Cogmind - Beta 11 @@@ ROGUE MODE // 2022.05.06 @ 18:19:22 Player: Pogmind Result: Destroyed by as-71934 with Assembled Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (248) 1240 Value Destroyed (7543) 7543 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (1184) 1184 TOTAL SCORE: 16307 Bonus ------- High Alert Combat Kills 79 Follower Combat Kills 264 Met Data Miner 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -759 Cogmind --------- Core Integrity 0/850 Matter 208/300 Energy 64/100 System Corruption 36% Temperature Cool (5) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Makeshift Hacking Suite > --- WEAPON (2) ------- Shock Maul > --- INVENTORY (5) ---- Zionite Light DM Reactor Graphene Brace Makeshift System Shield GOLEM Unit Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Phase Shifter Zionite Light Carapace Zionite Light Carapace Zionite Heavy Carapace Makeshift System Shield Makeshift System Shield > --- WEAPON ----------- Shock Maul Shock Maul > --- INVENTORY -------- F-cell Engine Zionite Light DM Reactor Makeshift Flight Unit Experimental Heat Sink Graphene Brace Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Makeshift System Shield GOLEM Unit Makeshift Hammer Makeshift Axe [Rating: 95] Favorites ----------- Power Cold Fusion Reactor Engine Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved VSS Leg Treads Light Treads Leg Improved VSS Leg Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Makeshift Flight Unit Utility Microactuators Device Microactuators Storage Huge Storage Unit Processor Improved Melee Analysis Suite Hackware Makeshift System Shield Protection Hardened Heavy Armor Plating Weapon Light EM Pulse Cannon Energy Gun Precision Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Shock Maul Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . Utility 6 | . . . . . 4 . . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 312 | 8 10 16 2 15 67 39 23 . 6 2 4 32 3 3 33 49 Power 21 | 1 1 1 . 3 3 . 2 . . . . 3 . . 5 2 Engine 11 | 1 1 . . 2 2 . 1 . . . . . . . 4 . Core 6 | . . 1 . 1 1 . 1 . . . . 2 . . . . Reactor 4 | . . . . . . . . . . . . 1 . . 1 2 Propulsion 69 | 2 . 2 . 5 18 3 5 . 2 . . 7 2 . 7 16 Treads 19 | 2 . 1 . 4 11 1 . . . . . . . . . . Leg 18 | . . . . . . . . . 1 . . 4 2 . 5 6 Wheel 13 | . . 1 . 1 4 2 . . . . . 1 . . 2 2 Hover 15 | . . . . . 1 . 5 . 1 . . 2 . . . 6 Flight 4 | . . . . . 2 . . . . . . . . . . 2 Utility 95 | 2 3 1 1 . 18 14 5 . 2 2 4 12 1 1 10 19 Device 26 | 1 1 1 . . 3 7 . . . . 2 5 . . 3 3 Storage 15 | 1 2 . 1 . 3 1 2 . . . . 2 . . . 3 Processor 8 | . . . . . 1 . . . . 1 2 2 1 . 1 . Hackware 8 | . . . . . . 1 . . . . . . . . 2 5 Protection 38 | . . . . . 11 5 3 . 2 1 . 3 . 1 4 8 Artifact . | . . . . . . . . . . . . . . . . . Weapon 127 | 3 6 12 1 7 28 22 11 . 2 . . 10 . 2 11 12 Energy Gun 33 | 2 . . 1 . 6 15 4 . . . . . . . 2 3 Energy Cannon 34 | . 4 7 . 5 13 5 . . . . . . . . . . Ballistic Gun 3 | 1 . . . . 1 . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 21 | . 2 3 . 2 4 1 1 . 1 . . 4 . 1 1 1 Special Weapon 1 | . . . . . . . . . . . . . . . 1 . Impact Weapon 17 | . . 2 . . . 1 2 . . . . 1 . 1 4 6 Slashing Weapon 17 | . . . . . 3 . 4 . 1 . . 4 . . 3 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . 7 6 . . 1 . . 4 . . 1 8 Corrupted Parts 7 | . . . . 3 . 4 . . . . . . . . . . System Corruption 22 | . . . . 10 . 12 . . . . . . . . . . Parts Lost 72 | . . 6 . 1 9 4 2 . . 1 . 8 . 1 10 30 Power 5 | . . 1 . . . . 1 . . . . . . . 1 2 Propulsion 20 | . . 2 . . 3 . . . . . . 3 . . 2 10 Utility 33 | . . 1 . . 2 2 . . . 1 . 4 . 1 6 16 Weapon 14 | . . 2 . 1 4 2 1 . . . . 1 . . 1 2 Highest Loss Streak 18 | . . 3 . 1 4 2 2 . . 1 . 7 . 1 7 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 90 | . 100 98 100 99 98 89 78 76 77 78 78 87 86 82 87 78 Engine 4 | . 14 7 . 5 6 9 6 . . . . . . . . . Core 2 | . . 6 14 8 2 . . 7 7 7 7 5 . . . . Reactor 1 | . . . . . . . . . . . . . 6 6 5 5 Treads 8 | . 28 24 14 13 14 9 . . . . . . . . . . Leg 6 | . . . . . . . . . . . . 4 25 25 22 3 Wheel 3 | . . 2 14 13 3 9 . . . . . 1 . . . 4 Hover 3 | . . . . . . . 29 30 28 28 28 15 . . . 1 Device 11 | . 14 13 14 14 10 10 8 7 7 7 7 15 12 12 14 7 Storage 11 | . 14 14 14 14 16 17 7 7 7 7 7 6 6 6 6 8 Processor 7 | . . . . . 5 . . . . 5 7 18 24 18 16 6 Protection 10 | . . . . . 20 15 9 15 20 15 13 9 6 6 10 13 Energy Gun 4 | . 2 . 7 2 5 17 7 . . . . . . . 1 2 Energy Cannon 6 | . 24 23 20 25 9 . . . . . . . . . . . Impact Weapon 2 | . . 3 . . . . . . . . . 2 6 6 6 7 Slashing Weapon 1 | . . . . . 2 . 3 7 6 7 7 4 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 130 | 12 55 55 96 100 125 130 107 34 38 36 28 68 68 65 69 53 Greatest Support 65 | 40 40 40 16 20 40 16 36 36 36 36 36 60 60 60 65 56 Greatest Overweight (x) 12 | . 1 3 5 6 11 12 2 . 1 . . 2 1 1 2 2 Average Overweight (x) 1 | . . 1 4 5 5 7 . . . . . . . . 1 . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 10 10 10 10 15 15 15 15 15 Average Capacity 18 | 7 16 20 23 25 25 25 15 10 10 10 10 11 15 15 15 14 Most Carried 25 | 8 20 20 24 25 25 25 24 10 10 10 10 15 15 15 15 15 Average Carried 18 | 5 14 19 22 24 24 24 13 10 9 9 9 10 14 14 14 13 Final Capacity 25 | 8 20 20 25 25 25 25 10 10 10 10 10 15 15 15 15 5 Final Carried 25 | 8 20 20 24 25 25 24 10 10 10 9 9 15 15 15 15 5 Class Distribution -------------------- 77% | Mutant 11% | Scout 5% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 4065 | 280 298 253 46 141 842 345 278 . 53 . 100 374 30 48 494 483 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 10982 | 150 581 633 297 234 2262 2287 669 . 77 . 120 1890 67 385 889 441 Parts 531 | 5 43 35 9 16 117 96 35 . 5 . 11 72 1 10 65 11 Haulers Intercepted 16 | . 2 . . . 5 6 . . . . . 3 . . . . Recyclers Shooed 9 | . 1 . . . 4 2 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 3 . 10 . . 1 . . Prevented 2 | . . . . . . . . . . . . . 1 1 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 170 | . 13 14 . 9 37 29 11 . 4 . 2 23 1 11 5 11 Melee 23 | . . 1 . . . . 3 . . . 2 11 . 1 2 3 Guns 31 | . . . . . 4 19 5 . . . . . . . . 3 Cannons 35 | . 6 6 . 5 18 . . . . . . . . . . . AOE 55 | . 6 6 . 4 13 1 3 . 4 . . 12 . 4 2 . Classes Destroyed 25 | 2 7 1 . 1 5 . . . . . . 1 1 1 4 2 Worker 11 | . 2 . . . 2 2 2 . . . . 3 . . . . Builder 2 | . 1 1 . . . . . . . . . . . . . . Tunneler 4 | 3 . . . . . . 1 . . . . . . . . . Hauler 16 | . 2 . . . 5 6 . . . . . 3 . . . . Recycler 13 | 1 . 2 . . 3 1 . . . . . 6 . . . . Operator 6 | . 1 . . . 1 1 . . . . . 3 . . . . Watcher 13 | . 2 . . . 4 2 3 . . . . 2 . . . . Swarmer 48 | . 6 4 . 4 10 . 3 . 4 . . 12 . 5 . . Grunt 61 | . 7 8 . 4 14 17 4 . . . . 6 . 1 . . Brawler 3 | . . . . . 1 1 1 . . . . . . . . . Sentry 24 | . . . . . 8 11 2 . . . . 2 . 1 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . Hunter 4 | . . . . . 1 . 1 . . . 2 . . . . . Programmer 3 | . . . . . . . . . . . . 3 . . . . Heavy 1 | . . . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . 1 . . . Zionite 43 | . . . . . . . . . . . . . . . 43 . Z-Technician 5 | . . . . . . . . . . . . . . . . 5 Z-Light 4 | . . . . . . . . . . . . . . . . 4 Decomposer 3 | . . . . . . . . . 3 . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . Assembled 8 | . . 2 . . . . . . . . . . . . . 6 Golem 1 | . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . . . 1 . Fireman 3 | . . . . . . . . . . . . . . 3 . . Mutant 4 | . . . . . . . . . . . . . . . 4 . Best Kill Streak 14 | 4 4 5 . 3 5 5 4 . 4 . 2 5 1 4 14 5 Combat Bots Only 5 | . 3 5 . 3 5 4 4 . 4 . 2 4 1 4 3 2 Max Kills in Single Turn 4 | 1 3 3 . 1 2 2 3 . 3 . 1 4 1 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 3 3 . 1 2 1 3 . 3 . . 4 . 2 1 . Melee 1 | . . 1 . . . . 1 . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 12456 | . 318 461 . 149 1942 1650 909 . 69 95 114 1193 313 378 1676 3189 Core 1428 | . 43 53 . 17 226 160 60 . 18 . . 63 25 44 143 576 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 234 | . . . . . . . 81 . 20 . 50 44 . . . 39 Regen/Repaired (Parts) 629 | . . . . . 237 392 . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 54 . 29 . . . . 88 . . . . . Volleys Fired 370 | 7 29 24 25 12 94 102 13 . 2 . . 6 . 2 46 8 Largest 2 | 2 2 2 2 2 2 2 2 . 1 . . 1 . 1 1 2 Hottest 120 | 90 112 112 112 112 112 110 110 . 39 . . 39 . 39 60 120 Shots Fired 625 | 14 51 42 38 20 166 195 25 . 2 . . 6 . 2 47 17 Gun 315 | 14 4 . 12 . 24 191 24 . . . . . . . 30 16 Cannon 255 | . 44 34 26 15 132 4 . . . . . . . . . . Launcher 55 | . 3 8 . 5 10 . 1 . 2 . . 6 . 2 17 1 Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 34 | 14 4 . 12 . . 4 . . . . . . . . . . Explosive 55 | . 3 8 . 5 10 . 1 . 2 . . 6 . 2 17 1 Electromagnetic 520 | . 44 34 26 15 156 191 24 . . . . . . . 30 . Phasic 16 | . . . . . . . . . . . . . . . . 16 Robot Hit Streak 49 | 11 15 8 11 10 27 43 49 . . . . 2 . 2 6 7 Robot Miss Streak 3 | 1 1 2 1 2 2 1 1 . 3 . . 2 . . 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . Shots Hit Robots 659 | 11 37 28 33 10 129 164 40 1 3 1 2 62 5 12 84 37 Core Hits 311 | 5 21 20 12 10 79 57 19 . 8 . 2 27 . 5 34 12 Critical Kills 3 | . . . . . . . . . . . . 1 . . 2 . Critical Parts Destroyed 38 | . . 2 . . . . 1 . . . . 7 2 4 15 7 Critical Strikes 61 | 2 2 2 1 . 3 4 3 . . . . 13 2 4 18 7 Burn 4 | 2 1 . 1 . . . . . . . . . . . . . Corrupt 8 | . 1 . . . 3 4 . . . . . . . . . . Smash 42 | . . 2 . . . . 1 . . . . 8 2 4 18 7 Sever 7 | . . . . . . . 2 . . . . 5 . . . . Melee Attacks 348 | . . 37 . . 4 . 39 2 6 10 3 90 6 11 86 54 Impact 207 | . . 37 . . . . 5 . . . . 23 6 11 85 40 Slashing 141 | . . . . . 4 . 34 2 6 10 3 67 . . 1 14 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 32 | . . . . . . . 4 1 3 1 . 14 . . 2 7 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . . . . . 7 3 Damage Inflicted 27963 | 132 1300 1153 569 747 3953 3532 1999 106 619 117 104 5267 286 987 4764 2328 Guns 5297 | 132 44 . 244 . 453 3367 416 . . . . . . . 410 231 Cannons 4043 | . 792 494 235 213 2309 . . . . . . . . . . . Explosions 6250 | . 464 561 90 534 1160 153 191 . 304 . . 1021 . 378 1211 183 Melee 12358 | . . 98 . . 31 . 1392 106 315 117 104 4246 286 609 3143 1911 Ramming 15 | . . . . . . 12 . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . . . . . . . Thermal 1247 | 132 71 51 334 . 506 153 . . . . . . . . . . Explosive 5423 | . 437 510 . 534 654 . 191 . 304 . . 1021 . 378 1211 183 Electromagnetic 8689 | . 792 494 235 213 2762 3367 416 . . . . . . . 410 . Impact 7039 | . . 98 . . . . 208 . . . . 1621 286 609 3065 1152 Slashing 5319 | . . . . . 31 . 1184 106 315 117 104 2625 . . 78 759 Piercing . | . . . . . . . . . . . . . . . . . Phasic 231 | . . . . . . . . . . . . . . . . 231 Highest Corruption 36 | . 1 1 1 11 . 12 . . . . . 1 . . 15 36 Average Corruption 5 | . 1 1 1 1 . 11 . . . . . 1 . . 9 15 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 148 | . 4 15 10 9 . . . . . . . . . . 22 88 Message Errors 31 | . 1 3 1 3 . . . . . . . . . . 2 21 Matter Fused 35 | . 2 4 3 1 . . . . . . . . . . 6 19 Heat Flow Errors 17 | . . 2 . 2 . . . . . . . . . . 1 12 Energy Discharges 28 | . 1 2 2 1 . . . . . . . . . . 4 18 Parts Rejected 4 | . . . . . . . . . . . . . . . 3 1 Data Loss (minor) 13 | . . 2 3 1 . . . . . . . . . . 2 5 Data Loss (major) 6 | . . . 1 . . . . . . . . . . . 1 4 Misfires 7 | . . 2 . 1 . . . . . . . . . . 1 3 Alerts 2 | . . . . . . . . . . . . . . . . 2 Misdirections 4 | . . . . . . . . . . . . . . . 2 2 Weapon Failures 1 | . . . . . . . . . . . . . . . . 1 Overload Shots 2 | . . . . . . 2 . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . Overflow Damage 4225 | . 21 75 . 15 67 . 373 66 7 . . 1268 112 338 1253 630 Projectiles 37 | . . . . . 37 . . . . . . . . . . . Explosions 227 | . 21 24 . 15 30 . . . 7 . . 93 . 24 13 . Melee 3961 | . . 51 . . . . 373 66 . . . 1175 112 314 1240 630 Knockbacks 35 | . . . . . . . . . . . . 5 . 1 18 11 Impact 35 | . . . . . . . . . . . . 5 . 1 18 11 Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 545 | . 35 46 . . 184 119 29 . 10 . . 55 . . 66 1 Shots 19 | . 1 2 . . 6 3 1 . 1 . . 2 . . 3 . Rammed 2 | . . . . . . 1 . . . . . . . . . 1 Targets Rammed 2 | . . . . . . 1 . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 266 | 180 60 205 . 93 81 183 177 . . . . 12 1 38 124 266 Average Temperature 49 | 81 15 57 . 34 15 46 54 . . . . 7 1 21 16 108 Received Heat Transfer 3687 | . 117 201 . 51 648 783 210 . . . . 417 36 213 342 669 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . 1 . . . 4 12 . . . . . . . . . . Combat Hostiles 12 | . 1 . . . 2 9 . . . . . . . . . . Parts Fried 116 | . 9 . 1 1 20 38 5 . . . . 14 . 4 18 6 Impact Corruptions 90 | . . 2 . . . . 1 . . . . 19 2 13 40 13 Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | 3 . . . . . . . . . . . . . . 1 . Heat Transferred 2074 | 495 248 100 531 . 600 100 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 1 1 1 . 6 4 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 554 | 20 371 271 . 299 373 470 405 . . . . 554 . . . . Initial 142 | . 13 . . . 72 142 78 . . . . 31 . . . . Average 186 | 8 87 110 . 109 216 248 151 . . . . 238 . . . . Maximum Alert Level 2 | . 1 1 . 1 1 2 2 . . . . 2 . . . . Low Security (%) 51 | 100 79 79 . 74 41 29 67 . . . . 47 . . . . Level 1 43 | . 20 20 . 25 58 62 32 . . . . 26 . . . . Level 2 4 | . . . . . . 8 . . . . . 26 . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 2 1 . 1 4 3 3 . . . . 9 . . . . Investigation 10 | . 1 1 . 1 1 1 3 . . . . 2 . . . . Extermination 4 | . . . . . . . . . . . . 4 . . . . Reinforcement 7 | . 1 . . . 2 1 . . . . . 3 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . . . Active Scanning Responses 2 | . . . . . . . 2 . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 14 | . . 1 . . 4 4 4 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 323 | . 21 21 . 11 61 36 23 . 4 4 3 32 1 11 53 42 Peak Tracking Total 36 | . 4 5 . 3 5 5 4 . 4 4 2 4 1 4 6 36 Tactical Retreats 20 | . 1 6 . 2 2 3 1 . . . . . . . 5 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 5 | . 2 . . . . 2 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 28 | . 3 1 . 2 4 5 2 . . 1 . 5 . . 3 2 Max in Single Turn 2 | . 2 1 . 2 2 1 1 . . 1 . 2 . . 1 1 Garrison Access 3 | . . . . . 1 1 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 78 | . 7 1 4 1 18 15 11 1 2 4 . 12 1 1 . . Terminals 45 | . 7 . . 1 12 11 7 . . . . 7 . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . . . Recycling Units 7 | . . . . . 2 2 1 . . . . 2 . . . . Scanalyzers 4 | . . . . . 2 . 1 . . . . 1 . . . . Garrison Access 5 | . . . . . 1 1 2 . . . . 1 . . . . Total Hacks 268 | . 27 1 49 3 57 36 24 1 7 30 . 31 1 1 . . Successful 188 | . 17 1 49 1 30 24 12 1 7 30 . 14 1 1 . . Failed 78 | . 9 . . 2 26 12 12 . . . . 17 . . . . Catastrophic 6 | . . . . . 1 2 2 . . . . 1 . . . . Database Lockouts 2 | . 1 . . . 1 . . . . . . . . . . . Manual 94 | . 13 . 10 . 27 19 7 . . . . 18 . . . . Terminals 134 | . 27 . . 3 41 28 15 . . . . 20 . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . Repair Stations 6 | . . . . . 3 3 . . . . . . . . . . Recycling Units 20 | . . . . . 7 4 5 . . . . 4 . . . . Scanalyzers 10 | . . . . . 5 . 1 . . . . 4 . . . . Garrison Access 7 | . . . . . 1 1 3 . . . . 2 . . . . Terminal Hacks 144 | . 15 1 49 1 14 13 7 1 7 30 . 4 1 1 . . Record 67 | . . . 49 . . . 1 . 6 11 . . . . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . Robot Analysis 8 | . 2 . . . 1 3 2 . . . . . . . . . Prototype ID Bank 10 | . 1 . . . 3 3 . . . 3 . . . . . . Open Door 9 | . . 1 . . . 4 . 1 1 . . . 1 1 . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . . . 1 . 1 . . . . 1 . . . . Alert Level 3 | . 1 . . . 1 . . . . . . 1 . . . . Unreport Threat 10 | . 2 . . . 4 2 2 . . . . . . . . . Locate Traps 5 | . 2 . . . 2 . . . . . . 1 . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . . . 1 1 1 . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . 1 . . . . Zone Layout 3 | . 2 . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 1 1 . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . Retrieve Components 2 | . . . . . . 1 1 . . . . . . . . . Scanalyzer 4 | . . . . . 1 . . . . . . 3 . . . . Insert Component 3 | . . . . . 1 . . . . . . 2 . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 3 | . . . . . 1 1 1 . . . . . . . . . Seal Access 3 | . . . . . 1 1 1 . . . . . . . . . Unauthorized Hacks 29 | . 2 . . . 11 7 3 . . . . 6 . . . . Terminals 17 | . 2 . . . 7 4 . . . . . 4 . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . Botnet 13 | . 2 . . . 5 3 . . . . . 3 . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . Operators 2 | . . . . . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 12 | . . . . . 4 3 3 . . . . 2 . . . . Monitor 1 | . . . . . 1 . . . . . . . . . . . Reject 5 | . . . . . 1 2 1 . . . . 1 . . . . Recyclers 2 | . . . . . 1 . 1 . . . . . . . . . Mask 4 | . . . . . 1 1 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . . . 2 . . . . Used 1 | . . . . . . . . . . . . 1 . . . . Hacking Detections 55 | . 6 . . 1 17 12 9 . . . . 10 . . . . Full Trace Events 6 | . 1 . . 1 1 1 . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . 6 . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . 10 . 1 . . 12 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . . . Time 88 | . . . . . 44 44 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . 2 10 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 9 | . . 3 . 4 . . . . 2 . . . . . . . Largest Group 3 | . . 2 1 3 3 . . . 2 . . . . . . . Highest-Rated Group 51 | . . 41 31 40 40 . . . 51 . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 16 . . . 31 . . . . . . . Total Orders 15 | . . . . . . 6 9 . . . . . . . . . ROAM 3 | . . . . . . 3 . . . . . . . . . . EXPLORE 11 | . . . . . . 2 9 . . . . . . . . . RETURN 1 | . . . . . . 1 . . . . . . . . . . Ally Attacks 71 | . . 17 . 11 43 . . . . . . . . . . . Total Damage 765 | . . 213 . 92 460 . . . . . . . . . . . Kills 15 | . . 6 . 5 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 8 | . 2 . . . 1 3 2 . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . 1 2 . 1 . . 2 2 . Drone Launches 33 | . . . . . . 22 11 . . . . . . . . . Drone Recoveries 19 | . . . . . . 8 11 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 32855 | 141 2313 1910 1615 1240 5926 4222 1019 523 683 157 621 1799 2178 2048 4434 2026 Spaces Moved 20723 | 65 998 762 902 618 1951 1618 1059 1140 1348 216 1242 2459 1203 1125 2378 1639 Core 3 | 3 . . . . . . . . . . . . . . . . Treads 2503 | 62 998 541 . 1 901 . . . . . . . . . . . Legs 4666 | . . . . . . . . . 1 . . 62 1203 1125 2069 206 Wheels 6293 | . . 221 902 617 1050 1618 . . . . . 392 . . 309 1184 Hover 7258 | . . . . . . . 1059 1140 1347 216 1242 2005 . . . 249 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 160 145 145 175 205 205 45 45 45 45 45 45 90 90 100 48 Average Speed 139 | 154 210 212 166 180 271 210 57 45 45 45 45 59 179 179 171 106 Slowest Speed 480 | 160 240 240 175 480 405 260 169 45 190 45 45 180 180 180 280 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 82 | 4 99 99 93 99 98 97 38 89 97 79 95 48 98 98 88 87 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 5 | . . 1 1 . . . . . . 1 . . . . 2 . Known Exits Taken 9 | . 1 . . . 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . . . . . . . . 1 1 1 . Scrap Searched 26 | . . 2 . 3 . . . 2 5 . 4 . 2 4 4 . Spaces Dug 41 | . . . . . 2 . 10 . 3 . 1 21 1 . . 3 Terrain Destroyed 500 | . 15 64 5 60 115 22 17 . 30 . 1 118 1 15 18 19 Melee 41 | . . . . . 2 . 10 . 3 . 1 21 1 . . 3 Projectile 8 | . . . . . . . . . . . . . . . . 8 AOE 451 | . 15 64 5 60 113 22 7 . 27 . . 97 . 15 18 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Total 23549 | 87 1167 946 979 719 2414 2248 1378 1145 1403 254 1298 2674 1218 1141 2641 1837 Wait 1350 | . 94 93 47 63 198 426 206 4 34 27 42 35 1 . 51 29 Move 20707 | 64 997 761 901 617 1950 1617 1058 1139 1347 215 1241 2458 1202 1124 2377 1639 Hop . | . . . . . . . . . . . . . . . . . Pick Up 189 | 8 22 10 4 6 37 14 12 . 1 . 4 24 1 . 24 22 Fast Attach 119 | 7 3 1 . 3 24 19 4 . 6 . 2 13 1 2 17 17 Attach 101 | . . 6 . 1 18 9 13 . 1 1 2 15 2 1 10 22 Detach 45 | . . . . 1 7 4 1 . 1 . 1 10 2 1 6 11 Swap 93 | 1 7 9 2 11 25 11 6 . . 1 . 4 . . 6 10 Drop 226 | . 15 5 . 5 57 27 26 . 5 . 3 21 3 . 28 31 Fire 370 | 7 29 24 25 12 94 102 13 . 2 . . 6 . 2 46 8 Melee 329 | . . 37 . . 4 . 39 2 6 10 3 88 6 11 76 47 Ram 2 | . . . . . . 1 . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 10 | . . . . . . 10 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 7) 286 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 5) 1269 | -10/Materials | Discovered new exit (range 16) 1269 | -10/Materials | Central database locked down 1834 | -10/Materials | Discovered new exit (range 16) 1897 | -10/Materials | Identified exit to Materials 2455 | -10/Materials | Entered Mines 2505 | -10/Mines | Escorted by a lone wolf Derelict 2776 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2776 | -10/Mines | Discovered new exit (range 5) 3032 | -10/Mines | Discovered exit to Materials (range 7) 3489 | -10/Mines | Lost 3 parts (1p1u1w) 3512 | -10/Mines | Excavation squad dispatched 3512 | -10/Mines | A large section of the Mines collapsed 4099 | -10/Mines | Met a Derelict shopkeep closing up shop 4175 | -10/Mines | Discovered exit to Materials (range 4) 4365 | -10/Mines | Entered Exiles 4365 | -10/Exiles | Found Exiles lab destroyed 4365 | -10/Exiles | Accompanied by 1 ally 4390 | -10/Exiles | Discovered new exit (range 14) 4395 | -10/Exiles | Led the pair of lost Derelicts to a safe place 4641 | -10/Exiles | Learned location of Zion (-6) 5522 | -10/Exiles | Discovered new exit (range 11) 5980 | -10/Exiles | Entered Mines 6018 | -9/Mines | Assembled infested the area 6076 | -9/Mines | Received a Mining Laser from a helpful Derelict 6291 | -9/Mines | Discovered new exit (range 6) 6303 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6377 | -9/Mines | Discovered new exit (range 4) 6548 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6791 | -9/Mines | Learned location of 1 exit from Materials 7200 | -9/Mines | System corruption reached 10% 7220 | -9/Mines | Entered Materials 7220 | -8/Materials | Accompanied by 3 allies 7220 | -8/Materials | Evolved 4 slots: Utility x4 7221 | -8/Materials | Identified exit to Factory 7255 | -8/Materials | Garrison activated, responded to threat 8191 | -8/Materials | Central database locked down 8414 | -8/Materials | Discovered new exit (range 3) 8463 | -8/Materials | Identified exit to Storage 8914 | -8/Materials | Discovered exit to Factory (range 4) 9306 | -8/Materials | Discovered exit to Factory (range 4) 9996 | -8/Materials | Lost 4 parts (2n2w) 10907 | -8/Materials | Found Corrupted Prototype Device 11427 | -8/Materials | Identified Active Sensor Suite 12496 | -8/Materials | Repaired Hrd. Heavy Armor Plating 13146 | -8/Materials | Entered Storage 13474 | -8/Storage | Garrison activated, responded to threat 13792 | -8/Storage | Core integrity fell below 50% 14082 | -8/Storage | Discovered exit to Factory (range 15) 14464 | -8/Storage | Repaired Hrd. Heavy Armor Plating 15148 | -8/Storage | Discovered new exit (range 3) 17353 | -8/Storage | System corruption reached 10% 17368 | -8/Storage | Entered Factory 17368 | -7/Factory | Accompanied by 14 allies 17368 | -7/Factory | Evolved 2 slots: Propulsion x2 17435 | -7/Factory | Discovered new exit (range 60) 17667 | -7/Factory | Build established: Skirmisher 17719 | -7/Factory | Identified exit to Lower Caves 18017 | -7/Factory | Build established: Scout 18387 | -7/Factory | Entered Lower Caves 18685 | -7/Lower Caves | Learned Factory interactive machine intel 18698 | -7/Lower Caves | Encountered a Warlord checkpoint 18731 | -7/Lower Caves | Discovered new exit (range 7) 18733 | -7/Lower Caves | Identified exit to Lower Caves 18910 | -7/Lower Caves | Entered another Lower Caves area 18929 | -7/Lower Caves | Discovered new exit (range 5) 18931 | -7/Lower Caves | Identified exit to Factory 18987 | -7/Lower Caves | Found Alien Artifact 18987 | -7/Lower Caves | Identified Core Expander 18987 | -7/Lower Caves | Installed Core Expander, added new Utility slot 19014 | -7/Lower Caves | Learned Factory trap positions 19189 | -7/Lower Caves | Identified exit to Data Miner 19252 | -7/Lower Caves | Encountered a Warlord checkpoint 19423 | -7/Lower Caves | A Commander dispatched an escort 19429 | -7/Lower Caves | Learned Factory emergency access door positions 19593 | -7/Lower Caves | Entered Data Miner 19593 | -7/Data Miner | Accompanied by 2 allies 19593 | -7/Data Miner | Discovered new exit (range 6) 19594 | -7/Data Miner | Commander's escort returned to base 19594 | -7/Data Miner | Commander's escort returned to base 19602 | -7/Data Miner | Met Data Miner 19620 | -7/Data Miner | Learned location of Section 7 (-2) 19620 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 19628 | -7/Data Miner | Received God Mode back door access code from Data Miner 19661 | -7/Data Miner | Data Conduit disabled 19749 | -7/Data Miner | Identified exit to Proximity Caves 19750 | -7/Data Miner | Entered Proximity Caves 20036 | -6/Proximity Caves | Learned Factory interactive machine intel 20189 | -6/Proximity Caves | Discovered exit to Factory (range 12) 20371 | -6/Proximity Caves | Entered Factory 20371 | -6/Factory | Evolved 2 slots: Utility x2 20372 | -6/Factory | Loaded intel: 82 trap records 20374 | -6/Factory | Loaded intel: 52 interactive machine locations 20397 | -6/Factory | Found Prototype Processor 20397 | -6/Factory | Identified Exp. Targeting Computer 20602 | -6/Factory | Identified exit to Lower Caves 20714 | -6/Factory | Discovered new exit (range 10) 20999 | -6/Factory | Discovered new exit (range 4) 21000 | -6/Factory | Identified exit to Factory 21487 | -6/Factory | Found Prototype Launcher 21487 | -6/Factory | Identified Scatter Rocket Array 21502 | -6/Factory | Lost 7 parts (3n3u1w) 21757 | -6/Factory | Build established: Mutant 22170 | -6/Factory | Entered Lower Caves 22886 | -6/Lower Caves | Spotted B-75 Beast 22900 | -6/Lower Caves | Destroyed B-75 Beast 24134 | -6/Lower Caves | Discovered new exit (range 10) 24348 | -6/Lower Caves | Entered another Lower Caves area 24354 | -6/Lower Caves | Ambushed by wild Derelicts 24396 | -6/Lower Caves | Discovered exit to Factory (range 5) 24453 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 25737 | -6/Lower Caves | Encountered a Warlord checkpoint 25841 | -6/Lower Caves | Learned Factory stockpile data 26008 | -6/Lower Caves | Discovered new exit (range 5) 26396 | -6/Lower Caves | Entered Zion 26512 | -6/Zion | Discovered new exit (range 11) 26739 | -6/Zion | Learned 4 Factory zone layouts 26948 | -6/Zion | Learned location of Warlord (-4) 27303 | -6/Zion | Learned 4 Factory zone layouts 28021 | -6/Zion | Discovered new exit (range 4) 28021 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 29081 | -6/Zion | Build established: Derelict-Mutant 29291 | -6/Zion | Found Prototype Energy Gun 29985 | -6/Zion | Build established: Mutant 30170 | -6/Zion | Destroyed Imprinter 30171 | -6/Zion | Extracted access codes from Imprinter's data core 30171 | -6/Zion | Attacked by Zionites 30391 | -6/Zion | System corruption reached 10% 30469 | -6/Zion | Lost 7 parts (1p1n4u1w) 30738 | -6/Zion | Build established: Derelict-Mutant 30830 | -6/Zion | Entered Deep Caves 31006 | -6/Deep Caves | Z-Facility disabled 31046 | -6/Deep Caves | Lost 7 parts (1p2n3u1w) 31051 | -6/Deep Caves | Core integrity fell below 50% 31089 | -6/Deep Caves | Found Prototype Protection 31089 | -6/Deep Caves | Identified Zio. Weapon Casing 31094 | -6/Deep Caves | Found Prototype Protection 31094 | -6/Deep Caves | Identified Zio. Heavy Carapace 31284 | -6/Deep Caves | Build established: Scavenger-Mutant 31596 | -6/Deep Caves | Spotted as-28632 31839 | -6/Deep Caves | Found Zio. Heavy Carapace 31844 | -6/Deep Caves | Found Zio. Heavy Carapace 31847 | -6/Deep Caves | Found Zio. Weapon Casing 32165 | -6/Deep Caves | Discovered new exit (range 10) 32325 | -6/Deep Caves | Found Zio. Weapon Casing 32327 | -6/Deep Caves | Found Zio. Weapon Casing 32486 | -6/Deep Caves | Destroyed as-28632 32490 | -6/Deep Caves | Found Corrupted GOLEM Unit 32831 | -6/Deep Caves | Triggered Deep Caves wall 32832 | -6/Deep Caves | Exposed GOLEM chamber 32842 | -6/Deep Caves | Spotted AS-45044 32855 | -6/Deep Caves | Spotted AS-52619 32856 | -6/Deep Caves | Core integrity fell below 20% 32856 | -6/Deep Caves | System corruption reached 30% 32856 | -6/Deep Caves | Destroyed by as-71934 with Assembled Rifle Last Messages --------------- 32849_ Mak. System Shield destroyed. 32849_ Hover Unit destroyed. 32849_ System corrupted by crushing effect (+5). 32849_ System corrupted by crushing effect (+1). 32849_ System corrupted by crushing effect (+2). 32850_ as-83248 destroyed. 32852_ Mak. Hacking Suite destroyed. 32852_ Zio. Glidesys I destroyed. 32853_ Zio. Light DM Reactor destroyed. 32853_ Mak. Axe destroyed. 32854_ Zio. Glidesys I destroyed. 32855_ Dropped Lrg. Storage Unit. 32855_ Mak. Hacking Suite destroyed. 32855_ Mak. System Shield destroyed. 32855_ System corrupted by crushing effect (+2). 32855_ System corrupted by crushing effect (+4). 32855_ System corrupted by crushing effect (+2). 32856_ Mak. Flight Unit destroyed. 32856_ Slammed into as-87902. 32856_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????? ????????????????# | | ?????????? ??????????????# | | ?????????? ] ???????????# | | ?????????? ?????????# | | ?????????? #??????# | | ????????"" #??????## | | ????????# ##? ????## | | ???????? ] # ????### | | ???????? ##?????# | | ????????# #?????? | | ????????# ?????? | | ????????? ] = #?????? | | ????????# s ##????? | | ????????# g #????? | | ????????# a #????? | | ????????# * = g #????? | | ????????# A a M * * #????? | | ?????????"aaaas l* = #????? | | ?????????" aa Ma #????? | | ????????"" a #????? | | ???????""Gaaa b ##???? | | ???????"Gaaaaaa !* * #???# | | ???????##@a #???# | | ????????"a ** * #???# | | ????????"a a * * ##### | | ????????" *b | | ????????""" | | ????????" * | | ????????"" s M ##### | | ????????" #???? | | ????????"" ##???? | | ????????" ; # #????? | | ????????" #### ## ## ##????? | | ????????""" ###??# ## ####?????? | | ?????????" ##### #????????? | | ?????????##########???#"#????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 27 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 2400 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Melee Speed Boost 40 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 6 Melee Accuracy 20 Recoil Reduction 2 Force Boost 20 Offensive Hacking 11 Defensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Imp. Cryofiber Web | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Greatsword | -6/Factory | Scanalyzed Magnetic Acceleration Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Lgt. Antimatter Reactor | -6/Zion | Archive Force Field | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Thermal Shield | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed AlloyStoragePod Manual? 0 Play Time 07:11:36 Cumulative 393.0 hours Start 2022.04.27 @ 22:00:33 End 2022.05.06 @ 18:19:22 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 18 Adventurer 5 Explorer 0 Win Type - Total 17 Types 4/4/2/0/3/1/2/0/1 Lore% 72 Gallery% 83 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 50214329-1583-4cf4-9438-09bf195d91ca