Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 22:14:13 Player: TapeIsSticky Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (228) 1140 Value Destroyed (7204) 7204 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (290) 290 TOTAL SCORE: 17534 Bonus ------- High Alert Combat Kills 95 Follower Combat Kills 21 Met Data Miner 300 Friendly Fire -126 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Micro Fission Core Micro Antimatter Reactor Improved Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Field Propulsion Array Diametric Drive > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Advanced Transmission Jammer Advanced Reaction Control System Centrium Medium Armor Plating Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Hypervelocity Multirail Ionic Axe > --- INVENTORY -------- Micro Fission Core Micro Fission Core Improved Remote Datajack Advanced Remote Datajack [Rating: 161] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . 2 2 2 . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 1 . . 1 . . . . . . . 2 . . . 1 1 Utility 10 | . . . 1 . 1 1 . . . . 1 . . . 2 2 . 1 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Attached 148 | 7 10 . 19 12 28 5 1 . . 4 20 1 5 9 8 4 9 4 2 Power 18 | 1 1 . 3 . 3 1 . . . . 4 . . 1 2 1 . . 1 Engine 10 | 1 1 . 3 . 2 1 . . . . 2 . . . . . . . . Core 5 | . . . . . 1 . . . . . 2 . . 1 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 1 . . 1 Propulsion 44 | 2 3 . 8 5 8 2 . . . . 7 . . 5 . . 4 . . Treads 27 | 2 . . 4 5 8 2 . . . . 5 . . . . . 1 . . Leg 7 | . 3 . 4 . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . 2 . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . Flight 7 | . . . . . . . . . . . . . . 4 . . 3 . . Utility 48 | 2 3 . 3 1 8 1 1 . . 2 5 1 4 2 6 1 3 4 1 Device 21 | 1 1 . . . 3 1 1 . . 1 2 1 . 2 5 1 1 1 . Storage 3 | 1 2 . . . . . . . . . . . . . . . . . . Processor 13 | . . . 2 . 2 . . . . . 2 . 3 . 1 . 1 2 . Hackware 3 | . . . . . . . . . . . . . 1 . . . 1 . 1 Protection 8 | . . . 1 1 3 . . . . 1 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 3 . 5 6 9 1 . . . 2 4 . 1 1 . 2 2 . . Energy Gun 5 | 1 1 . . 1 2 . . . . . . . . . . . . . . Energy Cannon 4 | . . . 1 1 . . . . . . 1 . . . . . 1 . . Ballistic Gun 18 | 1 1 . 4 3 5 . . . . 1 2 . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 4 | . 1 . . 1 2 . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . . 1 . . . . . Impact Weapon 2 | . . . . . . 1 . . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 . 4 . . . . . 2 1 1 . 1 1 3 1 . Parts Lost 47 | . 5 . 3 3 8 . 1 . . . 3 2 . 1 . 1 1 . 19 Power 3 | . 1 . 1 . . . . . . . . . . . . . . . 1 Propulsion 15 | . 2 . . 3 3 . . . . . 1 . . 1 . . . . 5 Utility 21 | . 1 . 1 . 2 . 1 . . . 1 2 . . . 1 1 . 11 Weapon 8 | . 1 . 1 . 3 . . . . . 1 . . . . . . . 2 Highest Loss Streak 17 | . 3 . 1 2 2 . 1 . . . 2 2 . 1 . 1 1 . 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 20 | 2 14 17 21 23 24 24 24 25 25 25 24 19 4 4 4 3 3 3 4 Power 1 | . 1 1 1 2 2 1 2 2 2 2 1 1 . . . . 1 1 2 Propulsion 6 | . 7 8 7 9 8 5 5 5 5 5 5 4 . . . . . 1 . Utility 4 | . 1 4 3 3 4 7 7 7 7 7 7 5 2 4 4 2 1 . . Weapon 7 | . 3 4 8 8 8 10 10 10 10 9 9 7 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . . . 6 . 5 . . . . 1 4 9 1 1 . 1 3 . 1 Power 3 | . . . 1 . . . . . . . . 1 . . . . 1 . . Propulsion 7 | . . . 2 . 3 . . . . . . 2 . . . . . . . Utility 11 | . . . . . 1 . . . . . 3 3 . 1 . 1 2 . . Weapon 10 | . . . 3 . 1 . . . . 1 1 3 1 . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 98 100 98 100 99 99 100 100 100 100 99 74 14 57 80 83 82 81 55 Engine 8 | . 13 14 10 11 4 7 7 7 7 7 9 4 . . . . . . . Core 1 | . . . . . 4 . . . . . 2 4 . 1 6 7 3 4 . Treads 21 | . 11 . 25 33 27 30 30 30 30 30 13 9 1 . . . . . . Leg 4 | . 16 28 7 . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 11 9 . . . . . . . Flight 1 | . . . . . . . . . . . . . . 10 15 14 14 16 12 Device 11 | . 12 14 9 . 8 14 15 15 15 14 13 9 . 10 22 32 26 17 10 Storage 8 | . 14 14 11 11 9 7 7 7 7 7 6 4 . . . . . . . Processor 8 | . . . 10 11 11 7 7 7 7 7 14 15 7 17 13 9 14 15 12 Protection 4 | . . . 1 11 6 7 7 7 7 7 4 . . . . . . 1 2 Energy Gun 2 | . 13 14 . . . . . . . . . . . . . . . . . Ballistic Gun 18 | . 14 14 21 20 26 22 16 23 23 21 16 9 . . . . 1 4 1 Peak Build Rating 161 | 7 11 11 20 19 33 39 40 40 40 42 57 60 25 82 94 111 130 150 161 Average Rating 33 | 5 9 11 16 17 31 38 39 40 40 41 53 41 11 52 89 103 113 142 98 On Entrance 46 | . 7 11 11 16 18 33 39 40 40 40 42 56 1 25 76 93 100 126 150 Avg Prop Armor Cover (%) 10 | . . . 7 . . . . . . . 10 13 29 8 . . 11 . 1 Naked Turns 58 | . . . . . . . . . . . . 38 20 . . . . . . Heaviest Build 131 | 13 88 48 95 97 109 113 116 112 112 122 131 123 3 18 37 41 42 50 63 Greatest Support 80 | 40 40 26 60 60 60 80 80 80 80 80 80 24 3 38 41 41 51 57 63 Greatest Overweight (x) 6 | . 6 1 2 2 1 1 1 1 1 1 5 5 . 1 . . 3 . 1 Average Overweight (x) 1 | . 1 1 . 1 1 1 1 1 1 1 4 2 . . . . . . . Largest Inventory Capacity 25 | 8 25 20 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Average Capacity 22 | 6 22 20 23 25 25 25 25 25 25 25 25 19 5 5 5 5 5 5 5 Most Carried 25 | 4 17 18 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 4 5 Average Carried 20 | 2 14 17 21 23 24 24 24 25 25 24 24 19 4 4 4 3 4 3 4 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 Final Carried 25 | 4 17 18 24 23 25 25 25 25 25 25 25 5 5 5 4 5 4 3 5 Class Distribution -------------------- 23% | Mutant 23% | Scavenger-Tank 20% | Scavenger-Mutant 15% | Tank 5% | Gunner 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Tank | -6/Factory Scavenger-Gunner | -6/Waste Mutant | -6/Factory Gladiator | -5/Factory Infiltrator-Gladiator | -4/Factory Infiltrator-Ninja | -3/Research Infiltrator-Ninja | -3/Testing Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Tes Res Acc Matter Collected 7390 | 278 403 4 1012 490 2202 192 103 . . 260 1421 . . 227 149 104 170 189 186 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 9984 | 105 734 127 1700 502 3257 258 152 . . 150 1371 . 102 67 149 576 164 230 340 Parts 510 | 14 45 5 110 16 158 13 4 . . 8 60 . 4 5 4 19 12 12 21 Haulers Intercepted 15 | . 1 . 5 . 6 . . . . . . . 1 . . 2 . . . Recyclers Shooed 17 | . . . 4 3 3 . . . . . 3 . . 1 1 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 4 . . 6 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 164 | . 15 2 33 20 47 5 3 . . 6 24 . . 1 . . . 2 6 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . Guns 136 | . 15 2 30 11 42 5 1 . . 2 21 . . . . . . 2 5 Cannons 4 | . . . . 3 . . . . . . 1 . . . . . . . . AOE 23 | . . . 3 6 5 . 2 . . 4 2 . . . . . . . 1 Classes Destroyed 18 | 2 5 . 3 2 3 . 1 . . . 2 . . . . . . . . Worker 16 | . 3 . 2 3 5 . . . . . . . 1 . . . 1 1 . Builder 7 | . . . 2 2 1 . . . . . . . . . . . . . 2 Tunneler 9 | 3 2 1 . 2 . . . . . . . . . 1 . . . . . Hauler 15 | . 1 . 5 . 6 . . . . . . . 1 . . 2 . . . Recycler 15 | 1 . . 2 1 6 . . . . . 1 . . . 1 2 1 . . Operator 3 | . . . . . 1 . . . . . . . . . 1 . 1 . . Watcher 15 | . 3 . 3 . 3 . . . . . 1 . . . . 2 1 1 1 Swarmer 28 | . 6 . 7 . 3 . 3 . . 2 3 . . . . . . . 4 Grunt 70 | . 9 2 16 1 26 4 . . . 2 10 . . . . . . . . Brawler 1 | . . . . . . . . . . . 1 . . . . . . . . Duelist 5 | . . . 1 . 2 . . . . . 2 . . . . . . . . Sentry 23 | . . . 9 . 8 1 . . . 1 2 . . . . . . 1 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . Specialist 6 | . . . . . 6 . . . . . . . . . . . . . . Hunter 4 | . . . . . 2 . . . . 1 1 . . . . . . . . Programmer 8 | . . . . . . . . . . . 5 . . 1 . . . 1 1 Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . Assembled 16 | . . . . 16 . . . . . . . . . . . . . . . Best Kill Streak 12 | 3 3 2 9 12 7 4 3 . . 5 4 . 1 1 1 2 2 3 8 Combat Bots Only 7 | . 3 2 7 7 5 4 3 . . 5 4 . . 1 . . . 2 4 Max Kills in Single Turn 4 | 1 2 1 4 3 3 1 2 . . 1 2 . 1 1 1 1 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 3 2 . 2 . . 1 2 . . . . . . . 1 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Tes Res Acc Hostile Shots Fired 1142 | . 111 5 159 50 204 16 8 . . 40 140 2 82 21 4 8 15 3 274 Missed 383 | . 32 . 46 11 53 5 5 . . 12 34 . 31 12 3 2 4 3 130 Hits 759 | . 79 5 113 39 151 11 3 . . 28 106 2 51 9 1 6 11 . 144 Melee 19 | . . . . 10 2 . . . . . 5 2 . . . . . . . Projectile 740 | . 79 5 113 29 149 11 3 . . 28 101 . 51 9 1 6 11 . 144 AOE 13 | . . . . 13 . . . . . . . . . . . . . . . Critical Strikes 29 | . 1 . 1 . 9 . . . . . 7 1 . . . . 2 . 8 Part Disruptions 1 | . . . . 1 . . . . . . . . . . . . . . . Damage Taken 11346 | . 837 65 1342 1071 2015 106 38 . . 213 1179 107 697 266 22 127 308 . 2953 Core 3129 | . 151 10 176 127 265 . . . . 21 58 . 589 67 . . 50 . 1615 Absorbed by Shields 1212 | . . . . . 336 20 4 . . 88 756 . . . . 8 . . . Redirected to Shielding 14 | . . . . 14 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 539 | . . . 305 . 60 . . . . . . . . . . . 174 . . Core Remaining (%) 71 | 100 . 35 . 24 51 . . . . 97 . . 23 93 100 . 96 100 . Volleys Fired 702 | 13 91 4 127 50 172 11 9 . . 31 143 3 . 1 . . 6 14 27 Largest 3 | 2 2 2 2 2 3 3 2 . . 3 3 1 . 1 . . 1 1 1 Hottest 143 | 60 60 60 60 136 101 75 50 . . 75 143 90 . 7 . . 50 50 120 Shots Fired 1479 | 25 175 8 244 92 480 33 15 . . 42 314 3 . 1 . . 6 14 27 Gun 1368 | 25 173 8 241 68 475 33 12 . . 36 254 . . . . . 6 14 23 Cannon 80 | . . . . 16 . . . . . . 57 3 . . . . . . 4 Launcher 30 | . 2 . 3 8 5 . 3 . . 6 3 . . . . . . . . Special 1 | . . . . . . . . . . . . . . 1 . . . . . Kinetic 1240 | 13 89 4 237 68 451 33 12 . . 36 254 . . . . . 6 14 23 Thermal 208 | 12 84 4 4 16 24 . . . . . 57 3 . . . . . . 4 Explosive 27 | . 2 . 3 8 2 . 3 . . 6 3 . . . . . . . . Electromagnetic 3 | . . . . . 3 . . . . . . . . . . . . . . Robot Hit Streak 29 | 7 15 5 29 10 19 13 11 . . 7 24 . . 8 . . 3 9 10 Robot Miss Streak 8 | 3 5 1 8 4 4 2 1 . . 2 4 . . . . . 3 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 16 | . 4 . 2 . 5 . . . . . 5 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . 1 . . . . . . . . Shots Hit Robots 941 | 17 102 5 169 50 308 26 8 . . 14 191 . 1 5 3 8 5 7 22 Core Hits 461 | 7 43 5 72 54 128 13 7 . . 18 75 . 1 2 1 6 3 9 17 Critical Kills 16 | . . . 1 . 3 . . . . . . . . . . . 2 4 6 Critical Parts Destroyed 20 | . . . 2 1 1 . . . . . . . 1 1 . . 1 5 8 Critical Strikes 45 | . . . 4 1 8 . . . . . . . 1 1 . . 4 11 15 Burn 4 | . . . . . 4 . . . . . . . . . . . . . . Destroy 39 | . . . 4 1 4 . . . . . . . . . . . 4 11 15 Smash 2 | . . . . . . . . . . . . . 1 1 . . . . . Melee Attacks 108 | . . . . . . 3 . . . 18 . . 10 26 9 18 13 1 10 Impact 33 | . . . . . . 3 . . . . . . 10 16 2 2 . . . Slashing 75 | . . . . . . . . . . 18 . . . 10 7 16 13 1 10 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . 1 . . 1 2 1 4 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . 1 . . . Damage Inflicted 19385 | 170 1136 97 2940 1452 5761 432 375 . . 790 4023 . 215 295 199 566 219 139 576 Guns 13867 | 170 1034 54 2490 508 5157 432 144 . . 180 3314 . . . . . 36 139 209 Cannons 450 | . . . . 246 . . . . . . 117 . . . . . . . 87 Explosions 3154 | . 48 . 380 588 521 . 214 . . 525 592 . 92 . . . . . 194 Melee 1531 | . . . . . . . . . . 85 . . 123 295 199 566 183 . 80 Ramming 383 | . 54 43 70 110 83 . 17 . . . . . . . . . . . 6 Kinetic 12655 | 67 395 9 2445 508 4777 432 144 . . 180 3314 . . . . . 36 139 209 Thermal 1808 | 103 639 45 45 246 434 . . . . . 117 . 92 . . . . . 87 Explosive 2741 | . 48 . 380 588 200 . 214 . . 525 592 . . . . . . . 194 Electromagnetic 267 | . . . . . 267 . . . . . . . . . . . . . . Impact 426 | . . . . . . . . . . . . . 123 251 . 52 . . . Slashing 1105 | . . . . . . . . . . 85 . . . 44 199 514 183 . 80 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . 3 . . . . . 9 28 28 . . . . . . Average Corruption 4 | . . . . . 2 . . . . . 5 18 28 . . . . . . Corruption Purged 3 | . . . . . 3 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 71 | . . . . . 38 . . . . . 13 8 12 . . . . . . Message Errors 18 | . . . . . 7 . . . . . 4 3 4 . . . . . . Matter Fused 12 | . . . . . 7 . . . . . 4 1 . . . . . . . Heat Flow Errors 9 | . . . . . 5 . . . . . 1 1 2 . . . . . . Energy Discharges 7 | . . . . . 4 . . . . . 1 . 2 . . . . . . Parts Rejected 3 | . . . . . 1 . . . . . 1 . 1 . . . . . . Parts Fused 3 | . . . . . 2 . . . . . . . 1 . . . . . . Data Loss (minor) 14 | . . . . . 11 . . . . . 2 1 . . . . . . . Data Loss (major) 2 | . . . . . 1 . . . . . . 1 . . . . . . . Misdirections 3 | . . . . . . . . . . . . 1 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 514 | . . . . 21 3 . 4 . . . 42 . 174 156 43 22 49 . . Projectiles 42 | . . . . . . . . . . . 42 . . . . . . . . Explosions 74 | . . . . 21 2 . . . . . . . 51 . . . . . . Melee 398 | . . . . . 1 . 4 . . . . . 123 156 43 22 49 . . Knockbacks 3 | . 1 . . . . . . . . . . . . 2 . . . . . Impact 3 | . 1 . . . . . . . . . . . . 2 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 247 | . 15 . . 36 . . . . . . . . 190 . . . . . 6 Shots 4 | . 1 . . 1 . . . . . . . . 2 . . . . . . Rammed 36 | 1 3 . 8 13 8 . 3 . . . . . . . . . . . . Targets Rammed 59 | 1 8 5 18 14 10 . 3 . . . . . . . . . . . . Kicked 19 | . 5 5 9 . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 1 2 . . . . . . . . . . . . . . Highest Temperature 402 | 40 151 49 17 300 373 153 24 . . 183 402 96 176 . . 11 30 58 290 Average Temperature 71 | 19 34 22 7 120 76 56 9 . . 55 100 50 74 . . 9 14 23 55 Received Heat Transfer 2523 | . 327 39 531 140 864 44 . . . 18 242 . 117 36 . 39 63 . 63 Effects 12 | . . . . . 3 . . . . . 5 . . . . . . . 4 Energy Bleed 3 | . . . . . . . . . . . 3 . . . . . . . . Interference 7 | . . . . . 2 . . . . . 1 . . . . . . . 4 Damage (minor) 2 | . . . . . 1 . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 1 1 . . . . . Impact Corruptions 7 | . . . . . 1 . 2 . . . . . 1 3 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 2 . . . . . 1 . . . . . . . . Heat Transferred 3767 | 225 1475 100 100 444 1099 . . . . . 150 . 100 . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Tes Res Acc Maximum Alert Level 2 | . . . 2 . 2 1 . . . . 1 . . . . . . . 2 Low Security (%) 79 | 100 100 100 51 100 64 90 . . . . 75 100 100 100 100 100 100 100 38 Level 1 14 | . . . 32 . 23 9 . . . . 24 . . . . . . . 59 Level 2 5 | . . . 15 . 11 . . . . . . . . . . . . . 2 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 485 | 15 65 60 485 181 470 212 . . . . 379 129 104 163 70 71 35 71 418 Initial 189 | . . . . 181 . 189 . . . . 42 126 27 42 70 10 33 9 24 Average 114 | 1 18 6 213 20 220 128 . . . . 107 91 69 30 42 12 6 32 225 Influence Increases 5931 | 20 501 135 1103 167 1516 123 60 . . 130 709 3 141 263 31 143 99 78 709 Destroy 0b10 Robot/C 3000 | . 300 100 660 60 940 100 60 . . 120 480 . . 20 . . . 40 120 Destroy 0b10 Robot/NC 405 | 20 50 5 70 40 110 . . . . . 10 . 10 5 10 30 20 10 15 Destroy Leader 760 | . 68 20 196 10 238 20 . . . 10 132 . 2 10 . 8 2 22 22 Allied During Kill 10 | . . 10 . . . . . . . . . . . . . . . . . Successful Hack 188 | . 28 . 26 . 56 . . . . . . . . 16 . 48 14 . . Select Force Hacks 90 | . 30 . 60 . . . . . . . . . . . . . . . . Disable Machine 285 | . . . 30 . 75 . . . . . 30 . 60 30 15 . 30 . 15 Destroy Structure 413 | . 25 . 61 57 37 3 . . . . 42 3 39 32 6 12 18 6 72 Partial Spotted 105 | . . . . . . . . . . . . . . 15 . 30 15 . 45 Lose Combat Pursuer 675 | . . . . . 60 . . . . . 15 . 30 135 . 15 . . 420 Influence Decreases 5594 | 20 501 135 638 632 1099 530 70 . . 63 414 326 92 208 153 103 144 53 413 Entered New Map 971 | . . . . 284 . 228 4 . . . 25 236 12 46 73 11 28 7 17 Time Decay 3863 | 20 451 115 618 318 729 302 56 . . 63 359 70 80 152 80 82 116 46 206 Lost Part 440 | . 50 . 20 30 70 . 10 . . . 30 20 . 10 . 10 . . 190 Lost Ally 20 | . . 20 . . . . . . . . . . . . . . . . . Purge Threat 300 | . . . . . 300 . . . . . . . . . . . . . . Squads Dispatched 43 | . 2 . 4 . 10 1 . . . . 10 . 2 2 . 3 5 . 4 Investigation 9 | . 1 . 2 . 2 . . . . . 1 . 1 . . 2 . . . Extermination 10 | . . . . . . 1 . . . . 4 . . 1 . 1 1 . 2 Reinforcement 18 | . 1 . 2 . 7 . . . . . 1 . 1 1 . . 3 . 2 Assault 1 | . . . . . . . . . . . . . . . . . 1 . . Garrison 5 | . . . . . 1 . . . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Tes Res Acc Distress Signals 19 | . 4 . 3 . 4 . . . . . 3 . 1 2 . . . . 2 Communications Jammed 3 | . . . . . . . . . . . . . . . . . 1 . 2 Distress Signals 3 | . . . . . . . . . . . . . . . . . 1 . 2 Times Spotted 309 | . 23 2 52 21 70 5 4 . . 5 29 5 8 16 4 9 5 6 45 Peak Tracking Total 17 | . 4 2 9 4 8 4 4 . . 4 5 5 4 10 2 6 2 3 17 Tactical Retreats 21 | . . . . . 3 . . . . . 1 . 2 3 2 1 . . 9 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . 2 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Tes Res Acc Traps Triggered 11 | . 1 . . . 5 . . . . . 3 . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Tes Res Acc Machines Disabled 19 | . . . 2 . 5 . . . . . 2 . 4 2 1 . 2 . 1 Max in Single Turn 4 | . . . 1 . 1 . . . . . 1 . 4 1 1 . 1 . 1 Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Tes Res Acc Machines Accessed 59 | . 8 . 11 . 10 2 . . 4 . 8 . 1 4 1 4 5 . 1 Terminals 36 | . 6 . 6 . 8 1 . . . . 2 . 1 3 1 4 3 . 1 Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . Repair Stations 5 | . . . 2 . 1 . . . . . . . . 1 . . 1 . . Recycling Units 5 | . 2 . 2 . . . . . . . 1 . . . . . . . . Scanalyzers 5 | . . . 1 . 1 . . . . . 2 . . . . . 1 . . Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . . . . Total Hacks 169 | . 15 . 29 . 31 4 . . 23 . 16 . 2 11 3 13 19 . 3 Successful 97 | . 10 . 24 . 17 1 . . 23 . 3 . . 2 1 3 13 . . Failed 70 | . 5 . 4 . 13 3 . . . . 13 . 2 9 2 10 6 . 3 Catastrophic 15 | . 1 . . . 4 . . . . . 3 . 1 3 1 2 . . . Database Lockouts 2 | . . . 1 . 1 . . . . . . . . . . . . . . Manual 76 | . 13 . 16 . 24 . . . . . 2 . 2 6 . 3 7 . 3 Terminals 93 | . 13 . 12 . 23 1 . . . . 3 . 2 9 3 13 11 . 3 Fabricators 4 | . . . . . . . . . . . 4 . . . . . . . . Repair Stations 28 | . . . 13 . 6 . . . . . . . . 2 . . 7 . . Recycling Units 6 | . 2 . 2 . . . . . . . 2 . . . . . . . . Scanalyzers 10 | . . . 2 . 2 . . . . . 5 . . . . . 1 . . Garrison Access 5 | . . . . . . 3 . . . . 2 . . . . . . . . Terminal Hacks 33 | . 1 . . . 3 . . . 23 . . . . 1 1 1 3 . . Record 7 | . . . . . . . . . 7 . . . . . . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . 3 . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . . . . . . . . 1 . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 2 | . . . . . 2 . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . Network Status 2 | . . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 23 | . . . 13 . 4 . . . . . . . . . . . 6 . . Scan Component 13 | . . . 7 . 3 . . . . . . . . . . . 3 . . Repair 10 | . . . 6 . 1 . . . . . . . . . . . 3 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . Retrieve Study 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 34 | . 8 . 10 . 9 . . . . . . . . 1 . 2 4 . . Terminals 31 | . 7 . 8 . 9 . . . . . . . . 1 . 2 4 . . Botnet 13 | . 2 . 3 . 3 . . . . . . . . . . 2 3 . . Skim 18 | . 5 . 5 . 6 . . . . . . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . 1 . 1 . . Used 1 | . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 42 | . 3 . 6 . 10 2 . . . . 7 . 1 4 1 4 3 . 1 Full Trace Events 5 | . . . . . 1 . . . . . 1 . 1 . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 8 . . . . . . . 3 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . 1 . . . . . 1 . . . . . . . . Parts Repaired 10 | . . . 6 . 1 . . . . . . . . . . . 3 . . Time 390 | . . . 168 . 60 . . . . . . . . . . . 162 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Tes Res Acc Total Allies 4 | . . 3 . . . . . . . . . . . . . . 1 . . Largest Group 3 | . . 3 . . . . . . . . . . . . . . 1 . . Highest-Rated Group 162 | . . 40 . . . . . . . . . . . . . . 162 . . Highest-Rated Ally 162 | . . 16 . . . . . . . . . . . . . . 162 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . 18 . . . . . . . . . . . . . . . . . Total Damage 201 | . . 201 . . . . . . . . . . . . . . . . . Kills 3 | . . 3 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Tes Res Acc Active Infowar (turns) 14577 | 139 2195 1223 2214 . . 663 1612 870 162 2011 1662 104 76 380 167 237 464 107 291 Optics 1722 | . . . . . . . . . . . . . 76 380 167 237 464 107 291 Sensors 6190 | . . . . . . 663 1612 870 162 27 1661 104 . . 30 237 459 99 266 IFF 1986 | . . . . . . . . . . 1984 2 . . . . . . . . Terrain 1 | . . . . . . . . . . . . 1 . . . . . . . Seismic 5771 | 139 2195 1223 2214 . . . . . . . . . . . . . . . . Jamming 1134 | . . . . . . . . . . . . . . . 167 237 459 99 172 ECM 72 | . . . . . . . . . . . . . . 1 69 2 . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 3 . 1 . . 2 1 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Tes Res Acc Turns Passed 21931 | 228 2393 1223 2663 2142 3970 664 1612 870 162 2055 1855 142 174 380 167 237 464 107 423 Spaces Moved 10978 | 64 792 620 884 797 1453 306 689 422 82 843 824 137 259 622 307 485 501 202 689 Core 437 | 3 . . . . . . . . . . . 76 259 . . . 8 . 91 Treads 5688 | 61 299 . 673 797 1453 306 689 422 82 843 63 . . . . . . . . Legs 1324 | . 493 620 211 . . . . . . . . . . . . . . . . Wheels 822 | . . . . . . . . . . . 761 61 . . . . . . . Hover 96 | . . . . . . . . . . . . . . 96 . . . . . Flight 2611 | . . . . . . . . . . . . . . 526 307 485 493 202 598 Fastest Speed 26 | 50 160 190 160 240 200 200 200 200 200 200 140 50 50 31 34 34 28 28 26 Average Speed 158 | 154 262 190 214 240 204 200 200 200 200 200 158 96 50 38 34 34 33 28 30 Slowest Speed 540 | 160 540 190 320 320 240 200 200 200 200 200 200 155 50 109 34 34 200 28 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . . . . . . 1 6 1 13 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 91 97 68 98 90 7 80 62 68 77 32 81 13 20 6 14 52 6 20 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 9 | . 1 1 2 1 3 . . . 1 . . . . . . . . . . Known Exits Taken 13 | . . 1 1 1 1 1 1 1 . 1 . . 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . . . . . . 1 . . . . 1 . . . . . Scrap Searched 12 | . . 1 . 2 . . 3 3 . 3 . . . . . . . . . Spaces Dug 209 | . 22 . 8 26 16 2 35 . . 19 31 1 8 17 3 6 9 . 6 Terrain Destroyed 447 | . 22 . 60 87 35 2 35 . . 47 56 3 41 17 3 6 9 1 23 Melee 67 | . . . . . . 2 . . . 17 . . 8 17 3 6 9 . 5 Projectile 62 | . . . . . . . . . . 1 56 3 . . . . . . 2 AOE 313 | . 22 . 60 87 35 . 35 . . 27 . . 33 . . . . . 14 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Fac Res Tes Res Acc Total 14284 | 167 933 654 1390 909 2208 340 909 449 81 1156 1208 143 281 722 357 538 764 232 843 Wait 1993 | 78 10 25 288 28 465 13 203 28 . 251 186 . . 60 29 26 174 8 121 Move 10920 | 63 791 619 883 796 1452 305 688 421 81 842 824 136 258 621 306 482 488 199 665 Hop 19 | . . . . . . . . . . . . . . . . 1 6 1 11 Pick Up 116 | 5 18 1 23 1 33 1 2 . . 1 9 1 4 4 2 3 6 1 1 Fast Attach 56 | 6 2 . 8 . 4 . . . . . 1 . 5 7 4 1 13 2 3 Attach 44 | 1 5 . 4 3 8 2 1 . . . 5 . 2 3 2 2 4 1 1 Detach 2 | . . . . . . . . . . . . . . . . 1 . . 1 Swap 136 | . 6 . 19 17 33 4 2 . . 12 28 2 . . 3 3 2 4 1 Drop 93 | . 2 . 20 . 31 . 1 . . 1 12 1 2 3 3 3 12 1 1 Fire 702 | 13 91 4 127 50 172 11 9 . . 31 143 3 . 1 . . 6 14 27 Melee 102 | . . . . . . 3 . . . 18 . . 10 23 8 16 13 1 10 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 Kick 19 | . 5 5 9 . . . . . . . . . . . . . . . . Crush 40 | 1 3 . 9 14 10 . 3 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 41 | . . . . . . 1 . . . . . . . . . . 40 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / *Sto / *Low) -7/Lower Caves (discovered 2 exits: *Low / [*Zio]) -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x3) -6/Waste -6/Factory -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 229 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 578 | -10/Materials | Discovered new exit (range 11) 1215 | -10/Materials | Discovered new exit (range 16) 1399 | -10/Materials | Discovered new exit (range 14) 1445 | -10/Materials | Core integrity fell below 50% 1570 | -10/Materials | Discovered new exit (range 6) 1732 | -10/Materials | Lost 3 parts (1p1n1u) 2099 | -10/Materials | Learned Storage stockpile data 2155 | -10/Materials | Learned 4 Subcaves zone layouts 2200 | -10/Materials | Identified exit to Materials 2200 | -10/Materials | Learned location of 1 exit from Materials 2299 | -10/Materials | Learned 2 Storage zone layouts 2344 | -10/Materials | Learned location of 2 exits from Subcaves 2466 | -10/Materials | Learned 2 Storage zone layouts 2622 | -10/Materials | Entered Mines 2624 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2640 | -10/Mines | Met a Derelict bent on vengeance 2641 | -10/Mines | Learned Materials security intel 2655 | -10/Mines | Learned location of 1 exit from Materials 2678 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2904 | -10/Mines | Discovered new exit (range 12) 2913 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2964 | -10/Mines | Discovered exit to Materials (range 12) 3037 | -10/Mines | Discovered exit to Materials (range 13) 3263 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3325 | -10/Mines | Learned location of Zion (-6) 3845 | -10/Mines | Entered Materials 3845 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3846 | -9/Materials | Identified exit to Mines 3847 | -9/Materials | Identified exit to Materials 3861 | -9/Materials | Central database locked down 4632 | -9/Materials | Repaired Hcp. Matter Pod 4659 | -9/Materials | Repaired Lgt. Treads 4723 | -9/Materials | Build established: Scavenger-Mutant 4774 | -9/Materials | Repaired Hvy. Assault Rifle 4808 | -9/Materials | Repaired Hvy. Assault Rifle 4835 | -9/Materials | Repaired Lgt. Treads 4863 | -9/Materials | Repaired Lgt. Treads 5263 | -9/Materials | Destroyed 7 combat bots 5524 | -9/Materials | Learned 2 Storage zone layouts 5638 | -9/Materials | Learned Storage emergency access door positions 6508 | -9/Materials | Entered Mines 6906 | -9/Mines | Build established: Mutant 6932 | -9/Mines | Destroyed YI-UF0 7043 | -9/Mines | Assembled infested the area 7048 | -9/Mines | Assisted by a Guerilla fighting off Assembled 7103 | -9/Mines | Core integrity fell below 50% 7452 | -9/Mines | Build established: Scavenger-Mutant 7538 | -9/Mines | Destroyed 7 combat bots 8650 | -9/Mines | Entered Materials 8650 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 9125 | -8/Materials | Build established: Scavenger-Gunner 9387 | -8/Materials | Discovered new exit (range 16) 9592 | -8/Materials | Central database locked down 9930 | -8/Materials | Build established: Gunner 10092 | -8/Materials | Discovered new exit (range 14) 10169 | -8/Materials | Garrison activated, responded to threat 10555 | -8/Materials | Learned Factory stockpile data 10592 | -8/Materials | Identified exit to Factory 10620 | -8/Materials | Learned location of 2 exits from Lower Caves 10650 | -8/Materials | Learned location of Extension (-5) 10651 | -8/Materials | Learned location of 3 exits from Factory 10662 | -8/Materials | Learned location of 1 exit from Extension 10990 | -8/Materials | Repaired Enh. Autogun 11284 | -8/Materials | Build established: Tank 12620 | -8/Materials | Entered Factory 12620 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12621 | -7/Factory | Identified exit to Storage 12622 | -7/Factory | Identified exit to Lower Caves 12622 | -7/Factory | Identified exit to Factory 13038 | -7/Factory | Build established: Scavenger-Tank 13284 | -7/Factory | Entered Lower Caves 13285 | -7/Lower Caves | Identified exit to Lower Caves 14078 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 14177 | -7/Lower Caves | Learned Factory emergency access door positions 14896 | -7/Lower Caves | Entered another Lower Caves area 14897 | -7/Lower Caves | Identified exit to Data Miner 15766 | -7/Lower Caves | Entered Data Miner 15766 | -7/Data Miner | Discovered new exit (range 6) 15804 | -7/Data Miner | Met Data Miner 15864 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15864 | -7/Data Miner | Learned location of Section 7 (-2) 15882 | -7/Data Miner | Received God Mode back door access code from Data Miner 15928 | -7/Data Miner | Entered Proximity Caves 15966 | -6/Proximity Caves | Learned Factory stockpile data 16764 | -6/Proximity Caves | Learned Factory security intel 17736 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17773 | -6/Proximity Caves | Discovered exit to Factory (range 15) 17983 | -6/Proximity Caves | Entered Factory 17983 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 18418 | -6/Factory | Build established: Tank 18573 | -6/Factory | Discovered new exit (range 11) 18592 | -6/Factory | Identified exit to Factory 18725 | -6/Factory | Garrison activated, responded to threat 19232 | -6/Factory | Discovered exit to Factory (range 5) 19265 | -6/Factory | Garrison activated, responded to threat 19378 | -6/Factory | Incoming investigation squad redirected 19718 | -6/Factory | Discovered exit to Factory (range 15) 19762 | -6/Factory | Build established: Scavenger-Gunner 19838 | -6/Factory | Sucked down chute 19838 | -6/Factory | Entered Waste 19853 | -6/Waste | EMP discharged 19853 | -6/Waste | System corruption reached 10% 19871 | -6/Waste | Found Prototype Device 19871 | -6/Waste | Identified Exp. Terrain Scanner 19878 | -6/Waste | Spotted C-40 Crusher 19881 | -6/Waste | Spotted C-40 Crusher 19899 | -6/Waste | Spotted C-40 Crusher 19902 | -6/Waste | Spotted C-40 Crusher 19938 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19939 | -6/Waste | Spotted C-40 Crusher 19941 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19942 | -6/Waste | Released all parts (11) 19953 | -6/Waste | EMP discharged 19972 | -6/Waste | Discovered new exit (range 16) 19980 | -6/Waste | Entered Factory 20068 | -6/Factory | Core integrity fell below 50% 20129 | -6/Factory | Discovered exit to Factory (range 20) 20154 | -6/Factory | Entered another Factory area 20154 | -5/Factory | Evolved 2 slots: Propulsion x2 20155 | -5/Factory | Identified exit to Extension 20247 | -5/Factory | Build established: Mutant 20517 | -5/Factory | Identified exit to Upper Caves 20520 | -5/Factory | Discovered new exit (range 13) 20534 | -5/Factory | Entered another Factory area 20534 | -4/Factory | Evolved 2 slots: Utility x2 20550 | -4/Factory | Discovered new exit (range 3) 20617 | -4/Factory | Identified exit to Research 20668 | -4/Factory | Discovered new exit (range 6) 20701 | -4/Factory | Entered Research 20701 | -3/Research | Evolved 2 slots: Utility x2 20798 | -3/Research | Spotted B-86 Titan 20924 | -3/Research | Discovered new exit (range 14) 20925 | -3/Research | Identified exit to Testing 20938 | -3/Research | Entered Testing 20968 | -3/Testing | Build established: Infiltrator-Ninja 21005 | -3/Testing | Repaired Nuclear Pulse Array 21056 | -3/Testing | Repaired Nuclear Pulse Thruster 21114 | -3/Testing | Repaired Nuclear Pulse Array 21139 | -3/Testing | Discovered new exit (range 22) 21220 | -3/Testing | Found Prototype Ballistic Gun 21220 | -3/Testing | Identified Hyp. Multirail 21309 | -3/Testing | Rewired PY-4PAALS65RL 21312 | -3/Testing | Protovariant out of control (PY-4PAALS65RL) 21312 | -3/Testing | Spotted PY-4PAALS65RL 21402 | -3/Testing | Identified exit to Research 21402 | -3/Testing | Entered Research 21402 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21447 | -2/Research | Discovered new exit (range 11) 21509 | -2/Research | Identified exit to Access 21509 | -2/Research | Entered Access 21509 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 21686 | -1/Access | Spotted B-99 Colossus 21770 | -1/Access | Spotted B-99 Colossus 21774 | -1/Access | Spotted B-99 Colossus 21774 | -1/Access | Spotted B-99 Colossus 21797 | -1/Access | Core integrity fell below 50% 21831 | -1/Access | Lost 17 parts (1p4n11u1w) 21893 | -1/Access | Core integrity fell below 20% 21932 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 21796_ Penetrated by Slug. 21796_ Slug penetrates Sealed Heavy Doors. 21800_ Enh. Optical Array destroyed. 21800_ Critical hit (Blast). 21800_ Knocked back. 21831_ Drone sends a signal. 21845_ Slammed into Main Access Shell. 21845_ Core Analyzer broken. 21845_ Destabilizing: Short circuit. 21845_ Destabilizing: Core damaged (-48). 21866_ Slug penetrates Sealed Barrier. 21872_ Slug penetrates Sealed Heavy Doors. 21877_ Penetrated by Slug. 21887_ Slug penetrates Sealed Barrier. 21887_ Penetrated by Slug. 21892_ Slug penetrates Sealed Heavy Doors. 21903_ Slug penetrates Main Access Shell. 21925_ Slug penetrates Sealed Heavy Doors. 21930_ Penetrated by Slug. 21931_ Slug penetrates Sealed Heavy Doors. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????"##########??#########??????????????? | | ?????????????" "??" #??????????????? | | ?????????????" "??" #??????????????? | | ?????????????" """""" "??" ###+############ | | ?????????????" "????" "??" ^ !! | | ?????????????" "????" "??" % !! | | ?????????????" "????" "??" !! | | ?????????????" "????"%"??"BB % | | ?????????????" """""" """"BB ####""##"# | | ?????????????" %% ## % #? | | ?????????????" ""@"%%% ## # | | ?????????????"###################### # | | ???????????????????????????????????# + | | ???????????????????????????????????# # ! | | ???????????????????????????????????# + | | ???????????????????????????????????# #?#"### | | ??????????????????#############????# #?? ? | | ??????????????????? #????# #??? | | ?????????????????????# #????# #???? | | ?????????????????????# #????# #????? | | ????????????????###### ###### #?????? | | ????????????????+ + #?????? | | ??????????????????#### ###### #?????? | | ?????????????????????# ######????# #?????? | | ?????????????????????# #?????????# #?????? | | ?????????????????????# #?????????# #?????? | | ?????????????????????# #?????????#########?????? | | ???????#+#?#+#???????# #???????????????????????? | | ???????# #?# #???????# #???????????????????????? | | ???????# #?# #??????## ##????????????????????### | | ???????# ### ##?????# #???????????????????? | | ???????# ####### "" #???????????????????? | | ???????# "T #????????????????#??? | | ???????# ### #????????????????# ?? | | ???????# #?# #????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 37 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Power Amplification 20 Additional Mass Support 9 Armor Coverage 450 Core Shielding 20 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Hvy. Gatling Laser | -3/Testing | Archive Prc. Energy Filter | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Hcp. Matter Pod | 40% | -9/Materials Lgt. Treads | 30% | -9/Materials Hvy. Assault Rifle | 51% | -9/Materials Hvy. Assault Rifle | 54% | -9/Materials Lgt. Treads | 72% | -9/Materials Lgt. Treads | 76% | -9/Materials Enh. Autogun | 62% | -8/Materials Nuclear Pulse Array | 3% | -3/Testing Nuclear Pulse Thruster | 16% | -3/Testing Nuclear Pulse Array | 60% | -3/Testing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Arm. Wheel | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Professional Mechanic Resistances Are Futile Challenges ------------ None Game ------ Seed OmegaWarlordChargecaster Manual? 0 Play Time 01:54:32 Cumulative 241.9 hours Start 2025.11.11 @ 13:10:45 End 2025.11.22 @ 22:14:13 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 29 Types 12/1/11/1/0/1/1/1/0/1 Lore% 81 Gallery% 70 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dae12ff6-3c43-4e37-9d76-ef98db80ea82