Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 02:16:50 Player: Legato Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (590) 590 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2290 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 261/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Ion Engine Weight Redist. System Light Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- VSS Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Small Storage Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Beam Rifle Particle Cannon > --- INVENTORY -------- Improved Ion Engine Weight Redist. System Light Assault Rifle [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 33 | 7 1 5 20 Power 5 | 1 . . 4 Engine 5 | 1 . . 4 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 3 7 Treads 3 | . . 3 . Leg 9 | 2 . . 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 1 . 4 Device 1 | . . . 1 Storage 1 | 1 . . . Processor 2 | . . . 2 Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 10 | 3 . 2 5 Energy Gun 1 | . . . 1 Energy Cannon 2 | . . . 2 Ballistic Gun 6 | 3 . 1 2 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 2 10 Power 3 | . . 1 2 Propulsion 5 | . . 1 4 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 10 | . . 2 10 To Critical Strikes . | . . . . Average Backups 4 | 2 5 6 4 Power . | . 1 1 . Propulsion 1 | 1 2 1 . Utility 1 | . . 1 1 Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 3 | . 1 . 2 Power 1 | . . . 1 Propulsion 1 | . 1 . . Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 81 | . 98 81 72 Engine 7 | . 14 5 6 Treads 5 | . . 16 2 Leg 22 | . 28 16 22 Device 1 | . . . 2 Storage 10 | . 14 11 8 Processor 3 | . . . 8 Protection 9 | . 12 11 6 Energy Gun 1 | . . . 3 Energy Cannon 2 | . . . 4 Ballistic Gun 15 | . 28 18 7 Peak Build Rating 23 | 6 7 9 23 Average Rating 11 | 5 6 8 16 On Entrance 5 | . 6 7 9 Avg Prop Armor Cover (%) 5 | . . 5 5 Naked Turns 31 | . . . 31 Heaviest Build 25 | 12 13 15 25 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 4 | 1 . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 4 7 8 8 Average Carried 4 | 2 5 6 4 Final Capacity 8 | 8 8 8 5 Final Carried 6 | 4 6 6 4 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 866 | 265 148 101 352 Remotely . | . . . . Salvage Created 706 | . 266 120 320 Parts 42 | . 9 15 18 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 17 | . 3 6 8 Guns 11 | . 3 4 4 Cannons 4 | . . . 4 AOE 2 | . . 2 . Classes Destroyed 7 | . 3 3 1 Worker 1 | . . 1 . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 6 | . . 3 3 Grunt 5 | . 3 2 . Sentry 4 | . . 1 3 Specialist 2 | . . . 2 Best Kill Streak 3 | . 2 3 3 Combat Bots Only 3 | . 1 3 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 239 | . 34 41 164 Missed 67 | . 7 16 44 Hits 172 | . 27 25 120 Projectile 172 | . 27 25 120 Critical Strikes 3 | . . 1 2 Damage Taken 2538 | . 338 372 1828 Core 661 | . 84 23 554 Absorbed by Shields . | . . . . Redirected to Shielding 51 | . 19 5 27 Core Remaining (%) 86 | 100 66 94 . Volleys Fired 84 | 2 23 13 46 Largest 2 | 2 2 2 2 Hottest 124 | 40 40 53 124 Shots Fired 154 | 4 46 26 78 Gun 126 | 4 46 19 57 Cannon 21 | . . . 21 Launcher 7 | . . 7 . Special . | . . . . Kinetic 114 | 4 46 19 45 Thermal 33 | . . . 33 Explosive 7 | . . 7 . Electromagnetic . | . . . . Robot Hit Streak 17 | 4 6 8 17 Robot Miss Streak 4 | . 2 2 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 105 | 4 31 17 53 Core Hits 37 | . 11 12 14 Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Burn 1 | . . . 1 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1623 | 56 409 387 771 Guns 1156 | 55 395 191 515 Cannons 255 | . . . 255 Explosions 196 | . . 196 . Melee . | . . . . Ramming 16 | 1 14 . 1 Kinetic 1024 | 55 395 191 383 Thermal 387 | . . . 387 Explosive 196 | . . 196 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 2 | . . 2 . Projectiles . | . . . . Explosions 2 | . . 2 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 101 | . . 101 . Shots 4 | . . 4 . Rammed . | . . . . Targets Rammed 8 | 2 4 . 2 Kicked 8 | 2 4 . 2 Crushed . | . . . . Highest Temperature 171 | . 2 21 171 Average Temperature 51 | . 2 10 61 Received Heat Transfer 795 | . 192 135 468 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 925 | . . . 925 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 128 | . 62 128 105 Initial 49 | . . 19 49 Average 46 | . 22 84 47 Influence Increases 601 | . 97 219 285 Destroy 0b10 Robot/C 340 | . 60 120 160 Destroy 0b10 Robot/NC 15 | . 10 5 . Destroy Leader 92 | . 12 30 50 Disable Machine 30 | . . 15 15 Destroy Structure 49 | . . 49 . Lose Combat Pursuer 75 | . 15 . 60 Influence Decreases 516 | . 50 148 318 Entered New Map 97 | . . 28 69 Time Decay 330 | . 50 100 180 Lost Part 89 | . . 20 69 Squads Dispatched 6 | . 2 1 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . 2 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 40 | . 10 7 23 Peak Tracking Total 13 | . 6 3 13 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 2 6 . Successful 3 | . 1 2 . Failed 5 | . 1 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 2 6 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Emergency Access Points 1 | . . 1 . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 110 | . . . 110 Optics 110 | . . . 110 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 876 | 83 194 205 394 Spaces Moved 479 | 51 95 110 223 Core 69 | 1 . . 68 Treads 68 | . . 51 17 Legs 342 | 50 95 59 138 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 111 | 120 120 140 91 Slowest Speed 250 | 190 120 190 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 21 18 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 50 | . . 50 . Melee . | . . . . Projectile . | . . . . AOE 50 | . . 50 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 659 | 64 128 133 334 Wait 29 | . 2 1 26 Move 476 | 50 94 109 223 Hop . | . . . . Pick Up 14 | 3 3 3 5 Fast Attach 20 | 6 1 1 12 Attach 11 | . . 2 9 Detach 1 | . . . 1 Swap 6 | 1 . 3 2 Drop 10 | . 1 1 8 Fire 84 | 2 23 13 46 Melee . | . . . . Ram . | . . . . Kick 8 | 2 4 . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 268 | -10/Materials | Discovered new exit (range 3) 278 | -10/Materials | Entered another Materials area 278 | -9/Materials | Evolved 2 slots: Propulsion x2 336 | -9/Materials | Build established: Mutant 423 | -9/Materials | Discovered new exit (range 3) 483 | -9/Materials | Entered another Materials area 483 | -8/Materials | Evolved 2 slots: Utility x2 644 | -8/Materials | Core integrity fell below 50% 706 | -8/Materials | Lost 10 parts (2p4n1u3w) 845 | -8/Materials | Core integrity fell below 20% 846 | -8/Materials | Released all parts (10) 877 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- (Burn). 00843_ Slug penetrates Wall. 00844_ Penetrated by Slug. 00844_ K-01 Serf collects debris. 00846_ Released Particle Cannon. 00846_ Released Deuterium Engine. 00846_ Released Beam Rifle. 00846_ Released Sml. Storage Unit. 00846_ Released VSS Leg. 00846_ Released Imp. Carbon-fiber Leg. 00846_ Released Lgt. Armor Plating. 00846_ Released Heat Sink. 00846_ Released Adv. Targeting Computer. 00846_ Penetrated by Slug. 00848_ K-01 Serf collects debris. 00857_ Slug penetrates Wall. 00859_ Penetrated by Slug. 00860_ K-01 Serf collects debris. 00869_ Acquired 90 matter. 00873_ W-25 Informer sends out distress signal. 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