Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.07.28 @ 17:40:15 Player: DaemonXI Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (175) 875 Value Destroyed (6905) 6905 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (113) 113 TOTAL SCORE: 13633 Bonus ------- High Alert Combat Kills 113 Cogmind --------- Core Integrity 937/1300 Matter 15/300 Energy 383/420 System Corruption 0% Temperature Cool (121) Movement Walking (150) Ox1 Location -3/Testing Parts ------- > --- POWER (2) -------- Particle Reactor Light Particle Reactor > --- PROPULSION (4) --- Myomer Leg Advanced Myomer Leg > --- UTILITY (13) ----- High-capacity Storage Unit High-capacity Storage Unit Advanced Target Analyzer Weapon Cycler Advanced Component Analysis Suite > --- WEAPON (3) ------- Gamma Rifle > --- INVENTORY (20) --- Light Antimatter Reactor Light Antimatter Reactor Light Particle Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced Heat Sink Improved Force Field Advanced Recalibrator Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Advanced Target Analyzer Weapon Cycler Advanced Transmission Jammer Improved Propulsion Shielding Reactive Plating EM Shield Advanced Force Field System Purifier > --- WEAPON ----------- Gamma Rifle Gamma Rifle Nova Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Particle Reactor Light Particle Reactor Light Particle Reactor Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced Heat Sink Improved Force Field Advanced Component Analysis Suite Advanced Recalibrator Gamma Rifle Gamma Rifle Quantum Rifle [Rating: 148] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Particle Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Reactive Plating Weapon Heavy Phase Cannon Energy Gun Gamma Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Slots Evolved 15 | . 1 2 2 2 2 2 2 2 . Power 1 | . . . . . . 1 . . . Propulsion 2 | . 1 1 . . . . . . . Utility 11 | . . 1 1 2 2 1 2 2 . Weapon 1 | . . . 1 . . . . . . Parts Attached 158 | 7 1 9 10 22 9 17 42 31 10 Power 19 | 1 . . 6 1 1 2 4 3 1 Engine 6 | 1 . . 3 1 1 . . . . Core 7 | . . . 3 . . 2 2 . . Reactor 6 | . . . . . . . 2 3 1 Propulsion 24 | 2 1 2 2 4 3 . 6 3 1 Treads . | . . . . . . . . . . Leg 24 | 2 1 2 2 4 3 . 6 3 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 64 | 2 . 2 1 8 2 7 21 18 3 Device 35 | . . 1 1 1 2 1 14 12 3 Storage 7 | 1 . 1 . 1 . . 2 2 . Processor 7 | . . . . 3 . . 2 2 . Hackware . | . . . . . . . . . . Protection 15 | 1 . . . 3 . 6 3 2 . Artifact . | . . . . . . . . . . Weapon 51 | 2 . 5 1 9 3 8 11 7 5 Energy Gun 21 | 1 . . . 1 3 3 4 5 4 Energy Cannon 13 | . . 1 . 2 . 4 4 2 . Ballistic Gun 7 | 1 . 2 . 2 . . 2 . . Ballistic Cannon 2 | . . . . 2 . . . . . Launcher 8 | . . 2 1 2 . 1 1 . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 . . 4 2 . Parts Lost 50 | . . 1 . 2 2 6 13 12 14 Power 3 | . . . . . . . 2 . 1 Propulsion 6 | . . . . . 1 1 1 1 2 Utility 24 | . . . . 1 . 3 5 8 7 Weapon 17 | . . 1 . 1 1 2 5 3 4 Highest Loss Streak 13 | . . 1 . 2 1 4 10 6 13 Average Slot Usage (%) 96 | . 100 94 100 99 99 94 94 97 87 Engine 2 | . 12 10 6 7 6 . . . . Core 3 | . . . 1 . . 9 6 2 . Reactor 2 | . . . . . . . 3 6 9 Leg 21 | . 37 34 33 28 24 20 16 17 17 Device 21 | . . 1 16 13 18 15 26 32 29 Storage 7 | . 12 18 8 7 6 5 5 8 9 Processor 7 | . . . . 7 12 6 9 5 4 Protection 11 | . 12 10 8 14 12 16 11 9 3 Energy Gun 5 | . 12 5 . . 11 10 2 8 9 Energy Cannon 7 | . . 3 8 9 6 4 11 4 3 Ballistic Gun 1 | . 12 6 8 3 . . . . . Launcher 1 | . . 4 8 3 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 176 | 19 19 38 41 69 69 114 128 176 151 Greatest Support 105 | 20 30 43 53 60 73 73 90 105 105 Greatest Overweight (x) 2 | 2 . 1 . 1 1 2 2 1 1 Average Overweight (x) . | . . . . . . 1 1 1 1 Largest Inventory Capacity 20 | 8 8 14 10 12 12 12 20 20 20 Average Capacity 13 | 7 8 13 10 10 12 12 12 19 20 Most Carried 20 | 4 1 9 10 12 12 12 12 20 18 Average Carried 10 | . . 2 9 9 11 11 9 15 13 Final Capacity 20 | 8 8 10 10 12 12 12 12 20 20 Final Carried 19 | . . 9 10 12 12 10 12 19 10 Class Distribution -------------------- 25% | Hacker-Tank 24% | Scavenger-Tank 15% | Scavenger-Mutant 12% | Hacker-Mutant 9% | Hacker-Bomber 6% | Scavenger-Gunner 4% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Hacker-Bomber | -7/Factory Hacker-Gunner | -6/Factory Hacker-Tank | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Matter Collected 2891 | 195 85 155 621 279 171 371 662 322 30 Remotely 890 | . . . 621 269 . . . . . Salvage Created 8837 | . 55 362 593 352 537 1030 3452 2190 266 Parts 401 | . 6 43 34 21 27 45 104 102 19 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 9 | . . 1 1 . . . 5 1 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Combat Hostiles Destroyed 110 | . 1 13 9 6 7 13 35 21 5 Guns 23 | . 1 4 4 . 2 2 1 7 2 Cannons 46 | . . . . 6 5 7 20 6 2 AOE 27 | . . 9 5 . . 4 7 1 1 Classes Destroyed 15 | . 2 6 3 1 . 2 . 1 . Worker 9 | . . 4 2 . . . 1 . 2 Builder 16 | . . 5 2 . . . 5 . 4 Tunneler 3 | . . 1 . 2 . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 17 | . . . 2 . 1 2 7 4 1 Operator 2 | . . 1 . . 1 . . . . Watcher 17 | . 1 3 3 2 2 1 5 . . Swarmer 32 | . . 9 . 2 2 4 8 4 3 Grunt 24 | . 1 2 8 . . 1 10 2 . Brawler 1 | . . . . . . 1 . . . Duelist 2 | . . . . . . 1 1 . . Sentry 11 | . . 2 . 2 1 2 . 4 . Hunter 20 | . . . 1 1 2 . 9 5 2 Programmer 19 | . . . . 1 2 4 7 5 . Behemoth 1 | . . . . . . . . 1 . Best Kill Streak 13 | . 1 12 13 3 3 4 8 5 8 Combat Bots Only 6 | . 1 6 2 2 3 4 4 5 3 Max Kills in Single Turn 5 | . 1 3 2 1 1 3 3 2 5 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 2 1 . . 3 2 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Damage Taken 7600 | . 13 226 182 488 462 897 2271 1939 1122 Core 979 | . . 11 23 13 48 372 149 239 124 Absorbed by Shields 806 | . . . . . . . 22 769 15 Core Remaining (%) 91 | 100 100 97 95 98 94 62 87 . . Volleys Fired 349 | . 4 30 27 23 24 48 112 67 14 Largest 3 | . 2 2 3 3 3 3 3 3 3 Hottest 306 | . 60 73 109 158 165 261 306 263 282 Shots Fired 840 | . 8 49 76 49 67 112 262 182 35 Gun 406 | . 8 29 27 3 43 76 62 134 24 Cannon 356 | . . . 27 36 24 34 180 48 7 Launcher 78 | . . 20 22 10 . 2 20 . 4 Special . | . . . . . . . . . . Kinetic 74 | . 4 12 27 14 . . 17 . . Thermal 358 | . 4 17 . 23 43 34 155 65 17 Explosive 56 | . . 20 22 10 . . . . 4 Electromagnetic 352 | . . . 27 2 24 78 90 117 14 Robot Hit Streak 60 | . 5 13 26 48 19 26 60 30 17 Robot Miss Streak 4 | . 1 1 2 1 1 2 4 3 3 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 648 | . 6 32 53 28 57 95 197 152 28 Core Hits 342 | . 4 38 35 15 28 50 93 48 31 Critical Hits 21 | . . . . . . . 13 8 . Critical Kills 9 | . . . . . . . 5 4 . Critical Parts Destroyed 10 | . . . . . . . 8 2 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 21741 | . 69 1613 2012 887 1129 2048 7661 4342 1980 Guns 5867 | . 69 239 238 12 616 639 1093 2434 527 Cannons 9265 | . . . 537 691 447 883 5185 1361 161 Explosions 6340 | . . 1374 1237 184 66 526 1357 304 1292 Melee . | . . . . . . . . . . Ramming 269 | . . . . . . . 26 243 . Kinetic 931 | . 35 109 238 149 . . 400 . . Thermal 10281 | . 34 130 75 504 920 1469 4731 2025 393 Explosive 4012 | . . 1374 1162 184 . . . . 1292 Electromagnetic 6248 | . . . 537 50 209 579 2504 2074 295 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . 2 2 5 6 9 . Average Corruption 4 | . . . . 2 1 2 4 7 . Corruption Purged 15 | . . . . . . . 6 9 . Effects 78 | . . . . 1 2 6 24 45 . Message Errors 16 | . . . . . 1 . 7 8 . Matter Fused 12 | . . . . . . . 5 7 . Heat Flow Errors 5 | . . . . . . 1 1 3 . Energy Discharges 5 | . . . . 1 . 1 1 2 . Parts Rejected 2 | . . . . . . . 1 1 . Data Loss (minor) 8 | . . . . . 1 . 5 2 . Misfires 1 | . . . . . . . . 1 . Targeting Errors 22 | . . . . . . 2 3 17 . Weapon Failures 7 | . . . . . . 2 1 4 . Overload Shots . | . . . . . . . . . . Overflow Damage 851 | . . 106 73 10 36 57 294 169 106 Projectiles 390 | . . . 45 2 36 2 245 51 9 Explosions 445 | . . 106 28 8 . 55 49 102 97 Melee 16 | . . . . . . . . 16 . Knockbacks 3 | . . . . . . . . 3 . Impact 3 | . . . . . . . . 3 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 448 | . . 40 37 . . . 137 61 173 Shots 13 | . . 2 2 . . . 4 1 4 Rammed 9 | . . . . . . . 1 8 . Targets Rammed 26 | . . . . . . . 3 23 . Kicked 17 | . . . . . . . 2 15 . Crushed . | . . . . . . . . . . Highest Temperature 826 | . 24 57 9 102 328 680 826 376 348 Average Temperature 174 | . 9 18 3 32 98 271 183 124 155 Received Heat Transfer 825 | . 12 93 135 66 60 45 234 45 135 Effects 105 | . . . . . . 73 19 11 2 Shutdowns 32 | . . . . . . 19 11 2 . Energy Bleed 4 | . . . . . . 3 . 1 . Interference 31 | . . . . . . 20 3 6 2 Matter Decay 5 | . . . . . . 4 1 . . Short Circuit 3 | . . . . . . 2 1 . . Damage (minor) 7 | . . . . . . 2 3 2 . Damage (major) 21 | . . . . . . 21 . . . Damage (core) 2 | . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 17 | . . . . . . . 9 8 . Combat Hostiles 14 | . . . . . . . 7 7 . Parts Fried 51 | . . . . . 1 5 24 21 . Impact Corruptions 2 | . . . . . . . . 2 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 25 | . . . . 2 6 8 5 4 . Heat Transferred 10723 | . 75 300 50 846 1455 1736 3837 1980 444 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 12 | . . . 1 . 1 4 5 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Peak Influence 699 | . 57 448 471 699 289 317 420 342 489 Initial 155 | . . 17 44 155 87 47 36 36 144 Average 165 | . 22 219 266 344 158 131 115 85 235 Maximum Alert Level 2 | . . 2 2 2 1 1 2 1 2 Low Security (%) 69 | 100 100 59 29 24 86 78 78 94 35 Level 1 22 | . . 15 57 38 13 21 21 5 57 Level 2 8 | . . 24 12 37 . . . . 6 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . . . 2 2 3 2 9 5 2 Investigation 3 | . . . 1 . . . 1 1 . Extermination 13 | . . . . 1 2 2 5 3 . Reinforcement 9 | . . . 1 1 1 . 3 1 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 5 | . . . 1 1 . . 2 . 1 Haulers Reinforced 1 | . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Distress Signals 6 | . . 3 1 . . . . 2 . Communications Jammed 4 | . . . . . . . 3 1 . Distress Signals 4 | . . . . . . . 3 1 . Times Spotted 160 | . 3 16 14 8 12 17 46 33 11 Peak Tracking Total 7 | . 2 4 3 2 4 5 7 7 7 Tactical Retreats 10 | . . . . . 2 . 4 3 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Traps Triggered 7 | . . . . 1 1 2 1 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Machines Disabled 18 | . . 3 5 . . . 10 . . Max in Single Turn 4 | . . 1 1 . . . 4 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns 1 | . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Machines Accessed 22 | . . 2 3 3 2 1 5 4 2 Terminals 12 | . . 2 2 1 1 1 3 1 1 Fabricators 2 | . . . . 2 . . . . . Repair Stations 4 | . . . . . . . 2 2 . Recycling Units 2 | . . . . . 1 . . 1 . Scanalyzers 2 | . . . 1 . . . . . 1 Garrison Access . | . . . . . . . . . . Total Hacks 73 | . . 4 19 9 3 8 15 11 4 Successful 62 | . . 4 18 6 3 8 13 6 4 Failed 11 | . . . 1 3 . . 2 5 . Catastrophic 2 | . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 38 | . . 4 8 5 2 8 6 2 3 Fabricators 4 | . . . . 4 . . . . . Repair Stations 16 | . . . . . . . 9 7 . Recycling Units 3 | . . . . . 1 . . 2 . Scanalyzers 12 | . . . 11 . . . . . 1 Garrison Access . | . . . . . . . . . . Terminal Hacks 31 | . . 4 7 3 2 8 4 . 3 Record 8 | . . . 1 1 1 3 2 . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 5 | . . 1 1 . 1 . 1 . 1 Level Access Points 1 | . . . . . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 2 | . . 1 . . . 1 . . . Repair Station Index 1 | . . . . . . 1 . . . Locate Traps 1 | . . . . . . . . . 1 Dispatch Records 2 | . . . 1 . . 1 . . . Surveillance Status 1 | . . . . . . 1 . . . Patrol Status 1 | . . 1 . . . . . . . Investigation Status 1 | . . . . . . 1 . . . Recall Investigation 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . Registered Prototypes 1 | . . . . 1 . . . . . Zone Layout 2 | . . . 1 . . . . . 1 Fabricator Hacks 3 | . . . . 3 . . . . . Load Schematic 2 | . . . . 2 . . . . . Build 1 | . . . . 1 . . . . . Repair Station Hacks 14 | . . . . . . . 9 5 . Scan Component 7 | . . . . . . . 4 3 . Repair 6 | . . . . . . . 4 2 . Refit 1 | . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . 1 . . 1 . Retrieve Components 2 | . . . . . 1 . . 1 . Scanalyzer 12 | . . . 11 . . . . . 1 Insert Component 6 | . . . 5 . . . . . 1 Analyze 6 | . . . 6 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 18 | . . 1 3 3 1 1 5 3 1 Full Trace Events 3 | . . . 1 . . . 1 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Built 2 | . . . . 2 . . . . . Matter 146 | . . . . 146 . . . . . Time 36 | . . . . 36 . . . . . Total Part Build Rating 6 | . . . . 6 . . . . . Parts Repaired 6 | . . . . . . . 4 2 . Time 215 | . . . . . . . 157 58 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . . 1 . . 9 . Parts Scanalyzed 4 | . . . 4 . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Turns Passed 7347 | 60 109 485 269 1182 514 659 2351 1464 254 Spaces Moved 3803 | 37 80 273 135 790 310 305 1097 652 124 Core 16 | 16 . . . . . . . . . Treads . | . . . . . . . . . . Legs 3787 | 21 80 273 135 790 310 305 1097 652 124 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 152 122 150 150 Average Speed 144 | 127 120 133 120 133 128 154 158 150 150 Slowest Speed 185 | 150 120 150 120 150 150 185 185 150 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . Exploration Rate (%) 19 | 3 22 40 21 27 11 8 25 17 24 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 61 | . . . . 61 . . . . . Terrain Destroyed 636 | . . 126 132 87 3 16 74 16 182 Melee . | . . . . . . . . . . Projectile 50 | . . . . 5 3 3 27 9 3 AOE 586 | . . 126 132 82 . 13 47 7 179 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Tes Total 5067 | 50 85 344 183 886 382 425 1530 1014 168 Wait 501 | . . 17 . 9 26 30 218 190 11 Move 3793 | 36 79 272 134 788 309 304 1096 651 124 Hop . | . . . . . . . . . . Pick Up 145 | 7 1 14 6 23 7 13 37 36 1 Fast Attach 7 | . . . . . 1 2 3 1 . Attach 95 | 7 1 5 2 8 4 12 30 17 9 Detach 6 | . . . . . 1 . 2 . 3 Swap 57 | . . 4 8 14 4 3 10 13 1 Drop 87 | . . 2 6 20 6 13 19 16 5 Fire 349 | . 4 30 27 23 24 48 112 67 14 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 26 | . . . . . . . 3 23 . Crush . | . . . . . . . . . . Escape Stasis 1 | . . . . 1 . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research -3/Testing History --------- Turn | Location | Event 21 | -11/Scrapyard | Identified exit to Materials 21 | -11/Scrapyard | Discovered exit to Materials (range 15) 61 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Evolved 1 slot: Propulsion x1 152 | -10/Materials | Identified exit to Materials 152 | -10/Materials | Discovered exit to Materials (range 14) 170 | -10/Materials | Entered another Materials area 170 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 303 | -9/Materials | Build established: Hacker-Mutant 421 | -9/Materials | Identified exit to Mines 421 | -9/Materials | Discovered exit to Mines (range 13) 601 | -9/Materials | Identified exit to Materials 601 | -9/Materials | Discovered exit to Materials (range 16) 655 | -9/Materials | Entered another Materials area 655 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 852 | -8/Materials | Identified exit to Storage 857 | -8/Materials | Identified exit to Factory 857 | -8/Materials | Discovered exit to Factory (range 15) 924 | -8/Materials | Entered Factory 924 | -7/Factory | Evolved 2 slots: Utility x2 1024 | -7/Factory | Build established: Hacker-Tank 1137 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 1219 | -7/Factory | Local fabrication network quarantined 1481 | -7/Factory | Build established: Hacker-Bomber 1853 | -7/Factory | Crushed by falling debris 1914 | -7/Factory | Identified exit to Factory 1914 | -7/Factory | Discovered exit to Factory (range 18) 2106 | -7/Factory | Entered another Factory area 2106 | -6/Factory | Evolved 2 slots: Utility x2 2580 | -6/Factory | Identified exit to Factory 2580 | -6/Factory | Discovered exit to Factory (range 21) 2620 | -6/Factory | Entered another Factory area 2620 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2919 | -5/Factory | Build established: Hacker-Tank 3129 | -5/Factory | Identified exit to Factory 3129 | -5/Factory | Discovered exit to Factory (range 16) 3279 | -5/Factory | Lost 4 parts (1n1u2w) 3279 | -5/Factory | Entered another Factory area 3279 | -4/Factory | Evolved 2 slots: Utility x2 3559 | -4/Factory | Repaired Adv. Heat Sink 4054 | -4/Factory | Lost 10 parts (2p1n3u4w) 4365 | -4/Factory | Spotted B-86 Titan 4612 | -4/Factory | Repaired Fission Core 4652 | -4/Factory | Repaired Reactive Plating 4698 | -4/Factory | Repaired Imp. Medium Armor Plating 4720 | -4/Factory | Build established: Scavenger-Mutant 5384 | -4/Factory | Identified exit to Research 5384 | -4/Factory | Discovered exit to Research (range 5) 5611 | -4/Factory | Build established: Scavenger-Tank 5630 | -4/Factory | Entered Research 5630 | -3/Research | Evolved 2 slots: Utility x2 5788 | -3/Research | Repaired Cooling System 5839 | -3/Research | Repaired Hcp. Storage Unit 6143 | -3/Research | Lost 6 parts (1n3u2w) 6349 | -3/Research | Found Prototype Device 6359 | -3/Research | Identified System Purifier 6442 | -3/Research | Spotted B-86 Titan 6588 | -3/Research | Destroyed B-86 Titan 6640 | -3/Research | Found Hvy. Reflective Plating 7052 | -3/Research | Lost 3 parts (2u1w) 7078 | -3/Research | Identified exit to Testing 7078 | -3/Research | Discovered exit to Testing (range 11) 7094 | -3/Research | Entered Testing 7210 | -3/Testing | Found Prototype Launcher 7225 | -3/Testing | Identified Tactical Quantum Warhead 7348 | -3/Testing | Self-destructed Last Messages --------------- 07339_ Particle Reactor destroyed. 07342_ The unstable cave ceiling collapses. 07342_ Slug penetrates Subatomic Condenser. 07342_ Slug penetrates Wall. 07342_ Slug penetrates Subatomic Condenser. 07342_ W-44 Eye destroyed. 07343_ The unstable cave ceiling collapses. 07343_ Destroyed Imp. Phase Shifter. 07343_ Adv. Cooling System destroyed. 07343_ Gamma Rifle destroyed. 07344_ The unstable cave ceiling collapses. 07345_ Penetrated by Slug. 07345_ Gamma Rifle destroyed. 07345_ Penetrated by Slug. 07346_ The unstable cave ceiling collapses. 07346_ Penetrated by Slug. 07346_ Slug penetrates Wall. 07347_ The unstable cave ceiling collapses. 07347_ Penetrated by Slug. 07347_ Adv. Force Field destroyed. 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Angular Momentum Engine | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Power Corrupts Shopping List Tank Unlikely Earthworm Challenges ------------ None Game ------ Seed NovaDerelictRecalibrator Manual? 0 Play Time 01:50:46 Cumulative 8.7 hours Start 2021.07.28 @ 10:42:43 End 2021.07.28 @ 17:40:15 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 0 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f9b45d5-dbca-4ff0-8d94-632b370002ed