Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.06 @ 23:56:07 Player: Smie Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (36) 180 Value Destroyed (976) 976 Prototype IDs (17) 340 Alien Tech Used (2) 400 Bonus (1300) 1300 TOTAL SCORE: 11696 Bonus ------- Entered DSFs 500 Met Zhirov 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 226/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Improved Weapon Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Improved Medium Armor Plating Advanced Thermal Defense Suite Drone Bay (2/2) Plasma Lance Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Antigrav System Improved Flight Unit Nuclear Pulse Thruster Field Propulsion Array Experimental Q-thruster > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Advanced Melee Analysis Suite Advanced Transmission Jammer Reaction Control System Hardened Medium Armor Plating Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Lance Plasma Lance > --- INVENTORY -------- Micro Antimatter Reactor Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Armor Plating Drone Bay Transdimensional Reconstructor Mini Grenade Launcher [Rating: 102] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Cooled Antimatter Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Linear Gravjet Flight Unit Improved Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Tes Acc Slots Evolved 18 | . . 2 2 2 2 2 . . . . . . 2 . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . Propulsion 8 | . . . 1 . 1 1 . . . . . . 2 . . 1 . . . 2 Utility 9 | . . 2 1 2 1 1 . . . . . . . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 95 | 6 3 22 8 4 7 4 . . . . 1 1 2 . 1 5 1 11 9 10 Power 7 | 1 . 2 . 1 1 . . . . . . . . . . . . 1 1 . Engine 3 | 1 . 2 . . . . . . . . . . . . . . . . . . Core 3 | . . . . 1 1 . . . . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 36 | 2 . 11 4 . 3 1 . . . . 1 . 1 . . 1 . 4 4 4 Treads 7 | . . 5 . . . . . . . . . . . . . . . . 2 . Leg 4 | 2 . 2 . . . . . . . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . 1 2 . Flight 20 | . . 2 4 . 3 1 . . . . 1 . 1 . . 1 . 3 . 4 Utility 31 | 1 1 4 3 2 3 2 . . . . . 1 . . . 4 1 4 4 1 Device 9 | . 1 1 . 1 1 . . . . . . . . . . . 1 1 3 . Storage 4 | 1 . 1 1 . . . . . . . . . . . . . . 1 . . Processor 8 | . . 2 1 1 1 1 . . . . . . . . . . . 2 . . Hackware 5 | . . . . . . 1 . . . . . 1 . . . 2 . . 1 . Protection 5 | . . . 1 . 1 . . . . . . . . . . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 21 | 2 2 5 1 1 . 1 . . . . . . 1 . 1 . . 2 . 5 Energy Gun 4 | 2 1 . . 1 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 1 3 . . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 1 . . 1 . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 8 | . . . . . . . . . . . . . 1 . 1 . . 1 . 5 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 1 . . . . . . 1 . . . . . . 2 3 1 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . System Corruption 2 | . . 2 . . . . . . . . . . . . . . . . . . Parts Lost 38 | . . 4 . 1 3 . 2 . . 1 . 1 2 . 3 . . 13 4 4 Power 3 | . . 1 . 1 . . . . . 1 . . . . . . . . . . Propulsion 19 | . . 1 . . 1 . 1 . . . . . . . 3 . . 7 2 4 Utility 12 | . . . . . 2 . . . . . . 1 2 . . . . 5 2 . Weapon 4 | . . 2 . . . . 1 . . . . . . . . . . 1 . . Highest Loss Streak 12 | . . 4 . 1 2 . 2 . . 1 . 1 2 . 2 . . 12 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 92 94 83 86 84 78 76 58 58 54 52 56 52 52 47 52 66 55 13 12 Engine 4 | . 14 10 9 4 . . . . . . . . . . . . . . . . Core 1 | . . . . 2 6 5 5 5 5 2 . . . . . . . 1 . . Treads 2 | . . 9 . . . . . . . . . . . . . . . . 4 . Leg 3 | . 28 6 . . . . . . . . . . . . . . . . . . Wheel 1 | . . 5 . . . . . . . . . . . . . . . . . . Flight 11 | . . . 27 23 26 29 26 17 17 17 17 23 25 26 17 11 14 11 . 3 Device 8 | . 8 18 9 10 10 5 5 5 5 5 5 . . . . . 4 4 . . Storage 5 | . 14 11 9 7 6 5 5 . . . . . . . . . . 2 . . Processor 12 | . . 11 11 22 20 17 17 17 17 17 17 17 15 15 15 14 14 15 4 4 Hackware 2 | . . . . . . 2 5 5 5 5 5 9 7 5 5 12 14 7 . . Protection 2 | . . . 9 7 6 5 5 5 5 5 5 5 2 . . 5 9 2 . 4 Energy Gun 2 | . 20 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 5 17 . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 8 7 6 5 2 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 5 8 9 9 6 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 32 | 14 16 26 15 17 19 25 25 12 12 12 6 6 5 3 6 22 23 32 18 5 Greatest Support 145 | 20 20 40 15 21 26 25 25 15 15 15 20 20 35 35 35 26 26 32 145 10 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 8 8 8 8 5 5 5 5 5 5 5 5 5 5 10 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 8 5 5 Most Carried 10 | 6 8 10 10 8 8 8 8 5 5 5 5 5 5 5 5 5 5 7 5 5 Average Carried 6 | 4 7 8 7 7 7 7 8 4 5 5 4 4 4 5 5 4 5 5 4 4 Final Capacity 10 | 8 8 10 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 8 10 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 48% | Mutant 21% | Sprinter 16% | Infiltrator-Mutant 8% | Hacker-Sprinter 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Infiltrator-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Sprinter | -4/Waste Mutant | -4/Factory Mutant | -3/Research Mutant | -3/DSF Hacker-Sprinter | -2/Research Mutant | -2/Testing Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Tes Acc Matter Collected 1488 | 193 67 451 . 104 103 . . . 17 . . 34 . . 153 . . 210 . 156 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 960 | . 49 506 7 147 . . . . . . . . . . 146 . . 105 . . Parts 64 | . 7 34 5 5 . . . . . . . . . . 4 . . 9 . . Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 3 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 11 . . . . . . . . . . Prevented 5 | . . . . . . . . . . 5 . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Tes Acc Combat Hostiles Destroyed 27 | . 3 16 3 . 1 . . . . . . . . . . . . 4 . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . Guns 5 | . 2 3 . . . . . . . . . . . . . . . . . . Cannons 9 | . . 9 . . . . . . . . . . . . . . . . . . AOE 12 | . 1 4 3 . 1 . . . . . . . . . . . . 3 . . Classes Destroyed 10 | . 1 6 1 1 1 . . . . . . . . . . . . . . . Worker 3 | . . 1 . 1 . . . . . . . . . . 1 . . . . . Builder 1 | . . . 1 . . . . . . . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . . . . . . Recycler 3 | . . . . 2 . . . . . . . . . . 1 . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . . . . . . . Swarmer 13 | . 3 4 3 . . . . . . . . . . . . . . 3 . . Grunt 7 | . . 7 . . . . . . . . . . . . . . . . . . Duelist 3 | . . 3 . . . . . . . . . . . . . . . . . . Sentry 2 | . . 2 . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Best Kill Streak 5 | . 3 5 4 2 1 . . . . . . . . . 1 . . 3 . . Combat Bots Only 4 | . 3 4 3 . 1 . . . . . . . . . . . . 3 . . Max Kills in Single Turn 2 | . 1 2 2 2 1 . . . . . . . . . 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 2 1 . 1 . . . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Tes Acc Damage Taken 7911 | . 78 906 171 64 477 232 66 . 35 105 . 146 55 . 234 . 74 2041 1374 1853 Core 3611 | . 10 114 94 12 66 80 66 . . 38 . 87 . . 65 . . 1194 172 1613 Absorbed by Shields 83 | . . . . . 26 45 . . . . . . . . . . . . 12 . Redirected to Shielding 19 | . . . . . . . . . . . . . . . . . . . . 19 Regen/Repaired (Parts) 18 | . 18 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 96 71 82 98 92 . . . . . . 72 . . 94 . 100 . . . Volleys Fired 84 | . 5 49 4 6 13 1 . . . . . . . . . . . 6 . . Largest 2 | . 2 2 1 1 1 1 . . . . . . . . . . . 1 . . Hottest 80 | . 80 78 30 30 30 30 . . . . . . . . . . . 30 . . Shots Fired 123 | . 10 84 4 6 12 1 . . . . . . . . . . . 6 . . Gun 35 | . 10 25 . . . . . . . . . . . . . . . . . . Cannon 56 | . . 56 . . . . . . . . . . . . . . . . . . Launcher 32 | . . 3 4 6 12 1 . . . . . . . . . . . 6 . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 70 | . . 70 . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . Explosive 32 | . . 3 4 6 12 1 . . . . . . . . . . . 6 . . Electromagnetic 21 | . 10 11 . . . . . . . . . . . . . . . . . . Robot Hit Streak 25 | . 6 25 . 7 15 . . . . . . . . . . . . 1 . . Robot Miss Streak 3 | . 3 2 . . . . . . . . . . . . . . . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 86 | . 6 62 . 2 8 . . . . . . . . . 3 . . 5 . . Core Hits 58 | . 3 28 6 6 3 . . . . . . . . . 3 . . 8 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . 2 . . . . . . . . . . . . . . . . . . Blast 2 | . . 2 . . . . . . . . . . . . . . . . . . Melee Attacks 36 | . . . . . . . . . . . . . . . 7 . . 24 . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 36 | . . . . . . . . . . . . . . . 7 . . 24 . 5 Sneak Attacks 2 | . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2881 | . 124 1219 362 159 250 . . . . . . . . . 215 . . 536 11 5 Guns 301 | . 79 222 . . . . . . . . . . . . . . . . . . Cannons 732 | . . 732 . . . . . . . . . . . . . . . . . . Explosions 1468 | . 45 265 362 159 250 . . . . . . . . . . . . 387 . . Melee 364 | . . . . . . . . . . . . . . . 215 . . 149 . . Ramming 16 | . . . . . . . . . . . . . . . . . . . 11 5 Kinetic 845 | . . 845 . . . . . . . . . . . . . . . . . . Thermal 45 | . 45 . . . . . . . . . . . . . . . . . . . Explosive 1423 | . . 265 362 159 250 . . . . . . . . . . . . 387 . . Electromagnetic 188 | . 79 109 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing 364 | . . . . . . . . . . . . . . . 215 . . 149 . . Highest Corruption 8 | . . 2 . . 4 . . . . . . . . 8 8 . . 4 4 8 Average Corruption 2 | . . 2 . . 3 . . . . . . . . 8 8 . . 2 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 30 | . . 13 . . 4 . . . . . . . . . 3 . . 4 4 2 Message Errors 11 | . . 3 . . 2 . . . . . . . . . 1 . . 2 3 . Matter Fused 3 | . . 2 . . . . . . . . . . . . 1 . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . . . . . . . . . . Energy Discharges 5 | . . 3 . . . . . . . . . . . . 1 . . . 1 . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 4 | . . 2 . . . . . . . . . . . . . . . 1 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Misfires 1 | . . 1 . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 75 | . . 9 . . 65 . . . . . . . . . . . . 1 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 75 | . . 9 . . 65 . . . . . . . . . . . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 7 | . . 7 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . . 7 . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 372 | . 25 40 . . 291 9 . . . . . . . . . . . . 5 2 Shots 8 | . 1 1 . . 5 1 . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . 2 1 Targets Rammed 4 | . . 1 . . . . . . . . . . . . . . . . 2 1 Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 147 | . 66 147 . 2 6 15 2 . . . . . . . . . . 4 . . Average Temperature 28 | . 32 30 . 2 3 8 2 . . . . . . . . . . 4 . . Received Heat Transfer 699 | . . 240 45 . . 81 . . . 27 . . 9 . 27 . . 162 27 81 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . 50 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Tes Acc Peak Influence 598 | . 109 384 340 365 390 282 148 193 . . . . 130 75 119 57 42 538 454 598 Initial 302 | . . 45 73 154 178 191 98 96 . . . . 75 45 52 57 42 23 302 272 Average 206 | . 91 152 208 217 317 223 120 139 . . . . 84 55 84 57 42 272 351 405 Maximum Alert Level 2 | . . 1 1 1 1 1 . . . . . . . . . . . 2 2 2 Low Security (%) 55 | 100 100 75 36 63 22 6 100 100 . . . . 100 100 100 100 100 32 . . Level 1 35 | . . 25 64 36 77 93 . . . . . . . . . . . 32 83 49 Level 2 9 | . . . . . . . . . . . . . . . . . . 34 16 50 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . . 1 1 1 2 2 . 1 . 1 . . . . 1 . . 6 4 2 Investigation 8 | . . . . 1 1 2 . 1 . . . . . . 1 . . 2 . . Extermination 3 | . . . . . 1 . . . . . . . . . . . . 1 . 1 Reinforcement 9 | . . 1 1 . . . . . . . . . . . . . . 3 3 1 Assault 2 | . . . . . . . . . . 1 . . . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Tes Acc Distress Signals 7 | . 1 . 1 . . . . . . . . . . . . . . 3 . 2 Communications Jammed 9 | . . . . . . . . . . . . . . . . . . 9 . . Distress Signals 9 | . . . . . . . . . . . . . . . . . . 9 . . Times Spotted 231 | . 6 23 15 13 6 20 6 4 5 12 . 10 5 5 8 . 1 45 13 34 Peak Tracking Total 22 | . 4 6 11 8 4 19 6 3 5 20 . 7 4 5 10 . 1 13 12 22 Tactical Retreats 27 | . . 2 1 2 1 1 . . 1 2 . 3 1 . . . . 5 1 7 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Tes Acc Traps Triggered 9 | . . . 1 . 1 2 . . . . . . 1 . 1 . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Tes Acc Machines Disabled 9 | . . 4 1 1 3 . . . . . . . . . . . . . . . Max in Single Turn 3 | . . 3 1 1 3 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Tes Acc Machines Accessed 37 | . 2 1 1 2 5 2 . 6 . . 5 1 1 . . 1 . 5 4 1 Terminals 21 | . 1 1 1 1 3 . . 5 . . . 1 . . . 1 . 4 2 1 Fabricators 4 | . . . . . 1 . . 1 . . . . 1 . . . . 1 . . Repair Stations 2 | . 1 . . . . . . . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . 1 1 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . 1 . 1 . . . . . . . . . . . . . . Total Hacks 92 | . 7 1 3 3 13 5 . 20 . . 18 1 1 . . 2 . 13 4 1 Successful 55 | . 3 1 1 1 8 1 . 13 . . 18 1 1 . . 1 . 4 1 1 Failed 37 | . 4 . 2 2 5 4 . 7 . . . . . . . 1 . 9 3 . Catastrophic 8 | . 2 . . 1 . . . 1 . . . . . . . . . 2 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 41 | . 4 1 3 2 7 . . 14 . . . . . . . . . 8 1 1 Terminals 58 | . 4 1 3 2 11 . . 19 . . . 1 . . . 2 . 12 2 1 Fabricators 4 | . . . . . 1 . . 1 . . . . 1 . . . . 1 . . Repair Stations 4 | . 3 . . . . . . . . . . . . . . . . . 1 . Recycling Units 4 | . . . . . 1 3 . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 3 | . . . . 1 . 2 . . . . . . . . . . . . . . Terminal Hacks 36 | . . 1 1 . 2 . . 10 . . 18 1 . . . 1 . 1 1 . Record 11 | . . . . . . . . 4 . . 6 1 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . 4 . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 3 | . . . 1 . . . . 1 . . . . . . . . . . 1 . Unreport Threat 1 | . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 5 | . . . . . 1 . . 3 . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . 1 . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Network Status 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 1 . . . 5 . . 3 . . . . . . . . . 2 . 1 Terminals 10 | . 1 . . . 4 . . 2 . . . . . . . . . 2 . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . Botnet 8 | . 1 . . . 3 . . 2 . . . . . . . . . 1 . 1 Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Liberate 2 | . . . . . 1 . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 2 . 1 1 5 2 . 4 . . . . . . . 1 . 5 4 1 Full Trace Events 7 | . . . . 1 1 2 . 1 . . . . . . . . . 2 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . 2 . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Tes Acc Total Allies 3 | . . . . . 3 . . . . . . . . . . . . . . . Largest Group 3 | . . . . . 3 . . . . . . . . . . . . . . . Highest-Rated Group 87 | . . . . . 87 . . . . . . . . . . . . . . . Highest-Rated Ally 29 | . . . . . 29 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Tes Acc Robot Analysis Total 4 | . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 1 . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Tes Acc Turns Passed 3656 | 111 293 836 125 243 261 150 26 126 88 103 72 136 61 20 83 47 12 387 213 263 Spaces Moved 6245 | 55 201 473 273 438 508 228 88 367 257 303 202 458 203 74 205 108 30 828 322 624 Core 474 | 11 . . . . . . . . . . . . . . . . . 125 207 131 Treads 188 | . . 185 . . . . . . . . . . . . . . . . 3 . Legs 350 | 44 201 105 . . . . . . . . . . . . . . . . . . Wheels 183 | . . 183 . . . . . . . . . . . . . . . . . . Hover 112 | . . . . . . . . . . . . . . . . . . . 112 . Flight 4938 | . . . 273 438 508 228 88 367 257 303 202 458 203 74 205 108 30 703 . 493 Fastest Speed 20 | 50 120 90 34 34 29 27 27 34 34 34 29 29 27 27 27 34 34 20 40 27 Average Speed 43 | 106 120 130 34 34 30 27 27 34 34 34 32 29 27 27 32 35 34 31 48 33 Slowest Speed 240 | 120 120 240 34 34 34 29 34 34 34 34 34 29 29 27 37 37 34 100 180 50 Overloaded Moves 78 | . . . . . . . . . . . . . . . . . . . . 78 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 67 | . . . 1 3 3 1 6 6 2 . . 1 1 2 1 . . 20 . 20 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 36 | 4 42 49 45 16 18 11 76 16 53 68 63 65 8 74 8 4 50 32 40 22 Regions Visited 20 Branch Regions 5 Pre-discovered Areas 6 | . . . . . . . . . 2 . 3 1 . . . . . . . . Known Exits Taken 12 | . . . 1 1 1 . . 1 1 1 1 1 . . 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . 1 . . 1 . . . . . . . . Spaces Dug 89 | . . 7 8 24 20 8 . . . . . . . . 1 . . 17 . 4 Terrain Destroyed 179 | . 2 19 17 40 58 8 . . . . . . . . 1 . . 30 . 4 Melee 22 | . . . . . . . . . . . . . . . 1 . . 17 . 4 Projectile 2 | . . 2 . . . . . . . . . . . . . . . . . . AOE 155 | . 2 17 17 40 58 8 . . . . . . . . . . . 13 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Res DSF Res Tes Acc Total 6901 | 104 242 610 301 521 597 314 83 362 254 302 206 459 206 71 210 113 30 892 376 648 Wait 378 | 38 31 37 10 72 46 68 2 . . . . 1 . . . . . 37 14 22 Move 6105 | 54 200 472 270 431 501 226 78 354 252 302 201 455 201 70 202 107 29 790 321 589 Hop 55 | . . . 1 3 3 1 3 6 2 . . 1 1 1 1 . . 17 . 15 Pick Up 41 | 6 2 13 2 2 6 1 . 1 . . 2 1 1 . . 1 . 2 1 . Fast Attach 60 | 6 3 8 2 4 4 3 . . . . 1 . 2 . 1 4 1 8 8 5 Attach 27 | . . 6 5 . 3 1 . . . . 1 1 . . . 1 . 3 1 5 Detach 19 | . . 3 2 . 2 2 . . . . . . . . . . . 4 1 5 Swap 10 | . . 8 1 . . . . . . . . . . . . . . 1 . . Drop 36 | . 1 13 4 3 5 1 . 1 . . 1 . 1 . . . . 3 2 1 Fire 84 | . 5 49 4 6 13 1 . . . . . . . . . . . 6 . . Melee 32 | . . . . . . . . . . . . . . . 6 . . 21 . 5 Ram 2 | . . . . . . . . . . . . . . . . . . . 1 1 Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 50 | . . . . . 14 10 . . . . . . . . . . . . 26 . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory -5/Waste -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: Qua / DSF) -3/DSF -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 320 | -10/Materials | Repaired EM Pulse Gun 326 | -10/Materials | Discovered new exit (range 6) 369 | -10/Materials | Discovered new exit (range 4) 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Utility x2 670 | -9/Materials | Lost 4 parts (1p1n2w) 746 | -9/Materials | Discovered new exit (range 13) 937 | -9/Materials | Build established: Infiltrator-Mutant 1241 | -9/Materials | Entered another Materials area 1241 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1315 | -8/Materials | Identified exit to Factory 1366 | -8/Materials | Entered Factory 1366 | -7/Factory | Evolved 2 slots: Utility x2 1547 | -7/Factory | Discovered new exit (range 5) 1548 | -7/Factory | Identified exit to Factory 1570 | -7/Factory | Build established: Mutant 1609 | -7/Factory | Entered another Factory area 1609 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1618 | -6/Factory | Discovered new exit (range 8) 1619 | -6/Factory | Identified exit to Lower Caves 1638 | -6/Factory | Discovered new exit (range 20) 1735 | -6/Factory | Discovered new exit (range 12) 1808 | -6/Factory | Identified exit to Factory 1870 | -6/Factory | Entered another Factory area 1870 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1909 | -5/Factory | Build established: Sprinter 1990 | -5/Factory | Discovered new exit (range 20) 2020 | -5/Factory | Sucked down chute 2020 | -5/Factory | Entered Waste 2024 | -5/Waste | Spotted C-40 Crusher 2032 | -5/Waste | Spotted C-40 Crusher 2032 | -5/Waste | Spotted C-40 Crusher 2035 | -5/Waste | Spotted C-40 Crusher 2036 | -5/Waste | Discovered new exit (range 21) 2036 | -5/Waste | Spotted C-40 Crusher 2037 | -5/Waste | Spotted C-40 Crusher 2038 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2042 | -5/Waste | Identified exit to Factory 2046 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2046 | -5/Waste | Entered Factory 2128 | -5/Factory | Identified exit to Factory 2171 | -5/Factory | Discovered new exit (range 4) 2172 | -5/Factory | Identified exit to Upper Caves 2172 | -5/Factory | Entered Upper Caves 2174 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2199 | -5/Upper Caves | Spotted B-75 Beast 2239 | -5/Upper Caves | Discovered new exit (range 13) 2243 | -5/Upper Caves | Identified exit to Upper Caves 2260 | -5/Upper Caves | Entered another Upper Caves area 2304 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2315 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 2343 | -5/Upper Caves | Build established: Mutant 2352 | -5/Upper Caves | Discovered new exit (range 11) 2355 | -5/Upper Caves | Identified exit to Zhirov 2359 | -5/Upper Caves | Learned Factory stockpile data 2363 | -5/Upper Caves | Entered Zhirov 2363 | -5/Zhirov | Discovered new exit (range 3) 2370 | -5/Zhirov | Met Zhirov 2377 | -5/Zhirov | Learned location of Quarantine (-3) 2377 | -5/Zhirov | Learned location of Testing (-2) 2377 | -5/Zhirov | Learned location of Command (-1) 2384 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2406 | -5/Zhirov | Found Alien Artifact 2406 | -5/Zhirov | Identified Integrated Reactor 2406 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2411 | -5/Zhirov | Found Alien Artifact 2435 | -5/Zhirov | Identified exit to Proximity Caves 2435 | -5/Zhirov | Entered Proximity Caves 2499 | -4/Proximity Caves | Spotted B-86 Titan 2554 | -4/Proximity Caves | Discovered exit to Factory (range 15) 2571 | -4/Proximity Caves | Entered Factory 2571 | -4/Factory | Evolved 2 slots: Propulsion x2 2632 | -4/Factory | Manually triggered Chute Trap 2632 | -4/Factory | Sucked down chute 2632 | -4/Factory | Entered Waste 2635 | -4/Waste | Spotted C-40 Crusher 2637 | -4/Waste | Spotted C-40 Crusher 2641 | -4/Waste | Spotted C-40 Crusher 2641 | -4/Waste | Spotted C-40 Crusher 2641 | -4/Waste | Spotted C-40 Crusher 2647 | -4/Waste | EMP discharged 2647 | -4/Waste | Spotted C-40 Crusher 2650 | -4/Waste | Discovered new exit (range 10) 2652 | -4/Waste | Identified exit to Factory 2652 | -4/Waste | Entered Factory 2710 | -4/Factory | Discovered new exit (range 13) 2714 | -4/Factory | Identified exit to Research 2735 | -4/Factory | Entered Research 2735 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 2736 | -3/Research | Identified exit to Quarantine 2751 | -3/Research | Spotted B-86 Titan 2781 | -3/Research | Identified exit to DSF 2782 | -3/Research | Entered DSF 2785 | -3/DSF | Discovered new exit (range 21) 2794 | -3/DSF | Identified exit to Research 2794 | -3/DSF | Entered Research 2794 | -2/Research | Evolved 2 slots: Utility x2 2873 | -2/Research | Adv. System Shield fried by hacking feedback 2891 | -2/Research | Spotted B-90 Cyclops 3024 | -2/Research | Spotted B-90 Cyclops 3103 | -2/Research | Identified Transdimensional Reconstructor 3103 | -2/Research | Warped through subspace 3142 | -2/Research | Core integrity fell below 50% 3158 | -2/Research | Lost 12 parts (7n4u1w) 3171 | -2/Research | Spotted B-90 Cyclops 3176 | -2/Research | Discovered new exit (range 9) 3178 | -2/Research | Core integrity fell below 20% 3181 | -2/Research | Identified exit to Testing 3181 | -2/Research | Entered Testing 3186 | -2/Testing | Protovariant out of control (PG-RDX6VZUR13) 3264 | -2/Testing | Found Prototype Hackware 3264 | -2/Testing | Identified Exp. System Shield 3303 | -2/Testing | Scanned by Researcher 3347 | -2/Testing | Identified exit to Access 3394 | -2/Testing | Entered Access 3394 | -1/Access | Evolved 2 slots: Propulsion x2 3623 | -1/Access | Core integrity fell below 50% 3646 | -1/Access | Core integrity fell below 20% 3657 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 03574_ ALERT: Security rotation in progress. 03575_ Acquired 156 matter. 03584_ Door malfunctions. 03598_ System corrupted: Substantial component data lost. 03614_ K-01 Serf destroyed. 03614_ K-01 Serf collects debris. 03616_ Cld. Q-thruster destroyed. 03618_ K-01 Serf collects debris. 03637_ Acquired Q-thruster. 03640_ Q-thruster destroyed. 03641_ Acquired Q-thruster. 03644_ ALERT: Rogue bot located, Programmers report to Access Zone 6P. 03645_ Q-thruster destroyed. 03646_ Slammed into G-73 Enforcer. 03651_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. [Achievement: Tester] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# /?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# +?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #######################???????????? | | ????????????+ s s ????????? | | ????????????# sk Rs u @ k uu????????? | | ????????????# ###############+#####?????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# ###########???????????????????????? | | ????????????# # #???????????????????????? | | ????????????# # == #???????????????????????? | | ????????????# # == #???????????????????????? | | ????????????# # = !#???????????????????????? | | ??????????? / #???????????????????????? | | ?????????? # # #???????????????????????? | | ????????? # # #???????????????????????? | | ??????? ?# # [ #???????????????????????? | | ?????? ?# ###########???????????????????????? | | ?????# ??# #?????????????????????????????????? | | ?????# ???# #?????????????????????????????????? | | ?????# ???# #?????????????????????????????????? | | ?????# ????# #?????????????????????????????????? | | ?????##?????# #?????????????????????????????????? | | ???????????## ##############????????????????????? | | ############ #????????????????????? | | #????????????????????? | | ########## #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Additional Mass Support 6 Armor Coverage 450 Resistance: TH 30 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 73 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 28 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Below Tester Wheee! Challenges ------------ None Game ------ Seed CouplerMissileBoomstick Manual? 0 Play Time 02:49:55 Cumulative 80.4 hours Start 2022.07.06 @ 20:16:11 End 2022.07.06 @ 23:56:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 37 Adventurer 16 Explorer 3 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 50 Achievement% 41 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: aa0f3a39-38bf-4961-85c5-0b875a351309