Single Turn 1 | . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Accessed 2 | . 1 . . . . 1 . . Terminals 2 | . 1 . . . . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 3 | . 1 . . . . 2 . . Successful 2 | . . . . . . 2 . . Failed 1 | . 1 . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . 1 . . . . . . . Terminals 3 | . 1 . . . . 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . . . . 2 . . Locate Traps 1 | . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total Allies 2 | . . . . 1 . . 1 . Largest Group 1 | . . . . 1 . . 1 . Highest-Rated Group 31 | . . . . 31 . . 31 . Highest-Rated Ally 31 | . . . . 31 . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 6 | . . . . . . . 6 . Total Damage 86 | . . . . . . . 86 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Turns Passed 3126 | 79 150 148 489 458 506 284 135 877 Spaces Moved 1686 | 46 132 102 283 338 245 243 157 140 Core 204 | 6 . 2 . 2 16 . 38 140 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 1232 | 40 132 100 184 185 229 243 119 . Hover . | . . . . . . . . . Flight 250 | . . . 99 151 . . . . Fastest Speed 31 | 50 80 80 80 31 84 93 50 200 Average Speed 130 | 76 82 87 91 94 102 98 84 541 Slowest Speed 1850 | 80 95 300 370 250 250 100 100 1850 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 4 28 34 33 56 18 8 68 4 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 10 | . . 1 3 . . 6 . . Melee . | . . . . . . . . . Projectile 4 | . . 1 3 . . . . . AOE 6 | . . . . . . 6 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total 2333 | 73 164 153 453 412 424 279 158 217 Wait 225 | . 13 . 110 21 69 4 . 8 Move 1679 | 45 131 101 282 337 244 243 156 140 Hop . | . . . . . . . . . Pick Up 94 | 13 8 15 9 7 16 12 . 14 Fast Attach 15 | . 1 3 2 2 3 1 1 2 Attach 60 | 7 1 2 7 7 14 9 . 13 Detach 1 | . . . . . 1 . . . Swap 24 | . 2 4 4 3 6 . . 5 Drop 52 | . 3 20 8 1 11 5 . 4 Fire 167 | 8 5 8 31 34 45 5 . 31 Melee . | . . . . . . . . . Ram 16 | . . . . . 15 . 1 . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 16) 230 | -10/Materials | Entered Mines 278 | -10/Mines | Met a Derelict bent on vengeance 336 | -10/Mines | Build established: Mutant 346 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 370 | -10/Mines | Discovered new exit (range 9) 378 | -10/Mines | Entered Materials 378 | -9/Materials | Evolved 2 slots: Propulsion x2 641 | -9/Materials | Lost 3 parts (1p2n) 861 | -9/Materials | Discovered new exit (range 7) 867 | -9/Materials | Entered Mines 925 | -9/Mines | Learned Materials terminal intel 931 | -9/Mines | Build established: Scavenger-Mutant 932 | -9/Mines | Learned location of Storage (-8) 968 | -9/Mines | Assembled infested the area 1042 | -9/Mines | Lost 6 parts (1p3n1u1w) 1133 | -9/Mines | Core integrity fell below 50% 1183 | -9/Mines | Lost 3 parts (1p2n) 1231 | -9/Mines | Discovered new exit (range 10) 1287 | -9/Mines | Escorted by a lone wolf Derelict 1296 | -9/Mines | Core integrity fell below 20% 1325 | -9/Mines | Entered Materials 1325 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1326 | -8/Materials | Loaded intel: 12 terminal locations 1478 | -8/Materials | Lost 5 parts (1p1n3w) 1733 | -8/Materials | Core integrity fell below 50% 1776 | -8/Materials | Core integrity fell below 20% 1811 | -8/Materials | Discovered new exit (range 15) 1824 | -8/Materials | Lost 7 parts (1p2n1u3w) 1831 | -8/Materials | Entered Factory 1831 | -7/Factory | Evolved 2 slots: Power x2 1832 | -7/Factory | Identified exit to Lower Caves 2115 | -7/Factory | Sucked down chute 2115 | -7/Factory | Entered Waste 2116 | -7/Waste | Met a frightened Derelict 2125 | -7/Waste | Spotted C-40 Crusher 2125 | -7/Waste | Spotted C-40 Crusher 2127 | -7/Waste | Spotted C-40 Crusher 2130 | -7/Waste | EMP discharged 2130 | -7/Waste | System corruption reached 10% 2152 | -7/Waste | Spotted C-40 Crusher 2186 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2187 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2191 | -7/Waste | Crushed by Compactor (1 part destroyed) 2194 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 2207 | -7/Waste | Spotted C-40 Crusher 2224 | -7/Waste | Spotted C-40 Crusher 2230 | -7/Waste | EMP discharged 2231 | -7/Waste | Lost 5 parts (2p1u2w) 2242 | -7/Waste | Discovered new exit (range 16) 2250 | -7/Waste | Entered Factory 2607 | -7/Factory | Build established: Gunner 2881 | -7/Factory | Garrison activated, responded to threat 3006 | -7/Factory | Lost 3 parts (3p) 3034 | -7/Factory | Core integrity fell below 50% 3087 | -7/Factory | Lost 5 parts (1p1u3w) 3089 | -7/Factory | Core integrity fell below 20% 3127 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03038_ Acquired 27 matter. 03050_ System corrupted: Matter fused (-5). 03054_ Acquired 53 matter. 03054_ Acquired 24 matter. 03054_ Acquired 43 matter. 03056_ Tractor Beam destroyed. 03056_ U-05 Engineer lays Concrete. 03064_ Y-54 Guardian misfires. 03064_ U-05 Engineer destroyed. 03065_ Y-54 Guardian destroyed. 03066_ System corrupted: Energy discharge (-48). 03084_ ALERT: Rogue bot located, Programmers report to Factory Zone 3I. 03084_ Acquired Autogun. 03093_ #DJORYHG|4GT11TX3U>NO3KBKKRIKTH3B/,S