Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.21 @ 01:00:16 Player: KTG-V1 Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (175) 875 Value Destroyed (6029) 6029 Prototype IDs (71) 1420 Alien Tech Used (5) 1000 Bonus (29117) 29117 TOTAL SCORE: 49341 Bonus ------- High Alert Combat Kills 704 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -687 Cogmind --------- Core Integrity 1352/1600 Matter 290/300 Energy 2667/2700 System Corruption 0% Temperature Cool (6) Movement Flying (21) Location 0b11 Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Electron Diverter Electron Diverter Impulse Thruster Array Impulse Thruster Array Improved Q-thruster Improved Q-thruster > --- UTILITY (14) ----- Large Storage Unit Experimental Energy Well Experimental Energy Well Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Femtoactuators Advanced Reaction Control System Advanced Phase Shifter Experimental Propulsion Shielding Experimental Utility Shielding Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (2) ------- Plasma Lance Plasma Lance > --- INVENTORY (10) --- Nuclear Pulse Array Electron Diverter Advanced Reaction Control System Experimental Weapon Shielding Heavy Regenerative Plating Improved System Restoration Module Omega Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Impulse Thruster Array Impulse Thruster Array Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Experimental Energy Well Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Armor Integrity Analyzer Advanced Reaction Control System Advanced Phase Shifter Experimental Propulsion Shielding Experimental Utility Shielding Heavy Regenerative Plating AEGIS Remote Shield Improved System Restoration Module > --- WEAPON ----------- Omega Cannon > --- INVENTORY -------- Nuclear Pulse Array Electron Diverter Femtoactuators Advanced Reaction Control System Experimental Weapon Shielding Heavy Regenerative Plating Heavy Regenerative Plating [Rating: 222] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Improved Aluminum Leg Hover Unit Cooled Antigrav System Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Artifact Matter Drive Weapon Plasma Lance Energy Gun EM Pulse Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Omega Cannon Launcher Advanced EMP Blaster Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 . Utility 11 | . . . . . 3 2 . . . . 2 . . . . . . . . . 1 . . . . 1 . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 394 | 6 12 3 7 2 68 15 2 2 4 2 15 5 11 1 5 34 4 4 11 8 25 4 1 10 . 16 13 21 14 2 10 57 Power 35 | 1 1 1 1 . 7 2 . . . . 1 . . . . 3 . . . 1 2 . . 3 . 1 . 2 2 . 1 6 Engine 11 | 1 1 1 1 . 3 2 . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Core 14 | . . . . . 4 . . . . . 1 . . . . 2 . . . . 2 . . 2 . 1 . 1 1 . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 6 Propulsion 56 | 2 3 1 2 . 19 2 . . . . . . . . . 6 . . 2 . 5 . . . . 5 . 2 1 . 1 5 Treads 22 | 2 3 1 2 . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight 32 | . . . . . 4 2 . . . . . . . . . 6 . . 2 . 5 . . . . 5 . 2 1 . 1 4 Utility 167 | 1 3 1 2 . 20 7 2 . 1 . 8 1 . . . 11 1 2 8 1 7 3 1 6 . 7 9 12 10 2 8 33 Device 74 | . . . . . 4 3 2 . 1 . 3 1 . . . 1 . 2 3 1 5 3 1 3 . 2 6 7 5 1 6 14 Storage 30 | 1 3 1 2 . 4 . . . . . 1 . . . . 3 1 . 1 . 1 . . 1 . 4 . 1 3 . 1 2 Processor 15 | . . . . . 2 3 . . . . . . . . . 1 . . 2 . . . . . . . 1 1 1 . . 4 Hackware 19 | . . . . . 3 1 . . . . 3 . . . . 6 . . 2 . 1 . . . . 1 1 1 . . . . Protection 25 | . . . . . 7 . . . . . 1 . . . . . . . . . . . . 2 . . . 2 . 1 1 11 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 2 Weapon 136 | 2 5 . 2 2 22 4 . 2 3 2 6 4 11 1 5 14 3 2 1 6 11 1 . 1 . 3 4 5 1 . . 13 Energy Gun 8 | 2 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Cannon 40 | . . . . . 8 . . . . . 2 1 5 . 1 6 1 1 . 2 5 1 . . . 1 1 2 . . . 3 Ballistic Gun 15 | . 3 . 2 1 7 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 16 | . 1 . . 1 3 1 . 1 2 1 1 1 . 1 . 1 . . . 1 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 29 | . . . . . 1 2 . . 1 1 2 2 . . 1 6 2 1 1 3 5 . . 1 . . . . . . . . Piercing Weapon 27 | . . . . . . 1 . 1 . . . . 6 . 3 1 . . . . . . . . . 2 3 3 1 . . 6 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . . . 7 . 1 . . . . . . . . . . . 7 . . . . 4 . . 1 3 1 1 . 13 Parts Lost 15 | . . 1 . . 2 1 . . . . . . 1 . . 1 . . . 1 5 . . . . . . . . . . 3 Power 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Propulsion 4 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 7 | . . . . . . . . . . . . . 1 . . 1 . . . 1 2 . . . . . . . . . . 2 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Highest Loss Streak 3 | . . 1 . . 2 1 . . . . . . 1 . . 1 . . . 1 3 . . . . . . . . . . 2 Average Slot Usage (%) 88 | . 95 99 100 100 96 91 90 85 85 85 89 93 92 87 86 82 78 80 84 87 80 84 85 83 85 86 89 92 92 91 84 83 Engine 3 | . 14 14 14 14 4 7 7 7 7 7 3 . . . . 1 . . . 2 4 . . . . . . . . . . . Core 4 | . . . . . 4 . . . . . 2 6 6 6 6 8 11 11 11 7 5 10 10 10 10 8 9 7 7 8 2 . Treads 5 | . 27 27 28 28 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . 23 22 21 21 21 18 18 18 18 18 11 11 11 13 16 15 15 15 15 15 18 18 18 20 20 22 23 Device 6 | . . . . . 4 7 6 7 7 7 5 6 6 6 6 7 6 8 5 10 5 9 10 7 5 4 7 10 6 4 6 14 Storage 13 | . 24 28 28 28 25 7 7 7 7 7 6 6 6 6 6 10 11 11 11 11 15 15 15 15 15 13 13 12 12 12 11 10 Processor 5 | . . . . . 4 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 9 8 8 8 6 9 Hackware 20 | . . . . . . 29 29 28 28 28 39 43 42 37 37 30 27 27 31 27 26 25 25 25 25 26 23 20 20 20 19 2 Protection 2 | . . . . . 7 . . . . . . . . . . . . . . . . . . 1 5 . . 3 4 4 . 9 Energy Cannon 1 | . . . . . 5 . . . . . . . 1 . 3 . . . . 1 . 2 5 3 . 3 3 1 1 . . . Ballistic Gun 3 | . 18 28 28 26 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 5 . . 6 6 5 5 1 . . 3 3 4 4 3 4 2 . 2 5 . . . . . . . Piercing Weapon 2 | . . . . . . 1 7 6 . . . . 3 4 2 . . . . . . . . . . 4 4 6 6 8 7 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 12 41 57 74 74 128 18 17 17 24 18 30 18 23 23 24 39 39 41 39 46 52 57 57 57 47 72 76 79 79 77 107 110 Greatest Support 112 | 40 40 40 40 40 60 18 18 18 18 18 18 18 18 18 18 40 40 40 46 46 59 59 68 68 59 76 76 79 82 82 109 112 Greatest Overweight (x) 3 | . 1 1 1 1 3 . . . 1 . 1 . 1 1 1 . . 1 1 . . . . . . . . . . . . 1 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 32 | 6 16 18 20 20 32 16 8 8 8 8 12 8 8 8 8 14 14 14 14 14 18 18 18 18 18 28 22 22 22 22 22 16 Average Capacity 14 | 5 10 16 18 20 26 8 8 8 8 8 8 8 8 8 8 12 13 14 14 14 17 18 18 18 18 21 22 22 22 22 21 10 Most Carried 28 | 6 12 13 19 16 28 9 8 8 8 8 8 8 8 8 8 14 14 14 14 14 18 15 15 18 18 22 22 22 22 22 22 16 Average Carried 13 | 3 8 12 14 16 23 7 7 7 7 7 7 8 8 8 8 11 13 13 13 13 14 14 14 16 18 20 21 21 21 22 21 9 Final Capacity 22 | 6 16 18 20 20 16 8 8 8 8 8 12 8 8 8 8 12 14 14 14 14 18 18 18 18 18 22 22 22 22 22 22 10 Final Carried 22 | 6 12 12 16 16 10 8 8 8 7 8 8 8 8 8 8 12 14 14 14 13 16 14 15 18 18 22 22 22 22 22 21 10 Class Distribution -------------------- 30% | Wizard-Sprinter 13% | Hacker-Sprinter 12% | Wizard-Mutant 11% | Wizard-Scout 10% | Mutant 10% | Hauler-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Assassin | -5/Upper Caves Wizard-Mutant | -5/Warlord Wizard-Scout | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -2/Section 7 Wizard-Scout | -1/Access Scavenger-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 5671 | 175 521 92 391 55 1081 173 30 46 30 69 130 85 90 . 62 349 55 50 120 100 64 182 91 110 10 150 124 308 120 . 120 688 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9897 | . 725 92 385 . 2013 468 107 45 . 76 158 130 . . 23 382 . 55 . 43 121 . 66 115 . 642 114 758 183 . 87 3109 Parts 453 | . 43 4 12 . 122 18 2 3 . 4 9 3 . . . 19 . . . 6 10 . 2 1 . 33 16 26 7 . 5 108 Haulers Intercepted 19 | . 2 . . . 6 . . . . . . . . . . 2 . . . . . . . . . 3 . 5 1 . . . Recyclers Shooed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . 2 . 3 . . . . . . . . 12 20 . . 1 . . . . . . . . . Prevented 16 | . . . . . . . . . . . . . . . . . 1 . 8 5 . 2 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 87 | . 12 2 3 . 33 3 . 3 . 3 . 1 . . . . . . . 4 5 . . . . . . . . . . 18 Melee 19 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 16 Guns 30 | . 9 2 3 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 10 | . . . . . 9 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . AOE 25 | . 3 . . . 7 3 . 3 . 3 . . . . . . . . . 4 2 . . . . . . . . . . . Classes Destroyed 18 | . 7 . 1 . 3 . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . 4 Worker 14 | . 3 . . . 2 3 . . . . 1 . . . . 3 . . . . 1 . . . . . 1 . . . . . Builder 4 | . 1 . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 19 | . 2 . . . 6 . . . . . . . . . . 2 . . . . . . . . . 3 . 5 1 . . . Recycler 8 | . . . . . 1 4 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 Operator 11 | . 3 . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . 3 . . . . 1 Watcher 31 | . 3 . . . 5 1 . . . . 1 . . . . 3 . . . . . . . . . 6 1 6 2 . 2 1 Swarmer 28 | . 3 . . . 7 3 . 3 . 3 . . . . . . . . . 4 5 . . . . . . . . . . . Grunt 30 | . 9 2 1 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Duelist 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 9 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 4 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 4 1 2 . 10 4 . 3 . 3 1 1 . . . 3 . . . 4 3 . . . . 2 1 2 1 . 1 6 Combat Bots Only 7 | . 3 1 2 . 7 3 . 3 . 3 . 1 . . . . . . . 4 3 . . . . . . . . . . 5 Max Kills in Single Turn 3 | . 3 1 1 . 3 2 1 2 . 2 1 1 . . . 1 . 1 . 3 3 . . . . 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . 3 2 . 2 . 2 . . . . . . . . . 3 2 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Damage Taken 6803 | . 456 151 . 1 1806 443 22 49 . 47 99 . 23 . . 112 83 . . 159 833 . 24 . . 53 . . . 206 120 2116 Core 1031 | . 87 30 . . 158 320 . . . 21 47 . . . . 19 . . . 62 108 . . . . . . . . 44 25 110 Absorbed by Shields 1069 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1069 Core Remaining (%) 83 | 100 . . . 53 71 . . . . 51 . . . . 94 . . . . 91 . . . . 90 . 100 . . 96 . 84 Volleys Fired 553 | . 93 11 54 2 111 2 . 2 . 3 2 2 59 . 65 11 1 3 . 15 22 26 5 . . 31 6 11 8 . . 8 Largest 2 | . 2 2 2 1 2 1 . 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 . . 2 Hottest 188 | . 90 40 40 30 138 36 . 36 . 36 90 90 90 . 98 98 98 98 . 98 98 98 98 . . 98 113 113 113 . . 188 Shots Fired 710 | . 126 22 108 2 163 2 . 2 . 3 2 2 59 . 65 11 1 3 . 15 22 26 5 . . 31 6 11 8 . . 15 Gun 351 | . 124 22 108 . 97 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 337 | . . . . . 60 . . . . . 2 1 59 . 65 11 1 3 . 13 20 26 5 . . 31 6 11 8 . . 15 Launcher 22 | . 2 . . 2 6 2 . 2 . 3 . 1 . . . . . . . 2 2 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 280 | . 62 22 108 . 88 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 272 | . 2 . . . 8 . . . . . 2 1 59 . 65 11 1 3 . 13 20 26 5 . . 31 6 11 8 . . . Explosive 20 | . 2 . . 2 4 2 . 2 . 3 . 1 . . . . . . . 2 2 . . . . . . . . . . . Electromagnetic 138 | . 60 . . . 63 . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Robot Hit Streak 24 | . 21 8 24 . 18 . . . . . . 1 . . 2 . . . . 3 . . 1 . . . . . . . . 5 Robot Miss Streak 4 | . 4 2 2 . 2 . . 1 . . . 2 . . 1 . . . . . 2 . 1 . . 3 . . . . . 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 559 | . 83 17 85 . 134 15 5 . . 2 10 5 . . 2 14 . 3 . 1 15 . 2 2 . 18 10 19 4 . 9 104 Core Hits 288 | . 37 5 24 . 77 11 2 4 . 6 3 2 . . 1 8 . 1 . 6 10 . 1 1 . 11 5 11 3 . 4 55 Critical Hits 17 | . . 1 . . 5 1 . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . 6 Critical Kills 4 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 10 | . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . 3 Melee Attacks 686 | . . . . . 1 76 21 10 . 34 70 6 16 . 2 62 1 7 . 14 36 12 . 2 . 57 34 57 26 4 21 117 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 287 | . . . . . 1 53 . . . 34 70 6 . . . 51 1 7 . 14 36 12 . 2 . . . . . . . . Piercing 399 | . . . . . . 23 21 10 . . . . 16 . 2 11 . . . . . . . . . 57 34 57 26 4 21 117 Sneak Attacks 51 | . . . . . . 7 3 . . . 4 . . . . 5 . 3 . . 5 . . . . 6 4 11 1 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 4 17 Damage Inflicted 25356 | . 1753 210 840 . 3232 1377 524 214 . 492 767 536 . . 70 1059 . 364 . 303 1342 . 69 240 . 1342 870 2111 379 . 509 6753 Guns 3560 | . 1151 210 840 . 1359 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 1795 | . . . . . 1326 . . . . . . 31 . . 70 . . . . . . . 69 . . 34 . . . . . 265 Explosions 2485 | . 602 . . . 547 206 . 214 . 269 . 23 . . . . . . . 303 321 . . . . . . . . . . . Melee 17516 | . . . . . . 1171 524 . . 223 767 482 . . . 1059 . 364 . . 1021 . . 240 . 1308 870 2111 379 . 509 6488 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2853 | . 590 210 840 . 1213 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 638 | . 222 . . . 212 . . . . . . 31 . . 70 . . . . . . . 69 . . 34 . . . . . . Explosive 1995 | . 229 . . . 430 206 . 214 . 269 . 23 . . . . . . . 303 321 . . . . . . . . . . . Electromagnetic 2354 | . 712 . . . 1377 . . . . . . . . . . . . . . . . . . . . . . . . . . 265 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4505 | . . . . . . 464 . . . 223 767 482 . . . 944 . 364 . . 1021 . . 240 . . . . . . . . Piercing 13011 | . . . . . . 707 524 . . . . . . . . 115 . . . . . . . . . 1308 870 2111 379 . 509 6488 Highest Corruption 5 | . . . . . 1 . . . . . . . . . . 5 . . . . 3 3 . . . . 4 . . 1 . 5 Average Corruption 3 | . . . . . 1 . . . . . . . . . . 3 . . . . 3 2 . . . . 2 . . 1 . 4 Corruption Purged 15 | . . . . . . . . . . . . . . . . 5 . . . . . 3 . . . . 2 . . . . 5 Effects 100 | . . . . . . . . . . . . . . . . 30 . . . . 1 9 . . . . 1 . . . . 59 Message Errors 29 | . . . . . . . . . . . . . . . . 9 . . . . . 2 . . . . . . . . . 18 Matter Fused 22 | . . . . . . . . . . . . . . . . 4 . . . . . 4 . . . . . . . . . 14 Heat Flow Errors 12 | . . . . . . . . . . . . . . . . 4 . . . . 1 1 . . . . . . . . . 6 Energy Discharges 10 | . . . . . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . . 5 Data Loss (minor) 13 | . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . 1 . . . . 8 Data Loss (major) 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 Targeting Errors 11 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3150 | . 35 . . . 40 464 104 . . 93 186 403 . . 27 224 . 181 . . 288 . 24 99 . 110 126 374 21 . 55 296 Projectiles 105 | . . . . . 40 . . . . . . . . . 27 . . . . . . . 24 . . 14 . . . . . . Explosions 62 | . 35 . . . . 2 . . . . . . . . . . . . . . 25 . . . . . . . . . . . Melee 2983 | . . . . . . 462 104 . . 93 186 403 . . . 224 . 181 . . 263 . . 99 . 96 126 374 21 . 55 296 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 333 | . 45 . . 1 76 . . . . . . . . . . . . . . 18 193 . . . . . . . . . . . Shots 9 | . 1 . . 1 3 . . . . . . . . . . . . . . 1 3 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 471 | . 60 2 . . 199 5 . . . . 36 36 216 . 284 227 56 168 . 299 262 194 121 . . 242 176 303 471 36 20 260 Average Temperature 80 | . 24 2 . . 60 5 . . . . 21 21 86 . 100 78 33 86 . 116 123 76 42 . . 106 94 64 80 12 8 77 Received Heat Transfer 1281 | . 222 84 . . 684 6 20 . . . 15 . . . . 18 12 . . 9 51 . 9 . . 9 . . . . 18 124 Effects 20 | . . . . . . . . . . . . . 1 . 1 . . . . 3 1 . . . . 3 . 2 9 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Interference 12 | . . . . . . . . . . . . . 1 . . . . . . 3 1 . . . . 3 . 1 3 . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Fried 18 | . 3 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 957 | . 300 . . . 409 . . . . . . 37 . . 100 . . . . . . . 74 . . 37 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 733 | . 244 104 . 9 460 733 . . . . 585 . . . . 425 . . . . 501 . . . . 509 169 214 221 162 409 729 Initial 171 | . . 64 . . 3 171 . . . . 2 . . . . . . . . . . . . . . 20 33 . 24 69 10 2 Average 172 | . 126 83 . 8 271 339 . . . . 206 . . . . 51 . . . . 136 . . . . 96 83 96 117 102 107 451 Maximum Alert Level 3 | . 1 . . . 2 3 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 1 1 . 2 3 Low Security (%) 62 | 100 86 100 . 100 25 36 . . . . 61 . . . . 96 . . . . 75 . . . . 96 100 96 91 100 79 6 Level 1 18 | . 13 . . . 71 29 . . . . 12 . . . . . . . . . 16 . . . . . . 3 8 . 16 1 Level 2 7 | . . . . . 2 29 . . . . 25 . . . . 3 . . . . 8 . . . . 3 . . . . 3 12 Level 3 12 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 78 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . 3 . . . 2 2 . . . . 5 . . . . 5 . . . . 3 . . . . 1 3 . 8 1 4 4 Investigation 7 | . 2 . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . Extermination 11 | . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . 1 . . 1 1 1 1 Reinforcement 19 | . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . . 3 . 5 . 2 2 Assault 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 40 | . 2 . . . 3 1 . . . . 2 . . . . . . . . . 3 . . . . . . 5 1 1 1 21 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 353 | . 34 2 . . 41 22 1 3 . 4 28 1 8 . . 23 7 . . 14 32 . 1 . 2 20 8 10 8 11 22 51 Peak Tracking Total 18 | . 5 2 . . 5 5 1 3 . 5 7 1 5 . . 4 4 . . 7 17 . 1 . 2 4 2 4 4 9 12 18 Tactical Retreats 66 | . 3 . . . 1 8 . 1 . 3 10 . 2 . . 2 2 . . 5 8 . . . 1 5 1 2 1 2 3 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 11 | . . . . . . 3 . . . . 1 . . . . 3 . . . . 1 . . . . . 2 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . . . 2 1 8 3 . 1 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 20 | . 2 . . . 1 . 1 . . . . . . . . . . 1 . . 4 . . . . . 4 . 6 1 . . Max in Single Turn 2 | . 1 . . . 1 . 1 . . . . . . . . . . 1 . . 2 . . . . . 1 . 1 1 . . Garrison Access 10 | . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 5 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 153 | . 9 . 2 1 9 15 1 . . . 17 1 3 4 . 16 2 1 2 . 8 . 1 5 . 12 10 3 10 2 9 10 Terminals 86 | . 6 . . 1 7 9 . . . . 11 . . . . 8 1 . . . 5 . . . . 6 7 1 6 2 6 10 Fabricators 12 | . . . . . . 2 . . . . 2 . . . . 3 . . . . . . . . . 1 . . 1 . 3 . Repair Stations 9 | . 1 . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 3 . . 1 . . . Recycling Units 4 | . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . 1 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 . 2 . . . Garrison Access 10 | . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 2 . . . . Total Hacks 491 | . 27 . 32 2 25 36 1 . . . 53 1 7 30 . 43 3 1 2 . 30 . 1 18 . 54 35 6 27 3 29 25 Successful 364 | . 18 . 32 2 13 21 1 . . . 33 1 7 30 . 32 3 1 2 . 19 . 1 18 . 45 27 4 19 3 20 12 Failed 126 | . 9 . . . 12 15 . . . . 20 . . . . 11 . . . . 11 . . . . 9 7 2 8 . 9 13 Catastrophic 19 | . . . . . 1 6 . . . . 4 . . . . . . . . . . . . . . 1 1 . 3 . . 3 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Manual 179 | . 16 . . 2 14 15 . . . . 27 . . . . 20 . 1 1 . 17 . . . . 15 17 3 7 2 10 12 Terminals 250 | . 19 . . 2 20 17 . . . . 39 . . . . 23 2 . . . 18 . . . . 21 26 3 15 3 17 25 Fabricators 46 | . . . . . . 9 . . . . 6 . . . . 11 . . . . . . . . . 4 . . 4 . 12 . Repair Stations 36 | . 4 . . . 3 . . . . . 2 . . . . 4 . . . . 6 . . . . 13 . . 4 . . . Recycling Units 8 | . 4 . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 44 | . . . . . 2 6 . . . . 2 . . . . 2 . . . . 5 . . . . 15 8 . 4 . . . Garrison Access 13 | . . . . . . 4 . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 3 . . . . Terminal Hacks 206 | . 8 . 32 1 7 5 1 . . . 18 1 7 30 . 9 3 1 2 . 5 . 1 18 . 11 16 2 8 2 9 9 Record 63 | . . . 32 . . . . . . . 1 1 5 11 . . 2 . . . . . . 6 . . 5 . . . . . Part Schematic 31 | . 3 . . . 3 1 . . . . 4 . . 8 . 1 . . . . 3 . . 4 . 2 2 . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . Open Door 10 | . . . . . . . 1 . . . . . 2 . . . 1 1 2 . . . 1 . . . . . 1 . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Terminal Index 7 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . 1 1 . Fabricator Index 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Alert Level 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 17 | . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . 5 2 . . . 5 . Locate Traps 24 | . 4 . . . 3 2 . . . . 2 . . . . 2 . . . . 1 . . . . . 3 . 2 1 1 3 Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 9 | . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . 1 . . 1 . 1 . Recall Reinforcements 8 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 3 . 2 . . 1 Recall Assault 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 29 | . . . . . . 6 . . . . 3 . . . . 8 . . . . . . . . . 2 . . 2 . 8 . Load Schematic 15 | . . . . . . 3 . . . . 1 . . . . 5 . . . . . . . . . 1 . . 1 . 4 . Build 14 | . . . . . . 3 . . . . 2 . . . . 3 . . . . . . . . . 1 . . 1 . 4 . Repair Station Hacks 32 | . 4 . . . 2 . . . . . 2 . . . . 4 . . . . 5 . . . . 12 . . 3 . . . Scan Component 18 | . 3 . . . 1 . . . . . 1 . . . . 2 . . . . 3 . . . . 6 . . 2 . . . Repair 14 | . 1 . . . 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 6 . . 1 . . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Report Inventory 3 | . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer 43 | . . . . . 2 5 . . . . 2 . . . . 2 . . . . 5 . . . . 15 8 . 4 . . . Insert Component 26 | . . . . . 1 2 . . . . 1 . . . . 1 . . . . 3 . . . . 9 6 . 3 . . . Analyze 17 | . . . . . 1 3 . . . . 1 . . . . 1 . . . . 2 . . . . 6 2 . 1 . . . Garrison Access Hacks 10 | . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 2 . . . . Seal Access 10 | . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 2 . . . . Unauthorized Hacks 40 | . 5 . . 1 2 3 . . . . 5 . . . . 6 . . . . 3 . . . . 4 2 . 2 1 3 3 Terminals 27 | . 3 . . 1 2 1 . . . . 4 . . . . 3 . . . . 3 . . . . 2 2 . 1 1 1 3 Track 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 15 | . . . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . . 2 . 1 1 1 3 Botnet 8 | . 2 . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 11 | . . . . . . 2 . . . . 1 . . . . 3 . . . . . . . . . 2 . . 1 . 2 . Report 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Prioritize 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siphon 6 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . 1 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 89 | . 8 . . . 9 12 . . . . 8 . . . . 9 . . . . 6 . . . . 8 4 1 7 2 8 7 Full Trace Events 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Feedback Events 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . 3 . . . 4 3 . . . . 5 . . 8 . 2 . . . . 5 . . 4 . 7 4 . 1 . . . Parts Built 14 | . . . . . . 4 . . . . 1 . . . . 3 . . . . . . . . . 1 . . 1 . 4 . Matter 2909 | . . . . . . 460 . . . . 213 . . . . 656 . . . . . . . . . 238 . . 175 . 1167 . Time 946 | . . . . . . 156 . . . . 76 . . . . 311 . . . . . . . . . 84 . . 58 . 261 . Total Part Build Rating 72 | . . . . . . 13 . . . . 5 . . . . 17 . . . . . . . . . 6 . . 7 . 24 . Parts Repaired 14 | . 1 . . . 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 6 . . 1 . . . Time 484 | . 26 . . . 26 . . . . . 38 . . . . 112 . . . . 94 . . . . 170 . . 18 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 15 | . . . . . 1 2 . . . . 1 . . . . 1 . . . . 2 . . . . 5 2 . 1 . . . Part Schematics Acquired 15 | . . . . . 1 2 . . . . 1 . . . . 1 . . . . 2 . . . . 5 2 . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 14 | . . . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . . 2 . . 1 1 3 Largest Group 2 | . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . 1 . . 1 1 2 Highest-Rated Group 88 | . . . . . . . . . . . 36 . . . . 52 . . . . 49 . . . . . 44 . . 44 44 88 Highest-Rated Ally 44 | . . . . . . . . . . . 26 . . . . 26 . . . . 26 . . . . . 44 . . 44 44 44 Total Orders 8 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . 1 . 3 STAY 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 1 . 1 ROAM 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 14 | . . . . . . . 1 1 1 1 . 1 1 . 2 . 1 1 . 3 . 1 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 29734 | 90 1723 157 1398 141 2989 1189 734 567 499 727 1565 244 1344 32 1048 1880 1032 840 341 900 611 1620 285 95 115 1283 801 1032 723 519 513 2697 Spaces Moved 40698 | 49 844 59 678 27 1252 2168 1350 893 1085 1141 3140 741 1822 106 1005 3119 1363 949 620 1403 1054 1266 599 201 305 2410 1562 2585 1574 590 1409 3329 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2896 | 47 844 59 678 27 1241 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 37800 | . . . . . 11 2168 1350 893 1085 1141 3140 741 1822 106 1005 3119 1363 949 620 1403 1054 1266 599 201 305 2410 1562 2585 1574 590 1409 3329 Fastest Speed 21 | 50 160 180 180 180 169 29 29 29 29 29 29 29 29 29 29 29 37 37 30 30 32 32 32 32 32 28 28 24 24 24 21 21 Average Speed 40 | 155 166 180 180 180 188 29 29 29 29 29 29 29 31 29 55 35 37 39 35 30 32 32 32 32 32 28 28 25 24 24 21 21 Slowest Speed 220 | 160 180 180 180 180 220 29 29 29 99 29 99 29 99 99 99 37 37 117 104 30 32 32 32 32 32 32 28 28 24 24 24 93 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . . 3 . . . . 12 . . . . 5 . . . 1 5 . . . . . 3 5 4 3 . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 65 | 5 98 19 89 7 77 52 88 65 84 93 66 72 96 69 90 59 93 87 86 88 28 73 52 60 53 28 91 62 86 19 42 85 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 10 | . 2 . 1 . . . . 1 1 . . . . 1 . . . 1 . . . . . 3 . . . . . . . . Known Exits Taken 26 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . . . . . . 3 3 4 1 . 3 2 . 3 . 2 2 . 4 . . . . 1 . . . . . . . Spaces Dug 511 | . . . . 15 1 54 11 9 . 31 52 2 35 . 23 47 2 6 . 26 38 27 2 . . 55 20 34 16 2 1 2 Terrain Destroyed 847 | . 24 . . 15 33 67 11 26 . 53 52 7 75 . 64 47 2 6 . 68 123 38 3 . . 57 20 34 17 2 1 2 Melee 342 | . . . . . 1 54 11 9 . 31 50 2 16 . 2 36 1 3 . 14 18 12 . . . 27 14 23 13 2 1 2 Projectile 251 | . . . . . . . . . . . 2 . 59 . 62 11 1 3 . 13 20 26 3 . . 30 6 11 4 . . . AOE 254 | . 24 . . 15 32 13 . 17 . 22 . 5 . . . . . . . 41 85 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 52340 | 60 1035 88 747 117 1742 2602 1659 1183 1269 1481 3673 755 2497 106 1420 3791 1886 1398 740 1841 1246 2435 686 227 321 2907 1868 2863 1874 959 1597 5267 Wait 9616 | . 63 15 . 87 198 330 284 273 178 301 437 2 589 . 340 545 514 432 93 397 89 1128 81 . 17 365 210 171 239 364 142 1732 Move 40569 | 48 843 58 677 26 1251 2161 1349 892 1084 1140 3116 740 1821 105 1004 3108 1362 948 619 1400 1043 1265 598 200 304 2409 1556 2574 1565 584 1408 3311 Hop 46 | . . . . . . 3 . . . . 11 . . . . 5 . . . 1 5 . . . . . 2 5 4 2 . 8 Pick Up 181 | 6 12 . 4 . 40 5 1 2 . . 10 . . . 1 12 2 1 3 . 6 . 1 5 . 17 12 15 8 1 7 10 Fast Attach 128 | 6 4 1 1 . 19 5 1 . 1 . 5 . 1 . 2 8 . . 9 1 8 . . 7 . 6 4 7 3 2 1 26 Attach 81 | . 1 1 . . 18 6 1 . 3 . 1 . . . . 6 . 2 1 1 5 2 . 1 . 5 2 4 1 . 5 15 Detach 27 | . . . . . 2 2 . . 2 1 1 . . . . 1 1 2 2 . 3 . . 1 . 1 1 1 . . . 6 Swap 189 | . 7 1 6 2 31 4 1 2 . 2 9 5 10 1 3 20 4 2 1 6 12 2 1 3 . 5 7 10 10 1 5 16 Drop 274 | . 12 1 5 . 71 8 1 2 1 . 11 . 1 . 3 13 1 1 12 1 6 . . 8 . 14 16 20 14 2 12 38 Fire 553 | . 93 11 54 2 111 2 . 2 . 3 2 2 59 . 65 11 1 3 . 15 22 26 5 . . 31 6 11 8 . . 8 Melee 642 | . . . . . 1 76 21 10 . 34 70 6 16 . 2 62 1 7 . 14 36 12 . 2 . 54 34 45 22 3 17 97 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . 18 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x3 / *Upp x2 / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command 0b11 Command History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 15) 658 | -10/Materials | Discovered new exit (range 10) 995 | -10/Materials | Discovered new exit (range 14) 1206 | -10/Materials | Discovered new exit (range 16) 1265 | -10/Materials | Repaired Lgt. Treads 1814 | -10/Materials | Entered Mines 1858 | -10/Mines | Met a Derelict bent on vengeance 1964 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1964 | -10/Mines | Discovered new exit (range 5) 1971 | -10/Mines | Entered Exiles 1971 | -10/Exiles | Found Exiles lab destroyed 2650 | -10/Exiles | Learned location of Zion (-7) 3339 | -10/Exiles | Discovered new exit (range 11) 3369 | -10/Exiles | Entered Mines 3371 | -9/Mines | Discovered new exit (range 8) 3377 | -9/Mines | Assembled infested the area 3510 | -9/Mines | Entered Materials 3510 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3530 | -8/Materials | Build established: Hauler-Mutant 4701 | -8/Materials | Destroyed 7 combat bots 4711 | -8/Materials | Discovered new exit (range 16) 4774 | -8/Materials | Repaired Lgt. Treads 5874 | -8/Materials | Discovered new exit (range 15) 6499 | -8/Materials | Entered Factory 6499 | -7/Factory | Evolved 2 slots: Utility x2 6753 | -7/Factory | Build established: Hacker-Sprinter 7059 | -7/Factory | Fabricated Lrn. Sensor Array? 7145 | -7/Factory | Fabricated Hacking Suite? 7212 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 7292 | -7/Factory | Local fabrication network quarantined 7300 | -7/Factory | Identified exit to Lower Caves 7612 | -7/Factory | Garrison activated, responded to threat 7688 | -7/Factory | Entered Lower Caves 7691 | -7/Lower Caves | Encountered a Warlord checkpoint 7906 | -7/Lower Caves | Learned Factory security intel 8089 | -7/Lower Caves | Discovered new exit (range 7) 8091 | -7/Lower Caves | Identified exit to Lower Caves 8248 | -7/Lower Caves | Found Alien Artifact 8248 | -7/Lower Caves | Identified Core Expander 8248 | -7/Lower Caves | Installed Core Expander, added new Utility slot 8372 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8422 | -7/Lower Caves | Entered another Lower Caves area 8463 | -7/Lower Caves | Discovered new exit (range 5) 8465 | -7/Lower Caves | Identified exit to Factory 8715 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8849 | -7/Lower Caves | Encountered a Warlord checkpoint 8862 | -7/Lower Caves | Discovered new exit (range 5) 8863 | -7/Lower Caves | Identified exit to Zion 8989 | -7/Lower Caves | Entered Zion 9005 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9039 | -7/Zion | Discovered new exit (range 12) 9043 | -7/Zion | Identified exit to Proximity Caves 9344 | -7/Zion | Visited the Megawrench Repair Shop 9349 | -7/Zion | Megawrench repaired 10 parts 9488 | -7/Zion | Entered Proximity Caves 10214 | -6/Proximity Caves | Discovered exit to Factory (range 2) 10215 | -6/Proximity Caves | Entered Factory 10215 | -6/Factory | Evolved 2 slots: Utility x2 10489 | -6/Factory | Repaired Imp. Grenade Launcher? 10520 | -6/Factory | Discovered new exit (range 11) 10533 | -6/Factory | Identified exit to Lower Caves 10812 | -6/Factory | Local fabrication network quarantined 10843 | -6/Factory | Fabricated Exp. Sensor Array? 10906 | -6/Factory | Spotted B-75 Beast 10915 | -6/Factory | First assault squad dispatched 11039 | -6/Factory | Discovered new exit (range 9) 11140 | -6/Factory | Discovered exit to Lower Caves (range 6) 11247 | -6/Factory | Discovered new exit (range 5) 11265 | -6/Factory | Build established: Wizard-Sprinter 11780 | -6/Factory | Entered Lower Caves 11966 | -6/Lower Caves | Learned location of 1 exit from Factory 12021 | -6/Lower Caves | Discovered new exit (range 8) 12024 | -6/Lower Caves | Identified exit to Lower Caves 12024 | -6/Lower Caves | Entered another Lower Caves area 12048 | -6/Lower Caves | Encountered a Warlord checkpoint 12054 | -6/Lower Caves | Discovered new exit (range 9) 12060 | -6/Lower Caves | Identified exit to Factory 12142 | -6/Lower Caves | Learned 4 Factory zone layouts 12485 | -6/Lower Caves | Learned Armory security intel 12485 | -6/Lower Caves | Learned Armory terminal intel 12985 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13359 | -6/Lower Caves | Discovered new exit (range 8) 13361 | -6/Lower Caves | Identified exit to Data Miner 13368 | -6/Lower Caves | Entered Data Miner 13368 | -6/Data Miner | Discovered new exit (range 6) 13374 | -6/Data Miner | Met Data Miner 13380 | -6/Data Miner | Learned location of Section 7 (-2) 13380 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13385 | -6/Data Miner | Received God Mode back door access code from Data Miner 13392 | -6/Data Miner | Identified exit to Proximity Caves 13400 | -6/Data Miner | Entered Proximity Caves 13820 | -5/Proximity Caves | Build established: Wizard-Mutant 14149 | -5/Proximity Caves | Learned Factory stockpile data 14428 | -5/Proximity Caves | Build established: Wizard-Sprinter 14437 | -5/Proximity Caves | Discovered exit to Factory (range 7) 14448 | -5/Proximity Caves | Entered Factory 14448 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14449 | -5/Factory | Identified exit to Upper Caves 14450 | -5/Factory | Identified exit to Factory 14706 | -5/Factory | Discovered exit to Factory (range 3) 14951 | -5/Factory | Discovered exit to Factory (range 14) 15093 | -5/Factory | Build established: Wizard-Mutant 15430 | -5/Factory | Adv. Hacking Suite fried by hacking feedback 15667 | -5/Factory | Fabricated Adv. Hacking Suite? 15731 | -5/Factory | Build established: Hacker-Mutant 15791 | -5/Factory | Fabricated Adv. Hacking Suite? 15910 | -5/Factory | Repaired Nuclear Pulse Array 15971 | -5/Factory | Repaired Nuclear Pulse Array 16087 | -5/Factory | Build established: Wizard-Mutant 16155 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 16206 | -5/Factory | Discovered new exit (range 12) 16209 | -5/Factory | Identified exit to Extension 16262 | -5/Factory | Local fabrication network quarantined 16328 | -5/Factory | Entered Upper Caves 16852 | -5/Upper Caves | Learned Factory terminal intel 16984 | -5/Upper Caves | Discovered new exit (range 7) 17360 | -5/Upper Caves | Identified exit to Upper Caves 17360 | -5/Upper Caves | Entered another Upper Caves area 17422 | -5/Upper Caves | Discovered exit to Factory (range 5) 17744 | -5/Upper Caves | Build established: Wizard-Assassin 18025 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 18129 | -5/Upper Caves | Learned location of Armory (-3) 18184 | -5/Upper Caves | Encountered a Warlord checkpoint 18184 | -5/Upper Caves | Discovered new exit (range 4) 18186 | -5/Upper Caves | Identified exit to Warlord 18200 | -5/Upper Caves | Entered Warlord 18215 | -5/Warlord | Discovered new exit (range 9) 18219 | -5/Warlord | Build established: Wizard-Mutant 18342 | -5/Warlord | Visited the Vortex Lab 18348 | -5/Warlord | Warlord's base attacked by MAIN.C 18383 | -5/Warlord | Met Warlord 18389 | -5/Warlord | Opened Warlord's prototype stash 18400 | -5/Warlord | Found Prototype Hackware 18400 | -5/Warlord | Identified Ghost Barrier 18403 | -5/Warlord | Found Prototype Device 18403 | -5/Warlord | Identified System Purifier 18406 | -5/Warlord | Found Prototype Processor 18406 | -5/Warlord | Identified Exp. Target Analyzer 18411 | -5/Warlord | Found Prototype Processor 18411 | -5/Warlord | Identified Exp. Targeting Computer 18419 | -5/Warlord | Found Prototype Reactor 18527 | -5/Warlord | Opened side exit 18541 | -5/Warlord | Identified exit to Proximity Caves 18541 | -5/Warlord | Entered Proximity Caves 18552 | -4/Proximity Caves | Learned location of 1 exit from Research 18887 | -4/Proximity Caves | Build established: Wizard-Scout 19085 | -4/Proximity Caves | Learned Research terminal intel 19114 | -4/Proximity Caves | Discovered exit to Factory (range 6) 19441 | -4/Proximity Caves | Entered Factory 19441 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19442 | -4/Factory | Identified exit to Research 19443 | -4/Factory | Loaded intel: 20 terminal locations 19490 | -4/Factory | Repaired Exp. Sensor Array 19546 | -4/Factory | Repaired Electron Diverter 19737 | -4/Factory | Build established: Wizard-Sprinter 19848 | -4/Factory | Identified Vortex Chain Reactor 20009 | -4/Factory | Lost 3 parts (1p1u1w) 20026 | -4/Factory | Discovered new exit (range 15) 20034 | -4/Factory | Identified exit to Upper Caves 20052 | -4/Factory | Entered Upper Caves 20194 | -4/Upper Caves | Learned Research emergency access door positions 20366 | -4/Upper Caves | Build established: Wizard-Scout 20785 | -4/Upper Caves | Build established: Wizard-Sprinter 21563 | -4/Upper Caves | Discovered new exit (range 11) 21672 | -4/Upper Caves | Identified exit to Upper Caves 21672 | -4/Upper Caves | Entered another Upper Caves area 21802 | -4/Upper Caves | Discovered new exit (range 9) 21957 | -4/Upper Caves | Identified exit to Zhirov 21957 | -4/Upper Caves | Entered Zhirov 21957 | -4/Zhirov | Discovered new exit (range 3) 21965 | -4/Zhirov | Met Zhirov 21972 | -4/Zhirov | Learned location of Testing (-2) 21972 | -4/Zhirov | Learned location of Command (-1) 21974 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21980 | -4/Zhirov | Found Alien Artifact 21981 | -4/Zhirov | Identified Integrated Reactor 21981 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21987 | -4/Zhirov | Found Alien Artifact 22052 | -4/Zhirov | Identified exit to Proximity Caves 22052 | -4/Zhirov | Entered Proximity Caves 22105 | -3/Proximity Caves | Discovered exit to Research (range 6) 22167 | -3/Proximity Caves | Entered Research 22167 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22168 | -3/Research | Identified exit to Quarantine 22169 | -3/Research | Identified exit to Research 22171 | -3/Research | Loaded intel: 19 terminal locations 22233 | -3/Research | Repaired Field Propulsion Array? 22316 | -3/Research | Repaired Exp. Sensor Array 22341 | -3/Research | Found Imp. Powered Armor 22379 | -3/Research | Repaired Field Propulsion Array? 22577 | -3/Research | Found Fusion Bomb Launcher 22615 | -3/Research | Identified Transdimensional Reconstructor 22651 | -3/Research | Repaired Energy Well 22729 | -3/Research | Spotted B-86 Titan 22851 | -3/Research | Repaired Electron Diverter? 23268 | -3/Research | Local fabrication network quarantined 23283 | -3/Research | Fabricated Mni. Smartbomb Launcher (x1) 23352 | -3/Research | Repaired Mic. Fission Core 23450 | -3/Research | Entered Quarantine 23462 | -3/Quarantine | Found Alien Artifact 23502 | -3/Quarantine | Cryocooling Duct disabled 23517 | -3/Quarantine | Ambient heat levels rising (+20) 23517 | -3/Quarantine | Non-combat units ordered to evacuate 23556 | -3/Quarantine | Found Alien Artifact 23556 | -3/Quarantine | Identified Matter Drive 23820 | -3/Quarantine | Discovered exit to Research (range 14) 23872 | -3/Quarantine | Found Prototype Device 23876 | -3/Quarantine | Identified Exp. Thermal Shield 23906 | -3/Quarantine | Identified Phase Armor 23934 | -3/Quarantine | Found Alien Artifact 23944 | -3/Quarantine | Identified Core Reset Matrix 23954 | -3/Quarantine | Found Alien Artifact 23959 | -3/Quarantine | Found Alien Artifact 23991 | -3/Quarantine | Identified Dimensional Node Initializer 23991 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 24003 | -3/Quarantine | Central database locked down 24141 | -3/Quarantine | Found Enh. Force Lance 24251 | -3/Quarantine | Entered Research 24251 | -2/Research | Warlord forces began assault on 0b10 24251 | -2/Research | Evolved 2 slots: Utility x2 24268 | -2/Research | Identified exit to Testing 24361 | -2/Research | Research machine network offline 24420 | -2/Research | Found Quantum Capacitor 24440 | -2/Research | Build established: Wizard-Scout 24504 | -2/Research | Discovered new exit (range 15) 24585 | -2/Research | Identified exit to Access 24592 | -2/Research | Borebot progress halted 24712 | -2/Research | Discovered exit to Access (range 15) 24885 | -2/Research | Borebot progress halted 25096 | -2/Research | Met up with Warlord 25167 | -2/Research | Found Prototype Processor 25167 | -2/Research | Identified Exp. Core Analyzer 25223 | -2/Research | Spotted Striker 25251 | -2/Research | Warlord invited to help at Command 25283 | -2/Research | Entered Testing 25298 | -2/Testing | Protovariant out of control (PG-F9BP6VLONA) 25318 | -2/Testing | Found Prototype Processor 25318 | -2/Testing | Identified Spectral Analyzer 25568 | -2/Testing | Found Prototype Protection 25602 | -2/Testing | Repaired Mic. Fission Core 25764 | -2/Testing | Fabricated Adv. Armor Integrity Analyzer (x1) 25823 | -2/Testing | Build established: Wizard-Sprinter 25842 | -2/Testing | Incoming investigation squad redirected 25987 | -2/Testing | Spotted Fortress 26005 | -2/Testing | Discovered new exit (range 5) 26006 | -2/Testing | Identified exit to Section 7 26006 | -2/Testing | Entered Section 7 26014 | -2/Section 7 | Spotted B-90 Cyclops 26077 | -2/Section 7 | Found Alien Artifact 26077 | -2/Section 7 | Identified Integrated Dissipator 26077 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26081 | -2/Section 7 | Discovered exit to Access (range 16) 26525 | -2/Section 7 | Entered Access 26525 | -1/Access | Evolved 2 slots: Propulsion x2 26631 | -1/Access | Fabricated Exp. Terrain Scanner (x1) 26657 | -1/Access | Fabricated Femtoactuators (x1) 26686 | -1/Access | Fabricated Exp. Utility Shielding? 26805 | -1/Access | Fabricated Exp. Utility Shielding? 26875 | -1/Access | Warped through subspace 26894 | -1/Access | Incoming investigation squad redirected 26935 | -1/Access | Local fabrication network quarantined 27023 | -1/Access | Discovered new exit (range 8) 27028 | -1/Access | Identified exit to Command 27038 | -1/Access | Entered Command 27127 | -1/Command | Spotted B-99 Colossus 27189 | -1/Command | Spotted B-99 Colossus 27257 | -1/Command | Spotted Alpha 7 27257 | -1/Command | Spotted Alpha 7 27257 | -1/Command | Spotted Striker 27257 | -1/Command | Spotted Striker 27257 | -1/Command | Spotted Executioner 27257 | -1/Command | Spotted Executioner 27257 | -1/Command | Spotted Executioner 27257 | -1/Command | Spotted Executioner 27261 | -1/Command | Disengaged cave seal 27290 | -1/Command | Disengaged cave seal 27290 | -1/Command | Derelicts emerged from the dark tunnel 27334 | -1/Command | First assault squad dispatched 27411 | -1/Command | Identified Hvy. Regenerative Plating 27422 | -1/Command | Incoming assault squad redirected 27519 | -1/Command | Spotted Combat Programmer 27526 | -1/Command | Spotted Combat Programmer 27545 | -1/Command | Destroyed Combat Programmer 27550 | -1/Command | Destroyed Combat Programmer 27558 | -1/Command | Spotted M Guard 27558 | -1/Command | Spotted M Guard 27579 | -1/Command | Destroyed M Guard 27594 | -1/Command | Found Quantum Capacitor 27608 | -1/Command | Destroyed M Guard 27608 | -1/Command | All MAIN.C guards destroyed 27616 | -1/Command | Found Hvy. Regenerative Plating 27620 | -1/Command | Found Prototype Device 27620 | -1/Command | Identified AEGIS Remote Shield 27625 | -1/Command | Found Prototype Device 27625 | -1/Command | Identified Thermal Barrier 27629 | -1/Command | Found Hvy. Regenerative Plating 27716 | -1/Command | Met MAIN.C 27719 | -1/Command | 0b10 Conduit disabled 27739 | -1/Command | Destroyed MAIN.C Shell 27740 | -1/Command | MAIN.C activated Command garrisons 27752 | -1/Command | Destroyed MAIN.C 28014 | -1/Command | Build established: Scavenger-Sprinter 28782 | -1/Command | Discovered new exit (range 7) 28909 | -1/Command | Destroyed B-99 Colossus 28977 | -1/Command | Found Prototype Reactor 28977 | -1/Command | Identified Zero-point Reactor 29564 | -1/Command | Found Prototype Processor 29564 | -1/Command | Identified Exp. Target Analyzer 29568 | -1/Command | Found Prototype Ballistic Cannon 29568 | -1/Command | Identified Omega Cannon 29593 | -1/Command | Found Prototype Protection 29593 | -1/Command | Identified Centrium Heavy Armor Plating 29735 | *** | Establishing 0b11! Last Messages --------------- 29586_ Acquired 10 matter. 29587_ Acquired Plasma Lance. 29589_ Dropped Imp. System Restoration Module. 29591_ Acquired Imp. System Restoration Module. 29592_ Dropped Hvy. Regenerative Plating. 29593_ Acquired Prototype Protection. 29593_ Identified Centrium Heavy Armor Plating. 29595_ Dropped Centrium Heavy Armor Plating. 29596_ Acquired Hvy. Regenerative Plating. 29598_ Dropped Vortex Chain Reactor. 29599_ Acquired Unknown Reactor. 29599_ Identified Particle Reactor. 29600_ Dropped Particle Reactor. 29601_ Acquired Vortex Chain Reactor. 29603_ Acquired 60 matter. 29609_ QHVKXWSKAON<5G%>V