Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.18 @ 18:42:45 Player: Great Strength True Martial Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (132) 660 Value Destroyed (3595) 3595 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1361) 1361 TOTAL SCORE: 10096 Bonus ------- High Alert Combat Kills 261 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Advanced Terrain Scan Processor 0b10 Decoder Chip [Scout] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Stasis Canceller Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Cesium-ion Thruster Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Visual Processing Unit IFF Parser Advanced Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Authchip [R/Combat] Authchip [Device] > --- WEAPON ----------- Mini Grenade Launcher Ripper > --- INVENTORY -------- Micro Nuclear Core Light Fission Core Improved Medium Treads Improved Medium Treads Xenon Bombardment Thruster [Rating: 61] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Minigun Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . 2 2 . 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . 1 . . . . Utility 5 | . . . 1 . 2 2 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 102 | 6 14 2 26 5 21 1 6 9 2 3 3 4 Power 16 | 1 1 . 4 . 2 . 1 4 . 1 1 1 Engine 8 | 1 1 . 4 . 1 . . . . . . 1 Core 8 | . . . . . 1 . 1 4 . 1 1 . Reactor . | . . . . . . . . . . . . . Propulsion 38 | 2 6 . 10 4 9 . 1 2 . 1 1 2 Treads 22 | 2 1 . 10 4 2 . . . . . 1 2 Leg 6 | . 5 . . . 1 . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 10 | . . . . . 6 . 1 2 . 1 . . Utility 25 | 1 4 . 5 . 5 . 4 2 1 1 1 1 Device 6 | . . . . . 1 . 1 1 1 . 1 1 Storage 6 | 1 3 . 2 . . . . . . . . . Processor 5 | . 1 . 1 . 1 . . 1 . 1 . . Hackware 5 | . . . . . 2 . 3 . . . . . Protection 3 | . . . 2 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 23 | 2 3 2 7 1 5 1 . 1 1 . . . Energy Gun 8 | 1 2 1 1 . 3 . . . . . . . Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 7 | 1 1 . 4 1 . . . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . Launcher 2 | . . . 1 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 56 | . 4 . 8 2 17 . 5 . . 6 . 14 Power 11 | . 1 . 2 . 2 . 2 . . 2 . 2 Propulsion 18 | . 1 . 2 . 6 . 1 . . 2 . 6 Utility 12 | . . . 1 . 4 . 1 . . 2 . 4 Weapon 15 | . 2 . 3 2 5 . 1 . . . . 2 Highest Loss Streak 12 | . 3 . 2 1 8 . 4 . . 6 . 12 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 11 | 2 7 13 14 14 11 2 4 4 5 4 3 3 Power 1 | . 1 2 1 2 1 . . 1 2 1 . . Propulsion 4 | 1 3 5 4 4 5 2 4 3 3 2 2 . Utility 2 | . 1 3 3 3 2 . . . . . . 1 Weapon 2 | . 1 3 3 2 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 14 | . 1 . 9 1 1 . . 2 . . . . Power 2 | . . . 2 . . . . . . . . . Propulsion 8 | . . . 6 . . . . 2 . . . . Utility 2 | . 1 . . 1 . . . . . . . . Weapon 2 | . . . 1 . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 96 99 74 76 77 94 94 91 91 75 Engine 9 | . 13 14 10 11 7 7 1 . . . . . Core 1 | . . . . . . . 1 11 13 10 6 6 Treads 23 | . 16 28 32 33 19 . . . . . 5 9 Leg 2 | . 11 . . . 1 7 1 . . . . . Flight 3 | . . . . . 3 15 21 25 26 24 20 11 Device 1 | . . . . . 2 7 10 9 10 8 11 8 Storage 9 | . 14 14 11 11 6 . . . . . . . Processor 9 | . 13 14 9 . . 7 7 8 13 17 20 20 Hackware 2 | . . . . . 2 7 10 26 22 15 13 11 Protection 7 | . . . 9 22 14 7 7 1 . . . . Energy Gun 5 | . 14 13 2 . 6 . . . . . . . Ballistic Gun 9 | . 13 4 12 20 6 . . . . . . . Ballistic Cannon 3 | . . 10 6 . . . . . . . . . Launcher 1 | . . . . 1 2 7 7 6 6 6 6 1 Peak Build Rating 61 | 6 8 12 18 19 25 23 41 59 61 61 55 56 Average Rating 18 | 4 7 10 15 17 16 23 28 55 57 54 54 44 On Entrance 27 | . 6 8 12 18 16 22 23 31 56 61 46 55 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 54 | 12 25 32 54 45 45 10 10 24 20 20 16 29 Greatest Support 80 | 40 40 40 60 60 60 16 22 28 22 22 16 80 Greatest Overweight (x) 5 | . 2 . . . 3 . . . . 1 . 5 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 12 | 7 10 15 15 15 12 5 5 5 5 5 5 5 Most Carried 15 | 4 11 15 15 15 15 2 5 5 5 5 4 5 Average Carried 11 | 2 7 13 14 14 11 2 4 4 5 4 3 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 4 11 15 14 15 3 2 5 5 5 4 4 1 Class Distribution -------------------- 44% | Scavenger-Mutant 41% | Mutant 9% | Scout 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Matter Collected 3583 | 191 374 67 1578 559 466 . 95 100 40 70 30 13 Remotely . | . . . . . . . . . . . . . Salvage Created 4174 | . 630 15 2029 656 714 . . . . 93 . 37 Parts 254 | . 29 2 141 40 35 . . . . 3 . 4 Haulers Intercepted 9 | . 1 . 5 2 1 . . . . . . . Recyclers Shooed 3 | . 2 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 1 . 7 Prevented 3 | . . . . . . . . . . . . 3 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Combat Hostiles Destroyed 96 | . 15 1 50 10 11 . . . . 5 . 4 Guns 69 | . 15 . 34 10 10 . . . . . . . Cannons 11 | . . 1 10 . . . . . . . . . AOE 16 | . . . 6 . 1 . . . . 5 . 4 Classes Destroyed 15 | . 5 . 6 1 1 . . . . 1 . 1 Worker 9 | . 1 . 5 2 1 . . . . . . . Builder 5 | . . . 2 . 3 . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . Hauler 9 | . 1 . 5 2 1 . . . . . . . Recycler 3 | . . . . 1 2 . . . . . . . Operator 4 | . . . 4 . . . . . . . . . Drone 2 | . . . . . . . . . . . . 2 Watcher 5 | . 1 . 3 . 1 . . . . . . . Swarmer 17 | . 3 1 9 . . . . . . 2 . 2 Saboteur 1 | . . . . . . . . . . 1 . . Grunt 54 | . 12 . 27 6 8 . . . . 1 . . Brawler 2 | . . . 1 . 1 . . . . . . . Duelist 4 | . . . 2 . 1 . . . . 1 . . Protector 1 | . . . 1 . . . . . . . . . Sentry 15 | . . . 10 4 1 . . . . . . . Best Kill Streak 7 | . 4 1 5 3 7 . . . . 5 . 2 Combat Bots Only 5 | . 4 1 5 3 3 . . . . 5 . 2 Max Kills in Single Turn 4 | . 1 1 4 1 3 . . . . 2 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . 4 . 1 . . . . 2 . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Hostile Shots Fired 733 | . 94 7 200 50 109 . 30 18 3 50 . 172 Missed 252 | . 22 . 62 13 28 . 14 11 3 34 . 65 Hits 481 | . 72 7 138 37 81 . 16 7 . 16 . 107 Melee 15 | . . . 9 . 6 . . . . . . . Projectile 466 | . 72 7 129 37 75 . 16 7 . 16 . 107 Critical Strikes 14 | . . . 5 2 5 . . 1 . . . 1 Actively Blocked 2 | . . . . . 2 . . . . . . . Damage Taken 7223 | . 800 63 1819 496 1652 . 305 100 . 271 . 1717 Core 1682 | . 140 27 265 32 262 . 102 11 . 63 . 780 Absorbed by Shields 12 | . . . . . . . 12 . . . . . Redirected to Shielding 90 | . . . 25 3 53 . 9 . . . . . Core Remaining (%) 59 | 100 . 33 . 25 52 . 85 . . . . . Volleys Fired 345 | 1 74 3 147 46 63 . . 3 . 6 . 2 Largest 2 | 1 2 2 2 2 2 . . 2 . 1 . 1 Hottest 115 | 50 70 87 93 50 101 . . 115 . 30 . 30 Shots Fired 648 | 1 140 5 286 85 119 . . 4 . 6 . 2 Gun 530 | 1 140 2 200 79 108 . . . . . . . Cannon 85 | . . 3 80 . . . . 2 . . . . Launcher 33 | . . . 6 6 11 . . 2 . 6 . 2 Special . | . . . . . . . . . . . . . Kinetic 450 | . 67 3 248 79 53 . . . . . . . Thermal 141 | 1 73 . 10 . 55 . . 2 . . . . Explosive 33 | . . . 6 6 11 . . 2 . 6 . 2 Electromagnetic 24 | . . 2 22 . . . . . . . . . Robot Hit Streak 20 | . 10 2 20 9 10 . . . . 1 . . Robot Miss Streak 10 | 1 6 3 10 4 5 . . 2 . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . Shots Hit Robots 398 | . 85 4 193 46 69 . . . . 1 . . Core Hits 264 | . 35 4 130 19 53 . . . . 15 . 8 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . . . Critical Strikes 6 | . 3 . 2 . 1 . . . . . . . Burn 4 | . 2 . 1 . 1 . . . . . . . Destroy 2 | . 1 . 1 . . . . . . . . . Melee Attacks 1 | . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . 1 . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8526 | . 975 61 3833 757 2051 . . 60 . 530 . 259 Guns 5024 | . 975 15 2205 757 1072 . . . . . . . Cannons 1245 | . . 46 1199 . . . . . . . . . Explosions 2233 | . . . 429 . 979 . . 60 . 530 . 235 Melee . | . . . . . . . . . . . . . Ramming 24 | . . . . . . . . . . . . 24 Kinetic 4850 | . 397 46 3113 757 537 . . . . . . . Thermal 1186 | . 578 . 73 . 535 . . . . . . . Explosive 2233 | . . . 429 . 979 . . 60 . 530 . 235 Electromagnetic 233 | . . 15 218 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 8 | . 3 3 8 8 . . . . . . . . Average Corruption 2 | . 1 3 1 8 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 74 | . 3 15 30 26 . . . . . . . . Message Errors 14 | . 1 3 8 2 . . . . . . . . Matter Fused 17 | . 1 3 6 7 . . . . . . . . Heat Flow Errors 12 | . . 1 6 5 . . . . . . . . Energy Discharges 10 | . 1 2 3 4 . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . . Data Loss (minor) 8 | . . 2 3 3 . . . . . . . . Data Loss (major) 5 | . . 2 2 1 . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . Alerts 2 | . . 1 1 . . . . . . . . . Weapon Failures 3 | . . 1 . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 90 | . . . 10 . 41 . . 10 . 29 . . Projectiles . | . . . . . . . . . . . . . Explosions 90 | . . . 10 . 41 . . 10 . 29 . . Melee . | . . . . . . . . . . . . . Knockbacks 30 | . . 4 25 . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic 25 | . . 3 22 . . . . . . . . . Secondary 4 | . . 1 3 . . . . . . . . . Self-Inflicted Damage 97 | . . . . . 75 . . . . . . 22 Shots 4 | . . . . . 3 . . . . . . 1 Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 444 | . 391 136 213 281 444 . . 154 2 33 . . Average Temperature 84 | . 132 50 34 78 172 . . 72 1 7 . . Received Heat Transfer 2121 | . 381 . 624 237 603 . 63 42 . 63 . 108 Effects 12 | . 5 . . 1 6 . . . . . . . Shutdowns 4 | . 1 . . . 3 . . . . . . . Energy Bleed 3 | . 1 . . 1 1 . . . . . . . Interference 3 | . 3 . . . . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . 1 . . . 2 . . . . . . . Heat Transferred 3117 | . 1661 . 259 . 1197 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Maximum Alert Level 3 | . . . 3 2 1 . . . . . . . Low Security (%) 65 | 100 100 100 48 . 68 100 100 100 . . . . Level 1 15 | . . . 14 67 31 . . . . . . . Level 2 10 | . . . 16 32 . . . . . . . . Level 3 8 | . . . 20 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . Peak Influence 818 | . 192 42 818 490 391 175 128 113 . . . . Initial 331 | . . 4 . 331 185 170 108 46 . . . . Average 216 | . 100 3 322 386 195 168 109 65 . . . . Influence Increases 3734 | . 511 50 1474 431 646 15 30 142 30 235 . 170 Destroy 0b10 Robot/C 1860 | . 300 20 980 200 220 . . . . 100 . 40 Destroy 0b10 Robot/NC 195 | . 15 . 100 25 45 . . . . . . 10 Destroy Leader 458 | . 54 . 266 74 64 . . . . . . . Successful Hack 76 | . 37 . 11 16 . . . 12 . . . . Disable Machine 150 | . . . 45 45 60 . . . . . . . Destroy Structure 155 | . . . 42 41 62 . . 10 . . . . Partial Spotted 45 | . . . . . 15 15 . 15 . . . . Lose Combat Pursuer 795 | . 105 30 30 30 180 . 30 105 30 135 . 120 Influence Decreases 3734 | . 500 61 688 777 711 235 97 142 74 114 165 170 Entered New Map 1219 | . . 7 . 455 255 205 47 42 34 9 165 . Time Decay 1990 | . 460 54 608 302 286 30 . 100 40 50 . 60 Lost Part 525 | . 40 . 80 20 170 . 50 . . 55 . 110 Squads Dispatched 29 | . 2 1 11 4 8 . . 2 . 1 . . Investigation 12 | . 2 1 5 . 3 . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 6 | . . . 4 1 1 . . . . . . . Assault 5 | . . . 2 . 2 . . . . 1 . . Garrison 5 | . . . . 3 2 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Distress Signals 6 | . . . 3 1 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 205 | . 30 3 70 16 30 . 9 13 2 14 . 18 Peak Tracking Total 12 | . 4 3 5 3 12 . 7 5 2 9 . 10 Tactical Retreats 24 | . 3 1 2 2 4 . 2 5 1 2 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Traps Triggered 11 | . 1 . 2 1 1 . 4 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Machines Disabled 10 | . . . 3 3 4 . . . . . . . Max in Single Turn 1 | . . . 1 1 1 . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Machines Accessed 21 | . 8 1 4 1 3 2 . 1 . . 1 . Terminals 16 | . 8 . 3 1 2 2 . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 62 | . 27 1 11 4 8 5 . 2 . . 4 . Successful 26 | . 9 1 5 2 2 1 . 2 . . 4 . Failed 36 | . 18 . 6 2 6 4 . . . . . . Catastrophic 11 | . 3 . 1 1 4 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 18 | . 1 . 3 4 6 4 . . . . . . Terminals 50 | . 27 . 8 4 6 5 . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 17 | . 8 1 1 2 . 1 . . . . 4 . Record 1 | . 1 . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . Fabricator Index 1 | . . . . 1 . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . Retrieve Matter 2 | . . . 2 . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . . . . . . . Terminals 2 | . 1 . 1 . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 8 . 4 1 2 2 . 1 . . . . Full Trace Events 15 | . 8 . 4 . 2 . . 1 . . . . Feedback Events 2 | . 1 . 1 . . . . . . . . . Corruption 2 | . 1 . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 1 . . . . . 18 . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Total Allies 4 | . . . . . . . . . . . 4 . Largest Group 4 | . . . . . . . . . . . 4 . Highest-Rated Group 156 | . . . . . . . . . . . 156 . Highest-Rated Ally 41 | . . . . . . . . . . . 41 . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Active Infowar (turns) 1160 | . . . 46 . 29 61 113 219 97 115 344 136 Optics 1160 | . . . 46 . 29 61 113 219 97 115 344 136 IFF 105 | . . . . . . . . . 64 41 . . Terrain 866 | . . . . . . . . 193 97 115 344 117 Decoding 550 | . . . . . . . . . . 70 344 136 Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 1 1 1 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Turns Passed 7197 | 77 1284 782 2682 661 626 61 113 219 97 115 344 136 Spaces Moved 5636 | 42 701 465 1281 298 469 142 138 674 281 323 674 148 Core 16 | 4 . . . . 1 . . . . . . 11 Treads 2597 | 38 353 465 1281 298 145 . . . . . . 17 Legs 348 | . 348 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2675 | . . . . . 323 142 138 674 281 323 674 120 Fastest Speed 28 | 50 120 160 160 160 30 42 30 28 28 28 30 50 Average Speed 99 | 149 141 160 160 160 77 42 34 28 28 28 49 80 Slowest Speed 300 | 160 260 160 160 160 240 42 42 32 28 106 50 300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . . . . Potential Cave-ins 1 | . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 95 91 91 52 51 4 92 20 55 58 90 33 Regions Visited 12 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . 1 . . . . . . Unknown Exits Taken 6 | 1 . . . . 1 . . 1 1 1 1 . Scrap Searched 11 | . . . . . . . . . 4 2 5 . Spaces Dug 84 | . . . 33 28 18 . . 5 . . . . Terrain Destroyed 212 | . . . 41 44 64 . . 9 . 37 . 17 Melee . | . . . . . . . . . . . . . Projectile 2 | . . . . . . . . 2 . . . . AOE 210 | . . . 41 44 64 . . 7 . 37 . 17 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Fac Low Low Zio Pro Total 6604 | 52 860 496 1661 406 614 142 200 695 298 337 679 164 Wait 348 | . 45 23 146 37 46 . 31 . 15 5 . . Move 5618 | 41 700 464 1280 297 468 141 137 667 280 322 673 148 Hop 3 | . . . . . . . . 3 . . . . Pick Up 64 | 4 14 4 23 5 5 . 3 4 . 1 1 . Fast Attach 45 | 6 2 . 3 2 10 . 6 9 2 1 1 3 Attach 37 | . 4 . 11 1 10 1 . 2 . 2 2 4 Detach 4 | . . . . . 2 . . . . . 1 1 Swap 59 | . 13 2 27 10 7 . . . . . . . Drop 55 | . 8 . 24 8 3 . 1 7 1 . . 3 Fire 345 | 1 74 3 147 46 63 . . 3 . 6 . 2 Melee 1 | . . . . . . . . . . . 1 . Ram 3 | . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . 22 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 319 | -10/Materials | Identified exit to Materials 388 | -10/Materials | Lost 3 parts (1p2w) 456 | -10/Materials | Core integrity fell below 50% 627 | -10/Materials | Discovered new exit (range 16) 783 | -10/Materials | Discovered exit to Materials (range 13) 1068 | -10/Materials | Identified exit to Mines 1213 | -10/Materials | Discovered exit to Materials (range 15) 1362 | -10/Materials | Entered Mines 1363 | -10/Mines | Met a Derelict bent on vengeance 1552 | -10/Mines | Met a Derelict shopkeep closing up shop 1606 | -10/Mines | Assembled infested the area 1904 | -10/Mines | Discovered exit to Materials (range 6) 1927 | -10/Mines | Discovered exit to Materials (range 13) 1935 | -10/Mines | Discovered new exit (range 8) 1945 | -10/Mines | Identified exit to Subcaves 2144 | -10/Mines | Entered Materials 2144 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2751 | -9/Materials | Build established: Scavenger-Mutant 2761 | -9/Materials | Discovered new exit (range 16) 2806 | -9/Materials | Identified exit to Mines 3103 | -9/Materials | Discovered new exit (range 15) 3310 | -9/Materials | Discovered new exit (range 15) 3310 | -9/Materials | Identified exit to Storage 3356 | -9/Materials | Identified exit to Materials 3425 | -9/Materials | Discovered exit to Mines (range 6) 3815 | -9/Materials | Discovered exit to Storage (range 8) 4144 | -9/Materials | First assault squad dispatched 4268 | -9/Materials | Core integrity fell below 50% 4328 | -9/Materials | Discovered exit to Materials (range 11) 4597 | -9/Materials | Sterilization system engaged 4597 | -9/Materials | Non-combat units ordered to evacuate 4680 | -9/Materials | Discovered exit to Materials (range 15) 4697 | -9/Materials | Combat units ordered to evacuate 4826 | -9/Materials | Entered Storage 5020 | -9/Storage | Garrison activated, responded to threat 5487 | -9/Storage | Entered Materials 5487 | -8/Materials | Evolved 2 slots: Utility x2 5796 | -8/Materials | Garrison activated, responded to threat 5986 | -8/Materials | Lost 8 parts (3n2u3w) 6036 | -8/Materials | Lost 6 parts (1p3n1u1w) 6066 | -8/Materials | Discovered new exit (range 8) 6113 | -8/Materials | Entered Factory 6113 | -7/Factory | Evolved 2 slots: Utility x2 6174 | -7/Factory | Identified exit to DSF 6174 | -7/Factory | Entered DSF 6201 | -7/DSF | Additional patrols routed to DSF 6272 | -7/DSF | Discovered new exit (range 14) 6287 | -7/DSF | Entered Factory 6287 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6317 | -6/Factory | Lost 4 parts (1p1n1u1w) 6391 | -6/Factory | Discovered new exit (range 5) 6405 | -6/Factory | Spotted B-75 Beast 6477 | -6/Factory | Fabricated Imp. VTOL Module? 6499 | -6/Factory | Discovered new exit (range 17) 6506 | -6/Factory | Entered Lower Caves 6534 | -6/Lower Caves | Encountered a Warlord checkpoint 6571 | -6/Lower Caves | Learned location of 1 exit from Factory 6600 | -6/Lower Caves | Discovered new exit (range 11) 6603 | -6/Lower Caves | Entered another Lower Caves area 6617 | -6/Lower Caves | Learned Factory security intel 6639 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6644 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6651 | -6/Lower Caves | Encountered a Warlord checkpoint 6715 | -6/Lower Caves | Lost 6 parts (2p2n2u) 6717 | -6/Lower Caves | Discovered new exit (range 7) 6718 | -6/Lower Caves | Entered Zion 6853 | -6/Zion | Met Imprinter 6861 | -6/Zion | Imprinted 6863 | -6/Zion | Declared Zion's savior 6973 | -6/Zion | Build established: Scout 7043 | -6/Zion | Given A8's code to call for help 7051 | -6/Zion | Learned location of 1 exit from Lower Caves 7053 | -6/Zion | Discovered new exit (range 19) 7062 | -6/Zion | Entered Proximity Caves 7156 | -5/Proximity Caves | Learned location of 1 exit from Factory 7166 | -5/Proximity Caves | Spotted B-75 Beast 7187 | -5/Proximity Caves | Core integrity fell below 50% 7194 | -5/Proximity Caves | Core integrity fell below 20% 7198 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07162_ Arm. Treads destroyed. 07163_ Lgt. Fission Core destroyed. 07166_ Imp. VTOL Module destroyed. 07169_ Imp. Medium Treads destroyed. 07179_ Adv. Terrain Scanner destroyed. 07184_ Imp. Medium Treads destroyed. 07188_ Penetrated by Slug. 07188_ Mic. Nuclear Core destroyed. 07189_ Slug penetrates Wall. 07189_ Imp. Field Recycling Unit destroyed. 07193_ S-27 Virus destroyed. 07193_ Slammed into S-27 Virus. 07193_ S-27 Virus knocked back. 07193_ S-27 Virus destroyed. 07194_ Slammed into S-27 Virus. 07194_ Authchip [R/Combat] destroyed. 07195_ Acquired 7 matter. 07198_ Autogun fries itself beyond repair. 07198_ Slammed into B-75 Beast. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ###### ? ?????????????????????????????? | | ##??##? #? ?????????????????????????????? | | ###?#? #?#??? #?#? ?????????????????????????? | | #########?#?? #????#?????????????????????????? | | #?###?####?## ###?#??????????????????????????? | | ############ ##????????????????????????????? | | ############ ##??#?## ?????????????????????? | | ## #?## ##?#?#??# ???????????????????? | | ##?# #### ??? ??????????????????? | | #### ## ??????????????????? | | % ??? #?????????????????? | | ## #??###? ?#????????????????? | | ?# ### ##?###??? ???????????????????? | | ## ## #???? ??#????????????????? | | # ## # # ### ??? ###???????? ????????? | | ##### # #???#????? ####????#? ????????? | | ##?####### # ####?? ?? ##?#?### ???????? | | #??###?### ##?##? ? #?#?? ???????? | | #???#????## ###??##?# ###? ???????? | | ##???#????### #?##?### ## #???????? | | ##?#?##?#?#### ###?### ?????????? | | #?#?###?###### ####### #?#?????????? | | ######???#?#### ####; ### ?????? | | ####??#?#?##??# Y## BB #????? | | ##?###???##???# BB ????? | | ??? #???#?#?### % @;;; #??? ?????????? | | ? #?#?#??## ## s # ;#######?? ??????????? | | ?? ?#?#### ####### # ##?????#? ???????????? | | ? #?#### ###???# ;##? ???#??????????????? | | ? ??#?#?# ????#### *ss ##?#? #? ?????????????? | | ? ? ???### ?#?####=% ####? ??????????????????? | | #?? ???##? ? #?# =s ##??# ???????????????????? | | ?????##?? ?? ?# # ##??# ?#???????????????? | | ??? ?###?##??? ### ## #?????? ?????????????????? | | ? ##?#?###?# #?#### ##? ??????##??#???????????? | | ??#????##???# ????## ## ????? ???? ???????????? | | ???#???##????? ??# ##????#???? ???????????????? | | ????????#???# #??????? ?? ???????????????? | | ????#??###?# ###????? ???? ??????????? | | ???????#??# ## ###???##???? ??????????????? | | ??????? ## #?#??? ?? ????????????????? | | ????? ?? ?? ? ????? ?? ????????????? | | ???? ?? ???? ?????????????????????? | | ???? ## ? ??? ????? ????????????????? | | ???????### ? ? ## ?????? ??? ???????????????? | | ?????????# ??? #?## ?? ??###??????????????????? | | ?????????##??? #??#? ?????????????????????????? | | ???????????#?? ????? ?????????????????????????? | | ????????????? ###???? ?????????????????????????? | | ????????????###??????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Hvy. Flak Cannon | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Power Sword | -6/Zion | Archive Wave Gun | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Point Defense System | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Riot Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Beamcaster | -6/Zion | Free Slug Cannon | -6/Zion | Free Robot Schematics ------------------ E-15 Imp | -6/Zion | Archive B-48 Gladiator | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Fabricated ------------ Imp. VTOL Module | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Just What I Needed Oh No You Don't! Shopping List The One Challenges ------------ None Game ------ Seed TechForceRedirector Manual? 0 Play Time 01:47:45 Cumulative 19.9 hours Start 2025.10.18 @ 12:16:19 End 2025.10.18 @ 18:42:45 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a324d40-c0f4-49a0-b005-1dc45f18df7c