Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 18:42:20 // Winter2019/RPGLIKE Player: obl-vn Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2754) 2754 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (846) 846 TOTAL SCORE: 7670 Bonus ------- High Alert Combat Kills 46 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 584/600 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Hovering (48) Location -6/Factory Parts ------- > --- POWER (1+1) ------ Improved Deuterium Engine > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit Antigrav System > --- UTILITY (6) ------ Deep Structural Scanner Particle Charger Expert System (Blank) Hardlight Generator A0-MCA's Component Scanner Tech Extrapolator > --- WEAPON (2) ------- Powered Cannon > --- INVENTORY (3) ---- Arachnoskeleton Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Antigrav System > --- UTILITY ---------- Deep Structural Scanner Particle Charger Expert System Hardlight Generator A0-MCA's Component Scanner Tech Extrapolator > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- Arachnoskeleton [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Utility Hacking Suite Device Heat Sink Processor Targeting Computer Hackware Hacking Suite Weapon Light EM Pulse Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 9 | 1 5 . . 1 2 . Power . | . . . . . . . Propulsion 3 | . 3 . . . . . Utility 5 | . 2 . . 1 2 . Weapon 1 | 1 . . . . . . Parts Attached 26 | 4 13 . 1 2 6 . Power 2 | 1 . . . . 1 . Engine 2 | 1 . . . . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 6 | 1 4 . . . 1 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 1 | 1 . . . . . . Hover 5 | . 4 . . . 1 . Flight . | . . . . . . . Utility 10 | . 4 . . 2 4 . Device 5 | . 2 . . 2 1 . Storage . | . . . . . . . Processor 4 | . 1 . . . 3 . Hackware 1 | . 1 . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 8 | 2 5 . 1 . . . Energy Gun 4 | 2 2 . . . . . Energy Cannon 3 | . 2 . 1 . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . To Critical Strikes . | . . . . . . . Average Backups 1 | . 1 1 1 1 1 1 Power . | . . . . . . . Propulsion . | . . . . 1 1 1 Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 3 | . 1 . 1 . . 1 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility . | . . . . . . . Weapon 2 | . 1 . 1 . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 91 | . 99 100 87 82 83 85 Engine 10 | . 13 10 9 8 7 7 Wheel 2 | . 7 . . . . . Hover 31 | . 24 40 37 33 30 28 Device 12 | . 13 10 9 14 18 21 Processor 8 | . 6 10 9 8 13 21 Hackware 7 | . 6 10 9 8 5 . Energy Gun 4 | . 12 . . . . . Energy Cannon 10 | . 8 19 12 8 7 7 Special Weapon 2 | . 5 . . . . . Peak Build Rating 64 | 4 18 18 30 35 64 64 Average Rating 23 | 2 13 18 25 34 47 64 On Entrance 24 | . 4 18 18 30 35 64 Avg Prop Armor Cover (%) 4 | . 4 . . . . . Naked Turns . | . . . . . . . Heaviest Build 28 | 9 14 14 15 22 28 28 Greatest Support 32 | 10 28 28 28 28 32 32 Greatest Overweight (x) 2 | 2 1 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | . 2 2 3 3 3 3 Average Capacity 2 | . 1 2 2 3 3 3 Most Carried 3 | . 2 2 3 3 3 3 Average Carried 2 | . 1 2 2 3 3 3 Final Capacity 3 | . 2 2 3 3 3 3 Final Carried 3 | . 2 2 3 3 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 640 | 229 281 20 30 20 60 . Remotely . | . . . . . . . Salvage Created 2650 | . 683 152 1048 286 481 . Parts 175 | . 59 14 68 11 23 . Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . 14 . . . Prevented 3 | . . . 3 . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 63 | . 22 3 25 3 10 . Guns 4 | . 4 . . . . . Cannons 45 | . 14 3 18 2 8 . AOE 5 | . 4 . 1 . . . Classes Destroyed 16 | . 6 1 3 1 5 . Worker 2 | . . 2 . . . . Builder 4 | . 2 2 . . . . Hauler 2 | . 2 . . . . . Recycler 1 | . . . . 1 . . Operator 2 | . 2 . . . . . Turret 2 | . . . 2 . . . Watcher 2 | . 2 . . . . . Swarmer 15 | . 9 1 5 . . . Grunt 15 | . 13 2 . . . . Sentry 4 | . . . 1 3 . . Subdweller 19 | . . . 19 . . . Bolteater 1 | . . . . . 1 . Explorer 1 | . . . . . 1 . Ranger 1 | . . . . . 1 . Scrapper 6 | . . . . . 6 . Savage 1 | . . . . . 1 . Best Kill Streak 7 | . 6 3 4 3 7 . Combat Bots Only 7 | . 6 2 4 1 7 . Max Kills in Single Turn 2 | . 2 1 1 1 1 . Gunslinging . | . . . . . . . Exploded 2 | . 2 . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 208 | . 52 3 115 6 32 . Missed 83 | . 21 2 47 2 11 . Hits 125 | . 31 1 68 4 21 . Melee 1 | . . . . . 1 . Projectile 124 | . 31 1 68 4 20 . AOE 1 | . . . 1 . . . Critical Strikes 7 | . . . 2 . 5 . Damage Taken 1943 | . 374 9 1224 62 274 . Core 1581 | . 300 7 999 53 222 . Absorbed by Shields . | . . . . . . . Redirected to Core 1219 | . 216 7 793 35 168 . Core Remaining (%) 98 | 100 . . . . 97 . Volleys Fired 301 | . 59 11 168 31 32 . Largest 2 | . 2 2 2 1 1 . Hottest 112 | . 112 112 112 40 40 . Shots Fired 381 | . 93 17 208 31 32 . Gun 36 | . 36 . . . . . Cannon 342 | . 57 17 205 31 32 . Launcher . | . . . . . . . Special 3 | . . . 3 . . . Kinetic . | . . . . . . . Thermal 169 | . . . 106 31 32 . Explosive . | . . . . . . . Electromagnetic 212 | . 93 17 102 . . . Robot Hit Streak 27 | . 9 11 27 2 9 . Robot Miss Streak 3 | . 2 1 2 2 3 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 182 | . 51 14 94 4 19 . Core Hits 85 | . 34 8 32 3 8 . Critical Kills 3 | . . . . 1 2 . Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . 1 1 2 1 2 . Meltdown 3 | . . . . 1 2 . Corrupt 4 | . 1 1 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5419 | . 1353 315 2583 216 952 . Guns 295 | . 295 . . . . . Cannons 4780 | . 798 315 2499 216 952 . Explosions 344 | . 260 . 84 . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 2571 | . 260 . 1143 216 952 . Explosive . | . . . . . . . Electromagnetic 2848 | . 1093 315 1440 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 99 | . 12 . 37 24 26 . Projectiles 82 | . 12 . 20 24 26 . Explosions 17 | . . . 17 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 95 | . 95 . . . . . Shots 3 | . 3 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 251 | . 132 103 251 37 38 . Average Temperature 33 | . 38 40 41 14 15 . Received Heat Transfer 724 | . 84 . 524 18 98 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 6 | . . . 6 . . . Combat Hostiles 6 | . . . 6 . . . Parts Fried 27 | . 5 6 16 . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . 1 2 . Combat Hostiles 3 | . . . . 1 2 . Parts Melted 7 | . 1 . . 1 5 . Heat Transferred 400 | . 350 . 50 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . 4 . 2 . . . Alert | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Maximum Alert Level 2 | . 2 1 . 1 . . Low Security (%) 37 | 100 40 . . 46 . 100 Level 1 48 | . 39 100 . 53 . . Level 2 13 | . 19 . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 620 | . 620 320 . 377 . . Initial 240 | . . 240 . 24 . . Average 243 | . 254 279 . 196 . . Influence Increases 2074 | . 1129 160 205 580 . . Destroy 0b10 Robot/C 720 | . 440 60 160 60 . . Destroy 0b10 Robot/NC 65 | . 40 20 . 5 . . Destroy Leader 108 | . 88 20 . . . . Successful Hack 40 | . 25 . . 15 . . Select Force Hacks 240 | . . . . 240 . . Disable Machine 765 | . 480 30 . 255 . . Destroy Structure 16 | . 11 . . 5 . . Partial Spotted 30 | . 30 . . . . . Lose Combat Pursuer 90 | . 15 30 45 . . . Influence Decreases 2074 | . 512 517 413 301 331 . Entered New Map 872 | . . 377 136 28 331 . Time Decay 1115 | . 512 140 277 186 . . Purge Threat 87 | . . . . 87 . . Squads Dispatched 4 | . 4 . . . . . Investigation 3 | . 3 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 31 4 33 2 15 . Peak Tracking Total 6 | . 4 3 6 1 5 . Tactical Retreats 7 | . 1 1 5 . . . Traps | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 3 | . 3 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 56 | . 32 2 2 17 3 . Max in Single Turn 1 | . 1 1 1 1 1 . Machines Repaired . | . . . . . . . Machines Dismantled 22 | . 20 2 . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 24 | . 6 . 2 13 3 . Terminals 11 | . 6 . . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . . . . 8 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 86 | . 23 . 6 30 27 . Successful 68 | . 14 . 6 21 27 . Failed 18 | . 9 . . 9 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 38 | . 20 . . 18 . . Terminals 40 | . 23 . . 17 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 13 | . . . . 13 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 41 | . 4 . 6 4 27 . Record 26 | . . . 5 . 21 . Part Schematic 2 | . . . . 2 . . Robot Schematic 1 | . . . . 1 . . Robot Analysis 7 | . 1 . . . 6 . Prototype ID Bank 1 | . 1 . . . . . Unreport Threat 1 | . . . . 1 . . Locate Traps 2 | . 2 . . . . . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . Retrieve Components 3 | . . . . 3 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 24 | . 10 . . 14 . . Terminals 16 | . 10 . . 6 . . Assimilate 1 | . 1 . . . . . Botnet 3 | . 2 . . 1 . . Operators 1 | . 1 . . . . . Skim 11 | . 6 . . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . . . . 8 . . Tunnel 8 | . . . . 8 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 9 | . 3 . . 6 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . 2 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 5 | . . . . 5 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Initial UFD Resources 22 | . . . . . . 22 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . 1 . Intel | -11 -10 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Active Infowar (turns) 168 | . . . . . 168 . Structural 168 | . . . . . 168 . Robot Analysis Total 7 | . 1 . . . 6 . Derelict Logs Recovered 3 | . . 2 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 4575 | 35 1667 293 1625 439 512 4 Spaces Moved 5380 | 38 992 431 2409 704 799 7 Core 21 | 21 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 403 | 17 386 . . . . . Hover 4956 | . 606 431 2409 704 799 7 Flight . | . . . . . . . Fastest Speed 48 | 50 48 48 48 48 48 48 Average Speed 51 | 77 64 48 48 48 48 48 Slowest Speed 150 | 150 125 48 48 48 48 48 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 1 | . . . 1 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 60 | 3 95 92 97 93 42 1 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 15 | . . . 2 9 4 . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 14 | . . 2 12 . . . Spaces Dug 21 | . . . 18 1 2 . Terrain Destroyed 68 | . 10 . 46 6 6 . Melee . | . . . . . . . Projectile 48 | . . . 36 6 6 . AOE 20 | . 10 . 10 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 6644 | 41 1744 486 2687 779 900 7 Wait 710 | . 544 35 55 42 34 . Move 5374 | 37 991 430 2408 703 798 7 Hop . | . . . . . . . Pick Up 5 | . 3 . 2 . . . Fast Attach 23 | 4 11 . 1 2 5 . Attach . | . . . . . . . Detach . | . . . . . . . Swap 21 | . 16 2 2 . 1 . Drop 17 | . 7 . 5 1 4 . Fire 301 | . 59 11 168 31 32 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 193 | . 113 8 46 . 26 . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 16) 36 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 496 | -10/Materials | Reached level 2 602 | -10/Materials | Discovered new exit (range 8) 608 | -10/Materials | Upgraded with Utility slot (x1) 639 | -10/Materials | Upgraded with Utility slot (x1) 659 | -10/Materials | Upgraded with Propulsion slot (x1) 665 | -10/Materials | Upgraded with Propulsion slot (x2) 683 | -10/Materials | Discovered new exit (range 16) 822 | -10/Materials | Discovered new exit (range 6) 896 | -10/Materials | Discovered new exit (range 9) 940 | -10/Materials | Reached level 3 984 | -10/Materials | Learned Storage stockpile data 1122 | -10/Materials | Identified exit to Subcaves 1177 | -10/Materials | Identified exit to Materials 1224 | -10/Materials | Learned 2 Mines zone layouts 1261 | -10/Materials | Learned 4 Recycling zone layouts 1321 | -10/Materials | Learned location of 1 exit from Storage 1363 | -10/Materials | Learned 8 Materials zone layouts 1415 | -10/Materials | Learned location of 2 exits from Mines 1619 | -10/Materials | Reached level 4 1703 | -10/Materials | Entered Mines 1716 | -10/Mines | Learned Materials interactive machine intel 1812 | -10/Mines | Found DCF Scrap (13 items) 1858 | -10/Mines | Reached level 5 1979 | -10/Mines | Received a Mining Laser from a helpful Derelict 1996 | -10/Mines | Entered Subcaves 1997 | -10/Subcaves | Approached by a straggling Scientist 2062 | -10/Subcaves | Core integrity fell below 50% 2276 | -10/Subcaves | Discovered new exit (range 14) 2374 | -10/Subcaves | Learned location of Zion (-7) 2374 | -10/Subcaves | Met a Zionite searching for "candidates" 2376 | -10/Subcaves | Discovered new exit (range 14) 2405 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2412 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2534 | -10/Subcaves | Visited 4L-MR0's lab 2538 | -10/Subcaves | Learned Materials terminal intel 2552 | -10/Subcaves | Found Powered Cannon 2554 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 2577 | -10/Subcaves | Visited Clippyterm 2578 | -10/Subcaves | Learned location of Section 7 (-2) 2616 | -10/Subcaves | A Subdweller sparked back to life 2616 | -10/Subcaves | A Subdweller sparked back to life 2616 | -10/Subcaves | A Subdweller sparked back to life 2674 | -10/Subcaves | Found Arachnoskeleton 2701 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2778 | -10/Subcaves | Discovered new exit (range 13) 2792 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 2843 | -10/Subcaves | Disturbed a concealed Subdweller 3217 | -10/Subcaves | Disturbed a concealed Subdweller 3288 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3383 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3621 | -10/Subcaves | Entered Recycling 3622 | -8/Recycling | Identified exit to Factory 3623 | -8/Recycling | Reached level 6 3728 | -8/Recycling | Upgraded with Utility slot (x1) 3748 | -8/Recycling | Reached level 7 3862 | -8/Recycling | Reached level 8 3963 | -8/Recycling | Learned Storage emergency access door positions 3992 | -8/Recycling | Learned location of Storage (-8) 4020 | -8/Recycling | Learned Factory recycling unit intel 4021 | -8/Recycling | Identified exit to Scraptown 4032 | -8/Recycling | Learned 4 Recycling zone layouts 4045 | -8/Recycling | Scanned before Scraplab entrance 4052 | -8/Recycling | Entered Scraplab 4060 | -8/Recycling | Entered Scraptown 4091 | -8/Scraptown | Visited UFD Registry 4091 | -8/Scraptown | Registered with UFD as "Ionmachine" 4106 | -8/Scraptown | Visited Science Testing Area 4114 | -8/Scraptown | Visited Scrapoid Research Area 4126 | -8/Scraptown | Visited Analyses Database 4138 | -8/Scraptown | Visited Cartography Club 4144 | -8/Scraptown | Visited Abandonware Association 4149 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 4159 | -8/Scraptown | Visited Derelict Rescue Squad 4166 | -8/Scraptown | Visited Curators Association 4185 | -8/Scraptown | Visited Science Guys 4194 | -8/Scraptown | Visited LU-1G1's Boring Crew 4203 | -8/Scraptown | Visited A0-MCA Data Center 4206 | -8/Scraptown | Given an A- rating by A0-MCA 4208 | -8/Scraptown | Upgraded with Utility slot (x1) 4209 | -8/Scraptown | Found A0-MCA's Component Scanner 4295 | -8/Scraptown | Learned location of Upper Caves (-5) 4295 | -8/Scraptown | Learned 8 Access zone layouts 4295 | -8/Scraptown | Learned 4 Storage zone layouts 4295 | -8/Scraptown | Learned 20 Lower Caves zone layouts 4295 | -8/Scraptown | Learned 8 Upper Caves zone layouts 4295 | -8/Scraptown | Learned 20 Upper Caves zone layouts 4295 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 4295 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 4295 | -8/Scraptown | Learned location of 2 exits from Research 4295 | -8/Scraptown | Learned location of 2 exits from Upper Caves 4295 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 4300 | -8/Scraptown | Found Deep Structural Scanner 4350 | -8/Scraptown | Met Optimus 4350 | -8/Scraptown | Reached level 9 4350 | -8/Scraptown | Accepted into 0bPrime 4401 | -8/Scraptown | Civil war broke out across Scraptown 4405 | -8/Scraptown | Found Expert System 4407 | -8/Scraptown | Upgraded with Utility slot (x1) 4482 | -8/Scraptown | Lost 5 allies 4548 | -8/Scraptown | Destroyed 7 combat bots 4555 | -8/Scraptown | Lost 3 allies 4572 | -8/Scraptown | Entered Factory 4573 | -6/Factory | Identified exit to Lower Caves 4574 | -6/Factory | Loaded intel: 8 recycling unit locations 4574 | -6/Factory | Reached level 10 4576 | -6/Factory | Self-destructed Last Messages --------------- 04549_ Slug penetrates Machine. 04557_ Tech Extrapolator generates new schematic "Spk. Treads". Influences: Lgt. Treads, Mak. Spear. 04561_ O2-T81(j) suffers critical hit (Burn). 04561_ Penetrated by Bolt. 04561_ O2-T81(j) destroyed. 04562_ BF-NO6(j) destroyed. 04563_ Bolt penetrates EH-C57(h). 04563_ Bolt penetrates 4Y-BLW(h). 04564_ KZ-3TI(j) destroyed. 04565_ Bolt penetrates 4Y-BLW(h). 04565_ Bolt penetrates J4-WV4(j). 04566_ Bolt penetrates 4Y-BLW(h). 04567_ 4Y-BLW(h) destroyed. LOCATION=FACTORY GOAL=ESCAPE Loading 2 Lower Caves entrances... Loading Factory recycling unit intel (x8)... 04574_ Reached level 10. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????? ?????????????????????? | | ???????????# ????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????+ #????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ????######## ########?????????????? | | ????# #?????????????? | | ????# #?????????????? | | ????# #?????????????? | | ????# #?????????????? | | ????# @ #?????????????? | | ????# ###+##### #?????????????? | | ????# # ??????????????????????? | | ????####### #????????????????????? | | ??????????# ! #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ??????????########????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 26 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 8 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Imp. Shield Generator | -8/Recycling | Hacked Imp. System Restoration Module | -8/Recycling | Hacked Mak. Coolant Network | -8/Scraptown | Extrapolated Spk. Treads | -8/Scraptown | Extrapolated Robot Schematics ------------------ M-13 Machinist | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Levels Raised 9 | . 3 1 . 3 1 1 XP Earned 16506 | 3000 5053 1027 1251 3775 900 1500 XP Spent 11220 | 500 5300 . 1100 1220 3100 . Upgrades 20 | 1 9 . 5 3 2 . Propulsion Slot 3 | . 3 . . . . . Utility Slot 5 | . 2 . . 1 2 . Weapon Slot 1 | 1 . . . . . . Heat Dissipation 2 | . . . . 2 . . Energy Generation 2 | . 2 . . . . . Inventory Capacity 3 | . 2 . 1 . . . Sensor Range 4 | . . . 4 . . . Protomatter Created 967 | . 327 47 328 . 265 . Integrity Restored 1916 | . 373 9 974 . 560 . Core 1565 | . 300 7 838 . 420 . Parts 351 | . 73 2 136 . 140 . Protomatter Decayed 4222 | . 112 43 53 . 4014 . Game ------ Seed TerrorRegenerativeReplicator Manual? 0 Play Time 00:58:50 Cumulative 250.5 hours Start 2026.08.30 @ 17:36:29 End 2026.08.30 @ 18:42:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 160 Rogue 160 Adventurer 0 Explorer 0 Win Type - Total 6 Types 2/0/2/1/0/0/0/1/0/0 Lore% 61 Gallery% 74 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fbbc123-3ec9-4e05-bfa7-ccb6df7e73c8