Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 13:18:22 Player: Caluan Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (905) 905 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (843) 843 TOTAL SCORE: 4888 Bonus ------- Follower Combat Kills 43 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 411/850 Matter 0/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Core (850) Ox16 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY (20) --- Light Angular Momentum Engine Matter Compressor (0) Mining Laser CPS Tube (2) Power Sword DRS Beacon (Ready) Botcube Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Scrapoid Pod > --- WEAPON ----------- Heavy Laser Thermic Laser Heavy Machine Gun Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Treads Carbon-fiber Leg Matter Compressor Mining Laser CPS Tube CPS Tube DRS Beacon Botcube [Rating: 58] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 5 | . . . . . 5 Weapon 2 | . . . . . 2 Parts Attached 35 | 6 1 2 3 4 19 Power 6 | 1 . 1 1 . 3 Engine 6 | 1 . 1 1 . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . . . . 6 Treads 3 | 2 . . . . 1 Leg 5 | . . . . . 5 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 . 2 2 2 Device 5 | . . . 2 1 2 Storage 2 | 1 . . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 13 | 2 . 1 . 2 8 Energy Gun 3 | . . . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 . . . 2 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . 1 . . 1 Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 23 | . . 1 . 1 21 Power 4 | . . 1 . . 3 Propulsion 8 | . . . . 1 7 Utility 3 | . . . . . 3 Weapon 8 | . . . . . 8 Highest Loss Streak 12 | . . 1 . 1 12 To Critical Strikes . | . . . . . . Average Backups 6 | 1 4 7 5 6 9 Power . | . 1 1 . . 1 Propulsion 1 | . . 1 1 1 1 Utility . | . . . 1 . . Weapon 3 | . 1 4 2 4 3 Tool/Special . | . . . . . . Unused Backups 8 | . . . 4 . 4 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 3 | . . . 2 . 1 Tool/Special 2 | . . . 1 . 1 Average Slot Usage (%) 89 | . 91 99 94 92 66 Engine 12 | . 14 13 14 14 5 Treads 24 | . 28 28 28 27 4 Leg 1 | . . . . . 11 Device 12 | . . . 15 17 13 Storage 10 | . 14 14 3 9 6 Protection 3 | . 6 14 3 . . Ballistic Gun 22 | . 28 25 28 20 17 Peak Build Rating 58 | 6 8 8 10 15 58 Average Rating 13 | 4 6 7 8 12 34 On Entrance 7 | . 6 8 8 8 14 Avg Prop Armor Cover (%) 8 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 75 | 14 17 17 17 51 75 Greatest Support 45 | 40 40 40 40 40 45 Greatest Overweight (x) 2 | . . . . 2 2 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 8 20 20 Average Capacity 13 | 6 8 8 5 15 20 Most Carried 16 | 3 8 8 8 12 16 Average Carried 8 | . 4 7 5 8 11 Final Capacity 20 | 8 8 8 5 20 20 Final Carried 12 | 1 8 8 4 12 7 Class Distribution -------------------- 87% | Mutant 6% | Scavenger-Gunner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 1303 | 154 248 91 56 64 690 Remotely . | . . . . . . Salvage Created 1267 | . 331 127 107 70 632 Parts 72 | . 19 10 5 . 38 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . 2 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 25 | . 8 4 2 1 10 Melee 1 | . . . . . 1 Guns 24 | . 8 4 2 1 9 Classes Destroyed 8 | . 4 . 1 1 2 Worker 1 | . . . . . 1 Hauler 1 | . 1 . . . . Recycler 1 | . 1 . . . . Swarmer 8 | . 6 2 . . . Grunt 13 | . 2 2 . . 9 Behemoth 1 | . . . . . 1 Subdweller 2 | . . . 2 . . Scrapper 1 | . . . . 1 . Best Kill Streak 5 | . 5 2 1 1 5 Combat Bots Only 4 | . 3 2 1 1 4 Max Kills in Single Turn 2 | . 2 1 1 1 2 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 251 | . 38 16 9 13 175 Missed 72 | . 8 8 4 2 50 Hits 179 | . 30 8 5 11 125 Projectile 179 | . 30 8 5 11 125 Critical Strikes 8 | . . 1 . 2 5 Damage Taken 3167 | . 264 108 105 264 2426 Core 570 | . 33 16 43 39 439 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 . . . 47 . Volleys Fired 78 | . 23 16 6 2 31 Largest 4 | . 2 2 2 2 4 Hottest 243 | . 40 100 40 43 243 Shots Fired 193 | . 46 27 12 4 104 Gun 187 | . 46 22 12 4 103 Cannon . | . . . . . . Launcher . | . . . . . . Special 6 | . . 5 . . 1 Kinetic 173 | . 46 22 12 4 89 Thermal 19 | . . 5 . . 14 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 4 5 10 3 11 Robot Miss Streak 3 | . 3 2 1 1 3 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 132 | . 24 14 10 3 81 Core Hits 67 | . 15 8 4 2 38 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . . . 5 Burn 3 | . . . . . 3 Sever 2 | . . . . . 2 Melee Attacks 13 | . . . . . 13 Impact . | . . . . . . Slashing 13 | . . . . . 13 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2042 | 2 288 206 140 40 1366 Guns 1616 | . 285 185 140 40 966 Cannons . | . . . . . . Explosions . | . . . . . . Melee 400 | . . . . . 400 Ramming 26 | 2 3 21 . . . Kinetic 1488 | . 285 185 140 40 838 Thermal 128 | . . . . . 128 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 400 | . . . . . 400 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 8 | 1 2 5 . . . Targets Rammed 8 | 1 2 5 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 98 | . 14 98 . 31 63 Average Temperature 33 | . 7 40 . 24 24 Received Heat Transfer 739 | . 36 75 30 145 453 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . 1 2 Heat Transferred 559 | . . . . . 559 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 100 | . 74 81 . . 100 Initial . | . . . . . . Average 19 | . 33 10 . . 19 Influence Increases 621 | . 225 131 . . 265 Destroy 0b10 Robot/C 460 | . 160 100 . . 200 Destroy 0b10 Robot/NC 15 | . 10 . . . 5 Destroy Leader 92 | . 32 20 . . 40 Allied During Kill 11 | . . 11 . . . Successful Hack 27 | . 22 . . . 5 Destroy Structure 1 | . 1 . . . . Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 621 | . 225 131 . . 265 Time Decay 521 | . 225 121 . . 175 Lost Part 100 | . . 10 . . 90 Squads Dispatched 4 | . . . . . 4 Investigation 2 | . . . . . 2 Extermination 1 | . . . . . 1 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 13 5 2 8 13 Peak Tracking Total 5 | . 5 3 2 5 4 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 15 | . 4 1 2 6 2 Terminals 5 | . 3 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 59 | . 7 2 3 41 6 Successful 49 | . 3 1 3 41 1 Failed 10 | . 4 1 . . 5 Catastrophic 3 | . . 1 . . 2 Database Lockouts . | . . . . . . Manual 14 | . 7 2 . . 5 Terminals 10 | . 4 2 . . 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 3 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 44 | . . . 3 41 . Record 39 | . . . 1 38 . Robot Analysis 3 | . . . . 3 . Open Door 1 | . . . 1 . . Release Object 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 3 1 . . 1 Terminals 4 | . 2 1 . . 1 Botnet 4 | . 2 1 . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Reject 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 1 . . 2 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 3 . Highest-Rated Group 40 | . . 40 40 40 . Highest-Rated Ally 16 | . . 16 16 16 . Initial UFD Resources 22 | . . . . . 22 Total Orders . | . . . . . . Ally Attacks 18 | . . 2 11 5 . Total Damage 245 | . . 13 152 80 . Kills 2 | . . 1 . 1 . Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . 1 . Intel | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 173 | . . . 173 . . Optics 173 | . . . 173 . . Robot Analysis Total 3 | . . . . 3 . Derelict Logs Recovered 4 | . . 3 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 5390 | 81 568 849 342 2839 711 Spaces Moved 2502 | 51 299 381 187 1343 241 Core 13 | 13 . . . . . Treads 2328 | 38 299 381 187 1343 80 Legs 161 | . . . . . 161 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 190 Average Speed 191 | 131 160 160 160 210 209 Slowest Speed 320 | 160 160 160 160 320 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 65 75 15 76 5 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 7 | . . 1 . 6 . Spaces Dug 5 | . . 5 . . . Terrain Destroyed 5 | . . 5 . . . Melee . | . . . . . . Projectile 5 | . . 5 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 2923 | 64 341 580 219 1358 361 Wait 234 | . 10 175 18 1 30 Move 2497 | 50 298 380 186 1342 241 Hop . | . . . . . . Pick Up 37 | 7 7 1 . 6 16 Fast Attach 9 | . 1 . 3 3 2 Attach 30 | 6 . 1 . 1 22 Detach 5 | . . . . 2 3 Swap 3 | . . 2 . . 1 Drop 8 | . . . 5 1 2 Fire 78 | . 23 16 6 2 31 Melee 13 | . . . . . 13 Ram . | . . . . . . Kick . | . . . . . . Crush 8 | 1 2 5 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 1 | . . . 1 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 439 | -10/Materials | Discovered new exit (range 7) 483 | -10/Materials | Discovered new exit (range 6) 650 | -10/Materials | Entered Mines 985 | -10/Mines | Discovered new exit (range 3) 1084 | -10/Mines | Learned location of Storage (-9) 1103 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1126 | -10/Mines | Discovered new exit (range 10) 1488 | -10/Mines | Discovered new exit (range 3) 1499 | -10/Mines | Entered Subcaves 1499 | -10/Subcaves | Accompanied by 3 allies 1500 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1500 | -10/Subcaves | Approached by a straggling Scientist 1676 | -10/Subcaves | Released subatomizers from SUBCON Basin 1834 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1841 | -10/Subcaves | Entered Scraptown 1841 | -9/Scraptown | Accompanied by 3 allies 1979 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2138 | -9/Scraptown | Discovered new exit (range 11) 2168 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2173 | -9/Scraptown | Learned Research interactive machine intel 2210 | -9/Scraptown | Visited Red Mages 2251 | -9/Scraptown | Visited Awakened 2340 | -9/Scraptown | Visited Cyclists 2406 | -9/Scraptown | Visited The Evicted 2440 | -9/Scraptown | Visited Comm Corps 2548 | -9/Scraptown | Visited UFD Registry 2552 | -9/Scraptown | Registered with UFD as "Arcblaster" 2563 | -9/Scraptown | Visited Bundlers 2834 | -9/Scraptown | Visited Derelict Rescue Squad 2853 | -9/Scraptown | Found DRS Beacon 2911 | -9/Scraptown | Visited Botcube Research 2928 | -9/Scraptown | Found Botcube 2980 | -9/Scraptown | Visited Scrap Suit Storage 3128 | -9/Scraptown | Visited Analyses Database 3186 | -9/Scraptown | Visited Scrapoid Pod Storage 3208 | -9/Scraptown | Found Scrapoid Pod 3414 | -9/Scraptown | Discovered new exit (range 3) 3555 | -9/Scraptown | Visited LU-1G1's Boring Crew 3843 | -9/Scraptown | Visited Fellowship of the Rings 4343 | -9/Scraptown | Visited Chapter 10 4483 | -9/Scraptown | Met Optimus 4483 | -9/Scraptown | Accepted into 0bPrime 4642 | -9/Scraptown | Civil war broke out across Scraptown 4678 | -9/Scraptown | Core integrity fell below 50% 4680 | -9/Scraptown | Entered Factory 4680 | -6/Factory | Evolved 8 slots: Propulsion x1, Utility x5, Weapon x2 4701 | -6/Factory | Lost 4 allies 4949 | -6/Factory | Lost 3 parts (1n2w) 5168 | -6/Factory | Spotted B-75 Beast 5209 | -6/Factory | Build established: Scavenger-Gunner 5278 | -6/Factory | Attached CPS modules to B-75 Beast 5282 | -6/Factory | Lost 6 parts (1p1n4w) 5356 | -6/Factory | Destroyed B-75 Beast 5391 | -6/Factory | Core integrity fell below 50% 5391 | -6/Factory | Self-destructed Last Messages --------------- 05364_ K-01 Serf collects debris. 05368_ Acquired 1 matter. 05371_ C-30 ARC bursts open, deploying its payload. 05371_ H-66 Slayer unfolds itself. 05371_ Penetrated by Slug. 05371_ Imp. Heat Sink destroyed. 05371_ Acquired 1 matter. 05374_ Penetrated by Slug. 05379_ Acquired 6 matter. 05384_ Slug penetrates Wall. 05384_ Penetrated by Slug. 05384_ Lgt. Treads destroyed. 05386_ Acquired Hvy. Machine Gun. 05387_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 9B. 05387_ Penetrated by Slug. 05387_ Scrapoid Pod destroyed. 05390_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????# ########+###### #??# #?????? | | ???????????????# #??# #?????? | | ???????????????# ###########+##????? | | ???????????????# ^ # #????? | | ???????????????#^ """ """ """ # """"""" #????? | | ???????????????# """ """ """ # """"""" #????? | | ???????????????# """ """ """ +=""""""" #????? | | ???????????????# # """"""" ! #????? | | ???????????????# ! # ! #????? | | ?????????????????### T##### # ! * = #????? | | ?????????????????########## # ! #????? | | ????????????????# # # #????? | | ????????????????# """ """ # # "T #????? | | ????????????????# """ """ # # """ #????? | | ????????????????# """ """ # # #????? | | ????????????????# # ##############????? | | ????????????????# + #?????????????????? | | ????????????????# # #?????????????????? | | ????????????????# = ! # #?????????????????? | | ????????????###############= #?????????????????? | | ????????????# =*=!!#*! #####?????????????? | | ????????????# """ [[=!h/!= #?????????????? | | ????????????# """"" =! !#*= #?????????????? | | ????????????# """ [ ! ]#!%| #?????????????? | | ????????????# ] ###### % #?????????????? | | ??????????# # @#????" ##+#"#????????? | | ??????????# ###############????# % ####?????? | | ???????????????????????????????# # | | ???????????????????????????????# ##??? | | ???????????????????????????????##"# #???? | | ????????????????????????????????? """ #???? | | ????????????????????????????????# """ !#???? | | ????????????????????????????????### """ #???? | | ??????????????????????????????????# ??????? | | ??????????????????????????????????# """ ??????? | | ??????????????????????????????????# ""F ??????? | | ??????????????????????????????????? "" ?????? | | ??????????????????????????????????? "???!! ?????? | | ??????????????????????????????????? "???? ?????? | | ??????????????????????????????????? ????? ?????? | | ??????????????????????????????????? ???????????? | | ???????????????????????????????????# ???????????? | | ???????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 50 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Link The Feds Nice Directions, Buddy Uncivil War Challenges ------------ None Game ------ Seed CoilHackingCasing Manual? 0 Play Time 00:37:02 Cumulative 307.6 hours Start 2026.09.21 @ 12:33:43 End 2026.09.21 @ 13:18:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 329 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 58 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ac068f74-8730-4ee9-8fb3-74a40b5bb7f2