Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.22 @ 16:43:24 // AFD2020/Player2 Player: Haldron Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (143) 715 Value Destroyed (6226) 6226 Prototype IDs (47) 940 Alien Tech Used (2) 400 Bonus (10604) 10604 TOTAL SCORE: 26785 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1515 Follower Combat Kills 8392 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1038 Friendly Fire -2441 Cogmind --------- Core Integrity 0/1300 Matter 160/300 Energy 325/325 System Corruption 14% Temperature Cool (0) Movement Treading (240) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (13) ----- Cargo Storage Unit Experimental Targeting Computer Advanced Hacking Suite Ghost Barrier Wardrone Bay (0/1) > --- WEAPON (3) ------- Disruptor Cannon Mass Driver Power Sword > --- INVENTORY (30) --- Vortex Chain Reactor Biometal Medium Treads Biometal Medium Treads Centrium Wheel High-density Centrium Wheel Advanced Power Amplifier Energy Well (350) Matter Compressor (18) Improved Sensor Array Makeshift Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Stasis Canceller Makeshift Transmission Jammer Phasing AFG Transdimensional Reconstructor Long-range Proton Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Cargo Storage Unit Experimental Targeting Computer Advanced Hacking Suite Ghost Barrier Wardrone Bay > --- WEAPON ----------- Disruptor Cannon Mass Driver Power Sword > --- INVENTORY -------- Vortex Chain Reactor Biometal Medium Treads Biometal Medium Treads Centrium Wheel High-density Centrium Wheel Advanced Power Amplifier Energy Well Matter Compressor Improved Sensor Array Makeshift Sensor Array Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Stasis Canceller Makeshift Transmission Jammer Phasing AFG Transdimensional Reconstructor Long-range Proton Cannon Linear Accelerator [Rating: 189] Favorites ----------- Power Neutrino Core Engine Reinforced Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Compact Wheel Treads Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Improved Hacking Suite Device Improved Remote Force Field Storage Cargo Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Plasma Cannon Energy Gun Makeshift Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Micro-nuke Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Utility 11 | . . . 2 . . . 4 . . . . 2 . . . . 1 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 263 | 9 5 3 14 1 6 17 31 4 1 1 4 51 14 7 21 6 11 12 4 6 6 29 Power 10 | 1 . 1 1 . . . 1 . . . . 1 . . 1 . 1 . . . . 3 Engine 4 | 1 . 1 1 . . . 1 . . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 Propulsion 56 | 3 . . 5 . . 3 10 1 . . . 8 3 2 5 . 1 4 . 1 3 7 Treads 16 | 1 . . . . . . 2 1 . . . 3 1 . 2 . . 2 . 1 1 2 Leg 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Wheel 37 | 2 . . 5 . . 3 5 . . . . 5 2 2 3 . 1 2 . . 2 5 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 148 | 2 1 . 3 1 3 8 18 1 1 1 4 39 10 3 12 4 9 7 2 4 2 13 Device 83 | 1 . . . 1 3 5 6 1 . . 3 24 6 2 7 3 4 3 1 3 2 8 Storage 14 | 1 1 . 1 . . 1 3 . . 1 . 4 . . 1 1 . . . . . . Processor 12 | . . . . . . 1 1 . 1 . . 1 3 . 2 . 1 2 . . . . Hackware 15 | . . . . . . . 6 . . . 1 4 . . 1 . . . . . . 3 Protection 24 | . . . 2 . . 1 2 . . . . 6 1 1 1 . 4 2 1 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 3 4 2 5 . 3 6 2 2 . . . 3 1 2 3 2 . 1 2 1 1 6 Energy Gun 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 Energy Cannon 8 | . . . . . . . 1 1 . . . 2 . 1 . 1 . . . . . 2 Ballistic Gun 14 | 3 2 1 4 . . 4 . . . . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . 1 . . . . 1 . 1 . . . 1 1 1 2 Launcher 10 | . 2 . 1 . . 2 . . . . . 1 . . 2 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . 1 . . 1 . 1 . . . . . . 1 . . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 2 . . . . . . 1 . . 3 . 1 . 1 3 . 2 Parts Lost 39 | . . . . . . 7 6 . . . . 5 . . . . 3 3 . . 3 12 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 10 | . . . . . . 2 3 . . . . 1 . . . . 1 1 . . 1 1 Utility 24 | . . . . . . 2 3 . . . . 4 . . . . 2 2 . . 2 9 Weapon 4 | . . . . . . 3 . . . . . . . . . . . . . . . 1 Highest Loss Streak 5 | . . . . . . 4 2 . . . . 2 . . . . 2 3 . . 2 5 To Critical Strikes 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 100 87 88 87 97 93 100 100 100 100 91 87 83 88 86 82 76 84 80 80 79 Engine 3 | . 14 14 11 11 11 11 6 6 6 6 6 1 . . . . . . . . . . Core 1 | . . . . . . . . . . . . 3 5 5 5 5 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 5 5 5 5 5 4 Treads 4 | . 14 14 1 . . . . 12 13 13 13 7 3 5 2 5 5 7 5 5 6 1 Wheel 13 | . 14 14 20 22 22 21 9 13 13 13 13 10 14 11 15 11 10 4 10 10 7 14 Device 12 | . 14 14 11 11 11 16 10 13 13 13 12 13 16 16 17 15 13 6 9 9 10 5 Storage 7 | . 14 14 11 11 11 11 9 6 6 6 6 5 5 5 7 5 5 5 5 5 5 4 Processor 9 | . . . . . . 10 9 13 13 13 13 5 7 11 11 11 10 18 20 20 20 16 Hackware 11 | . . . . . . . 16 20 20 20 20 17 11 11 11 17 15 12 10 10 10 14 Protection 5 | . . . 10 11 11 4 2 . . . . 8 8 5 1 . 5 4 5 5 2 3 Energy Gun 1 | . . . . . 9 10 . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . 5 6 6 6 6 5 3 . 3 3 5 5 . . . 2 Ballistic Gun 3 | . 24 27 21 22 7 11 6 5 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 6 6 6 2 1 4 1 1 . . 2 . 5 3 Launcher 1 | . 3 . . . . . . . . . . 1 3 . 1 3 5 5 5 5 5 2 Slashing Weapon 1 | . . . . . 4 . . . . . . . . . 2 . . . 4 5 3 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 237 | 13 18 20 112 113 113 111 116 113 113 115 115 201 202 200 199 199 220 208 206 207 211 237 Greatest Support 140 | 26 16 16 32 32 32 32 64 48 32 32 32 32 70 64 64 32 32 140 32 32 140 140 Greatest Overweight (x) 13 | 1 1 1 3 3 3 3 10 3 3 3 3 6 6 6 6 6 6 6 6 6 13 6 Average Overweight (x) 4 | . . 1 2 3 3 2 4 2 3 3 3 4 4 5 3 6 6 3 5 6 7 3 Largest Inventory Capacity 30 | 8 10 10 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 Average Capacity 26 | 7 8 10 23 25 25 25 25 25 25 25 25 26 30 30 30 30 30 30 30 30 30 30 Most Carried 30 | 5 10 10 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 Average Carried 26 | 3 8 10 21 25 24 23 23 24 25 25 25 25 29 29 29 29 29 27 29 29 28 29 Final Capacity 30 | 8 10 10 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 Final Carried 30 | 5 10 10 25 25 25 22 25 25 25 25 25 30 30 30 29 30 30 27 30 30 27 20 Class Distribution -------------------- 48% | Hacker-Mutant 21% | Mutant 18% | Hauler-Mutant 5% | Scavenger-Mutant 3% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Wizard-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 9329 | 316 128 238 394 210 35 614 400 20 30 . 60 4599 223 55 310 118 200 95 319 115 310 540 Remotely 3295 | . . . . . 15 388 . . . . . 2330 85 . 193 117 157 10 . . . . Salvage Created 5864 | 117 209 275 282 46 . 250 736 37 60 . 80 1172 150 . 214 . 481 246 33 115 14 1347 Parts 274 | 4 27 20 28 5 . 16 31 2 . . 8 53 3 . 16 . 6 3 . 2 . 50 Haulers Intercepted 8 | . 2 . 3 . . . 1 . . . . . . . . . . . . . . 2 Recyclers Shooed 7 | . . . 2 . . . 2 . . . . 3 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 102 | . . . . . . 20 . 18 3 . 20 . 3 10 . 12 . 5 7 1 3 . Prevented 10 | . . . . . . . . . . . . . . . . 2 . . 8 . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 102 | . 4 5 4 3 . 8 8 1 . . 1 18 3 . 10 1 6 4 3 . 1 22 Guns 16 | . . 5 1 3 . 4 3 . . . . . . . . . . . . . . . Cannons 38 | . . . . . . . 4 1 . . 1 6 . . 3 1 5 3 . . 1 13 AOE 39 | . 4 . 3 . . 4 . . . . . 12 2 . 7 . 1 1 3 . . 2 Classes Destroyed 18 | 2 5 . 1 . . 3 1 1 . . . 3 . . 2 . . . . . . . Worker 5 | . . . . . . . . . . . . 2 . . . . 1 . . . . 2 Builder 5 | . 2 . . . . . . . . . . 3 . . . . . . . . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 2 . 3 . . . 1 . . . . . . . . . . . . . . 2 Recycler 7 | 1 . 1 . . . . 1 . . . . 3 . . . . 1 . . . . . Minesweeper 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . Operator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Drone 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Watcher 8 | . 2 . 3 . . . . . . . . . . . . . . . . . . 3 Swarmer 26 | . 3 1 3 3 . 2 . 1 . . . 5 . . 4 . . . 1 . . 3 Grunt 36 | . 1 4 . . . 3 6 . . . 1 7 2 . 4 . 1 . 1 . . 6 Brawler 5 | . . . . . . . . . . . . 1 1 . . . . . 1 . . 2 Duelist 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Sentry 7 | . . . 1 . . 1 1 . . . . 1 . . . . . . . . . 3 Hunter 14 | . . . . . . 1 1 . 1 . . 2 . . . . 2 2 . . . 5 Programmer 9 | . . . . . . . . . . . . 1 . . . . 3 2 . . 1 2 Striker 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . 2 . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 7 | 2 3 3 3 3 . 2 2 1 . . 1 6 3 . 4 1 3 2 3 . 1 7 Combat Bots Only 5 | . 3 2 3 3 . 2 2 1 . . 1 5 3 . 4 1 2 2 3 . 1 4 Max Kills in Single Turn 4 | 1 2 1 3 1 . 1 1 1 1 . 1 4 2 . 4 1 2 1 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . 3 . . 1 . . . . . 4 2 . 4 . 1 1 1 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Warbot (-4/Factory) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 712 | . 14 24 33 20 . 98 105 8 2 . 3 73 2 . 10 . 56 20 6 . 39 199 Missed 204 | . 5 2 8 3 . 37 40 5 . . 1 18 2 . . . 17 5 2 . 13 46 Damage Taken 9905 | . 89 333 444 94 . 754 918 37 39 . 27 1196 23 86 414 12 749 388 79 . 787 3436 Core 1367 | . 18 88 14 . . 128 308 . . . . 145 . . 31 . 54 24 35 . . 522 Absorbed by Shields 1437 | . . . . 43 . 63 137 11 11 . 4 351 . 46 122 . 306 . . . . 343 Reduced by Siege Mode 276 | . . . . . . . . . . . . 9 . . . . 17 1 6 . 81 162 Redirected to Shielding 246 | . . . . . . . 144 . . . . 40 . 10 . . 52 . . . . . Regen/Repaired (Parts) 254 | . . . 24 . 16 . . . . . . 98 . . 108 . 8 . . . . . Core Remaining (%) 57 | 100 . 8 . . . 41 . . . . 49 . . . . 65 . . . . 84 . Volleys Fired 542 | 15 22 26 35 7 2 46 54 3 3 . 4 97 17 . 14 5 27 13 5 . 23 124 Largest 2 | 2 2 2 2 2 1 2 2 1 1 . 1 2 1 . 1 1 2 2 1 . 1 2 Hottest 159 | 40 40 40 46 46 150 73 113 85 98 . 98 159 98 . 98 98 141 141 49 . 75 138 Shots Fired 668 | 30 38 29 68 14 2 71 69 3 3 . 4 99 17 . 14 5 30 16 6 . 23 127 Gun 255 | 30 35 29 66 14 2 60 19 . . . . . . . . . . . . . . . Cannon 365 | . . . . . . . 50 3 3 . 4 91 16 . 9 5 25 12 1 . 20 126 Launcher 48 | . 3 . 2 . . 11 . . . . . 8 1 . 5 . 5 4 5 . 3 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 301 | 30 35 29 66 14 . 34 19 . . . . 11 3 . 3 2 . . . . 20 35 Thermal 224 | . . . . . 2 26 50 3 3 . 4 76 13 . 6 3 25 12 1 . . . Explosive 48 | . 3 . 2 . . 11 . . . . . 8 1 . 5 . 5 4 5 . 3 1 Electromagnetic 95 | . . . . . . . . . . . . 4 . . . . . . . . . 91 Robot Hit Streak 18 | 5 6 9 18 3 . 13 9 10 11 . 2 8 5 . 5 7 18 12 5 . 7 13 Robot Miss Streak 4 | 3 2 2 2 3 . 4 3 . 2 . 1 4 1 . 3 . 2 1 . . 3 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 426 | 16 24 24 51 8 . 42 43 3 1 . 3 44 9 . 8 4 20 13 4 2 11 96 Core Hits 252 | 3 13 10 16 3 . 33 24 2 1 . 3 34 5 . 17 . 11 7 15 1 4 50 Critical Kills 5 | . . . 1 . . . 1 . . . . 1 . . . . 1 1 . . . . Critical Parts Destroyed 4 | . . . . . . . 1 . . . . 3 . . . . . . . . . . Critical Strikes 20 | . . . 1 . . 3 2 . . . . 4 1 . 1 1 1 1 . . 1 4 Burn 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . 1 . . . . . . . . . 1 1 . . . . Destroy 6 | . . . 1 . . . 1 . . . . 4 . . . . . . . . . . Blast 8 | . . . . . . . . . . . . . 1 . 1 1 . . . . 1 4 Melee Attacks 13 | . . 3 . . . . 1 . . . . . . 2 . . . . 1 2 . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . 3 . . . . 1 . . . . . . 2 . . . . 1 2 . 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19302 | 206 493 332 892 141 . 1268 1270 64 69 . 96 3506 770 . 1650 208 1182 846 820 160 710 4619 Guns 2560 | 206 288 332 773 141 . 546 274 . . . . . . . . . . . . . . . Cannons 8909 | . . . . . . . 996 64 69 . 96 1428 389 . 288 208 699 392 35 . 486 3759 Explosions 7621 | . 205 . 119 . . 722 . . . . . 2078 381 . 1362 . 470 454 785 . 224 821 Melee 199 | . . . . . . . . . . . . . . . . . . . . 160 . 39 Ramming 13 | . . . . . . . . . . . . . . . . . 13 . . . . . Kinetic 5062 | 206 288 332 773 141 . 330 274 . . . . 106 191 . 192 143 . . . . 486 1600 Thermal 4755 | . . . . . . 216 996 64 69 . 96 1739 198 . 96 65 699 392 35 . . 90 Explosive 7009 | . 205 . 119 . . 722 . . . . . 1556 381 . 1362 . 470 454 785 . 224 731 Electromagnetic 2264 | . . . . . . . . . . . . 105 . . . . . . . . . 2159 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 199 | . . . . . . . . . . . . . . . . . . . . 160 . 39 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 2 . . . . 2 2 . . . 9 9 9 9 9 14 Average Corruption 6 | . . . . . . . 1 . . . . 1 1 . . . 3 8 9 9 9 5 Corruption Purged 7 | . . . . . . . . . . . . . 2 . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 144 | . . . . . . . 2 . . . . 4 10 . . . 6 20 36 9 46 11 Message Errors 36 | . . . . . . . 2 . . . . 1 2 . . . 1 3 13 1 8 5 Matter Fused 37 | . . . . . . . . . . . . 1 4 . . . 2 7 9 2 12 . Heat Flow Errors 20 | . . . . . . . . . . . . 1 1 . . . 1 3 1 2 9 2 Energy Discharges 13 | . . . . . . . . . . . . . . . . . 1 1 4 2 4 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 16 | . . . . . . . . . . . . . 1 . . . . 2 4 2 7 . Data Loss (major) 9 | . . . . . . . . . . . . . 2 . . . . 2 2 . 3 . Misfires 5 | . . . . . . . . . . . . . . . . . . 2 1 . 1 1 Alerts 5 | . . . . . . . . . . . . 1 . . . . . . 2 . . 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Overflow Damage 649 | . 3 . . . . . 23 . 10 . . 112 . . 16 108 35 25 . . 10 307 Projectiles 423 | . . . . . . . 23 . 10 . . 26 . . 16 108 35 25 . . 10 170 Explosions 226 | . 3 . . . . . . . . . . 86 . . . . . . . . . 137 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . . . . . . . . . . . . . . 1 1 . . . . 2 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . 1 1 . . . . 2 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 475 | . . . . . . . . . . . . 199 . . . . . 81 . . . 195 Shots 7 | . . . . . . . . . . . . 4 . . . . . 1 . . . 2 Rammed 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 587 | . 1 2 126 81 124 169 309 44 72 . 79 266 269 . 290 84 350 251 92 212 232 587 Average Temperature 84 | . 1 2 27 49 65 45 63 22 35 . 42 48 79 . 60 32 108 86 34 104 80 140 Received Heat Transfer 1271 | . 24 120 87 . . 117 203 . . . 7 92 . . 20 . 43 . 9 . 72 477 Effects 17 | . . . . . . . . . . . . . . . . . 1 . . . . 16 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations 15 | . . . . . . . . . . . . 1 1 1 3 . 2 1 1 . 2 3 Total Turns 222 | . . . . . . . . . . . . 11 4 4 86 . 16 9 6 . 42 44 Longest Duration 49 | . . . . . . . . . . . . 11 4 4 49 . 12 9 6 . 26 27 Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . 1 . . . . . 1 . . . 1 1 . . . . Combat Hostiles 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Parts Melted 13 | . . . . . . 1 2 . . . . 2 . . . . 8 . . . . . Heat Transferred 5985 | . . . . . . 703 1110 74 88 . 150 2036 256 . 112 100 800 456 50 . . 50 Parts Sabotaged 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Peak Influence 1992 | 10 353 357 402 220 . . 1130 . . . . 1961 . . . . 1181 . . . . 1992 Initial 494 | . 6 137 139 108 . . 494 . . . . 11 . . . . 307 . . . . . Average 580 | 3 180 231 238 145 . . 700 . . . . 624 . . . . 534 . . . . 907 Maximum Alert Level 5 | . 1 1 2 1 . . 4 . . . . 5 . . . . 4 . . . . 5 Low Security (%) 20 | 100 53 54 23 77 . . . . . . . 29 . . . . . . . . . 8 Level 1 31 | . 46 45 73 22 . . . . . . . 28 . . . . 54 . . . . 20 Level 2 20 | . . . 2 . . . 54 . . . . 14 . . . . 22 . . . . 20 Level 3 10 | . . . . . . . 43 . . . . 2 . . . . 6 . . . . 3 Level 4 12 | . . . . . . . . . . . . 18 . . . . 16 . . . . 32 Level 5 3 | . . . . . . . . . . . . 6 . . . . . . . . . 9 High Security . | . . . . . . . . . . . . . . . . . . . . . . 5 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 1 . 2 . . . 11 . . . . 14 . . . . 6 . 1 . . 20 Investigation 14 | . 1 . 1 . . . 4 . . . . 5 . . . . 1 . . . . 2 Extermination 11 | . . . . . . . 2 . . . . 4 . . . . 2 . . . . 3 Reinforcement 15 | . . . 1 . . . 3 . . . . 4 . . . . 1 . . . . 6 Assault 13 | . . . . . . . 1 . . . . 1 . . . . 2 . 1 . . 8 Garrison 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 2 Haulers Reinforced 4 | . . . . . . . . . . . . 2 . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 7 | . . . 1 . . . 1 . . . . 2 . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 344 | . 10 10 20 4 . 17 27 6 2 . 5 55 5 3 47 8 24 5 4 . 4 88 Peak Tracking Total 18 | . 5 3 3 4 . 4 4 3 2 . 5 4 4 2 18 3 4 2 5 . 2 12 Tactical Retreats 6 | . . . . . . . 1 . . . . . . . . . . . 1 . . 4 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 6 | . . . 2 . . . . . . . . 1 . . . . 3 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . 6 . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . 1 . . . 10 . . . . . . . Most Traps Carried 6 | . . . . . . 6 6 6 6 6 6 6 6 6 6 . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 59 | . . . . . . . 10 . . . . 29 . 1 . . 5 . 2 . . 12 Max in Single Turn 4 | . . . . . . . 2 . . . . 4 . 1 . . . . 1 . . 1 Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 64 | . 5 . 6 . 1 . 8 3 . 3 1 9 1 . 6 . 6 . . 6 1 8 Terminals 30 | . 5 . 4 . . . 5 1 . . 1 5 1 . . . 2 . . . 1 5 Fabricators 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 Repair Stations 4 | . . . 1 . . . . . . . . 2 . . . . 1 . . . . . Recycling Units 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 Total Hacks 222 | . 18 . 17 . 3 . 29 3 . 22 1 28 1 . 14 . 29 . . 19 1 37 Successful 145 | . 7 . 7 . 3 . 21 3 . 22 1 20 1 . 14 . 14 . . 19 1 12 Failed 77 | . 11 . 10 . . . 8 . . . . 8 . . . . 15 . . . . 25 Catastrophic 13 | . 1 . 1 . . . 1 . . . . 3 . . . . 3 . . . . 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 13 . 9 . 1 . 16 . . . . 9 1 . 1 . 10 . . . . 19 Terminals 107 | . 18 . 11 . . . 19 1 . . 1 15 1 . . . 8 . . . 1 32 Fabricators 22 | . . . . . . . 6 . . . . 8 . . . . 5 . . . . 3 Repair Stations 12 | . . . 4 . . . . . . . . 4 . . . . 4 . . . . . Recycling Units 9 | . . . . . . . 3 . . . . 1 . . . . 5 . . . . . Scanalyzers 9 | . . . 2 . . . . . . . . . . . . . 7 . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 Terminal Hacks 94 | . 4 . 3 . 3 . 12 3 . 22 1 6 1 . 14 . . . . 19 1 5 Record 22 | . . . . . . . . 1 . 6 1 . 1 . 5 . . . . 7 1 . Part Schematic 18 | . . . 1 . 3 . 1 . . 8 . 1 . . . . . . . 4 . . Robot Schematic 8 | . . . . . . . 3 . . 5 . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 15 | . 1 . . . . . . . . 3 . . . . 7 . . . . 4 . . Open Door 4 | . . . . . . . . 2 . . . . . . 2 . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 Terminal Index 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . 3 . . . . . . . . . . . . . . 2 Locate Traps 4 | . 1 . . . . . 1 . . . . 1 . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Recall Assault 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . 5 . . . . 7 . . . . 1 . . . . 2 Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 7 | . . . . . . . 3 . . . . 3 . . . . . . . . . 1 Build 7 | . . . . . . . 2 . . . . 3 . . . . 1 . . . . 1 Repair Station Hacks 8 | . . . 2 . . . . . . . . 4 . . . . 2 . . . . . Scan Component 4 | . . . 1 . . . . . . . . 2 . . . . 1 . . . . . Repair 4 | . . . 1 . . . . . . . . 2 . . . . 1 . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Report Inventory 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Scanalyzer 7 | . . . 1 . . . . . . . . . . . . . 6 . . . . . Insert Component 4 | . . . 1 . . . . . . . . . . . . . 3 . . . . . Analyze 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 Seal Access 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 Unauthorized Hacks 16 | . 3 . 1 . . . 2 . . . . 2 . . . . 5 . . . . 3 Terminals 12 | . 3 . 1 . . . 2 . . . . 1 . . . . 2 . . . . 3 Track 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Botnet 9 | . 2 . 1 . . . 2 . . . . 1 . . . . 1 . . . . 2 Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Reject 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Mask 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 5 . 5 . . . 7 . . . . 8 1 . . . 6 . . . 1 5 Full Trace Events 11 | . 1 . . . . . 4 . . . . 3 . . . . 1 . . . . 2 Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . 4 . 3 . . 5 . . . . . . . . . . . . Robots Built 6 | . . . . . . . 4 . . . . 2 . . . . . . . . . . Authchips 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Time 290 | . . . . . . . 232 . . . . 58 . . . . . . . . . . Total Robot Build Rating 18 | . . . . . . . 12 . . . . 6 . . . . . . . . . . Part Schematics Acquired 35 | . . . 1 . 17 . 1 . . 8 . 1 . . . . 3 . . 4 . . Parts Built 6 | . . . . . . . . . . . . 3 . . . . 1 . . . . 2 Authchips 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Time 309 | . . . . . . . . . . . . 192 . . . . 64 . . . . 53 Total Part Build Rating 44 | . . . . . . . . . . . . 24 . . . . 8 . . . . 12 Parts Repaired 4 | . . . 1 . . . . . . . . 2 . . . . 1 . . . . . Time 115 | . . . 26 . . . . . . . . 69 . . . . 20 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 22 | . 1 1 . . . . 6 . . . . 6 . . 5 . 3 . . . . . Largest Group 7 | . 1 2 2 1 1 1 7 6 4 2 2 4 2 2 7 2 5 1 1 1 1 1 Highest-Rated Group 516 | . 57 88 98 69 69 74 388 303 186 148 148 287 245 245 516 266 399 177 174 174 173 190 Highest-Rated Ally 190 | . 57 57 69 69 69 74 126 126 127 127 127 147 147 147 171 168 179 177 174 174 173 190 Total Orders 47 | . . . . . . . . . . . . . 13 7 26 . . . . . . 1 STAY 9 | . . . . . . . . . . . . . . 1 8 . . . . . . . ROAM 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . FOLLOW 6 | . . . . . . . . . . . . . 2 . 4 . . . . . . . GUARD 3 | . . . . . . . . . . . . . . . 3 . . . . . . . AID 1 | . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 16 | . . . . . . . . . . . . . 7 3 6 . . . . . . . RETURN 9 | . . . . . . . . . . . . . 2 2 4 . . . . . . 1 Ally Attacks 645 | . 27 9 33 5 . 31 62 27 11 . 10 122 12 8 67 26 46 10 4 . 11 124 Total Damage 39396 | . 356 151 804 102 . 758 3382 603 143 . 457 5406 692 382 5161 1519 3586 456 324 . 843 14271 Kills 314 | . 6 4 14 1 . 11 32 8 3 . 8 54 3 3 38 10 25 1 6 . 4 83 Allies Corrupted 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 15 | . . 1 . . 2 1 . 2 1 . 1 . 1 1 . 1 . 1 3 . . . Drone Launches 22 | . . . . . . . . . . . . . 8 4 8 . . . . . . 2 Drone Recoveries 15 | . . . . . . . . . . . . . 8 3 3 . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 23076 | 121 361 310 1357 80 1641 1125 1918 710 466 119 916 3652 1675 441 1447 1020 1015 573 1094 317 1277 1441 Spaces Moved 12001 | 62 237 193 742 41 1075 659 973 449 294 78 574 1873 807 195 689 513 462 239 528 148 520 650 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . Treads 242 | . . . . . . . . . . . . . 1 . . . . 115 . . 79 47 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels 11756 | 59 237 193 742 41 1075 659 973 449 294 78 574 1873 806 195 689 513 462 124 528 148 441 603 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 115 145 145 130 115 130 145 145 145 145 145 130 130 190 190 197 180 197 197 136 Average Speed 163 | 93 106 115 142 145 145 144 171 143 145 145 145 160 172 186 156 190 192 218 196 197 230 164 Slowest Speed 400 | 100 115 115 145 145 145 145 230 145 145 145 145 190 320 190 190 190 197 320 197 197 295 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 45 60 51 12 79 75 24 67 40 68 63 33 98 53 98 67 13 38 72 60 73 24 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 10 | . . 1 1 . 1 . . . . 1 . . . 1 . 1 . . 1 3 . . Known Exits Taken 17 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . 1 . . 4 . 3 . 3 2 . 1 . 1 2 . . . Spaces Dug 92 | . . . . . 1 . 6 . . . . 54 6 1 . 1 3 1 16 . . 3 Terrain Destroyed 650 | . 23 . 15 . 1 60 23 1 . . 1 172 28 1 71 1 37 64 47 . 35 70 Melee 6 | . . . . . . . 1 . . . . . . 1 . . . . 1 . . 3 Projectile 86 | . . . . . 1 . 15 1 . . 1 34 7 . 3 1 6 2 . . 4 11 AOE 558 | . 23 . 15 . . 60 7 . . . . 138 21 . 68 . 31 62 46 . 31 56 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 14746 | 90 307 246 995 51 1161 765 1148 515 332 83 652 2428 1077 268 1044 552 552 276 576 173 575 880 Wait 1524 | . 34 19 161 1 57 37 65 52 33 5 68 316 217 61 249 25 32 6 27 . 18 41 Move 11980 | 61 236 192 741 40 1074 658 972 448 293 77 573 1872 806 194 688 512 462 238 527 147 519 650 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 182 | 5 7 1 27 1 10 4 13 2 1 . . 44 9 2 8 2 11 4 7 7 4 13 Fast Attach 50 | 7 . . 1 . 2 2 13 1 . . 1 4 1 . 4 . . 1 1 3 . 9 Attach 88 | . . . 3 . . 9 7 . . . . 19 5 4 7 2 5 8 2 1 5 11 Detach 41 | . . . 1 . . 2 4 . . . 1 10 5 . 6 . 2 2 1 . 1 6 Swap 127 | 2 5 3 10 1 4 6 11 3 1 1 3 28 8 3 10 4 6 3 2 3 1 9 Drop 154 | . 3 2 16 1 12 1 8 6 1 . . 38 9 2 17 2 5 1 3 10 4 13 Fire 542 | 15 22 26 35 7 2 46 54 3 3 . 4 97 17 . 14 5 27 13 5 . 23 124 Melee 13 | . . 3 . . . . 1 . . . . . . 2 . . . . 1 2 . 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 41 | . . . . . . . . . . . . . . . 41 . . . . . . . Trap 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 10) 351 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 12) 483 | -10/Materials | Entered Mines 527 | -10/Mines | Learned location of Zion (-7) 642 | -10/Mines | Excavation squad dispatched 642 | -10/Mines | A large section of the Mines collapsed 658 | -10/Mines | Core integrity fell below 50% 742 | -10/Mines | Core integrity fell below 20% 777 | -10/Mines | Escorted by a lone wolf Derelict 777 | -10/Mines | Discovered new exit (range 10) 793 | -10/Mines | Entered Materials 793 | -9/Materials | Accompanied by 1 ally 793 | -9/Materials | Evolved 2 slots: Utility x2 797 | -9/Materials | Learned location of Storage (-8) 1178 | -9/Materials | Discovered new exit (range 15) 1789 | -9/Materials | Discovered new exit (range 15) 1824 | -9/Materials | Identified exit to Mines 1992 | -9/Materials | Repaired Com. Wheel 2150 | -9/Materials | Entered Mines 2194 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2230 | -9/Mines | Entered Zion 2781 | -7/Zion | Found Prototype Device 2781 | -7/Zion | Identified Phasing AFG 3053 | -7/Zion | Received a hallucinogenic algorithm 3293 | -7/Zion | Learned Factory terminal intel 3773 | -7/Zion | Discovered new exit (range 14) 3844 | -7/Zion | Given A8's code to call for help 3871 | -7/Zion | Entered Proximity Caves 4067 | -6/Proximity Caves | Spotter reported a threat 4113 | -6/Proximity Caves | Spotter reported a threat 4368 | -6/Proximity Caves | Spotter reported a threat 4533 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4878 | -6/Proximity Caves | Learned Factory stockpile data 4910 | -6/Proximity Caves | Core integrity fell below 50% 4947 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 4979 | -6/Proximity Caves | Discovered new exit (range 10) 4994 | -6/Proximity Caves | Identified exit to Factory 4996 | -6/Proximity Caves | Entered Factory 4996 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 4998 | -6/Factory | Loaded intel: 26 terminal locations 5177 | -6/Factory | Garrison activated, responded to threat 5346 | -6/Factory | Search patrols dispatched 5701 | -6/Factory | Enhanced Grunt warped into view, answering call for help 5706 | -6/Factory | Enhanced Grunt warped into view, answering call for help 5734 | -6/Factory | Build established: Scavenger-Mutant 5968 | -6/Factory | Identified exit to Lower Caves 5968 | -6/Factory | Identified exit to Extension 6026 | -6/Factory | Fabricated H-55 Commando (x2) 6046 | -6/Factory | First assault squad dispatched 6101 | -6/Factory | Build established: Hacker-Mutant 6149 | -6/Factory | Fabricated H-55 Commando? 6914 | -6/Factory | Entered Lower Caves 6914 | -6/Lower Caves | Accompanied by 5 allies 6981 | -6/Lower Caves | Learned 4 Factory zone layouts 7128 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7220 | -6/Lower Caves | Build established: Scavenger-Mutant 7253 | -6/Lower Caves | Learned 12 Factory zone layouts 7343 | -6/Lower Caves | Found Prototype Device 7522 | -6/Lower Caves | Discovered new exit (range 6) 7529 | -6/Lower Caves | Identified exit to Lower Caves 7624 | -6/Lower Caves | Entered another Lower Caves area 7624 | -6/Lower Caves | Accompanied by 3 allies 7772 | -6/Lower Caves | Learned Factory interactive machine intel 7881 | -6/Lower Caves | Build established: Hacker-Mutant 7971 | -6/Lower Caves | Discovered new exit (range 10) 7984 | -6/Lower Caves | Identified exit to Data Miner 8090 | -6/Lower Caves | Entered Data Miner 8090 | -6/Data Miner | Accompanied by 1 ally 8090 | -6/Data Miner | Discovered new exit (range 6) 8118 | -6/Data Miner | Met Data Miner 8143 | -6/Data Miner | Learned location of Section 7 (-2) 8143 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8169 | -6/Data Miner | Received God Mode back door access code from Data Miner 8201 | -6/Data Miner | Identified exit to Proximity Caves 8209 | -6/Data Miner | Entered Proximity Caves 8209 | -5/Proximity Caves | Accompanied by 1 ally 8546 | -5/Proximity Caves | Core integrity fell below 50% 8549 | -5/Proximity Caves | Learned Factory stockpile data 8994 | -5/Proximity Caves | Discovered new exit (range 14) 9120 | -5/Proximity Caves | Identified exit to Factory 9125 | -5/Proximity Caves | Entered Factory 9125 | -5/Factory | Evolved 2 slots: Utility x2 9126 | -5/Factory | Identified exit to Factory 9128 | -5/Factory | Loaded intel: 52 interactive machine locations 9454 | -5/Factory | Discovered new exit (range 11) 9495 | -5/Factory | Identified exit to Upper Caves 9611 | -5/Factory | Identified Heart of Steel 10043 | -5/Factory | Fabricated Fusion Bomb Launcher? 10273 | -5/Factory | Allied Derelicts emerged from ambush trap array 10508 | -5/Factory | Fabricated Imp. Remote Force Field? 10809 | -5/Factory | Repaired Sensor Array 10855 | -5/Factory | Discovered exit to Factory (range 15) 10863 | -5/Factory | Discovered exit to Upper Caves (range 9) 10916 | -5/Factory | P-70 Sage assimilated allied AQ-PCW(g) 11061 | -5/Factory | Heart of Steel transformed into Warbot 11154 | -5/Factory | Repaired Hyp. Gauss Cannon 12224 | -5/Factory | Build established: Hauler-Mutant 12425 | -5/Factory | First assault squad dispatched 12441 | -5/Factory | Fabricated H-55 Commando? 12777 | -5/Factory | Entered Upper Caves 12777 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 13139 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 14090 | -5/Upper Caves | Spotted B-75 Beast 14094 | -5/Upper Caves | Discovered new exit (range 15) 14102 | -5/Upper Caves | Allies destroyed B-75 Beast 14405 | -5/Upper Caves | Identified exit to Upper Caves 14452 | -5/Upper Caves | Entered another Upper Caves area 14452 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 14631 | -5/Upper Caves | Learned location of Armory (-4) 14709 | -5/Upper Caves | Discovered new exit (range 14) 14827 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 14885 | -5/Upper Caves | Identified exit to Warlord 14893 | -5/Upper Caves | Entered Warlord 14893 | -5/Warlord | Accompanied by 1 ally (Warbot) 15026 | -5/Warlord | Found Prototype Device 15072 | -5/Warlord | Discovered new exit (range 52) 15172 | -5/Warlord | Learned 4 Access zone layouts 15174 | -5/Warlord | Learned Research terminal intel 15337 | -5/Warlord | Visited the Vortex Lab 15349 | -5/Warlord | Warlord's base attacked by MAIN.C 15678 | -5/Warlord | Spotted Striker 15694 | -5/Warlord | Destroyed Striker 15699 | -5/Warlord | Warlord forces counterattacked 15712 | -5/Warlord | Lost 3 allies 15762 | -5/Warlord | Spotted Striker 15821 | -5/Warlord | Lost 5 allies 16024 | -5/Warlord | Warlord base infiltrated, sounded retreat 16056 | -5/Warlord | Met Warlord 16107 | -5/Warlord | Opened Warlord's prototype stash 16117 | -5/Warlord | Found Prototype Hackware 16117 | -5/Warlord | Identified Ghost Barrier 16121 | -5/Warlord | Found Prototype Processor 16121 | -5/Warlord | Identified Exp. Core Analyzer 16129 | -5/Warlord | Found Prototype Processor 16129 | -5/Warlord | Identified Exp. Targeting Computer 16135 | -5/Warlord | Found Prototype Reactor 16293 | -5/Warlord | Lost 5 allies 16336 | -5/Warlord | Identified exit to Proximity Caves 16340 | -5/Warlord | Entered Proximity Caves 16340 | -4/Proximity Caves | Accompanied by 1 ally (Warbot) 16419 | -4/Proximity Caves | Spotter reported a threat 16419 | -4/Proximity Caves | Spotter reported a threat 16429 | -4/Proximity Caves | Build established: Hacker-Mutant 17360 | -4/Proximity Caves | Entered Factory 17360 | -4/Factory | Accompanied by 1 ally (Warbot) 17360 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17362 | -4/Factory | Identified Vortex Chain Reactor 17708 | -4/Factory | Repaired Broken System Restoration Module 17837 | -4/Factory | Spotted B-86 Titan 17865 | -4/Factory | Allies destroyed B-86 Titan 18082 | -4/Factory | Fabricated Adv. Launcher Guidance Computer (x1) 18110 | -4/Factory | First assault squad dispatched 18130 | -4/Factory | Allied Derelicts emerged from ambush trap array 18138 | -4/Factory | Allies destroyed Warbot 18185 | -4/Factory | Lost 4 allies 18347 | -4/Factory | Discovered new exit (range 11) 18366 | -4/Factory | Identified exit to Upper Caves 18375 | -4/Factory | Entered Upper Caves 18394 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18412 | -4/Upper Caves | Lost 3 parts (1n2u) 18419 | -4/Upper Caves | Encountered a Warlord checkpoint 18842 | -4/Upper Caves | Discovered new exit (range 8) 18853 | -4/Upper Caves | Identified exit to Upper Caves 18871 | -4/Upper Caves | Learned Research trap positions 18948 | -4/Upper Caves | Entered another Upper Caves area 19012 | -4/Upper Caves | Encountered a Warlord checkpoint 19295 | -4/Upper Caves | Learned Research terminal intel 19355 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19495 | -4/Upper Caves | Found Alien Artifact 19496 | -4/Upper Caves | Identified Core Expander 19496 | -4/Upper Caves | Installed Core Expander, added new Weapon slot 19970 | -4/Upper Caves | Discovered new exit (range 4) 19984 | -4/Upper Caves | Learned Research emergency access door positions 19995 | -4/Upper Caves | Identified exit to Zhirov 20042 | -4/Upper Caves | Entered Zhirov 20042 | -4/Zhirov | Discovered new exit (range 3) 20050 | -4/Zhirov | Identified exit to Proximity Caves 20082 | -4/Zhirov | Met Zhirov 20128 | -4/Zhirov | Learned location of Quarantine (-3) 20128 | -4/Zhirov | Learned location of Testing (-2) 20128 | -4/Zhirov | Learned location of Command (-1) 20140 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20179 | -4/Zhirov | Found Alien Artifact 20180 | -4/Zhirov | Identified Integrated Reactor 20180 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20214 | -4/Zhirov | Found Alien Artifact 20359 | -4/Zhirov | Entered Proximity Caves 21067 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21162 | -3/Proximity Caves | Spotted B-86 Titan 21208 | -3/Proximity Caves | Allies destroyed B-86 Titan 21462 | -3/Proximity Caves | Build established: Hacker-Gunner 21603 | -3/Proximity Caves | Discovered new exit (range 12) 21633 | -3/Proximity Caves | Identified exit to Research 21636 | -3/Proximity Caves | Entered Research 21636 | -3/Research | Evolved 2 slots: Utility x2 21637 | -3/Research | Loaded intel: 86 trap records 21639 | -3/Research | Loaded intel: 23 terminal locations 22202 | -3/Research | Build established: Wizard-Gunner 22337 | -3/Research | Garrison activated, responded to threat 22386 | -3/Research | First assault squad dispatched 22402 | -3/Research | Identified exit to Quarantine 22756 | -3/Research | Fabricated Hvy. Treads (x2) 22965 | -3/Research | Core integrity fell below 50% 22995 | -3/Research | Build established: Hacker-Mutant 22996 | -3/Research | High security lockdown imminent 23051 | -3/Research | System corruption reached 10% 23054 | -3/Research | Core integrity fell below 20% 23056 | -3/Research | Identified Wardrone Bay 23076 | -3/Research | High security lockdown engaged 23077 | -3/Research | Core destroyed Last Messages --------------- 23070_ Player 2 removes Adv. Heat Sink. 23070_ Player 2 drops Adv. Heat Sink. 23071_ Player 2 removes Corrupted Rnf. Antimatter Reactor. 23071_ Wardrone retrieved by Wardrone Bay. 23071_ Player 2 attaches Corrupted Prototype Storage. 23072_ Wardrone released from Wardrone Bay. 23072_ Wardrone sneak attacks. 23072_ E-15 Imp Segregator severed. 23072_ Wardrone sneak attacks. 23072_ Wardrone follow-up attacks with Prototype Slashing Weapon. 23072_ Wardrone: "WARLORD FOREVER!" 23072_ E-15 Imp destroyed. 23072_ Acquired 68 matter. 23073_ Wardrone follow-up attacks with Prototype Slashing Weapon. 23074_ Player 2 attaches Corrupted Rnf. Antimatter Reactor. 23075_ Wardrone follow-up attacks with Prototype Slashing Weapon. 23076_ ALERT: Lockdown in effect, collecting threat data. 23076_ Player 2 suffers critical hit (Burn). 23077_ System corrupted: IFF burst signal emitted. 23077_ Player 2 suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ?????? ???????????????????????? | | ?????????????????? ?????? ?????????????????????? | | ?????????????????? #????? ??????????????????????? | | ?????????????????+ ???? ??????????????????????? | | ?????????????????# #???? ???????????????????????? | | ######+#?????????# #???? ?????? ????????????????? | | #?????????# ##?## ###### ???T?????????????? | | #????###### # # " %" ??????????????????? | | ########### " # %"# #???????????????????? | | # # %*% #???????????????????? | | !! + | # %!#%! #???????????????????? | | ! # ! ## |#[ ##???????????????????? | | # gg %! # #???????????????????? | | # ##b%@#### % #???????????????????? | | # # ! ## # # ##???????????????????? | | #/### # # ;######!##*#???????????????????? | | # ;; [%/=b#????????????????????? | | = # ## =g[[i#?????????>??????????? | | = # ## !] !"==#????????????????????? | | * # ## !%=!gll####?????????????????? | | # ######## ##|=!*="N/%" "?????????????????? | | ####???# ##%*= @ /####?????????????????? | | # ##?????###+####! *= #????????????????????? | | # ???????????# [[ #???????????T????????? | | # ?? %=%*""" #????????????????????? | | # ? [+==%""" #????????????????????? | | # ? # """ #????????????????????? | | ######## ?""" # #????????????????????? | | ?????? ???"" ; #????????????????????? | | ! ???? ??????"" ! ; """ #????????????????????? | | "?? #?????? # """ #????????????????????? | | ?? /????? # """ #????????????????????? | | ?? # ?????? ?# #????????????????????? | | "?? # ??????????# ?? ! #????????????????????? | | "?" # #?????????#????#####????????????????????? | | """ ##?????????????????????????????????????? | | """ ?????????????????????????????????????? | | " " ????????????????????????????????????? | | %% "= ! ????????????????????????????????????? | | !* = % ????????????????????????????????????? | | %[ [ ???????????????????????????????????? | | = # ???????????????????????????????????? | | #??????????????????????????????????? | | [ %# #??????????????????????????????????? | | # #?????????????????????????????????? | | # ##????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 80 Energy Capacity 700 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 EM Shielding 2 Corruption Containment 8 Armor Coverage 1200 Core Shielding 40 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 20 Launcher Accuracy 40 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 41 Defensive Hacking 34 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Imp. Salvage Targeting Computer | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Beamcaster | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hvy. Beamcaster | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Lrn. Tractor Beam | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Imp. Remote Force Field | -5/Factory | Hacked Hvy. Treads | -4/Factory | Scanalyzed Imp. Weapon Shielding | -4/Factory | Scanalyzed System Restoration Module | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive H-55 Commando | -6/Factory | Hacked I-36 Angel | -6/Factory | Hacked G-50 Soldier | -6/Factory | Hacked M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ H-55 Commando | x2 | -6/Factory | Authchip H-55 Commando | x2 | -6/Factory | Authchip Fusion Bomb Launcher | x1 | -5/Factory | Preloaded Imp. Remote Force Field | x2 | -5/Factory | Authchip H-55 Commando | x2 | -5/Factory Adv. Launcher Guidance Computer | x1 | -4/Factory | Preloaded Hvy. Treads | x2 | -3/Research Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 . . . 6 . . . . 2 . . . . 2 . . . . 2 . Power 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Propulsion 4 | . . 1 . . . . . . . . 2 . . . . . . . . . 1 . Utility 5 | . . 1 . . . 3 . . . . . . . . . 1 . . . . . . Weapon 3 | . . . . . . 2 . . . . . . . . . . . . . . 1 . Parts Attached 179 | . 15 5 16 . . 3 31 1 1 . . 26 . 1 18 1 9 3 . 3 . 46 Parts Lost 48 | . 2 . 1 . . . 3 1 . . . 1 . . 1 . . 1 . . . 38 Damage Taken 11782 | . 333 74 174 46 . 372 1105 145 . . 111 1281 98 149 1138 261 335 331 111 . 98 5620 Core 1361 | . 69 53 43 . . 48 91 13 . . 18 63 . 32 52 24 23 20 14 . 12 786 Player 2/Cogmind (%) 49 | . 79 37 75 . . 27 22 100 . . 100 30 . 100 62 100 29 45 28 . 100 60 Absorbed by Shields 2348 | . . . . . . . . 42 . . 16 268 65 35 281 91 351 351 114 . 100 634 Damage Inflicted 30454 | . 356 151 486 102 . 758 1932 213 18 . 419 3826 429 198 3819 1067 2412 456 324 . 843 12645 Player 2/Cogmind (%) 61 | . 41 31 35 41 . 37 60 76 20 . 81 52 35 100 69 83 67 35 28 . 54 73 Combat Hostiles Destroyed 166 | . 6 3 5 1 . 10 17 1 1 . 8 25 1 2 25 4 13 1 6 . 3 34 Player 2/Cogmind (%) 61 | . 60 37 55 25 . 55 68 50 100 . 88 58 25 100 71 80 68 20 66 . 75 60 Game ------ Seed LatentShadingRipper Manual? 0 Play Time 05:09:19 Cumulative 167.0 hours Start 2024.05.19 @ 17:03:07 End 2024.05.22 @ 16:43:24 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 45 Rogue 40 Adventurer 4 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 38 Gallery% 58 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d1e872dc-bf77-4c83-9de7-df07219ff39c