Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.05 @ 19:44:42 Player: Infomantis Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (100) 500 Value Destroyed (3818) 3818 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (4516) 4516 TOTAL SCORE: 10874 Bonus ------- Gauntlet 2605 High Alert Combat Kills 711 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 279/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Armored Treads Wheel > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Particle Gun Heavy Assault Rifle > --- INVENTORY (15) --- Light Angular Momentum Engine Light Treads Improved Heat Sink Cooling System Seismic Detector Improved Light Armor Plating Insulated Plating Relay Coupler [NC] (27) Relay Coupler [Grunt] (29) Beam Rifle Missile Launcher Improved Datajack Improved Datajack Katana Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Relay Coupler [Sentry] > --- WEAPON ----------- Ion Cannon Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Compact Wheel Improved Heat Sink Cooling System Seismic Detector Hardened Light Armor Plating Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Assault Rifle Missile Launcher Improved Datajack Improved Datajack [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Missile Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 111 | 7 9 14 24 20 37 Power 15 | 1 2 . 2 3 7 Engine 10 | 1 2 . 1 1 5 Core 5 | . . . 1 2 2 Reactor . | . . . . . . Propulsion 39 | 2 4 8 10 5 10 Treads 31 | . 2 7 10 5 7 Leg 2 | 2 . . . . . Wheel 6 | . 2 1 . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 2 1 2 4 8 8 Device 7 | 1 . 2 . 2 2 Storage 4 | 1 1 . 1 . 1 Processor . | . . . . . . Hackware 3 | . . . . 2 1 Protection 11 | . . . 3 4 4 Artifact . | . . . . . . Weapon 32 | 2 2 4 8 4 12 Energy Gun 10 | 2 2 2 1 1 2 Energy Cannon 8 | . . 2 4 . 2 Ballistic Gun 7 | . . . . 3 4 Ballistic Cannon . | . . . . . . Launcher 5 | . . . 3 . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 22 | . 2 . . 6 14 Power 7 | . . . . 2 5 Propulsion 7 | . 1 . . 1 5 Utility 5 | . . . . 1 4 Weapon 3 | . 1 . . 2 . Highest Loss Streak 6 | . 2 . . 6 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 99 100 99 99 97 Engine 7 | . 14 11 7 7 1 Core 2 | . . . 1 1 6 Treads 24 | . 17 22 26 27 26 Wheel 8 | . 7 11 9 9 8 Device 13 | . 14 22 18 6 8 Storage 10 | . 14 11 9 9 9 Hackware 5 | . . . . 12 8 Protection 6 | . . . 9 8 8 Energy Gun 5 | . 27 2 . . 4 Energy Cannon 8 | . . 19 17 4 3 Ballistic Gun 5 | . . . . 13 9 Naked Turns . | . . . . . . Heaviest Build 47 | 14 31 36 47 45 43 Greatest Support 60 | 20 40 20 16 16 60 Greatest Overweight (x) 3 | . 2 2 2 2 3 Average Overweight (x) 1 | . 1 1 2 1 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 Average Carried 14 | 4 10 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 15 15 15 15 15 Class Distribution -------------------- 77% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Mat Matter Collected 2103 | 270 80 150 305 404 894 Remotely . | . . . . . . Salvage Created 4069 | 122 298 562 746 798 1543 Parts 203 | 9 10 28 39 37 80 Haulers Intercepted 4 | . . 2 1 . 1 Recyclers Shooed 6 | 1 1 . 1 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Combat Hostiles Destroyed 84 | . 6 10 17 19 32 Melee 1 | . . . . . 1 Guns 31 | . 6 . . 11 14 Cannons 39 | . . 10 14 8 7 AOE 13 | . . . 3 . 10 Classes Destroyed 14 | 2 2 2 2 . 6 Worker 3 | . . . . . 3 Builder 1 | . . . . . 1 Tunneler 4 | 2 . . . . 2 Hauler 4 | . . 2 1 . 1 Recycler 2 | 1 . . . . 1 Operator 1 | . 1 . . . . Watcher 1 | . . . . . 1 Swarmer 9 | . . . 4 3 2 Grunt 44 | . 6 6 6 10 16 Brawler 2 | . . . . . 2 Duelist 4 | . . . . . 4 Protector 1 | . . . . . 1 Sentry 19 | . . 4 5 5 5 Hunter 5 | . . . 2 1 2 Best Kill Streak 10 | 3 2 4 5 4 10 Combat Bots Only 10 | . 2 4 5 4 10 Max Kills in Single Turn 4 | 1 1 1 3 1 4 Gunslinging . | . . . . . . Exploded 4 | . . . 3 . 4 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Damage Taken 5341 | . 505 329 644 1278 2585 Core 736 | . 104 72 105 140 315 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 58 82 . . . Volleys Fired 305 | 11 48 31 45 59 111 Largest 2 | 1 2 2 2 2 2 Hottest 136 | 40 105 136 136 136 88 Shots Fired 529 | 11 56 62 85 104 211 Gun 289 | 11 56 4 . 60 158 Cannon 228 | . . 58 80 44 46 Launcher 12 | . . . 5 . 7 Special . | . . . . . . Kinetic 162 | . . . . 60 102 Thermal 355 | 11 56 62 80 44 102 Explosive 12 | . . . 5 . 7 Electromagnetic . | . . . . . . Robot Hit Streak 25 | 5 9 10 9 11 25 Robot Miss Streak 6 | 1 2 4 6 4 6 Penetration Max 1 | . . . . 1 1 Secondary Targets 5 | . . . . 3 2 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 366 | 9 43 41 53 69 151 Core Hits 184 | 4 16 13 27 36 88 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . . 3 Burn 3 | . . . . . 3 Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8417 | 100 515 833 1315 1466 4188 Guns 3524 | 100 505 48 . 831 2040 Cannons 3299 | . . 780 1107 635 777 Explosions 1539 | . . . 208 . 1331 Melee 25 | . . . . . 25 Ramming 30 | . 10 5 . . 15 Kinetic 2222 | . . . . 831 1391 Thermal 4601 | 100 505 828 1107 635 1426 Explosive 1539 | . . . 208 . 1331 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 25 | . . . . . 25 Piercing . | . . . . . . Highest Corruption 4 | . . . 4 4 4 Average Corruption 4 | . . . 4 4 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 85 | . . . 17 34 34 Message Errors 25 | . . . 7 11 7 Matter Fused 24 | . . . 3 9 12 Heat Flow Errors 8 | . . . 3 3 2 Energy Discharges 12 | . . . 1 5 6 Data Loss (minor) 6 | . . . . 4 2 Data Loss (major) 4 | . . . 1 1 2 Misfires 2 | . . . 1 . 1 Alerts 1 | . . . . 1 . Weapon Failures 3 | . . . 1 . 2 Overload Shots . | . . . . . . Overflow Damage 84 | . . 12 27 15 30 Projectiles 60 | . . 12 12 15 21 Explosions 24 | . . . 15 . 9 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 161 | . . 2 . . 159 Shots 4 | . . . . . 4 Rammed 11 | . 6 1 . . 4 Targets Rammed 11 | . 6 1 . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 314 | . 153 168 314 223 232 Average Temperature 60 | . 66 54 49 51 85 Received Heat Transfer 2034 | . 309 114 207 576 828 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 18 | 1 2 3 2 4 6 Heat Transferred 9183 | 225 1160 1517 1998 1147 3136 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Peak Influence 1062 | 15 107 275 341 875 1062 Initial 426 | . 9 37 42 221 426 Average 357 | 7 37 171 102 521 782 Maximum Alert Level 3 | . . 1 1 3 3 Low Security (%) 43 | 100 100 50 91 . . Level 1 13 | . . 49 8 16 . Level 2 24 | . . . . 68 38 Level 3 17 | . . . . 15 61 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 1 3 1 . 5 Investigation 4 | . 1 2 . . 1 Extermination . | . . . . . . Reinforcement 3 | . . 1 1 . 1 Assault 3 | . . . . . 3 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Distress Signals 4 | . . . 1 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 128 | . 14 15 27 19 53 Peak Tracking Total 10 | . 4 3 4 4 10 Tactical Retreats 3 | . 1 . 1 1 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Traps Triggered 15 | . . 2 2 10 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Mat Machines Disabled 5 | . . 1 1 1 2 Max in Single Turn 1 | . . 1 1 1 1 Garrison Relay 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Machines Accessed 27 | . 4 6 8 3 6 Terminals 22 | . 3 5 6 3 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . 1 . 1 Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 68 | . 8 20 20 7 13 Successful 27 | . 4 8 8 2 5 Failed 41 | . 4 12 12 5 8 Catastrophic 4 | . . 2 1 1 . Database Lockouts . | . . . . . . Manual 19 | . . 8 11 . . Terminals 56 | . 7 16 16 7 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 7 | . 1 . 3 . 3 Scanalyzers 4 | . . 4 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 18 | . 3 4 4 2 5 Level Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . 1 . Alert Level 2 | . . . 1 . 1 Locate Traps 4 | . 1 . 1 . 2 Maintenance Status 2 | . 1 1 . . . Hauler Manifests 1 | . . . . . 1 Registered Components 1 | . . 1 . . . Zone Layout 5 | . . 2 2 . 1 Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 4 | . . 1 3 . . Terminals 3 | . . 1 2 . . Botnet 2 | . . . 2 . . Operators 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Recyclers 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 22 | . 2 5 7 3 5 Full Trace Events 6 | . 1 2 . 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . 6 . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Mat Used RIF Installer 2 | . . . . 2 . Structural Interface 1 | . . . . 1 . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . 3 . Machine Destruction 3 | . . . . 3 . Attached 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Mat Turns Passed 5339 | 124 756 831 1146 1243 1239 Spaces Moved 3011 | 73 462 498 685 727 566 Core 6 | 6 . . . . . Treads 131 | . 116 9 . . 6 Legs 112 | 67 45 . . . . Wheels 2762 | . 301 489 685 727 560 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 110 115 130 115 110 Average Speed 129 | 114 126 130 130 129 129 Slowest Speed 240 | 120 240 240 130 130 163 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 49 | 5 63 47 61 66 57 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 129 | . . . 59 2 68 Melee . | . . . . . . Projectile 7 | . . . 1 2 4 AOE 122 | . . . 58 . 64 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Total 3935 | 99 570 631 861 924 850 Wait 279 | . 25 49 81 24 100 Move 3005 | 72 461 497 684 725 566 Hop . | . . . . . . Pick Up 68 | 9 12 16 9 11 11 Fast Attach 31 | 6 2 3 5 4 11 Attach 21 | 1 1 2 2 8 7 Detach . | . . . . . . Swap 59 | . 6 9 17 8 19 Drop 81 | . 9 23 18 13 18 Fire 305 | 11 48 31 45 59 111 Melee 3 | . . . . . 3 Ram 3 | . . 1 . . 2 Kick . | . . . . . . Crush 8 | . 6 . . . 2 Escape Stasis 72 | . . . . 72 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 16) 125 | -11/Junkyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 8) 317 | -10/Materials | Build established: Mutant 644 | -10/Materials | Identified exit to Materials 881 | -10/Materials | Entered another Materials area 881 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1179 | -9/Materials | Discovered new exit (range 12) 1460 | -9/Materials | Build established: Scavenger-Mutant 1517 | -9/Materials | Discovered new exit (range 5) 1712 | -9/Materials | Entered another Materials area 1712 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2225 | -8/Materials | Discovered new exit (range 16) 2688 | -8/Materials | Discovered new exit (range 16) 2857 | -8/Materials | Identified exit to Garrison 2858 | -8/Materials | Entered Garrison 2872 | -8/Garrison | Triggered checkpoint 3201 | -8/Garrison | Lost 6 parts (2p1n1u2w) 3328 | -8/Garrison | Discovered new exit (range 10) 3443 | -8/Garrison | Discovered new exit (range 14) 3490 | -8/Garrison | Triggered checkpoint 3543 | -8/Garrison | Installed Relay Interface Framework 3680 | -8/Garrison | Triggered checkpoint 3756 | -8/Garrison | Discovered new exit (range 9) 3848 | -8/Garrison | Triggered checkpoint 3912 | -8/Garrison | Garrison Relay disabled 4040 | -8/Garrison | Expanded RIF knowledge: Structural Interface 4058 | -8/Garrison | Learned Materials security intel 4101 | -8/Garrison | Entered Materials 4501 | -8/Materials | First assault squad dispatched 4567 | -8/Materials | Core integrity fell below 50% 4679 | -8/Materials | Lost 4 parts (1p2n1u) 4682 | -8/Materials | Destroyed 10 combat bots 4950 | -8/Materials | Discovered new exit (range 16) 5192 | -8/Materials | Core integrity fell below 20% 5258 | -8/Materials | Discovered new exit (range 8) 5340 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05295_ System corrupted: Matter fused (-7). 05312_ RIF reveals location of hidden door. 05312_ W-25 Informer sends out distress signal. 05316_ T-07 Excavator is excavating. 05322_ H-61 Shepherd calls for reinforcements. 05322_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05324_ Lgt. Deuterium Engine blasted off. 05325_ Acquired Lgt. Deuterium Engine. 05327_ U-05 Engineer lays Concrete. 05328_ System corrupted: Substantial component data lost. 05328_ U-05 Engineer lays Concrete. 05332_ RIF reveals location of hidden door. 05332_ Penetrated by Slug. 05334_ K-01 Serf cleans the Terminal. 05334_ Relay Coupler [Sentry] destroyed. 05334_ Critical hit (Blast). 05336_ Penetrated by Slug. 05336_ Knocked back. 05336_ Slammed into G-47 Trooper. 05337_ Lgt. Deuterium Engine destroyed. 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""" # # * | | ??????????????????# # # + | | ??????????????????# ?# # # | | ??????????????????# ?########### # | | ??????????????????# ????????????# ### # | | ??????????????????# ????????????# #?# # | | ??????????????????#?????????????# #?# # | | ????????????????????????????????#########?# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Gauntlet Game ------ Seed CannonVortexStreamer Manual? 0 Play Time 00:47:57 Cumulative 365.6 hours Start 2023.12.05 @ 18:52:21 End 2023.12.05 @ 19:44:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 213 Adventurer 6 Explorer 17 Win Type - Total 28 Types 20/0/4/1/0/1/1/1/0 Lore% 95 Gallery% 96 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b4f5609-39f0-43ba-814c-fb8b4453ed91