Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.12 @ 00:06:40 Player: Decker Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (597) 2985 Value Destroyed (23384) 23384 Prototype IDs (63) 1260 Alien Tech Used (2) 400 Bonus (694) 694 TOTAL SCORE: 37823 Bonus ------- High Alert Combat Kills 3689 Follower Combat Kills 313 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1748 Friendly Fire -6656 Cogmind --------- Core Integrity 0/1600 Matter 298/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Armored Heavy Treads Experimental Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Shielding Advanced Force Field Hacking Suite > --- WEAPON ----------- Gamma Rifle Gamma Rifle Railgun > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Myomer Leg Advanced Heat Sink Improved Coolant Injector Long-range Sensor Array Improved Targeting Computer Advanced Target Analyzer Improved Medium Armor Plating Long-range Proton Cannon Heavy Disruptor Cannon Nova Cannon Heavy Machine Gun Heavy Machine Gun Railgun Linear Accelerator Fusion Bomb Launcher [Rating: 136] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Long-range Proton Cannon Energy Gun Tesla Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Vortex Catalyst Activator Special Weapon Plasma Cutter Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Slots Evolved 18 | . . 2 . 2 2 2 . . . 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . 1 . . . . . . . . . . . . 1 . . . . 2 . . 2 Utility 10 | . . 1 . 1 2 2 . . . 1 . . . . 1 . . . . . . 2 . Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 678 | 6 22 49 44 64 8 58 6 . 23 13 11 4 17 18 50 17 14 8 33 120 33 23 37 Power 52 | 1 1 6 3 1 . 3 . . 1 3 . . 1 . 7 1 1 1 2 10 2 3 5 Engine 22 | 1 . 5 3 1 . 3 . . . 2 . . . . 3 . . . . . . 1 3 Core 11 | . 1 1 . . . . . . 1 1 . . . . 2 1 1 . 1 1 1 . . Reactor 19 | . . . . . . . . . . . . . 1 . 2 . . 1 1 9 1 2 2 Propulsion 158 | 2 6 18 16 16 . 13 1 . 2 3 . . 1 1 10 2 2 2 6 24 12 8 13 Treads 92 | . 6 14 16 14 . . . . . 3 . . 1 1 9 2 2 1 4 9 4 2 4 Leg 42 | 2 . 3 . . . 13 1 . 2 . . . . . . . . . 2 14 2 3 . Wheel 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 Hover 14 | . . . . 2 . . . . . . . . . . 1 . . . . 1 6 1 3 Flight 5 | . . 1 . . . . . . . . . . . . . . . 1 . . . 2 1 Utility 210 | 1 9 10 5 11 5 17 4 . 11 3 1 2 9 6 19 8 7 3 16 41 9 5 8 Device 134 | 1 2 . . 3 2 8 4 . 10 2 . 2 8 5 14 6 5 1 13 32 6 3 7 Storage 17 | . 3 5 1 1 . . . . . . 1 . . . 1 . . 1 . 2 . 1 1 Processor 17 | . 2 1 2 1 1 1 . . . 1 . . 1 1 2 . 1 . . 2 . 1 . Hackware 7 | . . . . 1 . 3 . . . . . . . . 1 . . . . 2 . . . Protection 35 | . 2 4 2 5 2 5 . . 1 . . . . . 1 2 1 1 3 3 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 258 | 2 6 15 20 36 3 25 1 . 9 4 10 2 6 11 14 6 4 2 9 45 10 7 11 Energy Gun 29 | 1 1 1 . 1 . 2 . . . 1 . . . . 1 . . . 1 12 3 4 1 Energy Cannon 55 | . . 1 2 2 . 1 . . 2 1 5 1 2 3 8 1 2 1 2 12 . 2 7 Ballistic Gun 97 | 1 5 10 10 19 2 9 1 . 4 1 2 . 2 5 1 3 2 1 2 17 . . . Ballistic Cannon 24 | . . . . 1 . 5 . . . 1 1 . 1 . 4 . . . 4 1 3 . 3 Launcher 49 | . . 1 8 13 1 8 . . 3 . 2 1 1 3 . 2 . . . 2 4 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . 3 2 . . 2 . . 1 . . . 10 . 1 . . 6 . 5 . 2 1 Parts Lost 170 | . 2 1 1 2 . 11 1 . 5 2 . . . 1 10 6 4 . 11 29 28 32 24 Power 14 | . . . . . . . . . 1 . . . . . 1 1 . . . 2 3 3 3 Propulsion 60 | . . . . 1 . 3 1 . 1 . . . . . 2 1 2 . 5 11 14 10 9 Utility 38 | . . 1 . . . 1 . . 1 . . . . . 3 2 2 . 1 4 4 12 7 Weapon 58 | . 2 . 1 1 . 7 . . 2 2 . . . 1 4 2 . . 5 12 7 7 5 Highest Loss Streak 20 | . 1 1 1 2 . 3 1 . 2 1 . . . 1 10 6 2 . 4 11 19 15 20 Average Slot Usage (%) 95 | . 98 99 99 99 99 98 99 100 99 99 100 100 95 87 89 98 99 95 99 91 78 36 40 Engine 3 | . 3 5 11 8 7 6 6 6 . 4 5 5 3 . 4 . . . . . . . 1 Core 3 | . 10 5 . . . . . . 5 5 5 5 3 . . 8 10 7 3 . 4 . . Reactor 1 | . . . . . . . . . . . . . 1 5 2 1 . 2 6 8 1 1 2 Treads 17 | . 23 30 33 26 23 2 . . . 12 17 17 17 13 17 20 20 20 19 13 3 3 7 Leg 4 | . 2 1 . . . 17 19 20 19 4 . . . . . . . . . 7 14 3 . Device 9 | . 6 . . 2 14 11 13 20 21 23 18 17 16 17 11 7 9 4 8 6 5 3 6 Storage 9 | . 11 10 11 9 7 6 6 6 6 5 9 11 11 11 9 10 10 10 10 8 6 1 2 Processor 16 | . 2 11 11 14 15 13 13 13 13 16 17 17 17 17 18 21 23 26 26 22 19 8 4 Hackware 4 | . . . . . . 13 13 13 9 5 5 5 5 5 5 5 5 5 5 4 4 1 . Protection 4 | . 6 10 10 9 7 5 4 . 1 . . . . . 3 7 2 2 1 2 3 . . Energy Cannon 3 | . . . 1 2 . . 6 6 9 7 11 17 11 3 5 2 . 2 . 2 . 2 6 Ballistic Gun 11 | . 24 21 19 23 23 10 13 13 9 5 1 . . 7 2 11 14 13 5 8 3 . . Ballistic Cannon 1 | . . . . . . 7 . . . 1 . . . 2 5 . . . 8 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 7 14 32 38 52 62 70 75 61 80 77 95 95 138 142 115 109 101 91 109 124 96 65 79 Greatest Support 176 | 20 40 60 69 69 60 60 60 58 58 81 81 81 81 97 125 120 117 117 117 176 113 130 110 Greatest Overweight (x) 4 | . 2 1 . 3 1 3 1 1 1 2 1 1 1 1 3 1 . 1 1 4 3 1 2 Average Overweight (x) . | . . . . . . . 1 1 1 . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 18 | 4 6 10 10 12 12 12 12 12 12 12 18 18 18 18 18 18 18 18 18 18 18 8 8 Average Capacity 13 | 4 4 7 10 10 12 12 12 12 12 12 16 18 18 18 17 18 18 18 18 17 14 5 6 Most Carried 18 | 3 6 10 10 12 12 12 12 11 12 12 14 18 18 17 18 18 17 18 18 18 18 8 8 Average Carried 12 | . 4 7 9 9 10 11 11 11 10 11 13 16 17 14 12 14 15 17 16 16 11 4 5 Final Capacity 18 | 4 6 10 10 12 12 12 12 12 12 12 18 18 18 18 18 18 18 18 18 18 4 4 4 Final Carried 18 | 1 6 10 10 12 12 12 11 11 11 12 14 18 13 16 18 14 16 17 15 15 4 4 3 Class Distribution -------------------- 26% | Gunner 25% | Scavenger-Gunner 15% | Mutant 11% | Scavenger-Mutant 9% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Scavenger-Tank | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Mutant | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Mutant | -4/Zhirov Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Armory Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Matter Collected 17027 | 262 487 1075 1255 2214 146 2455 136 . 552 257 241 155 252 786 943 418 421 85 1014 2787 305 363 418 Remotely 195 | . . . . . . . . . . . . . . . . . . . . . . . 195 Salvage Created 29258 | 48 752 2033 2238 3534 243 2889 258 . 950 1075 352 402 378 986 1815 548 761 508 1493 5582 977 711 725 Parts 1289 | 1 46 133 139 168 10 126 7 . 34 39 17 16 20 41 50 17 43 8 49 246 39 21 19 Haulers Intercepted 28 | . 2 6 5 6 1 2 . . . . . . . . . . . . . 5 . 1 . Recyclers Shooed 29 | . 2 5 3 2 . 7 . . . 1 . . . . 4 . . . . 3 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 270 | . . . . . . . 7 . 38 . 12 4 101 33 . 12 32 . 31 . . . . Prevented 48 | . . . . . . . . . 5 . . 9 6 4 . 3 . 5 16 . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Combat Hostiles Destroyed 422 | 1 13 28 39 61 2 37 7 . 18 7 12 8 18 25 16 9 13 . 24 63 13 5 3 Guns 209 | 1 13 25 25 33 2 14 4 . 2 3 2 . . 5 2 7 13 . 13 40 3 2 . Cannons 80 | . . . . 5 . 15 1 . 7 2 1 3 3 8 8 . . . 10 12 1 1 3 AOE 113 | . . 3 14 23 . 8 2 . 9 . 9 4 15 11 4 1 . . . 5 5 . . Classes Destroyed 24 | 1 7 3 2 1 1 1 . . 1 . 1 1 3 . . . . . . . 1 1 . Worker 29 | . . 6 . 7 . 6 . . . . . . . . 3 . . . . 6 . . 1 Builder 27 | . 1 3 4 4 . 5 . . . . . . . . 1 . . . . 9 . . . Tunneler 3 | . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . Hauler 28 | . 2 6 5 6 1 2 . . . . . . . . . . . . . 5 . 1 . Recycler 49 | . 2 3 6 7 1 11 . . . 4 . . . . 6 . . . . 4 . 1 4 Carrier 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanic 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Operator 17 | . 2 3 . 6 . 1 . . . 1 . . . . 1 . . . . 1 1 1 . Drone 19 | . . . . . . . . . . . . . 19 . . . . . . . . . . Watcher 18 | . 2 5 2 3 . 4 . . . . . . . . 1 . . . . . 1 . . Swarmer 92 | . 6 7 7 4 . 14 3 . 1 . 5 4 7 11 . 1 8 . 2 12 . . . Grunt 179 | 1 7 11 16 37 . 9 4 . 5 3 5 2 7 11 4 4 4 . 17 24 7 1 . Brawler 14 | . . . 1 5 . 2 . . 3 . . 1 1 . . 1 . . . . . . . Duelist 12 | . . 1 . 3 . 1 . . 3 . . . . . . . . . . 3 1 . . Protector 4 | . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . Sentry 59 | . . 9 15 10 1 4 . . 2 2 . . . . 5 2 1 . 2 5 . . 1 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Specialist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 23 | . . . . . 1 4 . . 2 . . 1 2 . 4 . . . 2 4 . 3 . Programmer 32 | . . . . . . 3 . . . 2 2 . . 2 3 1 . . 1 14 2 . 2 Behemoth 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . 1 . . . . 1 2 . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 12 | 1 5 5 9 12 1 7 7 . 12 4 5 4 12 7 4 7 4 . 7 7 7 3 3 Combat Bots Only 12 | 1 3 4 8 12 1 5 7 . 12 3 5 4 12 7 4 7 4 . 7 6 6 3 2 Max Kills in Single Turn 16 | 1 2 3 5 3 1 3 2 . 5 1 2 2 16 4 4 2 2 . 1 2 2 1 1 Gunslinging 1 | . 1 1 1 . . . . . . . . . . . . . 1 . . 1 . . . Exploded 9 | . . 3 5 2 . 2 2 . 5 . 2 2 9 4 4 1 . . . 2 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Damage Taken 41394 | . 773 1062 1352 2123 174 2886 376 . 1391 358 120 56 533 1037 2870 1260 1055 . 2421 7719 4190 4961 4677 Core 5991 | . 118 127 210 178 . 337 31 . 222 23 16 . 95 80 397 90 56 . 163 516 454 1266 1612 Absorbed by Shields 2817 | . . . . . 65 47 . . 39 . . . . 910 285 169 271 . 97 846 88 . . Reduced by Siege Mode 319 | . . . . . . . . . . . . . . 23 . . . . . 284 . 12 . Core Remaining (%) 51 | 100 52 . 15 67 100 . . . 30 . . . . 78 . . . . 34 . 25 12 . Volleys Fired 1369 | 2 77 141 125 173 11 160 8 . 47 24 19 6 10 43 59 28 27 23 56 228 43 23 36 Largest 3 | 2 2 2 2 3 3 3 3 . 3 3 3 3 2 3 3 3 3 1 3 3 3 3 3 Hottest 310 | 60 60 88 58 91 78 143 108 . 210 210 227 252 171 252 211 191 195 81 197 225 254 310 264 Shots Fired 3114 | 4 152 282 217 480 31 431 24 . 123 64 33 14 17 86 139 56 73 23 163 520 76 50 56 Gun 2106 | 4 152 277 189 406 30 221 16 . 53 34 14 . . 36 29 38 71 . 83 378 39 27 9 Cannon 865 | . . 4 5 38 . 196 8 . 61 30 9 12 13 41 110 11 2 23 80 137 15 23 47 Launcher 141 | . . 1 23 36 1 14 . . 9 . 10 2 4 9 . 7 . . . 3 22 . . Special 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Kinetic 2290 | 2 127 277 189 406 30 385 16 . 53 30 15 . 6 53 88 38 71 . 140 318 33 . 13 Thermal 281 | . . 4 5 38 . . . . 50 11 . 4 . 15 19 . . . . 91 21 23 . Explosive 115 | . . 1 23 36 1 14 . . 9 . 10 2 . 9 . 7 . . . 3 . . . Electromagnetic 424 | 2 25 . . . . 32 8 . 11 23 8 8 7 9 32 11 2 23 23 108 22 27 43 Entropic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Hit Streak 47 | 3 20 24 32 22 10 19 17 . 13 40 10 12 3 16 21 35 47 19 30 33 9 7 20 Robot Miss Streak 10 | . 6 4 2 4 1 10 1 . 4 1 3 1 3 1 3 1 2 2 1 4 2 2 2 Penetration Max 2 | . . . . . . 1 1 . . 1 . . . . 1 1 1 . 1 2 2 . . Secondary Targets 32 | . 3 1 2 9 . . . . . . . . . . 2 . 5 . . 8 . 2 . Max Gunslinging Chain 2 | . 1 1 1 1 . . . . . . . . . . 1 . 2 . . 1 . 1 . Shots Hit Robots 2212 | 3 104 202 159 325 21 267 18 . 77 49 17 11 8 66 103 45 57 21 129 389 60 35 46 Core Hits 1260 | 2 44 90 98 174 9 127 11 . 49 27 28 10 51 48 59 22 35 14 79 216 30 16 21 Critical Hits 103 | . . 2 1 6 1 12 . . 3 3 1 . . 2 15 1 5 1 9 38 3 . . Critical Kills 23 | . . . . 2 1 3 . . 1 1 1 . . . 3 . 1 . 3 5 2 . . Critical Parts Destroyed 64 | . . 2 1 4 . 9 . . 1 2 . . . 1 11 1 2 . 4 25 1 . . Melee Attacks 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 73300 | 35 922 2604 3625 8956 310 7283 859 . 3417 1390 1615 825 8414 3393 4469 1533 1427 477 3409 12472 2692 1412 1761 Guns 29664 | 35 899 2346 2321 4459 310 2795 323 . 682 512 227 . . 624 628 903 1399 . 1360 8239 874 614 114 Cannons 19900 | . . 83 97 983 . 3228 131 . 1298 878 178 430 345 1420 2492 159 28 477 2049 2893 539 594 1598 Explosions 23586 | . 22 175 1207 3514 . 1260 405 . 1437 . 1210 395 8069 1349 1349 471 . . . 1340 1279 104 . Melee 92 | . . . . . . . . . . . . . . . . . . . . . . 92 . Ramming 58 | . 1 . . . . . . . . . . . . . . . . . . . . 8 49 Kinetic 34448 | 9 706 2346 2321 4459 310 5551 323 . 682 495 183 . 205 1442 1662 903 1399 . 2777 6854 899 . 922 Thermal 9048 | . . 83 97 983 . . 405 . 1161 339 . 145 . 517 1798 . . . . 2198 624 698 . Explosive 12011 | . . 175 1207 3459 . 1260 . . 1437 . 1210 395 301 1240 . 471 . . . 856 . . . Electromagnetic 9875 | 26 215 . . 55 . 472 131 . 137 556 222 285 140 194 1009 159 28 477 632 2564 1169 614 790 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing 92 | . . . . . . . . . . . . . . . . . . . . . . 92 . Entropic 7768 | . . . . . . . . . . . . . 7768 . . . . . . . . . . Highest Corruption 29 | . 1 . 5 . 1 . . . . 1 1 1 1 2 1 1 1 1 1 23 29 2 8 Average Corruption 3 | . 1 . 2 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 11 25 1 5 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Effects 327 | . 4 . 19 . 2 . . . . 2 9 5 1 17 . 3 6 2 13 177 62 . 5 Message Errors 70 | . 1 . 9 . 1 . . . . 1 6 1 1 12 . 3 4 1 5 17 8 . . Matter Fused 28 | . . . . . . . . . . . . . . . . . . . . 22 5 . 1 Heat Flow Errors 26 | . . . 6 . . . . . . . . . . 3 . . . . . 12 3 . 2 Energy Discharges 21 | . . . . . . . . . . . 2 2 . . . . 1 . 6 8 2 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Data Loss (minor) 26 | . . . 2 . 1 . . . . . 1 2 . 1 . . 1 1 . 13 3 . 1 Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . . 6 1 . . Misfires 5 | . . . . . . . . . . . . . . . . . . . . 4 1 . . Alerts 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Misdirections 17 | . . . . . . . . . . . . . . . . . . . . 8 9 . . Targeting Errors 106 | . 2 . 2 . . . . . . . . . . 1 . . . . 2 72 26 . 1 Weapon Failures 15 | . 1 . . . . . . . . 1 . . . . . . . . . 9 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2583 | . . . 33 238 . 88 105 . 69 35 12 60 829 40 252 46 . 44 53 288 150 35 206 Projectiles 916 | . . . . 68 . 87 . . 25 35 . 38 . 37 113 11 . 44 53 62 105 32 206 Explosions 1664 | . . . 33 170 . 1 105 . 44 . 12 22 829 3 139 35 . . . 226 45 . . Melee 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Knockbacks 72 | . . . . . . 21 . . . 3 . . . 6 11 . . . 17 . 7 . 7 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic 69 | . . . . . . 20 . . . 3 . . . 6 11 . . . 16 . 7 . 6 Secondary 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 830 | . . . 58 . . . 147 . 20 . . . 338 . 46 . . . . 167 28 3 23 Shots 12 | . . . 3 . . . 2 . 1 . . . 2 . 1 . . . . 2 1 . . Rammed 10 | . 1 . . . . . . . . . . . . . . . . . . . . 2 7 Targets Rammed 10 | . 1 . . . . . . . . . . . . . . . . . . . . 2 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 470 | 20 146 104 251 414 52 152 77 . 470 58 114 242 44 233 184 193 358 266 390 394 382 239 342 Average Temperature 78 | 15 45 10 78 76 19 38 50 . 102 22 31 102 17 79 52 89 112 116 126 88 143 87 129 Received Heat Transfer 5659 | . 267 357 486 981 32 402 81 . 255 72 . 18 63 140 378 247 204 . 487 739 216 171 63 Effects 9 | . . . 2 2 . . . . 1 . . . . . . . 1 . 2 . . . 1 Shutdowns 4 | . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . . Interference 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . Siege Activations 13 | . . . . . . . . . . . . . . 2 . . . . . 10 . 1 . Total Turns 237 | . . . . . . . . . . . . . . 33 . . . . . 194 . 10 . Longest Duration 37 | . . . . . . . . . . . . . . 32 . . . . . 37 . 10 . Robots Corrupted 25 | . . . . . . . . . . 2 . 2 . 1 5 1 . 1 1 6 4 2 . Combat Hostiles 21 | . . . . . . . . . . 2 . 1 . 1 2 1 . 1 1 6 4 2 . Parts Fried 100 | . . . . . . 2 1 . . 4 2 2 . . 18 5 . . 9 30 13 5 9 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . 1 . . . . . . . . . . . . . . . 2 . 2 . Heat Transferred 9290 | . . 148 150 1500 . . 440 . 1276 370 . 100 . 515 1525 . . . . 2006 692 568 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 1 . . . . . . . 1 . . . . 2 2 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Peak Influence 1580 | 20 245 400 1041 1580 813 484 . . . 298 . . . . 458 . . . . 1143 933 636 309 Initial 718 | . 13 2 138 439 718 253 . . . 144 . . . . 55 . . . . 47 599 363 234 Average 433 | 3 70 210 587 964 686 225 . . . 194 . . . . 207 . . . . 527 746 441 209 Maximum Alert Level 4 | . 1 2 3 4 3 2 . . . 1 . . . . 2 . . . . 4 3 2 1 Low Security (%) 30 | 100 95 45 4 . . 36 . . . 58 . . . . 52 . . . . 19 . . 23 Level 1 30 | . 4 52 29 . . 62 . . . 41 . . . . 37 . . . . 22 . 45 76 Level 2 16 | . . 2 23 28 51 1 . . . . . . . . 10 . . . . 23 44 54 . Level 3 17 | . . . 42 39 48 . . . . . . . . . . . . . . 28 55 . . Level 4 5 | . . . . 32 . . . . . . . . . . . . . . . 6 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 69 | . 2 2 9 14 1 9 . . 1 2 . . . . 7 . . . . 13 2 2 5 Investigation 8 | . 1 1 1 2 . 1 . . . . . . . . 1 . . . . . . . 1 Extermination 11 | . . . . . . 2 . . . 1 . . . . 1 . . . . 6 . . 1 Reinforcement 21 | . 1 1 1 4 . 3 . . . 1 . . . . 2 . . . . 4 2 2 . Assault 14 | . . . 4 5 1 . . . 1 . . . . . . . . . . 3 . . . Garrison 15 | . . . 3 3 . 3 . . . . . . . . 3 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Distress Signals 26 | . . 2 4 2 . 3 . . . . . . 1 . . . . . . 3 4 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 608 | 1 19 49 45 95 3 42 7 . 26 9 6 4 15 20 25 13 15 . 23 86 34 43 28 Peak Tracking Total 23 | 1 4 6 8 8 1 5 5 . 9 3 4 3 11 4 7 7 4 . 7 8 13 18 23 Tactical Retreats 37 | . 1 3 . 5 . 1 . . 2 1 . . . . . 3 1 . . 8 4 7 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Traps Triggered 20 | . 4 1 2 2 3 3 . . . . . . . . 1 . . . . 1 2 . 1 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . 1 . . . . 1 12 . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Machines Disabled 62 | . 5 3 11 11 . 3 4 . 2 2 . . 2 4 8 . . . 1 2 4 . . Max in Single Turn 5 | . 5 1 2 2 . 1 4 . 1 1 . . 2 4 4 . . . 1 1 2 . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Machines Accessed 98 | . 6 9 13 11 5 10 1 4 . 2 . 1 2 . 10 . . 9 1 8 3 2 1 Terminals 46 | . 4 5 10 7 2 4 . . . 1 . . . . 3 . . . 1 3 3 2 1 Fabricators 7 | . . . . . 1 2 . . . . . . . . 2 . . . . 2 . . . Repair Stations 9 | . 1 1 1 2 . 1 . . . . . . . . 1 . . . . 2 . . . Recycling Units 9 | . 1 1 1 . 1 1 . . . 1 . . . . 3 . . . . . . . . Scanalyzers 5 | . . 2 . 2 . 1 . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . 1 1 . . . . . . . . 1 . . . . 1 . . . Total Hacks 290 | . 23 32 28 32 11 21 1 27 . 5 . 1 3 . 27 . . 48 4 17 4 5 1 Successful 207 | . 19 24 14 17 4 13 1 27 . 3 . 1 3 . 13 . . 48 4 10 2 4 . Failed 83 | . 4 8 14 15 7 8 . . . 2 . . . . 14 . . . . 7 2 1 1 Catastrophic 12 | . . . 2 4 2 1 . . . . . . . . 2 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 3 2 3 7 . 2 1 . . 2 . . 1 . 4 . . . . . 1 2 . Terminals 109 | . 11 12 22 20 6 9 . . . 3 . . . . 8 . . . 4 4 4 5 1 Fabricators 16 | . . . . . 1 5 . . . . . . . . 5 . . . . 5 . . . Repair Stations 38 | . 10 5 2 9 . 2 . . . . . . . . 3 . . . . 7 . . . Recycling Units 19 | . 2 2 1 . 2 2 . . . 2 . . . . 8 . . . . . . . . Scanalyzers 18 | . . 13 . 3 . 2 . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 3 . 2 1 . . . . . . . . 3 . . . . 1 . . . Terminal Hacks 139 | . 8 7 11 7 1 6 1 27 . 2 . 1 3 . 5 . . 48 4 2 2 4 . Record 57 | . 2 1 . . . . . 11 . . . . 2 . . . . 36 4 . . 1 . Part Schematic 11 | . . . . . . . . 5 . . . . . . 2 . . 4 . . . . . Robot Schematic 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 1 1 . 1 . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 16 | . 1 1 4 . . 1 . 3 . 1 . . . . 1 . . 4 . . . . . Open Door 6 | . . . 3 . . . 1 . . . . 1 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Alert Level 6 | . . 1 . 3 . 1 . . . 1 . . . . . . . . . . . . . Unreport Threat 11 | . 1 1 . 4 . 3 . . . . . . . . . . . . . 2 . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . 2 . . . . . . . . . . . 2 . . . . . 1 1 . Fabricator Hacks 10 | . . . . . 1 3 . . . . . . . . 4 . . . . 2 . . . Load Schematic 5 | . . . . . . 1 . . . . . . . . 2 . . . . 2 . . . Build 5 | . . . . . 1 2 . . . . . . . . 2 . . . . . . . . Repair Station Hacks 31 | . 9 4 1 8 . 1 . . . . . . . . 2 . . . . 6 . . . Scan Component 16 | . 4 2 1 4 . 1 . . . . . . . . 1 . . . . 3 . . . Repair 14 | . 4 2 . 4 . . . . . . . . . . 1 . . . . 3 . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . 2 2 1 . 2 . . . . 1 . . . . 2 . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 6 | . 1 1 1 . 1 . . . . 1 . . . . 1 . . . . . . . . Retrieve Components 3 | . 1 1 . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer 15 | . . 11 . 2 . 2 . . . . . . . . . . . . . . . . . Insert Component 8 | . . 5 . 2 . 1 . . . . . . . . . . . . . . . . . Analyze 7 | . . 6 . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Coupler Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 73 | . 5 7 11 11 5 8 . . . 2 . . . . 9 . . . 1 8 3 2 1 Full Trace Events 5 | . 1 . 1 1 . 1 . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Matter 219 | . . . . . 219 . . . . . . . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 4 . . . 1 . 5 . . . . . . 2 . . 4 . . . . . Parts Built 5 | . . . . . . 3 . . . . . . . . 2 . . . . . . . . Matter 562 | . . . . . . 314 . . . . . . . . 248 . . . . . . . . Time 233 | . . . . . . 109 . . . . . . . . 124 . . . . . . . . Total Part Build Rating 16 | . . . . . . 12 . . . . . . . . 4 . . . . . . . . Parts Repaired 14 | . 4 2 . 4 . . . . . . . . . . 1 . . . . 3 . . . Time 448 | . 104 58 . 190 . . . . . . . . . . 13 . . . . 83 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 4 . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 4 . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Total Allies 6 | . . . 2 . 1 . . . 3 . . . . . . . . . . . . . . Largest Group 2 | . . . 2 2 1 1 . . 2 . . . . . . . . . . . . . . Highest-Rated Group 94 | . . . 62 62 26 26 . . 94 . . . . . . . . . . . . . . Highest-Rated Ally 94 | . . . 31 31 26 26 . . 94 . . . . . . . . . . . . . . Total Orders 22 | . . . . . . 7 3 . . . . . . . . . . . . 5 7 . . ROAM 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . EXPLORE 20 | . . . . . . 6 2 . . . . . . . . . . . . 5 7 . . Ally Attacks 44 | . . . . 22 . . . . 22 . . . . . . . . . . . . . . Total Damage 992 | . . . . 358 . . . . 634 . . . . . . . . . . . . . . Kills 12 | . . . . 4 . . . . 8 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Robot Analysis Total 8 | . 1 1 1 . 1 . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 . 1 . 1 . . . . . 1 . . . . . . Drone Launches 92 | . . . . . . 7 3 . . . . . 70 . . . . . . 5 7 . . Drone Recoveries 23 | . . . . . . 3 1 . . . . . 10 . . . . . . 2 7 . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Turns Passed 32890 | 100 1546 2598 1773 2588 818 2575 1066 146 1356 571 1653 1311 1831 1547 1247 1463 1801 406 2386 2753 442 435 478 Spaces Moved 17003 | 78 762 1214 786 1124 418 1226 682 98 775 270 855 656 928 735 578 889 1104 225 1298 1038 354 528 382 Core 403 | 19 . . . . . . . . . . . . . . . . . . . . 31 167 186 Treads 12784 | . 662 1199 786 1123 418 138 . . . 177 855 656 928 735 578 889 1104 225 1298 916 12 52 33 Legs 3171 | 59 83 15 . . . 1088 682 98 775 93 . . . . . . . . . 122 133 23 . Wheels 135 | . . . . . . . . . . . . . . . . . . . . . . . 135 Hover 279 | . 17 . . 1 . . . . . . . . . . . . . . . . 178 82 1 Flight 231 | . . . . . . . . . . . . . . . . . . . . . . 204 27 Fastest Speed 32 | 50 120 120 160 160 160 120 150 150 150 150 170 190 190 185 145 145 151 151 151 112 32 37 40 Average Speed 156 | 102 157 159 160 160 175 152 150 150 150 163 186 190 190 187 163 151 152 151 161 161 75 58 80 Slowest Speed 270 | 120 260 160 160 270 180 210 150 150 150 210 190 190 190 190 230 173 158 173 180 240 220 170 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 58 | 6 57 88 89 96 13 28 92 74 85 5 79 52 92 75 16 88 97 62 98 36 36 21 14 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 4 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . Known Exits Taken 22 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . . . . 10 . 5 . 2 1 . 1 . 4 2 . 2 . . . . Spaces Dug 173 | . . . 5 6 . 17 . . . . . . 34 42 . 33 . . . 34 . 2 . Terrain Destroyed 1469 | . . 13 188 226 5 120 17 . 86 1 128 19 127 162 59 91 24 . 42 126 18 16 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 212 | . . . 1 7 . 13 2 . 10 1 . . 3 10 17 6 24 . 42 62 4 9 1 AOE 1257 | . . 13 187 219 5 107 15 . 76 . 128 19 124 152 42 85 . . . 64 14 7 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Arm Res Acc Total 20880 | 94 977 1638 1094 1686 489 1618 712 97 891 365 889 711 986 820 764 956 1160 269 1456 1662 458 593 495 Wait 1172 | 2 87 149 101 269 37 127 4 . 10 40 3 38 . 16 34 17 6 . 44 164 6 7 11 Move 16970 | 77 761 1213 785 1123 417 1225 681 97 774 269 854 655 927 734 577 888 1103 224 1297 1037 353 517 382 Hop 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Pick Up 262 | 7 13 29 8 19 5 15 4 . 7 7 2 6 3 4 17 4 8 3 16 58 10 12 5 Fast Attach 208 | . 16 15 5 11 1 24 3 . 3 5 . . 9 2 18 1 . 6 3 34 10 14 28 Attach 183 | 6 5 9 3 14 2 13 2 . 8 4 . . 5 4 12 7 5 2 11 35 21 7 8 Detach 74 | . 3 5 1 10 1 6 2 . 4 3 . . 5 3 9 . . 3 . 9 3 . 7 Swap 289 | . 1 25 36 39 5 21 1 . 12 4 11 4 3 12 20 9 9 2 19 51 2 2 1 Drop 304 | . 13 52 30 28 6 27 7 . 7 9 . 2 18 2 18 2 2 6 10 43 10 2 10 Fire 1369 | 2 77 141 125 173 11 160 8 . 47 24 19 6 10 43 59 28 27 23 56 228 43 23 36 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Ram 9 | . . . . . . . . . . . . . . . . . . . . 1 . 1 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . 4 . . . . . . . . . . . . . . 2 . . . Rewire 19 | . . . . . . . . . 19 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 101 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 15) 325 | -10/Materials | Build established: Mutant 577 | -10/Materials | Repaired Lgt. Armor Plating? 622 | -10/Materials | Repaired Lgt. Assault Rifle 651 | -10/Materials | Repaired Lgt. Treads 687 | -10/Materials | Repaired Lgt. Treads 946 | -10/Materials | Discovered new exit (range 4) 1285 | -10/Materials | Discovered new exit (range 9) 1390 | -10/Materials | Identified exit to Materials 1647 | -10/Materials | Entered another Materials area 1647 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2033 | -9/Materials | Build established: Scavenger-Mutant 2470 | -9/Materials | Discovered new exit (range 14) 2513 | -9/Materials | Identified exit to Mines 2629 | -9/Materials | Discovered new exit (range 3) 2630 | -9/Materials | Identified exit to Materials 2930 | -9/Materials | Discovered new exit (range 15) 3084 | -9/Materials | Identified exit to Storage 3294 | -9/Materials | Discovered exit to Materials (range 10) 3918 | -9/Materials | Discovered exit to Materials (range 8) 4031 | -9/Materials | Repaired Imp. Ion Engine 4060 | -9/Materials | Repaired Med. Storage Unit 4245 | -9/Materials | Entered Storage 4680 | -9/Storage | Core integrity fell below 50% 4779 | -9/Storage | Build established: Mutant 5068 | -9/Storage | Core integrity fell below 20% 5688 | -9/Storage | Discovered exit to Materials (range 5) 5845 | -9/Storage | First assault squad dispatched 5929 | -9/Storage | Destroyed 8 combat bots 5930 | -9/Storage | Met a pair of Derelict thieves 6018 | -9/Storage | Entered Materials 6018 | -8/Materials | Accompanied by 2 allies 6018 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6246 | -8/Materials | Repaired Imp. Light Armor Plating 6580 | -8/Materials | Build established: Tank 6775 | -8/Materials | Discovered new exit (range 16) 7044 | -8/Materials | Identified exit to Factory 7218 | -8/Materials | First assault squad dispatched 7331 | -8/Materials | Build established: Gunner 7967 | -8/Materials | Repaired Rocket Launcher 8028 | -8/Materials | Repaired Enh. Autogun 8089 | -8/Materials | Repaired Enh. Autogun 8101 | -8/Materials | Discovered exit to Factory (range 3) 8541 | -8/Materials | Destroyed 12 combat bots 8580 | -8/Materials | Discovered exit to Factory (range 8) 8606 | -8/Materials | Entered Factory 8606 | -7/Factory | Evolved 2 slots: Utility x2 9111 | -7/Factory | Build established: Scavenger-Tank 9365 | -7/Factory | Fabricated O-24 Administrator? 9406 | -7/Factory | First assault squad dispatched 9418 | -7/Factory | Discovered new exit (range 4) 9422 | -7/Factory | Identified exit to Factory 9424 | -7/Factory | Entered another Factory area 9424 | -6/Factory | Accompanied by 1 ally 9424 | -6/Factory | Evolved 2 slots: Utility x2 9850 | -6/Factory | Fabricated Rocket Launcher? 9987 | -6/Factory | Fabricated Imp. Integration Mediator? 10485 | -6/Factory | Build established: Hacker-Skirmisher 11509 | -6/Factory | Discovered new exit (range 16) 11548 | -6/Factory | Garrison activated, responded to threat 11622 | -6/Factory | Identified exit to Lower Caves 11730 | -6/Factory | Lost 3 parts (1n2w) 11999 | -6/Factory | Entered Lower Caves 12032 | -6/Lower Caves | Learned Factory terminal intel 12219 | -6/Lower Caves | Discovered new exit (range 106) 12629 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12634 | -6/Lower Caves | Identified exit to Data Miner 12703 | -6/Lower Caves | Attracted the attention of an 0b10 base 12733 | -6/Lower Caves | Destroyed 7 combat bots 12798 | -6/Lower Caves | Learned 4 Factory zone layouts 12828 | -6/Lower Caves | Identified exit to Lower Caves 13065 | -6/Lower Caves | Entered Data Miner 13065 | -6/Data Miner | Discovered new exit (range 6) 13073 | -6/Data Miner | Identified exit to Proximity Caves 13095 | -6/Data Miner | Met Data Miner 13149 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13149 | -6/Data Miner | Learned location of Section 7 (-2) 13173 | -6/Data Miner | Received God Mode back door access code from Data Miner 13211 | -6/Data Miner | Entered Proximity Caves 13540 | -5/Proximity Caves | Escorted by Enhanced Grunt 13542 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13804 | -5/Proximity Caves | Spotted B-75 Beast 13841 | -5/Proximity Caves | Core integrity fell below 50% 13850 | -5/Proximity Caves | Destroyed B-75 Beast 13882 | -5/Proximity Caves | Found Prototype Device 13882 | -5/Proximity Caves | Identified Exp. Thermal Shield 14040 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14086 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14168 | -5/Proximity Caves | Destroyed 12 combat bots 14303 | -5/Proximity Caves | Discovered new exit (range 15) 14322 | -5/Proximity Caves | Identified exit to Factory 14409 | -5/Proximity Caves | Learned Factory garrison access intel 14567 | -5/Proximity Caves | Entered Factory 14567 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14569 | -5/Factory | Loaded intel: 22 terminal locations 14570 | -5/Factory | Loaded intel: 4 garrison access locations 14849 | -5/Factory | Discovered new exit (range 6) 14873 | -5/Factory | Identified exit to Upper Caves 15138 | -5/Factory | Entered Upper Caves 15727 | -5/Upper Caves | Build established: Gunner 16137 | -5/Upper Caves | Learned Factory interactive machine intel 16508 | -5/Upper Caves | Discovered new exit (range 10) 16523 | -5/Upper Caves | Identified exit to Upper Caves 16791 | -5/Upper Caves | Entered another Upper Caves area 17567 | -5/Upper Caves | Discovered new exit (range 9) 17581 | -5/Upper Caves | Identified exit to Warlord 18102 | -5/Upper Caves | Entered Warlord 18243 | -5/Warlord | Discovered new exit (range 12) 18260 | -5/Warlord | Identified exit to Proximity Caves 18393 | -5/Warlord | System corruption cleaned by Quarantine Array 18958 | -5/Warlord | Warlord's base attacked by MAIN.C 19120 | -5/Warlord | Found Prototype Energy Cannon 19121 | -5/Warlord | Identified Vortex Cannon 19125 | -5/Warlord | Found Prototype Launcher 19125 | -5/Warlord | Identified Vortex Catalyst Activator 19291 | -5/Warlord | Met Warlord 19308 | -5/Warlord | Warlord forces counterattacked 19314 | -5/Warlord | Opened Warlord's prototype stash 19323 | -5/Warlord | Found Prototype Reactor 19323 | -5/Warlord | Identified Vortex Chain Reactor 19333 | -5/Warlord | Found Prototype Device 19333 | -5/Warlord | Identified Thermal Barrier 19337 | -5/Warlord | Found Prototype Processor 19337 | -5/Warlord | Identified Exp. Core Analyzer 19348 | -5/Warlord | Found Prototype Device 19348 | -5/Warlord | Identified Exp. Cloaking Device 19447 | -5/Warlord | Found Prototype Device 19447 | -5/Warlord | Identified Minesniffer Drone Bay 19633 | -5/Warlord | Warlord base infiltrated, sounded retreat 19650 | -5/Warlord | Spotted Executioner 19748 | -5/Warlord | Found Prototype Ballistic Cannon 19867 | -5/Warlord | Identified Hvy. Autocannon 19871 | -5/Warlord | Spotted Striker 19904 | -5/Warlord | Destroyed 12 combat bots 19933 | -5/Warlord | Entered Proximity Caves 20017 | -4/Proximity Caves | Attracted the attention of an 0b10 base 20059 | -4/Proximity Caves | Destroyed 7 combat bots 20569 | -4/Proximity Caves | Spotted B-86 Titan 20597 | -4/Proximity Caves | Destroyed B-86 Titan 20956 | -4/Proximity Caves | Build established: Scavenger-Gunner 21010 | -4/Proximity Caves | Discovered new exit (range 6) 21018 | -4/Proximity Caves | Identified exit to Factory 21480 | -4/Proximity Caves | Entered Factory 21480 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21481 | -4/Factory | Loaded intel: 46 interactive machine locations 21691 | -4/Factory | Incoming investigation squad redirected 21795 | -4/Factory | Lost 10 parts (1p2n3u4w) 21920 | -4/Factory | Fabricated Med. Armor Plating? 22000 | -4/Factory | Fabricated Med. Armor Plating (x1) 22208 | -4/Factory | Repaired Hcp. Storage Unit 22494 | -4/Factory | Discovered new exit (range 7) 22543 | -4/Factory | Identified exit to Upper Caves 22655 | -4/Factory | Build established: Mutant 22727 | -4/Factory | Entered Upper Caves 22775 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 23042 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 23111 | -4/Upper Caves | Lost 6 parts (1p1n2u2w) 23129 | -4/Upper Caves | Destroyed 7 combat bots 23351 | -4/Upper Caves | Build established: Scavenger-Gunner 23578 | -4/Upper Caves | Discovered new exit (range 5) 23586 | -4/Upper Caves | Identified exit to Upper Caves 24190 | -4/Upper Caves | Entered another Upper Caves area 24195 | -4/Upper Caves | Discovered new exit (range 13) 24285 | -4/Upper Caves | Identified exit to Research 24510 | -4/Upper Caves | Learned location of 1 exit from Research 24720 | -4/Upper Caves | Encountered a Warlord checkpoint 25107 | -4/Upper Caves | Discovered new exit (range 9) 25119 | -4/Upper Caves | Identified exit to Zhirov 25991 | -4/Upper Caves | Entered Zhirov 25991 | -4/Zhirov | Discovered new exit (range 3) 25993 | -4/Zhirov | Identified exit to Proximity Caves 26019 | -4/Zhirov | Met Zhirov 26053 | -4/Zhirov | Learned location of Command (-1) 26053 | -4/Zhirov | Learned location of Quarantine (-2) 26053 | -4/Zhirov | Learned location of Testing (-3) 26087 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26109 | -4/Zhirov | Found Alien Artifact 26111 | -4/Zhirov | Identified Transdimensional Reconstructor 26111 | -4/Zhirov | Warped through subspace 26112 | -4/Zhirov | Core integrity fell below 50% 26177 | -4/Zhirov | Found Alien Artifact 26177 | -4/Zhirov | Identified Integrated Reactor 26177 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26397 | -4/Zhirov | Entered Proximity Caves 26697 | -3/Proximity Caves | Attracted the attention of an 0b10 base 26772 | -3/Proximity Caves | Destroyed 7 combat bots 26773 | -3/Proximity Caves | Lost 4 parts (2n2w) 27007 | -3/Proximity Caves | Build established: Gunner 27211 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27980 | -3/Proximity Caves | Build established: Scavenger-Gunner 28595 | -3/Proximity Caves | Lost 3 parts (2n1w) 28648 | -3/Proximity Caves | Discovered exit to Research (range 13) 28783 | -3/Proximity Caves | Entered Research 28783 | -3/Research | Evolved 2 slots: Propulsion x2 28784 | -3/Research | Identified exit to Armory 29409 | -3/Research | Lost 3 parts (2n1w) 29601 | -3/Research | Repaired Hcp. Storage Unit 29763 | -3/Research | Repaired Lrn. Sensor Array 29791 | -3/Research | Repaired Lrg. Storage Unit 29938 | -3/Research | Found Fusion Bomb Launcher 30073 | -3/Research | System corruption reached 10% 30152 | -3/Research | Discovered new exit (range 10) 30165 | -3/Research | Identified exit to Research 30533 | -3/Research | First assault squad dispatched 30548 | -3/Research | Incoming assault squad redirected 30802 | -3/Research | Incoming assault squad redirected 30863 | -3/Research | Lost 3 parts (1n1u1w) 31037 | -3/Research | Lost 3 parts (1n2w) 31395 | -3/Research | Lost 11 parts (2p3n1u5w) 31479 | -3/Research | Lost 3 parts (2n1w) 31536 | -3/Research | Entered Armory 31841 | -3/Armory | Core integrity fell below 50% 31890 | -3/Armory | Lost 19 parts (2p8n3u6w) 31906 | -3/Armory | Discovered exit to Research (range 19) 31963 | -3/Armory | Found Unknown Device 31963 | -3/Armory | Identified Antimissile System 31978 | -3/Armory | Entered Research 31978 | -2/Research | Warlord forces began assault on 0b10 31978 | -2/Research | Evolved 2 slots: Utility x2 32002 | -2/Research | Lost 3 parts (2n1u) 32012 | -2/Research | Identified exit to Access 32088 | -2/Research | Research machine network offline 32092 | -2/Research | Lost 8 parts (2n4u2w) 32093 | -2/Research | Spotted B-90 Cyclops 32144 | -2/Research | Lost 9 parts (3n5u1w) 32223 | -2/Research | Borebot progress halted 32355 | -2/Research | Spotted Striker 32357 | -2/Research | Spotted Striker 32359 | -2/Research | Spotted Striker 32361 | -2/Research | Destroyed Striker 32375 | -2/Research | Borebot progress halted 32381 | -2/Research | Core integrity fell below 50% 32391 | -2/Research | Spotted Striker 32407 | -2/Research | Core integrity fell below 20% 32413 | -2/Research | Entered Access 32413 | -1/Access | Evolved 2 slots: Propulsion x2 32424 | -1/Access | Lost 15 parts (3p5n3u4w) 32654 | -1/Access | Spotted B-99 Colossus 32812 | -1/Access | Lost 20 parts (3p7n5u5w) 32831 | -1/Access | Core integrity fell below 50% 32861 | -1/Access | Lost 3 parts (1n2u) 32886 | -1/Access | Core integrity fell below 20% 32891 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 32871_ Slug penetrates R-10 Processor. 32876_ Q-thruster destroyed. 32877_ Slammed into R-10 Processor. 32877_ Imp. Targeting Computer permanently disabled. 32877_ Destabilizing: Short circuit. 32879_ Slammed into R-10 Processor. [Achievement: Hunted] 32881_ Slammed into R-10 Processor. 32887_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." [Achievement: First Step to Greatness] [Achievement: Back For More] [Achievement: 5k Club] [Achievement: 10k Club] [Achievement: 20k Club] [Achievement: 30k Club] [Achievement: This Is Interesting...] [Achievement: Just Browsing] [Achievement: Tester] [Achievement: Punisher] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ???????????? | | ????????????????????#????????????? ??????????? | | ????????????????????# ??????????? ??????????? | | ????????????????????# ?????????? ??????????? | | ?????????????????#### ########## #?????????? | | ?????????????????# #?????????? | | ?????????????????# #?????????? | | ?????????????????# #?????????? | | ?????????????????+ @ #?????????? | | ?????????????????# #?????????? | | ?????????????????# #?????????? | | ?????????????????# #?????????? | | ?????????????????######## ########?????????? | | ????????????????????????# A #????????????????? | | ????????????????????????# u #????????????????? | | ????????????????????????# o#????????????????? | | ????????????????????????#ss #????????????????? | | ????????????????????????# #????? ??????????? | | ????????????##+########## ls kg #???? ??????????? | | ??????????? #?? ??????????? | | ??????????? s #? ???????????? | | ??????????? g # ?????????????? | | ??????????? + ???????????????? | | ??????????? s # ?????????????? | | ??????????? # ???????????? | | ??????????? ^ #? ??????????? | | ??????????################ ######?? ??????????? | | ?????????? #???????# #?????????? ??????????? | | ?????????? #???????# #?????????????????????? | | ?????????? #???????# #?????????????????????? | | ????????#? #???????# #?????????????????????? | | ????????# " #???????# #?????????????????????? | | ????????#""" #???????# ######## #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 100 Energy Generation 55 Energy Capacity 700 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 60 ECM Strength 1 Cloak Strength 4 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 20 Core Shielding 40 Reclamation Efficiency 25 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 62 Targeting Accuracy 22 Target Analysis 8 Core Analysis 15 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- Med. Armor Plating | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Hcp. Storage Unit | -4/Factory | Hacked Lrn. Sensor Array | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Rocket Launcher | x1 | -6/Factory Imp. Integration Mediator | x2 | -6/Factory | Preloaded Med. Armor Plating | x1 | -4/Factory Med. Armor Plating | x1 | -4/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- 10k Club 20k Club 30k Club 5k Club A New Friend A Powerful Ally? Achiever Adventurer Alien Tech Armchair Analyst Back For More Backstab Can't Touch This Charge!!! Collateral Damage Crack Shot Dangerous Findings Denied? Dramatic Entrance Everything Is Under Control Explorer First Step to Greatness Hey, That's Mine! Hunted I Spy I'm Back, Baby! Just Browsing Just What I Needed Knowing Is Half The Battle Librarian Loot Pinata Made in Tau Ceti IV My Command Is Your Wish Novice Programmer One Hack Too Far Ooh, Shiny! Origins Part-time Mechanic Please Form A Line Power Corrupts Preemptive Strike Prolific Hacker Punisher Quick And Dirty Reappropriation Release The Drones! Remodeling Respectable Loadout Risk Taker Serviceable Loadout Shopping List Significant Disruption Storm Trooper Subspace Traveler System Compromised Tester The Oracle The Science Guy This Is Interesting... Tourist Treasure Hunter Troublemaker Uninvited Guest Universal Adapter Use The Force Challenges ------------ None Game ------ Seed MyomerUtilityThruster Manual? 0 Play Time 09:14:39 Cumulative 23.1 hours Start 2021.09.10 @ 18:27:32 End 2021.09.12 @ 00:06:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 67 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: b3281d52-54f0-4ec8-beb5-e8321b1ab9fd