Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 00:40:21 Player: Marienkos Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1243) 1243 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4173 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 111/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- VSS Leg Flight Unit Flight Unit Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Cooled Deuterium Engine > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Targeting Computer Kinecellerator Improved Utility Shielding System Shield > --- WEAPON ----------- Flak Gun > --- INVENTORY -------- VSS Leg Flight Unit Flight Unit Advanced Assault Cannon Mining Laser [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Utility Shielding Device Kinecellerator Processor Targeting Computer Hackware System Shield Protection Improved Utility Shielding Weapon Minigun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion 1 | . . . . 1 . Utility 2 | . . . . 1 1 Weapon 2 | . . 1 . . 1 Parts Attached 51 | 5 1 17 . 10 18 Power 10 | 1 . 3 . 2 4 Engine 9 | 1 . 3 . 2 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 17 | 2 . 5 . 4 6 Treads . | . . . . . . Leg 11 | . . 3 . 4 4 Wheel 2 | 2 . . . . . Hover 2 | . . . . . 2 Flight 2 | . . 2 . . . Utility 6 | . 1 2 . 2 1 Device 3 | . 1 1 . . 1 Storage . | . . . . . . Processor 1 | . . . . 1 . Hackware 1 | . . . . 1 . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 18 | 2 . 7 . 2 7 Energy Gun 3 | . . 2 . . 1 Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 8 | 2 . 2 . 1 3 Ballistic Cannon 2 | . . . . . 2 Launcher 1 | . . 1 . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 2 | . . 1 . . 1 Parts Lost 37 | . . 8 . 13 16 Power 7 | . . 2 . 3 2 Propulsion 9 | . . 2 . 3 4 Utility 4 | . . 1 . 1 2 Weapon 17 | . . 3 . 6 8 Highest Loss Streak 13 | . . 4 . 13 10 To Critical Strikes . | . . . . . . Average Backups 3 | . 3 2 5 3 3 Power . | . 1 . . . . Propulsion 1 | . . . 2 2 2 Utility . | . . . . . . Weapon 1 | . 2 2 3 1 . Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 71 | . 78 82 100 56 68 Engine 6 | . 14 18 22 6 1 Leg 13 | . . 8 22 19 16 Wheel 2 | . 28 2 . . . Flight 1 | . . 6 . . . Device 7 | . 7 14 11 3 5 Processor 4 | . . . . . 6 Hackware 4 | . . . . 3 7 Protection 5 | . . . 11 9 6 Energy Gun 2 | . . 9 11 2 . Energy Cannon 1 | . . 5 . 1 . Ballistic Gun 14 | . 28 13 11 7 13 Ballistic Cannon 3 | . . . . . 5 Peak Build Rating 37 | 5 6 18 18 20 37 Average Rating 20 | 3 5 10 18 14 28 On Entrance 10 | . 5 6 18 18 18 Avg Prop Armor Cover (%) 15 | . . . . 26 13 Naked Turns . | . . . . . . Heaviest Build 32 | 8 9 20 18 18 32 Greatest Support 48 | 20 20 20 20 37 48 Greatest Overweight (x) 7 | . . 6 . 4 7 Average Overweight (x) 1 | . . . . . 3 Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 4 5 5 5 5 Average Carried 3 | . 3 2 5 3 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 2 3 Class Distribution -------------------- 46% | Mutant 33% | Gunner 13% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1137 | 234 . 164 78 196 465 Remotely . | . . . . . . Salvage Created 1212 | . . 443 78 177 514 Parts 84 | . . 35 8 9 32 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 30 | . . 12 3 5 10 Guns 21 | . . 5 3 5 8 Cannons 7 | . . 5 . . 2 AOE 2 | . . 2 . . . Classes Destroyed 11 | . . 5 1 1 4 Worker 1 | . . . 1 . . Builder 1 | . . . . . 1 Hauler 1 | . . . . . 1 Operator 1 | . . 1 . . . Watcher 4 | . . . . 1 3 Swarmer 9 | . . 3 3 3 . Grunt 12 | . . 5 . 2 5 Brawler 1 | . . 1 . . . Sentry 4 | . . 3 . . 1 Hunter 1 | . . . . . 1 Programmer 3 | . . . . . 3 Best Kill Streak 4 | . . 3 4 4 3 Combat Bots Only 3 | . . 3 3 3 3 Max Kills in Single Turn 2 | . . 1 2 2 2 Gunslinging 1 | . . . 1 1 . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 559 | . 4 83 12 118 342 Missed 189 | . 1 32 3 33 120 Hits 370 | . 3 51 9 85 222 Melee 7 | . . 3 . 4 . Projectile 363 | . 3 48 9 81 222 Critical Strikes 8 | . . 2 . 5 1 Part Disruptions 1 | . . . . . 1 Damage Taken 4548 | . 41 828 67 1193 2419 Core 1265 | . 16 222 . 323 704 Absorbed by Shields . | . . . . . . Redirected to Shielding 97 | . . . 8 20 69 Core Remaining (%) 69 | 100 93 . 44 41 . Volleys Fired 115 | . . 34 4 34 43 Largest 4 | . . 3 2 2 4 Hottest 125 | . . 125 68 100 121 Shots Fired 238 | . . 86 8 47 97 Gun 175 | . . 65 8 36 66 Cannon 57 | . . 15 . 11 31 Launcher 6 | . . 6 . . . Special . | . . . . . . Kinetic 162 | . . 40 4 26 92 Thermal 26 | . . 15 . 11 . Explosive 6 | . . 6 . . . Electromagnetic 44 | . . 25 4 10 5 Robot Hit Streak 10 | . . 10 4 5 7 Robot Miss Streak 8 | . . 2 2 4 8 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 1 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 148 | . . 54 5 25 64 Core Hits 77 | . . 22 4 10 41 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 4 | . . . 1 . 3 Destroy 2 | . . . 1 . 1 Blast 2 | . . . . . 2 Melee Attacks 2 | . . 1 . 1 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3084 | . . 920 86 383 1695 Guns 1743 | . . 470 86 266 921 Cannons 699 | . . 139 . 117 443 Explosions 600 | . . 311 . . 289 Melee . | . . . . . . Ramming 42 | . . . . . 42 Kinetic 1748 | . . 219 43 173 1313 Thermal 584 | . . 178 . 117 289 Explosive 272 | . . 272 . . . Electromagnetic 438 | . . 251 43 93 51 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . 9 9 . 12 Average Corruption 5 | . . 5 9 . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 52 | . . 17 4 . 31 Message Errors 16 | . . 6 3 . 7 Matter Fused 16 | . . 5 1 . 10 Heat Flow Errors 5 | . . 2 . . 3 Energy Discharges 5 | . . 1 . . 4 Parts Rejected 1 | . . . . . 1 Parts Fused 2 | . . 1 . . 1 Data Loss (minor) 4 | . . 1 . . 3 Misfires 2 | . . . . . 2 Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 127 | . . 36 . . 91 Projectiles 14 | . . . . . 14 Explosions 113 | . . 36 . . 77 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 250 | . . 147 . . 103 Shots 6 | . . 5 . . 1 Rammed 10 | . . . . . 10 Targets Rammed 12 | . . . . . 12 Kicked 2 | . . . . . 2 Crushed . | . . . . . . Highest Temperature 456 | . . 456 48 70 215 Average Temperature 115 | . . 179 25 27 57 Received Heat Transfer 1284 | . 24 204 . 558 498 Effects 5 | . . 5 . . . Shutdowns 2 | . . 2 . . . Interference 2 | . . 2 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 781 | . . 346 . 185 250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 185 | . . 149 91 84 185 Initial 27 | . . . 26 27 . Average 43 | . . 89 69 22 37 Influence Increases 1128 | . . 399 75 145 509 Destroy 0b10 Robot/C 600 | . . 240 60 100 200 Destroy 0b10 Robot/NC 40 | . . 5 5 5 25 Destroy Leader 170 | . . 80 10 12 68 Successful Hack 12 | . . . . 12 . Disable Machine 105 | . . 15 . 15 75 Destroy Structure 66 | . . 29 . 1 36 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 120 | . . 30 . . 90 Influence Decreases 1012 | . . 330 73 216 393 Entered New Map 87 | . . . 43 44 . Time Decay 605 | . . 250 30 92 233 Lost Part 320 | . . 80 . 80 160 Squads Dispatched 8 | . . 3 . . 5 Investigation 2 | . . 1 . . 1 Extermination 2 | . . . . . 2 Reinforcement 4 | . . 2 . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 1 . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . 1 2 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 4 22 3 9 30 Peak Tracking Total 6 | . 4 5 3 4 6 Tactical Retreats 6 | . . 1 . . 5 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 4 | . . 1 . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 7 | . . 1 . 1 5 Max in Single Turn 3 | . . 1 . 1 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 8 | . 2 1 . 1 4 Terminals 4 | . 1 1 . 1 1 Fabricators 2 | . . . . . 2 Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 18 | . 3 3 . 4 8 Successful 5 | . 1 . . 2 2 Failed 13 | . 2 3 . 2 6 Catastrophic 3 | . . . . 1 2 Database Lockouts . | . . . . . . Manual 3 | . . . . 2 1 Terminals 11 | . 2 3 . 4 2 Fabricators 4 | . . . . . 4 Repair Stations . | . . . . . . Recycling Units 3 | . 1 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 2 . Branch Access Points 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 1 . 1 3 Full Trace Events 4 | . 1 1 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . . . 1 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . 1 . 1 . Non-combat 2 | . . 1 . 1 . Combat . | . . . . . . Robot Hacks Applied 2 | . . 1 . 1 . parse_system 1 | . . 1 . . . no_distress 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 787 | . 153 457 78 99 . Terrain 410 | . . 233 78 99 . Structural 543 | . 153 390 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3005 | 55 258 596 78 303 1715 Spaces Moved 1565 | 57 311 349 56 168 624 Core 612 | 3 . 33 . 72 504 Treads . | . . . . . . Legs 420 | . . 150 56 96 118 Wheels 412 | 54 311 47 . . . Hover 2 | . . . . . 2 Flight 119 | . . 119 . . . Fastest Speed 50 | 50 80 80 120 100 50 Average Speed 163 | 78 80 133 120 111 247 Slowest Speed 400 | 80 80 350 120 250 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 3 47 25 17 17 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 69 | . . 28 . 1 40 Melee . | . . . . . . Projectile 17 | . . . . 1 16 AOE 52 | . . 28 . . 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1813 | 64 319 414 59 236 721 Wait 40 | 1 6 1 . 19 13 Move 1560 | 56 310 348 55 167 624 Hop . | . . . . . . Pick Up 9 | 2 2 4 . . 1 Fast Attach 35 | 5 1 9 . 8 12 Attach 11 | . . 6 . 3 2 Detach 5 | . . 4 . . 1 Swap 11 | . . 3 . 2 6 Drop 13 | . . 4 . 2 7 Fire 115 | . . 34 4 34 43 Melee 2 | . . 1 . 1 . Ram 10 | . . . . . 10 Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Discovered new exit (range 8) 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 403 | -9/Materials | Lost 4 parts (2n2w) 710 | -9/Materials | Core integrity fell below 50% 886 | -9/Materials | Discovered new exit (range 16) 910 | -9/Materials | Entered Mines 974 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 974 | -9/Mines | Discovered new exit (range 12) 988 | -9/Mines | Entered Materials 988 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1160 | -8/Materials | Core integrity fell below 50% 1189 | -8/Materials | Lost 13 parts (3p3n1u6w) 1269 | -8/Materials | Discovered new exit (range 14) 1291 | -8/Materials | Entered Factory 1291 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1396 | -7/Factory | Build established: Mutant 2070 | -7/Factory | Build established: Gunner 2971 | -7/Factory | Core integrity fell below 50% 2990 | -7/Factory | Core integrity fell below 20% 2995 | -7/Factory | System corruption reached 10% 3006 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Adv. Assault Cannon misfires. U-05 Engineer builds a Wall. Cld. Deuterium Engine destroyed. Kicked Y-54 Guardian. Adv. Assault Cannon destroyed. Imp. Carbon-fiber Leg destroyed. Slammed into Y-54 Guardian. S-27 Virus destroyed. Acquired 30 matter. Acquired Autogun. System corrupted: Matter fused (-6). C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Autogun destroyed. Slammed into R-06 Scavenger. Imp. Utility Shielding destroyed. Targeting Computer destroyed. System corrupted by crushing effect (+4). LYTYAL3IA