Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 23:16:07 Player: Mr.Manatee Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (100) 500 Value Destroyed (3184) 3184 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (688) 688 TOTAL SCORE: 8652 Bonus ------- High Alert Combat Kills 188 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Authchip [Propulsion] Authchip [Device] Authchip [Weapon] Phase Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Layered Light Armor Plating Hacking Suite Heart of Steel > --- WEAPON ----------- Gatling Laser Plasma Rifle Force Rifle > --- INVENTORY -------- Enhanced Nuclear Core Improved VSS Leg Advanced Heat Sink Improved Cooling System Hacking Suite Authchip [Propulsion] Authchip [Device] Authchip [Weapon] Phase Cannon Improved Proton Missile Launcher [Rating: 79] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Improved VSS Leg Wheel Compact Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Zio Pro Slots Evolved 8 | . . 2 2 2 . 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . Utility 6 | . . 2 2 . . 2 . . . . Weapon 1 | . . . . 1 . . . . . . Parts Attached 104 | 7 . 22 16 2 7 26 14 4 5 1 Power 9 | 1 . 2 3 . . 1 1 . 1 . Engine 4 | 1 . 2 . . . . . . 1 . Core 5 | . . . 3 . . 1 1 . . . Reactor . | . . . . . . . . . . . Propulsion 24 | 3 . 6 2 1 . 6 3 1 1 1 Treads 19 | . . 6 2 1 . 6 2 1 1 . Leg 3 | 1 . . . . . . 1 . . 1 Wheel 2 | 2 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 40 | 1 . 5 5 . 6 13 8 . 2 . Device 18 | . . 1 2 . 1 7 5 . 2 . Storage 4 | 1 . 1 . . . 2 . . . . Processor 4 | . . 3 . . . 1 . . . . Hackware 2 | . . . 1 . 1 . . . . . Protection 12 | . . . 2 . 4 3 3 . . . Artifact . | . . . . . . . . . . . Weapon 31 | 2 . 9 6 1 1 6 2 3 1 . Energy Gun 19 | . . 5 5 . 1 6 1 1 . . Energy Cannon 1 | . . 1 . . . . . . . . Ballistic Gun 6 | 2 . 3 . 1 . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher 3 | . . . 1 . . . 1 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 3 3 . . 1 1 . . . Corrupted Parts 3 | . . . 2 . 1 . . . . . System Corruption 12 | . . . 9 . 3 . . . . . Parts Lost 28 | . . 3 . . 3 . 2 6 . 14 Power 4 | . . 1 . . . . 1 1 . 1 Propulsion 7 | . . 1 . . . . 1 1 . 4 Utility 9 | . . . . . 2 . . 1 . 6 Weapon 8 | . . 1 . . 1 . . 3 . 3 Highest Loss Streak 10 | . . 2 . . 1 . 2 6 . 10 To Critical Strikes 1 | . . . . . . . . 1 . . Average Slot Usage (%) 86 | . 85 79 98 94 99 96 96 80 78 31 Engine 1 | . 14 11 1 . . . . . 2 . Core 3 | . . . 7 7 7 5 6 2 . . Treads 16 | . . 14 18 23 23 19 18 15 14 1 Wheel 1 | . 28 6 . . . . . . . . Device 14 | . . 2 17 15 12 9 19 20 20 6 Storage 6 | . 14 11 9 7 7 6 6 6 6 5 Processor 6 | . . 12 10 7 2 4 6 6 6 5 Hackware 5 | . . . 6 7 7 13 8 2 . . Protection 10 | . . . 8 7 13 15 8 13 13 . Energy Gun 12 | . . 5 18 15 15 18 19 9 6 . Ballistic Gun 2 | . 28 15 . 1 7 . . . . . Slashing Weapon 1 | . . . . . . . . 1 6 4 Naked Turns 28 | . . . . . . . . . . 28 Heaviest Build 119 | 13 13 27 38 41 46 119 45 48 56 28 Greatest Support 88 | 32 32 43 43 63 63 86 86 86 88 60 Greatest Overweight (x) 3 | . . . . . . 1 . 1 1 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 10 10 10 25 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 10 10 10 10 9 Most Carried 10 | 5 6 10 10 9 10 10 10 10 10 9 Average Carried 9 | 3 5 7 9 8 9 9 9 9 9 7 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 6 10 10 8 10 10 10 9 9 5 Class Distribution -------------------- 34% | Mutant 22% | Derelict-Mutant 19% | Scavenger-Tank 16% | Hacker-Tank 4% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Hacker-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Zio Pro Matter Collected 2351 | 283 50 755 256 . 95 517 196 105 26 68 Remotely . | . . . . . . . . . . . Salvage Created 4533 | 57 115 974 734 . 516 1656 178 192 . 111 Parts 218 | 2 7 56 40 . 36 50 5 12 . 10 Haulers Intercepted 11 | . 1 3 2 . . 5 . . . . Recyclers Shooed 5 | . . 1 . . . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 10 . 11 Prevented 10 | . . . . . . . 5 5 . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Zio Pro Combat Hostiles Destroyed 78 | . 1 20 13 . 10 19 3 7 . 5 Melee 2 | . . . . . . . . . . 2 Guns 67 | . 1 20 11 . 9 18 3 3 . 2 Cannons 1 | . . . . . . . . . . 1 AOE 5 | . . . . . 1 . . 4 . . Classes Destroyed 15 | 1 3 3 2 . 2 4 . . . . Worker 1 | . . . . . . 1 . . . . Builder 2 | . . . . . . 2 . . . . Hauler 11 | . 1 3 2 . . 5 . . . . Recycler 3 | 1 . . . . . 2 . . . . Mechanic 1 | . . 1 . . . . . . . . Operator 2 | . . . 1 . . 1 . . . . Watcher 2 | . 1 1 . . . . . . . . Swarmer 29 | . . 4 4 . 6 3 . 7 . 5 Grunt 31 | . 1 14 3 . 2 9 2 . . . Duelist 2 | . . . . . . 1 1 . . . Sentry 7 | . . 2 3 . . 2 . . . . Specialist 1 | . . . . . 1 . . . . . Hunter 4 | . . . 3 . . 1 . . . . Programmer 3 | . . . . . . 3 . . . . Heavy 1 | . . . . . 1 . . . . . Best Kill Streak 8 | 1 1 8 5 . 5 4 3 4 . 5 Combat Bots Only 5 | . 1 5 5 . 5 3 3 4 . 5 Max Kills in Single Turn 2 | 1 1 1 1 . 2 2 1 2 . 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 2 | . . . . . 1 . . 2 . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Zio Pro Damage Taken 6246 | . 11 874 439 . 778 1702 359 763 . 1320 Core 1160 | . . 181 66 . 52 117 91 55 . 598 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 462 | . . 113 45 . . 304 . . . . Core Remaining (%) 86 | 100 100 54 88 . 92 . . . . . Volleys Fired 255 | 9 9 66 36 . 21 75 12 19 . 8 Largest 3 | 1 2 2 2 . 2 3 3 2 . 2 Hottest 240 | 20 40 100 110 . 130 240 235 155 . 128 Shots Fired 539 | 9 18 132 71 . 42 213 22 22 . 10 Gun 521 | 9 18 132 71 . 42 213 18 16 . 2 Cannon 8 | . . . . . . . . . . 8 Launcher 10 | . . . . . . . 4 6 . . Special . | . . . . . . . . . . . Kinetic 163 | 9 18 128 . . . . . . . 8 Thermal 253 | . . . . . 4 213 18 16 . 2 Explosive . | . . . . . . . . . . . Electromagnetic 123 | . . 4 71 . 38 . 4 6 . . Robot Hit Streak 15 | 9 10 10 9 . 12 15 8 8 . 2 Robot Miss Streak 7 | . 1 4 3 . 5 7 3 5 . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . . 3 2 . 3 . 1 . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . 1 . . . Shots Hit Robots 395 | 9 12 91 47 . 34 163 16 15 . 8 Core Hits 224 | 2 6 38 21 . 28 103 11 10 . 5 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 10 | . . . . . . 7 1 1 . 1 Burn 7 | . . . . . . 5 1 1 . . Destroy 2 | . . . . . . 2 . . . . Sever 1 | . . . . . . . . . . 1 Melee Attacks 10 | . . . . . . . . . . 10 Impact . | . . . . . . . . . . . Slashing 10 | . . . . . . . . . . 10 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8280 | 113 127 1345 1048 . 710 3670 495 486 . 286 Guns 7413 | 113 127 1345 1048 . 578 3651 252 251 . 48 Cannons 83 | . . . . . . . . . . 83 Explosions 610 | . . . . . 132 . 243 235 . . Melee 155 | . . . . . . . . . . 155 Ramming 19 | . . . . . . 19 . . . . Kinetic 1627 | 113 127 1304 . . . . . . . 83 Thermal 4367 | . . . . . 165 3651 252 251 . 48 Explosive . | . . . . . . . . . . . Electromagnetic 2112 | . . 41 1048 . 545 . 243 235 . . Impact . | . . . . . . . . . . . Slashing 155 | . . . . . . . . . . 155 Piercing . | . . . . . . . . . . . Highest Corruption 9 | . 2 . 9 . 3 2 2 2 2 6 Average Corruption 2 | . 2 . 8 . 3 1 2 2 2 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 50 | . . . 9 . 2 3 16 16 3 1 Message Errors 8 | . . . 1 . . 1 3 1 1 1 Matter Fused 14 | . . . 2 . . 1 3 7 1 . Heat Flow Errors 6 | . . . 1 . 1 . 2 2 . . Energy Discharges 10 | . . . 3 . . 1 5 1 . . Data Loss (minor) 4 | . . . 1 . . . 2 1 . . Data Loss (major) 3 | . . . . . 1 . . 2 . . Misfires 4 | . . . 1 . . . 1 2 . . Alerts 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 5 | . . . . . . . . . . 5 Projectiles 5 | . . . . . . . . . . 5 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 57 | . . . . . . 10 . 47 . . Shots 3 | . . . . . . 1 . 2 . . Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 389 | . . 388 286 . 167 389 170 190 . . Average Temperature 83 | . . 55 110 . 38 85 69 31 . . Received Heat Transfer 1218 | . 6 441 81 . 90 447 153 . . . Effects 1 | . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . 2 . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . Parts Fried 16 | . . . 10 . 4 . 2 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 34 | . . . . . . 31 3 . . . Heat Transferred 9939 | . . . . . 175 8404 675 611 . 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . 1 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Zio Pro Peak Influence 747 | 5 62 493 305 111 310 747 . . . . Initial 162 | . 3 26 48 111 81 162 . . . . Average 228 | . 16 165 156 111 217 304 . . . . Maximum Alert Level 3 | . . 2 1 . 1 3 . . . . Low Security (%) 55 | 100 100 71 58 100 39 45 . . . . Level 1 23 | . . 13 41 . 60 18 . . . . Level 2 19 | . . 15 . . . 32 . . . . Level 3 1 | . . . . . . 3 . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . Squads Dispatched 17 | . 1 3 2 1 1 9 . . . . Investigation 4 | . . 1 1 1 . 1 . . . . Extermination 2 | . . . . . . 2 . . . . Reinforcement 8 | . 1 2 1 . 1 3 . . . . Assault 1 | . . . . . . 1 . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Zio Pro Distress Signals 8 | . . 3 2 . . 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 133 | . 2 29 16 . 13 46 3 11 . 13 Peak Tracking Total 7 | . 1 5 3 . 4 7 3 4 . 6 Tactical Retreats 12 | . . . . . 1 5 . 4 . 2 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Zio Pro Traps Triggered 3 | . 1 . . . 2 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 3 | . . . . . . . . 3 . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Zio Pro Machines Disabled 3 | . . . . . . 3 . . . . Max in Single Turn 2 | . . . . . . 2 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Zio Pro Machines Accessed 20 | . 1 5 6 1 . 5 2 . . . Terminals 11 | . . 4 4 1 . 2 . . . . Fabricators 1 | . . . . . . 1 . . . . Repair Stations 3 | . . 1 1 . . 1 . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 80 | . 3 15 33 3 . 24 2 . . . Successful 43 | . . 8 19 1 . 13 2 . . . Failed 37 | . 3 7 14 2 . 11 . . . . Catastrophic 8 | . . 3 3 . . 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . . 7 9 . . 6 . . 4 . Terminals 38 | . . 11 15 3 . 9 . . . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 16 | . . 4 3 . . 9 . . . . Recycling Units 3 | . 3 . . . . . . . . . Scanalyzers 15 | . . . 15 . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 12 | . . 4 3 1 . 2 2 . . . Record 1 | . . . . . . . 1 . . . Part Schematic 2 | . . . 1 . . 1 . . . . Prototype ID Bank 2 | . . 2 . . . . . . . . Open Door 1 | . . . . . . . 1 . . . Open DSF 1 | . . . . 1 . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . Locate Traps 2 | . . . 1 . . 1 . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . Network Status 1 | . . . . . . 1 . . . . Repair Station Hacks 14 | . . 4 2 . . 8 . . . . Scan Component 7 | . . 2 1 . . 4 . . . . Repair 7 | . . 2 1 . . 4 . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 14 | . . . 14 . . . . . . . Insert Component 7 | . . . 7 . . . . . . . Analyze 7 | . . . 7 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 2 . . . . Terminals 1 | . . . . . . 1 . . . . Botnet 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Jam 1 | . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 1 5 5 1 . 5 . . . . Full Trace Events 3 | . . 1 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . 8 . . 1 . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 7 | . . 2 1 . . 4 . . . . Time 262 | . . 58 26 . . 178 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 7 | . . . 7 . . . . . . . Part Schematics Acquired 7 | . . . 7 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Zio Pro Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 2 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Zio Pro Turns Passed 7612 | 85 130 754 659 34 326 1943 1019 962 1396 304 Spaces Moved 3746 | 51 104 324 281 21 145 852 596 408 678 286 Core 82 | 1 . . . . . . . . . 81 Treads 3193 | . . 209 281 21 145 852 596 408 678 3 Legs 203 | 1 . . . . . . . . . 202 Wheels 268 | 49 104 115 . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 160 160 160 160 160 160 160 50 Average Speed 161 | 99 100 138 160 160 160 160 160 197 204 79 Slowest Speed 240 | 120 100 160 160 160 160 240 160 240 240 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 4 21 39 30 1 95 17 73 61 78 47 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . 2 1 . Known Exits Taken 5 | . . . . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . Scrap Searched 13 | . . . . . . . 8 2 2 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 10 | . . . . . 4 . . 4 . 2 Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . . . . . 2 AOE 8 | . . . . . 4 . . 4 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Zio Pro Total 4805 | 74 113 522 427 22 204 1242 636 544 684 337 Wait 563 | . . 77 67 . 12 256 7 113 . 31 Move 3736 | 50 103 323 280 20 144 851 595 407 677 286 Hop . | . . . . . . . . . . . Pick Up 56 | 6 1 16 10 . 10 12 1 . . . Fast Attach 43 | 6 . 8 5 . 1 11 7 1 4 . Attach 18 | 1 . 5 1 2 3 1 2 1 1 1 Detach 11 | 1 . 2 2 . 1 1 3 . 1 . Swap 43 | . . 9 10 . 3 14 5 2 . . Drop 68 | 1 . 16 16 . 8 20 4 1 1 1 Fire 255 | 9 9 66 36 . 21 75 12 19 . 8 Melee 10 | . . . . . . . . . . 10 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -5/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 16) 216 | -10/Materials | Entered another Materials area 216 | -9/Materials | Evolved 2 slots: Utility x2 310 | -9/Materials | Build established: Mutant 604 | -9/Materials | Discovered new exit (range 12) 863 | -9/Materials | Discovered new exit (range 16) 933 | -9/Materials | Repaired Imp. Treads 960 | -9/Materials | Repaired Lgt. Treads 970 | -9/Materials | Entered another Materials area 970 | -8/Materials | Evolved 2 slots: Utility x2 1058 | -8/Materials | Repaired Ion Engine 1557 | -8/Materials | Discovered new exit (range 16) 1629 | -8/Materials | Entered Factory 1629 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1663 | -7/Factory | Identified exit to DSF 1663 | -7/Factory | Entered DSF 1696 | -7/DSF | Additional patrols routed to DSF 1908 | -7/DSF | Discovered new exit (range 15) 1918 | -7/DSF | Sterilization system engaged 1938 | -7/DSF | Ambient heat levels rising (+10) 1953 | -7/DSF | Ambient heat levels rising (+10) 1968 | -7/DSF | Ambient heat levels rising (+10) 1983 | -7/DSF | Ambient heat levels rising (+10) 1989 | -7/DSF | Entered Factory 1989 | -6/Factory | Evolved 2 slots: Utility x2 2108 | -6/Factory | Repaired Imp. Treads 2135 | -6/Factory | Repaired Lgt. Treads 2207 | -6/Factory | Repaired Enh. Nuclear Core 2258 | -6/Factory | Repaired Adv. Heat Sink 2559 | -6/Factory | Build established: Hacker-Tank 2843 | -6/Factory | Garrison activated, responded to threat 3739 | -6/Factory | First assault squad dispatched 3878 | -6/Factory | Build established: Scavenger-Tank 3916 | -6/Factory | Discovered new exit (range 8) 3925 | -6/Factory | Identified exit to Lower Caves 3932 | -6/Factory | Entered Lower Caves 4236 | -6/Lower Caves | Found Prototype Device 4236 | -6/Lower Caves | Identified Heart of Steel 4792 | -6/Lower Caves | Learned Factory trap positions 4914 | -6/Lower Caves | Discovered new exit (range 16) 4930 | -6/Lower Caves | Identified exit to Lower Caves 4951 | -6/Lower Caves | Entered another Lower Caves area 5007 | -6/Lower Caves | Learned location of Zion (-6) 5360 | -6/Lower Caves | Lost 6 parts (1p1n1u3w) 5596 | -6/Lower Caves | Build established: Mutant 5850 | -6/Lower Caves | Discovered new exit (range 15) 5879 | -6/Lower Caves | Identified exit to Zion 5913 | -6/Lower Caves | Entered Zion 5943 | -6/Zion | Build established: Derelict-Mutant 6072 | -6/Zion | Discovered new exit (range 10) 6091 | -6/Zion | Identified exit to Proximity Caves 6168 | -6/Zion | System corruption cleaned by Quarantine Array 6276 | -6/Zion | Learned Factory stockpile data 6523 | -6/Zion | Learned Factory emergency access door positions 6664 | -6/Zion | Given A8's code to call for help 6892 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 7066 | -6/Zion | Opened final containment barrier to the Deep Caves 7094 | -6/Zion | Discovered new exit (range 3) 7094 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7096 | -6/Zion | Identified exit to Deep Caves 7309 | -6/Zion | Entered Proximity Caves 7379 | -5/Proximity Caves | Lost 10 parts (1p3n4u2w) 7555 | -5/Proximity Caves | P-70 Sage assimilated allied 7X-WW3(c) 7561 | -5/Proximity Caves | Core integrity fell below 50% 7586 | -5/Proximity Caves | Core integrity fell below 20% 7598 | -5/Proximity Caves | Spotted B-75 Beast 7613 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07515_ 7X-WW3(c): "Looks like you're headed in the direction of 0b10." 07527_ 7X-WW3(c): "I've been working on a little something, and it might be of use to you." 07542_ 7X-WW3(c): "Don't be so impatient, let me tell you how awesome it is." 07549_ P-70 Sage Tesla Rifle severed. 07553_ Ripper destroyed. 07554_ 7X-WW3(c): "I've written a little program." 07555_ P-70 Sage hacks 7X-WW3(c), assimilated. 07570_ Imp. VSS Leg destroyed. 07573_ Dropped Med. Storage Unit. 07579_ S-27 Virus destroyed. 07582_ Adv. Heat Sink destroyed. 07585_ Adv. Signal Interpreter destroyed. 07603_ JLAV9L3/VY>HS