Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 13:05:22 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (235) 1175 Value Destroyed (8467) 8467 Prototype IDs (58) 1160 Alien Tech Used (2) 400 Bonus (3751) 3751 TOTAL SCORE: 22853 Bonus ------- High Alert Combat Kills 388 Follower Combat Kills 153 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2062 Friendly Fire -452 Cogmind --------- Core Integrity 1055/1300 Matter 300/300 Energy 526/530 System Corruption 4% Temperature Cool (31) Movement Hovering (61) Location -3/Testing Parts ------- > --- POWER (2) -------- Antimatter-Neutrino Reactor > --- PROPULSION (7) --- Hovering Antigrav-Impulse Exoskeleton > --- UTILITY (9) ------ Armored Scrap Engine Large Storage Unit Improved Signal Interpreter Seismic Detector Makeshift Transmission Jammer Improved Utility Shielding Improved Hacking Suite Advanced Component Analysis Suite > --- WEAPON (3) ------- Heavy Mace > --- INVENTORY (15) --- Micro Fission Core Light Antimatter Reactor Wheel Wheel Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Advanced Target Analyzer Advanced Shield Generator Advanced System Shield Heavy Machine Gun Chain Missile Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter-Neutrino Reactor > --- PROPULSION ------- Hovering Antigrav-Impulse Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Improved Signal Interpreter Seismic Detector Makeshift Transmission Jammer Improved Utility Shielding Improved Hacking Suite Advanced Component Analysis Suite > --- WEAPON ----------- High-powered Disruptor Cannon Hpw. Directed Quantum Construct/G > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Wheel Wheel Advanced Heat Sink Advanced Cooling System Advanced Coolant Injector Huge Storage Unit Advanced Target Analyzer Advanced Shield Generator Advanced System Shield Heavy Machine Gun Chain Missile Launcher Improved Plasma Cutter [Rating: 142] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Advanced Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Gun Armor Weapon Constructs Energy Gun Constructs Energy Cannon Long-range Proton Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Phasing Sabre Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . 4 . . 4 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 5 | . . . 2 . . 1 . . . . . . . . . 1 . . . . 1 . Utility 7 | . . . 2 . . 2 . . . . 1 . . . . 1 . . . . 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 121 | 6 3 4 24 14 4 17 2 1 . . 2 1 . 2 1 7 5 3 15 3 4 3 Power 10 | 1 . . 2 2 . 3 . . . . . . . . . . . . 1 . 1 . Engine 4 | 1 . . . . . 3 . . . . . . . . . . . . . . . . Core 5 | . . . 2 2 . . . . . . . . . . . . . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 31 | 2 . 1 10 1 1 2 . . . . . . . 1 . 2 3 1 6 . 1 . Treads 11 | . . . 8 1 1 . . . . . . . . . . . . 1 . . . . Leg 7 | . . . . . . . . . . . . . . . . . 3 . 4 . . . Wheel 10 | 2 . 1 2 . . 2 . . . . . . . . . 2 . . . . 1 . Hover 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 40 | 1 1 1 3 4 2 7 2 . . . 2 . . 1 1 5 1 . 3 3 2 1 Device 16 | . . . 1 2 1 2 2 . . . 1 . . . . 2 . . 1 3 . 1 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . 3 . . . . . . . . . 1 . . . . . . Hackware 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . Protection 15 | . . 1 2 2 . 2 . . . . 1 . . 1 1 1 1 . 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 2 2 9 7 1 5 . 1 . . . 1 . . . . 1 2 5 . . 2 Energy Gun 5 | . . . 2 . 1 1 . . . . . . . . . . . . 1 . . . Energy Cannon 4 | . . 1 . . . . . . . . . . . . . . 1 . 1 . . 1 Ballistic Gun 14 | 2 . . 5 3 . 3 . . . . . . . . . . . 1 . . . . Ballistic Cannon 6 | . . . 2 2 . . . . . . . . . . . . . . 2 . . . Launcher 7 | . 2 1 . 1 . 1 . 1 . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 2 . . . . . . . 2 . . . 1 4 . . 1 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . 3 . 1 . . . System Corruption 19 | . . . . . . . . . . . . . . . . . 14 . 5 . . . Parts Lost 55 | . . 1 5 7 1 5 . . . 1 1 . . . 3 4 6 . 16 . 4 1 Power 6 | . . . . 1 . 3 . . . . . . . . . . . . 2 . . . Propulsion 22 | . . 1 2 2 1 1 . . . . 1 . . . 1 3 2 . 8 . . . Utility 12 | . . . 1 1 . . . . . 1 . . . . 2 1 1 . 2 . 3 . Weapon 15 | . . . 2 3 . 1 . . . . . . . . . . 3 . 4 . 1 1 Highest Loss Streak 9 | . . 1 3 3 1 2 . . . 1 1 . . . 3 3 4 . 9 . 2 1 To Critical Strikes 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . Average Backups 12 | 1 5 12 14 13 9 14 12 11 12 10 12 13 14 13 13 11 11 10 13 13 14 16 Power 1 | . . . 1 . . . 1 2 2 2 1 1 1 1 1 2 3 3 2 2 2 2 Propulsion 2 | 1 2 4 3 3 1 3 1 2 2 2 3 2 2 1 1 . . . . 1 1 2 Utility 5 | . 1 2 4 3 4 5 5 5 5 4 5 6 6 6 5 5 5 5 6 6 6 7 Weapon 3 | . 2 4 5 5 2 4 3 2 3 2 3 3 4 3 3 1 1 1 3 2 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . . 1 9 3 4 10 2 . . . 7 3 . 1 1 2 . . 6 1 2 9 Power 7 | . . . 2 . 1 . . . . . 1 . . . . . . . 3 . . . Propulsion 16 | . . . 3 2 2 4 . . . . 3 . . . . . . . . 1 . 1 Utility 18 | . . 1 3 . 1 3 . . . . 1 2 . . 1 . . . . . . 6 Weapon 19 | . . . 1 1 . 3 2 . . . 2 1 . 1 . 2 . . 3 . 2 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 64 | . 85 73 83 92 62 62 57 53 53 57 50 52 52 50 54 68 63 70 66 60 57 52 Engine 3 | . 14 13 1 . 7 4 5 6 6 6 5 5 4 . . . . . . . . . Core 2 | . . . 5 7 1 . . . . . . . . 5 5 5 5 5 3 5 3 . Treads 5 | . . . 16 30 11 2 . . . . . . . . . . . 2 3 . . . Leg 1 | . . . . . 1 1 . . . . 1 . . . . . 3 15 11 5 1 . Wheel 3 | . 28 26 12 . 4 4 2 . . . . . . . . 7 7 . . . 1 . Hover 2 | . . . . . . . 5 6 6 5 2 5 5 6 11 9 5 5 3 . . 2 Device 12 | . . . . 6 9 15 19 20 20 19 15 17 17 16 15 14 15 15 12 14 11 17 Storage 6 | . 14 13 7 7 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 Processor 2 | . . . . . . 6 6 6 6 6 1 . . . . 4 5 5 5 5 4 4 Hackware 1 | . . . . . . . . . . . . . . . . 4 5 5 5 5 5 4 Protection 4 | . . 1 14 17 2 1 . . . . 3 5 5 5 4 4 . . . 5 8 4 Energy Gun 1 | . . . 5 . 2 4 . . . . . . . . . . . . 1 5 1 1 Ballistic Gun 3 | . 25 8 10 7 3 4 3 . . . . . . . . . . 2 1 3 3 2 Ballistic Cannon 3 | . . . 5 10 6 1 4 6 6 6 3 2 5 5 5 . . . 3 . . . Impact Weapon 1 | . . . . 1 2 4 . . . 4 4 . . . . . . . . . . 1 Peak Build Rating 142 | 6 7 16 44 47 40 64 69 70 65 68 90 89 91 92 95 95 94 107 113 113 118 142 Average Rating 63 | 4 6 7 31 41 35 56 65 65 64 66 80 88 89 90 88 91 84 94 94 104 104 116 On Entrance 65 | . 6 7 16 44 33 38 63 67 65 64 65 88 89 91 91 72 81 84 107 113 102 109 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 12 34 34 60 57 42 45 48 55 47 53 78 72 67 62 62 59 66 60 71 76 125 118 Greatest Support 160 | 20 20 26 88 88 86 100 80 80 80 80 103 68 68 78 78 55 45 65 147 160 158 149 Greatest Overweight (x) 5 | . 1 2 5 . 2 3 2 . . . . 1 . . 1 5 4 1 2 . 4 1 Average Overweight (x) . | . . 1 1 . . 1 . . . . . . . . . 1 1 . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 Average Capacity 15 | 6 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Most Carried 20 | 2 10 15 15 15 15 15 14 13 12 11 15 15 15 15 15 13 13 12 15 15 19 20 Average Carried 12 | 1 5 12 14 14 10 14 12 11 11 10 13 14 15 14 14 11 11 10 13 13 15 17 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 15 Final Carried 19 | 2 10 15 15 15 15 14 13 12 11 10 15 15 15 15 13 12 11 12 15 15 19 15 Scrap Engine Consumption 226 | . . . . . 59 38 8 . 1 3 17 3 1 4 1 5 2 . 53 6 24 1 Constructs Created 11 | . . . . . 3 1 1 . . . . . . . . . . . 5 1 . . Constructs Modified 85 | . . . . . 23 13 5 . . 1 8 1 1 1 . 3 . . 10 8 8 3 Class Distribution -------------------- 50% | Construct 22% | Mutant 8% | Commander-Mutant 7% | Tank 7% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Tank | -8/Storage Commander-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Warlord Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/Testing Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Matter Collected 6707 | 256 76 136 728 1115 211 651 84 123 . 215 622 326 135 52 253 202 216 20 630 210 378 68 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8671 | . 249 59 775 1279 783 1265 51 228 . 269 892 318 69 203 146 221 381 39 743 102 599 . Parts 393 | . 18 2 46 69 39 42 . 2 . 8 30 15 2 6 7 14 9 4 31 6 43 . Haulers Intercepted 5 | . 1 . 1 2 . 1 . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . 1 . 4 . 10 1 5 4 . 1 4 . 2 . . Prevented 6 | . . . . . . . . . . . . . . . . . 5 1 . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 159 | . 5 4 15 40 3 16 . 7 . 6 5 11 . . 6 1 5 4 14 4 13 . Melee 10 | . . . . . . . . . . . . . . . . . . . . . 10 . Guns 21 | . 1 . 9 4 . 5 . . . . . . . . . . . . 1 . 1 . Cannons 48 | . . . 2 18 3 4 . . . 2 5 5 . . 2 1 . . 6 . . . AOE 71 | . 4 4 4 18 . 2 . 7 . 3 . 6 . . 4 . 2 4 7 4 2 . Classes Destroyed 21 | . 6 1 4 4 . 2 1 . . 2 . . . . . . . . 1 . . . Worker 22 | . . . 3 6 . 1 . . . . 8 . . . . 1 . . . . 3 . Builder 15 | . 1 . 1 1 7 3 . . . . 1 . . . . . . . . . 1 . Tunneler 4 | . 1 . . . . . . . . . . . . . . 2 . . . . 1 . Hauler 5 | . 1 . 1 2 . 1 . . . . . . . . . . . . . . . . Recycler 12 | . 2 . 1 2 . 3 . . . . 3 . . . . 1 . . . . . . Minesweeper 3 | . . . . . . . . . . 1 . . 1 . 1 . . . . . . . Mechanic 2 | . . . . 2 . . . . . . . . . . . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 4 | . . . . 1 . 1 . . . . 2 . . . . . . . . . . . Swarmer 39 | . 3 . 4 7 . . . . . . . 5 . . 4 . . 4 . 4 8 . Grunt 66 | . 2 . 7 21 6 4 . 6 . 3 . 4 . . . . 4 . 9 . . . Brawler 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . . Protector 4 | . . . . 2 . . . . . . . . . . . . . . 2 . . . Sentry 14 | . . . 3 6 . 3 . . . . . 1 . . . 1 . . . . . . Hunter 11 | . . . . . . 3 . . . 2 1 . . . 2 . 1 . . . 2 . Programmer 15 | . . . . . . 6 . . . . 4 1 . . . . . . 1 . 3 . Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Subdweller 7 | . . 4 . . 3 . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . Samaritan 4 | . . . . . . . 1 . . . . . 1 . . . 1 . . 1 . . Commander 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 27 | . 4 2 7 27 2 4 . 4 . 3 6 4 1 . 4 2 2 4 7 4 5 . Combat Bots Only 17 | . 3 2 5 17 2 4 . 4 . 3 2 4 . . 4 1 2 4 7 4 4 . Max Kills in Single Turn 5 | . 3 2 4 5 2 1 1 2 . 2 1 3 1 . 2 1 1 2 4 4 5 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 4 3 . 1 . 2 . 2 . 3 . . 2 . 1 2 4 4 2 . Melee 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Hostile Shots Fired 1141 | . 22 8 63 147 5 157 . 21 . 51 83 32 22 . 104 24 64 6 125 3 144 60 Missed 375 | . 10 2 16 38 1 54 . 9 . 17 30 12 5 . 44 6 19 4 31 2 55 20 Hits 766 | . 12 6 47 109 4 103 . 12 . 34 53 20 17 . 60 18 45 2 94 1 89 40 Melee 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Projectile 764 | . 12 6 47 109 4 103 . 12 . 34 53 20 17 . 60 18 45 2 92 1 89 40 AOE 18 | . . . . . . 1 . . . . . . . . . . . . 17 . . . Critical Strikes 31 | . . 1 3 4 . 1 . 1 . 1 1 . . . 1 2 5 . 7 . 3 1 Damage Taken 15633 | . 168 194 707 1759 81 1401 . 229 . 669 1155 341 420 . 1024 685 937 36 3285 52 1935 555 Core 1431 | . 30 34 62 132 22 172 . 19 . 139 59 40 44 . 39 24 38 . 332 . 199 46 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 45 | . . . . . . . . . . . . . . . . . . . . . 11 34 Regen/Repaired (Parts) 4462 | . . . . . . 452 192 . . 227 641 196 53 103 62 258 . . 1316 44 793 125 Core Remaining (%) 72 | 100 . 74 . . 60 . . . . 61 . . . . 81 . . . . 59 . . Volleys Fired 579 | . 20 26 47 70 91 82 3 22 . 20 31 14 11 . 23 16 29 3 55 1 13 2 Largest 4 | . 2 2 4 4 2 3 1 1 . 1 1 1 1 . 1 1 1 1 3 1 2 1 Hottest 177 | . 40 80 133 108 62 128 50 50 . 50 50 41 41 . 41 41 81 39 177 160 160 68 Shots Fired 823 | . 34 28 121 159 94 112 3 22 . 20 30 14 11 . 23 16 28 3 78 1 24 2 Gun 371 | . 28 . 83 67 79 75 . . . . . . . . . . . 1 14 . 22 2 Cannon 370 | . . 5 37 79 15 33 3 13 . 16 30 8 11 . 20 16 23 . 61 . . . Launcher 82 | . 6 23 1 13 . 4 . 9 . 4 . 6 . . 3 . 5 2 3 1 2 . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 516 | . 28 . 88 146 18 71 3 13 . 16 15 4 11 . 20 16 . 1 53 . 11 2 Thermal 156 | . . 5 . . 76 36 . . . . 15 4 . . . . . . 9 . 11 . Explosive 82 | . 6 23 1 13 . 4 . 9 . 4 . 6 . . 3 . 5 2 3 1 2 . Electromagnetic 56 | . . . 32 . . 1 . . . . . . . . . . 23 . . . . . Entropic 13 | . . . . . . . . . . . . . . . . . . . 13 . . . Robot Hit Streak 22 | . 4 8 14 10 19 22 2 4 . 11 4 7 9 . 2 7 5 1 16 1 3 . Robot Miss Streak 7 | . 2 . 4 7 4 6 1 2 . 4 2 1 1 . 3 3 3 1 5 1 7 2 Penetration Max 1 | . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 584 | . 20 4 77 96 72 99 2 10 . 12 27 16 10 9 11 14 20 1 45 2 37 . Core Hits 489 | . 15 9 38 105 47 111 1 18 . 11 13 20 3 2 8 5 10 4 36 7 26 . Critical Kills 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Critical Parts Destroyed 19 | . . . . 1 1 . . . . . 1 . . . . . . . 15 . 1 . Critical Strikes 52 | . . . 3 7 8 1 . 1 . . 1 . . . 1 . . . 27 . 3 . Burn 8 | . . . . . 7 1 . . . . . . . . . . . . . . . . Destroy 24 | . . . 1 . . . . . . . . . . . . . . . 22 . 1 . Blast 9 | . . . 2 6 . . . 1 . . . . . . . . . . . . . . Smash 3 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Sunder 5 | . . . . . . . . . . . . . . . . . . . 5 . . . Melee Attacks 150 | . . . . 5 2 10 . . . 5 36 6 5 9 1 11 1 1 . 1 47 10 Impact 68 | . . . . 5 2 10 . . . 5 36 . . . . . . . . . . 10 Slashing 49 | . . . . . . . . . . . . . . . . . . 1 . 1 47 . Piercing 33 | . . . . . . . . . . . . 6 5 9 1 11 1 . . . . . Sneak Attacks 24 | . . . . 1 1 1 . . . 1 11 1 2 . 1 2 1 . . 1 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27894 | . 634 535 1742 5022 1163 2386 112 1768 . 981 2064 1690 601 549 905 735 1035 255 3131 445 2141 . Guns 4159 | . 146 . 945 583 844 1256 . . . . . . . . . . . . 184 . 201 . Cannons 8663 | . . . 408 1769 263 758 112 170 . 309 883 591 449 . 454 554 509 . 1434 . . . Explosions 11068 | . 488 535 389 2584 . 257 . 1598 . 603 2 993 . . 386 . 473 255 1513 356 636 . Melee 3814 | . . . . 49 56 115 . . . 67 1096 106 152 549 65 181 53 . . 89 1236 . Ramming 190 | . . . . 37 . . . . . 2 83 . . . . . . . . . 68 . Kinetic 8724 | . 146 . 918 2352 309 1426 112 170 . 309 319 332 449 . 454 554 . . 719 . 155 . Thermal 2568 | . . . 209 . 798 564 . . . . 566 259 . . . . . . 126 . 46 . Explosive 10857 | . 488 535 180 2584 . 257 . 1598 . 603 . 993 . . 386 . 473 255 1513 356 636 . Electromagnetic 968 | . . . 435 . . 24 . . . . . . . . . . 509 . . . . . Impact 1383 | . . . . 49 56 115 . . . 67 1096 . . . . . . . . . . . Slashing 1325 | . . . . . . . . . . . . . . . . . . . . 89 1236 . Piercing 1106 | . . . . . . . . . . . . 106 152 549 65 181 53 . . . . . Entropic 773 | . . . . . . . . . . . . . . . . . . . 773 . . . Highest Corruption 14 | . . . . . . 2 2 . . . 9 9 9 9 9 . 14 14 14 7 3 4 Average Corruption 5 | . . . . . . 1 1 . . . 4 9 9 9 9 . 8 14 5 6 2 3 Corruption Purged 6 | . . . . . . . 2 . . . . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 147 | . . . . . . 8 6 . . . 16 17 10 6 16 . 5 16 12 32 1 2 Message Errors 27 | . . . . . . 1 1 . . . 4 2 3 . 3 . . 4 3 6 . . Matter Fused 44 | . . . . . . 3 4 . . . 4 6 4 2 4 . 1 3 4 7 1 1 Heat Flow Errors 22 | . . . . . . 2 . . . . 2 3 1 1 3 . 1 2 1 6 . . Energy Discharges 23 | . . . . . . 1 . . . . 1 5 . 2 2 . 2 3 3 4 . . Parts Fused 4 | . . . . . . . . . . . 1 . . . 2 . . 1 . . . . Data Loss (minor) 16 | . . . . . . . 1 . . . 1 1 2 1 1 . . 1 1 6 . 1 Data Loss (major) 7 | . . . . . . . . . . . 1 . . . 1 . . 2 . 3 . . Misfires 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1637 | . . . 7 149 56 75 45 58 . 52 476 114 11 112 90 129 14 58 53 56 82 . Projectiles 310 | . . . 7 82 . . 45 4 . 22 34 22 . . . 44 . . 50 . . . Explosions 240 | . . . . 18 . . . 54 . 3 . 43 . . . 47 14 58 3 . . . Melee 1087 | . . . . 49 56 75 . . . 27 442 49 11 112 90 38 . . . 56 82 . Knockbacks 65 | . . . 2 21 7 17 . 2 . 2 7 . . . 5 . . . 2 . . . Impact 7 | . . . . 1 . 1 . . . . 5 . . . . . . . . . . . Kinetic 55 | . . . 2 18 7 16 . 2 . 2 2 . . . 4 . . . 2 . . . Secondary 3 | . . . . 2 . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 661 | . . 73 38 152 . . . . . 1 37 . . . . 254 42 . . 31 33 . Shots 19 | . . 4 1 6 . . . . . . . . . . . 3 4 . . 1 . . Rammed 9 | . . . . 3 . . . . . 1 1 . . . . . . . . . 4 . Targets Rammed 12 | . . . . 4 . . . . . 1 3 . . . . . . . . . 4 . Kicked 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 540 | . 18 . 432 289 128 203 . 29 . 4 275 234 212 156 261 7 97 198 540 244 15 . Average Temperature 91 | . 6 . 142 105 41 28 . 13 . 4 54 64 72 87 122 7 24 94 201 107 10 . Received Heat Transfer 3197 | . 93 12 333 846 . 201 . 126 . 123 48 72 81 . 9 126 105 . 953 . 30 39 Effects 9 | . . . 3 . . . . . . . . . . . . . . . 6 . . . Shutdowns 4 | . . . 1 . . . . . . . . . . . . . . . 3 . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . 1 1 1 . . . 1 6 . . . . . 3 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . 3 . . . . . Parts Fried 17 | . . . . . 1 1 . . . 1 9 . . . . . 5 . . . . . Impact Corruptions 25 | . . . . 2 3 3 . . . 2 14 . . . . . . . . . 1 . Robots Melted 7 | . . . . . . 7 . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . 5 . . . . . . . . . . . . . . . . Parts Melted 30 | . . . . . 5 23 . . . . . . . . . . . . 2 . . . Heat Transferred 7368 | . . . 250 . 2812 3849 . . . . 309 148 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Maximum Alert Level 3 | . . . 1 3 1 . . . . . 2 . . . . . . . . . 1 . Low Security (%) 79 | 100 100 . 69 36 95 100 . . . . . . . . . 100 . . . . 91 100 Level 1 13 | . . . 30 . 4 . . . . . 97 . . . . . . . . . 8 . Level 2 1 | . . . . 8 . . . . . . 2 . . . . . . . . . . . Level 3 6 | . . . . 54 . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 850 | . 146 . 248 850 300 123 . . . . 406 . . . . 154 . . . . 213 111 Initial 363 | . . . . 87 300 . . . . . 363 . . . . 37 . . . . 7 96 Average 119 | . 55 . 106 510 18 48 . . . . 321 . . . . 9 . . . . 120 80 Influence Increases 6060 | . 251 . 532 1419 80 565 . 175 . 185 759 295 80 15 175 307 110 90 340 90 511 81 Destroy 0b10 Robot/C 2960 | . 100 . 300 780 . 320 . 140 . 100 100 220 . . 120 20 100 80 240 80 260 . Destroy 0b10 Robot/NC 405 | . 25 . 35 85 55 45 . . . 10 70 . 5 15 5 20 . . 10 . 25 . Destroy Leader 588 | . 12 . 82 146 . 134 . 20 . 30 34 30 . . 20 10 10 10 . 10 40 . Allied During Kill 31 | . . . . 19 12 . . . . . . . . . . . . . . . . . Successful Hack 72 | . 10 . 24 . 12 . . . . . 19 . . . . 7 . . . . . . Disable Machine 345 | . . . 15 75 . 15 . . . . 45 . . . . 165 . . . . 15 15 Anti-Garrison Action 150 | . . . . 150 . . . . . . . . . . . . . . . . . . Destroy Structure 459 | . 29 . 16 104 1 21 . . . . 146 . . . . 70 . . . . 66 6 Advance Influence 300 | . . . . . . . . . . . 300 . . . . . . . . . . . Partial Spotted 45 | . . . 15 . . . . . . . . . . . . 15 . . . . . 15 Lose Combat Pursuer 705 | . 75 . 45 60 . 30 . 15 . 45 45 45 75 . 30 . . . 90 . 105 45 Influence Decreases 5983 | . 120 131 325 854 852 443 122 122 53 83 477 389 206 179 115 219 242 26 307 191 350 177 Entered New Map 1514 | . . 63 . 120 472 . 46 . 53 . 39 143 56 164 . 23 56 4 80 113 5 77 Time Decay 3839 | . 120 68 275 494 307 393 76 122 . 76 428 246 150 15 85 156 166 22 167 78 305 90 Lost Part 397 | . . . 50 70 10 50 . . . 7 10 . . . 30 40 20 . 60 . 40 10 Lost Ally 80 | . . . . 20 60 . . . . . . . . . . . . . . . . . Purge Threat 153 | . . . . 150 3 . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . . 3 6 . 5 . . . . 5 . 1 . . 2 . . . . 2 2 Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Extermination 10 | . . . . . . 4 . . . . 2 . . . . 2 . . . . 1 1 Reinforcement 10 | . . . 1 3 . 1 . . . . 3 . . . . . . . . . 1 1 Assault 4 | . . . . 3 . . . . . . . . 1 . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Distress Signals 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . Communications Jammed 163 | . . . . 22 . . . . . 9 . . . . . 6 . . 94 . 14 18 Distress Signals 133 | . . . . 19 . . . . . . . . . . . 6 . . 94 . 14 . Times Spotted 298 | . 11 4 20 51 2 21 . 8 . 12 12 13 8 . 9 4 6 4 69 4 26 14 Peak Tracking Total 15 | . 5 2 4 8 1 3 . 4 . 5 3 4 5 . 4 2 2 4 15 4 6 10 Tactical Retreats 29 | . 3 . 2 3 . 1 . 1 . 2 3 3 2 . 1 . . . 4 . 3 1 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Traps Triggered 9 | . . . 1 1 . 1 . . . . 3 . . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Disabled 30 | . . 3 1 6 . 1 . . . . 3 1 1 . . 11 . . 1 . 1 1 Max in Single Turn 9 | . . 2 1 1 . 1 . . . . 2 1 1 . . 9 . . 1 . 1 1 Garrison Access 4 | . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Accessed 52 | . 2 1 3 4 9 5 . . 4 . 7 1 . 4 . 5 . 1 2 . 4 . Terminals 24 | . 2 . 2 4 2 2 . . . . 4 . . . . 4 . 1 . . 3 . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 8 | . . . . . 6 1 . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . Total Hacks 121 | . 5 1 9 7 21 5 . . 27 . 11 1 . 17 . 7 . 1 5 . 4 . Successful 83 | . 4 1 6 2 12 2 . . 27 . 3 1 . 17 . 2 . 1 5 . . . Failed 38 | . 1 . 3 5 9 3 . . . . 8 . . . . 5 . . . . 4 . Catastrophic 11 | . . . . 2 . 2 . . . . 3 . . . . 2 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . . . 5 2 7 1 . . . . 3 1 . . . 4 . . . . 1 . Terminals 42 | . 5 . 7 7 4 2 . . . . 7 . . . . 6 . 1 . . 3 . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 15 | . . . . . 13 1 . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 2 . . 1 . . . . 2 . . . . 1 . . . . . . Terminal Hacks 69 | . 4 1 2 2 8 . . . 27 . . 1 . 17 . 1 . 1 5 . . . Record 20 | . 1 . . . 2 . . . 11 . . . . 5 . . . 1 . . . . Part Schematic 14 | . . . . . . . . . 10 . . . . 4 . . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 13 | . 1 . 1 . . . . . 3 . . . . 4 . . . . 4 . . . Open Door 3 | . . . . 1 . . . . . . . 1 . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . Retrieve Components 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . Seal Access 3 | . . . 1 . . 1 . . . . . . . . . 1 . . . . . . Unauthorized Hacks 6 | . . . 3 . 2 . . . . . 1 . . . . . . . . . . . Terminals 4 | . . . 3 . . . . . . . 1 . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . 2 . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Mask 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . . . 3 3 6 3 . . . . 5 . . . . 4 . . . . 4 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 10 . . . . 4 . . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . 139 . . . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . 18 . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . 5 . . . . . 3 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total Allies 10 | . . . . 10 . . . . . . . . . . . . . . . . . . Largest Group 10 | . . . . 10 9 . . . . . . . . . . . . . . . . . Highest-Rated Group 173 | . . . . 173 157 . . . . . . . . . . . . . . . . . Highest-Rated Ally 29 | . . . . 29 29 . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 41 | . . . . 12 29 . . . . . . . . . . . . . . . . . Total Damage 494 | . . . . 166 328 . . . . . . . . . . . . . . . . . Kills 5 | . . . . 1 4 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Active Infowar (turns) 12260 | . . . 38 711 198 2050 728 486 95 838 1057 527 313 200 486 962 477 390 579 1094 848 183 Sensors 6644 | . . . . . . . 722 486 95 838 1057 458 313 200 334 879 477 390 395 . . . Terrain 4174 | . . . . . . 1727 539 447 95 723 604 . . . . 39 . . . . . . Seismic 3784 | . . . 38 399 198 935 . . . . 89 . . . . . . . . 1094 848 183 Jamming 4504 | . . . . 312 . . . . . 21 99 130 63 148 486 962 477 390 579 324 434 79 Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . 1 . . 1 . 2 2 . 1 . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Turns Passed 18996 | 55 311 468 859 1301 4151 2114 728 486 95 838 1057 527 313 200 486 962 477 390 1053 1094 848 183 Spaces Moved 11547 | 56 289 406 370 652 1596 1261 375 391 86 449 1129 618 495 261 380 601 286 212 627 394 399 214 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Treads 2356 | . . . 181 652 934 583 . . . . . . . . . . . . 6 . . . Legs 1927 | . . . . . 226 73 . . . 19 286 . . . . . 42 212 539 394 136 . Wheels 2563 | 55 289 406 189 . 436 605 4 . . . . . . . . 320 244 . . . 15 . Hover 4107 | . . . . . . . 371 391 86 430 577 618 495 261 380 281 . . 82 . 32 103 Flight 593 | . . . . . . . . . . . 266 . . . . . . . . . 216 111 Fastest Speed 50 | 50 80 95 120 145 89 121 110 110 110 97 54 54 54 53 53 53 105 120 98 112 98 61 Average Speed 110 | 79 85 97 169 145 135 137 110 110 110 109 66 67 54 53 60 93 121 153 130 172 128 65 Slowest Speed 295 | 80 95 110 240 150 150 183 130 110 110 110 97 121 54 54 111 155 260 190 295 176 176 123 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . . . . . . . . . . . . . 4 3 Potential Cave-ins 7 | . . 2 . . . . . . . . . . . . 4 . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 48 | 4 52 27 26 90 98 27 54 61 69 50 34 66 66 61 58 17 51 41 67 57 7 29 Regions Visited 22 Branch Regions 16 Pre-discovered Areas 9 | . . . . 1 . . . . 1 1 . 2 1 3 . . . . . . . . Known Exits Taken 10 | . . . 1 . . 1 . . . 1 . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 . 1 1 . 1 1 1 . 1 1 1 1 . . . . . . . . Scrap Searched 26 | . . 2 . . . . 8 1 . 1 . 3 2 . 3 . 1 2 . 3 . . Spaces Dug 101 | . . . 2 22 1 8 . 5 . 6 26 1 2 . 4 9 . 2 . . 10 3 Terrain Destroyed 886 | . 31 115 15 124 1 31 1 101 . 55 80 56 13 . 53 46 28 27 36 25 45 3 Melee 55 | . . . . 2 1 8 . . . 2 19 1 . . . 8 . 1 . . 10 3 Projectile 101 | . . . 5 10 . . 1 9 . 9 17 3 13 . 12 13 . 1 4 . 4 . AOE 730 | . 31 115 10 112 . 23 . 92 . 44 44 52 . . 41 25 28 25 32 25 31 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total 16800 | 63 323 447 526 864 3501 1521 691 424 87 764 1347 703 524 312 608 975 383 270 790 807 636 234 Wait 4021 | . . . 29 95 1761 99 301 6 1 287 106 54 14 31 197 329 59 49 63 392 148 . Move 11511 | 55 288 405 369 651 1595 1260 374 390 85 448 1128 617 494 260 379 600 285 211 626 393 390 208 Hop 7 | . . . . . . . . . . . . . . . . . . . . . 4 3 Pick Up 133 | 2 8 6 25 9 13 22 . . . . 15 3 . 1 2 5 2 2 5 3 8 2 Fast Attach 67 | 6 1 1 10 2 2 6 1 . . . 1 1 . 5 . 4 3 3 12 2 4 3 Attach 69 | . . 2 7 8 3 12 1 3 . 1 4 . . . 2 5 3 1 6 4 6 1 Detach 62 | . 1 2 1 3 11 5 6 3 . . 2 . . 1 1 2 1 . 13 4 5 1 Swap 48 | . 4 3 10 7 3 6 . . . 2 1 4 . . 2 . . . . 2 3 1 Drop 128 | . 1 2 28 8 19 19 5 . 1 . 10 4 . 5 1 3 . . 10 5 4 3 Fire 579 | . 20 26 47 70 91 82 3 22 . 20 31 14 11 . 23 16 29 3 55 1 13 2 Melee 150 | . . . . 5 2 10 . . . 5 36 6 5 9 1 11 1 1 . 1 47 10 Ram 6 | . . . . . . . . . . 1 1 . . . . . . . . . 4 . Kick 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Crush 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . 10 . . . . . . . . . . . Rewire 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 15) 184 | -10/Materials | Discovered new exit (range 11) 328 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 4) 367 | -10/Materials | Entered Subcaves 368 | -10/Subcaves | Approached by a straggling Scientist 372 | -10/Subcaves | Learned Materials emergency access door positions 377 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 738 | -10/Subcaves | Visited 4L-MR0's lab 786 | -10/Subcaves | Found Gun Armor 788 | -10/Subcaves | Attached Gun Armor, gained temporary slots: Weapon x2 819 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 827 | -10/Subcaves | Discovered new exit (range 6) 835 | -10/Subcaves | Entered Materials 835 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 873 | -8/Materials | Identified exit to Storage 1144 | -8/Materials | Garrison activated, responded to threat 1605 | -8/Materials | Lost 3 parts (1n1u1w) 1632 | -8/Materials | Discovered new exit (range 9) 1694 | -8/Materials | Entered Storage 1905 | -8/Storage | Learned location of Armory (-4) 1946 | -8/Storage | Build established: Tank 2188 | -8/Storage | Discovered new exit (range 10) 2233 | -8/Storage | Destroyed 17 combat bots 2494 | -8/Storage | First assault squad dispatched 2796 | -8/Storage | Build established: Mutant 2799 | -8/Storage | Lost 3 parts (1n1u1w) 2863 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2964 | -8/Storage | Used back door to open Recycling access 2964 | -8/Storage | Discovered new exit (range 4) 2995 | -8/Storage | Entered Recycling 2995 | -8/Recycling | Accompanied by 9 allies 3163 | -8/Recycling | Build established: Commander-Mutant 3205 | -8/Recycling | Discovered new exit (range 5) 3216 | -8/Recycling | Lost 3 allies 3667 | -8/Recycling | Entered Scraplab 3674 | -8/Recycling | Found Prototype Device 3674 | -8/Recycling | Identified Scrap Engine 4731 | -8/Recycling | Build established: Commander-Construct 5841 | -8/Recycling | Murdered 6 allies 6061 | -8/Recycling | Build established: Construct 7146 | -8/Recycling | Entered Factory 7146 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7606 | -6/Factory | Discovered new exit (range 15) 7825 | -6/Factory | Identified exit to Lower Caves 8634 | -6/Factory | Discovered new exit (range 13) 8729 | -6/Factory | Identified exit to Factory 8920 | -6/Factory | Discovered exit to Factory (range 8) 9260 | -6/Factory | Entered Lower Caves 9749 | -6/Lower Caves | Learned 8 Factory zone layouts 9859 | -6/Lower Caves | Discovered new exit (range 15) 9872 | -6/Lower Caves | Encountered a Warlord checkpoint 9988 | -6/Lower Caves | Entered another Lower Caves area 10029 | -6/Lower Caves | Discovered exit to Factory (range 15) 10429 | -6/Lower Caves | Discovered new exit (range 15) 10474 | -6/Lower Caves | Entered Data Miner 10474 | -6/Data Miner | Discovered new exit (range 6) 10495 | -6/Data Miner | Met Data Miner 10515 | -6/Data Miner | Learned location of Section 7 (-2) 10515 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10533 | -6/Data Miner | Received God Mode back door access code from Data Miner 10569 | -6/Data Miner | Entered Proximity Caves 10688 | -5/Proximity Caves | Spotter reported a threat 10799 | -5/Proximity Caves | Spotter reported a threat 11403 | -5/Proximity Caves | Discovered exit to Factory (range 5) 11407 | -5/Proximity Caves | Entered Factory 11407 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11408 | -5/Factory | Identified exit to Factory 12041 | -5/Factory | Fabricated Enh. Quantum Rifle? 12176 | -5/Factory | Spotted B-75 Beast 12419 | -5/Factory | Discovered new exit (range 8) 12464 | -5/Factory | Entered Upper Caves 12683 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12855 | -5/Upper Caves | Discovered new exit (range 8) 12958 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 12991 | -5/Upper Caves | Entered another Upper Caves area 12997 | -5/Upper Caves | Spotted B-75 Beast 13000 | -5/Upper Caves | Discovered exit to Factory (range 13) 13003 | -5/Upper Caves | Learned Factory garrison access intel 13119 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13205 | -5/Upper Caves | Discovered new exit (range 7) 13282 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 13304 | -5/Upper Caves | Entered Zhirov 13304 | -5/Zhirov | Discovered new exit (range 3) 13314 | -5/Zhirov | Met Zhirov 13324 | -5/Zhirov | Learned location of Quarantine (-2) 13324 | -5/Zhirov | Learned location of Testing (-3) 13324 | -5/Zhirov | Learned location of Command (-1) 13333 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13345 | -5/Zhirov | Found Alien Artifact 13345 | -5/Zhirov | Identified Integrated Dissipator 13345 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13358 | -5/Zhirov | Found Alien Artifact 13504 | -5/Zhirov | Entered Proximity Caves 13869 | -4/Proximity Caves | Lost 3 parts (1n2u) 13941 | -4/Proximity Caves | Learned Research terminal intel 13969 | -4/Proximity Caves | Discovered exit to Factory (range 12) 13990 | -4/Proximity Caves | Entered Factory 13990 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13991 | -4/Factory | Loaded intel: 3 garrison access locations 14202 | -4/Factory | Identified exit to Upper Caves 14202 | -4/Factory | Identified exit to Extension 14202 | -4/Factory | Identified exit to Armory 14402 | -4/Factory | Build established: Mutant 14952 | -4/Factory | Entered Upper Caves 14967 | -4/Upper Caves | Lost 3 parts (2n1u) 15089 | -4/Upper Caves | Encountered a Warlord checkpoint 15324 | -4/Upper Caves | System corruption reached 10% 15403 | -4/Upper Caves | Lost 4 parts (1n3w) 15406 | -4/Upper Caves | Discovered new exit (range 15) 15427 | -4/Upper Caves | Identified exit to Upper Caves 15429 | -4/Upper Caves | Entered another Upper Caves area 15429 | -4/Upper Caves | Identified Transdimensional Reconstructor 15429 | -4/Upper Caves | Warped through subspace 15685 | -4/Upper Caves | Learned 4 Research zone layouts 15810 | -4/Upper Caves | Discovered new exit (range 9) 15818 | -4/Upper Caves | Identified exit to Warlord 15819 | -4/Upper Caves | Entered Warlord 15859 | -4/Warlord | System corruption cleaned by Quarantine Array 15978 | -4/Warlord | Visited the Vortex Lab 15981 | -4/Warlord | Found Prototype Energy Gun 15981 | -4/Warlord | Identified Vortex Rifle 15982 | -4/Warlord | Warlord's base attacked by MAIN.C 15988 | -4/Warlord | Found Prototype Energy Cannon 15988 | -4/Warlord | Identified Vortex Cannon 16245 | -4/Warlord | Lost 3 parts (1n1u1w) 16255 | -4/Warlord | Lost 4 allies 16292 | -4/Warlord | Destroyed 1R-YLW(g) 16332 | -4/Warlord | Warlord forces counterattacked 16369 | -4/Warlord | Spotted Striker 16417 | -4/Warlord | Spotted Executioner 16423 | -4/Warlord | Destroyed Executioner 16435 | -4/Warlord | Lost 9 parts (2p4n1u2w) 16469 | -4/Warlord | Lost 26 allies 16487 | -4/Warlord | Spotted Executioner 16488 | -4/Warlord | Spotted B-90 Cyclops 16495 | -4/Warlord | Spotted B-86 Titan 16576 | -4/Warlord | Lost 10 allies 16614 | -4/Warlord | Lost 4 parts (3n1w) 16657 | -4/Warlord | Warlord base infiltrated, sounded retreat 16788 | -4/Warlord | Met Warlord 16807 | -4/Warlord | Spotted Striker 16810 | -4/Warlord | Spotted Executioner 16823 | -4/Warlord | Found Prototype Launcher 16823 | -4/Warlord | Identified Chain Missile Launcher 16828 | -4/Warlord | Destroyed Executioner 16852 | -4/Warlord | Destroyed 7 combat bots 16857 | -4/Warlord | Lost 9 allies 16863 | -4/Warlord | Discovered new exit (range 8) 16871 | -4/Warlord | Identified exit to Proximity Caves 16872 | -4/Warlord | Entered Proximity Caves 17317 | -3/Proximity Caves | Build established: Construct 17880 | -3/Proximity Caves | Discovered new exit (range 10) 17894 | -3/Proximity Caves | Identified exit to Research 17966 | -3/Proximity Caves | Entered Research 17966 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17968 | -3/Research | Loaded intel: 22 terminal locations 18404 | -3/Research | Discovered new exit (range 9) 18412 | -3/Research | Identified exit to Testing 18814 | -3/Research | Entered Testing 18947 | -3/Testing | Found Prototype Energy Cannon 18947 | -3/Testing | Identified Hpw. Disruptor Cannon 18980 | -3/Testing | Spotted Alpha 7 18997 | -3/Testing | Self-destructed Last Messages --------------- Renamed Hpw. Directed Quantum Construct/G. 18949_ System corrupted: Matter fused (-8). 18949_ Dropped Hpw. Disruptor Cannon. 18950_ Acquired Hvy. Mace. 18951_ Drone signal jammed. 18967_ R-10 Processor collects Hpw. Disruptor Cannon. 18968_ Drone signal jammed. 18973_ Penetrated by Slug. 18976_ Slug penetrates Wall. 18980_ Acquired 68 matter. 18981_ Penetrated by Slug. 18981_ Slug penetrates Earth. 18984_ Penetrated by Slug. 18984_ Slug penetrates Earth. 18994_ Slug penetrates Wall. 18995_ Penetrated by Slug. 18997_ Slug penetrates Wall. 18997_ Penetrated by Slug. 18997_ Hpw. Directed Quantum Construct/G destroyed. 18997_ Arm. Scrap Engine damaged due to network destabilization (-9). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###+#????????????????????????? | | ????????????????????# ????????????????????????? | | ????????????????????# ?????+####??????????????? | | ????????????????????# ???? #??????????????? | | ????????????????????# #??? #??????????????? | | ????????????????????# #??c #??????????????? | | ????????????????????# #??]! ]#??????????????? | | ???#########????????# #?A]! #??????????????? | | ???# #????????# #? kg #??????????????? | | ???# #????????# # ! #??????????????? | | ???# #?????#### # #??????????????? | | ???# #?????#h @ #??????????????? | | ???#### #?????#h #########???????????????? | | ??????# #?????#h ###########?????????????? | | ####### ########## # #?????????????? | | #?# # #?????????????? | | #?# # #?????????????? | | ! #?# # #?????????????? | | #?# + #?????????????? | | ####/##### #?# # ! #?????????????? | | #? ??# #?# # #?????????????? | | # "" ## ### # #?????????????? | | # """ ## ######+####?????????????? | | # R" ## #????# #????????????????? | | # """ ## #????# #####????????????? | | # "" ## #????# ##T ###??????????? | | # ?## ########????# / [#??????????? | | # ""???# #???????????# / ]#??????????? | | # """??# ############# ## [#??????????? | | + """??# ## "#??????????? | | # """??# ## ##??????????? | | # """??# ## #???????????? | | # ??? ??# ## #???????????? | | #+#######????########+############ #???????????? | | #???????????# "## #???????????? | | """ #???????????# #"# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 60 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 860 Utility Shielding 66 Evasion (%) 58 Recoil Reduction 4 Offensive Hacking 26 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Shield Generator | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Enh. Quantum Rifle | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeMultireflexVibroblade Manual? 0 Play Time 02:51:53 Cumulative 92.0 hours Start 2025.06.22 @ 09:55:26 End 2025.06.22 @ 13:05:22 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 8 Types 2/1/2/1/1/0/0/0/0/1 Lore% 57 Gallery% 56 Achievement% 59 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb7b4ff9-24ed-4324-8fdd-82d862ddf0f3