Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.01 @ 08:07:35 // Winter2019/RPGLIKE Player: Gallgagger Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (912) 4560 Value Destroyed (53124) 53124 Prototype IDs (134) 2680 Alien Tech Used (8) 1600 Bonus (33941) 33941 TOTAL SCORE: 106605 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 15712 Follower Combat Kills 4439 Finished Modified EM Gauss 1000 Entered Garrisons 800 Used RIF Installer 2500 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 3000 Friendly Fire -2810 Cogmind --------- Core Integrity 0/1600 Matter 154/425 Energy 565/620 System Corruption 4% Temperature Cool (39) Movement Immobile (Siege) Location -1/Command Parts ------- > --- POWER (5) -------- Zionite Light DM Reactor Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (4) --- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY (13) ----- Advanced Power Amplifier Long-range Sensor Array Experimental Signal Interpreter Advanced Kinecellerator Advanced Weapon Cycler Thermal Barrier Advanced EM Disruption Field Advanced Force Field Deep Network Scanner Ghost Barrier Improved Dynamic Insulation System Microwarp Drive > --- WEAPON (4) ------- Cooled Nova Cannon Heavy Linear Accelerator > --- INVENTORY (7) ---- Long-range Tractor Beam Transdimensional Reconstructor Subatomic Replicator Terrabomb Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Long-range Sensor Array Experimental Signal Interpreter Advanced Weapon Cycler Assembled Alloy Armor Thermal Barrier Advanced EM Disruption Field Advanced Force Field Deep Network Scanner Ghost Barrier Microwarp Drive > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Advanced Remote Datajack > --- INVENTORY -------- Improved Kinecellerator Transdimensional Reconstructor Subatomic Replicator Terrabomb [Rating: 246] Favorites ----------- Power Zionite Light DM Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Experimental Biometal Heavy Treads Treads Experimental Biometal Heavy Treads Leg Zionite Composite Leg I Wheel Wheel Hover Unit Hover Unit Utility Experimental Signal Interpreter Device Thermal Barrier Storage Assembled Biocell Array Processor Experimental Signal Interpreter Hackware Relay Coupler [Swarmer] Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Improved Arc Projector Energy Cannon Assembled Focal Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Heavy Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Slots Evolved 21 | 4 1 1 1 . . . 6 . . . 1 1 . . . 2 1 . . . . . 1 . . 1 . . 1 . . Power 3 | 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Propulsion 3 | 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 12 | 1 . 1 1 . . . 4 . . . 1 1 . . . . . . . . . . 1 . . 1 . . 1 . . Weapon 3 | 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 361 | 9 4 9 3 1 1 5 22 . 8 . 6 9 2 31 30 3 16 . . 7 4 . 16 6 5 25 21 7 23 45 43 Power 51 | 3 . 3 . . 1 1 5 . 1 . . . . . 3 1 4 . . . . . 9 . 1 2 7 4 . 3 3 Engine 5 | 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . 1 . . 1 1 5 . 1 . . . . . . . 1 . . . . . . . . . . . . . . Reactor 36 | . . . . . . . . . . . . . . . 3 1 3 . . . . . 9 . 1 2 7 4 . 3 3 Propulsion 38 | 2 4 . . . . . 5 . 3 . . 4 . . 8 . 2 . . 2 . . . . 4 . . . . . 4 Treads 11 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . 4 . . . . . 4 Leg 5 | . . . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20 | . 4 . . . . . 5 . 3 . . 4 . . 4 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 194 | 2 . 1 3 1 . 3 6 . 3 . 6 1 2 11 8 1 8 . . 5 4 . 5 3 . 19 10 1 19 41 31 Device 139 | 2 . . 1 . . 2 . . . . 1 1 2 6 2 1 7 . . 4 4 . 4 2 . 16 10 1 17 35 21 Storage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Processor 8 | . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . 1 . . . 1 2 Hackware 17 | . . . . . . . 4 . 3 . 5 . . 1 . . 1 . . . . . . 1 . 2 . . . . . Protection 21 | . . 1 2 1 . 1 1 . . . . . . 1 5 . . . . 1 . . 1 . . . . . . 2 5 Artifact 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 3 Weapon 78 | 2 . 5 . . . 1 6 . 1 . . 4 . 20 11 1 2 . . . . . 2 3 . 4 4 2 4 1 5 Energy Gun 28 | 2 . 5 . . . . . . 1 . . 2 . 5 9 . . . . . . . . 1 . 1 . 1 1 . . Energy Cannon 20 | . . . . . . 1 2 . . . . 2 . . . . 1 . . . . . . 1 . 2 4 . 3 . 4 Ballistic Gun 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 1 Launcher 9 | . . . . . . . . . . . . . . 7 2 . . . . . . . . . . . . . . . . Special Weapon 10 | . . . . . . . 1 . . . . . . 4 . 1 1 . . . . . 1 1 . 1 . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 56 | . . 3 1 . . . . . . . . 4 1 6 8 . 5 . . 4 . . 2 6 . 8 1 3 1 1 2 Parts Lost 4 | . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 97 100 100 92 88 94 94 94 93 86 81 76 90 94 88 86 86 86 86 86 85 84 84 87 90 87 89 90 86 Core 3 | . . 3 9 9 17 18 16 11 11 11 11 11 10 10 1 . . . . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . 8 13 16 18 18 18 18 18 17 16 17 20 20 19 19 19 18 Treads 4 | . . . . . . . . . . . . . . . . . 6 9 9 8 9 9 8 8 8 8 8 8 7 7 7 Leg 1 | . . . . . . . . . . . . . . . 5 19 5 . . . . . . . . . . . . . . Hover 6 | . 25 30 27 27 27 27 27 23 23 23 22 14 10 10 13 . . . . . . . . . . . . . . . . Device 19 | . 22 20 18 18 18 18 16 11 6 5 9 11 15 16 12 21 19 18 18 18 18 18 20 20 16 16 26 31 32 31 31 Storage 1 | . . . . . . . . . . . . . . . 1 4 4 4 4 4 4 4 4 4 4 4 2 . . . . Processor 3 | . . . . . . . 2 5 5 5 1 . . 2 5 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 3 Hackware 11 | . . . . . . . . 17 21 23 25 27 25 21 18 5 8 9 9 9 9 9 8 8 12 12 10 8 7 7 7 Protection 5 | . . 9 15 18 18 18 13 5 5 5 5 5 3 3 7 4 4 4 4 4 4 4 4 4 4 4 4 4 3 4 4 Energy Gun 3 | . 22 20 18 18 18 3 . . 2 5 5 5 5 4 6 . . . . . . . . 3 4 4 3 . 1 . . Energy Cannon 7 | . . . . . . 7 8 5 5 5 5 5 5 . 2 14 13 13 13 13 13 13 13 9 8 8 7 8 8 10 6 Special Weapon 3 | . . . . . . . . 5 5 5 5 5 5 5 4 3 4 4 4 4 4 4 4 3 4 4 4 4 3 2 . Peak Build Rating 246 | 10 11 21 33 24 26 26 82 80 91 91 93 94 102 102 150 166 183 183 183 184 184 184 197 199 207 221 225 226 244 246 238 Average Rating 153 | 8 10 19 22 23 25 22 34 80 86 91 92 89 96 92 114 160 176 183 183 182 183 184 191 197 202 210 220 215 229 232 227 On Entrance 124 | . 10 11 21 23 24 26 21 80 80 91 91 93 94 102 94 150 160 183 183 183 184 184 184 195 199 207 221 216 209 244 233 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 165 | 16 16 23 30 31 31 33 51 51 51 49 53 53 53 60 75 91 122 122 122 122 122 122 161 149 146 152 152 137 153 163 165 Greatest Support 205 | 25 25 23 33 33 33 33 51 51 53 53 53 55 55 55 117 137 205 185 185 185 185 185 185 185 185 185 185 185 195 195 195 Greatest Overweight (x) 2 | 1 . . . . . . 1 . . 2 . 1 . 1 1 . . . . 1 . . . . 1 . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | . 1 1 1 1 1 1 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 Average Capacity 5 | . . 1 1 1 1 1 2 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 7 Most Carried 7 | . 1 1 1 1 1 . 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 Average Carried 4 | . . 1 1 1 . . 1 4 4 5 4 4 4 4 4 3 4 6 6 6 6 6 5 5 4 3 4 5 5 6 6 Final Capacity 7 | . 1 1 1 1 1 1 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 6 6 6 6 6 6 7 7 Final Carried 7 | . 1 1 1 1 . . 4 4 5 5 5 4 5 5 5 4 6 6 6 6 6 6 6 5 5 5 6 5 6 7 4 Class Distribution -------------------- 24% | Generator-Tank 23% | Wizard-Tank 13% | Commander-Gunner 7% | Wizard-Gunner 6% | Hacker-Mutant 4% | Commander-Mutant 3% | Hacker-Golem 3% | Bothacker-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Gunner | -8/Materials Bothacker-Gunner | -8/Garrison Commander-Gunner | -7/Factory Commander-Gunner | -7/Garrison Commander-Gunner | -6/Factory Commander-Gunner | -6/Lower Caves Commander-Mutant | -6/Zion Bothacker-Gunner | -6/Deep Caves Hacker-Golem | -5/Proximity Caves Generator-Tank | -5/Factory Generator-Tank | -5/Upper Caves Generator-Tank | -5/Upper Caves Generator-Tank | -5/Zhirov Generator-Tank | -4/Proximity Caves Generator-Tank | -4/Factory Generator-Tank | -4/Armory Generator-Tank | -4/Lab Wizard-Tank | -3/Research Wizard-Tank | -3/Testing Wizard-Gunner | -2/Research Wizard-Gunner | -2/Quarantine Wizard-Tank | -2/Section 7 Wizard-Tank | -1/Access Wizard-Tank | -1/Command Resources | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Matter Collected 10909 | 164 193 133 30 10 10 50 240 525 439 . 201 121 1227 2136 435 51 233 35 . 27 99 38 254 127 103 432 244 102 123 633 2494 Remotely 1642 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 1342 Salvage Created 47432 | 187 1318 1493 358 568 674 724 1139 1584 1005 247 920 1121 151 1169 963 720 4755 614 863 112 318 1822 2988 86 1751 2667 3195 6202 1021 1682 5015 Parts 2284 | 13 60 116 13 41 37 46 76 102 42 17 37 33 7 100 30 37 219 38 34 1 20 77 153 3 105 154 130 221 48 79 195 Haulers Intercepted 9 | . 2 1 . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . 1 . . . . . . Recyclers Shooed 7 | 1 . . 1 . . . . 1 . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . Parts Field Recycled 45 | . . . . . . . . . . . . . . 45 . . . . . . . . . . . . . . . . . Retrieved Matter 590 | . . . . . . . . . . . . . . 590 . . . . . . . . . . . . . . . . . Parts Self-Destructed 155 | . . . . . . . . . . . . . 9 . . 41 . 55 27 1 22 . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 815 | . 24 43 11 18 24 18 30 28 14 6 13 10 5 5 42 15 61 15 13 . 8 26 52 1 23 49 44 69 13 33 102 Guns 142 | . 23 40 11 17 23 3 1 13 . . 1 . . 2 8 . . . . . . . . . . . . . . . . Cannons 587 | . . . . . . 14 28 15 13 5 10 10 5 1 . 15 59 15 13 . 8 24 52 1 21 44 40 56 13 30 95 AOE 43 | . . . . . . . . . . . 1 . . . 34 . 2 . . . . 2 . . 2 . 1 . . . 1 Classes Destroyed 36 | 1 4 6 2 2 . . 3 . . . . . . 3 3 . 4 1 . . 1 . 1 . . 3 . 1 . . 1 Worker 20 | . 1 1 . . . . . 1 . . . . . . . . 6 . . . . 4 . . 1 . 1 . 1 . 4 Builder 17 | . . . . . . . . . . . . . . . . . 6 . . . . 1 . . . 2 1 6 . 1 . Tunneler 15 | 8 3 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Hauler 9 | . 2 1 . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . 1 . . . . . . Recycler 14 | . . . 3 . . . . . . . . 2 . . . . 7 . . . . . . . 1 . . . . 1 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 7 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 4 Operator 9 | . . 2 . . . 1 . 1 . . . 1 . . . . 1 . . . . 1 2 . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Watcher 42 | . 3 5 . 2 . 1 . 5 . . . 1 . . . 1 3 . . . . 2 3 . 3 1 1 3 3 3 2 Swarmer 115 | . . 17 . 6 9 8 7 4 . . 2 . 1 . . 8 12 4 . . 3 . 4 . 1 1 4 . 5 11 8 Cutter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Saboteur 8 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . 4 Grunt 292 | . 24 17 3 8 13 2 14 15 9 4 7 5 1 . 1 3 23 4 7 . 1 15 17 . 5 9 15 28 3 3 36 Brawler 19 | . . . . 1 . . . 1 . . 1 1 . . . 1 . 2 1 . . . . . . . 1 3 1 1 5 Duelist 19 | . . 1 . . 1 . 1 . 1 . 1 . 1 . . . 1 1 . . . . . . . . 2 6 . 1 2 Protector 9 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 5 Researcher 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 1 . . Sentry 71 | . . 7 . 2 1 7 . 8 . 2 2 3 2 . . 1 2 3 2 . 1 4 6 . 3 . 4 3 3 . 5 Demolisher 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Specialist 10 | . . . . . . . . . . . . . . . . . 3 . . . . . 2 . . 3 . 2 . . . Hunter 36 | . . . . 1 . 1 . . . . . . . . . . 5 . . . . 2 . . 2 . 2 12 . 5 6 Programmer 117 | . . . . . . . 5 . 4 . 3 1 . . . 2 10 2 2 . . 5 21 . 9 15 12 5 1 3 17 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Q-Series 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . Behemoth 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . . . . . . Tracker 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 2 2 . 2 . Combat Programmer 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 2 2 . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 Executioner 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Zionite 40 | . . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . . . . Z-Technician 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Tinkerer 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 47 | . . . 8 . . . . . . . . . . . 37 . . . . . . . . . . . . . . . 2 Golem 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Marauder 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Best Kill Streak 39 | 5 5 9 3 10 10 5 8 6 4 3 4 3 2 8 39 7 7 6 5 . 3 7 6 1 6 4 10 14 5 7 18 Combat Bots Only 37 | . 4 9 3 10 10 5 8 6 4 3 4 3 2 2 37 7 7 6 5 . 3 5 6 1 6 4 10 14 5 7 17 Max Kills in Single Turn 9 | 1 2 2 2 1 1 1 1 1 1 1 1 1 1 2 9 2 4 2 2 . 1 5 2 1 2 1 2 2 1 2 2 Gunslinging 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . . . . . . . . . 1 . . . 9 . 2 . . . . 1 . . 1 . 1 . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Imprinter (-6/Zion) A5 (-4/Lab) Combat | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Hostile Shots Fired 4679 | . 82 128 26 62 137 65 98 109 44 79 68 53 33 136 133 43 191 48 18 . 35 156 271 9 259 476 211 636 48 256 769 Missed 1229 | . 29 48 8 27 55 23 32 32 18 36 28 23 11 63 50 16 54 12 2 . 7 52 47 2 61 48 47 155 6 53 184 Damage Taken 26189 | . 475 663 249 356 1010 385 676 757 353 263 490 292 324 1197 1707 316 1321 246 79 . 208 534 1378 58 1339 3081 993 2261 308 1697 3173 Core 18027 | . 384 455 151 241 644 203 383 489 199 147 300 152 213 826 924 221 977 168 52 . 150 376 994 44 972 2209 722 1611 239 1234 2347 Absorbed by Shields 13975 | . . . . . . . 67 . . . 66 . . . . . 178 172 70 . 190 419 1068 55 1116 2744 915 1979 227 1669 3040 Reduced by Siege Mode 359 | . . . . . . . . . . . . . . . . . 3 8 8 . 3 10 22 1 22 78 29 75 6 25 69 Redirected to Core 15289 | . 286 379 126 186 493 192 346 413 159 127 257 152 134 701 711 210 874 147 52 . 145 358 808 44 868 2035 658 1510 159 1097 1662 Redirected to Shielding 153 | . . . . . . . . . . . . . . . 153 . . . . . . . . . . . . . . . . Ignored by Resistances 34371 | . 149 208 72 104 267 112 217 228 102 83 160 88 93 340 463 187 1291 405 189 . 295 1477 2968 69 1520 4115 1980 6156 470 2534 8029 Core Remaining (%) 88 | 100 96 . 78 . . . . . 100 . 86 . . . . 100 . . . . 92 . . 44 . 94 . . 93 . . Volleys Fired 3175 | 12 82 91 29 44 65 59 117 129 120 22 119 51 48 289 119 24 124 54 26 7 23 109 150 19 171 194 156 220 87 153 262 Largest 3 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 1 3 3 3 3 3 3 2 2 3 3 3 Hottest 390 | 100 100 122 122 122 122 136 188 133 163 163 163 163 100 170 120 75 75 75 75 25 75 75 75 100 90 175 190 270 390 290 253 Shots Fired 5411 | 24 164 182 58 88 130 72 123 195 155 23 130 63 57 298 167 66 322 119 74 7 55 242 322 38 257 325 240 423 152 287 553 Gun 1275 | 24 164 182 58 88 130 25 8 103 36 1 28 12 16 161 137 . . . . . . . . . 68 9 23 . 2 . . Cannon 3902 | . . . . . . 47 115 91 94 22 80 48 27 19 19 63 314 114 73 3 54 241 320 35 186 313 211 423 150 287 553 Launcher 108 | . . . . . . . . . . . . . . 99 9 . . . . . . . . . . . . . . . . Special 126 | . . . . . . . . 1 25 . 22 3 14 19 2 3 8 5 1 4 1 1 2 3 3 3 6 . . . . Kinetic 381 | . . . . . . . 8 103 27 . . . . 14 . . . . . . . . . . . . . . . 22 207 Thermal 4384 | 24 164 182 58 88 130 72 115 91 94 22 80 48 27 5 133 63 314 114 73 3 54 241 320 35 186 313 211 423 152 265 284 Explosive 122 | . . . . . . . . . . . . . . 113 9 . . . . . . . . . . . . . . . . Electromagnetic 412 | . . . . . . . . . 9 1 28 12 16 161 23 . . . . . . . . . 68 9 23 . . . 62 Robot Hit Streak 102 | 9 23 40 63 27 51 76 15 31 30 9 22 28 15 20 21 30 80 93 102 10 24 25 39 43 25 85 58 71 24 43 60 Robot Miss Streak 3 | 1 1 1 1 2 1 1 2 3 2 1 2 1 2 3 2 1 2 1 1 1 1 2 2 . 2 2 1 2 2 2 2 Penetration Max 2 | . . . . . . . 1 2 2 . . . . . . . . . . . . . . . 2 1 1 . . . 1 Secondary Targets 18 | . 4 6 1 3 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 3752 | 16 130 150 46 67 100 61 75 137 95 21 92 51 40 163 120 42 189 93 55 6 34 140 209 30 139 234 179 314 91 199 434 Core Hits 1559 | 8 61 66 25 36 37 26 40 50 29 7 24 16 14 74 122 18 100 20 18 1 11 52 66 6 59 79 70 131 45 62 186 Critical Kills 42 | . . . . . . . 2 10 2 . 1 . . 1 . . . . . . . . . . . 4 3 13 . 1 5 Critical Parts Destroyed 29 | . . . . . . . 5 17 6 . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 151 | 3 15 15 4 7 6 4 7 29 8 . 1 . . 3 . . . . . . . . . . . 4 3 13 . 2 27 Burn 54 | 3 15 15 4 7 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 31 | . . . . . . . 1 . 2 . 1 . . 1 . . . . . . . . . . . 4 3 13 . 1 5 Destroy 42 | . . . . . . . 6 29 6 . . . . 1 . . . . . . . . . . . . . . . . . Blast 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 21 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Melee Attacks 21 | . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . Impact 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 170362 | 237 1732 2694 853 1289 1867 1545 2266 3044 2472 773 2389 1838 985 4532 6715 2500 11430 2607 1905 139 1354 8063 12031 1289 6739 14437 10548 19162 4204 9653 29070 Guns 15782 | 237 1732 2694 853 1289 1765 378 66 609 260 15 344 183 178 1844 3081 . . . . . . . . . 124 11 38 . 81 . . Cannons 145068 | . . . . . . 1167 2200 2435 2212 758 2045 1655 807 418 . 2500 10634 2607 1905 139 1354 7386 12031 1289 6180 14406 10132 18815 4123 9463 28407 Explosions 9212 | . . . . . . . . . . . . . . 2193 3634 . 796 . . . . 677 . . 399 20 366 322 . 190 615 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 223 | . . . . . 102 . . . . . . . . . . . . . . . . . . . 36 . 12 25 . . 48 Kinetic 18176 | . . . . . . . 66 609 171 . . . . 268 . . . . . . . . . . . . . . . 1354 15708 Thermal 141373 | 237 1732 2694 853 1289 1765 1545 2200 2435 2212 758 2045 1655 807 481 2933 2500 11430 2607 1905 139 1354 8063 12031 1289 6579 14406 10498 18815 4204 8109 11803 Explosive 5875 | . . . . . . . . . . . . . . 1862 3526 . . . . . . . . . . . . 297 . 190 . Electromagnetic 4638 | . . . . . . . . . 89 15 344 183 178 1844 256 . . . . . . . . . 124 31 38 25 . . 1511 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 77 | . . . . . . . . . . . . . . 77 . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . 1 . . . 2 2 . 1 2 . 1 . . . . . 1 . . . . . 6 8 7 24 9 13 . . 4 Average Corruption 6 | . 1 . . . 1 1 . 1 1 . 1 . . . . . 1 . . . . . 4 7 5 15 5 9 . . 1 Corruption Purged 13 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . 10 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 370 | . 4 . . . . 2 . 11 18 . 3 . . . . . 12 . . . . . 49 18 23 140 27 50 . . 13 Message Errors 82 | . . . . . . 1 . 2 5 . 1 . . . . . 2 . . . . . 12 4 5 32 5 13 . . . Matter Fused 79 | . 3 . . . . . . 1 3 . 1 . . . . . 3 . . . . . 10 4 6 30 7 8 . . 3 Heat Flow Errors 43 | . 1 . . . . 1 . . 1 . . . . . . . 2 . . . . . 10 2 2 17 2 2 . . 3 Energy Discharges 43 | . . . . . . . . 4 1 . . . . . . . . . . . . . 9 . 1 15 3 7 . . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . . . Data Loss (minor) 45 | . . . . . . . . 2 2 . 1 . . . . . . . . . . . 3 3 3 23 2 5 . . 1 Data Loss (major) 18 | . . . . . . . . . 5 . . . . . . . 1 . . . . . . 2 3 2 3 2 . . . Misfires 15 | . . . . . . . . 1 . . . . . . . . 1 . . . . . 2 . . 5 1 4 . . 1 Alerts 16 | . . . . . . . . . 1 . . . . . . . 1 . . . . . 2 1 . 7 2 2 . . . Weapon Failures 23 | . . . . . . . . 1 . . . . . . . . 2 . . . . . 1 1 2 7 1 6 . . 2 Overload Shots 16 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 3 1 7 3 1 . Effects 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overflow Damage 8524 | . . . . . . 18 54 47 129 7 118 68 33 88 99 164 937 194 51 . 26 409 929 23 405 959 875 726 208 290 1667 Projectiles 8023 | . . . . . . 18 54 47 129 7 118 68 33 29 . 164 726 194 51 . 26 365 929 23 400 959 872 658 208 290 1655 Explosions 488 | . . . . . . . . . . . . . . 59 99 . 211 . . . . 44 . . . . 3 68 . . 4 Melee 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 8 Knockbacks 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 84 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 70 Secondary 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Self-Inflicted Damage 458 | . . . . . 102 . . . . . . . . 62 . . 183 . . . . . . . 21 27 . 63 . . . Shots 10 | . . . . . . . . . . . . . . 4 . . 3 . . . . . . . 1 1 . 1 . . . Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . . 1 Targets Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 2 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Highest Temperature 434 | 378 205 434 . 37 20 171 92 163 311 116 241 201 . 62 326 . 366 3 4 . 9 48 244 179 222 416 348 257 424 241 251 Average Temperature 63 | 149 74 220 . 15 2 71 20 22 73 41 76 67 . 19 78 . 68 3 4 . 6 12 100 55 103 113 98 63 98 62 38 Received Heat Transfer 6805 | . 345 261 15 180 576 189 388 369 171 108 177 117 9 198 309 135 254 63 43 . 14 358 584 . 38 152 188 871 56 51 586 Effects 14 | . . 1 . . . . . . 2 . . . . . 6 . . . . . . . . . . 2 1 . 2 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Interference 8 | . . . . . . . . . 2 . . . . . 6 . . . . . . . . . . . . . . . . Matter Decay 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 161 | . . . . . . . . . . . . . . . . . 12 4 5 1 3 2 26 1 7 21 15 18 8 17 21 Total Turns 4138 | . . . . . . . . . . . . . . . . . 1023 174 93 1 47 84 496 29 172 455 272 400 117 300 475 Longest Duration 487 | . . . . . . . . . . . . . . . . . 487 98 27 1 27 57 74 29 56 50 39 83 27 82 90 Robots Corrupted 5 | . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Parts Fried 20 | . . . . . . . . . . . 4 . . 8 1 . . . . . . . . . . . . . . . 7 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 Robots Melted 43 | . 1 3 . 1 1 1 1 . 2 1 1 . . 1 . . . 1 . . . . . . . 5 3 13 . 3 5 Combat Hostiles 41 | . 1 3 . 1 1 1 1 . 1 1 1 . . 1 . . . . . . . . . . . 5 3 13 . 3 5 Parts Melted 229 | 3 17 29 . 13 15 10 8 1 9 3 6 6 2 3 2 . 5 1 2 . . 7 6 . 5 23 14 15 4 13 7 Heat Transferred 108915 | 925 5994 6556 2146 3256 4144 2553 2701 3250 2925 1050 2300 1850 900 450 3589 1075 5337 1225 900 75 700 4075 4850 725 2625 6671 6207 11567 3380 6807 8107 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . . . . . . . . . . . . 6 1 . . . . . . 1 . . 4 . 2 1 . . 3 Alert | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Peak Influence 3470 | 40 737 1156 144 635 1250 1201 1635 853 1089 744 1487 1217 . . . . 1839 . . . . 678 577 . 384 280 822 1650 717 636 3470 Initial 717 | . 22 204 49 1 361 525 570 686 196 495 458 676 . . . . . . . . . 150 217 . . 30 64 402 717 137 357 Average 623 | 19 450 613 84 383 889 860 1180 383 698 634 1138 997 . . . . 1071 . . . . 360 332 . 173 107 260 945 439 276 1548 Maximum Alert Level 5 | . 3 4 . 2 4 4 5 3 3 3 4 4 . . . . 5 . . . . 2 2 . 1 1 3 5 3 2 5 Low Security (%) 23 | 100 10 12 100 18 . . . 21 5 . . . . . . . 5 . . . . 23 12 . 61 80 55 . . 33 . Level 1 21 | . 20 20 . 27 4 . . 40 15 . . . . . . . 2 . . . . 32 62 . 38 19 19 . 29 48 3 Level 2 19 | . 65 21 . 53 20 19 10 21 29 51 12 2 . . . . 9 . . . . 44 25 . . . 14 40 68 18 1 Level 3 18 | . 3 40 . . 41 70 26 16 49 48 26 79 . . . . 31 . . . . . . . . . 10 17 1 . 33 Level 4 12 | . . 4 . . 33 10 50 . . . 60 17 . . . . 35 . . . . . . . . . . 39 . . 22 Level 5 1 | . . . . . . . 12 . . . . . . . . . 8 . . . . . . . . . . 2 . . 5 High Security 3 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 33 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 202 | . 11 6 . 3 . 5 . 3 . 2 . 5 . . . . 19 . . . . 7 14 . 7 31 9 22 4 10 44 Investigation 30 | . 11 3 . 1 . 1 . 1 . 2 . 3 . . . . 2 . . . . 1 . . . 1 2 1 . . 1 Extermination 46 | . . . . . . . . . . . . 1 . . . . 5 . . . . 1 10 . 4 6 3 5 2 3 6 Reinforcement 38 | . . 2 . 2 . 3 . 2 . . . 1 . . . . 2 . . . . 4 2 . 1 9 1 6 1 1 1 Assault 60 | . . 1 . . . 1 . . . . . . . . . . 10 . . . . 1 2 . . 1 . 7 . 1 36 Garrison 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intercept 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 14 3 3 1 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . 1 . . 1 . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Distress Signals 27 | . . 5 . 3 . . . . . . . . . . . . . . . . . 3 . 1 2 1 1 2 2 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1255 | . 27 52 14 28 24 23 35 43 26 7 42 14 14 87 49 19 87 18 10 . 9 33 59 1 33 50 47 97 29 46 232 Peak Tracking Total 33 | . 3 8 4 6 7 4 6 5 4 3 6 4 5 7 33 4 8 7 3 . 5 5 6 1 8 4 6 11 7 6 25 Tactical Retreats 81 | . . 2 3 2 3 1 5 4 . . 1 1 1 8 3 . . 1 . . . 1 4 . 2 2 5 2 4 6 20 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Traps Triggered 46 | . 2 1 . 1 8 1 4 1 3 . 6 4 . . . . . . . . . . 4 . . 1 5 1 . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Disabled 120 | . . 3 . . 6 . 6 . 4 . 6 1 . 3 2 . 25 1 2 . . 10 11 3 2 8 2 8 7 3 7 Max in Single Turn 8 | . . 1 . . 1 . 1 . 1 . 1 1 . 1 1 . 8 1 1 . . 5 1 1 1 1 1 2 1 1 2 Garrison Access 10 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 1 1 1 . 3 . Garrison Relay 18 | . . . . . 5 . 4 . 4 . 5 . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Machines Accessed 158 | . 11 11 1 3 3 3 3 12 4 5 3 9 2 . . 1 5 1 2 9 1 5 15 2 3 10 5 9 4 6 10 Terminals 107 | . 8 9 . 2 3 2 3 11 4 2 3 6 . . . 1 2 . . . 1 4 12 . 1 7 3 8 4 2 9 Fabricators 11 | . . . . . . . . . . 1 . 2 . . . . 2 . . . . . 3 . . 2 . . . 1 . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 15 | . . . . 1 . 1 . 1 . 1 . 1 . . . . 1 . . . . 1 . . 2 1 1 1 . 3 . Total Hacks 555 | . 27 38 1 13 8 7 7 61 8 18 3 38 2 . . 1 14 1 7 48 1 13 46 6 11 29 27 38 16 10 56 Successful 385 | . 19 23 1 5 5 4 3 44 4 12 3 21 2 . . 1 8 1 7 48 1 6 28 6 9 20 20 16 13 9 46 Failed 169 | . 7 15 . 8 3 3 4 17 4 6 . 17 . . . . 6 . . . . 7 18 . 2 9 7 22 3 1 10 Catastrophic 20 | . . 2 . . . 1 . 2 . . . 1 . . . . . . . . . 4 2 . . 2 1 3 . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 292 | . 22 33 . 5 3 3 . 56 1 7 . 28 . 4 . . 4 . . . . 9 32 1 2 14 10 31 8 4 15 Terminals 397 | . 24 36 . 11 8 6 7 53 8 9 3 26 . . . 1 4 . . . 1 12 41 . 5 20 11 37 16 6 52 Fabricators 35 | . . . . . . . . . . 4 . 9 . . . . 8 . . . . . 5 . . 8 . . . 1 . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 2 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 4 Scanalyzers 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Garrison Access 31 | . . . . 2 . 1 . 8 . 1 . 3 . . . . 2 . . . . 1 . . 6 1 2 1 . 3 . Terminal Hacks 218 | . 6 14 1 3 3 2 3 10 4 3 3 10 2 . . 1 1 1 7 48 1 3 14 6 4 10 2 7 10 3 36 Record 74 | . . . . . . . . . . . . . . . . 1 . . 6 36 1 . . 5 1 1 . 2 1 . 20 Part Schematic 6 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 1 . . . . . Robot Schematic 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Robot Analysis 31 | . 5 2 . 3 . 1 . 2 . . . 5 . . . . . . . 4 . . . . . 1 1 2 . . 5 Prototype ID Bank 11 | . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . 1 . . 1 . 4 Open Door 9 | . . . 1 . . . . . 1 . 1 . 2 . . . . 1 1 . . . 1 . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 9 | . 1 1 . . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . 1 1 . 1 . Emergency Access Points 8 | . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . 2 . . . . . 1 . 1 Machine Index 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricator Index 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Recycling Unit Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Garrison Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Unreport Threat 21 | . . 7 . . . . . 5 . . . . . . . . . . . . . 2 3 . . . . 1 3 . . Locate Traps 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Investigation 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 6 | . . 1 . . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . . 1 Garrison Registry 3 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Security Stations 4 | . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . 2 . 4 . . . . 4 . . . . . . . . 2 . . . . . Load Schematic 6 | . . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . . 1 . . . . . Build 6 | . . . . . . . . . . 1 . 2 . . . . 2 . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Analyze 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Garrison Access Hacks 19 | . . . . 1 . 1 . 2 . 1 . . . . . . 2 . . . . 1 . . 4 1 2 1 . 3 . Unlock Access 5 | . . . . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . Seal Access 10 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 1 1 1 . 3 . Coupler Status 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 . . . . Unauthorized Hacks 123 | . 13 9 . 1 2 1 . 32 . 6 . 7 . . . . 1 . . . . 2 14 . 1 7 3 8 3 3 10 Terminals 94 | . 10 7 . 1 2 1 . 26 . 2 . 5 . . . . 1 . . . . 2 11 . . 4 3 8 3 2 6 Track 5 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 5 | . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . Botnet 70 | . 4 7 . 1 1 1 . 11 . 2 . 5 . . . . 1 . . . . 2 10 . . 4 3 7 3 2 6 Disrupt 5 | . . . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Skim 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Sabotage 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . . . 1 . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Liberate 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . 1 . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 12 | . 2 2 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 4 Monitor 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Reject 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Recyclers 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Mask 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Tunnel 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 6 . . . 2 . . . . . . . . . . . . 1 . . . . . . Broadcast 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Restock 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Decoy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Redirect 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogram 3 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . Intercept 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . 1 . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . . . . Used 3 | . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Hacking Detections 96 | . 5 9 . 2 2 1 2 7 3 5 . 8 . . . . 5 . . . . 4 11 . 1 7 4 6 4 2 8 Full Trace Events 13 | . 2 2 . . . 1 . 1 . 1 . 2 . . . . 2 . . . . 1 . . . 1 . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 18 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . 9 . 5 1 . . Robots Built 10 | . . . . . . . . . . 2 . 4 . . . . 4 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 303 | . . . . . . . . . . 58 . 134 . . . . 111 . . . . . . . . . . . . . . Total Robot Build Rating 38 | . . . . . . . . . . 6 . 16 . . . . 16 . . . . . . . . . . . . . . Part Schematics Acquired 65 | . . . . . . . . . . . . . . 12 . . . . . 4 . . . . 1 35 1 10 2 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Used RIF Installer 5 | . . . . . . . 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 72 | . . . . . . . . 1 15 . 19 3 12 1 2 1 4 4 1 3 1 . 2 1 . 1 1 . . . . Non-combat 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Combat 69 | . . . . . . . . 1 15 . 19 3 10 1 2 1 4 4 1 3 1 . 2 1 . 1 . . . . . Autooverrided 12 | . . . . . . . . . . . 7 1 . . . . 1 2 . . . . 1 . . . . . . . . Robot Hacks Applied 66 | . . . . . . . . 1 15 . 12 3 12 1 2 1 4 4 1 3 1 1 2 1 . 1 1 . . . . parse_system 18 | . . . . . . . . . . . . . 4 1 2 . 1 2 1 3 . 1 1 1 . . 1 . . . . find_garrison 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . reboot_propulsion 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . scatter_targeting 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . mark_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . amplify_resonance 11 | . . . . . . . . . 2 . 5 . 1 . . . . . . . 1 . 1 . . 1 . . . . . formatsys_high 30 | . . . . . . . . . 10 . 7 1 6 . . 1 3 2 . . . . . . . . . . . . . Relay Couplers Released 31 | . . . . . 9 . 6 . 8 . 8 . . . . . . . . . . . . . . . . . . . . Machine Destruction 29 | . . . . . 9 . 6 . 6 . 8 . . . . . . . . . . . . . . . . . . . . Programmers 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Attached 14 | . . . . . . . 4 . 3 . 5 . . . . . 1 . . . . . . . . 1 . . . . . Merged Code Value 41 | . . . . . . . . . . . 41 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 37 | . . . . . . . . . 3 . 4 . 1 2 . . . 2 2 . . . 14 . 1 1 6 . . . 1 Allies Hacked 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Total Allies 191 | . . . . . . . . 2 15 2 18 6 7 3 1 1 9 6 2 . . . 15 . 4 1 6 . . . 93 Largest Group 24 | . . . . . . . . 2 14 16 18 18 21 24 21 3 4 4 4 4 4 4 10 8 4 1 4 . . . 19 Highest-Rated Group 884 | . . . . . . . . 20 339 377 593 642 678 884 691 147 348 197 207 207 207 207 583 483 259 19 76 . . . 708 Highest-Rated Ally 234 | . . . . . . . . 10 85 85 85 85 85 99 119 85 137 137 137 137 137 137 65 65 116 19 49 . . . 234 Total Orders 156 | . . . . . . . . 8 18 2 2 3 10 39 23 1 4 5 7 1 6 2 19 1 2 3 . . . . . STAY 92 | . . . . . . . . 5 10 2 1 2 6 19 10 1 3 3 4 1 4 1 15 1 2 2 . . . . . ROAM 3 | . . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . FOLLOW 55 | . . . . . . . . 3 5 . 1 1 4 19 12 . 1 1 3 . 2 1 1 . . 1 . . . . . GUARD 6 | . . . . . . . . . 3 . . . . . . . . . . . . . 3 . . . . . . . . Ally Attacks 1200 | . . . . . . . . . 21 11 75 31 4 108 173 19 150 36 . . 1 31 35 11 1 . 4 . . . 489 Total Damage 33333 | . . . . . . . . . 311 228 1326 870 48 3228 4131 710 7309 688 . . . 1552 1210 280 30 . 71 . . . 11341 Kills 237 | . . . . . . . . . 6 2 13 8 1 58 26 5 40 8 . . . 5 6 . . . . . . . 59 Allies Corrupted 10 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 6 Allies Melted 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Robot Analysis Total 30 | . 5 2 . 2 . 1 . 2 . . . 5 . . . . . . . 4 . . . . . 1 1 2 . . 5 Derelict Logs Recovered 9 | . . . 2 . . . . . . . . . 2 . . 1 . 1 2 . 1 . . . . . . . . . . Drone Launches 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Turns Passed 47041 | 229 893 847 522 372 791 429 1014 1217 1271 363 901 1164 1656 3483 2475 1439 2969 1766 1761 554 1316 932 3584 628 1602 3289 1860 2059 1215 1881 2559 Spaces Moved 35621 | 57 992 940 568 325 814 462 1336 1530 1684 582 1084 1868 2055 4016 2313 1120 1021 1012 1107 356 892 389 1733 317 755 1708 853 881 640 904 1307 Core 50 | 13 . . . . . . . . . 6 . . . . 31 . . . . . . . . . . . . . . . . Treads 13122 | . . . . . . . . . . . . . . . . . 518 1012 1107 356 892 389 1733 317 755 1708 853 881 611 870 1120 Legs 1881 | . . . . . . . . . . . . . . . 258 1120 503 . . . . . . . . . . . . . . Wheels 136 | 44 92 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20182 | . 900 940 568 325 814 462 1336 1530 1684 576 1084 1868 2055 4016 2024 . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 52 52 52 52 52 52 43 43 35 35 35 35 56 56 48 120 120 135 135 135 135 135 135 135 135 135 135 135 135 135 135 Average Speed 85 | 75 54 52 52 52 52 52 48 43 38 36 35 49 56 56 58 120 127 135 135 135 135 135 135 135 135 135 135 135 135 135 135 Slowest Speed 215 | 100 80 52 52 52 52 52 108 43 45 150 35 116 56 106 120 120 135 135 135 215 135 135 135 135 215 135 135 135 135 135 215 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Microwarps 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 15 Exploration Rate (%) 65 | 4 99 82 87 32 75 54 91 95 91 16 88 39 96 90 93 98 21 92 97 62 97 12 69 99 16 97 27 91 25 24 42 Regions Visited 31 Branch Regions 15 Pre-discovered Areas 11 | . 2 2 2 . . . . . . . . . . . . . . 1 1 3 . . . . . . . . . . . Known Exits Taken 23 | . . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . 2 . . . . . . . . . 5 3 . 5 . 3 1 . 2 . . . . . . . . . . Spaces Dug 302 | . . . . . . 3 1 11 2 . . 7 2 7 8 . 37 2 . . 9 19 19 . 35 26 17 20 18 50 9 Terrain Destroyed 1971 | . . . . . . 5 4 30 9 1 6 10 8 685 28 16 168 63 33 . 26 100 95 . 137 72 46 113 41 94 181 Melee 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Projectile 925 | . . . . . . 5 4 26 9 1 6 10 8 2 22 16 57 63 33 . 26 76 95 . 87 72 41 72 41 70 83 AOE 1033 | . . . . . . . . . . . . . . 679 6 . 111 . . . . 24 . . 46 . 4 41 . 24 98 Terrain Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Total 47928 | 214 1176 1114 735 440 1051 576 1583 1894 2176 710 1487 2038 2516 4999 3314 1167 2441 1319 1318 423 960 592 2717 482 1093 2356 1439 1518 914 1404 1762 Wait 7248 | 136 79 42 120 44 27 22 16 196 291 94 194 79 379 609 737 1 1192 222 178 47 32 64 723 138 102 260 320 306 140 231 227 Move 35358 | 56 991 939 567 324 813 461 1334 1529 1682 581 1082 1867 2054 4015 2312 1119 1020 1011 1106 355 891 388 1732 316 753 1707 852 880 612 874 1135 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 70 | . 1 1 . . . . 6 . 1 . 1 1 2 7 4 1 7 2 . 1 . . . . 2 6 3 5 6 11 2 Fast Attach 118 | 9 2 2 3 . . 2 7 . 1 . 1 3 1 12 16 . 4 . . 2 . . 6 . 4 . 8 7 13 8 7 Attach 35 | . . . . . . . 4 . . . . 1 . 3 . 2 . . . . . . 1 . 1 1 2 . 4 9 7 Detach 11 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 2 . . 1 4 Swap 218 | . 2 7 . 1 1 3 11 . 7 . 5 5 1 17 14 1 12 . . 6 4 . 9 9 . 25 11 1 9 28 29 Drop 175 | 1 . 4 2 1 1 1 8 . 5 . . 6 4 11 27 1 16 2 . 5 1 . 7 . 8 7 8 8 13 18 10 Fire 3175 | 12 82 91 29 44 65 59 117 129 120 22 119 51 48 289 119 24 124 54 26 7 23 109 150 19 171 194 156 220 87 153 262 Melee 21 | . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . Ram 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 2 . . 1 Escape Stasis 259 | . . . . . 104 . 42 . 39 . 55 13 . . . . . . . . . . . . 1 . . . . . 5 Rewire 85 | . . . . . . . . . 7 . 8 1 8 2 . . . 10 3 . . . 40 . 1 . 3 . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1146 | . 19 28 14 26 38 28 36 40 23 13 22 11 19 12 85 18 66 18 5 . 9 31 49 . 47 155 73 89 30 71 71 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Sto x2 / *Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / *Arm) -4/Armory (discovered 2 exits: *Res / *Lab) -4/Lab -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 32 | -11/Scrapyard | Discovered new exit (range 15) 230 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 402 | -10/Materials | Reached level 2 440 | -10/Materials | Upgraded with Propulsion slot (x1) 475 | -10/Materials | Central database locked down 476 | -10/Materials | Discovered new exit (range 13) 509 | -10/Materials | Discovered new exit (range 6) 586 | -10/Materials | Discovered new exit (range 12) 691 | -10/Materials | Reached level 3 727 | -10/Materials | Build established: Scavenger-Mutant 786 | -10/Materials | Discovered new exit (range 12) 863 | -10/Materials | Identified exit to Mines 1123 | -10/Materials | Entered another Materials area 1125 | -9/Materials | Reached level 4 1125 | -9/Materials | Reached level 5 1155 | -9/Materials | Upgraded with Utility slot (x1) 1181 | -9/Materials | Identified exit to Mines 1251 | -9/Materials | Reached level 6 1288 | -9/Materials | Discovered new exit (range 15) 1415 | -9/Materials | Reached level 7 1439 | -9/Materials | Destroyed 9 combat bots 1505 | -9/Materials | Discovered new exit (range 4) 1523 | -9/Materials | First assault squad dispatched 1649 | -9/Materials | Destroyed 7 combat bots 1691 | -9/Materials | Reached level 8 1723 | -9/Materials | Discovered new exit (range 8) 1970 | -9/Materials | Entered Mines 1972 | -9/Mines | Reached level 9 1975 | -9/Mines | Found the Drone Emporium 1977 | -9/Mines | Upgraded with Utility slot (x1) 1977 | -9/Mines | Found Prototype Device 1977 | -9/Mines | Identified Decoy Drone Bay 2059 | -9/Mines | Build established: Hacker-Mutant 2103 | -9/Mines | Assembled infested the area 2108 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2115 | -9/Mines | Learned location of Zion (-6) 2429 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2429 | -9/Mines | Discovered new exit (range 5) 2474 | -9/Mines | Discovered new exit (range 7) 2475 | -9/Mines | Discovered new exit (range 14) 2485 | -9/Mines | Learned Materials garrison access intel 2492 | -9/Mines | Entered Materials 2493 | -8/Materials | Loaded intel: 1 garrison access location 2494 | -8/Materials | Reached level 10 2581 | -8/Materials | Reached level 11 2602 | -8/Materials | Destroyed 10 combat bots 2739 | -8/Materials | Discovered new exit (range 16) 2864 | -8/Materials | Identified exit to Garrison 2864 | -8/Materials | Entered Garrison 2874 | -8/Garrison | Triggered checkpoint 2930 | -8/Garrison | Garrison Relay disabled 2930 | -8/Garrison | Reached level 12 2970 | -8/Garrison | Triggered checkpoint 2976 | -8/Garrison | Triggered checkpoint 2990 | -8/Garrison | Triggered checkpoint 3050 | -8/Garrison | Core integrity fell below 50% 3090 | -8/Garrison | Destroyed 10 combat bots 3095 | -8/Garrison | Garrison Relay disabled 3139 | -8/Garrison | Discovered new exit (range 10) 3150 | -8/Garrison | Triggered checkpoint 3206 | -8/Garrison | Triggered checkpoint 3206 | -8/Garrison | Garrison Relay disabled 3240 | -8/Garrison | Learned Materials security intel 3356 | -8/Garrison | Triggered checkpoint 3376 | -8/Garrison | Discovered new exit (range 12) 3393 | -8/Garrison | Garrison Relay disabled 3444 | -8/Garrison | Discovered new exit (range 9) 3500 | -8/Garrison | Garrison Relay disabled 3500 | -8/Garrison | Reached level 13 3502 | -8/Garrison | Triggered checkpoint 3596 | -8/Garrison | Discovered new exit (range 75) 3596 | -8/Garrison | Discovered new exit (range 30) 3596 | -8/Garrison | Discovered new exit (range 24) 3655 | -8/Garrison | Entered Materials 3780 | -8/Materials | Discovered new exit (range 10) 4055 | -8/Materials | First assault squad dispatched 4084 | -8/Materials | Identified exit to Garrison 4084 | -8/Materials | Entered Garrison 4178 | -8/Garrison | Triggered checkpoint 4237 | -8/Garrison | Destroyed 8 combat bots 4287 | -8/Garrison | Discovered new exit (range 9) 4291 | -8/Garrison | Learned Materials security intel 4308 | -8/Garrison | Triggered checkpoint 4312 | -8/Garrison | Reached level 14 4341 | -8/Garrison | Garrison Relay disabled 4380 | -8/Garrison | Triggered checkpoint 4408 | -8/Garrison | Garrison Relay disabled 4414 | -8/Garrison | Triggered checkpoint 4504 | -8/Garrison | Discovered new exit (range 10) 4542 | -8/Garrison | Triggered checkpoint 4584 | -8/Garrison | Discovered new exit (range 9) 4600 | -8/Garrison | Triggered checkpoint 4607 | -8/Garrison | Garrison Relay disabled 4637 | -8/Garrison | Discovered new exit (range 21) 4637 | -8/Garrison | Discovered new exit (range 29) 4637 | -8/Garrison | Discovered new exit (range 65) 4664 | -8/Garrison | Triggered checkpoint 4718 | -8/Garrison | Upgraded with Propulsion slot (x1) 4720 | -8/Garrison | Upgraded with Utility slot (x1) 4752 | -8/Garrison | Spotted B-75 Beast 4752 | -8/Garrison | Destroyed B-75 Beast 4773 | -8/Garrison | Triggered checkpoint 4794 | -8/Garrison | Garrison Relay disabled 4930 | -8/Garrison | Installed Relay Interface Framework 4981 | -8/Garrison | Expanded RIF knowledge: Program Shield 5022 | -8/Garrison | Upgraded with Utility slot (x3) 5053 | -8/Garrison | Upgraded with Weapon slot (x1) 5098 | -8/Garrison | Entered Materials 5345 | -8/Materials | Build established: Hacker-Gunner 5465 | -8/Materials | Discovered new exit (range 16) 5649 | -8/Materials | Discovered new exit (range 7) 5799 | -8/Materials | Discovered new exit (range 16) 5923 | -8/Materials | Reached level 15 6314 | -8/Materials | Identified exit to Garrison 6315 | -8/Materials | Entered Garrison 6315 | -8/Garrison | Accompanied by 2 allies 6505 | -8/Garrison | Learned Factory security intel 6507 | -8/Garrison | Garrison Relay disabled 6519 | -8/Garrison | Triggered checkpoint 6591 | -8/Garrison | Garrison Relay disabled 6623 | -8/Garrison | Triggered checkpoint 6643 | -8/Garrison | Triggered checkpoint 6665 | -8/Garrison | Triggered checkpoint 6682 | -8/Garrison | Triggered checkpoint 6721 | -8/Garrison | Triggered checkpoint 6744 | -8/Garrison | Build established: Bothacker-Gunner 6750 | -8/Garrison | Garrison Relay disabled 6765 | -8/Garrison | Discovered new exit (range 8) 6959 | -8/Garrison | Discovered new exit (range 13) 6964 | -8/Garrison | Spotted B-75 Beast 6966 | -8/Garrison | Assimilated Beast 3a with formatsys_high 6973 | -8/Garrison | Triggered checkpoint 7065 | -8/Garrison | Rescued a captive Derelict 7066 | -8/Garrison | Rescued a captive Derelict 7113 | -8/Garrison | Garrison Relay disabled 7201 | -8/Garrison | Discovered new exit (range 10) 7248 | -8/Garrison | Discovered new exit (range 75) 7248 | -8/Garrison | Discovered new exit (range 27) 7248 | -8/Garrison | Discovered new exit (range 38) 7295 | -8/Garrison | Expanded RIF knowledge: Autooverride 7354 | -8/Garrison | Build established: Commander-Gunner 7586 | -8/Garrison | Entered Factory 7586 | -7/Factory | Accompanied by 14 allies 7589 | -7/Factory | Identified exit to Storage 7589 | -7/Factory | Identified exit to Lower Caves 7667 | -7/Factory | Reached level 16 7750 | -7/Factory | Fabricated W-25 Informer? 7929 | -7/Factory | Identified exit to Garrison 7949 | -7/Factory | Entered Garrison 7949 | -7/Garrison | Accompanied by 12 allies 7983 | -7/Garrison | Triggered checkpoint 7993 | -7/Garrison | Garrison Relay disabled 8016 | -7/Garrison | Expanded RIF knowledge: Code Merge 8037 | -7/Garrison | Triggered checkpoint 8079 | -7/Garrison | Triggered checkpoint 8079 | -7/Garrison | Triggered checkpoint 8082 | -7/Garrison | Reached level 17 8111 | -7/Garrison | Triggered checkpoint 8115 | -7/Garrison | Lost 4 allies 8135 | -7/Garrison | Upgraded with Utility slot (x1) 8149 | -7/Garrison | Discovered new exit (range 10) 8278 | -7/Garrison | Triggered checkpoint 8282 | -7/Garrison | Build established: Bothacker-Gunner 8306 | -7/Garrison | Garrison Relay disabled 8410 | -7/Garrison | Learned Factory security intel 8422 | -7/Garrison | Discovered new exit (range 14) 8428 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 8440 | -7/Garrison | Garrison Relay disabled 8451 | -7/Garrison | Triggered checkpoint 8558 | -7/Garrison | Discovered new exit (range 15) 8582 | -7/Garrison | Build established: Commander-Gunner 8610 | -7/Garrison | Garrison Relay disabled 8618 | -7/Garrison | Garrison Relay disabled 8625 | -7/Garrison | Triggered checkpoint 8641 | -7/Garrison | Triggered checkpoint 8651 | -7/Garrison | Spotted B-75 Beast 8651 | -7/Garrison | Spotted B-75 Beast 8659 | -7/Garrison | Assimilated Beast 4a with formatsys_high 8661 | -7/Garrison | Assimilated Beast 4b with formatsys_high 8850 | -7/Garrison | Entered Factory 8850 | -6/Factory | Accompanied by 18 allies 8852 | -6/Factory | Reached level 18 8908 | -6/Factory | Identified exit to Lower Caves 8908 | -6/Factory | Identified exit to Extension 8946 | -6/Factory | Lost 3 allies 8964 | -6/Factory | Fabricated P-60 Hacker? 9003 | -6/Factory | Fabricated P-60 Hacker (x2) 9131 | -6/Factory | Lost 3 allies 9604 | -6/Factory | Discovered new exit (range 15) 9784 | -6/Factory | Reached level 19 10013 | -6/Factory | Upgraded with Utility slot (x1) 10014 | -6/Factory | Entered Lower Caves 10014 | -6/Lower Caves | Accompanied by 15 allies 10092 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10260 | -6/Lower Caves | Learned Factory interactive machine intel 10290 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10510 | -6/Lower Caves | Encountered a Warlord checkpoint 10658 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10663 | -6/Lower Caves | Learned 8 Factory zone layouts 10675 | -6/Lower Caves | Discovered new exit (range 13) 11052 | -6/Lower Caves | Murdered Warlord Statue 11068 | -6/Lower Caves | Found Prototype Device 11068 | -6/Lower Caves | Identified Heart of Steel 11670 | -6/Lower Caves | Entered Zion 11670 | -6/Zion | Accompanied by 21 allies 11733 | -6/Zion | Discovered new exit (range 14) 11759 | -6/Zion | Found GAL Module 11857 | -6/Zion | RIF detected upon attempting to enter Zion 11857 | -6/Zion | Attacked by Zionites 11895 | -6/Zion | Spotted LK-9PO(B) 11895 | -6/Zion | Spotted L0-D4R(B) 11937 | -6/Zion | Destroyed L0-D4R(B) 11957 | -6/Zion | Core integrity fell below 50% 11971 | -6/Zion | Rewired LK-9PO(B) 12022 | -6/Zion | Destroyed Imprinter 12024 | -6/Zion | Extracted access codes from Imprinter's data core 12411 | -6/Zion | Core integrity fell below 20% 12740 | -6/Zion | Heart of Steel transformed into Warbot 13090 | -6/Zion | Found Prototype Special Weapon 13090 | -6/Zion | Identified RU-N14's Throwing Claymores 13138 | -6/Zion | Found RU-N14's Throwing Claymores 13140 | -6/Zion | Found RU-N14's Throwing Claymores 13207 | -6/Zion | Found RU-N14's Throwing Claymores 13648 | -6/Zion | Build established: Commander-Mutant 13712 | -6/Zion | Found Prototype Hackware 13712 | -6/Zion | Identified Exp. System Shield 13715 | -6/Zion | Found Prototype Processor 13715 | -6/Zion | Identified Exp. Signal Interpreter 14306 | -6/Zion | Opened final containment barrier to the Deep Caves 14345 | -6/Zion | Found Prototype Processor 14345 | -6/Zion | Identified Exp. Terrain Scan Processor 14350 | -6/Zion | Found Prototype Processor 14350 | -6/Zion | Identified Spectral Analyzer 14511 | -6/Zion | Discovered new exit (range 3) 14511 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14512 | -6/Zion | Identified exit to Deep Caves 15153 | -6/Zion | Entered Deep Caves 15153 | -6/Deep Caves | Accompanied by 20 allies 15155 | -6/Deep Caves | Met 5H-AD0 15382 | -6/Deep Caves | Z-Facility disabled 15475 | -6/Deep Caves | Lost 6 allies 15502 | -6/Deep Caves | Found Prototype Protection 15502 | -6/Deep Caves | Identified Zio. Heavy Carapace 15603 | -6/Deep Caves | Found Zio. Weapon Casing 15720 | -6/Deep Caves | Discovered new exit (range 15) 15725 | -6/Deep Caves | Identified exit to Proximity Caves 15852 | -6/Deep Caves | Build established: Commander-Gunner 16203 | -6/Deep Caves | Spotted AG-05256 16266 | -6/Deep Caves | Allies destroyed AG-05256 16290 | -6/Deep Caves | Lost 7 allies 16315 | -6/Deep Caves | Spotted AG-29465 16412 | -6/Deep Caves | Lost 3 allies 16488 | -6/Deep Caves | Triggered Deep Caves wall 16531 | -6/Deep Caves | Destroyed AS-49317 16532 | -6/Deep Caves | Exposed GOLEM chamber 16552 | -6/Deep Caves | Spotted AS-76206 16557 | -6/Deep Caves | Build established: Bothacker-Gunner 16562 | -6/Deep Caves | Destroyed AS-76206 16570 | -6/Deep Caves | Destroyed 37 combat bots 16828 | -6/Deep Caves | Found Prototype Device 16828 | -6/Deep Caves | Identified Supersonic Drone Bay 16875 | -6/Deep Caves | Found GOLEM Unit 17609 | -6/Deep Caves | Build established: Bothacker-Golem 17628 | -6/Deep Caves | Entered Proximity Caves 17628 | -5/Proximity Caves | Accompanied by 3 allies 17630 | -5/Proximity Caves | Reached level 20 17650 | -5/Proximity Caves | Upgraded with Power slot (x1) 17666 | -5/Proximity Caves | Reached level 21 17693 | -5/Proximity Caves | Destroyed 7 combat bots 17760 | -5/Proximity Caves | Upgraded with Weapon slot (x1) 17921 | -5/Proximity Caves | Learned 12 Factory zone layouts 18069 | -5/Proximity Caves | Spotted B-75 Beast 18075 | -5/Proximity Caves | Assimilated Beast 6a with formatsys_high 18314 | -5/Proximity Caves | Discovered new exit (range 11) 18338 | -5/Proximity Caves | Identified exit to Factory 18354 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18378 | -5/Proximity Caves | Build established: Hacker-Golem 19067 | -5/Proximity Caves | Entered Factory 19067 | -5/Factory | Accompanied by 2 allies 19068 | -5/Factory | Identified exit to Factory 19068 | -5/Factory | Identified exit to Upper Caves 19069 | -5/Factory | Loaded intel: 52 interactive machine locations 19097 | -5/Factory | Discovered exit to Factory (range 15) 19109 | -5/Factory | Reached level 22 19290 | -5/Factory | Destroyed 7 combat bots 19844 | -5/Factory | Cargo convoy interrupted 19856 | -5/Factory | Core integrity fell below 50% 19902 | -5/Factory | Found Prototype Device 19902 | -5/Factory | Identified Thermal Barrier 19936 | -5/Factory | Upgraded with Power slot (x1) 19967 | -5/Factory | First assault squad dispatched 20067 | -5/Factory | Reached level 23 20105 | -5/Factory | Fabricated P-60 Hacker? 20185 | -5/Factory | Build established: Generator-Tank 20261 | -5/Factory | Identified exit to Garrison 20457 | -5/Factory | Fabricated P-60 Hacker? 21531 | -5/Factory | Reached level 24 21533 | -5/Factory | Hacker 6d assimilated hostile G-50 Soldier 21846 | -5/Factory | High security lockdown imminent 21926 | -5/Factory | High security lockdown engaged 22036 | -5/Factory | Entered Upper Caves 22036 | -5/Upper Caves | Accompanied by 1 ally 22421 | -5/Upper Caves | Lost 3 allies 22524 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22688 | -5/Upper Caves | Discovered new exit (range 7) 22726 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 22810 | -5/Upper Caves | Learned location of Warlord (-4) 23670 | -5/Upper Caves | Identified exit to Upper Caves 23802 | -5/Upper Caves | Entered another Upper Caves area 23802 | -5/Upper Caves | Accompanied by 2 allies 23889 | -5/Upper Caves | Learned Armory security intel 23889 | -5/Upper Caves | Learned Factory terminal intel 24119 | -5/Upper Caves | Build established: Hacker-Tank 24227 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 24499 | -5/Upper Caves | Build established: Generator-Tank 24576 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24603 | -5/Upper Caves | Learned Factory emergency access door positions 24735 | -5/Upper Caves | Discovered new exit (range 12) 24746 | -5/Upper Caves | Identified exit to Zhirov 25205 | -5/Upper Caves | Discovered exit to Factory (range 10) 25563 | -5/Upper Caves | Entered Zhirov 25563 | -5/Zhirov | Accompanied by 4 allies 25563 | -5/Zhirov | Discovered new exit (range 3) 25588 | -5/Zhirov | Met Zhirov 25617 | -5/Zhirov | Learned location of Quarantine (-2) 25617 | -5/Zhirov | Learned location of Command (-1) 25617 | -5/Zhirov | Learned location of Testing (-3) 25626 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 25655 | -5/Zhirov | Found Alien Artifact 25655 | -5/Zhirov | Identified Integrated Reactor 25655 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 25909 | -5/Zhirov | Identified exit to Proximity Caves 26067 | -5/Zhirov | Found Alien Artifact 26117 | -5/Zhirov | Entered Proximity Caves 26117 | -4/Proximity Caves | Accompanied by 4 allies 26119 | -4/Proximity Caves | Reached level 25 26188 | -4/Proximity Caves | Spotter reported a threat 26289 | -4/Proximity Caves | Destroyed B-86 Titan 26508 | -4/Proximity Caves | Learned 4 Research zone layouts 26524 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27353 | -4/Proximity Caves | Discovered exit to Factory (range 6) 27433 | -4/Proximity Caves | Entered Factory 27433 | -4/Factory | Accompanied by 4 allies 27434 | -4/Factory | Identified exit to Research 27436 | -4/Factory | Loaded intel: 25 terminal locations 27454 | -4/Factory | Identified exit to Upper Caves 27454 | -4/Factory | Identified exit to Armory 27710 | -4/Factory | Spotted B-86 Titan 27770 | -4/Factory | Lost 3 allies 27772 | -4/Factory | Allies destroyed B-86 Titan 27872 | -4/Factory | Reached level 26 27933 | -4/Factory | First assault squad dispatched 27952 | -4/Factory | Discovered exit to Research (range 9) 28365 | -4/Factory | Entered Armory 29083 | -4/Armory | Reached level 27 29102 | -4/Armory | Upgraded with Utility slot (x1) 29149 | -4/Armory | First assault squad dispatched 31202 | -4/Armory | Discovered new exit (range 9) 31245 | -4/Armory | Identified exit to Lab 31599 | -4/Armory | Discovered exit to Research (range 4) 31861 | -4/Armory | Spotted Armor Guard 31861 | -4/Armory | Spotted Armor Guard 31868 | -4/Armory | Build established: Commander-Tank 31949 | -4/Armory | Entered Lab 31949 | -4/Lab | Accompanied by 8 allies 31949 | -4/Lab | Discovered exit to Research (range 9) 31966 | -4/Lab | Unable to decrypt terminal 31966 | -4/Lab | Opened the door to a hidden lab 31967 | -4/Lab | Gained access to the hidden lab's interior 31967 | -4/Lab | Reached level 28 31981 | -4/Lab | Detected by scanners 31999 | -4/Lab | Confronted by A5 32029 | -4/Lab | Core integrity fell below 50% 32033 | -4/Lab | Destroyed A5 32050 | -4/Lab | Lost 4 allies 32066 | -4/Lab | Found Prototype Energy Gun 32066 | -4/Lab | Identified Hyp. EM Gauss Rifle 32067 | -4/Lab | Assembled Modified EM Gauss 32072 | -4/Lab | Found Prototype Energy Cannon 32072 | -4/Lab | Identified Warp Cannon 32100 | -4/Lab | Found Prototype Special Weapon 32100 | -4/Lab | Identified Gui. Remote Datajack 32163 | -4/Lab | Found Alien Artifact 32163 | -4/Lab | Identified Integrated Mediator 32163 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency 32174 | -4/Lab | Found Alien Artifact 32174 | -4/Lab | Identified Transdimensional Reconstructor (x2) 32174 | -4/Lab | Warped through subspace 32207 | -4/Lab | Found Alien Artifact 32207 | -4/Lab | Identified Core Expander 32207 | -4/Lab | Installed Core Expander, added new Power slot 32310 | -4/Lab | Unable to decrypt terminal 32335 | -4/Lab | Unable to decrypt terminal 32529 | -4/Lab | Found Deep Network Scanner 32577 | -4/Lab | Entered Research 32577 | -3/Research | Accompanied by 4 allies 32578 | -3/Research | Identified exit to Testing 32578 | -3/Research | Core integrity fell below 50% 32835 | -3/Research | Build established: Wizard-Tank 32861 | -3/Research | Crushed by falling debris 33060 | -3/Research | Spotted B-86 Titan 33061 | -3/Research | Destroyed B-86 Titan 33173 | -3/Research | Intercept squad dispatched 33179 | -3/Research | Spotted Tracker 33188 | -3/Research | Destroyed Tracker 33195 | -3/Research | Spotted Combat Programmer 33204 | -3/Research | Destroyed Combat Programmer 33360 | -3/Research | P-80 Master assimilated allied Processor 8a 33366 | -3/Research | Reached level 29 34179 | -3/Research | Entered Testing 34211 | -3/Testing | Protovariant out of control (PP-OS580V5VH2) 34712 | -3/Testing | Intercept squad dispatched 34736 | -3/Testing | Spotted Tracker 34741 | -3/Testing | Spotted Tracker 34741 | -3/Testing | Destroyed Tracker 34750 | -3/Testing | Destroyed Tracker 34763 | -3/Testing | Spotted Combat Programmer 34764 | -3/Testing | Spotted Combat Programmer 34777 | -3/Testing | System corruption reached 10% 34785 | -3/Testing | Destroyed Combat Programmer 34795 | -3/Testing | Destroyed Combat Programmer 34832 | -3/Testing | Found Prototype Device 34832 | -3/Testing | Identified Exp. Phase Shifter 34864 | -3/Testing | Unstable Terrabomb Derivative detonated 35009 | -3/Testing | Found Prototype Device 35009 | -3/Testing | Identified Exp. Thermal Shield 35174 | -3/Testing | Found Prototype Energy Cannon 35174 | -3/Testing | Identified Cld. Nova Cannon 35350 | -3/Testing | Found Prototype Device 35350 | -3/Testing | Identified Exp. Hardlight Generator 35398 | -3/Testing | Intercept squad dispatched 35404 | -3/Testing | Spotted Tracker 35419 | -3/Testing | Destroyed Tracker 35421 | -3/Testing | Spotted Combat Programmer 35426 | -3/Testing | Destroyed Combat Programmer 35606 | -3/Testing | Found Prototype Hackware 35606 | -3/Testing | Identified Ghost Barrier 35831 | -3/Testing | Discovered new exit (range 9) 35888 | -3/Testing | Identified exit to Research 35896 | -3/Testing | Intercept squad dispatched 35896 | -3/Testing | Spotted Tracker 35896 | -3/Testing | Spotted Tracker 35900 | -3/Testing | Spotted Combat Programmer 35900 | -3/Testing | Spotted Combat Programmer 35914 | -3/Testing | Destroyed Tracker 35923 | -3/Testing | Destroyed Tracker 35928 | -3/Testing | Reached level 30 35928 | -3/Testing | Destroyed Combat Programmer 35941 | -3/Testing | Destroyed Combat Programmer 36384 | -3/Testing | Intercept squad dispatched 36391 | -3/Testing | Spotted Tracker 36392 | -3/Testing | Spotted Tracker 36403 | -3/Testing | Destroyed Tracker 36409 | -3/Testing | Destroyed Tracker 36409 | -3/Testing | Spotted Combat Programmer 36411 | -3/Testing | Spotted Combat Programmer 36413 | -3/Testing | Fabricated Adv. System Restoration Module (x2) 36415 | -3/Testing | Destroyed Combat Programmer 36433 | -3/Testing | Destroyed Combat Programmer 36817 | -3/Testing | Spotted Striker 36890 | -3/Testing | Spotted Striker 36904 | -3/Testing | Spotted Alpha 7 36906 | -3/Testing | Destroyed Striker 36915 | -3/Testing | Destroyed Striker 36936 | -3/Testing | Destroyed Alpha 7 37040 | -3/Testing | Intercept squad dispatched 37053 | -3/Testing | Spotted Tracker 37053 | -3/Testing | Spotted Tracker 37064 | -3/Testing | Destroyed Tracker 37073 | -3/Testing | Destroyed Tracker 37076 | -3/Testing | Upgraded with Utility slot (x1) 37081 | -3/Testing | Spotted Combat Programmer 37082 | -3/Testing | Spotted Combat Programmer 37091 | -3/Testing | Destroyed Combat Programmer 37133 | -3/Testing | Found Exp. Phase Shifter 37345 | -3/Testing | Destroyed Combat Programmer 37417 | -3/Testing | Found Exp. Phase Shifter 37468 | -3/Testing | Entered Research 37470 | -2/Research | Reached level 31 37633 | -2/Research | Found Prototype Device 37633 | -2/Research | Identified Femtoactuators 38031 | -2/Research | Build established: Wizard-Gunner 38207 | -2/Research | P-80 Master assimilated allied Processor 9c 38552 | -2/Research | Intercept squad dispatched 38576 | -2/Research | Spotted Tracker 38576 | -2/Research | Spotted Tracker 38583 | -2/Research | Destroyed Tracker 38589 | -2/Research | Destroyed Tracker 38630 | -2/Research | Spotted Combat Programmer 38638 | -2/Research | Destroyed Combat Programmer 38639 | -2/Research | Spotted Combat Programmer 38645 | -2/Research | Destroyed Combat Programmer 38919 | -2/Research | Reached level 32 38942 | -2/Research | Destroyed 10 combat bots 38990 | -2/Research | Identified exit to Quarantine 39328 | -2/Research | Entered Quarantine 39386 | -2/Quarantine | Found Alien Artifact 39450 | -2/Quarantine | Found Alien Artifact 39566 | -2/Quarantine | Scanned by Researcher 40207 | -2/Quarantine | Destroyed 11 combat bots 40254 | -2/Quarantine | System corruption reached 10% 40255 | -2/Quarantine | Reached level 33 40375 | -2/Quarantine | First assault squad dispatched 40405 | -2/Quarantine | Discovered new exit (range 11) 40488 | -2/Quarantine | Identified exit to Access 40696 | -2/Quarantine | Intercept squad dispatched 40702 | -2/Quarantine | Spotted Tracker 40705 | -2/Quarantine | Spotted Tracker 40706 | -2/Quarantine | Destroyed Tracker 40713 | -2/Quarantine | Spotted Combat Programmer 40715 | -2/Quarantine | Destroyed Tracker 40716 | -2/Quarantine | Spotted Combat Programmer 40717 | -2/Quarantine | Destroyed Combat Programmer 40727 | -2/Quarantine | Destroyed Combat Programmer 40733 | -2/Quarantine | Found Alien Artifact 40733 | -2/Quarantine | Identified Core Reset Matrix 40733 | -2/Quarantine | Identified Terrabomb 40733 | -2/Quarantine | Identified Subatomic Replicator 40733 | -2/Quarantine | Used Core Reset Matrix 40737 | -2/Quarantine | Detected hypermatrix surge 40737 | -2/Quarantine | Sensed 3 artifacts in vicinity 40750 | -2/Quarantine | Found Prototype Energy Gun 40750 | -2/Quarantine | Identified Immobilizer 40958 | -2/Quarantine | Destroyed 14 combat bots 41068 | -2/Quarantine | Discovered exit to Access (range 3) 41167 | -2/Quarantine | Destroyed 9 combat bots 41273 | -2/Quarantine | Spotted Fortress 41380 | -2/Quarantine | Discovered new exit (range 6) 41385 | -2/Quarantine | Identified exit to Section 7 41387 | -2/Quarantine | Entered Section 7 41388 | -2/Section 7 | Sensed 21 artifacts in vicinity 41389 | -2/Section 7 | Reached level 34 41460 | -2/Section 7 | Found Prototype Device 41460 | -2/Section 7 | Identified Adv. EM Disruption Field 41465 | -2/Section 7 | Upgraded with Utility slot (x1) 41607 | -2/Section 7 | Build established: Wizard-Tank 41857 | -2/Section 7 | Discovered exit to Access (range 16) 42142 | -2/Section 7 | Found Microwarp Drive 42274 | -2/Section 7 | Found LRC Inertial Stabilizer 42274 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 42283 | -2/Section 7 | Found LRC Matter Compressor 42283 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 42353 | -2/Section 7 | Scanned by Researcher 42376 | -2/Section 7 | Found Core Expander 42583 | -2/Section 7 | Intercept squad dispatched 42602 | -2/Section 7 | Entered Access 42603 | -1/Access | Sensed 1 artifact in vicinity 43261 | -1/Access | Identified exit to Command 43261 | -1/Access | Identified exit to Surface 43349 | -1/Access | Garrison activated, responded to threat 43409 | -1/Access | Reached level 35 43675 | -1/Access | Found Unknown Device 43675 | -1/Access | Identified Adv. Force Booster 43743 | -1/Access | Garrison activated, responded to threat 43806 | -1/Access | Intercept squad dispatched 43821 | -1/Access | Spotted Tracker 43821 | -1/Access | Spotted Tracker 43828 | -1/Access | Destroyed Tracker 43832 | -1/Access | Destroyed Tracker 43849 | -1/Access | Spotted Combat Programmer 43849 | -1/Access | Spotted Combat Programmer 43856 | -1/Access | Destroyed Combat Programmer 43871 | -1/Access | Destroyed Combat Programmer 44235 | -1/Access | Spotted B-99 Colossus 44352 | -1/Access | First assault squad dispatched 44418 | -1/Access | Destroyed 7 combat bots 44457 | -1/Access | Spotted B-99 Colossus 44483 | -1/Access | Entered Command 44537 | -1/Command | Reached level 36 44572 | -1/Command | Disengaged cave seal 44572 | -1/Command | Assembled emerged from the dark tunnel 44793 | -1/Command | Lost 3 allies 44849 | -1/Command | Lost 3 allies 45012 | -1/Command | First assault squad dispatched 45199 | -1/Command | Spotted Striker 45213 | -1/Command | Spotted Executioner 45223 | -1/Command | Destroyed Striker 45233 | -1/Command | Spotted Executioner 45241 | -1/Command | Spotted Alpha 7 45249 | -1/Command | Destroyed Executioner 45260 | -1/Command | Destroyed Executioner 45266 | -1/Command | Destroyed Alpha 7 45268 | -1/Command | Lost 11 allies 45607 | -1/Command | Destroyed 8 combat bots 45810 | -1/Command | Reached level 37 45991 | -1/Command | Phase Generator disabled 46025 | -1/Command | Disengaged cave seal 46095 | -1/Command | Lost 5 allies 46177 | -1/Command | High security lockdown imminent 46257 | -1/Command | High security lockdown engaged 46275 | -1/Command | Assembled emerged from the dark tunnel 46352 | -1/Command | Spotted Striker 46361 | -1/Command | Spotted Executioner 46362 | -1/Command | Destroyed Striker 46416 | -1/Command | Lost 11 allies 46463 | -1/Command | Destroyed Investigator 46493 | -1/Command | Spotted Executioner 46496 | -1/Command | Destroyed Executioner 46501 | -1/Command | Spotted Executioner 46532 | -1/Command | Destroyed Executioner 46567 | -1/Command | Destroyed 17 combat bots 46571 | -1/Command | Found Prototype Device 46571 | -1/Command | Identified Adv. Kinecellerator 46615 | -1/Command | Spotted Investigator 46637 | -1/Command | Spotted Executioner 46637 | -1/Command | Spotted Striker 46658 | -1/Command | Core integrity fell below 50% 46661 | -1/Command | Destroyed Executioner 46687 | -1/Command | Spotted Executioner 46687 | -1/Command | Spotted Executioner 46703 | -1/Command | Emitted hypermatrix ping 46707 | -1/Command | Destroyed Striker 46708 | -1/Command | Assembled emerged from beneath the floor 46708 | -1/Command | Allies destroyed Investigator 46717 | -1/Command | Core integrity fell below 20% 46728 | -1/Command | Destroyed 13 combat bots 46807 | -1/Command | Destroyed Executioner 46825 | -1/Command | Assembled emerged from beneath the floor 46828 | -1/Command | Destroyed 7 combat bots 46856 | -1/Command | Spotted Executioner 46856 | -1/Command | Spotted Executioner 46858 | -1/Command | Spotted Striker 46873 | -1/Command | Lost 5 allies 46904 | -1/Command | Destroyed Striker 46939 | -1/Command | Assembled emerged from beneath the floor 46954 | -1/Command | Spotted Executioner 46958 | -1/Command | Spotted Executioner 46958 | -1/Command | Spotted Executioner 46994 | -1/Command | Lost 8 allies 47017 | -1/Command | Spotted Executioner 47022 | -1/Command | Destroyed Executioner 47024 | -1/Command | Destroyed Executioner 47035 | -1/Command | Destroyed Executioner 47037 | -1/Command | Spotted Striker 47037 | -1/Command | Spotted Executioner 47042 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- off. 47035_ Executioner destroyed. 47036_ System corrupted: Matter fused (-7). 47037_ C-30 ARC bursts open, deploying its payload. 47037_ Executioner unfolds itself. 47037_ P-80 Master unfolds itself. 47037_ Striker unfolds itself. 47037_ I-47 Archangel unfolds itself. 47037_ Slug penetrates Wall. 47038_ Executioner knocked back. 47039_ Penetrated by Slug. 47040_ Slug penetrates Wall. 47040_ Executioner suffers critical hit (Blast). 47040_ Destroyed Prototype Processor. 47040_ Executioner knocked back. 47040_ M-36 Artificer repairs I-47 Archangel. 47041_ P-80 Master resets I-47 Archangel, system corruption cleaned. 47041_ Critical hit (Burn: +15). Map ----- +----------------------------------------------------+ | ???## """"#???????????????????????????????? | | ???#" """"#???????????????????????????????? | | ##### """"##??????????????????????????????? | | " "#??????????????????????????????? | | ##### ##??????????????????????????????? | | ????# #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# % #???????????????????????????????? | | ????#####""+"""###???????????????????????????????? | | ######### % ###?????????????????????????????????? | | %% %#???????????????????????????????????? | | %% #???????????????????????????????????? | | ######"# ! #???????????????????????????????????? | | ######"##%=#"#??????????????????????????????????? | | ##[=% =#/ ##"#####?????????????????????????????? | | ## %% # # #?????????????????????????????? | | ## % # # #?????????????????????????????? | | ## " + " C #?????????????????????????????? | | ## # C# #?????????????????????????????? | | ## # # gl [!########??????????????????????? | | #########" # !!%/C!E=*=#??????????????????????? | | #???????# ##########%%#E#??????????????????????? | | #???????# #????????#??#%#??????????????????????? | | #???????# i#???????????#|#??????????????????????? | | #???????# #############%##?????????????????????? | | #???????# # b ==!@*#?????????????????????? | | #???????# #miK g b [[!!#?????????????????????? | | #???????# Ci h E %!%%#?????????????????????? | | %#???????# C#% Eg % * #?????????????????????? | | #???????# # p #?????????????????????? | | #???????# # i #?????????????????????? | | #???????# ## """"T"" " ;##?????????????????????? | | ######### ##""""""""""";#??????????????????????? | | !C E #############;#??????????????????????? | | % R #???????????# #??????????????????????? | | #"######## #???????????# #??????????????????????? | | #????# #???????????? ???????????????????????? | | #????# ##########??? ???????????????????????? | | #????# # #??? ???????????????????????? | | #????# # #??? ???????????????????????? | | #????# # "" #??? ???????????????????????? | | #????# # """" #??? ???????????????????????? | | * #????# # """" #??? ???????????????????????? | | #????# # "" #??? ???????????????????????? | | #????# # #???????????????????????????? | | #/######## # #???????????????????????????? | | k k =# p# "" #???????????????????????????? | | =!%%%+ """" #???????????????????????????? | | =|#! # """" #???????????????????????????? | | "" !# # "" ????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Energy Generation 152 Energy Capacity 1850 Matter Stores 425 Matter Capacity 425 Sight Range 24 Robot Scan Range 42 Terrain Scan Range 24 Terrain Scan Density 410 ECM Strength 2 Cloak Strength 4 Power Amplification 30 Additional Mass Support 20 EM Shielding 4 Armor Coverage 1200 Resistance: KI 35 Resistance: TH 70 Resistance: EX 35 Resistance: EM 70 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 60 Recoil Reduction 4 Matter Filtering 50 Particle Charging 25 Kinecelleration 50 Salvage Targeting 3 Offensive Hacking 55 Defensive Hacking 35 Relay Coupler Types 5 Relay Coupler Value 417 Trap Extractor Capacity 8 Item Schematics ----------------- Gravity Neutralizer | -2/Quarantine | Archive Cld. Antigrav System | -2/Quarantine | Archive Centrium Heavy Treads | -2/Quarantine | Archive Thermal Barrier | -2/Section 7 | Archive Enh. Biometal Leg | -2/Section 7 | Archive Robot Schematics ------------------ B-74 Champion | -2/Quarantine | Archive A-27 Freighter | -2/Section 7 | Archive Fabricated ------------ W-25 Informer | x2 | -7/Factory | Preloaded P-60 Hacker | x2 | -6/Factory P-60 Hacker | x2 | -6/Factory P-60 Hacker | x2 | -5/Factory P-60 Hacker | x2 | -5/Factory Adv. System Restoration Module | x2 | -3/Testing Alien Tech Used ----------------- Integrated Reactor Integrated Mediator Transdimensional Reconstructor Core Expander Core Reset Matrix Microwarp Drive LRC Inertial Stabilizer LRC Matter Compressor Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Mat Gar Fac Gar Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Sec Acc Com Levels Raised 36 | . 2 5 1 2 2 . 1 1 . 1 1 2 . . . 2 3 . . . 1 1 1 1 1 1 2 1 1 1 2 XP Earned 59426 | 4000 4441 7356 517 3490 2376 852 1327 801 600 1174 1757 2433 409 182 607 2401 4170 462 292 105 728 1745 1713 811 1613 1691 2798 2466 599 1864 3646 XP Spent 57940 | 3060 1450 3500 2800 . 700 . 11550 440 1460 . 2900 2900 . 225 . 1900 5580 . . . . . 4500 250 . 4200 1550 . 4150 1750 3075 Upgrades 103 | 13 3 7 3 . 2 . 9 4 2 . 2 1 . 5 . 2 17 . . . . . 3 1 . 3 5 . 2 1 18 Power Slot 3 | 1 . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Propulsion Slot 3 | 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 12 | 1 . 1 1 . . . 4 . . . 1 1 . . . . . . . . . . 1 . . 1 . . 1 . . Weapon Slot 3 | 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Core Integrity 20 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 15 Heat Dissipation 16 | 8 . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . 5 . . . . Energy Generation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mass Support 3 | 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 7 | . 1 . . . . . 3 . 1 . . . . . . . 1 . . . . . . . . . . . . 1 . Sight Range 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Sensor Range 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . Terrain Scan Density 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hack Attack % 4 | . . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hack Defense % 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . TH Resistance % 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . TH Damage % 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 13795 | . 224 500 109 319 365 205 418 405 333 121 202 118 173 94 194 136 622 450 292 . 104 676 1026 . 546 1342 906 1266 231 777 1641 Integrity Restored 23394 | . 427 525 280 562 835 563 689 795 353 263 381 217 422 282 1918 340 1283 253 43 . 143 614 861 . 1071 3418 1583 1819 621 1435 1398 Core 16445 | . 364 336 162 353 587 276 362 510 199 147 219 133 279 282 1502 221 966 179 30 . 108 440 593 . 1071 2527 773 1390 402 1039 995 Parts 6949 | . 63 189 118 209 248 287 327 285 154 116 162 84 143 . 416 119 317 74 13 . 35 174 268 . . 891 810 429 219 396 403 Protomatter Decayed 7742 | . 40 217 22 59 97 . 112 118 596 75 372 138 40 48 149 53 381 397 184 . 53 428 771 75 225 633 207 294 99 283 1576 Game ------ Seed SuperquantumZioniteShielding Manual? 0 Play Time 09:25:48 Cumulative 302.8 hours Start 2025.03.29 @ 08:28:20 End 2025.04.01 @ 08:07:35 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 120 Rogue 0 Adventurer 120 Explorer 0 Win Type - Total 12 Types 2/3/3/2/1/0/0/0/1 Lore% 83 Gallery% 80 Achievement% 79 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b226c853-7ad2-43ad-b002-5e1441451d67