Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 19:11:12 Player: tthaar Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (975) 975 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (178) 178 TOTAL SCORE: 3108 Bonus ------- Entered Garrisons 200 Friendly Fire -22 Cogmind --------- Core Integrity 0/550 Matter 112/300 Energy 64/100 System Corruption 1% Temperature Hot (279) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Machine Analyzer Improved Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Heavy EM Shotgun > --- INVENTORY (5) ---- Improved Ion Engine Small Storage Unit Reactive Plating Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads VSS Leg > --- UTILITY ---------- Machine Analyzer Improved Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Field Laser Minigun Flak Cannon > --- INVENTORY -------- Improved Ion Engine Small Storage Unit Medium Matter Pod Light Armor Plating Rocket Launcher [Rating: 28] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Machine Analyzer Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Flak Cannon Energy Gun Field Laser Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Slots Evolved 4 | . . . 4 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 1 | . . . 1 . Parts Attached 37 | 8 1 2 24 2 Power 4 | 1 . . 3 . Engine 4 | 1 . . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . 5 . Treads 4 | 2 . . 2 . Leg 3 | . . . 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 3 1 1 8 . Device 3 | 2 . 1 . . Storage 2 | 1 1 . . . Processor 5 | . . . 5 . Hackware 1 | . . . 1 . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 13 | 2 . 1 8 2 Energy Gun 6 | 1 . . 5 . Energy Cannon . | . . . . . Ballistic Gun 3 | 1 . . 2 . Ballistic Cannon 1 | . . . 1 . Launcher 3 | . . 1 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 22 | . . 1 15 6 Power 3 | . . . 2 1 Propulsion 6 | . . . 4 2 Utility 4 | . . 1 3 . Weapon 9 | . . . 6 3 Highest Loss Streak 15 | . . 1 15 6 To Critical Strikes . | . . . . . Average Backups 4 | 3 6 8 4 4 Power . | . 1 1 . 1 Propulsion . | 1 2 2 . . Utility 1 | . 1 2 2 2 Weapon 1 | . 2 3 . 1 Tool/Special . | . . . . . Unused Backups 2 | . . . 1 1 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 1 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 86 | . 100 98 80 89 Engine 9 | . 14 14 8 9 Treads 18 | . 28 28 14 17 Device 4 | . 14 13 1 . Storage 4 | . 14 14 2 . Processor 17 | . . . 22 27 Hackware 3 | . . . 3 9 Protection 1 | . . . 2 . Energy Gun 7 | . 14 . 7 9 Ballistic Gun 10 | . 14 14 9 8 Ballistic Cannon 5 | . . . 7 9 Launcher 1 | . . 13 . . Peak Build Rating 28 | 9 8 10 28 27 Average Rating 17 | 6 7 8 20 26 On Entrance 10 | . 7 8 9 27 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 24 | 13 18 21 24 22 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | . . . 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 Average Capacity 6 | 7 9 10 6 5 Most Carried 9 | 5 8 9 9 5 Average Carried 4 | 2 6 8 3 4 Final Capacity 10 | 8 10 10 5 5 Final Carried 9 | 5 8 9 5 3 Class Distribution -------------------- 35% | Mutant 26% | Gunner 25% | Scavenger-Gunner 9% | Scientist-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -10 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Matter Collected 785 | 286 21 113 365 . Remotely . | . . . . . Salvage Created 936 | 145 50 107 504 130 Parts 57 | 8 3 3 34 9 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 6 | . . 6 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Combat Hostiles Destroyed 19 | . 1 3 12 3 Guns 10 | . 1 2 7 . Cannons 5 | . . . 3 2 AOE 4 | . . 1 2 1 Classes Destroyed 12 | 2 1 1 7 1 Worker 1 | . . . 1 . Tunneler 2 | 2 . . . . Hauler 1 | . . . 1 . Recycler 1 | 1 . . . . Operator 1 | . . . 1 . Watcher 2 | . . . 2 . Swarmer 4 | . . . 4 . Grunt 3 | . 1 . 2 . Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 7 | . . . 5 2 Subdweller 3 | . . 3 . . Best Kill Streak 6 | 2 1 2 6 3 Combat Bots Only 4 | . 1 2 4 3 Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging . | . . . . . Exploded 1 | . . 1 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Hostile Shots Fired 232 | . 15 11 155 51 Missed 66 | . 2 5 45 14 Hits 166 | . 13 6 110 37 Melee 3 | . . . 2 1 Projectile 163 | . 13 6 108 36 Critical Strikes 8 | . . . 7 1 Damage Taken 2646 | . 148 183 1719 596 Core 631 | . 34 43 421 133 Absorbed by Shields . | . . . . . Redirected to Shielding 14 | . . . 14 . Core Remaining (%) 84 | 100 . 69 . . Volleys Fired 83 | 6 16 8 43 10 Largest 3 | 2 2 2 3 3 Hottest 125 | 60 60 50 125 120 Shots Fired 185 | 12 27 16 105 25 Gun 139 | 12 27 8 78 14 Cannon 33 | . . . 25 8 Launcher 13 | . . 8 2 3 Special . | . . . . . Kinetic 104 | 6 11 8 66 13 Thermal 52 | 6 16 . 30 . Explosive 13 | . . 8 2 3 Electromagnetic 16 | . . . 7 9 Robot Hit Streak 24 | 5 8 9 21 24 Robot Miss Streak 4 | 2 2 1 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 127 | 8 18 14 72 15 Core Hits 66 | 5 3 8 39 11 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 2 | . . . 2 . Burn 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2362 | 74 164 453 1203 468 Guns 1238 | 74 164 52 777 171 Cannons 439 | . . . 260 179 Explosions 663 | . . 401 144 118 Melee . | . . . . . Ramming 22 | . . . 22 . Kinetic 1069 | 31 63 52 679 244 Thermal 452 | 43 101 . 308 . Explosive 663 | . . 401 144 118 Electromagnetic 156 | . . . 50 106 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 3 2 Message Errors 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 3 | . . . 1 2 Overload Shots . | . . . . . Overflow Damage 13 | . . . 13 . Projectiles 3 | . . . 3 . Explosions 10 | . . . 10 . Melee . | . . . . . Knockbacks 10 | . . . 10 . Impact . | . . . . . Kinetic 10 | . . . 10 . Secondary . | . . . . . Self-Inflicted Damage 87 | . . 43 17 27 Shots 7 | . . 4 2 1 Rammed 5 | . . . 5 . Targets Rammed 9 | . . . 9 . Kicked 4 | . . . 4 . Crushed . | . . . . . Highest Temperature 261 | 20 132 . 214 261 Average Temperature 84 | 15 72 . 76 177 Received Heat Transfer 882 | . 78 30 630 144 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1117 | 100 225 . 792 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 111 | 5 35 . 111 104 Initial 14 | . . . . 14 Average 24 | 1 3 . 26 36 Influence Increases 547 | 15 35 . 383 114 Destroy 0b10 Robot/C 320 | . 20 . 240 60 Destroy 0b10 Robot/NC 40 | 15 . . 25 . Destroy Leader 76 | . . . 76 . Successful Hack 12 | . . . 12 . Anti-Garrison Action 50 | . . . . 50 Destroy Structure 19 | . . . 15 4 Lose Combat Pursuer 30 | . 15 . 15 . Influence Decreases 479 | 15 10 25 361 68 Entered New Map 21 | . . 13 . 8 Time Decay 338 | 15 10 12 301 . Lost Part 120 | . . . 60 60 Squads Dispatched 1 | . . . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 4 3 24 7 Peak Tracking Total 9 | . 3 2 9 5 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Machines Accessed 6 | . . . 6 . Terminals 4 | . . . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . 1 . Total Hacks 22 | . . . 22 . Successful 14 | . . . 14 . Failed 8 | . . . 8 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . . 4 . Terminals 13 | . . . 13 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . . 5 . Garrison Access 4 | . . . 4 . Terminal Hacks 7 | . . . 7 . Record 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 2 | . . . 2 . Registered Components 2 | . . . 2 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 5 | . . . 5 . Retrieve Study 5 | . . . 5 . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . . 6 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 5 | . . . 5 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Active Infowar (turns) 2178 | 49 235 259 1309 326 Optics 166 | . . 16 150 . Terrain 132 | 40 . 92 . . Seismic 521 | 9 235 151 126 . Machine Analysis 1623 | . . . 1297 326 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Turns Passed 2273 | 121 235 282 1309 326 Spaces Moved 1074 | 57 111 140 580 186 Core 81 | 3 . . 78 . Treads 987 | 54 111 140 496 186 Legs 6 | . . . 6 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 50 160 Average Speed 157 | 154 160 160 155 160 Slowest Speed 240 | 160 160 160 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 4 15 12 43 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 64 | . . 40 20 4 Melee . | . . . . . Projectile . | . . . . . AOE 64 | . . 40 20 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Total 1503 | 76 143 182 904 198 Wait 265 | . 14 31 220 . Move 1070 | 56 110 139 579 186 Hop . | . . . . . Pick Up 24 | 6 2 1 15 . Fast Attach 14 | 6 . 1 7 . Attach 21 | 1 . . 18 2 Detach . | . . . . . Swap 8 | 1 1 2 4 . Drop 9 | . . . 9 . Fire 83 | 6 16 8 43 10 Melee . | . . . . . Ram 2 | . . . 2 . Kick 4 | . . . 4 . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -8/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 8) 357 | -10/Materials | Entered Subcaves 358 | -10/Subcaves | Approached by a straggling Scientist 366 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 569 | -10/Subcaves | Discovered new exit (range 4) 639 | -10/Subcaves | Entered Materials 639 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 792 | -8/Materials | Core integrity fell below 50% 826 | -8/Materials | Lost 15 parts (2p4n3u6w) 1171 | -8/Materials | Build established: Scavenger-Gunner 1939 | -8/Materials | Identified exit to Garrison 1948 | -8/Materials | Entered Garrison 1966 | -8/Garrison | Triggered checkpoint 2052 | -8/Garrison | Build established: Gunner 2140 | -8/Garrison | Garrison Relay disabled 2246 | -8/Garrison | Triggered checkpoint 2246 | -8/Garrison | Triggered checkpoint 2253 | -8/Garrison | Core integrity fell below 20% 2274 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02140_ Garrison Relay disabled. 02140_ Relay Coupler [Sentry] tumbles out of relay unit. 02140_ Relay Coupler [NC] tumbles out of relay unit. 02246_ Beams of light sweep through the air. An alarm sounds. 02249_ Y-45 Defender destroyed. Garrison Door activated. 02256_ Critical hit (Burn: +37). 02256_ Minigun+ destroyed. 02257_ Overheating: Energy bleed (-49). 02263_ Y-45 Defender IFF system glitched. 02264_ Concussive RPG expended. 02264_ L-31 Rogue knocked back. 02265_ Lgt. Treads destroyed. 02267_ B-36 Bruiser destroyed. 02270_ Deuterium Engine+ destroyed. 02273_ Rocket Launcher+ destroyed. 02273_ Flak Cannon+ destroyed. Map ----- +----------------------------------------------------+ | ???# #???????# #??????????????????????????????? | | ???#####???????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #?????????????##???????????????? | | ???????????????# #???????????? ????????????????? | | ???????????????# #??????###### """## ##????????? | | ???????????????# ######## #????????? | | ???????????????# #????????? | | ???????????????# #????????? | | ???????????????########### ## #????????????? | | ???????????????????????### /%* # #????????? | | ???????????????????????#!=[= ???????? | | ???????????????????????#%!% Y ???????? | | ???????????????????????#=!l Y ???????? | | ???????????????????????# @ ???????? | | ???????????????????????### ## ## #????????? | | ?????????????????????????# #? #??? ?????????? | | ????????????????????????? ? ????????????? | | ????????????????????????? ??????????? | | ?????????????????????????# ?????????? | | ?????????????????????????######Y ####??????????? | | ??????????????????????????????? #?????????????? | | ????????????????????????????????####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 14 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Field Laser | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Minigun | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ColdFlyingCartridge Manual? 0 Play Time 00:31:05 Cumulative 20.3 hours Start 2025.11.18 @ 18:42:23 End 2025.11.18 @ 19:11:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ba00d318-58f0-4813-8c32-fd6fd7ce2761