Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 04:49:49 Player: f_ Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (782) 782 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (782) 782 TOTAL SCORE: 4229 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 71 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 468/700 Matter 240/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Melee Analysis Suite Relay Coupler [NC] (22) Relay Coupler [Grunt] (6) Relay Coupler [Sentry] (10) > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (5) ---- Greatsword Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Improved Power Shielding Improved Power Shielding > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Microactuators Improved Medium Laser Remote Datajack [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 4 | . . 2 1 1 . Weapon . | . . . . . . Parts Attached 33 | 6 5 2 7 8 5 Power 4 | 1 1 . . 2 . Engine 3 | 1 1 . . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 7 | 3 1 1 . 2 . Treads 1 | 1 . . . . . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 4 | . 1 1 . 2 . Utility 15 | . 2 . 5 4 4 Device 4 | . . . 3 1 . Storage 1 | . 1 . . . . Processor 3 | . . . 2 1 . Hackware 4 | . 1 . . . 3 Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 7 | 2 1 1 2 . 1 Energy Gun 3 | 1 . 1 1 . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 15 | . 5 3 3 . 4 Power 2 | . 1 . . . 1 Propulsion 5 | . 1 1 1 . 2 Utility 4 | . 1 . 2 . 1 Weapon 4 | . 2 2 . . . Highest Loss Streak 3 | . 2 3 2 . 3 To Critical Strikes . | . . . . . . Average Backups 2 | 1 1 . 2 2 3 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . 1 1 Weapon . | . . . 1 1 . Tool/Special . | . . . . . . Unused Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 50 | . 68 27 24 35 54 Engine 5 | . 13 . . . . Core 1 | . . . . . 6 Treads 3 | . 7 . . . . Wheel 5 | . 9 11 . . . Flight 5 | . 4 2 5 8 8 Device 1 | . . . 9 . 2 Storage 1 | . 2 . . . . Processor 8 | . . . 9 17 22 Hackware 4 | . 8 . . . 7 Energy Gun 2 | . 4 5 1 . . Ballistic Gun 6 | . 14 8 . . . Launcher 1 | . 4 . . . . Slashing Weapon 1 | . . . . 6 1 Peak Build Rating 34 | 5 9 4 20 34 34 Average Rating 12 | 3 5 2 9 20 25 On Entrance 6 | . 5 2 1 7 24 Naked Turns . | . . . . . . Heaviest Build 14 | 8 14 4 4 10 11 Greatest Support 26 | 26 26 16 4 10 10 Greatest Overweight (x) 3 | . 1 . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 2 3 1 4 5 5 Average Carried 2 | 1 1 . 3 2 3 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 2 . 1 4 5 2 Class Distribution -------------------- 78% | Mutant 21% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 697 | 252 163 67 . 135 80 Remotely . | . . . . . . Salvage Created 752 | . 278 79 . 279 116 Parts 35 | . 16 6 . 8 5 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 15 | . 8 2 . 3 2 Melee 5 | . . . . 3 2 Guns 4 | . 2 2 . . . AOE 6 | . 6 . . . . Classes Destroyed 6 | . 4 1 . 1 . Hauler 2 | . . . . 2 . Recycler 3 | . 2 . . 1 . Operator 1 | . 1 . . . . Swarmer 4 | . 2 1 . 1 . Grunt 9 | . 6 . . 2 1 Sentry 2 | . . 1 . . 1 Best Kill Streak 6 | . 6 1 . 6 1 Combat Bots Only 4 | . 4 1 . 3 1 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 198 | . 63 34 16 16 69 Missed 79 | . 20 14 7 7 31 Hits 119 | . 43 20 9 9 38 Melee 2 | . . . . . 2 Projectile 117 | . 43 20 9 9 36 Critical Strikes 6 | . 4 1 . . 1 Damage Taken 1717 | . 601 219 308 139 450 Core 751 | . 216 105 198 63 169 Absorbed by Shields 61 | . . . . . 61 Core Remaining (%) 62 | 100 13 73 64 . . Volleys Fired 57 | . 39 14 . . 4 Largest 1 | . 1 1 . . 1 Hottest 45 | . 40 45 . . 5 Shots Fired 57 | . 39 14 . . 4 Gun 41 | . 27 14 . . . Cannon . | . . . . . . Launcher 12 | . 12 . . . . Special 4 | . . . . . 4 Kinetic 22 | . 22 . . . . Thermal . | . . . . . . Explosive 12 | . 12 . . . . Electromagnetic 19 | . 5 14 . . . Robot Hit Streak 9 | . 5 9 . . 8 Robot Miss Streak 8 | . 8 2 . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 50 | . 16 12 . 14 8 Core Hits 34 | . 19 8 . 5 2 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . 1 . . 1 1 Destroy 1 | . 1 . . . . Sever 2 | . . . . 1 1 Melee Attacks 29 | . . . 1 20 8 Impact . | . . . . . . Slashing 29 | . . . 1 20 8 Piercing . | . . . . . . Sneak Attacks 3 | . . . . 3 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2275 | . 886 195 . 973 221 Guns 325 | . 130 195 . . . Cannons . | . . . . . . Explosions 756 | . 756 . . . . Melee 1187 | . . . . 973 214 Ramming 7 | . . . . . 7 Kinetic 99 | . 99 . . . . Thermal . | . . . . . . Explosive 756 | . 756 . . . . Electromagnetic 226 | . 31 195 . . . Impact . | . . . . . . Slashing 1187 | . . . . 973 214 Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 162 | . 40 . . 108 14 Projectiles . | . . . . . . Explosions 40 | . 40 . . . . Melee 122 | . . . . 108 14 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 137 | . 130 . . . 7 Shots 2 | . 2 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 121 | . 22 3 . . 121 Average Temperature 19 | . 6 3 . . 72 Received Heat Transfer 597 | . 246 75 72 36 168 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 90 | 100 96 100 100 100 50 Level 1 7 | . 3 . . . 36 Level 2 2 | . . . . . 12 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 454 | . 205 76 36 105 454 Initial 60 | . . 31 31 . 60 Average 87 | . 89 24 17 27 245 Influence Increases 1255 | . 494 135 15 176 435 Destroy 0b10 Robot/C 340 | . 160 40 . 60 80 Destroy 0b10 Robot/NC 30 | . 15 . . 15 . Destroy Leader 72 | . 40 20 . 2 10 Allied During Kill 6 | . . . . . 6 Successful Hack 82 | . 34 . . 34 14 Disable Machine 45 | . 45 . . . . Anti-Garrison Action 100 | . . . . . 100 Destroy Structure 115 | . 95 . . 5 15 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 450 | . 105 75 . 60 210 Influence Decreases 840 | . 420 133 91 89 107 Entered New Map 115 | . . 43 45 . 27 Time Decay 385 | . 210 60 26 89 . Lost Part 140 | . 50 30 20 . 40 Lost Ally 50 | . 10 . . . 40 Purge Threat 150 | . 150 . . . . Squads Dispatched 5 | . 2 1 1 1 . Investigation 2 | . 2 . . . . Extermination 1 | . . . . 1 . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 26 15 7 7 22 Peak Tracking Total 11 | . 5 11 5 7 9 Tactical Retreats 13 | . 4 1 . 2 6 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 4 | . 1 . 1 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 4 | . 3 . . . 1 Max in Single Turn 3 | . 3 . . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 14 | . 7 1 . 5 1 Terminals 12 | . 7 1 . 3 1 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 37 | . 24 2 . 8 3 Successful 22 | . 14 1 . 6 1 Failed 15 | . 10 1 . 2 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 26 | . 18 2 . 6 . Terminals 34 | . 24 2 . 5 3 Fabricators 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 13 | . 9 1 . 2 1 Record 2 | . 1 . . 1 . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Branch Access Points 2 | . 2 . . . . Terminal Index 3 | . 1 1 . 1 . Unreport Threat 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Garrison Registry 1 | . . . . . 1 Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 7 | . 5 . . 2 . Terminals 7 | . 5 . . 2 . Assimilate 1 | . 1 . . . . Botnet 5 | . 3 . . 2 . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 13 | . 6 1 . 5 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events 2 | . 1 . . . 1 Corruption 1 | . . . . . 1 Hackware Fried 1 | . 1 . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 53 | . . . . 53 . Total Part Build Rating 12 | . . . . 12 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked 4 | . . . . . 4 Non-combat . | . . . . . . Combat 4 | . . . . . 4 Robot Hacks Applied 4 | . . . . . 4 reboot_system 1 | . . . . . 1 streamctrl_high 2 | . . . . . 2 formatsys_high 1 | . . . . . 1 Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Attached 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies 4 | . 1 . . . 3 Largest Group 2 | . 1 . . . 2 Highest-Rated Group 48 | . 10 . . . 48 Highest-Rated Ally 32 | . 10 . . . 32 Total Orders 1 | . . . . . 1 FOLLOW 1 | . . . . . 1 Ally Attacks 20 | . . . . . 20 Total Damage 295 | . . . . . 295 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 108 | . . . . 35 73 Sensors 108 | . . . . 35 73 Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 1339 | 43 552 139 80 307 218 Spaces Moved 1692 | 31 675 141 139 449 257 Core 96 | 3 1 . 79 9 4 Treads . | . . . . . . Legs . | . . . . . . Wheels 393 | 28 288 77 . . . Hover . | . . . . . . Flight 1203 | . 386 64 60 440 253 Fastest Speed 34 | 50 40 40 40 34 34 Average Speed 55 | 93 65 74 45 38 46 Slowest Speed 150 | 100 100 100 50 50 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 17 | . 10 3 1 2 1 Potential Cave-ins 2 | . 2 . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 80 23 20 13 39 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 5 | . . . . 5 . Terrain Destroyed 112 | . 107 . . 5 . Melee 5 | . . . . 5 . Projectile . | . . . . . . AOE 107 | . 107 . . . . Terrain Rammed 1 | . . . . . 1 Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 1967 | 42 741 156 151 537 340 Wait 102 | 4 20 1 . 55 22 Move 1654 | 30 654 134 136 445 255 Hop 17 | . 10 3 1 2 1 Pick Up 8 | 2 2 2 1 1 . Fast Attach 25 | 5 2 1 5 8 4 Attach 19 | . 6 1 3 1 8 Detach 16 | . 3 . 4 2 7 Swap 2 | 1 1 . . . . Drop 11 | . 4 . . 3 4 Fire 57 | . 39 14 . . 4 Melee 29 | . . . 1 20 8 Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 26 | . . . . . 26 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 4 exits: [Fac x4]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 44 | -11/Scrapyard | Entered Materials 180 | -10/Materials | Identified exit to Mines 289 | -10/Materials | Core integrity fell below 50% 315 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 16) 435 | -10/Materials | Hacking Suite fried by hacking feedback 524 | -10/Materials | Core integrity fell below 20% 596 | -10/Materials | Entered another Materials area 596 | -9/Materials | Evolved 2 slots: Utility x2 729 | -9/Materials | Discovered new exit (range 16) 735 | -9/Materials | Entered another Materials area 735 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 761 | -8/Materials | Lost 3 parts (1n2w) 814 | -8/Materials | Discovered new exit (range 4) 815 | -8/Materials | Entered Factory 815 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 971 | -7/Factory | Fabricated Imp. Corruption Screen (x2) 1122 | -7/Factory | Identified exit to Garrison 1122 | -7/Factory | Entered Garrison 1198 | -7/Garrison | Discovered new exit (range 43) 1198 | -7/Garrison | Discovered new exit (range 69) 1198 | -7/Garrison | Discovered new exit (range 12) 1198 | -7/Garrison | Discovered new exit (range 18) 1216 | -7/Garrison | Triggered checkpoint 1253 | -7/Garrison | Installed Relay Interface Framework 1263 | -7/Garrison | Garrison Relay disabled 1282 | -7/Garrison | Triggered checkpoint 1340 | -7/Garrison | Self-destructed Last Messages --------------- 01315_ Slug penetrates Wall. 01320_ Acquired 50 matter. 01321_ Xenon Bombardment Thruster destroyed. 01322_ Jacked Y-54 Guardian... >>streamctrl_high Hijacking control node. 01325_ B-48 Gladiator destroyed. 01327_ Trooper 4b destroyed. 01330_ Slammed into Reinforced Barrier. 01330_ Imp. Melee Analysis Suite destroyed. 01330_ System corrupted by crushing effect (+4). 01330_ Imp. Signal Interpreter broken. 01330_ Destabilizing: Short circuit. 01330_ Destabilizing: Core damaged (-7). 01332_ Destroyed Lgt. Nuclear Core. 01335_ Slug penetrates Reinforced Barrier. 01335_ Mic. Nuclear Core destroyed. 01335_ G-47 Trooper destroyed. 01338_ Guardian 4a destroyed. 01338_ Slug penetrates Reinforced Barrier. 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Corruption Screen | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Challenges ------------ None Game ------ Seed HeatNanofilamentsSuit Manual? 0 Play Time 01:04:49 Cumulative 207.4 hours Start 2025.08.03 @ 18:01:12 End 2025.08.04 @ 04:49:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 175 Adventurer 0 Explorer 8 Win Type - Total 7 Types 4/0/1/2/0/0/0/0/0/0 Lore% 36 Gallery% 57 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x40 Zoom Use 8% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15e55f53-bf5f-4ca7-bea8-be3ada7a0a99