Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.13 @ 17:33:33 Player: Teratos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (62) 310 Value Destroyed (1576) 1576 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3486 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 15/100 System Corruption 0% Temperature Cool (93) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Improved Signal Interpreter Integration Mediator Integration Mediator > --- WEAPON (3) ------- Small Laser Small Laser Beam Rifle > --- INVENTORY (4) ---- Recoil Stabilizer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Heat Sink Heat Sink Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Minigun > --- INVENTORY -------- Recoil Stabilizer Shock Rifle Heavy Assault Rifle Minigun [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Autogun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 44 | 6 5 9 24 Power 5 | 1 . 1 3 Engine 2 | 1 . 1 . Core 3 | . . . 3 Reactor . | . . . . Propulsion 8 | 2 . 3 3 Treads 7 | 2 . 3 2 Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 4 1 4 Device 7 | . 2 1 4 Storage 1 | 1 . . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 21 | 2 1 4 14 Energy Gun 9 | . 1 1 7 Energy Cannon 2 | . . . 2 Ballistic Gun 10 | 2 . 3 5 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 21 | . 1 1 19 Power 3 | . . . 3 Propulsion 4 | . . . 4 Utility 4 | . . . 4 Weapon 10 | . 1 1 8 Highest Loss Streak 12 | . 1 1 12 Average Slot Usage (%) 86 | . 94 86 83 Engine 9 | . 14 11 5 Core 3 | . . . 8 Treads 19 | . 28 22 14 Device 15 | . 9 11 20 Storage 2 | . 12 . . Processor 8 | . 1 11 9 Energy Gun 5 | . 10 7 2 Energy Cannon 2 | . . . 4 Ballistic Gun 19 | . 16 23 17 Naked Turns . | . . . . Heaviest Build 28 | 10 13 17 28 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 5 5 4 4 Most Carried 4 | . . 4 4 Average Carried 2 | . . 2 3 Final Capacity 6 | 6 4 4 4 Final Carried 4 | . . 4 1 Class Distribution -------------------- 40% | Mutant 35% | Skirmisher 23% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1518 | 108 288 328 794 Remotely . | . . . . Salvage Created 2200 | 18 282 727 1173 Parts 131 | 3 18 40 70 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 39 | . 4 12 23 Melee 1 | . . . 1 Guns 35 | . 4 12 19 Cannons 3 | . . . 3 Classes Destroyed 12 | 1 4 5 2 Worker 5 | . . 2 3 Builder 1 | . . . 1 Tunneler 4 | 1 1 2 . Hauler 3 | . 1 1 1 Recycler 3 | . . 2 1 Operator 2 | . 1 1 . Watcher 5 | . 1 . 4 Swarmer 12 | . . 3 9 Grunt 20 | . 4 6 10 Duelist 1 | . . 1 . Sentry 5 | . . 2 3 Hunter 1 | . . . 1 Best Kill Streak 7 | 1 2 5 7 Combat Bots Only 6 | . 2 5 6 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3078 | . 360 399 2319 Core 731 | . 80 94 557 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 68 76 . Volleys Fired 193 | 2 33 43 115 Largest 3 | 2 2 3 3 Hottest 175 | 40 85 111 175 Shots Fired 435 | 4 63 119 249 Gun 393 | 4 63 119 207 Cannon 42 | . . . 42 Launcher . | . . . . Special . | . . . . Kinetic 301 | 4 50 88 159 Thermal 114 | . 13 31 70 Explosive . | . . . . Electromagnetic 20 | . . . 20 Robot Hit Streak 18 | 3 7 18 15 Robot Miss Streak 7 | 1 2 3 7 Penetration Max . | . . . . Secondary Targets 5 | . 1 2 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 260 | 3 34 78 145 Core Hits 107 | 1 16 30 60 Critical Hits 3 | . . . 3 Critical Kills . | . . . . Critical Parts Destroyed 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4093 | 38 424 1130 2501 Guns 3326 | 38 424 1130 1734 Cannons 600 | . . . 600 Explosions 138 | . . . 138 Melee . | . . . . Ramming 29 | . . . 29 Kinetic 2540 | 38 311 780 1411 Thermal 1360 | . 113 350 897 Explosive . | . . . . Electromagnetic 164 | . . . 164 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 98 | . . . 98 Projectiles 40 | . . . 40 Explosions 58 | . . . 58 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 52 | . . . 52 Shots 1 | . . . 1 Rammed 7 | . . . 7 Targets Rammed 7 | . . . 7 Kicked . | . . . . Crushed . | . . . . Highest Temperature 564 | . 72 208 564 Average Temperature 80 | . 23 51 125 Received Heat Transfer 1197 | . 201 123 873 Effects 11 | . . . 11 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 4 | . . . 4 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 2435 | . 259 814 1362 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 356 | 5 162 275 356 Average Influence 140 | 2 90 121 181 Maximum Alert Level 1 | . . 1 1 Low Security (%) 74 | 100 100 71 64 Level 1 25 | . . 28 35 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 4 1 3 Investigation 3 | . . 1 2 Extermination . | . . . . Reinforcement 5 | . 4 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 7 | . 2 1 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 64 | . 12 15 37 Peak Tracking Total 8 | . 3 3 8 Tactical Retreats 8 | . . . 8 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 8 | . . 3 5 Max in Single Turn 5 | . . 1 5 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 7 | . . 4 3 Terminals 5 | . . 3 2 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . . 12 9 Successful 13 | . . 7 6 Failed 8 | . . 5 3 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . . 8 6 Fabricators . | . . . . Repair Stations 7 | . . 4 3 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . . 4 4 Record 1 | . . 1 . Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . 1 . Unreport Threat 1 | . . 1 . Hauler Manifests 1 | . . . 1 Zone Layout 3 | . . 1 2 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 3 2 Scan Component 3 | . . 2 1 Repair 2 | . . 1 1 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 5 | . . 3 2 Full Trace Events 4 | . . 2 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 1 1 Time 64 | . . 32 32 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2415 | 71 432 807 1105 Spaces Moved 1061 | 38 207 339 477 Core 70 | 3 . . 67 Treads 980 | 35 207 339 399 Legs 11 | . . . 11 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 153 | 151 160 160 146 Slowest Speed 180 | 160 160 160 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 45 26 40 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 7 | . . . 7 Terrain Destroyed 43 | . . . 43 Melee . | . . . . Projectile 16 | . . . 16 AOE 27 | . . . 27 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1507 | 45 247 516 699 Wait 189 | . . 125 64 Move 1058 | 37 206 338 477 Hop . | . . . . Pick Up 1 | . . . 1 Fast Attach 36 | 6 5 4 21 Attach 2 | . . . 2 Detach 3 | . . . 3 Swap 6 | . . 5 1 Drop 12 | . 3 1 8 Fire 193 | 2 33 43 115 Melee . | . . . . Ram 7 | . . . 7 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 16) 502 | -10/Materials | Identified exit to Materials 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 943 | -9/Materials | Repaired Particle Gun 1214 | -9/Materials | Discovered new exit (range 16) 1310 | -9/Materials | Identified exit to Materials 1311 | -9/Materials | Entered another Materials area 1311 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1408 | -8/Materials | Build established: Scavenger-Skirmisher 2152 | -8/Materials | Repaired Hvy. Assault Rifle 2286 | -8/Materials | Lost 12 parts (2p2n3u5w) 2307 | -8/Materials | Core integrity fell below 50% 2349 | -8/Materials | Core integrity fell below 20% 2355 | -8/Materials | Lost 3 parts (1n1u1w) 2416 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02385_ Flight Unit melted. 02385_ S-10 Pest destroyed. 02388_ R-06 Scavenger collects Lgt. Armor Plating. 02390_ K-01 Serf collects debris. 02390_ Acquired 12 matter. 02391_ Acquired Lgt. Treads. 02391_ R-06 Scavenger collects Flight Unit. 02394_ K-01 Serf collects debris. 02394_ Acquired Integration Mediator. 02397_ K-01 Serf collects debris. 02397_ Acquired Integration Mediator. 02400_ Acquired 13 matter. 02402_ K-01 Serf collects debris. 02404_ R-06 Scavenger collects Flight Unit. 02407_ Acquired Beam Rifle. 02407_ R-06 Scavenger collects Heat Sink. 02408_ K-01 Serf collects debris. 02408_ Acquired 37 matter. 02410_ R-06 Scavenger sends out distress signal. 02413_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | #??????# #????????????# # #??????????? | | #??????# #????????????# # * #??????????? | | ########### #????????????# # #??????????? | | ?# # ########??#### # #??????????? | | ?#""" # ##"""""#### " # #??????????? | | ?#""" [ # "" """"" " #??????????? | | ?#""" # ! " / #??????????? | | ?# # " #??????????? | | ?#""" " " ! #??????????? | | ?#""" # # ##########?? | | ?#""" # # # #?? | | ?# # #! +! 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