Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.16 @ 16:25:47 Player: NM-Z Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (280) 1400 Value Destroyed (11220) 11220 Prototype IDs (43) 860 Alien Tech Used (3) 600 Bonus (2173) 2173 TOTAL SCORE: 25153 Bonus ------- High Alert Combat Kills 794 Follower Combat Kills 379 Entered Garrisons 200 Met Data Miner 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 237/300 Energy 60/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (17) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Core Stripper Peak State ------------ > --- POWER ------------ Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Improved Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Improved Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Experimental Transmission Jammer Centrium Medium Armor Plating EM Disruption Field Improved Hacking Suite > --- WEAPON ----------- Heavy Quantum Rifle Multirail Thunder Hammer > --- INVENTORY -------- Light Particle Reactor Light Particle Reactor Light Particle Reactor Compact Particle Reactor Armored Heavy Treads Improved Heavy Siege Treads Enhanced Biometal Leg Spectral Analyzer Stasis Canceller Light Regenerative Plating Advanced Dynamic Insulation System Gamma Rifle Quantum Rifle Compact HERF Cannon Enhanced Nova Cannon Improved Heavy Machine Gun KE Penetrator Railgun Railgun Hypervelocity Multirail Fusion Bomb Launcher Z-bomb Delivery System Sigix Terminator Core Stripper [Rating: 174] Favorites ----------- Power Light Particle Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Armored Huge Wheel Treads Heavy Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Autogun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Acc Gar Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 2 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Utility 15 | . . . 1 . . . 2 2 . . . . 2 1 2 1 . 2 . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 359 | 5 17 6 20 . . 2 28 32 15 3 2 20 18 35 41 9 28 25 48 4 1 . Power 30 | 1 1 . 1 . . . 5 3 . 1 . 1 1 2 1 2 3 1 7 . . . Engine 9 | 1 1 . 1 . . . 2 2 . 1 . . . 1 . . . . . . . . Core 8 | . . . . . . . 3 1 . . . 1 1 1 1 . . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . 2 3 1 7 . . . Propulsion 41 | 2 3 2 1 . . . 4 1 . . . 1 . 6 9 2 . 3 4 2 1 . Treads 16 | 2 1 1 . . . . 1 . . . . . . 3 . 2 . 3 2 . 1 . Leg 7 | . 2 . . . . . . . . . . . . . 1 . . . 2 2 . . Wheel 17 | . . 1 1 . . . 3 1 . . . 1 . 3 7 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Utility 102 | 1 5 . 1 . . . 7 7 2 . . 9 6 10 23 3 7 5 15 1 . . Device 38 | . . . . . . . 1 2 1 . . 6 2 3 11 1 1 2 7 1 . . Storage 14 | 1 5 . 1 . . . 1 1 . . . . 1 . . . 3 1 . . . . Processor 10 | . . . . . . . . 1 . . . 1 1 1 1 . . 1 4 . . . Hackware 3 | . . . . . . . 1 . . . . . . 1 1 . . . . . . . Protection 37 | . . . . . . . 4 3 1 . . 2 2 5 10 2 3 1 4 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 186 | 1 8 4 17 . . 2 12 21 13 2 2 9 11 17 8 2 18 16 22 1 . . Energy Gun 27 | . . . 4 . . 1 . 1 1 . . 1 2 2 2 1 7 . 5 . . . Energy Cannon 16 | . . . 1 . . . 1 4 . . . . . 1 2 . 3 2 2 . . . Ballistic Gun 77 | 1 6 2 8 . . . 8 10 5 1 . 3 4 10 2 . 3 7 7 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher 33 | . 2 2 3 . . 1 2 2 6 1 . 3 1 2 . . 1 3 4 . . . Special Weapon 4 | . . . . . . . . . . . . . . . 1 . 1 1 . 1 . . Impact Weapon 10 | . . . 1 . . . . . . . . . . . . . 2 3 4 . . . Slashing Weapon 17 | . . . . . . . 1 3 1 . 2 2 3 2 1 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Unidentified Prototypes 35 | . . . 5 . . . . . . . . 2 1 . 4 1 8 1 13 . . . Parts Lost 71 | . . . 1 . . 1 4 7 . . . 2 1 15 6 . . 4 29 . 1 . Power 10 | . . . . . . . 2 1 . . . . . 3 . . . . 4 . . . Propulsion 10 | . . . . . . . . 1 . . . 1 . 3 1 . . . 3 . 1 . Utility 25 | . . . . . . . . 2 . . . . . 2 3 . . 4 14 . . . Weapon 26 | . . . 1 . . 1 2 3 . . . 1 1 7 2 . . . 8 . . . Highest Loss Streak 12 | . . . 1 . . 1 1 5 . . . 1 1 6 3 . . 3 12 . 1 . Average Slot Usage (%) 92 | . 98 99 99 100 100 100 89 91 92 91 92 91 92 91 94 94 94 92 86 6 . . Engine 3 | . 14 14 11 11 11 11 6 5 . 4 7 6 . . . . . . . . . . Core 2 | . . . . . . . 1 1 7 2 . . 6 4 4 3 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 4 9 8 7 . . . Treads 3 | . 3 9 11 11 11 11 1 . . . . . . 5 . 1 9 8 6 . . . Leg 2 | . 24 8 . . . . . . . . . . . . 4 . . . . 2 . . Wheel 5 | . . 9 11 11 11 11 8 7 7 7 7 7 6 4 8 7 . . . . . . Device 10 | . . . . . . . 7 7 13 7 7 7 15 14 11 14 21 25 19 2 . . Storage 23 | . 26 28 33 33 33 33 26 30 30 30 30 30 26 23 10 9 10 13 16 . . . Processor 6 | . . . . . . . . 3 7 7 7 7 13 11 10 9 9 8 16 . . . Hackware 1 | . . . . . . . 1 3 . . . . . 2 8 4 4 4 2 . . . Protection 5 | . . . . . . . 9 7 1 7 7 5 3 3 17 22 14 9 2 . . . Energy Gun 2 | . . . 9 11 11 11 3 . . . . 5 3 3 2 . . 1 2 . . . Energy Cannon 3 | . . . 2 11 11 5 . 1 7 7 7 . . . 8 4 1 3 2 . . . Ballistic Gun 12 | . 26 19 19 11 11 11 18 17 13 14 11 14 13 10 . 4 6 3 4 . . . Naked Turns 118 | . . . . . . . . . . . . . . . . . . . 6 27 56 29 Heaviest Build 139 | 9 59 59 82 82 82 82 87 106 101 101 101 104 111 118 120 103 128 139 134 6 . . Greatest Support 105 | 40 40 26 12 12 12 12 28 28 28 28 28 28 28 98 40 100 100 105 105 50 3 3 Greatest Overweight (x) 39 | . 2 5 7 6 6 6 7 3 3 3 3 3 3 4 39 2 1 2 34 . . . Average Overweight (x) 2 | . 1 4 6 6 6 6 2 3 3 3 3 3 3 1 2 1 . 1 1 . . . Largest Inventory Capacity 30 | 6 18 18 24 24 24 24 24 30 30 30 30 30 30 30 30 16 22 28 28 4 4 4 Average Capacity 24 | 5 15 18 23 24 24 24 23 29 30 30 30 30 30 30 17 16 17 22 27 4 4 4 Most Carried 30 | 1 18 18 24 24 24 24 24 30 30 30 30 30 30 30 18 16 22 22 28 4 4 2 Average Carried 23 | . 13 17 22 23 24 23 22 28 29 30 30 29 29 28 15 14 17 21 24 4 3 2 Final Capacity 30 | 6 18 18 24 24 24 24 24 30 30 30 30 30 30 30 16 16 22 28 4 4 4 4 Final Carried 30 | 1 18 18 24 24 24 23 24 30 30 30 30 30 27 18 16 16 22 22 4 4 2 2 Class Distribution -------------------- 20% | Hauler-Skirmisher 19% | Hauler-Mutant 17% | Hauler-Gunner 12% | Mutant 9% | Hauler-Tank 7% | Hauler-Assassin 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Gunner | -9/Materials Hauler-Gunner | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Gunner | -8/Mines Hauler-Tank | -8/Materials Hauler-Tank | -7/Factory Hauler-Skirmisher | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Data Miner Hauler-Gunner | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Skirmisher | -5/Factory Hacker-Mutant | -4/Factory Assassin | -3/Research Assassin | -3/Testing Hauler-Assassin | -2/Research Hauler-Skirmisher | -2/Quarantine Hauler-Skirmisher | -1/Access Mutant | -1/Garrison Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Acc Gar Acc Matter Collected 8713 | 199 358 175 806 139 . 49 525 1469 326 101 . 338 399 565 608 . 522 790 1344 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11584 | . 457 110 1095 164 . 185 722 1774 515 150 . 299 655 1044 884 . 446 1137 1947 . . . Parts 612 | . 35 9 73 9 . 9 44 93 18 11 . 11 30 40 47 . 24 72 87 . . . Haulers Intercepted 12 | . 2 . 4 . . . 1 2 . . . 1 . 2 . . . . . . . . Recyclers Shooed 5 | . . . . . . . . . . . . . 1 1 1 . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . . 15 8 . 13 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Acc Gar Acc Combat Hostiles Destroyed 214 | . 14 5 27 3 . 7 19 33 13 4 . 6 12 13 14 . 4 12 28 . . . Melee 8 | . . . . . . . . 4 . . . . . 1 3 . . . . . . . Guns 105 | . 9 3 16 . . 3 9 23 . 1 . 1 7 7 1 . 3 7 15 . . . Cannons 28 | . . . . 3 . 3 2 3 . 1 . . . . 7 . 1 2 6 . . . AOE 71 | . 5 2 11 . . 1 8 3 13 2 . 5 5 4 3 . . 3 6 . . . Classes Destroyed 17 | . 6 1 2 . . . 2 2 . 1 . . . . . . 1 . 2 . . . Worker 14 | . . . . . . . 2 . . . . . . 1 3 . . 3 5 . . . Builder 15 | . 1 . 1 1 . . 1 2 . . . . 1 1 1 . . 4 2 . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 4 . . . 1 2 . . . 1 . 2 . . . . . . . . Recycler 8 | . . . 2 . . . 1 . . . . . 1 1 . . 1 1 1 . . . Mechanic 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Operator 4 | . 1 . 2 . . . . 1 . . . . . . . . . . . . . . Watcher 9 | . 1 . 1 . . . . 1 . . . . . 1 1 . 1 2 1 . . . Swarmer 58 | . 6 3 14 . . 4 10 3 6 . . 3 5 1 3 . . . . . . . Grunt 82 | . 8 2 12 3 . 3 4 19 3 3 . 1 4 4 5 . . . 11 . . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Duelist 3 | . . . . . . . . . . 1 . . 1 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 19 | . . . 1 . . . 4 5 . . . . 2 1 1 . . 2 3 . . . Hunter 6 | . . . . . . . 1 1 . . . 2 . . . . . 2 . . . . Programmer 40 | . . . . . . . . 4 . . . . . 6 5 . 4 8 13 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Thug 4 | . . . . . . . . . 4 . . . . . . . . . . . . . Best Kill Streak 10 | . 5 5 10 3 . 4 6 7 4 4 . 3 4 4 3 . 2 5 9 . . . Combat Bots Only 7 | . 4 5 7 3 . 4 4 7 4 4 . 3 4 3 3 . 2 3 6 . . . Max Kills in Single Turn 5 | . 3 2 5 1 . 3 4 2 3 2 . 1 2 2 3 . 1 2 3 . . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 2 4 . . 1 2 2 3 1 . 1 2 2 3 . . 2 2 . . . Melee 1 | . . . . . . . . 1 . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Acc Gar Acc Damage Taken 20864 | . 235 263 617 62 . 259 1094 2269 425 34 . 431 773 3099 1381 78 264 2004 5420 430 1328 398 Core 4224 | . 68 72 144 . . 72 400 221 66 . . 77 83 377 132 . 47 105 752 347 863 398 Absorbed by Shields 48 | . . . . . . . . . . . . . . . . . . . . . 48 . Reduced by Siege Mode 81 | . . . . . . . . . . . . . . . . . . 6 75 . . . Core Remaining (%) 64 | 100 . 44 . . . 46 27 . . . . 48 90 62 88 . 96 . 40 . . . Volleys Fired 544 | . 35 15 42 6 . 7 38 92 21 3 . 16 24 44 40 3 30 50 78 . . . Largest 3 | . 2 2 3 3 . 3 3 3 2 3 . 2 3 3 3 1 3 3 3 . . . Hottest 263 | . 53 53 136 136 . 136 136 119 69 121 . 58 111 167 263 60 198 198 230 . . . Shots Fired 1343 | . 67 30 119 13 . 20 102 265 23 9 . 20 67 122 97 3 42 136 208 . . . Gun 1038 | . 62 28 109 7 . 13 91 239 . 4 . 10 64 111 22 3 16 95 164 . . . Cannon 223 | . . . 6 6 . 5 7 22 . 3 . . . 1 75 . 26 38 34 . . . Launcher 82 | . 5 2 4 . . 2 4 4 23 2 . 10 3 10 . . . 3 10 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 872 | . 62 28 79 6 . 6 81 233 . 4 . 6 44 100 2 . 12 95 114 . . . Thermal 239 | . . . 6 6 . 5 7 17 . 3 . . . 1 95 . 27 23 49 . . . Explosive 78 | . 5 2 4 . . 2 4 4 19 2 . 10 3 10 . . . 3 10 . . . Electromagnetic 154 | . . . 30 1 . 7 10 11 4 . . 4 20 11 . 3 3 15 35 . . . Robot Hit Streak 53 | . 8 7 10 7 . 8 19 18 5 10 . 5 14 13 13 1 7 20 53 . . . Robot Miss Streak 13 | . 4 3 6 1 . 3 4 4 2 4 . 5 13 7 10 2 1 9 5 . . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . 1 1 . . . Secondary Targets 6 | . . . 2 . . . . . . . . . 1 . . . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Shots Hit Robots 963 | . 38 17 77 8 . 12 71 209 9 5 . 12 51 114 71 1 19 88 161 . . . Core Hits 616 | . 26 10 51 5 . 13 36 117 27 12 . 21 35 87 33 1 8 43 89 . 2 . Critical Hits 91 | . 1 3 . 1 . 1 2 3 . 2 . 1 . . . . 6 39 32 . . . Critical Kills 25 | . 1 2 . 1 . 1 1 1 . 1 . . . . . . 3 8 6 . . . Critical Parts Destroyed 61 | . . 1 . . . . 1 2 . 1 . 1 . . . . 3 28 24 . . . Melee Attacks 148 | . . . 3 . . . 2 19 3 . 8 2 2 26 26 5 28 14 10 . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Impact 47 | . . . 3 . . . . . . . . . . . . . 22 14 8 . . . Slashing 98 | . . . . . . . 2 18 3 . 8 2 2 26 26 5 6 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . . 2 3 . . . . 3 5 . 3 2 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31517 | . 927 440 1701 121 . 414 1744 3772 1662 259 . 1009 1433 3803 2874 19 793 3069 7465 . 12 . Guns 14580 | . 556 275 875 35 . 147 986 2544 . 62 . 120 863 2048 362 19 262 1353 4073 . . . Cannons 4228 | . . . 42 86 . 103 125 386 . 41 . . . 34 1189 . 149 911 1162 . . . Explosions 9363 | . 371 165 784 . . 164 633 473 1335 156 . 889 570 929 292 . . 580 2022 . . . Melee 3302 | . . . . . . . . 365 327 . . . . 792 1031 . 378 211 198 . . . Ramming 44 | . . . . . . . . 4 . . . . . . . . 4 14 10 . 12 . Kinetic 11275 | . 556 275 420 13 . 25 791 2509 . 62 . 36 544 1855 . . 136 1353 2700 . . . Thermal 6610 | . 138 81 270 86 . 103 125 309 . 41 . . 258 231 1843 . 275 691 2159 . . . Explosive 7678 | . 233 84 556 . . 164 633 473 1137 156 . 889 312 732 . . . 580 1729 . . . Electromagnetic 2642 | . . . 455 22 . 122 195 112 198 . . 84 319 193 . 19 . 220 703 . . . Impact 641 | . . . . . . . . . . . . . . . . . 266 211 164 . . . Slashing 2627 | . . . . . . . . 365 327 . . . . 792 1031 . 112 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . 3 3 3 3 . . . . . . . 14 4 . 8 7 24 . 3 5 Average Corruption 3 | . . . 3 3 3 3 . . . . . . . 4 2 . 3 3 6 . 2 4 Corruption Purged 27 | . . . . . . . . . . . . . . 4 6 . 6 11 . . . . Effects 160 | . . . 19 10 2 4 . . . . . . . 26 13 . 12 13 59 . . 2 Message Errors 37 | . . . 7 3 1 1 . . . . . . . 4 3 . 5 2 10 . . 1 Matter Fused 27 | . . . 5 4 . 2 . . . . . . . 2 3 . 1 . 10 . . . Heat Flow Errors 13 | . . . 2 1 1 1 . . . . . . . 1 1 . 1 2 3 . . . Energy Discharges 16 | . . . 1 2 . . . . . . . . . 2 . . 4 1 5 . . 1 Parts Rejected 4 | . . . . . . . . . . . . . . 3 . . . 1 . . . . Data Loss (minor) 16 | . . . 2 . . . . . . . . . . 6 4 . . 1 3 . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Misdirections 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Targeting Errors 36 | . . . 2 . . . . . . . . . . 4 2 . 1 5 22 . . . Weapon Failures 6 | . . . . . . . . . . . . . . 2 . . . . 4 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1288 | . . 9 . . . . 32 102 240 . . 16 71 18 182 . 214 148 256 . . . Projectiles 119 | . . . . . . . . 8 . . . . . . 83 . . 21 7 . . . Explosions 333 | . . 9 . . . . 32 18 33 . . 16 71 1 . . . . 153 . . . Melee 836 | . . . . . . . . 76 207 . . . . 17 99 . 214 127 96 . . . Knockbacks 6 | . . . . . . . . . . . . . . . . . 2 3 1 . . . Impact 6 | . . . . . . . . . . . . . . . . . 2 3 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 415 | . 36 . 121 . . . . 19 34 . . . 120 79 . . . . . . 6 . Shots 14 | . 1 . 4 . . . . 1 2 . . . 2 4 . . . . . . . . Rammed 6 | . . . . . . . . 1 . . . . . . . . . 2 1 . 2 . Targets Rammed 7 | . . . . . . . . 1 . . . . . . . . 1 2 1 . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Highest Temperature 621 | . 18 35 356 233 249 335 621 333 28 124 . 32 3 132 199 26 197 197 151 . . . Average Temperature 94 | . 6 17 76 95 128 135 150 98 13 75 . 10 3 35 97 17 90 107 22 . . . Received Heat Transfer 3171 | . 84 114 162 33 . 90 261 876 126 9 . 36 141 411 99 9 . 27 558 90 45 . Effects 14 | . . . 1 . . 3 9 1 . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Damage (core) 3 | . . . . . . . 3 . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . Total Turns 76 | . . . . . . . . . . . . . . . . . . 17 59 . . . Longest Duration 32 | . . . . . . . . . . . . . . . . . . 17 32 . . . Robots Corrupted 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fried 17 | . . . 2 . . 1 . . . . . 1 . 1 . . 4 5 3 . . . Impact Corruptions 14 | . . . . . . . . . . . . . . . . . 6 5 3 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . . . 1 . . . . 1 . . . . . . 5 . . 3 3 . . . Heat Transferred 6697 | . 100 100 374 148 . 185 222 518 . 74 . . 200 137 2145 . 259 555 1680 . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 5 . . 1 . . . . . . 1 . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Acc Gar Acc Peak Influence 829 | . 249 330 537 285 . 174 411 465 . . . . 585 340 543 306 144 566 829 408 425 254 Initial 408 | . . 49 50 209 . . . 119 . . . . 94 286 95 285 96 33 247 408 345 254 Average 203 | . 149 200 304 181 . 70 162 220 . . . . 274 159 187 244 58 177 485 408 368 254 Maximum Alert Level 3 | . 1 1 2 1 . . 2 2 . . . . 2 1 2 1 . 2 3 2 2 1 Low Security (%) 59 | 100 72 61 40 46 . 100 52 58 . . . . 25 73 65 36 100 71 . . . . Level 1 27 | . 27 38 16 53 . . 42 31 . . . . 56 26 21 63 . 4 47 . 82 100 Level 2 11 | . . . 43 . . . 4 9 . . . . 17 . 12 . . 24 30 100 17 . Level 3 1 | . . . . . . . . . . . . . . . . . . . 22 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 3 . 4 . . . 2 10 . . . . 2 8 5 1 2 5 6 1 . . Investigation 7 | . 2 . 2 . . . . 1 . . . . . . . . . 1 . 1 . . Extermination 20 | . . . . . . . . 4 . . . . . 3 3 1 2 4 3 . . . Reinforcement 13 | . 1 . 2 . . . 2 5 . . . . . 2 . . . . 1 . . . Assault 5 | . . . . . . . . . . . . . 1 . 2 . . . 2 . . . Garrison 4 | . . . . . . . . . . . . . 1 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . . . 1 2 . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Acc Gar Acc Distress Signals 6 | . 1 . 2 . . . . 1 . . . . 2 . . . . . . . . . Communications Jammed 94 | . . . . . . . . . . . . . . . 1 . 19 47 27 . . . Distress Signals 94 | . . . . . . . . . . . . . . . 1 . 19 47 27 . . . Times Spotted 371 | . 23 8 40 3 . 7 24 44 12 6 . 9 23 27 27 4 9 27 48 6 21 3 Peak Tracking Total 22 | . 4 3 9 3 . 4 5 5 4 4 . 5 5 9 5 2 2 5 6 6 22 4 Tactical Retreats 15 | . . 1 1 . . . 1 1 . . . 1 3 . 4 . . 1 . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Acc Gar Acc Traps Triggered 21 | . 2 . 1 . . . 1 5 . . . . . 4 1 1 . 2 1 1 2 . Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Trap Hack Attempts 19 | . . . . . . . . 6 . . . . 13 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Acc Gar Acc Machines Disabled 39 | . 3 1 6 . . . . 2 . . . . 6 2 7 . 4 1 7 . . . Max in Single Turn 4 | . 1 1 2 . . . . 1 . . . . 2 2 4 . 1 1 1 . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Acc Gar Acc Machines Accessed 72 | . 9 . 4 2 . 1 7 15 . . 4 . 5 2 10 1 6 2 3 1 . . Terminals 46 | . 6 . 4 1 . 1 4 12 . . . . 3 1 6 . 3 2 3 . . . Fabricators 6 | . . . . . . . . . . . . . 2 . 3 1 . . . . . . Repair Stations 5 | . 1 . . . . . 2 . . . . . . . . . 2 . . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . . . . 1 1 . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . . . . . 1 . . 1 . . Total Hacks 203 | . 19 . 9 3 . 5 28 33 . . 25 . 8 8 33 2 17 6 5 2 . . Successful 120 | . 9 . 3 2 . 1 18 17 . . 25 . 3 7 20 2 10 1 1 1 . . Failed 82 | . 10 . 6 . . 4 10 16 . . . . 5 1 13 . 7 5 4 1 . . Catastrophic 9 | . 1 . 1 . . 1 . 1 . . . . 1 . 1 . 1 . 2 . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Manual 65 | . 17 . 7 3 . 5 2 12 . . . . . 3 10 . . 3 3 . . . Terminals 121 | . 14 . 9 2 . 5 11 29 . . . . 5 3 24 . 8 6 5 . . . Fabricators 10 | . . . . . . . . . . . . . 3 . 5 2 . . . . . . Repair Stations 25 | . 2 . . . . . 16 . . . . . . . . . 7 . . . . . Recycling Units 4 | . 3 . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 11 | . . . . . . . . 2 . . . . . 5 4 . . . . . . . Garrison Access 6 | . . . . . . . 1 1 . . . . . . . . 2 . . 2 . . Terminal Hacks 70 | . 4 . 3 2 . 1 5 11 . . 25 . 1 1 12 . 3 1 1 . . . Record 13 | . . . . . . . . . . . 11 . . . 2 . . . . . . . Part Schematic 6 | . . . 1 . . . . 1 . . 4 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . Robot Analysis 10 | . 3 . 1 1 . 1 . 2 . . . . . . 2 . . . . . . . Prototype ID Bank 4 | . . . . . . . 1 . . . 3 . . . . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . . . 1 1 . . . . . . . . 1 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 4 | . . . . . . . . 1 . . . . 1 1 1 . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 6 | . . . . . . . 1 3 . . . . . . 2 . . . . . . . Unreport Threat 4 | . . . 1 . . . . 1 . . . . . . 2 . . . . . . . Locate Traps 6 | . . . . . . . 1 2 . . . . . . 2 . 1 . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . . . 2 . 4 2 . . . . . . Load Schematic 4 | . . . . . . . . . . . . . 1 . 2 1 . . . . . . Build 4 | . . . . . . . . . . . . . 1 . 2 1 . . . . . . Repair Station Hacks 21 | . 2 . . . . . 13 . . . . . . . . . 6 . . . . . Scan Component 11 | . 1 . . . . . 7 . . . . . . . . . 3 . . . . . Repair 10 | . 1 . . . . . 6 . . . . . . . . . 3 . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . . 2 . . . . . 5 4 . . . . . . . Insert Component 5 | . . . . . . . . 1 . . . . . 2 2 . . . . . . . Analyze 6 | . . . . . . . . 1 . . . . . 3 2 . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . . . . . . . 1 . . 1 . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . Unauthorized Hacks 5 | . 2 . . . . . . 2 . . . . . 1 . . . . . . . . Terminals 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . Track 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . Botnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 6 . 4 1 . 1 7 13 . . . . 5 2 10 1 5 2 2 1 . . Full Trace Events 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . . 2 . . 4 . . 1 1 . . . . . . . Parts Built 4 | . . . . . . . . . . . . . 1 . 2 1 . . . . . . Matter 1005 | . . . . . . . . . . . . . 384 . 453 168 . . . . . . Time 468 | . . . . . . . . . . . . . 204 . 236 28 . . . . . . Total Part Build Rating 21 | . . . . . . . . . . . . . 8 . 9 4 . . . . . . Parts Repaired 10 | . 1 . . . . . 6 . . . . . . . . . 3 . . . . . Time 296 | . 26 . . . . . 180 . . . . . . . . . 90 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . . 1 . . . . . 2 2 . . . . . . . Part Schematics Acquired 3 | . . . . . . . . 1 . . . . . 1 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Acc Gar Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Acc Gar Acc Total Allies 7 | . . 3 . 2 . . . . . . . 1 . . . 1 . . . . . . Largest Group 3 | . . 3 3 2 2 . . . . . . 1 1 . . 1 1 . . . . . Highest-Rated Group 94 | . . 40 40 45 45 . . . . . . 94 94 . . 64 64 . . . . . Highest-Rated Ally 94 | . . 16 16 31 31 . . . . . . 94 94 . . 64 64 . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 65 | . . 6 17 . . . . . . . . 26 10 . . . 6 . . . . . Total Damage 1585 | . . 63 192 . . . . . . . . 855 284 . . . 191 . . . . . Kills 16 | . . 3 4 . . . . . . . . 5 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Acc Gar Acc Robot Analysis Total 10 | . 3 . 1 1 . 1 . 2 . . . . . . 2 . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 1 . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Acc Gar Acc Turns Passed 22145 | 79 1573 607 1187 741 42 572 994 1858 3339 423 185 1400 722 1659 1521 627 1747 1377 1345 51 67 29 Spaces Moved 10421 | 46 850 395 652 470 29 363 442 1050 619 315 127 396 436 939 899 283 804 620 480 66 83 57 Core 214 | 2 . . . . . . . . . . . . . . 1 . . . 14 57 83 57 Treads 2459 | 44 101 . . . . . . . . . . . . 375 . 61 804 620 454 . . . Legs 885 | . 749 76 . . . . . . . . . . . . 39 . . . 12 9 . . Wheels 6863 | . . 319 652 470 29 363 442 1050 619 315 127 396 436 564 859 222 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 150 130 130 150 150 150 120 130 130 130 130 130 130 110 100 115 152 172 50 50 50 50 Average Speed 142 | 155 159 139 149 150 150 150 125 130 130 130 130 130 130 141 117 125 169 172 192 59 50 50 Slowest Speed 2000 | 160 180 180 150 150 150 150 160 130 130 130 130 130 130 180 2000 180 172 192 1750 120 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 94 88 53 84 8 74 36 34 57 52 73 51 14 16 24 7 64 16 46 3 37 3 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . . 1 . . . . . 1 1 1 1 1 . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . . . . 1 . . . Scrap Searched 10 | . . 3 . 1 . . . . 2 1 . 3 . . . . . . . . . . Spaces Dug 166 | . . . 3 . . . 2 6 80 . 8 2 1 9 6 3 30 14 2 . . . Terrain Destroyed 843 | . 31 15 49 . . 7 29 18 162 13 8 73 56 104 59 3 37 90 89 . . . Melee 66 | . . . 3 . . . 2 6 . . 8 2 1 9 4 3 17 10 1 . . . Projectile 61 | . . . . . . . . . . . . . . 2 19 . 20 14 6 . . . AOE 716 | . 31 15 46 . . 7 27 12 162 13 . 71 55 93 36 . . 66 82 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Tes Res Qua Acc Gar Acc Total 16473 | 51 1004 419 778 496 28 375 818 1356 3122 321 138 1258 547 1117 1246 543 1109 795 712 76 107 57 Wait 4504 | . 69 1 21 13 . 4 262 100 2456 . . 805 26 43 174 226 161 67 71 5 . . Move 10400 | 45 849 394 651 469 28 362 441 1049 618 314 126 395 435 938 898 282 803 619 479 66 82 57 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 202 | 1 21 1 23 4 . . 23 25 5 . . 9 10 7 27 3 31 7 5 . . . Fast Attach 86 | 5 5 1 2 . . . 9 1 . 1 1 3 4 5 11 2 9 7 16 4 . . Attach 96 | . . 1 5 . . 1 9 10 . . . 3 5 15 16 4 3 4 19 . 1 . Detach 45 | . . . 1 . . . 5 1 . . . 3 4 2 9 3 4 . 13 . . . Swap 178 | . 12 4 13 . . 1 10 21 15 2 1 14 9 15 14 3 16 14 14 . . . Drop 176 | . 13 2 17 4 . . 19 15 4 1 1 8 15 4 31 2 22 11 6 1 . . Fire 544 | . 35 15 42 6 . 7 38 92 21 3 . 16 24 44 40 3 30 50 78 . . . Melee 148 | . . . 3 . . . 2 19 3 . 8 2 2 26 26 5 28 14 10 . . . Ram 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . 1 2 1 . . . Escape Stasis 56 | . . . . . . . . 16 . . . . . 18 . . . . . . 22 . Rewire 12 | . . . . . . . . . . . 1 . . . . 10 1 . . . . . Trap 19 | . . . . . . . . 6 . . . . 13 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 383 | -10/Materials | Repaired Grenade Launcher 449 | -10/Materials | Discovered new exit (range 20) 993 | -10/Materials | Discovered new exit (range 5) 1064 | -10/Materials | Discovered new exit (range 13) 1604 | -10/Materials | Discovered new exit (range 16) 1653 | -10/Materials | Entered Mines 1654 | -10/Mines | Met a Derelict bent on vengeance 1666 | -10/Mines | Core integrity fell below 50% 1805 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1807 | -10/Mines | Learned Materials security intel 1979 | -10/Mines | Discovered new exit (range 8) 2245 | -10/Mines | Discovered new exit (range 5) 2260 | -10/Mines | Entered Materials 2260 | -9/Materials | Accompanied by 3 allies 2260 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2514 | -9/Materials | Discovered new exit (range 7) 2568 | -9/Materials | Build established: Hauler-Gunner 2773 | -9/Materials | Destroyed 7 combat bots 3001 | -9/Materials | Discovered new exit (range 5) 3447 | -9/Materials | Entered Mines 3489 | -9/Mines | Found the Drone Emporium 3497 | -9/Mines | Learned 2 Materials zone layouts 3665 | -9/Mines | Central database locked down 3788 | -9/Mines | Discovered new exit (range 3) 3845 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3857 | -9/Mines | Discovered new exit (range 3) 4151 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4153 | -9/Mines | Discovered new exit (range 5) 4188 | -9/Mines | Entered Exiles 4188 | -9/Exiles | Accompanied by 2 allies 4211 | -9/Exiles | Discovered new exit (range 14) 4218 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4230 | -9/Exiles | Build established: Hauler-Mutant 4230 | -9/Exiles | Entered Mines 4525 | -8/Mines | Core integrity fell below 50% 4563 | -8/Mines | Build established: Hauler-Gunner 4577 | -8/Mines | Discovered new exit (range 11) 4802 | -8/Mines | Entered Materials 4802 | -8/Materials | Evolved 2 slots: Utility x2 4857 | -8/Materials | Repaired Hvy. Assault Rifle 4884 | -8/Materials | Repaired Lgt. Treads 4918 | -8/Materials | Repaired Arm. Wheel 4951 | -8/Materials | Repaired Hvy. Assault Rifle 5190 | -8/Materials | Core integrity fell below 50% 5443 | -8/Materials | Discovered new exit (range 4) 5530 | -8/Materials | Build established: Hauler-Tank 5632 | -8/Materials | Repaired Autogun 5660 | -8/Materials | Repaired Lrg. Storage Unit 5796 | -8/Materials | Entered Factory 5796 | -7/Factory | Evolved 2 slots: Utility x2 6283 | -7/Factory | Discovered new exit (range 7) 6400 | -7/Factory | Identified exit to Storage 6400 | -7/Factory | Identified exit to Lower Caves 7137 | -7/Factory | Discovered new exit (range 6) 7202 | -7/Factory | Destroyed 7 combat bots 7257 | -7/Factory | Lost 5 parts (1p1n3w) 7654 | -7/Factory | Entered Lower Caves 7956 | -7/Lower Caves | Ambushed by wild Derelicts 8301 | -7/Lower Caves | Build established: Hauler-Skirmisher 10697 | -7/Lower Caves | Learned Factory trap positions 10758 | -7/Lower Caves | Discovered new exit (range 12) 10824 | -7/Lower Caves | Build established: Hauler-Mutant 10834 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 10993 | -7/Lower Caves | Entered another Lower Caves area 11189 | -7/Lower Caves | Encountered a Warlord checkpoint 11322 | -7/Lower Caves | Build established: Hauler-Gunner 11398 | -7/Lower Caves | Discovered new exit (range 10) 11416 | -7/Lower Caves | Entered Data Miner 11416 | -7/Data Miner | Discovered new exit (range 6) 11441 | -7/Data Miner | Met Data Miner 11481 | -7/Data Miner | Learned location of Section 7 (-2) 11481 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11505 | -7/Data Miner | Received God Mode back door access code from Data Miner 11601 | -7/Data Miner | Entered Proximity Caves 11637 | -6/Proximity Caves | Escorted by Enhanced Grunt 11688 | -6/Proximity Caves | Core integrity fell below 50% 11821 | -6/Proximity Caves | Build established: Hauler-Mutant 11859 | -6/Proximity Caves | Spotted B-75 Beast 11876 | -6/Proximity Caves | Allies destroyed B-75 Beast 12204 | -6/Proximity Caves | Build established: Hauler-Gunner 12951 | -6/Proximity Caves | Build established: Hauler-Mutant 12963 | -6/Proximity Caves | Discovered new exit (range 16) 12979 | -6/Proximity Caves | Learned Factory non-interactive machine intel 13001 | -6/Proximity Caves | Entered Factory 13001 | -6/Factory | Accompanied by 1 ally 13001 | -6/Factory | Evolved 2 slots: Utility x2 13002 | -6/Factory | Loaded intel: 113 trap records 13003 | -6/Factory | Loaded intel: 194 non-interactive machine locations 13480 | -6/Factory | Discovered new exit (range 3) 13549 | -6/Factory | Garrison activated, responded to threat 13637 | -6/Factory | Fabricated Exp. Transmission Jammer? 13701 | -6/Factory | First assault squad dispatched 13718 | -6/Factory | Incoming assault squad redirected 13723 | -6/Factory | Entered another Factory area 13723 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13945 | -5/Factory | Build established: Hauler-Skirmisher 14124 | -5/Factory | Found Imp. Powered Armor 14235 | -5/Factory | Discovered new exit (range 14) 14250 | -5/Factory | Identified exit to Factory 14495 | -5/Factory | Garrison activated, responded to threat 14821 | -5/Factory | Build established: Hauler-Mutant 15251 | -5/Factory | Garrison activated, responded to threat 15270 | -5/Factory | System corruption reached 10% 15284 | -5/Factory | Build established: Hauler-Skirmisher 15330 | -5/Factory | Lost 6 parts (1p1n2u2w) 15382 | -5/Factory | Entered another Factory area 15382 | -4/Factory | Evolved 2 slots: Utility x2 15402 | -4/Factory | Lost 5 parts (1p1n3w) 15859 | -4/Factory | Lost 3 parts (2u1w) 15923 | -4/Factory | Build established: Hacker-Mutant 16405 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 16533 | -4/Factory | Fabricated Lrn. Sensor Array? 16781 | -4/Factory | Local fabrication network quarantined 16805 | -4/Factory | Found Prototype Device 16805 | -4/Factory | Identified EM Disruption Field 16849 | -4/Factory | Discovered new exit (range 11) 16863 | -4/Factory | Identified exit to Research 16882 | -4/Factory | First assault squad dispatched 16903 | -4/Factory | Entered Research 16903 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17218 | -3/Research | Build established: Assassin 17356 | -3/Research | Fabricated Lrn. Sensor Array (x1) 17385 | -3/Research | Discovered new exit (range 12) 17465 | -3/Research | Identified exit to Testing 17477 | -3/Research | Found Fusion Bomb Launcher 17506 | -3/Research | Found Prototype Device 17506 | -3/Research | Identified Exp. Thermal Shield 17530 | -3/Research | Entered Testing 17530 | -3/Testing | Accompanied by 1 ally 17590 | -3/Testing | Found Prototype Ballistic Gun 17590 | -3/Testing | Identified Hyp. Multirail 17809 | -3/Testing | Found Prototype Launcher 17809 | -3/Testing | Identified Z-bomb Delivery System 17917 | -3/Testing | Discovered new exit (range 18) 17974 | -3/Testing | Identified exit to Research 18075 | -3/Testing | Found Portable AFG 18484 | -3/Testing | Repaired Lrg. Storage Unit 18537 | -3/Testing | Repaired Lrg. Storage Unit 18598 | -3/Testing | Repaired Imp. Utility Shielding 18918 | -3/Testing | Found Prototype Processor 18953 | -3/Testing | Build established: Hauler-Assassin 19277 | -3/Testing | Entered Research 19277 | -2/Research | Evolved 2 slots: Utility x2 19375 | -2/Research | Found Prototype Launcher 20049 | -2/Research | Identified Hellfire Missile Launcher 20302 | -2/Research | Identified exit to Quarantine 20496 | -2/Research | Spotted B-90 Cyclops 20654 | -2/Research | Entered Quarantine 20676 | -2/Quarantine | Lost 3 parts (3u) 20692 | -2/Quarantine | Found Alien Impact Weapon 20692 | -2/Quarantine | Identified Core Stripper 20785 | -2/Quarantine | Spotted Alpha 7 20805 | -2/Quarantine | Found Alien Launcher 20805 | -2/Quarantine | Identified Sigix Terminator 20818 | -2/Quarantine | Destroyed Alpha 7 20831 | -2/Quarantine | Found Prototype Device 20831 | -2/Quarantine | Identified Exp. ECM Suite 20851 | -2/Quarantine | Found Prototype Ballistic Gun 20851 | -2/Quarantine | Identified Multirail 20855 | -2/Quarantine | Found Prototype Processor 20855 | -2/Quarantine | Identified Exp. Target Analyzer 20874 | -2/Quarantine | Found Prototype Processor 20874 | -2/Quarantine | Identified Exp. Targeting Computer 21083 | -2/Quarantine | Found Alien Artifact 21083 | -2/Quarantine | Identified Terrabomb 21083 | -2/Quarantine | Used Terrabomb 21254 | -2/Quarantine | Scanned by Researcher 21440 | -2/Quarantine | First assault squad dispatched 21443 | -2/Quarantine | Cryocooling Duct disabled 21457 | -2/Quarantine | Incoming assault squad redirected 21458 | -2/Quarantine | Ambient heat levels rising (+20) 21458 | -2/Quarantine | Non-combat units ordered to evacuate 21482 | -2/Quarantine | Lost 3 parts (1n2u) 21551 | -2/Quarantine | Build established: Hauler-Skirmisher 21632 | -2/Quarantine | Lost 4 parts (1p1n2w) 21687 | -2/Quarantine | System corruption reached 10% 21856 | -2/Quarantine | Incoming assault squad redirected 21866 | -2/Quarantine | Lost 3 parts (2u1w) 21992 | -2/Quarantine | Core integrity fell below 50% 21993 | -2/Quarantine | Released all parts (7) 21997 | -2/Quarantine | Discovered new exit (range 5) 21999 | -2/Quarantine | Entered Access 21999 | -1/Access | Evolved 2 slots: Utility x2 22020 | -1/Access | Lost 12 parts (2p1n6u3w) 22026 | -1/Access | Incoming investigation squad redirected 22030 | -1/Access | Released all parts (3) 22050 | -1/Access | Identified exit to Garrison 22050 | -1/Access | Entered Garrison 22074 | -1/Garrison | Triggered checkpoint 22094 | -1/Garrison | Spotted B-99 Colossus 22096 | -1/Garrison | Core integrity fell below 50% 22096 | -1/Garrison | Triggered checkpoint 22113 | -1/Garrison | Discovered new exit (range 8) 22117 | -1/Garrison | Entered Access 22125 | -1/Access | Core integrity fell below 20% 22146 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 22099_ Penetrated by Slug. 22099_ Slug penetrates Reinforced Barrier. 22099_ Penetrated by Slug. 22099_ Critical hit. 22099_ Imp. Heavy Siege Treads destroyed. 22099_ Slug penetrates Wall. 22103_ Penetrated by Slug. 22103_ Slug penetrates Wall. 22103_ Penetrated by Slug. 22103_ Slug penetrates Wall. 22113_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 22120_ ALERT: Access garrison breached. 22120_ ALERT: Machine network offline. 22125_ QJ WE3%F|S7SORH7WIPDGI>63 22133_ P-80 Master resets P-80 Master, system corruption cleaned. 22145_ U-05 Engineer lays Concrete. 22146_ System corrupted: Energy discharge (-39). Map ----- +----------------------------------------------------+ | + """"????????????????????????????????? | | # " ?????????????????????????????? | | # #????????????????????????????? | | #? #????????????????????????????? | | #? ! #????????????????????????????? | | #?? #????????????????????????????? | | #??###########????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ##########+#############+######???????????? | | ??????????? | | ??????????? | | g ?????????? | | k ?????????? | | A?????????? | | ?????????? | | u ?????????? | | #################+### @ ##########+??????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# ????????????????????? | | ????????????????????# ???????????????????? | | ????????????????????# ???????????????????? | | ????????????????????+ ???????????????????? | | ????????????????????# ??????????????????? | | ????????????????????# k ??????????????????? | | ????????????????????# ??????????????????? | | ?????????????????????####### ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 80 Energy Generation 51 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 5 Jamming Range 22 Power Amplification 30 EM Shielding 4 Armor Coverage 1100 Resistance: TH 30 Resistance: EM 50 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 12 Target Analysis 12 Recoil Reduction 3 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Prc. Shock Rifle | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free System Backup Module | -5/Factory | Scanalyzed Imp. Powered Armor | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Exp. Transmission Jammer | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -4/Factory Lrn. Sensor Array | x1 | -4/Factory Lrn. Sensor Array | x1 | -3/Research Alien Tech Used ----------------- Core Stripper Sigix Terminator Terrabomb Achievements -------------- Sunderer Challenges ------------ None Game ------ Seed CompositeDecoyPod Manual? 0 Play Time 04:24:15 Cumulative 157.9 hours Start 2021.12.16 @ 10:25:33 End 2021.12.16 @ 16:25:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 101 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 69 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7161fe21-77bd-4450-9108-34862f64d69c