Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.09 @ 12:39:40 Player: mischief_2000 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (228) 1140 Value Destroyed (6785) 6785 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (6547) 6547 TOTAL SCORE: 25252 Bonus ------- High Alert Combat Kills 358 Follower Combat Kills 185 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -596 Cogmind --------- Core Integrity 1456/1600 Matter 94/300 Energy 166/170 System Corruption 6% Temperature Cool (8) Movement Hovering (77) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Mini Fusion Reactor > --- PROPULSION (8) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY (10) ----- Spectral Analyzer Advanced Signal Interpreter Advanced Target Analyzer Advanced Actuator Array Advanced Transmission Jammer Graphene Brace Experimental Thermal Shield Advanced System Shield > --- WEAPON (4) ------- Powered Hammer Vortex Lance Vortex Lance > --- INVENTORY (5) ---- Advanced Heat Sink Improved Force Field Vortex Lance (40) Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Spectral Analyzer Advanced Target Analyzer Experimental Reaction Control System Advanced Cloaking Device Improved Power Shielding Centrium Light Armor Plating Graphene Brace Experimental Thermal Shield > --- WEAPON ----------- Gamma Rifle Enhanced Nova Cannon Tactical Quantum Warhead Powered Hammer > --- INVENTORY -------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Advanced Target Analyzer Advanced Actuator Array Advanced Transmission Jammer Improved Force Field Advanced System Shield Gamma Rifle Vortex Lance Vortex Lance Vortex Lance [Rating: 179] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Improved Aluminum Leg Hover Unit Combat Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Chainsword Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . 2 . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Propulsion 6 | . . 1 1 . . . . . 1 . . 1 . . . . . . . . . 1 . 1 Utility 8 | . . 1 1 2 . . . . 1 . . 1 . . . . 1 . . . . 1 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 233 | 9 17 20 25 27 . 1 . 4 2 1 21 2 2 1 6 . 13 2 3 8 1 14 43 11 Power 31 | 1 2 2 3 3 . . . . . . 7 . . . 2 . 2 . . . . 4 5 . Engine 13 | 1 2 2 2 1 . . . . . . 3 . . . . . 1 . . . . 1 . . Core 10 | . . . 1 2 . . . . . . 4 . . . 1 . . . . . . 2 . . Reactor 8 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 5 . Propulsion 56 | 2 3 6 7 7 . . . . . . 6 . 1 . . . 2 . . 2 . 5 11 4 Treads 15 | 2 1 3 7 . . . . . . . . . . . . . . . . . . . 2 . Leg 10 | . 2 2 . . . . . . . . . . . . . . . . . . . . 6 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 Flight 26 | . . 1 . 7 . . . . . . 6 . 1 . . . 2 . . 2 . 5 2 . Utility 88 | 3 4 4 8 11 . 1 . 3 1 . 6 1 . 1 4 . 9 1 2 2 . 4 17 6 Device 41 | 1 2 2 1 4 . . . 2 . . 2 1 . . 1 . 5 1 1 . . 3 12 3 Storage 9 | 2 2 . 1 . . . . . . . . . . . 2 . . . . 1 . . 1 . Processor 13 | . . . 1 3 . . . 1 . . 1 . . . . . 2 . . 1 . . 2 2 Hackware 9 | . . . . 3 . . . . 1 . 1 . . . . . 2 . . . . 1 . 1 Protection 16 | . . 2 5 1 . 1 . . . . 2 . . 1 1 . . . 1 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 3 8 8 7 6 . . . 1 1 1 2 1 1 . . . . 1 1 4 1 1 10 1 Energy Gun 19 | 1 3 6 2 . . . . . . . . . . . . . . . . 1 . 1 4 1 Energy Cannon 4 | . 2 . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 8 | 2 2 1 2 . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 4 | . . . 1 1 . . . . . . . . 1 . . . . . . . . . 1 . Special Weapon 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 3 | . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . Slashing Weapon 6 | . . . 1 3 . . . . . . 2 . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . 1 . 1 . . . . . . . 3 1 . . . Special Melee Weapon 5 | . . . 1 2 . . . . 1 . . . . . . . . . 1 . . . . . Unidentified Prototypes 32 | . 1 1 2 2 . . . 1 . . 2 1 . . 4 . 1 . . 5 . 4 8 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . System Corruption 9 | . . . . . . . . . . . . . . . . . . . 6 . . . 3 . Parts Lost 42 | . . 3 . 4 . . . 1 1 . 3 . . . . . 2 . 2 . 1 10 9 6 Power 9 | . . . . 1 . . . . . . 1 . . . . . 1 . 1 . 1 2 1 1 Propulsion 10 | . . 1 . . . . . . . . 2 . . . . . . . . . . 4 3 . Utility 14 | . . 2 . 2 . . . 1 . . . . . . . . 1 . 1 . . 3 2 2 Weapon 9 | . . . . 1 . . . . 1 . . . . . . . . . . . . 1 3 3 Highest Loss Streak 8 | . . 2 . 2 . . . 1 1 . 2 . . . . . 1 . 1 . 1 8 4 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 5 10 14 14 8 5 5 5 5 5 5 5 4 5 5 7 9 5 9 9 9 10 9 7 4 Power . | . 1 . . . 1 1 1 1 1 1 . . . . . 1 . 1 . . . . . . Propulsion 1 | 3 3 6 5 1 . . . . . . . . . . . . . . . . . . . . Utility 4 | . 3 3 5 5 4 4 4 4 4 4 3 3 4 4 4 5 3 6 6 6 3 2 2 2 Weapon 1 | 1 2 2 2 . . . . . . . . 1 1 1 1 2 1 1 . 2 6 5 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . 5 11 9 3 . . . . . 1 4 1 1 . . . . . . 2 . 2 . . Power 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . 4 3 1 . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . 1 3 2 . . . . . 1 3 1 1 . . . . . . 2 . 2 . . Weapon 12 | . 1 5 4 1 . . . . . . 1 . . . . . . . . . . . . . Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 96 93 92 92 92 91 82 92 99 86 88 94 87 83 91 87 88 90 94 83 63 72 Engine 4 | . 14 11 7 . . . . . . . 3 . . . . . 2 . 1 8 10 2 . . Core 2 | . . . 1 6 7 7 7 7 6 6 2 5 5 5 4 5 3 . . . . 2 . . Treads 7 | . 21 9 34 . . . . . . . . . . . . . . . . . . . . . Leg 3 | . 6 23 . . . . . . . . . . . . . . . . . . . . 13 . Flight 16 | . . . . 28 30 30 30 30 26 26 32 23 23 29 29 29 27 26 26 25 26 22 7 . Device 12 | . 14 18 11 8 14 11 15 12 5 6 12 10 11 8 5 5 7 10 14 11 10 13 14 20 Storage 5 | . 14 11 10 5 . . . . . . . . . . 2 5 1 5 5 5 5 3 2 . Processor 5 | . . . . 15 7 7 7 8 13 13 6 5 5 5 5 5 9 10 10 10 10 8 4 9 Hackware 8 | . . . . 11 15 15 15 15 18 20 20 23 23 23 17 17 17 10 5 5 5 8 . 3 Protection 5 | . . 3 13 2 7 10 7 7 6 6 6 5 5 7 13 11 8 9 10 12 15 7 2 2 Energy Gun 5 | . 11 19 15 . . . . . . . . . . . . . . . . . . . 3 5 Ballistic Gun 1 | . 12 1 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . 6 7 7 7 7 . . 10 7 4 5 2 . 4 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 5 . 2 5 5 2 . 4 3 . 1 4 4 . 1 Peak Build Rating 179 | 7 14 21 39 48 47 48 48 58 50 55 67 67 69 71 77 71 102 104 104 118 114 145 179 153 Average Rating 56 | 6 9 19 30 42 47 47 48 48 47 53 61 64 67 69 67 65 87 99 100 105 113 122 120 139 On Entrance 60 | . 7 14 18 33 47 47 48 48 50 48 51 61 67 69 71 64 64 102 95 99 114 111 39 140 Avg Prop Armor Cover (%) 4 | . . 6 . . . . . . . . 3 . 3 3 3 . 2 . . 1 . 1 13 10 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Heaviest Build 120 | 17 36 42 43 20 17 20 20 20 19 20 26 22 22 22 26 29 32 36 39 39 42 44 120 103 Greatest Support 185 | 40 40 60 80 20 20 20 20 20 20 20 28 22 22 22 27 27 37 37 37 39 39 58 185 64 Greatest Overweight (x) 2 | 2 2 1 . 1 . . . . . . 1 . . . . 1 1 . 1 . 1 . 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 5 5 5 5 5 5 10 5 5 5 10 10 10 10 10 10 10 10 20 20 Average Capacity 9 | 7 11 15 15 8 5 5 5 5 5 5 5 5 5 5 7 10 6 10 10 10 10 9 13 6 Most Carried 15 | 8 15 15 15 15 5 5 5 5 5 5 8 5 5 5 10 10 10 10 10 10 10 10 14 13 Average Carried 9 | 5 10 14 14 8 5 5 5 4 5 4 5 4 4 5 7 9 5 9 9 9 10 9 7 4 Final Capacity 20 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 5 20 5 Final Carried 15 | 8 15 15 15 5 5 5 5 5 5 5 4 5 5 5 10 10 10 10 9 10 10 5 13 3 Class Distribution -------------------- 38% | Hacker-Sprinter 26% | Mutant 13% | Scavenger-Mutant 7% | Sprinter 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Scavenger-Mutant | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 4461 | 347 587 252 428 336 64 27 . 102 6 . 290 24 55 32 188 . 213 . 255 . . 284 853 118 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9673 | 234 913 1463 1502 849 15 174 . 53 20 . 1271 63 87 . 474 . 796 54 217 . 100 535 687 166 Parts 489 | 18 67 84 71 45 1 6 . 3 1 . 71 6 6 . 8 . 32 1 7 . 5 21 27 9 Haulers Intercepted 25 | . 2 5 4 4 . . . . . . 4 . . . . . 4 . . . . 1 1 . Recyclers Shooed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . 5 . 14 . . . . 4 . 3 . . . 6 . 1 . . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 121 | . 19 25 21 8 . 3 . 1 . . 6 . 5 . . . . 1 5 . 4 7 13 3 Melee 24 | . . . . 6 . 3 . 1 . . 6 . 1 . . . . . 1 . . 4 1 1 Guns 64 | . 17 23 15 . . . . . . . . . . . . . . . . . . 2 6 1 Cannons 4 | . 2 . . . . . . . . . . . . . . . . . . . . . 2 . AOE 24 | . . . 5 2 . . . . . . . . 4 . . . . . 4 . 4 1 3 1 Classes Destroyed 20 | 3 6 2 2 1 . 1 . . . . . . . . . . . . 1 . . . 3 1 Worker 22 | 1 5 4 1 1 . . . . 1 . 7 . . . . . 2 . . . . . . . Builder 10 | . 1 1 2 . . . . . . . 4 . . . . . 1 . . . . 1 . . Tunneler 12 | 6 . 1 . . . . . . . . 2 1 . . . . . . . . . 1 . 1 Hauler 25 | . 2 5 4 4 . . . . . . 4 . . . . . 4 . . . . 1 1 . Recycler 7 | 1 2 2 . 1 . . . . . . . . . . . . 1 . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Operator 9 | . 1 3 . . . . . . . . 1 . . . . . 2 . . . . 2 . . Watcher 18 | . 2 1 2 4 . . . . . . 4 1 . . . . 3 . . . . 1 . . Swarmer 39 | . 11 7 . . . 3 . . . . . . 4 . . . . . 4 . 4 2 3 1 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 37 | . 8 9 12 3 . . . . . . 1 . . . . . . . 1 . . 2 1 . Brawler 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Sentry 24 | . . 8 7 3 . . . . . . 5 . . . . . . . . . . 1 . . Hunter 7 | . . . 2 . . . . . . . . . . . . . . 1 . . . 2 2 . Programmer 6 | . . . . 2 . . . 1 . . . . 1 . . . . . . . . . 1 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Decomposer 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 10 | 3 8 5 10 6 . 3 . 1 1 . 3 1 4 . . . 3 1 3 . 4 5 4 3 Combat Bots Only 7 | . 6 4 7 2 . 3 . 1 . . 2 . 4 . . . . 1 3 . 4 3 4 2 Max Kills in Single Turn 4 | 1 2 2 4 1 1 1 . 1 1 . 1 1 3 . . . 1 1 3 . 4 3 1 2 Gunslinging 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 1 . . . . . . . . 3 . . . . . 2 . 4 1 1 1 Melee 1 | . . . . 1 . 1 . 1 . . 1 . 1 . . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1269 | . 79 135 78 166 15 23 . 26 9 . 114 7 34 2 . . 66 79 17 . 15 130 193 81 Missed 523 | . 22 28 23 76 8 10 . 10 6 . 51 6 17 2 . . 46 50 9 . 6 62 58 33 Hits 746 | . 57 107 55 90 7 13 . 16 3 . 63 1 17 . . . 20 29 8 . 9 68 135 48 Melee 9 | . . 1 . 1 . . . . . . . . . . . . 2 . . . . . 5 . Projectile 737 | . 57 106 55 89 7 13 . 16 3 . 63 1 17 . . . 18 29 8 . 9 68 130 48 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 26 | . 1 5 2 2 . . . 1 . . 1 . 1 . . . 1 1 . . . 1 4 6 Actively Blocked 11 | . . . . . . . . . . . . . . . . . 1 . . . . 1 3 6 Part Disruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage Taken 13135 | . 542 1266 869 936 76 207 . 213 40 . 888 20 336 . . . 415 325 148 . 249 1712 3718 1175 Core 2927 | . 111 181 93 457 10 15 . 59 17 . 201 20 57 . . . 94 55 29 . . 646 738 144 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 263 | . . . . 3 10 21 . . . . . . . . . . 90 21 . . 41 . 77 . Ignored by Resistances 247 | . . . . . . . . 38 5 . . . . . . . . 117 . . . . . 87 Regen/Repaired (Parts) 945 | . . . 33 114 . . . . 16 . 102 173 64 52 65 1 97 40 88 85 3 12 . . Core Remaining (%) 67 | 100 55 54 83 . . . . 22 . . 74 . . . . 92 . . . . 84 42 49 91 Volleys Fired 347 | 21 82 98 70 4 . . . . . . . . 4 . . 2 . . 7 . 2 4 48 5 Largest 3 | 2 2 2 2 1 . . . . . . . . 1 . . 1 . . 1 . 1 2 3 3 Hottest 255 | 70 136 126 122 39 . . . . . . . . 43 . . 43 . . 43 . 43 120 215 255 Shots Fired 638 | 42 155 196 137 4 . . . . . . . . 3 . . 2 . . 7 . 2 7 68 15 Gun 556 | 42 137 196 134 . . . . . . . . . . . . . . . . . . 7 30 10 Cannon 48 | . 10 . . . . . . . . . . . . . . . . . . . . . 33 5 Launcher 26 | . . . 3 4 . . . . . . . . 3 . . 2 . . 7 . 2 . 5 . Special 8 | . 8 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 166 | 21 87 32 11 . . . . . . . . . . . . . . . . . . . 15 . Thermal 414 | 21 68 164 123 . . . . . . . . . . . . . . . . . . . 33 5 Explosive 19 | . . . . . . . . . . . . . 3 . . 2 . . 7 . 2 . 5 . Electromagnetic 32 | . . . 3 4 . . . . . . . . . . . . . . . . . . 15 10 Entropic 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . Robot Hit Streak 20 | 7 11 11 20 4 . . . . . . . . 1 . . . . . 2 . 1 3 14 18 Robot Miss Streak 7 | 5 5 4 3 2 . . . . . . . . 3 . . . . . 2 . 1 7 4 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 6 4 2 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 578 | 25 82 129 96 47 1 7 . 5 1 . 59 5 6 . 9 . 19 7 5 . 1 22 40 12 Core Hits 289 | 9 38 60 46 26 . 5 . 1 1 . 26 2 7 . 2 . 11 . 5 . 6 12 23 9 Critical Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . Critical Strikes 59 | 2 4 12 10 8 . 1 . . . . 9 . . . . . 3 . 1 . . 6 3 . Burn 28 | 2 4 12 10 . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Sever 18 | . . . . 8 . 1 . . . . 9 . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Sunder 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Melee Attacks 596 | . . 3 . 98 4 9 . 12 2 1 148 34 25 21 10 3 62 36 10 . 2 92 4 20 Impact 127 | . . 3 . . . . . . . . . . . . . . . 33 10 . 2 67 4 8 Slashing 322 | . . . . 96 4 9 . 12 1 . 132 13 6 19 9 1 20 . . . . . . . Piercing 106 | . . . . . . . . . . 1 15 21 19 2 1 2 42 3 . . . . . . Entropic 37 | . . . . . . . . . . . . . . . . . . . . . . 25 . 12 Sneak Attacks 55 | . . . . 7 1 2 . . 1 . 27 2 . . . . 10 . 1 . . 4 . . Combat Hostiles 8 | . . . . 1 . . . . . . 5 1 . . . . . . . . . 1 . . Follow-up Attacks 14 | . . . . . . . . . . . 5 . 1 . . . 2 . . . . 2 . 4 Damage Inflicted 22426 | 295 1263 2016 2358 2242 105 550 . 260 94 . 3150 325 581 . 673 . 1506 490 688 . 285 2167 2575 803 Guns 6106 | 295 1137 1969 1795 . . . . . . . . . . . . . . . . . . 252 537 121 Cannons 1093 | . 102 . . . . . . . . . . . . . . . . . . . . . 907 84 Explosions 3242 | . . . 563 224 . . . . . . . . 347 . . . . . 412 . 285 218 1069 124 Melee 11961 | . . 47 . 2018 105 550 . 260 94 . 3150 325 234 . 673 . 1506 490 276 . . 1697 62 474 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1180 | 169 591 174 90 . . . . . . . . . . . . . . . . . . . 156 . Thermal 5853 | 126 672 1795 1833 40 . . . . . . . . . . . . . . . . . 218 961 208 Explosive 2113 | . . . . . . . . . . . . . 347 . . . . . 412 . 285 . 1069 . Electromagnetic 1067 | . . . 435 184 . . . . . . . . . . . . . . . . . . 327 121 Impact 1536 | . . 47 . . . . . . . . . . . . . . . 490 276 . . 580 62 81 Slashing 6820 | . . . . 2018 105 550 . 260 94 . 3019 63 . . 673 . 38 . . . . . . . Piercing 2095 | . . . . . . . . . . . 131 262 234 . . . 1468 . . . . . . . Entropic 1762 | . . . . . . . . . . . . . . . . . . . . . . 1369 . 393 Highest Corruption 8 | . . . . 1 1 1 1 2 . . 2 6 8 8 8 8 . . 6 6 . 8 8 6 Average Corruption 4 | . . . . 1 1 1 1 1 . . 2 4 7 8 8 8 . . 6 6 . 8 6 3 Corruption Purged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 62 | . . . . 2 1 2 . 8 . . . 7 10 4 7 4 . . 4 . . 2 10 1 Message Errors 15 | . . . . 1 . 1 . 2 . . . 1 2 1 2 1 . . 1 . . . 3 . Matter Fused 20 | . . . . . 1 . . 3 . . . 2 3 1 3 2 . . . . . 1 4 . Heat Flow Errors 3 | . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . Energy Discharges 9 | . . . . . . . . 1 . . . 1 4 . 1 1 . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Data Loss (minor) 3 | . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . Data Loss (major) 5 | . . . . . . . . 2 . . . . . 1 . . . . . . . . 2 . Alerts 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1988 | . . 17 19 163 89 10 . 27 . . 270 81 28 . 264 . 290 63 186 . . 389 23 69 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 98 | . . . 19 . . . . . . . . . . . . . . . . . . 41 23 15 Melee 1890 | . . 17 . 163 89 10 . 27 . . 270 81 28 . 264 . 290 63 186 . . 348 . 54 Knockbacks 11 | . . . . . . . . . . . . . . . . . . 5 1 . . 3 . 2 Impact 11 | . . . . . . . . . . . . . . . . . . 5 1 . . 3 . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 245 | . . . . 24 . . . . . . . . 34 . . . . . . . 47 54 49 37 Shots 7 | . . . . 2 . . . . . . . . 1 . . . . . . . 1 1 1 1 Rammed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | 36 222 348 31 117 13 4 . 8 . . 100 237 . . 5 . . . 116 . . 5 270 295 Average Temperature 45 | 14 56 82 12 56 13 4 . 5 . . 17 113 . . 5 . . . 59 . . 2 80 127 Received Heat Transfer 1779 | . 138 483 369 168 27 27 . 27 6 . 300 9 . . . . 9 . 42 . . 111 9 54 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . Longest Duration 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . 1 1 . . . . . . . . . . . . . . 1 . . . 3 . . Combat Hostiles 3 | . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . Parts Fried 18 | . . 3 2 . . . . . . . . . . . . . . 1 3 . . 8 . 1 Impact Corruptions 17 | . . 1 . . . . . . . . . . . . . . . 2 4 . . 8 . 2 Robots Melted 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Parts Melted 21 | . 1 9 9 . . . . . . . . . 2 . . . . . . . . . . . Heat Transferred 12637 | 518 1752 4947 4220 50 . . . . . . . . . . . . . . . . . 150 776 224 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 3 1 . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 3 | . . 2 2 2 . . . . . . . . . . . . . . . . . 1 3 2 Low Security (%) 64 | 100 100 46 55 11 . . . . 100 100 100 100 . . . . 100 . . . . 67 12 . Level 1 22 | . . 29 28 73 . . . . . . . . . . . . . . . . . 32 39 24 Level 2 12 | . . 24 15 14 . . . . . . . . . . . . . . . . . . 33 75 Level 3 1 | . . . . . . . . . . . . . . . . . . . . . . . 14 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 793 | 10 199 483 444 425 . . . . 85 32 150 36 . . . . 149 . . . . 387 793 486 Initial 427 | . . 55 196 191 . . . . 80 17 . 36 . . . . . . . . . 90 192 427 Average 186 | . 131 211 228 301 . . . . 55 10 77 9 . . . . 40 . . . . 169 414 431 Influence Increases 6955 | 40 619 872 726 715 30 145 . 212 40 16 556 112 120 60 15 . 387 90 145 15 165 663 953 259 Destroy 0b10 Robot/C 2500 | . 380 500 420 160 . 60 . 100 . . 120 . 100 . . . . 20 100 . 80 140 260 60 Destroy 0b10 Robot/NC 545 | 40 65 85 50 50 . . . . 5 . 110 10 . . 15 . 65 . 5 . . 30 5 10 Destroy Leader 714 | . 88 162 152 66 . 10 . 10 . . 64 2 20 . . . 14 10 10 . 10 44 52 . Allied During Kill 27 | . . . . . . . . 27 . . . . . . . . . . . . . . . . Successful Hack 283 | . 48 16 44 42 . . . . 5 . 75 11 . . . . 20 . . . . 10 12 . Disable Machine 360 | . . 75 . 90 . . . . . . 15 15 . . . . 45 . . . . 45 30 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . 150 . Destroy Structure 726 | . 8 4 15 37 . . . . . 1 67 44 . . . . 48 . . . . 124 354 24 Partial Spotted 450 | . . . . 105 . . . . 15 15 105 30 . . . . 90 . . . . 60 15 15 Lose Combat Pursuer 1200 | . 30 30 45 165 30 75 . 75 15 . . . . 60 . . 105 60 30 15 75 210 75 105 Influence Decreases 6489 | 40 486 538 773 721 294 79 216 84 118 66 481 187 40 86 69 . 266 156 181 19 45 455 583 506 Entered New Map 1740 | . . 78 271 229 154 29 216 . 48 33 . 39 . 16 54 . . 46 11 19 15 45 151 286 Time Decay 4240 | 40 486 430 502 452 140 50 . 64 60 33 431 138 40 70 15 . 197 110 150 . 20 310 342 160 Lost Part 400 | . . 30 . 40 . . . . 10 . 30 . . . . . 10 . 20 . 10 100 90 60 Lost Ally 60 | . . . . . . . . 20 . . 20 10 . . . . 10 . . . . . . . Purge Threat 49 | . . . . . . . . . . . . . . . . . 49 . . . . . . . Squads Dispatched 59 | . 4 3 5 10 . . . . . . 14 5 . . . . 6 . . . . 5 3 4 Investigation 26 | . 3 . 3 3 . . . . . . 9 3 . . . . 2 . . . . 1 1 1 Extermination 12 | . . . . 4 . . . . . . 3 1 . . . . 1 . . . . 2 . 1 Reinforcement 20 | . 1 3 2 2 . . . . . . 2 1 . . . . 3 . . . . 2 2 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . 2 . . . . . . . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 22 | . . 4 4 1 . . . . . . . 1 . . . . 1 . . . . 2 8 1 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Times Spotted 351 | . 27 39 35 29 6 8 . 10 1 6 23 13 6 2 . . 27 8 5 2 8 33 40 23 Peak Tracking Total 12 | . 4 7 5 5 5 7 . 7 1 6 9 10 5 5 . . 12 7 3 5 6 9 8 10 Tactical Retreats 59 | . 2 2 3 7 1 3 . 3 1 . 5 3 1 1 . . 6 3 2 1 2 5 3 5 ECM-based Alert Blocks 22 | . . . . . . . . . . . 11 10 1 . . . . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 16 | . 3 . 7 . . . . . 2 . 1 2 . . . . . . . . . 1 . . Indirectly 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . . . . . . 3 3 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 26 | . . 5 . 6 . . . 1 . . 1 1 . . . . 3 . . . . 3 3 3 Max in Single Turn 2 | . . 1 . 2 . . . 1 . . 1 1 . . . . 1 . . . . 1 2 1 Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 102 | . 10 4 8 8 . . 4 . 4 . 18 7 1 . 4 . 17 1 . 5 . 7 3 1 Terminals 46 | . 7 3 5 3 . . . . . . 9 4 1 . . . 9 . . . . 3 1 1 Fabricators 13 | . . . . 2 . . . . 1 . 4 1 . . . . 4 . . . . 1 . . Repair Stations 12 | . 1 . 1 2 . . . . 2 . 2 1 . . . . 2 . . . . 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . 1 2 . . . . . 1 . 2 1 . . . . 2 . . . . 2 1 . Garrison Access 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . Total Hacks 288 | . 27 18 24 23 . . 29 . 6 . 61 16 2 . 17 . 37 1 . 7 . 13 5 2 Successful 194 | . 11 12 18 15 . . 29 . 5 . 35 12 2 . 17 . 25 1 . 7 . 4 1 . Failed 92 | . 15 6 6 8 . . . . 1 . 26 4 . . . . 11 . . . . 9 4 2 Catastrophic 14 | . . 2 2 2 . . . . . . 1 1 . . . . . . . . . 3 2 1 Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Manual 88 | . 14 7 9 8 . . . 1 . . 23 6 . . . . 12 . . 1 . 4 3 . Terminals 116 | . 21 8 16 9 . . . . . . 30 7 2 . . . 15 . . . . 5 1 2 Fabricators 32 | . . . . 3 . . . . 1 . 13 3 . . . . 9 . . . . 3 . . Repair Stations 32 | . 1 . 2 9 . . . . 4 . 6 4 . . . . 5 . . . . 1 . . Recycling Units 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 43 | . . 10 6 . . . . . 1 . 11 2 . . . . 8 . . . . 4 1 . Garrison Access 6 | . . . . 2 . . . . . . 1 . . . . . . . . . . . 3 . Terminal Hacks 97 | . 8 1 8 3 . . 29 . . . 11 3 2 . 17 . 6 1 . 7 . 1 . . Record 23 | . . . . . . . 11 . . . . . 2 . 5 . . . . 5 . . . . Part Schematic 22 | . 3 . . . . . 11 . . . 2 2 . . 4 . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . 1 . . . . . 3 . . . . . . . 4 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . Terminal Index 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Locate Traps 3 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Recall Extermination 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . Registered Components 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Fabricator Hacks 21 | . . . . 3 . . . . 1 . 9 2 . . . . 4 . . . . 2 . . Network Status 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Load Schematic 10 | . . . . 1 . . . . . . 4 1 . . . . 3 . . . . 1 . . Build 9 | . . . . 1 . . . . 1 . 4 1 . . . . 1 . . . . 1 . . Repair Station Hacks 22 | . . . 2 6 . . . . 3 . 2 4 . . . . 5 . . . . . . . Scan Component 12 | . . . 1 3 . . . . 2 . 2 2 . . . . 2 . . . . . . . Repair 9 | . . . 1 3 . . . . 1 . . 2 . . . . 2 . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 33 | . . 9 6 . . . . . 1 . 9 2 . . . . 5 . . . . . 1 . Insert Component 11 | . . 2 3 . . . . . . . 4 . . . . . 2 . . . . . . . Analyze 14 | . . 4 3 . . . . . . . 5 . . . . . 2 . . . . . . . Retrieve Study 8 | . . 3 . . . . . . 1 . . 2 . . . . 1 . . . . . 1 . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 17 | . . 2 2 3 . . . . . . 3 1 . . . . 5 . . . . 1 . . Terminals 14 | . . 2 2 2 . . . . . . 3 1 . . . . 3 . . . . 1 . . Assimilate 5 | . . . . . . . . . . . 2 1 . . . . 2 . . . . . . . Botnet 5 | . . 1 1 1 . . . . . . 1 . . . . . . . . . . 1 . . Operators 3 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Skim 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 9 4 7 6 . . . . 3 . 16 6 1 . . . 12 . . . . 7 2 1 Full Trace Events 19 | . 1 . 2 2 . . . . . . 9 2 . . . . . . . . . 1 1 1 Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . 3 2 3 . . . 11 . . . 6 2 . . 4 . 2 . . . . . . . Parts Built 11 | . . . . 1 . . . . . . 5 2 . . . . 1 . . . . 2 . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Time 560 | . . . . 73 . . . . 117 . 234 36 . . . . 58 . . . . 42 . . Total Part Build Rating 39 | . . . . 3 . . . . . . 19 6 . . . . 3 . . . . 8 . . Part Studies Acquired 7 | . . 2 . . . . . . 1 . . 2 . . . . 1 . . . . . 1 . Parts Repaired 9 | . . . 1 3 . . . . 1 . . 2 . . . . 2 . . . . . . . Time 385 | . . . 32 142 . . . . 19 . . 100 . . . . 92 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . 2 3 . . . . . . . 4 . . . . . 2 . . . . . . . Part Schematics Acquired 11 | . . 2 3 . . . . . . . 4 . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 5 | . . . . . . . . 1 . . 2 1 . . . . 1 . . . . . . . Largest Group 2 | . . . . . . . . 1 . . 2 1 . . . . 1 . . . . . . . Highest-Rated Group 96 | . . . . . . . . 96 . . 52 10 . . . . 10 . . . . . . . Highest-Rated Ally 96 | . . . . . . . . 96 . . 26 10 . . . . 10 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . . . 26 . . . . . . . . . . . . . . . . Total Damage 591 | . . . . . . . . 591 . . . . . . . . . . . . . . . . Kills 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 9000 | 54 984 527 . 1132 276 69 23 609 113 115 1238 425 196 156 150 107 460 172 312 239 71 611 628 333 Optics 2089 | . . . . 1128 . . . . . . . . . . . . . . . . . . 628 333 Sensors 6317 | . . . . 869 276 69 23 609 113 115 1238 425 196 156 150 107 460 172 312 239 71 610 . 107 Terrain 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . Seismic 1565 | 54 984 527 . . . . . . . . . . . . . . . . . . . . . . Cloaking 428 | . . . . . . . . . . . . . . . . . . . . . . 234 194 . Jamming 431 | . . . . . . . . . . . . . . . . . 3 . . . . . 157 271 ECM 851 | . . . . . . . . 2 . 3 377 331 58 80 . . . . . . . . . . Robot Analysis Total 7 | . 2 . 1 . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 . . . . . . 1 2 . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 12324 | 296 1572 1201 1352 1139 281 115 23 609 132 115 1238 425 196 156 193 107 520 232 312 252 71 680 774 333 Spaces Moved 17526 | 135 748 559 611 2087 607 324 86 897 379 254 2422 1033 497 403 222 366 1065 615 727 821 233 1333 741 361 Core 9 | 4 . . . . . . . . . . . . . . . . . . . . . 5 . . Treads 1516 | 131 572 151 611 . . . . . . . . . . . . . . . . . . . 51 . Legs 820 | . 176 408 . . . . . . . . . . . . . . . . . . . . 236 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover 372 | . . . . . . . . . . . . . . . . . . . . . . . 11 361 Flight 14809 | . . . . 2087 607 324 86 897 379 254 2422 1033 497 403 222 366 1065 615 727 821 233 1328 443 . Fastest Speed 17 | 50 160 120 160 26 26 26 26 26 26 26 24 26 26 26 23 23 20 24 24 24 24 17 22 71 Average Speed 43 | 157 167 139 165 26 26 26 26 26 26 26 24 26 26 26 24 24 24 24 24 24 24 25 71 73 Slowest Speed 260 | 160 260 240 170 99 26 26 26 26 26 26 99 26 26 26 26 93 93 24 94 27 96 50 250 141 Overloaded Moves 73 | . . . . . . . . . . . . . . . . . . . . . . 73 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . 5 1 . . 1 1 . 12 1 . . . . 5 . . . . 5 10 . Potential Cave-ins 4 | . . . . . . . . . . . . . . . . 1 . . . . . . 3 . Cave-ins Triggered 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 50 | 7 86 47 50 47 67 58 70 66 10 84 45 19 69 59 60 56 30 48 74 92 57 29 28 11 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 8 | . . . . . . 1 1 . . . . . . 1 3 . . . 1 1 . . . . Known Exits Taken 17 | . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 15 | . . . . . 4 1 . 1 . . . . 3 2 . 1 . . 1 . 2 . . . Spaces Dug 302 | . 6 . . 34 3 . . 3 . 1 66 22 12 19 . 3 26 20 27 . 2 55 1 2 Terrain Destroyed 739 | . 7 . 13 36 3 . . 3 . 1 66 22 52 19 . 36 26 20 103 . 34 64 226 8 Melee 275 | . . . . 34 3 . . 3 . 1 66 22 12 19 . 3 26 20 6 . 2 55 1 2 Projectile 15 | . 7 . . . . . . . . . . . . . . . . . . . . . 6 2 AOE 449 | . . . 13 2 . . . . . . . . 40 . . 33 . . 97 . 32 9 219 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 20663 | 172 901 789 819 2517 719 335 85 1247 407 301 2854 1140 525 424 347 375 1229 664 835 873 239 1575 890 401 Wait 1618 | . 14 59 54 254 109 . . 326 24 39 258 70 . . 92 . 71 8 71 13 1 122 30 3 Move 17428 | 134 747 558 610 2077 604 323 85 894 377 253 2399 1030 496 402 221 365 1055 614 726 820 232 1323 723 360 Hop 34 | . . . . 4 1 . . 1 1 . 10 1 . . . . 5 . . . . 4 7 . Pick Up 117 | 7 15 19 14 8 . . . . . 3 8 3 1 1 5 . 9 1 2 8 . 4 9 . Fast Attach 187 | 8 8 13 26 16 . 1 . 5 3 1 12 4 1 . 8 . 10 1 1 9 . 16 42 2 Attach 64 | . . 5 3 18 . . . 1 . 1 3 . . . 1 2 7 1 4 2 . 3 3 10 Detach 20 | . . . . 5 . . . 1 . . 1 . . . 1 2 3 . 1 2 . 2 2 . Swap 84 | 1 14 5 9 6 1 1 . 2 . . 12 . 2 1 1 1 3 3 7 3 2 9 . 1 Drop 225 | 1 21 29 33 27 . 1 . 5 . 3 21 2 1 1 9 . 13 3 1 16 . 10 22 6 Fire 347 | 21 82 98 70 4 . . . . . . . . 4 . . 2 . . 7 . 2 4 48 5 Melee 533 | . . 3 . 98 4 9 . 12 2 1 130 30 20 19 9 3 52 33 10 . 2 78 4 14 Ram 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / *Ext x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 297 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 589 | -10/Materials | Discovered new exit (range 16) 857 | -10/Materials | Discovered new exit (range 18) 1110 | -10/Materials | Discovered new exit (range 13) 1824 | -10/Materials | Discovered new exit (range 15) 1848 | -10/Materials | Central database locked down 1869 | -10/Materials | Entered another Materials area 1869 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2373 | -9/Materials | Discovered new exit (range 13) 3006 | -9/Materials | Build established: Scavenger-Mutant 3031 | -9/Materials | Discovered new exit (range 16) 3070 | -9/Materials | Entered another Materials area 3070 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3457 | -8/Materials | Repaired Imp. Ion Engine 3526 | -8/Materials | Discovered new exit (range 5) 4043 | -8/Materials | Build established: Mutant 4147 | -8/Materials | Discovered new exit (range 16) 4190 | -8/Materials | Destroyed 7 combat bots 4422 | -8/Materials | Entered Factory 4422 | -7/Factory | Evolved 2 slots: Utility x2 4832 | -7/Factory | Build established: Hacker-Scout 4887 | -7/Factory | Garrison activated, responded to threat 4901 | -7/Factory | Found Prototype Launcher 4906 | -7/Factory | Identified Rocket Array 4944 | -7/Factory | Discovered new exit (range 20) 4952 | -7/Factory | Identified exit to Factory 5008 | -7/Factory | Core integrity fell below 50% 5284 | -7/Factory | Repaired Mic. Nuclear Core 5311 | -7/Factory | Identified exit to Lower Caves 5385 | -7/Factory | Repaired Imp. VTOL Module? 5454 | -7/Factory | Repaired Imp. VTOL Module 5556 | -7/Factory | Fabricated Hacking Suite (x1) 5561 | -7/Factory | Entered Lower Caves 5824 | -7/Lower Caves | Discovered new exit (range 16) 5840 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5841 | -7/Lower Caves | Identified exit to Lower Caves 5842 | -7/Lower Caves | Entered another Lower Caves area 5843 | -7/Lower Caves | Encountered a Warlord checkpoint 5845 | -7/Lower Caves | Learned location of Zion (-6) 5858 | -7/Lower Caves | Build established: Hacker-Sprinter 5948 | -7/Lower Caves | Discovered new exit (range 5) 5953 | -7/Lower Caves | Identified exit to Data Miner 5957 | -7/Lower Caves | Entered Data Miner 5957 | -7/Data Miner | Discovered new exit (range 6) 5962 | -7/Data Miner | Met Data Miner 5969 | -7/Data Miner | Learned location of Section 7 (-3) 5969 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5973 | -7/Data Miner | Received God Mode back door access code from Data Miner 5979 | -7/Data Miner | Identified exit to Proximity Caves 5980 | -7/Data Miner | Entered Proximity Caves 5983 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5987 | -6/Proximity Caves | Found Prototype Special Weapon 5987 | -6/Proximity Caves | Identified Molecular Deconstructor 6416 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 6418 | -6/Proximity Caves | Escorted by Enhanced Grunt 6524 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 6587 | -6/Proximity Caves | Discovered exit to Factory (range 10) 6589 | -6/Proximity Caves | Entered Factory 6589 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6656 | -6/Factory | Repaired Imp. Sensor Array 6721 | -6/Factory | Sucked down chute 6721 | -6/Factory | Entered Waste 6728 | -6/Waste | Spotted C-40 Crusher 6733 | -6/Waste | Spotted C-40 Crusher 6733 | -6/Waste | Spotted C-40 Crusher 6734 | -6/Waste | Spotted C-40 Crusher 6734 | -6/Waste | Spotted C-40 Crusher 6810 | -6/Waste | Spotted C-40 Crusher 6823 | -6/Waste | Discovered new exit (range 13) 6836 | -6/Waste | Identified exit to Factory 6836 | -6/Waste | Entered Factory 7182 | -6/Factory | Identified exit to Lower Caves 7182 | -6/Factory | Identified exit to Extension 7182 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 7232 | -6/Factory | Identified exit to Factory 7258 | -6/Factory | Fabricated Imp. VTOL Module? 7273 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 7418 | -6/Factory | Fabricated Imp. VTOL Module? 8005 | -6/Factory | Cargo convoy interrupted 8012 | -6/Factory | Fabricated Mic. Nuclear Core? 8071 | -6/Factory | Crushed by falling debris 8074 | -6/Factory | Entered another Factory area 8074 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8115 | -5/Factory | Repaired Katana 8179 | -5/Factory | Repaired Lrn. Terrain Scanner 8265 | -5/Factory | Fabricated Imp. Utility Shielding? 8287 | -5/Factory | Discovered new exit (range 3) 8287 | -5/Factory | Identified exit to Upper Caves 8310 | -5/Factory | Discovered new exit (range 12) 8318 | -5/Factory | Identified exit to Factory 8499 | -5/Factory | Entered Upper Caves 8564 | -5/Upper Caves | Encountered a Warlord checkpoint 8672 | -5/Upper Caves | Learned location of 1 exit from Factory 8693 | -5/Upper Caves | Discovered new exit (range 5) 8694 | -5/Upper Caves | Identified exit to Upper Caves 8695 | -5/Upper Caves | Entered another Upper Caves area 8712 | -5/Upper Caves | Discovered exit to Factory (range 11) 8779 | -5/Upper Caves | Learned Factory interactive machine intel 8849 | -5/Upper Caves | Discovered new exit (range 8) 8851 | -5/Upper Caves | Identified exit to Zhirov 8851 | -5/Upper Caves | Entered Zhirov 8851 | -5/Zhirov | Discovered new exit (range 3) 8856 | -5/Zhirov | Met Zhirov 8861 | -5/Zhirov | Learned location of Quarantine (-3) 8861 | -5/Zhirov | Learned location of Testing (-2) 8861 | -5/Zhirov | Learned location of Command (-1) 8864 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8953 | -5/Zhirov | Found Alien Artifact 8953 | -5/Zhirov | Identified Integrated Dissipator 8953 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8959 | -5/Zhirov | Found Alien Artifact 9044 | -5/Zhirov | Identified exit to Proximity Caves 9044 | -5/Zhirov | Entered Proximity Caves 9149 | -4/Proximity Caves | Discovered exit to Factory (range 9) 9151 | -4/Proximity Caves | Entered Factory 9151 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9152 | -4/Factory | Identified exit to Research 9153 | -4/Factory | Loaded intel: 53 interactive machine locations 9172 | -4/Factory | Central database locked down 9259 | -4/Factory | Found Exp. Melee Analysis Suite 9328 | -4/Factory | Fabricated Imp. VTOL Module? 9344 | -4/Factory | Repaired VTOL Module+? 9503 | -4/Factory | Repaired Imp. VTOL Module? 9548 | -4/Factory | Discovered exit to Research (range 16) 9604 | -4/Factory | Discovered exit to Research (range 13) 9619 | -4/Factory | Identified exit to Upper Caves 9619 | -4/Factory | Identified exit to Armory 9671 | -4/Factory | Entered Upper Caves 9720 | -4/Upper Caves | Spotted B-86 Titan 9900 | -4/Upper Caves | Discovered new exit (range 12) 9903 | -4/Upper Caves | Identified exit to Upper Caves 9903 | -4/Upper Caves | Entered another Upper Caves area 9916 | -4/Upper Caves | Discovered exit to Research (range 15) 10109 | -4/Upper Caves | Learned location of Armory (-4) 10213 | -4/Upper Caves | Discovered new exit (range 8) 10215 | -4/Upper Caves | Identified exit to Warlord 10215 | -4/Upper Caves | Entered Warlord 10222 | -4/Warlord | Discovered new exit (range 9) 10229 | -4/Warlord | System corruption cleaned by Quarantine Array 10299 | -4/Warlord | Opened Warlord's prototype stash 10301 | -4/Warlord | Found Prototype Processor 10301 | -4/Warlord | Identified Exp. Targeting Computer 10312 | -4/Warlord | Found Prototype Hackware 10324 | -4/Warlord | Learned Quarantine stockpile data 10325 | -4/Warlord | Learned 4 Armory zone layouts 10325 | -4/Warlord | Learned Testing security intel 10325 | -4/Warlord | Learned Research repair station intel 10365 | -4/Warlord | Warlord's base attacked by MAIN.C 10386 | -4/Warlord | Found Prototype Piercing Weapon 10386 | -4/Warlord | Identified Vortex Lance 10388 | -4/Warlord | Found Vortex Lance 10390 | -4/Warlord | Found Vortex Lance 10392 | -4/Warlord | Found Vortex Lance 10405 | -4/Warlord | Found Prototype Energy Gun 10405 | -4/Warlord | Identified Vortex Shotgun 10409 | -4/Warlord | Found Vortex Shotgun 10429 | -4/Warlord | Met Warlord 10432 | -4/Warlord | Build established: Sprinter 10460 | -4/Warlord | Opened side exit 10467 | -4/Warlord | Identified exit to Proximity Caves 10467 | -4/Warlord | Entered Proximity Caves 10535 | -3/Proximity Caves | Discovered exit to Research (range 7) 10538 | -3/Proximity Caves | Entered Research 10538 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10539 | -3/Research | Loaded intel: 4 repair station locations 10542 | -3/Research | Identified Ghost Barrier 10610 | -3/Research | Fabricated Mic. Nuclear Core? 10744 | -3/Research | Identified Transdimensional Reconstructor 10744 | -3/Research | Warped through subspace 10892 | -3/Research | Spotted B-86 Titan 10910 | -3/Research | Discovered new exit (range 4) 10911 | -3/Research | Identified exit to Research 10964 | -3/Research | Build established: Hacker-Sprinter 11173 | -3/Research | Crushed by falling debris 11183 | -3/Research | Released all parts (9) 11202 | -3/Research | Spotted B-86 Titan 11213 | -3/Research | Lost 8 parts (2p3n2u1w) 11214 | -3/Research | Core integrity fell below 50% 11215 | -3/Research | Discovered exit to Research (range 8) 11218 | -3/Research | Entered another Research area 11218 | -2/Research | Warlord forces began assault on 0b10 11218 | -2/Research | Evolved 2 slots: Weapon x2 11328 | -2/Research | Research machine network offline 11364 | -2/Research | Found Prototype Processor 11364 | -2/Research | Identified Spectral Analyzer 11382 | -2/Research | Met up with Warlord 11405 | -2/Research | Found Prototype Device 11405 | -2/Research | Identified Exp. EM Shield 11417 | -2/Research | Found Prototype Device 11417 | -2/Research | Identified Exp. Thermal Shield 11428 | -2/Research | Borebot progress halted 11531 | -2/Research | Lost 6 allies 11552 | -2/Research | Met DD-05H 11674 | -2/Research | Spotted Striker 11678 | -2/Research | Borebot progress halted 11693 | -2/Research | Destroyed Striker 11732 | -2/Research | Lost 3 allies 11757 | -2/Research | Crushed by falling debris 11768 | -2/Research | Spotted Executioner 11769 | -2/Research | Spotted Striker 11769 | -2/Research | Discovered new exit (range 21) 11779 | -2/Research | Found Prototype Launcher 11779 | -2/Research | Identified Tactical Quantum Warhead 11780 | -2/Research | Destroyed Striker 11788 | -2/Research | Discovered new exit (range 15) 11818 | -2/Research | Borebot progress halted 11824 | -2/Research | Spotted Executioner 11855 | -2/Research | Spotted Executioner 11868 | -2/Research | Destroyed Executioner 11882 | -2/Research | Destroyed Executioner 11890 | -2/Research | Warlord destroyed during the assault 11987 | -2/Research | Core integrity fell below 50% 11992 | -2/Research | Entered Access 11992 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 12021 | -1/Access | Lost 4 parts (2n2w) 12209 | -1/Access | Lost 5 allies 12319 | -1/Access | Lost 4 parts (1p2u1w) 12321 | -1/Access | Discovered new exit (range 5) 12325 | -1/Access | Identified exit to Surface 12325 | *** | Escaped! Last Messages --------------- 12269_ Emergency Access malfunctions. 12271_ P-80 Master destroyed. 12274_ Penetrated by Slug. 12274_ Gamma Rifle destroyed. 12275_ Quantum Reactor destroyed. 12278_ W-44 Eye distress signal jammed. 12286_ ALERT: Security rotation in progress. 12288_ Adv. Sensor Array destroyed. 12291_ P-80 Master resets P-80 Master, system corruption cleaned. 12294_ Slug penetrates Door. 12294_ Slug penetrates Wall. 12309_ W-44 Eye sends out distress signal. 12313_ Connecting with Terminal... 12313_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 12316_ Sealed Barrier breached. 12321_ Main Access Shell breached. 12321_ EXIT=FOUND 12325_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????? # #?????????????? | | ???????????? ?# #?????????????? | | ?????????????? ???#######+######?????????????? | | ??????????######+##+#######* #?????????????????? | | ??????????# #?????????????????? | | ??????????# #?????????????????? | | ??????????# #####+######## #?????????????????? | | ??????????# # =%###+#######?????????????? | | ??????????# # !# #?????????????? | | ??????????# #" """ # #?????????????? | | ??????????# #""""" / ""G"" #?????????????? | | ??????????# #""""" # " " #?????????????? | | ??????????# #""""" # " " #?????????????? | | ??????????# #""""" # #?????????????? | | ??????????# #""""" # #?????????????? | | ??????????# # # #?????????????? | | ??????????# # ###########?????????????? | | ??????????# #############???????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #######"##########??????????????????? | | ??????????# """T"""" "??????????????????? | | ??????????# """ """" "??????????????????? | | ??????????# " """" "??????????????????? | | ??????????# " " "????????????????????? | | ??????????# " " "" "????????????????????? | | ??????????# " " @" "????????????????????? | | ??????????# " " "????????????????????? | | ??????????# " """"""????????????????????? | | ??????????# " ?????????????????????????? | | ??????????# " ?????????????????????????? | | ??????????# #######"###?????????????????????????? | | ??????????# #???????????????????????????????????? | | ###### #???????????????????????????????????? | | #???????????????????????????????????? | | ########"## #???????????????????????????????????? | | ### #???????????????????????????????????? | | #?# #???????????????????????????????????? | | #?# #???????????????????????????????????? | | ! #?# #???????????????????????????????????? | | #? ???????????????????????????????????? | | #? " ???????????????????????????????????? | | #? ???????????????????????????????????? | | #? = ???????????????????????????????????? | | #######??????????????????????????????????? | | #####"###????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ? ? #????????????????????????????????????? | | # ==*#????????????????????????????????????? | | # ==*#????????????????????????????????????? | | # =* #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 51 Energy Capacity 740 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Armor Coverage 375 Resistance: KI 30 Resistance: TH 30 Resistance: EM 20 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 78 Melee Accuracy 12 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 46 Defensive Hacking 20 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Imp. VTOL Module | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Plasma Cutter | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Lrn. Terrain Scanner | -6/Factory | Scanalyzed Imp. Phase Shifter | -6/Factory | Scanalyzed Mic. Nuclear Core | -6/Factory | Scanalyzed Adv. Actuator Array | -6/Factory | Scanalyzed Weapon Mount | -6/Factory | Hacked Imp. Utility Shielding | -6/Factory | Hacked Stasis Canceller | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Med. Storage Unit | -4/Factory | Scanalyzed Imp. Force Booster | -4/Factory | Scanalyzed Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Mic. Nuclear Core | x2 | -6/Factory Imp. Utility Shielding | x2 | -5/Factory Imp. VTOL Module | x1 | -4/Factory | Authchip Mic. Nuclear Core | x2 | -3/Research Repaired ---------- Imp. Ion Engine | 52% | -8/Materials Mic. Nuclear Core | 28% | -7/Factory Imp. VTOL Module | 50% | -7/Factory Imp. VTOL Module | 58% | -7/Factory Imp. Sensor Array | 27% | -6/Factory Katana | 16% | -5/Factory Lrn. Terrain Scanner | 7% | -5/Factory VTOL Module | 12% | -4/Factory Imp. VTOL Module | 28% | -4/Factory Studied --------- VTOL Module | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Mic. Nuclear Core | -6/Factory | Hacked Fission Core | -5/Factory | Hacked Lrn. Missile Launcher | -5/Factory | Hacked Lgt. Nuclear Core | -4/Factory | Hacked Dispersion Rifle | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Production Line Challenges ------------ None Game ------ Seed FrostResetBroadsword Manual? 0 Play Time 05:08:58 Cumulative 299.9 hours Start 2026.06.08 @ 02:52:34 End 2026.06.09 @ 12:39:40 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type 0 Total 6 Types 4/0/1/1/0/0/0/0/0/0 Lore% 68 Gallery% 69 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e953d36a-a9ac-4bc4-bfa5-1c54cfac602e