Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 18:30:49 Player: cptwinky Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (423) 2115 Value Destroyed (18256) 18256 Prototype IDs (73) 1460 Alien Tech Used (2) 400 Bonus (6878) 6878 TOTAL SCORE: 36909 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3175 Follower Combat Kills 669 Destroyed Unchained 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -566 Cogmind --------- Core Integrity 0/1150 Matter 260/300 Energy 36/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (13) ----- Experimental Sensor Array System Mapper Experimental System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Experimental Sensor Array Improved Signal Interpreter Assembled Combat Suite Assembled Alloy Armor Graphene Brace GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Light DM Reactor Advanced Power Amplifier Experimental Heat Sink Zionite Biocell Zionite Biocell Experimental Matter Compressor Experimental Terrain Scanner Surveybot 24 Chip Improved Powered Armor Advanced Remote Shield Advanced Hacking Suite System Mapper Improved Component Analysis Suite Advanced Drone Bay GOLEM Unit Dimensional Node Initializer Improved Datajack Longsword +1 [Rating: 177] Favorites ----------- Power Assembled Flux Generator Engine Cooled Ion Engine Power Core Light Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Overtuned Scrapsphere Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Improved Spread Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Slots Evolved 12 | . . . 2 . . . 6 . . . . . . . 2 . . . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 4 . . . . . . . 2 . . . . . . 2 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 179 | 6 6 6 26 11 4 6 25 1 25 2 3 2 17 2 7 1 4 7 1 4 . 10 1 2 Power 17 | 1 1 1 2 1 . . 3 . 5 . . . 2 . . . . . . 1 . . . . Engine 10 | 1 1 1 2 1 . . . . 4 . . . . . . . . . . . . . . . Core 4 | . . . . . . . 3 . . . . . 1 . . . . . . . . . . . Reactor 3 | . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . Propulsion 25 | 2 . . 7 4 3 2 4 . 2 . . . . . . . . . . 1 . . . . Treads 19 | 2 . . 7 4 3 . 3 . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Wheel 5 | . . . . . . 2 1 . 2 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 93 | 1 3 2 10 1 1 2 12 1 10 2 . 2 13 2 7 . 4 5 1 2 . 9 1 2 Device 32 | . . . 3 . . . 2 1 6 1 . 1 4 . 3 . 2 2 . 1 . 5 1 . Storage 10 | 1 1 1 1 . . 2 . . . . . . 1 . 1 . 1 . . 1 . . . . Processor 12 | . 1 . . . . . 2 . 3 1 . 1 . . . . 1 1 . . . 2 . . Hackware 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . 2 Protection 34 | . 1 1 5 1 1 . 6 . 1 . . . 8 2 3 . . 2 1 . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 2 3 7 5 . 2 6 . 8 . 3 . 2 . . 1 . 2 . . . 1 . . Energy Gun 3 | . . . . . . . 1 . . . 1 . 1 . . . . . . . . . . . Energy Cannon 6 | . . 1 . . . . 3 . 1 . 1 . . . . . . . . . . . . . Ballistic Gun 21 | 2 1 . 5 4 . 1 . . 6 . 1 . . . . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . 1 1 1 . . . 1 . . . . . . . . 1 . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . . . 1 . 1 1 . 1 7 . . . . 1 . 4 . 3 . 3 Parts Lost 48 | . . 1 3 . 1 . 4 8 1 . . . 9 . 1 . 1 2 . . 1 15 1 . Power 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 38 | . . 1 3 . 1 . 3 6 1 . . . 8 . 1 . . 2 . . 1 10 1 . Weapon 7 | . . . . . . . 1 1 . . . . . . . . 1 . . . . 4 . . Highest Loss Streak 5 | . . 1 1 . 1 . 1 5 1 . . . 3 . 1 . 1 1 . . 1 4 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | 2 9 8 9 14 14 15 15 15 16 16 16 16 13 17 17 17 17 16 16 17 18 17 5 5 Power . | . 1 . . . 1 . . . . 1 1 1 . 2 1 1 1 1 1 1 1 . . . Propulsion 1 | 1 2 1 1 3 3 2 1 . . . . . . 1 1 1 1 . . . . . . . Utility 8 | . 1 2 1 3 2 5 7 8 6 7 7 8 7 11 12 13 13 13 13 14 14 12 3 3 Weapon 4 | . 4 3 4 6 7 6 6 6 7 7 6 6 5 2 1 1 1 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 1 1 4 . . 3 3 . 6 1 1 1 6 1 3 . . 1 1 1 . 9 . . Power 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . Propulsion 7 | . . 1 1 . . . . . 3 . . . 1 . . . . 1 . . . . . . Utility 20 | . . . 1 . . 1 1 . 1 . . 1 3 . 3 . . . 1 1 . 7 . . Weapon 11 | . 1 . 1 . . 2 2 . 2 . . . 2 1 . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Average Slot Usage (%) 89 | . 98 100 96 99 100 100 90 78 79 86 87 84 85 87 84 88 87 87 88 87 87 85 3 . Engine 5 | . 14 14 11 11 11 11 4 . 10 6 6 6 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . 1 6 6 6 6 6 5 5 5 5 5 4 5 4 . . Treads 7 | . 27 28 22 22 22 17 . . . . . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . 3 12 11 11 11 11 11 11 11 9 . . Wheel 2 | . . . . . . 4 10 6 8 12 12 12 8 . . . . . . . . . . . Device 16 | . . . 3 10 11 11 11 6 9 12 12 11 18 19 25 27 27 31 31 32 31 28 3 . Storage 10 | . 14 14 11 11 11 11 6 6 6 6 6 6 7 12 12 11 11 11 11 11 11 9 . . Processor 4 | . 9 . . . . . 5 5 15 16 18 18 11 . . . . 3 5 5 5 9 . . Hackware 3 | . . . 5 11 11 11 12 8 . . . . . . . . . . . . . . . . Protection 10 | . 2 14 21 11 11 11 9 11 6 6 6 6 7 16 12 16 15 6 6 5 6 8 . . Energy Cannon 8 | . . 9 . . . . 7 6 4 . . . 10 18 15 15 15 15 16 12 16 13 . . Ballistic Gun 9 | . 27 16 21 21 22 21 7 5 12 17 16 12 6 . . . . . . . . . . . Peak Build Rating 177 | 6 8 9 22 21 21 29 70 70 72 77 78 76 145 145 161 150 159 161 153 156 162 177 11 19 Average Rating 86 | 5 7 8 17 20 20 23 59 57 62 75 76 71 100 138 148 149 149 151 151 150 155 159 8 5 On Entrance 74 | . 6 8 9 21 21 21 29 70 32 72 76 76 74 145 137 150 150 149 149 153 154 156 4 4 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 137 | . . . . . . . . . . . . . . . . . . . . . . 49 42 46 Heaviest Build 156 | 12 20 23 39 39 39 99 98 82 106 97 99 100 136 144 152 152 154 152 148 143 144 156 1 . Greatest Support 80 | 40 40 40 40 40 40 40 54 28 28 16 16 16 80 80 80 80 80 80 80 80 80 80 3 3 Greatest Overweight (x) 8 | . . 1 . . . 4 4 2 6 6 6 6 8 1 2 1 2 2 1 2 2 3 . . Average Overweight (x) 1 | . . . . . . . 2 2 3 5 5 5 4 1 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 10 10 15 15 15 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Capacity 17 | 7 9 10 12 15 15 17 20 20 20 20 20 20 17 20 20 20 20 20 20 20 20 19 5 5 Most Carried 24 | 5 10 10 15 15 15 24 22 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Average Carried 17 | 3 9 9 11 14 14 17 19 20 19 19 19 19 15 19 19 19 19 19 19 19 20 18 5 4 Final Capacity 25 | 8 10 10 15 15 15 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 Final Carried 24 | 5 10 10 15 15 15 24 20 20 20 20 19 19 20 20 20 20 19 20 19 20 20 5 5 1 Scrap Suit Usage (%) 1 | . . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . Parts Cannibalized 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Class Distribution -------------------- 43% | Golem 12% | Mutant 12% | Scavenger-Mutant 11% | Commander-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hacker-Skirmisher | -6/Factory Tank | -6/Waste Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Gunner | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Waste Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Matter Collected 8550 | 275 305 288 896 616 56 40 989 . 1834 211 298 361 509 136 162 10 219 238 100 . 655 320 32 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20198 | 43 442 195 1348 1045 146 . 1079 . 1760 353 301 . 695 601 2512 256 3219 755 329 . 850 4269 . . Parts 946 | 6 30 19 87 62 4 . 34 . 76 14 11 . 28 32 124 . 132 29 12 . 47 199 . . Haulers Intercepted 21 | . 2 . 6 5 . . . . 1 . . . . . 2 . 3 1 . . . 1 . . Recyclers Shooed 14 | . 1 . 2 . 1 . . . 7 . . . . . 1 . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 184 | . . . . . . . . . . 10 14 . . 63 . . . 29 21 . 47 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Combat Hostiles Destroyed 356 | . 14 19 29 21 1 . 16 . 25 6 9 . 14 7 45 . 53 13 6 . 14 64 . . Guns 97 | . 12 7 21 17 1 . 9 . 16 2 4 . 7 . . . . . . . . 1 . . Cannons 180 | . . 3 . . . . 1 . 4 . . . . 7 36 . 43 13 6 . 14 53 . . AOE 76 | . 2 9 8 4 . . 5 . 5 4 5 . 5 . 9 . 10 . . . . 10 . . Classes Destroyed 25 | 1 4 2 3 2 . . 2 . 2 1 1 . 2 2 . . 1 . . . . 2 . . Worker 11 | . . . . . . . . . 3 . . . . . 2 . 3 . . . . 3 . . Builder 21 | . . . . . . . . . 3 . . . . . 5 . 5 . . . . 8 . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . 6 5 . . . . 1 . . . . . 2 . 3 1 . . . 1 . . Recycler 14 | . . 1 1 . 1 . 3 . 4 . . . . . . . 2 . . . . 2 . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Operator 4 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . 1 . . Watcher 3 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . . Swarmer 85 | . 9 9 9 3 . . 2 . 6 . 5 . . . 12 . 8 5 3 . 4 10 . . Saboteur 4 | . . . . . . . . . . . . . . 1 . . 1 . . . . 2 . . Grunt 125 | . 5 . 9 8 1 . 6 . 13 2 3 . . . 19 . 23 7 1 . 7 21 . . Brawler 12 | . . . . 1 . . . . . 2 1 . . 3 . . 2 1 . . . 2 . . Duelist 7 | . . . 1 1 . . . . 1 1 . . . . . . 2 . . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 34 | . . . 10 8 . . 2 . . 1 . . . 1 5 . 2 . 1 . . 4 . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Hunter 23 | . . . . . . . 3 . 2 . . . . 1 2 . 3 . . . 2 10 . . Programmer 32 | . . . . . . . 3 . 3 . . . . . 7 . 10 . 1 . . 8 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Z-Light 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 13 | . . 10 . . . . . . . . . . 3 . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 19 | 1 5 6 5 5 1 . 6 . 8 6 3 . 6 5 14 . 19 5 3 . 4 11 . . Combat Bots Only 11 | . 5 5 5 4 1 . 6 . 5 6 3 . 6 5 10 . 11 5 3 . 4 6 . . Max Kills in Single Turn 8 | 1 1 3 3 1 1 . 3 . 6 3 3 . 2 1 8 . 4 1 1 . 2 7 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 3 3 1 . . 3 . 3 3 3 . 2 . 4 . 3 . . . . 4 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Z-Imprinter (-6/Deep Caves) 6S-H0T (-4/Factory) Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Hostile Shots Fired 1855 | . 47 49 116 57 18 . 194 1 119 26 68 . 59 20 144 . 163 29 14 . 49 603 34 45 Missed 631 | . 14 15 34 17 3 . 67 . 31 6 25 . 11 8 49 . 56 12 6 . 19 220 17 21 Hits 1224 | . 33 34 82 40 15 . 127 1 88 20 43 . 48 12 95 . 107 17 8 . 30 383 17 24 Melee 29 | . . 6 . 2 . . . 1 1 . . . . . . . . . . . . 19 . . Projectile 1195 | . 33 28 82 38 15 . 127 . 87 20 43 . 48 12 95 . 107 17 8 . 30 364 17 24 AOE 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Critical Strikes 43 | . . . 2 1 . . 2 . 4 . 1 . . 1 2 . 6 . 1 . 2 20 1 . Actively Blocked 30 | . . . 1 . . . . . . . . . . . . . 6 . 1 . 2 20 . . Part Disruptions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage Taken 20704 | . 311 577 1043 594 294 . 1727 966 1315 407 580 . 1764 227 1616 . 1799 225 113 . 429 5745 350 622 Core 2737 | . 25 170 115 121 12 . 136 221 79 37 11 . 203 26 120 . 62 . . . 48 400 329 622 Absorbed by Shields 797 | . . . . . . . 84 . 250 . . . . . . . . . . . . 463 . . Redirected to Shielding 687 | . . . 51 . . . 139 42 . . . . 419 3 33 . . . . . . . . . Ignored by Resistances 2164 | . . . . . . . . . . . . . . 47 327 . 360 49 24 . 90 1267 . . Regen/Repaired (Parts) 1596 | . 88 . 230 101 . . 770 . 10 . 10 347 . . . 40 . . . . . . . . Core Remaining (%) 50 | 100 . 22 . . . 38 . . . . . . . 16 . . . . . . 77 . . . Volleys Fired 1037 | 4 34 35 99 61 6 . 63 16 99 8 29 1 30 15 119 6 171 29 12 3 24 173 . . Largest 3 | 2 2 2 2 2 2 . 3 1 3 3 3 1 3 3 3 3 3 3 3 1 3 3 . . Hottest 158 | 40 40 100 80 100 46 . 158 90 150 90 90 30 132 75 75 75 75 75 75 25 75 75 . . Shots Fired 1977 | 8 66 62 193 111 7 . 125 16 194 16 49 1 64 45 202 18 298 61 25 3 63 350 . . Gun 695 | 8 64 33 182 100 7 . 69 . 144 12 31 1 43 . . . . . . . . 1 . . Cannon 1216 | . . 21 6 . . . 50 16 42 . 14 . 13 45 199 18 291 61 25 3 63 349 . . Launcher 62 | . 2 7 5 8 . . 6 . 8 4 4 . 8 . 3 . 7 . . . . . . . Special 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Kinetic 675 | 8 64 33 182 100 7 . 49 . 144 12 31 1 43 . . . . . . . . 1 . . Thermal 1209 | . . 22 6 3 . . 62 16 31 . 14 . 1 45 199 18 291 61 25 3 63 349 . . Explosive 62 | . 2 7 5 8 . . 6 . 8 4 4 . 8 . 3 . 7 . . . . . . . Electromagnetic 31 | . . . . . . . 8 . 11 . . . 12 . . . . . . . . . . . Robot Hit Streak 31 | 1 13 5 20 21 7 . 12 . 10 8 7 . 14 15 31 9 20 9 10 . 14 23 . . Robot Miss Streak 13 | 1 2 4 5 2 1 . 4 . 13 2 4 . 4 2 3 1 4 2 2 . 2 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 10 | . 3 . . 2 . . . . 4 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 1127 | 4 47 27 142 82 6 1 83 . 87 10 16 7 41 32 96 15 130 41 11 1 36 212 . . Core Hits 723 | 4 26 31 59 48 3 . 62 . 71 16 12 . 26 12 63 5 111 19 8 . 23 124 . . Critical Kills 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . 1 1 . . 1 . . . . . 1 . . . . . . . . 2 . . Destroy 4 | . . . 1 1 . . 1 . . . . . 1 . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 31 | . . . . 3 . 1 11 . 3 2 . 7 . . 1 . 1 . . 1 . 1 . . Impact 10 | . . . . 2 . . 8 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . 1 . 1 4 . . 1 . 7 . . 1 . 1 . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50822 | 67 756 897 2730 1840 100 . 2511 31 3392 665 697 . 1445 1491 5745 659 9840 1767 542 . 1696 13951 . . Guns 8288 | 66 651 206 2122 1134 94 . 1023 . 1787 193 372 . 544 . . . . . . . . 96 . . Cannons 28521 | . . 157 87 . . . 663 31 296 . . . 228 1491 4440 659 5916 1767 542 . 1696 10548 . . Explosions 13311 | . 100 526 442 671 . . 639 . 1309 367 325 . 673 . 1205 . 3764 . . . . 3290 . . Melee 291 | . . . . . . . 186 . . 105 . . . . . . . . . . . . . . Ramming 411 | 1 5 8 79 35 6 . . . . . . . . . 100 . 160 . . . . 17 . . Kinetic 7883 | 66 651 206 2122 1134 94 . 618 . 1787 193 372 . 544 . . . . . . . . 96 . . Thermal 30397 | . . 157 87 . . . 943 31 69 . . . 60 1491 4558 659 6302 1767 542 . 1696 12035 . . Explosive 10723 | . 100 526 442 671 . . 639 . 1280 367 325 . 613 . 1087 . 2870 . . . . 1803 . . Electromagnetic 1117 | . . . . . . . 125 . 256 . . . 228 . . . 508 . . . . . . . Impact 186 | . . . . . . . 186 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 105 | . . . . . . . . . . 105 . . . . . . . . . . . . . . Highest Corruption 37 | . . . . . . . 2 37 37 28 20 20 . . 1 1 3 3 . . . 10 13 13 Average Corruption 10 | . . . . . . . 1 19 27 22 20 20 . . 1 1 1 2 . . . 3 11 13 Corruption Purged 16 | . . . . . . . . . 10 . . . . . . . 3 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 265 | . . . . . . . 10 8 116 15 29 3 . . 3 6 32 3 . . . 32 6 2 Message Errors 52 | . . . . . . . 2 1 22 3 4 1 . . 1 2 8 2 . . . 5 1 . Matter Fused 63 | . . . . . . . 1 2 32 4 10 . . . . 2 2 . . . . 7 3 . Heat Flow Errors 21 | . . . . . . . 2 . 7 2 2 . . . . 1 4 . . . . 3 . . Energy Discharges 37 | . . . . . . . 2 . 14 3 5 1 . . 1 . 4 . . . . 6 . 1 Parts Rejected 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Data Loss (minor) 36 | . . . . . . . 3 4 10 2 1 1 . . . . 8 1 . . . 6 . . Data Loss (major) 17 | . . . . . . . . . 7 1 1 . . . 1 . 3 . . . . 2 1 1 Misfires 8 | . . . . . . . . . 5 . 1 . . . . . . . . . . 2 . . Alerts 4 | . . . . . . . . . 3 . . . . . . . 1 . . . . . . . Misdirections 6 | . . . . . . . . 1 2 . 1 . . . . . . . . . . 1 1 . Weapon Failures 17 | . . . . . . . . . 12 . 3 . . . . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2216 | . . 18 24 . . . 70 . 79 . 20 . 55 98 312 22 620 30 . . 34 834 . . Projectiles 1207 | . . . . . . . . . 1 . . . . 98 160 22 467 30 . . 34 395 . . Explosions 916 | . . 18 24 . . . . . 78 . 20 . 55 . 152 . 130 . . . . 439 . . Melee 93 | . . . . . . . 70 . . . . . . . . . 23 . . . . . . . Knockbacks 4 | . . . . 1 . . . . . . . . . . 1 . 2 . . . . . . . Impact 4 | . . . . 1 . . . . . . . . . . 1 . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 536 | . . 68 23 38 . . . . 104 . 36 . 73 . 53 . 68 . . . . 73 . . Shots 19 | . . 3 2 2 . . . . 3 . 1 . 3 . 2 . 2 . . . . 1 . . Rammed 27 | 1 1 3 12 8 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 45 | 1 1 3 13 8 2 . . . . . . . . . 7 . 8 . . . . 2 . . Kicked 17 | . . . . . . . . . . . . . . . 7 . 8 . . . . 2 . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 320 | . 13 139 67 . 1 . 211 242 320 238 289 . 111 45 79 143 276 7 . . 29 220 . . Average Temperature 57 | . 4 45 17 . 1 . 46 73 92 79 76 . 39 14 20 26 30 4 . . 10 37 . . Received Heat Transfer 4341 | . 57 20 333 216 120 . 351 . 357 144 198 . 389 72 543 . 465 36 18 . 63 920 . 39 Effects 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . 1 . . . . . 2 . . . . . . . . . . . Parts Fried 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . . . . . . . 2 . 1 . . . 2 . 3 . 4 1 . . 1 7 . . Heat Transferred 17820 | . . 333 185 . . . 1129 50 100 . . . 50 800 2500 400 3450 950 275 . 950 6648 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Maximum Alert Level 5 | . . . 2 1 . . . . 2 . . . . . 3 1 4 . . . . 5 . . Low Security (%) 68 | 100 100 100 63 87 100 . 100 100 74 . . . . . 48 60 28 . . . . 27 . . Level 1 11 | . . . 29 12 . . . . 12 . . . . . 22 39 15 . . . . 4 . . Level 2 6 | . . . 7 . . . . . 12 . . . . . 4 . 25 . . . . 6 . . Level 3 5 | . . . . . . . . . . . . . . . 23 . 16 . . . . 10 . . Level 4 5 | . . . . . . . . . . . . . . . . . 13 . . . . 33 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . 17 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2212 | 5 160 163 419 299 127 . 148 25 515 . . . . . 994 345 1490 . . . . 2212 . . Initial 345 | . . 41 . 166 33 . . 25 . . . . . . . 345 4 . . . . 30 . . Average 260 | . 51 38 154 113 27 . 42 6 130 . . . . . 354 170 508 . . . . 964 . . Influence Increases 12913 | 10 498 278 1087 750 309 . 591 4 914 220 250 . . 175 1668 4 2464 300 135 . 320 2876 . 60 Destroy 0b10 Robot/C 6980 | . 280 180 660 420 60 . 360 . 540 120 180 . . 140 900 . 1220 260 120 . 280 1260 . . Destroy 0b10 Robot/NC 420 | 10 15 5 45 30 5 . 20 . 55 . 5 . . . 45 . 90 5 5 . . 85 . . Destroy Leader 1412 | . 54 30 182 132 . . 112 . 112 10 20 . . 20 164 . 250 20 10 . 40 256 . . Allied During Kill 298 | . . 3 16 . 29 . 8 . 15 . . . . . . . 227 . . . . . . . Trap Triggered on 0b10 20 | . . . 10 10 . . . . . . . . . . . . . . . . . . . . Successful Hack 337 | . 49 . 63 49 19 . 30 . 64 . . . . . 26 . 25 . . . . 12 . . Select Force Hacks 210 | . . . . . 180 . . . . . . . . . 30 . . . . . . . . . Disable Machine 1050 | . . . 30 45 . . . . 45 . . . . . 210 . 180 . . . . 540 . . Destroy Structure 1481 | . 10 45 51 34 1 . 46 4 68 . . . . . 278 4 442 . . . . 498 . . Partial Spotted 45 | . . . 15 . 15 . . . . . . . . . . . 15 . . . . . . . Lose Combat Pursuer 660 | . 90 15 15 30 . . 15 . 15 90 45 . . 15 15 . 15 15 . . . 225 . 60 Influence Decreases 11802 | 10 391 385 692 1058 302 94 519 76 403 360 326 295 . 175 682 983 981 1082 557 286 272 712 889 272 Entered New Map 3753 | . . 66 . 229 54 94 . 47 . 190 72 295 . . . 641 3 552 135 286 . 18 819 252 Time Decay 6784 | 10 391 309 602 536 248 . 469 26 293 170 254 . . 175 512 342 649 510 422 . 262 524 60 20 Lost Part 283 | . . 10 30 . . . 20 3 10 . . . . . 10 . 10 20 . . 10 150 10 . Lost Ally 442 | . . . 60 10 . . 30 . 100 . . . . . 10 . 212 . . . . 20 . . Purge Threat 540 | . . . . 283 . . . . . . . . . . 150 . 107 . . . . . . . Squads Dispatched 93 | . 1 . 1 1 . . 13 . 18 . . . . 1 12 . 14 . . . . 32 . . Investigation 31 | . . . . . . . 7 . 7 . . . . . 6 . 6 . . . . 5 . . Extermination 19 | . . . . . . . 5 . 4 . . . . . 3 . 4 . . . . 3 . . Reinforcement 17 | . 1 . 1 . . . 1 . 4 . . . . . 1 . 2 . . . . 7 . . Assault 19 | . . . . . . . . . . . . . . 1 2 . 2 . . . . 14 . . Garrison 7 | . . . . 1 . . . . 3 . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 5 | . . . . . . . 1 . 2 . . . . . . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Distress Signals 22 | . 4 . 5 2 . . 2 . 2 . . . . . . . 1 . . . . 6 . . Communications Jammed 102 | . . . . . . . . . . . . . . . 57 . 35 . . . . 10 . . Distress Signals 100 | . . . . . . . . . . . . . . . 56 . 35 . . . . 9 . . Times Spotted 506 | . 29 21 54 30 4 . 22 4 32 9 13 . 14 15 54 . 63 12 5 . 17 95 2 11 Peak Tracking Total 12 | . 4 6 6 4 1 . 6 3 5 10 5 . 5 12 8 . 9 5 3 . 4 12 2 7 Tactical Retreats 28 | . 3 2 1 1 . . 1 2 1 2 2 . . 1 1 . 1 1 . . . 7 . 2 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Traps Triggered 16 | . . . 1 . . . 4 . . . . . . . 7 . . . . . . 4 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 97 | . . . 58 15 . . 3 . . . . . . . . . . . . . . 21 . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . . . 7 1 . . 1 . . . . . . . . . . . . . . 2 . . Reused 3 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Machines Disabled 75 | . . . 2 3 . . . . 3 . . . 3 . 14 . 12 . 1 1 . 36 . . Max in Single Turn 8 | . . . 1 1 . . . . 1 . . . 1 . 4 . 4 . 1 1 . 8 . . Garrison Access 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Machines Accessed 133 | . 8 . 15 19 12 1 13 . 13 . . . . . 20 . 20 2 . 1 . 9 . . Terminals 64 | . 7 . 10 14 6 . 2 . 4 . . . . . 8 . 9 . . . . 4 . . Fabricators 11 | . . . . . . . 4 . 1 . . . . . 2 . 4 . . . . . . . Repair Stations 9 | . 1 . 2 2 . . 1 . 1 . . . . . 1 . 1 . . . . . . . Recycling Units 36 | . . . 1 2 6 . 6 . 5 . . . . . 6 . 5 . . . . 5 . . Scanalyzers 4 | . . . 2 . . . . . 1 . . . . . 1 . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . 1 . . . . . 2 . 1 . . . . . . . Total Hacks 327 | . 25 . 51 42 29 4 38 . 31 . . . . . 45 . 34 2 . 5 . 21 . . Successful 191 | . 18 . 25 28 24 4 28 . 12 . . . . . 22 . 17 2 . 5 . 6 . . Failed 135 | . 7 . 25 14 5 . 10 . 19 . . . . . 23 . 17 . . . . 15 . . Catastrophic 24 | . . . 2 . . . 2 . 6 . . . . . 3 . 8 . . . . 3 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Manual 177 | . 19 . 20 15 19 . 23 . 12 . . 4 . . 26 . 21 . . . . 18 . . Terminals 154 | . 21 . 31 33 19 . 4 . 8 . . . . . 16 . 15 . . . . 7 . . Fabricators 33 | . . . . . . . 14 . 2 . . . . . 9 . 8 . . . . . . . Repair Stations 35 | . 4 . 11 5 . . 11 . 1 . . . . . 2 . 1 . . . . . . . Recycling Units 73 | . . . 3 3 10 . 9 . 15 . . . . . 10 . 9 . . . . 14 . . Scanalyzers 12 | . . . 6 . . . . . 2 . . . . . 4 . . . . . . . . . Garrison Access 9 | . . . . 1 . . . . 3 . . . . . 4 . 1 . . . . . . . Terminal Hacks 61 | . 8 . 9 17 7 4 1 . 1 . . . . . 1 . 3 2 . 5 . 3 . . Record 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . Part Schematic 5 | . 2 . . 2 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 17 | . 3 . 1 2 5 . 1 . . . . . . . . . . . . 5 . . . . Open Door 7 | . . . . 5 . . . . . . . . . . . . . 2 . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Index 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 4 | . . . . 2 . . . . . . . . . . 1 . 1 . . . . . . . Locate Traps 8 | . . . 2 4 . . . . . . . . . . . . 1 . . . . 1 . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 5 | . . . . . . . 1 . . . . . . . 2 . 2 . . . . . . . Network Status 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Repair Station Hacks 27 | . 4 . 8 4 . . 10 . . . . . . . 1 . . . . . . . . . Scan Component 14 | . 2 . 4 2 . . 5 . . . . . . . 1 . . . . . . . . . Repair 13 | . 2 . 4 2 . . 5 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 16 | . . . 1 2 4 . 1 . 4 . . . . . 2 . 2 . . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 14 | . . . 1 2 4 . 1 . 2 . . . . . 2 . 2 . . . . . . . Scanalyzer 8 | . . . 3 . . . . . 1 . . . . . 4 . . . . . . . . . Insert Component 3 | . . . 1 . . . . . . . . . . . 2 . . . . . . . . . Analyze 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Retrieve Study 3 | . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 72 | . 6 . 4 4 13 . 15 . 6 . . . . . 12 . 9 . . . . 3 . . Terminals 27 | . 6 . 3 4 7 . 1 . 1 . . . . . 3 . 1 . . . . 1 . . Assimilate 3 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . Botnet 10 | . 1 . 2 2 1 . . . 1 . . . . . 1 . 1 . . . . 1 . . Disrupt 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Skim 10 | . 5 . . . 5 . . . . . . . . . . . . . . . . . . . Fabricators 15 | . . . . . . . 7 . 1 . . . . . 4 . 3 . . . . . . . Prioritize 6 | . . . . . . . 3 . . . . . . . 2 . 1 . . . . . . . Liberate 7 | . . . . . . . 3 . 1 . . . . . 1 . 2 . . . . . . . Haulers 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 29 | . . . 1 . 6 . 6 . 4 . . . . . 5 . 5 . . . . 2 . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . . . . . 6 . . . . . . . . . 1 . . . . . . . . . Fedlink 20 | . . . . . . . 6 . 3 . . . . . 4 . 5 . . . . 2 . . Scrapoids 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 93 | . 8 . 15 12 7 . 6 . 11 . . . . . 14 . 13 . . . . 7 . . Full Trace Events 8 | . . . . . . . . . 3 . . . . . 1 . 1 . . . . 3 . . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 2 . 1 2 1 . . . . . . 14 . . 1 . . . . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 142 | . . . . . . . . . . . . . . . 117 . 25 . . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . . . . . 14 . 1 . . . . . . . Part Studies Acquired 3 | . . . 1 . . . . . 1 . . . . . 1 . . . . . . . . . Parts Repaired 13 | . 2 . 4 2 . . 5 . . . . . . . . . . . . . . . . . Time 582 | . 52 . 238 83 . . 209 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 111 | . . . . . . . . . 111 . . . . . . . . . . . . . . . Retrieved Matter 111 | . . . . . . . . . 111 . . . . . . . . . . . . . . . Retrieved Components 73 | . . . 10 12 26 . 1 . 1 . . . . . 4 . 19 . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 16 | . . . . 1 . 1 2 . 1 . . 7 . . 1 . 1 . . 1 . 1 . . Non-combat 6 | . . . . . . . 1 . . . . 2 . . 1 . 1 . . . . 1 . . Combat 8 | . . . . 1 . 1 . . . . . 5 . . . . . . . 1 . . . . Robot Hacks Applied 14 | . . . . 1 . 1 1 . . . . 7 . . 1 . 1 . . 1 . 1 . . parse_system 10 | . . . . 1 . 1 . . . . . 7 . . . . . . . 1 . . . . find_chute 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . find_recycling 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Manual 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . 4 . . . . . . 4 . . Programmers 8 | . . . . . . . . . . . . . . . 4 . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . 9 . . . . . . . . 2 . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Total Allies 55 | . . 3 1 10 9 . 1 . 5 . . 3 . 2 1 20 . . . . . . . . Largest Group 20 | . . 3 3 10 10 5 5 . 5 . . 3 3 2 2 20 20 . . . . . . . Highest-Rated Group 684 | . . 40 40 88 133 63 63 . 143 . . 96 96 60 60 684 678 . . . . . . . Highest-Rated Ally 51 | . . 16 16 16 21 15 26 . 31 . . 51 51 30 30 50 46 . . . . . . . Total Orders 20 | . . . 4 2 . . 12 . 1 . . . . . . . . 1 . . . . . . STAY 11 | . . . 2 1 . . 7 . 1 . . . . . . . . . . . . . . . FOLLOW 8 | . . . 2 1 . . 5 . . . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 300 | . . 21 21 . 28 . 30 . 24 . . . 50 . . . 126 . . . . . . . Total Damage 5390 | . . 182 213 . 265 . 454 . 398 . . . 1668 . . . 2210 . . . . . . . Kills 34 | . . 3 4 . 2 . 3 . 2 . . . 7 . . . 13 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Active Infowar (turns) 14224 | . . . . . . . 1292 71 1031 345 555 360 . . 1735 719 2810 1117 1029 758 1020 1293 89 . Sensors 7407 | . . . . . . . 1292 53 1031 345 555 360 . . . . . 824 727 624 844 752 . . Zeronet 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Terrain 89 | . . . . . . . . . . . . . . . . . . . . . . . 89 . Machine Analysis 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . Jamming 9914 | . . . . . . . . 18 . . . . . . 1735 719 2810 966 1029 758 1020 859 . . ECM 15 | . . . . . . . . . . . . . . . . . 15 . . . . . . . Robot Analysis Total 4 | . 3 . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 2 . . . . . . . 1 2 1 . 2 . . . 1 . . 2 . 1 1 Drone Launches 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Turns Passed 35055 | 137 1628 1341 2763 1802 2057 1808 2084 148 2105 355 555 1165 2592 1865 2277 764 2898 1383 1029 758 1063 2296 131 51 Spaces Moved 16881 | 68 660 667 1353 871 993 1081 966 89 1073 254 363 907 1278 939 949 181 1186 406 505 399 507 834 258 94 Core 448 | 1 . . . . . . . . . . . . . . . . . . . . . 95 258 94 Treads 5486 | 67 660 667 1353 871 993 833 42 . . . . . . . . . . . . . . . . . Legs 6094 | . . . . . . . . . . . . . 283 939 949 181 1186 406 505 399 507 739 . . Wheels 4853 | . . . . . . 248 924 89 1073 254 363 907 995 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 120 130 130 120 120 120 120 110 180 180 180 180 180 180 180 180 50 50 50 Average Speed 156 | 158 160 160 160 160 160 163 140 130 137 120 121 120 134 180 180 180 180 180 180 184 180 177 50 50 Slowest Speed 250 | 160 160 240 160 160 160 200 250 130 145 130 130 130 180 180 210 180 210 210 180 210 210 240 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . . . 5 . . . . . . . . 5 . . . . 6 . . Cave-ins Triggered 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 5 97 99 92 94 98 85 25 88 31 47 52 87 84 98 39 86 49 70 68 61 69 36 56 25 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 14 | . . . . . 8 1 1 . . 1 1 1 . . 1 . . . . . . . . . Known Exits Taken 14 | . . 1 1 1 . . . . 1 1 1 1 . 1 . . 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 . . . 1 1 . . . . . . 1 . . . . . . . . . 1 . Scrap Searched 26 | . . 1 . . . 8 . . . . 2 4 . 4 . . . 2 1 . 2 . 1 1 Spaces Dug 396 | . . 15 29 . . . 19 15 45 1 67 . 7 . 67 . 78 5 2 2 4 40 . . Terrain Destroyed 1194 | . 10 50 47 29 . . 47 15 82 23 69 . 40 13 163 2 279 21 13 2 24 265 . . Melee 7 | . . . . . . . 6 . . 1 . . . . . . . . . . . . . . Projectile 468 | . . 1 . . . . 13 15 32 . 15 . 1 13 88 2 145 21 13 2 24 83 . . AOE 719 | . 10 49 47 29 . . 28 . 50 22 54 . 39 . 75 . 134 . . . . 182 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Total 23697 | 86 1164 873 1753 1154 1455 1127 1553 105 1551 285 434 981 2118 1083 1338 609 1683 1007 599 418 601 1364 258 98 Wait 4630 | 3 448 147 158 157 399 13 402 . 288 8 20 45 694 80 199 416 272 516 74 . 54 237 . . Move 16858 | 67 659 666 1352 870 992 1080 966 87 1072 253 362 906 1277 938 949 180 1185 405 504 398 506 833 257 94 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 164 | 5 7 5 15 2 1 14 19 . 15 2 3 4 32 4 9 . 4 6 1 1 . 15 . . Fast Attach 122 | 6 5 . 10 2 . . 12 . 23 3 2 4 11 2 9 1 8 8 . 4 3 8 1 . Attach 42 | . . 1 1 1 1 . 10 . 3 . . 1 9 . 1 . . 4 . . . 6 . 4 Detach 130 | . 2 . 1 . . . 3 . 5 . . 2 20 3 14 5 17 19 . 5 4 30 . . Swap 219 | . 4 11 23 23 3 9 46 1 19 6 12 4 6 . 4 . 6 9 7 3 7 16 . . Drop 225 | . 4 5 23 11 3 10 18 . 24 3 6 7 39 4 16 1 11 11 1 3 3 22 . . Fire 1037 | 4 34 35 99 61 6 . 63 16 99 8 29 1 30 15 119 6 171 29 12 3 24 173 . . Melee 31 | . . . . 3 . 1 11 . 3 2 . 7 . . 1 . 1 . . 1 . 1 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 17 | . . . . . . . . . . . . . . . 7 . 8 . . . . 2 . . Crush 28 | 1 1 3 13 8 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . 1 . . . . . . 10 . . . . . . . . . Rewire 84 | . . . . . 48 . . . . . . . . 36 . . . . . . . . . . Trap 98 | . . . 58 16 . . 3 . . . . . . . . . . . . . . 21 . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / [*Ext]) -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 138 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 10) 559 | -10/Materials | Discovered new exit (range 7) 789 | -10/Materials | Discovered new exit (range 6) 877 | -10/Materials | Discovered new exit (range 9) 961 | -10/Materials | Learned Storage trap positions 1081 | -10/Materials | Identified exit to Materials 1081 | -10/Materials | Identified exit to Subcaves 1157 | -10/Materials | Learned location of 2 exits from Subcaves 1179 | -10/Materials | Loaded intel: 8 terminal locations 1212 | -10/Materials | Loaded intel: 3 trap records 1511 | -10/Materials | Repaired Lgt. Treads 1538 | -10/Materials | Repaired Lgt. Treads 1766 | -10/Materials | Entered Mines 1902 | -10/Mines | Assembled infested the area 1902 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1907 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1954 | -10/Mines | Discovered exit to Subcaves (range 4) 2085 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2089 | -10/Mines | Found Prototype Device 2205 | -10/Mines | Core integrity fell below 50% 2247 | -10/Mines | Found a hidden stash of uninstalled traps 2255 | -10/Mines | Learned location of 1 exit from Materials 2630 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3107 | -10/Mines | Entered Materials 3107 | -9/Materials | Accompanied by 3 allies 3107 | -9/Materials | Evolved 2 slots: Utility x2 3108 | -9/Materials | Identified exit to Materials 3283 | -9/Materials | Lost 3 allies 3571 | -9/Materials | Central database locked down 3765 | -9/Materials | Identified exit to Mines 3765 | -9/Materials | Identified exit to Storage 4152 | -9/Materials | Identified Exp. Sensor Array 4180 | -9/Materials | Build established: Scavenger-Mutant 4973 | -9/Materials | Repaired Broken Exp. Sensor Array? 5207 | -9/Materials | Repaired Lgt. Treads+ 5234 | -9/Materials | Repaired Lgt. Treads+ 5285 | -9/Materials | Repaired Bore Cannon 5870 | -9/Materials | Entered Storage 5870 | -9/Storage | Accompanied by 1 ally 5871 | -9/Storage | Identified exit to Recycling 5872 | -9/Storage | Loaded intel: 7 trap records 6755 | -9/Storage | Repaired Cld. Ion Engine 6788 | -9/Storage | Repaired Cooling System 7029 | -9/Storage | Garrison activated, responded to threat 7056 | -9/Storage | Core integrity fell below 50% 7198 | -9/Storage | Discovered exit to Materials (range 16) 7297 | -9/Storage | Met 01-MTF 7567 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7639 | -9/Storage | Used back door to open Recycling access 7672 | -9/Storage | Entered Recycling 7672 | -9/Recycling | Accompanied by 11 allies (01-MTF) 7878 | -9/Recycling | Build established: Commander-Mutant 8240 | -9/Recycling | Lost 9 allies 8592 | -9/Recycling | Discovered new exit (range 15) 8594 | -9/Recycling | Learned 2 Materials zone layouts 8670 | -9/Recycling | Learned location of 3 exits from Materials 8734 | -9/Recycling | Learned location of Zion (-6) 8829 | -9/Recycling | Learned Storage trap positions 8941 | -9/Recycling | Learned Storage trap positions 8982 | -9/Recycling | Scanned before Scraplab entrance 9030 | -9/Recycling | Lost 6 allies 9045 | -9/Recycling | Entered Scraplab 9058 | -9/Recycling | Discovered new exit (range 3) 9729 | -9/Recycling | Entered Scraptown 9729 | -9/Scraptown | Accompanied by 5 allies 10144 | -9/Scraptown | Discovered new exit (range 11) 10211 | -9/Scraptown | Visited SPCMW 10237 | -9/Scraptown | Visited Comm Corps 10294 | -9/Scraptown | Visited Awakened 10341 | -9/Scraptown | Visited Bundlers 10448 | -9/Scraptown | Visited Cave Peace 10497 | -9/Scraptown | Visited The Evicted 10507 | -9/Scraptown | Visited Symbiants 10534 | -9/Scraptown | Visited UFD Registry 10534 | -9/Scraptown | Registered with UFD as "Gearmachine" 10596 | -9/Scraptown | Visited Abandonware Association 10608 | -9/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 10614 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 10755 | -9/Scraptown | Visited DA-N13 Charitable Foundation 10761 | -9/Scraptown | Found DCF Scrap (29 items) 10842 | -9/Scraptown | Visited Scrap Suit Storage 10850 | -9/Scraptown | Found Scrap Suit 11059 | -9/Scraptown | Visited LU-1G1's Boring Crew 11087 | -9/Scraptown | Visited Infowarlord's Domain 11103 | -9/Scraptown | Found Exp. Terrain Scanner 11142 | -9/Scraptown | Visited Derelict Rescue Squad 11158 | -9/Scraptown | Found DRS Beacon 11174 | -9/Scraptown | Visited Curators Association 11196 | -9/Scraptown | Visited Scrapoid Research Area 11215 | -9/Scraptown | Visited Junk Repository 11387 | -9/Scraptown | Found Scrap Suit 11443 | -9/Scraptown | Met Optimus 11443 | -9/Scraptown | Accepted into 0bPrime 11512 | -9/Scraptown | Discovered new exit (range 5) 11537 | -9/Scraptown | Entered Factory 11537 | -6/Factory | Accompanied by 5 allies 11537 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 11569 | -6/Factory | Discovered new exit (range 16) 11725 | -6/Factory | Spotted B-75 Beast 11792 | -6/Factory | Allies destroyed B-75 Beast 11802 | -6/Factory | Lost 3 allies 11824 | -6/Factory | Loaded intel: 8 recycling unit locations 12065 | -6/Factory | Learned location of Protoforge (-3) 13273 | -6/Factory | Found Launcher Loader 13431 | -6/Factory | Repaired Hrd. Heavy Armor Plating 13470 | -6/Factory | Repaired Imp. Grenade Launcher 13522 | -6/Factory | Repaired Imp. Assault Rifle 13555 | -6/Factory | Repaired Cooling System 13601 | -6/Factory | Repaired Imp. EM Pulse Cannon 13621 | -6/Factory | Sucked down chute 13621 | -6/Factory | Entered Waste 13627 | -6/Waste | Spotted C-40 Crusher 13631 | -6/Waste | Spotted C-40 Crusher 13636 | -6/Waste | EMP discharged 13636 | -6/Waste | System corruption reached 10% 13692 | -6/Waste | Crushed by falling debris 13694 | -6/Waste | Spotted C-40 Crusher 13723 | -6/Waste | Lost 3 parts (3u) 13725 | -6/Waste | Spotted C-40 Crusher 13736 | -6/Waste | EMP discharged 13741 | -6/Waste | Crushed by falling debris 13741 | -6/Waste | System corruption reached 30% 13742 | -6/Waste | Crushed by falling debris 13745 | -6/Waste | Spotted C-40 Crusher 13746 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13750 | -6/Waste | Discovered new exit (range 16) 13769 | -6/Waste | Entered Factory 13777 | -6/Factory | Lost 5 parts (1p3u1w) 14072 | -6/Factory | Loaded intel: 8 recycling unit locations 14425 | -6/Factory | Build established: Skirmisher 14825 | -6/Factory | Build established: Tank 15136 | -6/Factory | Scrapoid reinforcements arrived 15205 | -6/Factory | Lost 5 allies 15251 | -6/Factory | Found Scrap Suit 15414 | -6/Factory | Discovered new exit (range 13) 15443 | -6/Factory | Identified exit to Factory 15613 | -6/Factory | Build established: Gunner 15616 | -6/Factory | Garrison activated, responded to threat 15637 | -6/Factory | Core integrity fell below 50% 15765 | -6/Factory | Discovered new exit (range 5) 15769 | -6/Factory | Identified exit to Lower Caves 15874 | -6/Factory | Entered Lower Caves 15875 | -6/Lower Caves | Encountered a Warlord checkpoint 15975 | -6/Lower Caves | Found Alien Artifact 15975 | -6/Lower Caves | Identified Core Expander 15975 | -6/Lower Caves | Installed Core Expander, added new Utility slot 16053 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16211 | -6/Lower Caves | Discovered new exit (range 11) 16223 | -6/Lower Caves | Identified exit to Lower Caves 16229 | -6/Lower Caves | Entered another Lower Caves area 16284 | -6/Lower Caves | Build established: Scavenger-Skirmisher 16521 | -6/Lower Caves | Encountered a Warlord checkpoint 16646 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16752 | -6/Lower Caves | Learned Factory terminal intel 16753 | -6/Lower Caves | Discovered new exit (range 13) 16783 | -6/Lower Caves | Identified exit to Zion 16784 | -6/Lower Caves | Entered Zion 16835 | -6/Zion | Discovered new exit (range 14) 16858 | -6/Zion | System corruption cleaned by Quarantine Array 16994 | -6/Zion | Found Relay Coupler [Programmer] 16997 | -6/Zion | Found Relay Coupler [Programmer] 17002 | -6/Zion | Found Relay Coupler [Programmer] 17050 | -6/Zion | Learned location of 2 exits from Factory 17054 | -6/Zion | Learned location of Quarantine (-3) 17078 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 17147 | -6/Zion | Found Prototype Device 17147 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 17380 | -6/Zion | Turned away by Imprinter 17462 | -6/Zion | Learned Factory terminal intel 17528 | -6/Zion | Opened final containment barrier to the Deep Caves 17610 | -6/Zion | Gained Derelict followers 17638 | -6/Zion | Build established: Scavenger-Mutant 17934 | -6/Zion | Discovered new exit (range 5) 17936 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17946 | -6/Zion | Identified exit to Deep Caves 17949 | -6/Zion | Entered Deep Caves 17949 | -6/Deep Caves | Accompanied by 3 allies 18152 | -6/Deep Caves | Attacked by Z-Imprinter 18170 | -6/Deep Caves | Destroyed Z-Imprinter 18184 | -6/Deep Caves | Found Prototype Protection 18184 | -6/Deep Caves | Identified Zio. Weapon Casing 18194 | -6/Deep Caves | Found Zio. Weapon Casing 18283 | -6/Deep Caves | Z-Facility disabled 18380 | -6/Deep Caves | Found Zio. Weapon Casing 18496 | -6/Deep Caves | Lost 3 parts (3u) 18514 | -6/Deep Caves | Build established: Scavenger-Gunner 18580 | -6/Deep Caves | Found Prototype Protection 18580 | -6/Deep Caves | Identified Zio. Heavy Carapace 18725 | -6/Deep Caves | Found Zio. Weapon Casing 18732 | -6/Deep Caves | Found Zio. Weapon Casing 18739 | -6/Deep Caves | Found Zio. Weapon Casing 19069 | -6/Deep Caves | Spotted AG-93361 19100 | -6/Deep Caves | Destroyed AG-93361 19104 | -6/Deep Caves | Found GOLEM Unit 19146 | -6/Deep Caves | Spotted AG-69359 19152 | -6/Deep Caves | Core integrity fell below 20% 19183 | -6/Deep Caves | Destroyed AG-69359 19185 | -6/Deep Caves | Found GOLEM Unit 19213 | -6/Deep Caves | Lost 3 parts (3u) 19406 | -6/Deep Caves | Found Prototype Slashing Weapon 19406 | -6/Deep Caves | Identified Longsword +1 19503 | -6/Deep Caves | Found Surveybot 24 Chip 19665 | -6/Deep Caves | Build established: Scavenger-Golem 19966 | -6/Deep Caves | Build established: Golem 20530 | -6/Deep Caves | Discovered new exit (range 6) 20541 | -6/Deep Caves | Entered Proximity Caves 20547 | -5/Proximity Caves | Activated DRS Beacon 20769 | -5/Proximity Caves | Spotted B-75 Beast 20781 | -5/Proximity Caves | Destroyed B-75 Beast 21114 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 21338 | -5/Proximity Caves | Discovered exit to Factory (range 8) 21714 | -5/Proximity Caves | Learned location of 2 exits from Factory 22406 | -5/Proximity Caves | Entered Factory 22406 | -5/Factory | Accompanied by 2 allies 22406 | -5/Factory | Evolved 2 slots: Utility x2 22407 | -5/Factory | Identified exit to Upper Caves 22407 | -5/Factory | Identified exit to Factory 22408 | -5/Factory | Loaded intel: 23 terminal locations 22753 | -5/Factory | Destroyed 9 combat bots 22913 | -5/Factory | Fabricated Graphene Brace? 23238 | -5/Factory | Loaded intel: 8 recycling unit locations 23829 | -5/Factory | Discovered exit to Factory (range 11) 24169 | -5/Factory | Destroyed 10 combat bots 24206 | -5/Factory | First assault squad dispatched 24683 | -5/Factory | Sucked down chute 24683 | -5/Factory | Entered Waste 24684 | -5/Waste | Joined by Warlord forces that had cleared the area 24756 | -5/Waste | Found Fusion Bomb Launcher 24853 | -5/Waste | Discovered new exit (range 16) 25447 | -5/Waste | Entered Factory 25447 | -5/Factory | Accompanied by 20 allies 25448 | -5/Factory | Loaded intel: 26 terminal locations 25640 | -5/Factory | Lost 6 allies 25801 | -5/Factory | Discovered exit to Upper Caves (range 16) 25819 | -5/Factory | Lost 5 allies 25945 | -5/Factory | P-70 Sage assimilated allied WR-5GP(g) 25955 | -5/Factory | Discovered exit to Factory (range 8) 25970 | -5/Factory | Lost 4 allies 26064 | -5/Factory | Loaded intel: 8 recycling unit locations 27425 | -5/Factory | Fabricated Hcp. Storage Unit (x1) 27547 | -5/Factory | First assault squad dispatched 28000 | -5/Factory | Destroyed 11 combat bots 28345 | -5/Factory | Entered Upper Caves 28837 | -5/Upper Caves | Found Imp. Powered Armor 28930 | -5/Upper Caves | Learned Factory terminal intel 29566 | -5/Upper Caves | Encountered a Warlord checkpoint 29650 | -5/Upper Caves | Discovered new exit (range 8) 29705 | -5/Upper Caves | Identified exit to Upper Caves 29728 | -5/Upper Caves | Entered another Upper Caves area 29729 | -5/Upper Caves | Identified exit to Warlord 29809 | -5/Upper Caves | Discovered exit to Factory (range 15) 29848 | -5/Upper Caves | Encountered a Warlord checkpoint 30182 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 30658 | -5/Upper Caves | Found Alien Artifact 30757 | -5/Upper Caves | Entered Warlord 30957 | -5/Warlord | Found Prototype Hackware 30970 | -5/Warlord | Found Prototype Reactor 30970 | -5/Warlord | Identified Vortex Chain Reactor 31494 | -5/Warlord | Discovered new exit (range 12) 31510 | -5/Warlord | Identified exit to Proximity Caves 31515 | -5/Warlord | Entered Proximity Caves 31564 | -4/Proximity Caves | Learned Research terminal intel 32127 | -4/Proximity Caves | Learned location of 1 exit from Research 32489 | -4/Proximity Caves | Discovered exit to Factory (range 9) 32578 | -4/Proximity Caves | Entered Factory 32578 | -4/Factory | Evolved 2 slots: Utility x2 32579 | -4/Factory | Loaded intel: 27 terminal locations 32741 | -4/Factory | Unchained authorized (6S-H0T) 32744 | -4/Factory | Discovered new exit (range 7) 32765 | -4/Factory | Identified exit to Upper Caves 32970 | -4/Factory | Destroyed 6S-H0T 32990 | -4/Factory | Found Prototype Ballistic Gun 32990 | -4/Factory | Identified 6S-H0T's Six Shooter 33001 | -4/Factory | Found Prototype Processor 33001 | -4/Factory | Identified Exp. Targeting Computer 33007 | -4/Factory | Found Prototype Device 33007 | -4/Factory | Identified Zeronet Interface 33355 | -4/Factory | Loaded intel: 8 recycling unit locations 33733 | -4/Factory | Spotted B-86 Titan 33746 | -4/Factory | Destroyed B-86 Titan 33840 | -4/Factory | Garrison activated, responded to threat 33869 | -4/Factory | Lost 3 parts (1u2w) 34120 | -4/Factory | Lost 4 parts (4u) 34335 | -4/Factory | Discovered new exit (range 3) 34342 | -4/Factory | Identified exit to Research 34475 | -4/Factory | High security lockdown imminent 34555 | -4/Factory | High security lockdown engaged 34625 | -4/Factory | Found Prototype Hackware 34686 | -4/Factory | Discovered new exit (range 3) 34792 | -4/Factory | Lost 3 parts (1p1u1w) 34825 | -4/Factory | Released all parts (15) 34833 | -4/Factory | System corruption reached 10% 34874 | -4/Factory | Entered Upper Caves 34895 | -4/Upper Caves | Learned 4 Research zone layouts 34922 | -4/Upper Caves | Core integrity fell below 50% 34996 | -4/Upper Caves | Discovered new exit (range 10) 35005 | -4/Upper Caves | Entered another Upper Caves area 35032 | -4/Upper Caves | Core integrity fell below 20% 35051 | -4/Upper Caves | Identified System Mapper 35052 | -4/Upper Caves | Identified Exp. System Shield 35055 | -4/Upper Caves | Identified Dimensional Node Initializer 35055 | -4/Upper Caves | Initialized slip node 35056 | -4/Upper Caves | Core destroyed Last Messages --------------- cleaned. 34986_ Mak. Terrain Scanner destroyed. 34996_ System corrupted: Substantial component data lost. 34996_ EXIT=FOUND 34999_ Acquired 32 matter. LOCATION=UNKNOWN GOAL=ESCAPE 35008_ Searching scrap... 35008_ Found Unknown Storage. 35008_ Found Drone Bay. 35008_ Found 49 Matter. 35013_ System corrupted: Substantial component data lost. 35041_ System corrupted: Energy discharge (-35). 35042_ Acquired derelict log, extracted data. Data stored: Testing entrances (x1). 35051_ Identified System Mapper. 35052_ Identified Exp. System Shield. 35055_ Identified Dimensional Node Initializer. 35055_ Initializer activates and latches into the ground. 35056_ Dimensional Slip Node implodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????####?????????????????????? | | ?????????????????????#### ############ #???????? | | ?????????????????????# #???? | | ????????????????????## s######## ##### # #???? | | ???????????????????## #???#### ##### #???? | | ???????????????????# @#??## # #??????? | | ???????????????????# ##??# #???????? | | ???????????????????###gg###### ###### #????? | | ?????????????????????# $## ##???????#????? | | ?????????????????? ###??????????? | | ??????????????????? ## #???? ?????? | | ?????????????????? ??# ## ## ## ????? | | ????????????????? ## % ??####?# #?# ????? | | ???????????????? ??###????????# #?? #???? | | ??????????????? ?????????????## ##?# #???? | | ?????????????? ?????????????## #??# #??? | | ???????????????????????????## #???# ##?# | | ?????????????????????????### #???? ### | | ?????????????????????????# ###????? | | ?????????????????????????## ##?????? | | ?????????????????????????## #??????? | | ????????????????????????## #####????### | | ???????????????????????## ## ##??????# | | ?????????????????? ##?????# | | ?????????????????? #????## | | ?????????????????? #????# | | ?????????????????? ###??# # | | ?????????????????? ##?# ## | | ?????????????????? ## ### ## | | ??????????????????? #?# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 70 Energy Capacity 1700 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 110 ECM Strength 1 Jamming Range 14 Power Amplification 30 Additional Mass Support 20 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 50 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 22 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Arm. Wheel | -9/Storage | Hacked Lgt. EM Pulse Cannon | -9/Storage | Hacked Imp. Datajack | -9/Recycling | Hacked Imp. Medium Treads | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Focal Shield | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Falx | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. System Restoration Module | -5/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive S-27 Virus | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Graphene Brace | x2 | -5/Factory | Preloaded Hcp. Storage Unit | x1 | -5/Factory Repaired ---------- Lgt. Treads | 64% | -10/Materials Lgt. Treads | 72% | -10/Materials Exp. Sensor Array | 62% | -9/Materials | Broken Lgt. Treads | 40% | -9/Materials Lgt. Treads | 44% | -9/Materials Bore Cannon | 64% | -9/Materials Cld. Ion Engine | 29% | -9/Storage Cooling System | 54% | -9/Storage Hrd. Heavy Armor Plating | 10% | -6/Factory Imp. Grenade Launcher | 10% | -6/Factory Imp. Assault Rifle | 30% | -6/Factory Cooling System | 42% | -6/Factory Imp. EM Pulse Cannon | 68% | -6/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Hvy. Machine Gun | -6/Factory | Hacked Imp. Grenade Launcher | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed PitchforkArcTelecube Manual? 0 Play Time 03:22:45 Cumulative 2033.7 hours Start 2025.11.14 @ 03:15:13 End 2025.11.15 @ 18:30:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1319 Rogue 1315 Adventurer 4 Explorer 0 Win Type - Total 274 Types 205/13/21/10/3/1/4/10/5/2 Lore% 98 Gallery% 96 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ad65fc0-1519-49f2-a0c3-e595f950f5c5